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< ? php
# Date: 23.08.2021 (23:05)
namespace Battles ;
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use Battles\Database\Db ;
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class Clan
{
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private static ? self $_instance = null ;
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private $clan ;
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private function __construct ()
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{
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$this -> clan = Db :: getInstance () -> ofetch ( 'select * from clans where owner_id = ?' , User :: getInstance () -> getId ());
}
public static function getInstance () : self
{
if ( is_null ( self :: $_instance )) {
self :: $_instance = new self ();
}
return self :: $_instance ;
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}
public function addMember ( string $login ) : string
{
$error = null ;
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if ( ! $this -> getProverka ( User :: getInstance ( $login ) -> getId ())) {
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$error .= '<br>Нет проверки!' ;
}
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if ( User :: getInstance ( $login ) -> getClan ()) {
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$error .= '<br>Персонаж уже состоит в клане!' ;
}
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if ( User :: getInstance ( $login ) -> getLevel () < 1 ) {
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$error .= '<br>Персонаж 0 уровня не может быть принят!' ;
}
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if ( User :: getInstance () -> getMoney () < GameConfigs :: CLAN [ 'add_member_cost' ]) {
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$error .= '<br>Недостаточно денег!' ;
}
if ( $error ) {
return $error ;
}
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User :: getInstance () -> setMoney ( User :: getInstance () -> getMoney () - GameConfigs :: CLAN [ 'add_member_cost' ]);
User :: getInstance () -> saveMoney ();
User :: getInstance ( $login ) -> setClan ( User :: getInstance () -> getClan ());
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return " Персонаж « { $login } » успешно принят в клан. " ;
}
public function removeMember ( string $login ) : string
{
$error = null ;
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if ( User :: getInstance () -> getMoney () < GameConfigs :: CLAN [ 'remove_member_cost' ]) {
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$error .= '<br>Недостаточно денег!' ;
}
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if ( User :: getInstance ( $login ) -> getId () === User :: getInstance () -> getId ()) {
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$error .= '<br>Себя выгонять нельзя!' ;
}
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if ( User :: getInstance ( $login ) -> getClan () !== User :: getInstance () -> getClan ()) {
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$error .= '<br>Персонаж не состоит в этом клане!' ;
}
if ( $error ) {
return $error ;
}
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User :: getInstance () -> setMoney ( User :: getInstance () -> getMoney () - GameConfigs :: CLAN [ 'remove_member_cost' ]);
User :: getInstance () -> saveMoney ();
User :: getInstance ( $login ) -> setClan ( null );
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return " Персонаж « { $login } » покинул клан. " ;
}
public function changeOwner ( string $login ) : string
{
$error = null ;
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if ( User :: getInstance ( $login ) -> getId () === User :: getInstance () -> getId ()) {
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$error .= '<br>Самоудовлетворяетесь? ;)' ;
}
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if ( User :: getInstance ( $login ) -> getClan () !== User :: getInstance () -> getClan ()) {
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$error .= '<br>Персонаж не состоит в этом клане!' ;
}
if ( $error ) {
return $error ;
}
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Db :: getInstance () -> execute ( 'update clans set owner_id = ? where owner_id = ?' , [ User :: getInstance ( $login ) -> getId (), User :: getInstance () -> getId ()]);
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return 'Вы передали управление кланом персонажу «' . $login . '».' ;
}
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public function setClanInfo ( string $text ) : string
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{
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$checkId = Db :: getInstance () -> fetchColumn ( 'select id from users where clan = (select short_name from clans where owner_id = ?)' , User :: getInstance () -> getId ());
if ( $checkId !== User :: getInstance () -> getId ()) {
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return 'Ошибка доступа!' ;
}
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Db :: getInstance () -> execute ( 'update clans set info = ? where owner_id = ?' , [ $text , $checkId ]);
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return 'Описание клана изменено!' ;
}
public function getMemberlist () : array
{
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return Db :: getInstance () -> fetchAll ( 'select id, (select 1 from clans where short_name = clan and owner_id = id) as clan_owner, room from users where clan = ? order by clan_owner desc, room, login' , User :: getInstance () -> getClan ());
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}
private function getProverka ( $user_id )
{
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return Db :: getInstance () -> fetchColumn ( 'select count(*) from users_effects where type = 20 and owner_id = ?' , $user_id );
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}
public function getClanOwnerId () : ? int
{
return $this -> clan -> owner_id ;
}
public function getClanName () : ? string
{
return $this -> clan -> full_name ;
}
public function getClanShortName () : ? string
{
return $this -> clan -> short_name ;
}
}