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< ? php
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/**
* Copyright ( c ) 2018.
* Author : Igor Barkov < lopar . 4 ever @ gmail . com >
* Project name : Battles - Game
*/
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require_once 'config.php' ;
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/**
* Класс - заглушка для работы глобальных переменных в функциях .
* Возвращает массив данных таблицы users .
*/
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$user = ( new users_row ( $_SESSION [ 'uid' ])) -> result ();
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if ( isset ( $user [ 'id' ]) && $user [ 'block' ] == 1 ) {
die ();
}
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define ( " HPADDICTIONEFFECT " , 33 );
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$ip = filter_input ( INPUT_SERVER , 'REMOTE_ADDR' , FILTER_VALIDATE_IP );
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if ( isset ( $_GET [ 'goto' ]) and isset ( $_GET [ 'tStamp' ]) and isset ( $_GET [ 'vcode' ])) {
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if ( $_GET [ 'vcode' ] == md5 ( sha1 ( $_GET [ 'goto' ] . $_GET [ 'tStamp' ]))) {
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db :: c () -> query ( 'UPDATE `users`,`online` SET `users`.`room` = ?i, `online`.`room` = ?i WHERE `online`.`id` = `users`.`id` AND `online`.`id` = ?i' , $_GET [ 'goto' ], $_GET [ 'goto' ], $_SESSION [ 'uid' ]);
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$user [ 'room' ] = intval ( $_GET [ 'goto' ]);
}
}
function createbot ( $bot , $login = " " )
{
$rec = db :: c () -> query ( 'SELECT `id`, `login`, `maxhp` FROM `users` WHERE `id` = "?s" LIMIT 1' , $bot ) -> fetch_assoc ();
if ( isset ( $rec [ 'id' ])) {
if ( $login ) {
$rec [ 'login' ] = $login ;
}
$botname = $rec [ 'login' ];
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db :: c () -> query ( 'INSERT INTO `bots` (`name`, `prototype`, `hp`) VALUES ("?s", "?s", "?s")' , $botname , $bot , $rec [ 'maxhp' ]);
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$nid = db :: c () -> getLastInsertId ();
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return [ " id " => $nid , " login " => $botname ];
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} else {
return false ;
}
}
#####Для нападалок. Сперва комнаты в которых нельзя напасть, потом персонаж на которого нельзя напасть.
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$unkilable = [
'rooms' => [ 620 , 621 , 1051 , 1052 ],
'users' => [ 10962 , 10964 , 10965 ]
];
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$canalenters = [ 620 ];
$caverooms = [ 621 ];
$userslots = [ 'sergi' , 'kulon' , 'perchi' , 'weap' , 'bron' , 'r1' , 'r2' , 'r3' , 'helm' , 'shit' , 'boots' , 'rybax' , 'plaw' , 'm1' , 'm2' , 'm3' , 'm4' , 'm5' , 'm6' , 'm7' , 'm8' , 'm9' , 'm10' ];
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function getuserdata ( $id = 0 )
{
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if ( ! $id ) $id = isset ( $_SESSION [ 'uid' ]) ? $_SESSION [ 'uid' ] : null ; // Хорошее решение проверок, кстати.
if ( ! $id ) return [];
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$rec = db :: c () -> query ( 'SELECT `hp`, `maxhp`, `fullhptime`, `battle` FROM `users` WHERE `id` = "?s"' , $id ) -> fetch_assoc ();
if ( $rec [ 'hp' ] < $rec [ 'maxhp' ] && time () > $rec [ 'fullhptime' ] && ! $rec [ 'battle' ] && ( $rec [ 'hp' ] > 0 )) {
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// regenhp($rec, 0);
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if ( $rec [ 'hp' ] == $rec [ 'maxhp' ]) {
$rec [ 'hp' ] -- ;
}
}
return $rec ;
}
if ( ! isset ( $user )) {
$user = getuserdata ();
}
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$var_map = [
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'cell_1' => 'Березовая роща' , 'cell_2' => 'Березовая просека' , 'cell_3' => 'Тёмный угол' , 'cell_4' => 'Мрачная опушка' ,
'cell_5' => 'Тёмное урочище' , 'cell_6' => 'Бурелом' , 'cell_7' => 'Старая ива' , 'cell_8' => 'Разнолесье' ,
'cell_9' => 'Сосновая тропа' , 'cell_10' => 'Забытая дорога' , 'cell_11' => 'Новая дорога' , 'cell_12' => 'Мщаник' ,
'cell_13' => 'Ясная поляна' , 'cell_14' => 'Заросший тракт' , 'cell_15' => 'Смутный ельник' , 'cell_16' => 'Сосновый б о р ' ,
'cell_17' => 'Тихоход' , 'cell_18' => 'Сосновый гай' , 'cell_19' => 'Смешаный лес' , 'cell_20' => 'Темная поляна' ,
'cell_21' => 'Осенний угол' , 'cell_22' => 'Грибное место' , 'cell_23' => 'Опушка' , 'cell_24' => 'Рыжий лес' ,
'cell_25' => 'Полесье'
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];
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function get_out ( $u )
{
$pers = mysql_fetch_array ( mysql_query ( 'SELECT * FROM `users` WHERE `id` = "' . $u . '" LIMIT 1' ));
undressall ( $pers [ 'id' ]);
mysql_query ( 'UPDATE `inventory` SET `owner` = "' . $pers [ 'id' ] . '" WHERE `owner` = "' . ( $pers [ 'id' ] + _BOTSEPARATOR_ ) . '"' );
###
$row = mysql_query ( 'SELECT * FROM `effects` WHERE `owner` = "' . ( $pers [ 'id' ] + _BOTSEPARATOR_ ) . '"' );
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$travm = [ 11 , 12 , 13 , 14 ];
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while ( $efs = mysql_fetch_array ( $row )) {
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if ( in_array ( $efs [ 'type' ], $travm )) {
$pers [ 'sila' ] -= $efs [ 'sila' ];
$pers [ 'lovk' ] -= $efs [ 'lovk' ];
$pers [ 'inta' ] -= $efs [ 'inta' ];
$pers [ 'vinos' ] -= $efs [ 'vinos' ];
} else {
$pers [ 'sila' ] += $efs [ 'sila' ];
$pers [ 'lovk' ] += $efs [ 'lovk' ];
$pers [ 'inta' ] += $efs [ 'inta' ];
$pers [ 'vinos' ] += $efs [ 'vinos' ];
$pers [ 'maxhp' ] += $efs [ 'hp' ];
}
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$efs [ 'owner' ] = $_SESSION [ 'uid' ];
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mysql_query ( 'UPDATE `effects` SET `owner` = "' . $efs [ 'owner' ] . '" WHERE `id` = "' . $efs [ 'id' ] . '" LIMIT 1' );
mysql_query ( 'UPDATE `users` SET `sila` = "' . $pers [ 'sila' ] . '", `lovk` = "' . $pers [ 'lovk' ] . '", `inta` = "' . $pers [ 'inta' ] . '", `vinos` = "' . $pers [ 'vinos' ] . '", `maxhp` = "' . $pers [ 'maxhp' ] . '" WHERE `id` = "' . $pers [ 'id' ] . '" LIMIT 1' );
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}
###
}
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function takeshopitem ( $item , $table = " shop " , $present = '' , $onlyonetrip = '' , $fields = 0 , $uid = 0 , $koll = 1 , $podzem = 0 )
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{
global $user ;
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$flds = [];
$goden = '' ;
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if ( ! $uid ) {
$uid = $user [ 'id' ];
}
$r = mysql_query ( " SHOW FIELDS FROM $table " );
$r2 = mysql_query ( " SHOW FIELDS FROM inventory " );
while ( $rec = mysql_fetch_assoc ( $r2 )) {
$flds [ $rec [ 'Field' ]] = 1 ;
}
$rec1 = mysql_fetch_array ( mysql_query ( " SELECT * FROM ` $table ` WHERE `id` = ' $item ' LIMIT 1 " ));
if ( $rec1 [ 'koll' ]) {
mysql_query ( " UPDATE `inventory` SET `koll` = (`koll`+ $koll ), `massa` = (`massa`+ " . ( $rec1 [ 'massa' ] * $koll ) . " ), `cost` = (`cost`+ " . $rec1 [ 'cost' ] . " ) WHERE `owner` = ' $uid ' AND `prototype` = ' $item ' LIMIT 1 " );
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if ( mysql_affected_rows () > 0 ) return [ " img " => $rec1 [ 'img' ], " name " => $rec1 [ 'name' ]];
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$rec1 [ 'koll' ] = $koll ;
$rec1 [ 'massa' ] *= $koll ;
}
if ( $rec1 [ 'onlyone' ]) {
$i = mysql_fetch_row ( mysql_query ( " SELECT `id` FROM `inventory` WHERE `owner` = ' $uid ' AND `prototype` = ' $item ' " ));
if ( $i ) {
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return [ " error " => " У вас слишком много таких вещей." ];
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}
}
if ( $present ) {
$rec1 [ 'present' ] = $present ;
$rec1 [ 'cost' ] = 0 ;
$rec1 [ 'ecost' ] = 0 ;
}
$sql = " " ;
while ( $rec = mysql_fetch_assoc ( $r )) {
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if ( ! $flds [ $rec [ 'Field' ]]) continue ;
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if ( $rec [ 'Field' ] == " dategoden " ) {
$goden = $rec1 [ $rec [ 'Field' ]];
}
if ( $rec [ 'Field' ] == " goden " ) {
$goden = $rec1 [ $rec [ 'Field' ]];
}
if ( $rec [ 'Field' ] == " id " || $rec [ 'Field' ] == " prototype " || $rec [ 'Field' ] == " dategoden " ) continue ;
$sql .= " , ` $rec[Field] ` = ' " . $rec1 [ $rec [ 'Field' ]] . " ' " ;
}
if ( $podzem ) {
$rec1 [ 'podzem' ] = $podzem ;
}
if ( $fields [ 'goden' ]) {
$goden = $fields [ " goden " ];
}
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mysql_query ( " INSERT INTO `inventory` SET " . ( $present ? " `present` = ' $present ', " : " " ) . ( $rec1 [ 'podzem' ] ? " `podzem` = ' $rec1[podzem] ', " : " " ) . " `owner` = ' $uid ', `otdel` = $rec1[razdel] , `prototype` = ' $item ' " . ( $onlyonetrip ? " , `foronetrip` = 1 " : " " ) . ( $goden ? " , `dategoden` = ' " . ( $goden * 60 * 60 * 24 + time ()) . " ' " : " " ) . " $sql " );
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return [ " img " => $rec1 [ 'img' ], " name " => $rec1 [ 'name' ], " id " => mysql_insert_id ()];
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}
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$abils_array = [ 'attack' , 'sleep' , 'sleepf' ];
$ab_user = [ 'sleep15' , 'sleep30' , 'closebattle' , 'heal20' , 'heal35' , 'heal50' , 'travmoff' , 'attack' , 'bloodattack' , 'death' , 'comment' , 'openbattle' , 'reamdeath' , 'clone' , 'unclone' ];
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define ( '_BOTSEPARATOR_' , 10000000 );
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$exptable = [
0 => [ 0 , 0 , 0 , 0 , 0 , 20 ],
20 => [ 1 , 0 , 0 , 0 , 0 , 45 ],
45 => [ 1 , 0 , 0 , 2 , 0 , 75 ],
75 => [ 1 , 0 , 0 , 4 , 0 , 110 ],
110 => [ 3 , 1 , 1 , 8 , 1 , 160 ], # Это первый уровень
160 => [ 1 , 0 , 0 , 2 , 0 , 215 ],
215 => [ 1 , 0 , 0 , 2 , 0 , 280 ],
280 => [ 1 , 0 , 0 , 4 , 0 , 350 ],
350 => [ 1 , 0 , 0 , 8 , 0 , 410 ],
410 => [ 3 , 1 , 1 , 16 , 1 , 530 ], # Это второй уровень
530 => [ 1 , 0 , 0 , 8 , 0 , 670 ],
670 => [ 1 , 0 , 0 , 12 , 0 , 830 ],
830 => [ 1 , 0 , 0 , 16 , 0 , 950 ],
950 => [ 1 , 0 , 0 , 24 , 0 , 1100 ],
1100 => [ 1 , 0 , 0 , 32 , 0 , 1300 ],
1300 => [ 3 , 1 , 1 , 40 , 1 , 1450 ], # Это третий уровень
1450 => [ 1 , 0 , 0 , 10 , 0 , 1650 ],
1650 => [ 1 , 0 , 0 , 20 , 0 , 1850 ],
1850 => [ 1 , 0 , 0 , 30 , 0 , 2050 ],
2050 => [ 1 , 0 , 0 , 40 , 0 , 2200 ],
2200 => [ 1 , 0 , 0 , 50 , 0 , 2500 ],
2500 => [ 5 , 1 , 1 , 70 , 1 , 2900 ], # Это четвёртый уровень
2900 => [ 1 , 0 , 0 , 10 , 0 , 3350 ],
3350 => [ 1 , 0 , 0 , 20 , 0 , 3800 ],
3800 => [ 1 , 0 , 0 , 30 , 0 , 4200 ],
4200 => [ 1 , 0 , 0 , 40 , 0 , 4600 ],
4600 => [ 1 , 0 , 0 , 50 , 0 , 5000 ],
5000 => [ 3 , 1 , 1 , 80 , 1 , 6000 ], # Это пятый уровень
6000 => [ 1 , 0 , 0 , 15 , 0 , 7000 ],
7000 => [ 1 , 0 , 0 , 30 , 0 , 8000 ],
8000 => [ 1 , 0 , 0 , 40 , 0 , 9000 ],
9000 => [ 1 , 0 , 0 , 50 , 0 , 10000 ],
10000 => [ 1 , 0 , 0 , 40 , 0 , 11000 ],
11000 => [ 1 , 0 , 0 , 50 , 0 , 12000 ],
12000 => [ 1 , 0 , 0 , 60 , 0 , 12500 ],
12500 => [ 3 , 1 , 1 , 90 , 1 , 14000 ], # Это шестой уровень
14000 => [ 1 , 0 , 0 , 20 , 0 , 15500 ],
15500 => [ 1 , 0 , 0 , 30 , 0 , 17000 ],
17000 => [ 1 , 0 , 0 , 50 , 0 , 19000 ],
19000 => [ 1 , 0 , 0 , 55 , 0 , 21000 ],
21000 => [ 1 , 0 , 0 , 50 , 0 , 23000 ],
23000 => [ 1 , 0 , 0 , 55 , 0 , 27000 ],
27000 => [ 1 , 0 , 0 , 50 , 0 , 30000 ],
30000 => [ 5 , 1 , 1 , 100 , 1 , 60000 ], # Это седьмой уровень
60000 => [ 1 , 0 , 0 , 100 , 0 , 75000 ],
75000 => [ 1 , 0 , 0 , 100 , 0 , 150000 ],
150000 => [ 1 , 0 , 0 , 150 , 0 , 175000 ],
175000 => [ 1 , 0 , 0 , 50 , 0 , 200000 ],
200000 => [ 1 , 0 , 0 , 100 , 0 , 225000 ],
225000 => [ 1 , 0 , 0 , 50 , 0 , 250000 ],
250000 => [ 1 , 0 , 0 , 100 , 0 , 260000 ],
260000 => [ 1 , 0 , 0 , 50 , 0 , 280000 ],
280000 => [ 1 , 0 , 0 , 100 , 0 , 300000 ],
300000 => [ 5 , 1 , 1 , 700 , 1 , 1500000 ], # Это восьмой уровень
1500000 => [ 1 , 0 , 0 , 500 , 0 , 1750000 ],
1750000 => [ 1 , 0 , 0 , 200 , 0 , 2000000 ],
2000000 => [ 1 , 0 , 0 , 300 , 0 , 2175000 ],
2175000 => [ 1 , 0 , 0 , 100 , 0 , 2300000 ],
2300000 => [ 1 , 0 , 0 , 100 , 0 , 2400000 ],
2400000 => [ 1 , 0 , 0 , 100 , 0 , 2500000 ],
2500000 => [ 1 , 0 , 0 , 200 , 0 , 2600000 ],
2600000 => [ 1 , 0 , 0 , 100 , 0 , 2800000 ],
2800000 => [ 1 , 0 , 0 , 200 , 0 , 3000000 ],
3000000 => [ 5 , 1 , 2 , 1000 , 1 , 6000000 ], # Это девятый уровень
6000000 => [ 1 , 0 , 0 , 200 , 0 , 6500000 ],
6500000 => [ 1 , 0 , 0 , 250 , 0 , 7500000 ],
7500000 => [ 1 , 0 , 0 , 200 , 0 , 8500000 ],
8500000 => [ 1 , 0 , 0 , 250 , 0 , 9000000 ],
9000000 => [ 1 , 0 , 0 , 400 , 0 , 9250000 ],
9250000 => [ 1 , 0 , 0 , 250 , 0 , 9500000 ],
9500000 => [ 1 , 0 , 0 , 400 , 0 , 9750000 ],
9750000 => [ 1 , 0 , 0 , 350 , 0 , 9900000 ],
9900000 => [ 1 , 0 , 0 , 500 , 0 , 10000000 ],
10000000 => [ 9 , 1 , 3 , 2000 , 1 , 13000000 ], # Это десятый уровень
13000000 => [ 2 , 0 , 0 , 200 , 0 , 14000000 ],
14000000 => [ 2 , 0 , 0 , 200 , 0 , 15000000 ],
15000000 => [ 2 , 0 , 0 , 200 , 0 , 16000000 ],
16000000 => [ 2 , 0 , 0 , 200 , 0 , 17000000 ],
17000000 => [ 2 , 0 , 0 , 200 , 0 , 17500000 ],
17500000 => [ 2 , 0 , 0 , 200 , 0 , 18000000 ],
18000000 => [ 2 , 0 , 0 , 200 , 0 , 19000000 ],
19000000 => [ 2 , 0 , 0 , 200 , 0 , 19500000 ],
19500000 => [ 2 , 0 , 0 , 200 , 0 , 20000000 ],
20000000 => [ 2 , 0 , 0 , 250 , 0 , 30000000 ],
30000000 => [ 2 , 0 , 0 , 200 , 0 , 32000000 ],
32000000 => [ 2 , 0 , 0 , 250 , 0 , 34000000 ],
34000000 => [ 2 , 0 , 0 , 200 , 0 , 35000000 ],
35000000 => [ 2 , 0 , 0 , 250 , 0 , 36000000 ],
36000000 => [ 2 , 0 , 0 , 200 , 0 , 38000000 ],
38000000 => [ 2 , 0 , 0 , 250 , 0 , 40000000 ],
40000000 => [ 2 , 0 , 0 , 200 , 0 , 42000000 ],
42000000 => [ 2 , 0 , 0 , 250 , 0 , 44000000 ],
44000000 => [ 2 , 0 , 0 , 350 , 0 , 47000000 ],
47000000 => [ 2 , 0 , 0 , 300 , 0 , 50000000 ],
50000000 => [ 2 , 0 , 0 , 350 , 0 , 52000000 ],
52000000 => [ 10 , 1 , 3 , 3000 , 1 , 58000000 ], # Это одиннадцатый уровень
58000000 => [ 1 , 0 , 0 , 350 , 0 , 65000000 ],
65000000 => [ 1 , 0 , 0 , 300 , 0 , 72000000 ],
72000000 => [ 1 , 0 , 0 , 350 , 0 , 77000000 ],
77000000 => [ 1 , 0 , 0 , 350 , 0 , 82000000 ],
82000000 => [ 1 , 0 , 0 , 300 , 0 , 87000000 ],
87000000 => [ 1 , 0 , 0 , 350 , 0 , 92000000 ],
92000000 => [ 1 , 0 , 0 , 350 , 0 , 100000000 ],
100000000 => [ 1 , 0 , 0 , 350 , 0 , 120000000 ],
120000000 => [ 2 , 0 , 0 , 400 , 0 , 140000000 ],
140000000 => [ 2 , 0 , 0 , 400 , 0 , 160000000 ],
160000000 => [ 2 , 0 , 0 , 600 , 0 , 180000000 ],
180000000 => [ 2 , 0 , 0 , 400 , 0 , 210000000 ],
210000000 => [ 2 , 0 , 0 , 400 , 0 , 240000000 ],
240000000 => [ 10 , 2 , 4 , 5000 , 1 , 260000000 ], # Это двеннадцатый уровень
260000000 => [ 2 , 0 , 0 , 400 , 0 , 320000000 ],
320000000 => [ 2 , 0 , 0 , 400 , 0 , 400000000 ],
400000000 => [ 3 , 0 , 0 , 600 , 0 , 455000000 ],
455000000 => [ 2 , 0 , 0 , 150 , 0 , 510000000 ],
510000000 => [ 2 , 0 , 0 , 100 , 0 , 600000000 ],
600000000 => [ 2 , 0 , 0 , 300 , 0 , 750000000 ],
750000000 => [ 5 , 0 , 0 , 700 , 0 , 770000000 ],
770000000 => [ 1 , 0 , 0 , 400 , 0 , 815000000 ],
815000000 => [ 1 , 0 , 0 , 200 , 0 , 860000000 ],
860000000 => [ 1 , 0 , 0 , 600 , 0 , 1000000000 ],
1000000000 => [ 1 , 0 , 0 , 300 , 0 , 1100000000 ],
1100000000 => [ 1 , 0 , 0 , 450 , 0 , 1250000000 ],
1250000000 => [ 1 , 0 , 0 , 450 , 0 , 1500000000 ],
1500000000 => [ 10 , 1 , 5 , 8000 , 1 , 9999999999 ], # Это тринадцатый уровень
];
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$rooms = [
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" 0 " => " Секретная Комната " ,
" 1 " => " Комната Новичков " ,
" 2 " => " Комната Новичков 2 " ,
" 3 " => " Комната Новичков 3 " ,
" 4 " => " Комната Новичков 4 " ,
" 5 " => " Зал Воинов " ,
" 6 " => " Зал Воинов 1 " ,
" 7 " => " Зал Воинов 2 " ,
" 8 " => " Торговый зал " ,
" 9 " => " Рыцарский зал " ,
" 10 " => " Башня рыцарей-магов " ,
" 11 " => " Колдовской мир " ,
" 12 " => " Этажи духов " ,
" 13 " => " Астральные этажи " ,
" 14 " => " Огненный мир " ,
" 15 " => " Зал Паладинов " ,
" 16 " => " Совет Белого Братства " ,
" 17 " => " Зал Тьмы " ,
" 18 " => " Царство Тьмы " ,
" 19 " => " Будуар " ,
" 20 " => " Центральная площадь " ,
" 2702 " => " Центральная площадь " ,
" 21 " => " Страшилкина улица " ,
" 22 " => " Магазин " ,
" 23 " => " Ремонтная мастерская " ,
" 24 " => " Памятник Архангелу " ,
" 25 " => " Комиссионный магазин " ,
" 26 " => " Большая парковая улица " ,
" 2655 " => " Арена Богов " ,
" 2601 " => " Замковая Площадь " ,
" 27 " => " Почта " ,
" 28 " => " Регистратура кланов " ,
" 29 " => " Банк " ,
" 30 " => " Регистратура кланов " ,
" 31 " => " Башня смерти " ,
" 32 " => " Готический замок " ,
" 33 " => " Лабиринт х а о с а " ,
" 34 " => " Цветочный магазин " ,
" 35 " => " Сувенирный магазин " ,
" 36 " => " Зал Стихий " ,
" 37 " => " Готический замок - приемная " ,
" 38 " => " Готический замок - арсенал " ,
" 39 " => " Готический замок - внутренний двор " ,
" 40 " => " Готический замок - мастерские " ,
" 41 " => " Готический замок - комнаты отдыха " ,
" 42 " => " Лотерея Сталкеров " ,
" 43 " => " Хижина Знахаря " ,
" 44 " => " Новогодняя елка " ,
" 45 " => " Замок Мэра " ,
" 47 " => " Замок (строительство) " ,
" 48 " => " Обитель Х а о с а " ,
" 49 " => " Проход к Цитадели Х а о с а " ,
" 50 " => " Магазин Берёзка " ,
" 51 " => " Парковая улица " ,
" 52 " => " Квартал Законников " ,
" 53 " => " Библиотека " ,
" 54 " => " Зал Света " ,
" 55 " => " Царство Света " ,
" 56 " => " Царство Стихий " ,
" 57 " => " Зал Клановых Войн " ,
" 101 " => " Противостояние сил " ,
" 200 " => " Турнир " , " 401 " => " Врата Ада " ,
// БС
" 501 " => " Восточная Крыша " ,
" 502 " => " Бойница " ,
" 503 " => " Келья 3 " ,
" 504 " => " Келья 2 " ,
" 505 " => " Западная Крыша 2 " ,
" 506 " => " Келья 4 " ,
" 507 " => " Келья 1 " ,
" 508 " => " Служебная комната " ,
" 509 " => " Зал Отдыха 2 " ,
" 510 " => " Западная Крыша 1 " ,
" 511 " => " Выход на Крышу " ,
" 512 " => " Зал Статуй 2 " ,
" 513 " => " Храм " ,
" 514 " => " Восточная комната " ,
" 515 " => " Зал Отдыха 1 " ,
" 516 " => " Старый Зал 2 " ,
" 517 " => " Старый Зал 1 " ,
" 518 " => " Красный Зал 3 " ,
" 519 " => " Зал Статуй 1 " ,
" 520 " => " Зал Статуй 3 " ,
" 521 " => " Трапезная 3 " ,
" 522 " => " Зал Ожиданий " ,
" 523 " => " Оружейная " ,
" 524 " => " Красный Зал-Окна " ,
" 525 " => " Красный Зал " ,
" 526 " => " Гостинная " ,
" 527 " => " Трапезная 1 " ,
" 528 " => " Внутренний Двор " ,
" 529 " => " Внутр.Двор-Вход " ,
" 530 " => " Желтый Коридор " ,
" 531 " => " Мраморный Зал 1 " ,
" 532 " => " Красный Зал 2 " ,
" 533 " => " Библиотека 1 " ,
" 534 " => " Трапезная 2 " ,
" 535 " => " Проход Внутр. Двора " ,
" 536 " => " Комната с Камином " ,
" 537 " => " Библиотека 3 " ,
" 538 " => " Выход из Мрам.Зала " ,
" 539 " => " Красный Зал-Коридор " ,
" 540 " => " Лестница в Подвал 1 " ,
" 541 " => " Южный Внутр. Двор " ,
" 542 " => " Трапезная 4 " ,
" 543 " => " Мраморный Зал 3 " ,
" 544 " => " Мраморный Зал 2 " ,
" 545 " => " Картинная Галерея 1 " ,
" 546 " => " Лестница в Подвал 2 " ,
" 547 " => " Проход Внутр. Двора 2 " ,
" 548 " => " Внутр.Двор-Выход " ,
" 549 " => " Библиотека 2 " ,
" 550 " => " Картинная Галерея 3 " ,
" 551 " => " Картинная Галерея 2 " ,
" 552 " => " Лестница в Подвал 3 " ,
" 553 " => " Т е р а с с а " ,
" 554 " => " Оранжерея " ,
" 555 " => " Зал Ораторов " ,
" 556 " => " Лестница в Подвал 4 " ,
" 557 " => " Темная Комната " ,
" 558 " => " Винный Погреб " ,
" 559 " => " Комната в Подвале " ,
" 560 " => " Подвал " ,
" 600 " => " Вход в Цитадель Х а о с а " ,
" 601 " => " Цитадель Х а о с а " ,
" 602 " => " Городской парк " ,
" 603 " => " Арена Ангелов " ,
620 => " Вход в Рудник " ,
621 => " Рудник " ,
660 => " Гостиница, холл " ,
661 => " Гостиница " ,
662 => " Памятник Архангелу " ,
760 => " Тёмный Лес " ,
// Клановая улица
" 650 " => " Клановая улица " ,
" 651 " => " Клановая улица " ,
" 652 " => " Клановый Замок " ,
//
" 1000 " => " Вход в рудник " ,
" 1001 " => " Рудник " ,
1051 => " Вход в Лабиринты " ,
1052 => " Лабиринты " ,
1053 => " Храмовая лавка " ,
1054 => " Фонтан Удачи " ,
1055 => " Групповое сражение " ,
// Тайный проход из Клуба в Замок Законников
" 2000 " => " Подземный проход " ,
" 2001 " => " Подземный проход (1) " ,
" 2002 " => " Подземный проход (2) " ,
" 2003 " => " Подземный проход (3) " ,
" 2004 " => " Подземный проход (4) " ,
" 2005 " => " Подземный проход (5) " ,
" 2006 " => " Подземный проход (6) " ,
" 2007 " => " Подземный проход (7) " ,
" 2008 " => " Подземный проход (8) " ,
" 2009 " => " Подземный проход (9) " ,
" 2010 " => " Подземный проход (10) " ,
" 2011 " => " Подземный проход (11) " ,
" 2012 " => " Подземный проход (12) " ,
" 2013 " => " Подземный проход (13) " ,
" 2014 " => " Подземный проход (14) " ,
" 2015 " => " Подземный проход (15) " ,
" 2016 " => " Подземный проход (16) " ,
" 2017 " => " Подземный проход (17) " ,
" 2018 " => " Подземный проход (18) " ,
" 2019 " => " Подземный проход (19) " ,
" 2020 " => " Подземный проход (20) " ,
" 2021 " => " Подземный проход (21) " ,
" 2022 " => " Подземный проход (22) " ,
" 2023 " => " Подземный проход (23) " ,
" 2024 " => " Подземный проход (24) " ,
" 2025 " => " Подземный проход (25) " ,
" 2026 " => " Подземный проход (26) " ,
" 2027 " => " Подземный проход (27) " ,
" 2028 " => " Подземный проход (28) " ,
" 2029 " => " Подземный проход (29) " ,
" 2030 " => " Подземный проход (30) " ,
" 2031 " => " Подземный проход (31) " ,
" 2032 " => " Подземный проход (32) " ,
" 2033 " => " Подземный проход (33) " ,
" 2034 " => " Подземный проход (34) " ,
" 2035 " => " Подземный проход (35) " ,
" 2036 " => " Подземный проход (36) " ,
" 2037 " => " Подземный проход (37) " ,
" 2038 " => " Подземный проход (38) " ,
" 2039 " => " Подземный проход (39) " ,
" 2040 " => " Подземный проход (40) " ,
" 2041 " => " Подземный проход (41) " ,
" 2042 " => " Подземный проход (42) " ,
" 2043 " => " Подземный проход (43) " ,
" 2044 " => " Подземный проход (44) " ,
" 2045 " => " Подземный проход (45) " ,
" 2046 " => " Подземный проход (46) " ,
" 2047 " => " Подземный проход (47) " ,
" 2048 " => " Подземный проход (48) " ,
" 2049 " => " Подземный проход (49) " ,
" 2050 " => " Подземный проход (50) " ,
" 2051 " => " Подземный проход (51) " ,
" 2052 " => " Подземный проход (52) " ,
" 2053 " => " Подземный проход (53) " ,
" 2054 " => " Подземный проход (54) " ,
" 2055 " => " Подземный проход (55) " ,
" 2056 " => " Подземный проход (56) " ,
" 2057 " => " Подземный проход (57) " ,
" 2100 " => " Сектор 2100 "
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];
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//эффективность магии
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$elem_align = [
" a " => [ " a " => " 1 " , " e " => " 0 " , " f " => " 0.5 " , " w " => " 0.5 " ],
" e " => [ " a " => " 0 " , " e " => " 1 " , " f " => " 0.5 " , " w " => " 0.5 " ],
" f " => [ " a " => " 0.5 " , " e " => " 0.5 " , " f " => " 1 " , " w " => " 0 " ],
" w " => [ " a " => " 0.5 " , " e " => " 0.5 " , " f " => " 0 " , " w " => " 1 " ],
];
$elem_bonus = [
" a " => [ " a " => " 1 " , " e " => " 0.75 " , " f " => " 1.25 " , " w " => " 1 " ],
" e " => [ " a " => " 1.25 " , " e " => " 1 " , " f " => " 1 " , " w " => " 0.75 " ],
" f " => [ " a " => " 0.75 " , " e " => " 1 " , " f " => " 1 " , " w " => " 1.25 " ],
" w " => [ " a " => " 1 " , " e " => " 1.25 " , " f " => " 0.75 " , " w " => " 1 " ],
];
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header ( " Cache-Control: no-cache " );
function level_up ( $uid )
{
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global $exptable ;
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$us = db :: c () -> query ( 'SELECT `id`, `login`, `level`, `money`, `exp`, `vinos`, `nextup`, `stats`, `master`, `maxhp`, `ip`, `in_tower` FROM `users` WHERE `id` =?i' , $uid ) -> fetch_assoc ();
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if ( isset ( $us [ 'id' ])) {
if ( $us [ 'exp' ] >= $us [ 'nextup' ] && ! $us [ 'in_tower' ]) {
if ( $exptable [ $us [ 'nextup' ]][ 4 ] == 1 ) {
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addch ( " Персонаж <b> { $us [ 'login' ] } </b> перешел на " . ( $us [ 'level' ] + 1 ) . " уровень. " );
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addchp ( '<font color=red>Внимание!</font> Вы перешли на новый уровень. З а это Вы получаете: ' . $exptable [ $us [ 'nextup' ]][ 3 ] . ' кр.' , '{[]}' . $us [ 'login' ] . '{[]}' );
} elseif ( $exptable [ $us [ 'nextup' ]][ 4 ] == 0 ) {
addchp ( '<font color=red>Внимание!</font> Вы перешли на новый АП. З а это Вы получаете: ' . $exptable [ $us [ 'nextup' ]][ 3 ] . ' кр.' , '{[]}' . $us [ 'login' ] . '{[]}' );
}
$us [ 'nextup' ] = $exptable [ $us [ 'nextup' ]][ 5 ];
$us [ 'stats' ] += $exptable [ $us [ 'nextup' ]][ 0 ];
$us [ 'master' ] += $exptable [ $us [ 'nextup' ]][ 1 ];
$us [ 'vinos' ] += $exptable [ $us [ 'nextup' ]][ 2 ];
$us [ 'maxhp' ] += ( $exptable [ $us [ 'nextup' ]][ 2 ] * 6 );
$us [ 'money' ] += $exptable [ $us [ 'nextup' ]][ 3 ];
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db :: c () -> query ( 'UPDATE `users` SET `nextup` = ?i, `stats` = ?i, `master` = ?i, `vinos` = ?i, `maxhp` = ?i, `money` = ?i, `level` = ?i WHERE `id` = ?i' , $us [ 'nextup' ], $us [ 'stats' ], $us [ 'master' ], $us [ 'vinos' ], $us [ 'maxhp' ], $us [ 'money' ], $us [ 'level' ], $us [ 'id' ]);
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}
}
}
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######## FIXME ВЕЧНЫЕ 12-ТКИ!!!!!!!!!!!!
$in_user = db :: c () -> query ( 'SELECT `id`, `exp`, `nextup`, `level` FROM `users` WHERE `id` = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
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if ( isset ( $in_user [ 'id' ]) && ( $in_user [ 'exp' ] >= $in_user [ 'nextup' ]) && $in_user [ 'level' ] < 13 ) {
level_up ( $in_user [ 'id' ]);
}
########
function savecavedata ( $cavedata , $caveleader , $floor )
{
$f1 = fopen ( " cavedata/ $caveleader - $floor .dat " , " wb+ " );
flock ( $f1 , LOCK_EX );
fwrite ( $f1 , serialize ( $cavedata ));
flock ( $f1 , LOCK_UN );
fclose ( $f1 );
}
function topsethp ()
{
global $user ;
if ( $user [ 'hp' ] >= $user [ 'maxhp' ] || $user [ 'battle' ]) {
return " top.setHP( $user[hp] , $user[maxhp] , 0) " ;
}
$fulltime = timetoheals ( $user );
$delay = round ( 1 / ( $user [ 'maxhp' ] / $fulltime ) * 1000 );
return " top.setHP( $user[hp] , $user[maxhp] , $delay ); " ;
}
function nick ( $user )
{
$r = '' ;
if ( $user [ 'align' ] > 0 ) {
$al = $user [ 'align' ];
} else {
$al = 0 ;
}
if ( $user [ 'klan' ] != '' ) {
$cl = '<img title="' . ClanImage ( $user [ 'klan' ]) . '" src="i/klan/' . ClanImage ( $user [ 'klan' ]) . '.gif" />' ;
} else {
$cl = '' ;
}
$r .= '<div id="HP"><img src="i/align_' . $al . '.gif" />' . $cl . '' ;
$r .= '<b>' . $user [ 'login' ] . '</b> [' . $user [ 'level' ] . '] <a href="inf.php?' . $user [ 'id' ] . '" target="_blank"><img src="i/inf.gif" width="12" height="11" /></a>' ;
$r .= ' <img src="i/herz.gif" width="10" height="10" /> <img src="i/1green.gif" width="' . ( 150 * ( $user [ 'hp' ] / $user [ 'maxhp' ])) . '" height="10" name="HP1" /><img src="i/1silver.gif" width="' . ( 150 - 150 * ( $user [ 'hp' ] / $user [ 'maxhp' ])) . '" height="10" name="HP2" />: <span id=\'hp_value\'>' . $user [ 'hp' ] . '</span>/' . $user [ 'maxhp' ] . '</div>' ;
$r .= '' ;
return $r ;
}
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function nick4 ( $id , $st )
{
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$user = mysql_fetch_array ( mysql_query ( " SELECT * FROM `users` WHERE `id` = ' { $id } ' LIMIT 1 " ));
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if ( $user [ 0 ]) {
$effect = mysql_fetch_array ( mysql_query ( " SELECT `time` FROM `effects` WHERE `owner` = ' { $id } ' AND `type` = '1022' LIMIT 1 " ));
if ( $effect ) {
$user [ 'level' ] = '??' ;
$user [ 'login' ] = '</a><b><i>невидимка</i></b>' ;
$user [ 'align' ] = '0' ;
$user [ 'klan' ] = '' ;
$user [ 'id' ] = '' ;
$user [ 'hp' ] = '??' ;
$user [ 'maxhp' ] = '??' ;
}
return " <span onclick= \" top.AddTo(' " . $user [ 'login' ] . " ') \" oncontextmenu= \" return OpenMenu(event, " . $user [ 'level' ] . " ) \" class= { $st } > " . $user [ 'login' ] . " </span> [ " . $user [ 'hp' ] . " / " . $user [ 'maxhp' ] . " ] " ;
}
}
function check_proc ( $u )
{
$r = 100 ;
$usr = mysql_fetch_array ( mysql_query ( 'SELECT `id`, `vip`, `vip_time` FROM `users` WHERE `id` = "' . $u . '" LIMIT 1' ));
if ( $usr [ 'vip_time' ] > time ()) {
if ( $usr [ 'vip' ] == 1 ) {
$r += 10 ;
} elseif ( $usr [ 'vip' ] == 2 ) {
$r += 15 ;
} elseif ( $usr [ 'vip' ] == 3 ) {
$r += 20 ;
}
}
$effes = mysql_fetch_array ( mysql_query ( 'SELECT SUM(`proc_exp`) AS `sums` FROM `effects` WHERE `owner` = "' . $usr [ 'id' ] . '" AND `proc_exp` > 0' ));
if ( $effes [ 'sums' ] > 0 ) {
$r += $effes [ 'sums' ];
}
return $r ;
}
function ClanImage ( $clan_id )
{
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$clanimg = db :: c () -> query ( 'SELECT `short` FROM `clans` WHERE `id` = ?i ' , $clan_id ) -> fetch_assoc ();
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if ( $clanimg [ 'short' ]) {
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return $clanimg [ 'short' ];
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} else {
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return " 1x1 " ;
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}
}
function GiveExp ( $id , $exp )
{
mysql_query ( " UPDATE `users` SET `exp` = (`exp`+' " . $exp . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
}
function GiveRep ( $id , $rep )
{
mysql_query ( " UPDATE `users` SET `doblest` = (`doblest`+ $rep ), `rep_laba` = (`rep_laba`+ $rep ) WHERE `id` = ' " . $id . " ' LIMIT 1 " );
}
// полоска Н Р
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function setHP ( $hp , $maxhp )
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{
$rr = '' ;
if ( $hp < $maxhp * 0.33 ) {
$polosa = 'i/1red.gif' ;
} elseif ( $hp < $maxhp * 0.66 ) {
$polosa = 'i/1yellow.gif' ;
} else {
$polosa = 'i/1green.gif' ;
}
$rr .= " <IMG SRC=i/herz.gif WIDTH=10 HEIGHT=10 ALT= \" Уровень жизни \" ><IMG SRC=' { $polosa } ' WIDTH= " ;
$rr .= ( 122 * ( $hp / $maxhp ));
$rr .= ' HEIGHT=10 ALT="Уровень жизни" name=HP1 id=HP1><IMG SRC=i/1silver.gif WIDTH=' ;
$rr .= ( 122 - 122 * ( $hp / $maxhp ));
$rr .= ' HEIGHT=10 ALT="Уровень жизни" name=HP2 id=HP2>' ;
$rr .= '<span id=\'hp_value\'>' . $hp . '/' . $maxhp . '</span>' ;
return $rr ;
}
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/**
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* @ param $current
* @ param $maximum
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*/
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function showProgressBar ( $current , $maximum , $line_color = 'limegreen' , $bg_color = 'silver' )
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{
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$bar = round ( $current / $maximum * 100 );
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$output = <<< HTML
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< div style = " width: 100%; height: 16px; background: $bg_color ; overflow: hidden; border-radius: 3px; " >
< div style = " height: 16px; background: $line_color ; border-radius: 3px; width: $bar %; " ></ div >
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</ div >
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< div style = " width: 100%; height: 16px; font-size: 14px; text-align: center; margin-top: -16px; " >
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$current / $maximum
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</ div >
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HTML ;
return $output ;
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}
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function echoscroll ( $slot )
{
global $user ;
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if ( $user [ 'battle' ]) {
$script = 'fbattle' ;
} else {
$script = 'main' ;
}
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$all_magic = 0 ;
if ( $user [ 'battle' ] > 0 ) {
$bat = db :: c () -> query ( 'SELECT `magic` FROM `battle` WHERE `id` = ?i' , $user [ 'battle' ]) -> fetch_assoc ();
$all_magic = unserialize ( $bat [ 'magic' ]);
}
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$dress = db :: c () -> query ( 'SELECT `id`, `magic`, `name`, `img`, `duration`, `maxdur` FROM `inventory` WHERE `id` = ?i' , $user [ $slot ]) -> fetch_assoc ();
$need_charge = db :: c () -> query ( 'SELECT `needcharge` FROM `magic` WHERE `id` = ?i' , $dress [ 'magic' ]) -> fetch_assoc ();
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if (( $user [ $slot ] > 0 ) && ( $all_magic [ $user [ 'id' ]] < 1 || $need_charge [ 'needcharge' ] == 0 )) {
$row [ 'id' ] = $user [ $slot ];
if ( $dress [ 'magic' ]) {
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$magic = db :: c () -> query ( 'SELECT * FROM `magic` WHERE `id` = ?i' , $dress [ 'magic' ]) -> fetch_assoc ();
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echo " <a onclick= \" " ;
if ( $magic [ 'targeted' ] == 1 ) {
echo " okno('Введите название предмета', ' " . $script . " .php?use= { $row [ 'id' ] } ', 'target'); " ;
} else
if ( $magic [ 'targeted' ] == 2 ) {
echo " findlogin('Введите имя персонажа', ' " . $script . " .php?use= { $row [ 'id' ] } ', 'target'); " ;
} else {
echo " if(confirm('Использовать сейчас?')) { window.location=' " . $script . " .php?use= " . $row [ 'id' ] . " ';} " ;
}
echo " \" href='#'> " ;
}
echo '<img class=\'tooltip\' src="i/sh/' . $dress [ 'img' ] . '" width=\'40\' title="<b>' . $dress [ 'name' ] . '</b><br /> Прочность ' . $dress [ 'duration' ] . '/' . $dress [ 'maxdur' ] . '" height=\'25\' /></a>' ;
} elseif (( $user [ $slot ] > 0 ) && ( $all_magic [ $user [ 'id' ]] >= 1 ) && $need_charge [ 'needcharge' ] > 0 ) {
echo " <img src= \" i/sh/magicclock.gif \" width= \" 40 \" height= \" 25 \" title='Произведите размен ударами и магия снова станет доступна' /> " ;
} else {
echo " <img class= \" tooltip \" src= \" i/w13.gif \" width= \" 40 \" height= \" 25 \" title='<b>Пустой слот магия</b>' /> " ;
}
}
// ссылка на магию
function showhrefmagic ( $dress )
{
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$user = db :: c () -> query ( 'SELECT `battle` FROM `users` WHERE `id` = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
$magic = db :: c () -> query ( 'SELECT * FROM `magic` WHERE `id` = ?i' , $dress [ 'includemagic' ]) -> fetch_assoc ();
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$r = '' ;
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$script = 'main' ;
if ( $user [ 'battle' ]) $script = 'fbattle' ;
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$r .= " <a onclick= \" " ;
if ( $magic [ 'targeted' ] == 1 ) {
$r .= " okno('Введите название предмета', ' { $script } .php?use= { $dress [ 'id' ] } ', 'target') " ;
} elseif ( $magic [ 'targeted' ] == 2 ) {
$r .= " findlogin(' " . $magic [ 'name' ] . " ', ' { $script } .php?use= { $dress [ 'id' ] } ', 'target') " ;
} else {
$r .= " if (confirm('Использовать сейчас?')) window.location=' " . $script . " .php?use= " . $dress [ 'id' ] . " '; " ;
}
$r .= " \" href='#'> " ;
$r .= " <img class= \" tooltip \" src='mg2.php?p= " . ( $dress [ 'includemagicdex' ] / $dress [ 'includemagicmax' ] * 100 ) . " &i= { $dress [ 'img' ] } ' style= \" filter:shadow(color=red, direction=90, strength=3); \" title= \" <b> " . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни + { $dress [ 'ghp' ] } " : " " ) . (( $dress [ 'minu' ] > 0 ) ? " <br />Урон { $dress [ 'minu' ] } - { $dress [ 'maxu' ] } " : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а оружии выгравировано ' { $dress [ 'text' ] } ' " : " " ) . " <br />Встроена магия: <b> " . $magic [ 'name' ] . " </b> \" /><br /> " ;
return $r ;
}
function timeOut ( $ttm )
{
$out = '' ;
$time_still = $ttm ;
$tmp = floor ( $time_still / 2592000 );
$id = 0 ;
if ( $tmp > 0 ) {
$id ++ ;
if ( $id < 3 ) {
$out .= $tmp . " мес. " ;
}
$time_still = $time_still - $tmp * 2592000 ;
}
$tmp = floor ( $time_still / 86400 );
if ( $tmp > 0 ) {
$id ++ ;
if ( $id < 3 ) {
$out .= $tmp . " дн. " ;
}
$time_still = $time_still - $tmp * 86400 ;
}
$tmp = floor ( $time_still / 3600 );
if ( $tmp > 0 ) {
$id ++ ;
if ( $id < 3 ) {
$out .= $tmp . " ч. " ;
}
$time_still = $time_still - $tmp * 3600 ;
}
$tmp = floor ( $time_still / 60 );
if ( $tmp > 0 ) {
$id ++ ;
if ( $id < 3 ) {
$out .= $tmp . " мин. " ;
}
}
if ( $out == '' ) {
if ( $time_still < 0 ) {
$time_still = 0 ;
}
$out = $time_still . ' сек.' ;
}
return $out ;
}
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function show_eff_inf ( $u , $type )
{
$img = [
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1 => " travma.gif " , 2 => " magic/sleep.gif " , 3 => " magic/sleepf.gif " , 4 => " magic/haos.gif " ,
5 => " magic/obezl.gif " , 6 => " expx15.gif " , 7 => " euphoria.png " , 8 => " sleep_obj.gif " ,
10 => " magic/chains.gif " , 11 => " travma.gif " , 12 => " travma.gif " , 13 => " travma.gif " ,
14 => " travma.gif " , 20 => " check.gif " , 21 => " magic/al_neut_power.gif " , 22 => " magic/fist_def.gif " ,
201 => " magic/defence.gif " , 202 => " magic/devastate.gif " , 203 => " magic/spell_luck.gif " , 215 => " magic/wis_air_def1.gif " ,
216 => " magic/wis_air_def2.gif " , 217 => " magic/wis_air_def3.gif " , 218 => " magic/wis_earth_def1.gif " , 219 => " magic/wis_earth_def2.gif " ,
220 => " magic/wis_earth_def3.gif " , 221 => " magic/wis_fire_def1.gif " , 222 => " magic/wis_fire_def2.gif " , 223 => " magic/wis_fire_def3.gif " ,
224 => " magic/wis_water_def1.gif " , 225 => " magic/wis_water_def2.gif " , 226 => " magic/wis_water_def3.gif " , 227 => " magic/attack_defence.gif " ,
1022 => " sh/hidden.gif "
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];
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$r = '' ;
$and = '' ;
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$adds = '' ;
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if ( $type == 1 ) {
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$and = " AND `type` != 1022 " ;
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}
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$effs = db :: c () -> query ( 'SELECT * FROM `effects` WHERE `owner` = ?i' . $and , $u ) -> fetch_assoc ();
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$etype = $effs [ 'type' ];
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if ( $type == 1 ) {
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while ( $effs ) {
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if ( $etype == 11 || $etype == 12 || $etype == 13 || $etype == 14 ) {
if ( $etype == 11 ) {
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$adds = 'Легкая ' ;
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} elseif ( $etype == 12 ) {
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$adds = 'Средняя ' ;
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} elseif ( $etype == 13 ) {
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$adds = 'Тяжелая ' ;
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} elseif ( $etype == 14 ) {
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$adds = 'Неизлечимая ' ;
} else {
$adds = '' ;
}
} else {
$adds = '' ;
}
$r .= '<div>' ;
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$r .= '<img class="image" src="/i/{$img[$etype]}">' ;
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$r .= '<span class="title">' . $adds . $effs [ 'name' ] . '</span>' ;
if ( $effs [ 'sleep' ] != 0 ) {
$r .= '<div class="timeleft">Эффект заморожен</div>' ;
} else {
$r .= '<div class="timeleft">' . timeOut ( $effs [ 'time' ] - time ()) . '</div>' ;
}
$r .= '</div>' ;
}
} else {
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while ( $effs ) {
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$r .= '<div>' ;
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$r .= '<img class="image" src="/i/' . $img [ $etype ] . '" /> <a href=\'main.php?edit=1&del=1&efid=' . $effs [ 'id' ] . '\' onclick=\'return confirm("Удалить ' . $adds . $effs [ 'name' ] . '?")\'><img src=\'i/clear.gif\' style=\'float: right;\' /></a>' ;
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$r .= '<span class="title">' . $adds . $effs [ 'name' ] . '</span>' ;
if ( $effs [ 'sleep' ] != 0 ) {
$r .= '<div class="timeleft">Эффект заморожен</div>' ;
} else {
$r .= '<div class="timeleft">' . timeOut ( $effs [ 'time' ] - time ()) . '</div>' ;
}
$r .= '</div>' ;
}
}
return $r ;
}
function timetoheals ( $user )
{
$efs = mysql_fetch_array ( mysql_query ( 'SELECT SUM(`speed`) AS `speed` FROM `effects` WHERE `owner` = "' . $user [ 'id' ] . '" LIMIT 1' ));
$efs [ 'speed' ] += 0 ;
if ( $efs [ 'speed' ] > 0 ) {
$fulltime = $efs [ 'speed' ] * 2000 ;
} else {
$fulltime = 2000 ;
}
return $fulltime ;
}
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/**
* Функция отображения персонажа для других персонажей везде и для себя в бою .
*
* @ param $id
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* @ param int $battle - в бою ли персонаж
* @ param int $me - на себя ли я смотрю
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*
* @ return string
*/
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function showinf_pers ( $id , $battle = 0 , $me = 0 ) //FIXME 37 запросов! ТРИДЦАТЬ С Е М Ь ! Чтобы отобразить предметы на персонаже.
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{
global $rooms ;
$r = '' ;
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$user = db :: c () -> query ( 'SELECT * FROM `users` WHERE `id` = ?i' , $id ) -> fetch_assoc ();
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function item ( $image , $bg_color = '#AAA' , $border_color = '#EEE' )
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{
return '<img src="' . $image . ' " style= " width : 48 px ; height : 48 px ; border - radius : 5 px ; border : 1 px solid rgba ( 0 , 0 , 0 , 0.25 );
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padding : 7 px ; display : inline - block ; background - repeat : no - repeat ;
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background - color : ' . $bg_color . ' ; background - image : radial - gradient ( circle , ' . $border_color . ' , ' . $bg_color . ' ); " >';
}
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if ( $id > _BOTSEPARATOR_ ) {
// Если ID большой, берём бота из базы ботов, подставляем имя и здоровье из прототипа в юзерах.
$bots = db :: c () -> query ( 'SELECT `name`, `hp` FROM `bots` WHERE `id` = ?i' , $id ) -> fetch_assoc ();
$user = db :: c () -> query ( 'SELECT * FROM `users` WHERE `id` = (SELECT `prototype` FROM `bots` WHERE `bots`.`id` = ?i)' , $id ) -> fetch_assoc ();
$user [ 'login' ] = $bots [ 'name' ];
$user [ 'hp' ] = $bots [ 'hp' ];
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} else {
$invis = $user [ 'invis' ];
}
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if ( $invis and $user [ 'id' ] != $_SESSION [ 'uid' ]) {
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$r = <<< HTML
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< div style = " text-align: center; " >
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< b >< i > невидимка </ i ></ b >< br >< br >< img src = " i/shadow/0.gif " >
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</ div >
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< td style = " width: 100%; vertical-align: top; " >
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HTML ;
} else {
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$r .= '<div style="text-align: center">' ;
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if ( ! empty ( $user [ 'align' ])) $r .= " <img src='/i/align_ { $user [ 'align' ] } .gif' > " ;
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if ( $user [ 'block' ]) $r .= " <span class='private'><s> { $user [ 'login' ] } </s></span> " ;
else $r .= " <b> $user[login] </b> " ;
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if ( ! empty ( $user [ 'klan' ])) $r .= " <img src='/i/klan/ " . ClanImage ( $user [ 'klan' ]) . " .gif' > " ;
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$r .= '</div>' ;
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$r .= showProgressBar ( $user [ 'hp' ], $user [ 'maxhp' ]);
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$r .= " <table style='width: 100%; text-align: center;'> " ;
$r .= '<tr><td width=62 valign=top><table width=100%><tr><td>' ;
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if ( $user [ 'sergi' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'sergi' ]) -> fetch_assoc ();
if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=20 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img src="i/w1.gif" width="60" height="20" class="tooltip" title="Пустой слот Серьги" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'kulon' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'kulon' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=20 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img src="i/w2.gif" width=60 height=20 class="tooltip" title="Пустой слот Ожерелье" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'weap' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `minu`, `maxu`, `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'weap' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img class=\'tooltip\' src="i/w3.gif" width=60 height=60 title="Пустой слот Оружие" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'bron' ] > 0 || $user [ 'rybax' ] > 0 || $user [ 'plaw' ] > 0 ) {
$title = '' ;
$d = '' ;
if ( $user [ 'plaw' ]) {
$d = $user [ 'plaw' ];
if ( $user [ 'bron' ]) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'bron' ]) -> fetch_assoc ();
$title .= '<br />--------------------<br /><b>' . $dress [ 'name' ] . '</b>' . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " );
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}
if ( $user [ 'rybax' ]) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'rybax' ]) -> fetch_assoc ();
$title .= '<br />--------------------<br /><b>' . $dress [ 'name' ] . '</b>' . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " );
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}
} elseif ( $user [ 'bron' ]) {
$d = $user [ 'bron' ];
if ( $user [ 'rybax' ]) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'rybax' ]) -> fetch_assoc ();
$title .= '<br />--------------------<br /><b>' . $dress [ 'name' ] . '</b>' . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " );
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}
} elseif ( $user [ 'rybax' ]) {
$d = $user [ 'rybax' ];
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}
2018-12-27 19:17:16 +00:00
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $d ) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && $battle && $me ) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=80 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
} else {
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#$r .= '<img class=\'tooltip\' src="i/w4.gif" width=60 height=80 title="Пустой слот Броня" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr>' ;
$r .= '</table></td>' ;
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$r .= '<td valign=top><img src="i/shadow/' . $user [ 'shadow' ] . '" width="96" height="270" onerror=" this.src = \'i/shadow/0.gif\';"></td><td width="62" valign=top><table width=100%><tr><td>' ;
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if ( $user [ 'helm' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'helm' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img class=\'tooltip\' src="i/w9.gif" width=60 height=60 title="Пустой слот Шлем" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'perchi' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'perchi' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=40 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img class=\'tooltip\' src="i/w11.gif" width=60 height=40 alt="Пустой слот Перчатки" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'shit' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'shit' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img class=\'tooltip\' src="i/w10.gif" width=60 height=60 title="Пустой слот Щит" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$r .= '</td></tr><tr><td>' ;
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if ( $user [ 'boots' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'boots' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
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$r .= showhrefmagic ( $dress );
} else {
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$r .= '<img class="tooltip" src="i/sh/' . $dress [ 'img' ] . '" width=60 height=40 title="<b>' . $dress [ 'name' ] . " </b> " . (( ! empty ( $dress [ 'text' ])) ? " <br><i> { $dress [ 'text' ] } </i> " : " " ) . '" />' ;
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}
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} else {
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#$r .= '<img class=\'tooltip\' src="i/w12.gif" width=60 height=40 title="Пустой слот Oб у вь" />';
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$r .= item ( 'i/1x1.gif' );
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}
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$data = db :: c () -> query ( 'SELECT * FROM `online` WHERE `date` >= ?i AND `id` = ?i' , time () - 60 , $user [ 'id' ]) -> fetch_assoc ();
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$r .= '</td></tr></table></td></tr></table>' ;
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$r .= '<div style="text-align: center">' ;
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// TODO Н е забыть включить отображение всплывашки с названием предмета!
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if ( $user [ 'r1' ] > 0 ) {
$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'r1' ]) -> fetch_assoc ();
if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
$r .= showhrefmagic ( $dress );
} else {
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#$r .= '<img class="tooltip" src="i/sh/' . $dress['img'] . '" width=20 height=20 title="<b>' . $dress['name'] . "</b>" . ((!empty($dress['text'])) ? "<br><i>{$dress['text']}</i>" : "") . '" />';
$r .= item ( 'i/sh/' . $dress [ 'img' ]) . " " ;
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}
} else {
#$r .= '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />';
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$r .= item ( 'i/1x1.gif' ) . " " ;
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}
if ( $user [ 'r2' ] > 0 ) {
$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'r2' ]) -> fetch_assoc ();
if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
$r .= showhrefmagic ( $dress );
} else {
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#$r .= '<img class="tooltip" src="i/sh/' . $dress['img'] . '" width=20 height=20 title="<b>' . $dress['name'] . "</b>" . ((!empty($dress['text'])) ? "<br><i>{$dress['text']}</i>" : "") . '" />';
$r .= item ( 'i/sh/' . $dress [ 'img' ]) . " " ;
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}
} else {
#$r .= '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />';
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$r .= item ( 'i/1x1.gif' ) . " " ;
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}
if ( $user [ 'r3' ] > 0 ) {
$dress = db :: c () -> query ( 'SELECT `name`, `img`, `duration`, `maxdur`, `ghp`, `text`, `includemagicdex` FROM `inventory` WHERE `id` = ?i' , $user [ 'r3' ]) -> fetch_assoc ();
if ( $dress [ 'includemagicdex' ] && ( $battle && $me )) {
$r .= showhrefmagic ( $dress );
} else {
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#$r .= '<img class="tooltip" src="i/sh/' . $dress['img'] . '" width=20 height=20 title="<b>' . $dress['name'] . "</b>" . ((!empty($dress['text'])) ? "<br><i>{$dress['text']}</i>" : "") . '" />';
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$r .= item ( 'i/sh/' . $dress [ 'img' ]) . " " ;
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}
} else {
#$r .= '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />';
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$r .= item ( 'i/1x1.gif' ) . " " ;
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}
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$r .= '</div>' ;
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$r .= '<center><table cellPadding=0 cellSpacing=0 width="100%"><tbody>' ;
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if ( ! $battle ) {
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$r .= '<tr><td align=middle colSpan=2><b><small>' . GAMEDOMAIN . '</small></b></td></tr><tr><td colSpan=2>' ;
if ( $data [ 'id' ] != null && $user [ 'id' ] != 326 ) {
if ( $data [ 'room' ] > 500 && $data [ 'room' ] < 561 ) {
$rrm = 'Башня смерти, участвует в турнире' ;
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} else {
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$rrm = $rooms [ $data [ 'room' ]];
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}
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$r .= '<center>Персонаж сейчас находится в игре.<b>"' . $rrm . '"</b></center>' ;
} else {
$r .= " <center>Персонаж не в игре.</center> " ;
}
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if ( $user [ 'battle' ] > 0 && $user [ 'invis' ] == 0 ) {
$r .= '<br />Персонаж сейчас в <a target="_blank" href="logs.php?log=' . $user [ 'battle' ] . '">поединке</a>' ;
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}
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$r .= '</center>' ;
$r .= '<div class="effectList" style="padding-top: 15px;">' ;
$r .= show_eff_inf ( $user [ 'id' ], 1 );
$r .= '</div></td></tr>' ;
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$r .= '</tbody></table></center></td>' ;
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$r .= '<td valign=top>' ;
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$r .= 'Сила: ' . $user [ 'sila' ] . '<br>' ;
$r .= 'Ловкость: ' . $user [ 'lovk' ] . '<br>' ;
$r .= 'Интуиция: ' . $user [ 'inta' ] . '<br>' ;
$r .= 'Выносливость: ' . $user [ 'vinos' ] . '<br>' ;
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$r .= 'Интеллект: ' . $user [ 'intel' ] . '<br>' ;
$r .= 'Мудрость: ' . $user [ 'mudra' ] . '<br>' ;
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$r .= '<hr style=\'width: 50%; float: left;\' /><br />' ;
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$r .= 'Уровень: ' . $user [ 'level' ] . '<br>' ;
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$r .= 'Побед: <span>' . $user [ 'win' ] . '</span><br>' ;
$r .= 'Поражений: <span>' . $user [ 'lose' ] . '</span><br>' ;
$r .= 'Ничьих: <span>' . $user [ 'nich' ] . '</span><br>' ;
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if ( $user [ 'klan' ]) {
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$clann = db :: c () -> query ( 'SELECT `name`, `glava` FROM `clans` WHERE `id` = ?i' , $user [ 'klan' ]) -> fetch_assoc ();
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$r .= $clann [ 'name' ];
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if ( $clann [ 'glava' ] == $user [ 'id' ]) $r .= " - <span style='color:teal;'>Глава клана</span><br> " ;
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elseif ( ! empty ( $user [ 'status' ])) $r .= " - " . $user [ 'status' ] . " <br> " ;
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}
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if ( $user [ 'borntime' ]) {
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$date1 = explode ( " " , $user [ 'borntime' ]);
$date2 = explode ( " - " , $date1 [ 0 ]);
$date3 = " " . $date2 [ 2 ] . " - " . $date2 [ 1 ] . " - " . $date2 [ 0 ] . " " ;
$r .= 'День рождения персонажа: ' . $date3 . '<br>' ;
}
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if ( $user [ 'palcom' ]) $r .= " <br><span class=private> { $user [ 'palcom' ] } </span> " ;
$r .= '<hr />' ;
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} else {
$r .= '<tr><td colSpan=2 style="padding-left: 25px;">' ;
$r .= 'Сила: ' . $user [ 'sila' ] . '<br>' ;
$r .= 'Ловкость: ' . $user [ 'lovk' ] . '<br>' ;
$r .= 'Интуиция: ' . $user [ 'inta' ] . '<br>' ;
$r .= 'Выносливость: ' . $user [ 'vinos' ] . '<br>' ;
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$r .= 'Интеллект: ' . $user [ 'intel' ] . '<br>' ;
$r .= 'Мудрость: ' . $user [ 'mudra' ] . '<br>' ;
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$r .= '</td></tr></table>' ;
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}
}
return $r ;
}
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/**
* Смотрим на себя в главном окне игры .
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*
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* @ param int $pas
*/
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function showpersout ( $pas = 0 ) //FIXME Сделать по человечески!
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{
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global $user ;
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echo '<CENTER>' ;
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nick :: id ( $user [ 'id' ]) -> full ();
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if ( $user [ 'block' ]) {
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echo " <br><span class=private>Персонаж заблокирован!</span> " ;
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}
?>
< TABLE cellspacing = 0 cellpadding = 0 >
< tr >
< TD colspan = 3 width = 100 %>
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< ? = setHP ( $user [ 'hp' ], $user [ 'maxhp' ]) ?>
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</ td >
</ tr >
< ?
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if (( $user [ 'level' ] > 3 ) && ! $pas ) { ?>
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< TR >
< TD colspan = 3 >
< ?
echoscroll ( 'm1' );
echoscroll ( 'm2' );
echoscroll ( 'm3' );
echoscroll ( 'm4' );
echoscroll ( 'm5' );
?>
</ TD >
</ TR >
< TR >
< TD colspan = 3 >
< ?
echoscroll ( 'm6' );
echoscroll ( 'm7' );
echoscroll ( 'm8' );
echoscroll ( 'm9' );
echoscroll ( 'm10' );
?>
</ TD >
</ TR >
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< ?
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} ?>
< TR >
< TD width = 62 valign = top >
< TABLE width = 100 % cellspacing = 0 cellpadding = 0 >
< TR >
< TD >< ? php
if ( $user [ 'sergi' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'sergi' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=20 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а серьгах выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
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echo '<img src="i/w1.gif" width=60 height=20 class="tooltip" title="Пустой слот Серьги" />' ;
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}
?> </TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'kulon' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'kulon' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=20 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а ожерелье выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img src="i/w2.gif" width=60 height=20 class="tooltip" title="Пустой слот Ожерелье" />' ;
}
?> </TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'weap' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'weap' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'minu' ] > 0 ) ? " <br />Урон { $dress [ 'minu' ] } - { $dress [ 'maxu' ] } " : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а оружии выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w3.gif" width=60 height=60 title="Пустой слот Оружие" />' ;
}
?> </A></TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'bron' ] > 0 || $user [ 'rybax' ] > 0 || $user [ 'plaw' ] > 0 ) {
$title = '' ;
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$d = '' ;
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if ( $user [ 'plaw' ]) {
$d = $user [ 'plaw' ];
if ( $user [ 'bron' ]) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'bron' ]) -> fetch_assoc ();
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$title .= '<br />--------------------<br /><b>' . $dress [ 'name' ] . '</b><br />Прочность ' . $dress [ 'duration' ] . '/' . $dress [ 'maxdur' ] . '' . (( $dress [ 'ghp' ] > 0 ) ? '<br />Уровень жизни ' . plusorminus ( $dress [ 'ghp' ]) : '' ) . (( $dress [ 'text' ] != null ) ? '<br />Н а одежде вышито ' . $dress [ 'text' ] . '' : '' ) . (( $dress [ 'gsila' ] != 0 ) ? '<br />Сила ' . plusorminus ( $dress [ 'gsila' ]) . '' : '' ) . (( $dress [ 'glovk' ] != 0 ) ? '<br />Ловкость ' . plusorminus ( $dress [ 'glovk' ]) . '' : '' ) . (( $dress [ 'ginta' ] != 0 ) ? '<br />Интуиция ' . plusorminus ( $dress [ 'ginta' ]) . '' : '' ) . (( $dress [ 'gintel' ] != 0 ) ? '<br />Интеллект ' . plusorminus ( $dress [ 'gintel' ]) . '' : '' ) . (( $dress [ 'bron1' ] != 0 ) ? '<br />Броня головы: ' . plusorminus ( $dress [ 'bron1' ]) . '' : '' ) . (( $dress [ 'bron2' ] != 0 ) ? '<br />Броня корпуса: ' . plusorminus ( $dress [ 'bron2' ]) . '' : '' ) . (( $dress [ 'bron3' ] != 0 ) ? '<br />Броня пояса: ' . plusorminus ( $dress [ 'bron3' ]) . '' : '' ) . (( $dress [ 'bron4' ] != 0 ) ? '<br />Броня ног: ' . plusorminus ( $dress [ 'bron4' ]) . '' : '' );
}
if ( $user [ 'rybax' ]) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'rybax' ]) -> fetch_assoc ();
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$title .= '<br />--------------------<br /><b>' . $dress [ 'name' ] . '</b><br />Прочность ' . $dress [ 'duration' ] . '/' . $dress [ 'maxdur' ] . '' . (( $dress [ 'ghp' ] > 0 ) ? '<br />Уровень жизни ' . plusorminus ( $dress [ 'ghp' ]) : '' ) . (( $dress [ 'text' ] != null ) ? '<br />Н а одежде вышито ' . $dress [ 'text' ] . '' : '' ) . (( $dress [ 'gsila' ] != 0 ) ? '<br />Сила ' . plusorminus ( $dress [ 'gsila' ]) . '' : '' ) . (( $dress [ 'glovk' ] != 0 ) ? '<br />Ловкость ' . plusorminus ( $dress [ 'glovk' ]) . '' : '' ) . (( $dress [ 'ginta' ] != 0 ) ? '<br />Интуиция ' . plusorminus ( $dress [ 'ginta' ]) . '' : '' ) . (( $dress [ 'gintel' ] != 0 ) ? '<br />Интеллект ' . plusorminus ( $dress [ 'gintel' ]) . '' : '' ) . (( $dress [ 'bron1' ] != 0 ) ? '<br />Броня головы: ' . plusorminus ( $dress [ 'bron1' ]) . '' : '' ) . (( $dress [ 'bron2' ] != 0 ) ? '<br />Броня корпуса: ' . plusorminus ( $dress [ 'bron2' ]) . '' : '' ) . (( $dress [ 'bron3' ] != 0 ) ? '<br />Броня пояса: ' . plusorminus ( $dress [ 'bron3' ]) . '' : '' ) . (( $dress [ 'bron4' ] != 0 ) ? '<br />Броня ног: ' . plusorminus ( $dress [ 'bron4' ]) . '' : '' );
}
} elseif ( $user [ 'bron' ]) {
$d = $user [ 'bron' ];
if ( $user [ 'rybax' ]) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'rybax' ]) -> fetch_assoc ();
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$title .= " <br />--------------------<br /><b> $dress[name] </b><br />Прочность $dress[duration] / $dress[maxdur] " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а одежде вышито ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '"' ;
}
} elseif ( $user [ 'rybax' ]) {
$d = $user [ 'rybax' ];
}
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $d ) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=80 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а одежде вышито ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . $title . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w4.gif" width=60 height=80 title="Пустой слот Броня" />' ;
}
?> </a></TD>
</ TR >
< TR >
< TD >
< TABLE cellspacing = 0 cellpadding = 0 >
< tr >
< td >< ? php
if ( $user [ 'r1' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'r1' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=20 height=20 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а кольце выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />' ;
}
?> </A></td>
< td >< ? php
if ( $user [ 'r2' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'r2' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=20 height=20 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а кольце выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />' ;
}
?> </A></td>
< td >< ? php
if ( $user [ 'r3' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'r3' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=20 height=20 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а кольце выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w6.gif" width=20 height=20 title="Пустой слот Кольцо" />' ;
}
?> </A></td>
</ tr >
</ table >
</ TD >
</ TR >
</ TABLE >
</ TD >
< TD valign = top >< img src = " i/shadow/<?= $user['shadow'] ?> " width = 76 height = 209 alt = " <?= $user['login'] ?> " >
</ TD >
< TD width = 62 valign = top >
< TABLE width = 100 % cellspacing = 0 cellpadding = 0 >
< TR >
< TD >< ? php
if ( $user [ 'helm' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'helm' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а шлеме выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w9.gif" width=60 height=60 title="Пустой слот Шлем" />' ;
}
?> </A></TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'perchi' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'perchi' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=40 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а перчатках выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w11.gif" width=60 height=40 alt="Пустой слот Перчатки" />' ;
}
?> </A></TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'shit' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'shit' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=60 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а щите выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w10.gif" width=60 height=60 title="Пустой слот Щит" />' ;
}
?> </A></TD>
</ TR >
< TR >
< TD >< ? php
if ( $user [ 'boots' ] > 0 ) {
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$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `id` = ?i' , $user [ 'boots' ]) -> fetch_assoc ();
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if ( $dress [ 'includemagicdex' ] && ! $pas ) {
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echo showhrefmagic ( $dress );
} else {
echo '<img class=\'tooltip\' ' . ((( $dress [ 'maxdur' ] - 2 ) <= $dress [ 'duration' ] && $dress [ 'duration' ] > 2 && ! $pas ) ? " style='background-image:url(i/blink.gif);' " : " " ) . ' src="i/sh/' . $dress [ 'img' ] . '" width=60 height=40 title="<b>' . $dress [ 'name' ] . " </b><br />Прочность " . $dress [ 'duration' ] . " / " . $dress [ 'maxdur' ] . " " . " " . (( $dress [ 'ghp' ] > 0 ) ? " <br />Уровень жизни " . plusorminus ( $dress [ 'ghp' ]) : " " ) . (( $dress [ 'text' ] != null ) ? " <br />Н а ботинках выгравировано ' { $dress [ 'text' ] } ' " : " " ) . (( $dress [ 'gsila' ] != 0 ) ? " <br />Сила " . plusorminus ( $dress [ 'gsila' ]) : " " ) . (( $dress [ 'glovk' ] != 0 ) ? " <br />Ловкость " . plusorminus ( $dress [ 'glovk' ]) : " " ) . (( $dress [ 'ginta' ] != 0 ) ? " <br />Интуиция " . plusorminus ( $dress [ 'ginta' ]) : " " ) . (( $dress [ 'gintel' ] != 0 ) ? " <br />Интеллект " . plusorminus ( $dress [ 'gintel' ]) : " " ) . (( $dress [ 'bron1' ] != 0 ) ? " <br />Броня головы: " . plusorminus ( $dress [ 'bron1' ]) : " " ) . (( $dress [ 'bron2' ] != 0 ) ? " <br />Броня корпуса: " . plusorminus ( $dress [ 'bron2' ]) : " " ) . (( $dress [ 'bron3' ] != 0 ) ? " <br />Броня пояса: " . plusorminus ( $dress [ 'bron3' ]) : " " ) . (( $dress [ 'bron4' ] != 0 ) ? " <br />Броня ног: " . plusorminus ( $dress [ 'bron4' ]) : " " ) . '" />' ;
}
} else {
echo '<img class=\'tooltip\' src="i/w12.gif" width=60 height=40 title="Пустой слот Oб у вь" />' ;
}
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?>
</ A >
</ TD >
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</ TR >
</ TABLE >
</ TD >
</ TR >
</ TABLE >
< table cellspacing = " 0 " cellpadding = " 0 " border = " 0 "
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style = " background: url('i/runes_slots.jpg') no-repeat center bottom; " >
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< tbody >
< tr >
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< td width = " 59 " height = " 48 " align = " right " >< ? = show_rune ( 1 , $user [ 'id' ]) ?> </td>
< td width = " 74 " height = " 48 " align = " center " >< ? = show_rune ( 2 , $user [ 'id' ]) ?> </td>
< td width = " 57 " height = " 48 " align = " left " >< ? = show_rune ( 3 , $user [ 'id' ]) ?> </td>
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</ tr >
</ tbody >
</ table >
< TABLE cellPadding = 0 cellSpacing = 0 width = " 100% " >
< TBODY >
< ?
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if ( ! $pas ) {
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// FIXME Научиться отображать травмы
// if ($trt) {
// echo "<TR><TD><IMG height=25 src=\"i/travma.gif\" width=40></TD><TD><SMALL>У персонажа $trt травма.</SMALL></TD></TR>";
// }
$dd = db :: c () -> query ( 'SELECT `time`, `type` FROM `effects` WHERE `owner` = ?i' , $user [ 'id' ]);
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$param_bonus = [];
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array_fill_keys ( $param_bonus , 0 );
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while ( $row = $dd -> fetch_assoc ()) {
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if ( $row [ 'time' ] < time ()) {
$row [ 'time' ] = time ();
}
if ( $row [ 'type' ] == 21 ) {
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$param_bonus = [];
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$param_bonus [ 'sila' ] = $row [ 'sila' ];
$param_bonus [ 'lovk' ] = $row [ 'lovk' ];
$param_bonus [ 'inta' ] = $row [ 'inta' ];
$param_bonus [ 'vinos' ] = $row [ 'vinos' ];
}
}
?>
</ TBODY ></ TABLE ></ CENTER >
</ TD >
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< TD valign = top style = 'width:450px;' ></ TD >
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Сила : < ? = $user [ 'sila' ] ?>
< ? php if ( isset ( $param_bonus [ 'sila' ])) echo " <b><font color=green>(+ " . $param_bonus [ 'sila' ] . " )</font></b> " ; ?>
< BR >
Ловкость : < ? = $user [ 'lovk' ] ?>
< ? php if ( isset ( $param_bonus [ 'lovk' ])) echo " <b><font color=green>(+ " . $param_bonus [ 'lovk' ] . " )</font></b> " ; ?>
< BR >
Интуиция : < ? = $user [ 'inta' ] ?>
< ? php if ( isset ( $param_bonus [ 'inta' ])) echo " <b><font color=green>(+ " . $param_bonus [ 'inta' ] . " )</font></b> " ; ?>
< BR >
Выносливость :< ? = $user [ 'vinos' ] ?>
< ? php if ( isset ( $param_bonus [ 'vinos' ])) echo " <b><font color=green>(+ " . $param_bonus [ 'vinos' ] . " )</font></b> " ; ?>
< BR >
Интеллект : < ? = $user [ 'intel' ] ?> <BR>
Мудрость : < ? = $user [ 'mudra' ] ?> <BR>
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< ? php if ( $user [ 'stats' ] > 0 || $user [ 'master' ] > 0 ) : ?>
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< a href = " main.php?edit=1 " >+ Способности </ a >
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< ? php endif ; ?>
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< hr >
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Опыт : < b >< ? = $user [ 'exp' ] ?> </b> (<?= $user['nextup'] ?>) <br>
Уровень : < ? = $user [ 'level' ] ?> <br>
Побед : < ? = $user [ 'win' ] ?> <br>
Поражений : < ? = $user [ 'lose' ] ?> <br>
Ничьих : < ? = $user [ 'nich' ] ?> <br>
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< ?
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$ekr_bank = db :: c () -> query ( 'SELECT SUM(`ekr`) AS `bank_ekr`,SUM(`cr`) AS `bank_cr` FROM `bank` WHERE `id`= ?i' , $user [ 'id' ]) -> fetch_assoc ();
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?>
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Деньги : < b >< ? = $user [ 'money' ] ?> </b> кр.<br>
В банке : < b >< ? = $ekr_bank [ 'bank_cr' ] ?> </b> кр. / <b><?= $ekr_bank['bank_ekr'] ?></b> eкр .<br>
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< ?
if ( $user [ 'klan' ]) {
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echo " Клан: " . ClanImage ( $user [ 'klan' ]) . " <BR> " ;
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}
} else {
?>
< TR >
< TD colSpan = 2 style = " padding-left:25px; " >
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Сила : < ? = $user [ 'sila' ] ?> <BR>
Ловкость : < ? = $user [ 'lovk' ] ?> <BR>
Интуиция : < ? = $user [ 'inta' ] ?> <BR>
Выносливость : < ? = $user [ 'vinos' ] ?> <BR>
Интеллект : < ? = $user [ 'intel' ] ?> <BR>
Мудрость : < ? = $user [ 'mudra' ] ?> <BR>
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</ td >
</ tr ></ table >
< ?
}
}
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/**
* @ param $time
* @ param $vars
* @ param $vls
* @ param $uid
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*
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* @ return bool
*/
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function addActions ( $time , $vars , $vls , $uid )
{
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db :: c () -> query ( 'LOCK TABLES `actions` WRITE' );
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$ins = db :: c () -> query ( 'INSERT INTO `actions` (`uid`,`time`,`city`,`room`,`vars`,`ip`,`vals`) VALUES (?i, ?i, "?s", ?i, "?s", "?s", "?s")' , $uid , $time , " capitalcity " , 0 , $vars , $_SERVER [ 'HTTP_X_REAL_IP' ], $vls );
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db :: c () -> query ( 'UNLOCK TABLES' );
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if ( $ins ) {
return true ;
} else {
return false ;
}
}
function plusorminus ( $n , $shownum = 1 )
{
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if ( empty ( $shownum )) {
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if ( $n >= 2 ) return " ++ " ;
if ( $n > 0 ) return " + " ;
if ( $n < 0 ) return " - " ;
}
if ( $n >= 0 ) {
return " + $n " ;
} else {
return $n ;
}
}
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function showitem2 ()
{
/**
* Проверяем одевается ли предмет
*/
function isWereable ()
{
if (
( empty ( $row [ 'nsila' ]) OR $user [ 'sila' ] >= $row [ 'nsila' ]) AND
( empty ( $row [ 'nlovk' ]) OR $user [ 'lovk' ] >= $row [ 'nlovk' ]) AND
( empty ( $row [ 'ninta' ]) OR $user [ 'inta' ] >= $row [ 'ninta' ]) AND
( empty ( $row [ 'nvinos' ]) OR $user [ 'vinos' ] >= $row [ 'nvinos' ]) AND
( empty ( $row [ 'nintel' ]) OR $user [ 'intel' ] >= $row [ 'nintel' ]) AND
( empty ( $row [ 'nmudra' ]) OR $user [ 'mudra' ] >= $row [ 'nmudra' ]) AND
( empty ( $row [ 'nlevel' ]) OR $user [ 'level' ] >= $row [ 'nlevel' ]) AND
( empty ( $row [ 'nalign' ]) OR $user [ 'align' ] >= $row [ 'nalign' ])
) return true ; else return false ;
}
}
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/**
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* По ходу , главная функция отображения предметов .
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*
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* @ param array $row - массив значений , передаваймый из запроса к таблице inventory
* @ param int $type - тип предмета . Где бы их всех взять ?
* @ param bool $returned
* @ param bool $infOnly
*
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* @ return string
*/
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function showitem ( $row , $type = null , $returned = false , $infOnly = false )
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{
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global $user ;
$runes_exp = [ '1' => 10500 , '2' => 23500 , '3' => 38500 , '4' => 57000 , '5' => 77000 , '6' => 103000 , '7' => 136500 , '8' => 171500 , '9' => 212500 , '10' => 257500 ];
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$returnHTML = '' ;
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$incmagic = [];
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$up = '' ;
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if ((( $row [ 'maxdur' ] <= ( $row [ 'duration' ])) || ( $row [ 'dategoden' ] && $row [ 'dategoden' ] <= time ()))) {
destructitem ( $row [ 'id' ]);
}
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if ( ! empty ( $row [ 'magic' ])) $magic = db :: c () -> query ( 'SELECT * FROM `magic` WHERE `id` = ?i' , $row [ 'magic' ]) -> fetch_assoc ();
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if ( ! empty ( $row [ 'includemagic' ])) {
$incmagic = db :: c () -> query ( 'SELECT * FROM `magic` WHERE `id` = ?i' , $row [ 'includemagic' ]) -> fetch_assoc ();
$incmagic [ 'name' ] = $row [ 'includemagicname' ];
$incmagic [ 'cur' ] = $row [ 'includemagicdex' ];
$incmagic [ 'max' ] = $row [ 'includemagicmax' ];
if ( empty ( $magic )) {
$magic [ 'chanse' ] = $incmagic [ 'chanse' ];
$magic [ 'time' ] = $incmagic [ 'time' ];
$magic [ 'targeted' ] = $incmagic [ 'targeted' ];
}
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}
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$returnHTML .= '<TR bgcolor="#C7C7C7">' ;
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if (( empty ( $row [ 'count' ]) || $type == 10 ) && $infOnly == false ) {
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$up = ( $row [ 'upgrade' ] > 0 ? " <b>[ " . $row [ 'upgrade' ] . " ]</b> " : " " );
$returnHTML .= '<TD align="center" width="100">' ;
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if ( ! empty ( $incmagic [ 'max' ])) {
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$returnHTML .= " <img class= \" tooltip \" src='mg2.php?p= " . ( $incmagic [ 'cur' ] / $incmagic [ 'max' ] * 100 ) . " &i= { $row [ 'img' ] } ' style= \" filter:shadow(color=red, direction=90, strength=3); \" ><BR> " ;
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} else {
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$returnHTML .= " <img " . ((( $row [ 'maxdur' ] - 2 ) <= $row [ 'duration' ] && $row [ 'duration' ] > 2 ) ? " style='background-image:url(i/blink.gif);' " : " " ) . " src='i/sh/ { $row [ 'img' ] } '><BR> " ;
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}
if (( $user [ 'sila' ] >= $row [ 'nsila' ]) &&
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( $user [ 'lovk' ] >= $row [ 'nlovk' ]) &&
( $user [ 'inta' ] >= $row [ 'ninta' ]) &&
( $user [ 'vinos' ] >= $row [ 'nvinos' ]) &&
( $user [ 'intel' ] >= $row [ 'nintel' ]) &&
( $user [ 'mudra' ] >= $row [ 'nmudra' ]) &&
( $user [ 'level' ] >= $row [ 'nlevel' ]) &&
((( int ) $user [ 'align' ] == $row [ 'nalign' ]) || ( $row [ 'nalign' ] == 0 )) &&
( $user [ 'noj' ] >= $row [ 'nnoj' ]) &&
( $user [ 'topor' ] >= $row [ 'ntopor' ]) &&
( $user [ 'dubina' ] >= $row [ 'ndubina' ]) &&
( $user [ 'mec' ] >= $row [ 'nmech' ]) &&
( $user [ 'mfire' ] >= $row [ 'nfire' ]) &&
( $user [ 'mwater' ] >= $row [ 'nwater' ]) &&
( $user [ 'mair' ] >= $row [ 'nair' ]) &&
( $user [ 'mearth' ] >= $row [ 'nearth' ]) &&
( $user [ 'mlight' ] >= $row [ 'nlight' ]) &&
( $user [ 'mgray' ] >= $row [ 'ngray' ]) &&
( $user [ 'mdark' ] >= $row [ 'ndark' ]) &&
( $row [ 'needident' ] == 0 ) &&
( $row [ 'type' ] < 13 || ( $row [ 'type' ] == 22 || $row [ 'type' ] == 23 || $row [ 'type' ] == 24 ))) {
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$returnHTML .= " <a href='?edit=1&dress= { $row [ 'id' ] } '>надеть</a> " ;
}
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if ( $row [ 'type' ] == 50 OR $row [ 'type' ] == 12 OR ! empty ( $row [ 'magic' ]) OR ! empty ( $incmagic [ 'cur' ])) {
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$returnHTML .= " <a onclick= \" " ;
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if ( $magic [ 'id' ] == 43 ) $returnHTML .= " okno('Название встраиваемого свитка', 'main.php?edit=1&use= { $row [ 'id' ] } ', 'target') " ;
elseif ( $magic [ 'targeted' ] == 1 ) $returnHTML .= " okno('Введите название предмета', 'main.php?edit=1&use= { $row [ 'id' ] } ', 'target') " ;
elseif ( $magic [ 'targeted' ] == 2 ) $returnHTML .= " findlogin('Введите имя персонажа', 'main.php?edit=1&use= { $row [ 'id' ] } ', 'target') " ;
else $returnHTML .= " window.location='main.php?edit=1&use= " . $row [ 'id' ] . " '; " ;
$returnHTML .= " \" href='#'>использовать</a><BR> " ;
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}
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if ( $type != 10 ) {
$returnHTML .= '<br />ID: ' . $row [ 'id' ] . '<br />' ;
if ( $row [ " koll " ] > 1 ) $returnHTML .= " <a title= \" Разделить \" onclick= \" splitstack(' $row[name] ','main.php?edit=1&unstack= $row[id] ', ' $row[img] ', 1);return false; \" href= \" javascript:void(0) \" ><img border= \" 0 \" src= \" i/unstack.gif \" ></a> " ;
$returnHTML .= " <img src=i/clear.gif style= \" cursor:hand; \" onclick= \" delItmsNo('Выкинуть предмет?','deleteItems',0,'',' " . $row [ 'img' ] . " ',' " . $row [ 'name' ] . " ','main.php?edit=1&destruct= " . $row [ 'id' ] . " '); \" ></TD><td> " ;
} else {
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$returnHTML .= " <a href=upgrade_items.php?up= " . $row [ 'id' ] . " >Улучшить</a></td> " ;
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}
}
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$returnHTML .= " <td style='vertical-align: top;'> " ;
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// Первая строчка
$returnHTML .= $row [ 'name' ];
$returnHTML .= $up ;
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$returnHTML .= " (М а с с а : { $row [ 'massa' ] } ) " ;
if ( ! empty ( $row [ 'nalign' ])) $returnHTML .= " <img src=i/align_ { $row [ 'nalign' ] } .gif class='tooltip' title='Этот предмет могут использовать только игроки с определённой склонностью.'> " ;
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if ( ! empty ( $row [ 'destinyinv' ]))
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$returnHTML .= " <img src=i/destiny { $row [ 'destinyinv' ] } .gif class='tooltip' title='Этот предмет связан с вами общей судьбой. Вы не можете передать е г о кому-либо еще.'> " ;
if ( ! empty ( $row [ 'artefact' ])) $returnHTML .= " <img src=i/artefact { $row [ 'artefact' ] } .gif class='tooltip' title='Артефакт!'> " ;
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if ( ! empty ( $row [ 'present' ]))
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$returnHTML .= " <img src=i/podarok.gif class='tooltip' title='Этот предмет вам подарил { $row [ 'present' ] } . Вы не сможете передать этот предмет кому-либо еще.' alt='Этот предмет вам подарил { $row [ 'present' ] } . Вы не сможете передать этот предмет кому-либо еще.'> " ;
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// Конец первой строчки
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if ( $row [ 'type' ] == 24 && $type != 11 )
$returnHTML .= " <br>Уровень руны: <b> " . $row [ 'rune_level' ] . " </b> (<b title='Опыт'> " . $row [ 'rune_exp' ] . " / " . $runes_exp [ $row [ 'rune_level' ] + 1 ] . " </b>) " ;
if ( ! empty ( $row [ 'ecost' ])) {
$returnHTML .= " <br><small style='color: green'>Предмет куплен за еврокредиты.</small> " ;
} elseif ( ! empty ( $row [ 'point' ])) {
$returnHTML .= " <br><small style='color: green'>Предмет куплен за очки репутации.</small> " ;
} else $returnHTML .= " <br><b>Цена: { $row [ 'cost' ] } кр.</b> " ;
if ( ! empty ( $row [ 'zeton' ]))
$returnHTML .= " <br><b>Жетон: { $row [ 'zeton' ] } </b>  " ;
if ( ! empty ( $row [ 'count' ]))
$returnHTML .= " <br><small>(количество: { $row [ 'count' ] } )</small> " ;
if ( ! empty ( $row [ 'for_me' ]))
$returnHTML .= " <br><small style='color: red;'>После покупки вещь будет привязана к персонажу.</small> " ;
$returnHTML .= " <br>Долговечность: { $row [ 'duration' ] } / { $row [ 'maxdur' ] } " ;
if ( ! empty ( $row [ 'podgon' ]))
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$returnHTML .= " <small>[Подогнано: <b> " . $row [ 'podgon' ] . " </b> раз]</small> " ;
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if ( empty ( $row [ 'needident' ])) {
if ( ! empty ( $magic [ 'chanse' ])) $returnHTML .= " <br>Вероятность срабатывания: { $magic [ 'chanse' ] } % " ;
if ( ! empty ( $magic [ 'time' ])) $returnHTML .= " <br>Продолжительность действия магии: { $magic [ 'time' ] } мин. " ;
if ( ! empty ( $row [ 'nlevel' ])) $returnHTML .= " <br>Требуется Уровень: { $row [ 'nlevel' ] } " ;
if ( ! empty ( $row [ 'nsila' ])) $returnHTML .= " <br>Требуется Сила: { $row [ 'nsila' ] } " ;
if ( ! empty ( $row [ 'nlovk' ])) $returnHTML .= " <br>Требуется Ловкость: { $row [ 'nlovk' ] } " ;
if ( ! empty ( $row [ 'ninta' ])) $returnHTML .= " <br>Требуется Интуиция: { $row [ 'ninta' ] } " ;
if ( ! empty ( $row [ 'nvinos' ])) $returnHTML .= " <br>Требуется Выносливость: { $row [ 'nvinos' ] } " ;
if ( ! empty ( $row [ 'nintel' ])) $returnHTML .= " <br>Требуется Интеллект: { $row [ 'nintel' ] } " ;
if ( ! empty ( $row [ 'nmudra' ])) $returnHTML .= " <br>Требуется Мудрость: { $row [ 'nmudra' ] } " ;
if ( ! empty ( $row [ 'minu' ])) $returnHTML .= " <br>Минимальное наносимое повреждение: + { $row [ 'minu' ] } " ;
if ( ! empty ( $row [ 'maxu' ])) $returnHTML .= " <br>Максимальное наносимое повреждение: + { $row [ 'maxu' ] } " ;
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if ( $row [ 'gsila' ]) {
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$returnHTML .= " <br>Сила: " . plusorminus ( $row [ 'gsila' ]);
if ( $row [ 'free_stat' ] > 0 )
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$returnHTML .= " <a href=?modif_stat=gsila&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'glovk' ]) {
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$returnHTML .= " <br>Ловкость: " . plusorminus ( $row [ 'glovk' ]);
if ( $row [ 'free_stat' ] > 0 )
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$returnHTML .= " <a href=?modif_stat=glovk&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'ginta' ]) {
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$returnHTML .= " <br>Интуиция: " . plusorminus ( $row [ 'ginta' ]);
if ( $row [ 'free_stat' ] > 0 )
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$returnHTML .= " <a href=?modif_stat=ginta&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'gintel' ]) {
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$returnHTML .= " <br>Интеллект: " . plusorminus ( $row [ 'gintel' ]);
if ( $row [ 'free_stat' ] > 0 )
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$returnHTML .= " <a href=?modif_stat=gintel&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
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if ( ! empty ( $row [ 'ghp' ])) $returnHTML .= " <br>Уровень жизни: " . plusorminus ( $row [ 'ghp' ]);
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if ( $row [ 'mfkrit' ] > 0 ) {
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$returnHTML .= " <br>Мф. критических ударов: " . plusorminus ( $row [ 'mfkrit' ]) . " % " ;
if ( $row [ 'free_mf' ] > 0 )
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$returnHTML .= " <a href=?modif_mf=mfkrit&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'mfakrit' ] > 0 ) {
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$returnHTML .= " <br>Мф. против крит. ударов: " . plusorminus ( $row [ 'mfakrit' ]) . " % " ;
if ( $row [ 'free_mf' ] > 0 )
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$returnHTML .= " <a href=?modif_mf=mfakrit&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'mfuvorot' ] > 0 ) {
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$returnHTML .= " <br>Мф. увертливости: " . plusorminus ( $row [ 'mfuvorot' ]) . " % " ;
if ( $row [ 'free_mf' ] > 0 )
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$returnHTML .= " <a href=?modif_mf=mfuvorot&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'mfauvorot' ] > 0 ) {
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$returnHTML .= " <br>Мф. против увертлив.: " . plusorminus ( $row [ 'mfauvorot' ]) . " % " ;
if ( $row [ 'free_mf' ] > 0 )
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$returnHTML .= " <a href=?modif_mf=mfauvorot&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'bron1' ] > 0 ) {
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$returnHTML .= " <br>Броня головы: " . $row [ 'bron1' ];
if ( $row [ 'free_bron' ] > 0 )
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$returnHTML .= " <a href=?modif_bron=bron1&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'bron2' ] > 0 ) {
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$returnHTML .= " <br>Броня корпуса: " . $row [ 'bron2' ];
if ( $row [ 'free_bron' ] > 0 )
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$returnHTML .= " <a href=?modif_bron=bron2&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'bron3' ] > 0 ) {
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$returnHTML .= " <br>Броня пояса: " . $row [ 'bron3' ];
if ( $row [ 'free_bron' ] > 0 )
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$returnHTML .= " <a href=?modif_bron=bron3&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
if ( $row [ 'bron4' ] > 0 ) {
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$returnHTML .= " <br>Броня ног: " . $row [ 'bron4' ];
if ( $row [ 'free_bron' ] > 0 )
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$returnHTML .= " <a href=?modif_bron=bron4&ids= " . $row [ 'id' ] . " &edit=1>🔼</a> " ;
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}
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if ( ! empty ( $row [ 'gmeshok' ])) $returnHTML .= " <br>Вместимость рюкзака: + { $row [ 'gmeshok' ] } " ;
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// Просто чистый текст
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if ( ! empty ( $row [ 'opisan' ])) $returnHTML .= " <br> " . nl2br ( $row [ 'opisan' ]);
//Хрен пойми что есть что.
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if ( ! empty ( $magic [ 'name' ]) AND $row [ 'type' ] != 50 )
$returnHTML .= " <br><span style='color: maroon;'>Наложены заклятия:</span> " . $magic [ 'name' ];
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// Гравировка!
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if ( ! empty ( $row [ 'text' ]))
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$returnHTML .= " <br><em style='font-size:11px; color:chocolate;'> " . $row [ 'text' ] . " </em> " ;
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if ( ! empty ( $incmagic [ 'max' ]))
$returnHTML .= " <br>Встроено заклятие <img src=i/magic " . $incmagic [ 'img' ] . " > " . $incmagic [ 'cur' ] . " шт. " ;
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if ( ! empty ( $row [ 'podzem' ])) $returnHTML .= " <br><span style='font-size:11px; color:maroon;'>Предмет из подземелья</span> " ;
if ( $row [ 'podzem' ] == 1 ) $returnHTML .= " <br><span style='font-size:11px; color:maroon'>Пропадёт если не найти выход</span> " ;
if ( $row [ 'podzem' ] == 2 ) $returnHTML .= " <br><span style='font-size:11px; color:maroon'>Предмет пропадёт после выхода</span> " ;
if ( empty ( $row [ 'isrep' ])) $returnHTML .= " <br><span style='font-size:11px; color:maroon;'>Предмет не подлежит ремонту</span> " ;
if ( $row [ 'free_bron' ] > 0 )
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$returnHTML .= " <span style='color:blue'>Свободных улучшений брони: " . $row [ 'free_bron' ] . " </span><br> " ;
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if ( $row [ 'free_stat' ] > 0 )
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$returnHTML .= " <span style='color:blue'>Свободных улучшений параметров: " . $row [ 'free_stat' ] . " </span><br> " ;
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if ( $row [ 'free_mf' ] > 0 )
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$returnHTML .= " <span style='color:blue'>Свободных улучшений модификаторов: " . $row [ 'free_mf' ] . " %</span><br> " ;
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if ( $row [ 'add_proc_mf' ] > 0 || $row [ 'add_proc_uron' ] > 0 || $row [ 'add_proc_bron' ] > 0 ) {
$returnHTML .= 'Усиление:<br />' ;
if ( $row [ 'add_proc_mf' ] > 0 ) {
$returnHTML .= '• Максимального мф.:' . plusorminus ( $row [ 'add_proc_mf' ]) . '%<br />' ;
}
if ( $row [ 'add_proc_uron' ] > 0 ) {
$returnHTML .= '• Урона:' . plusorminus ( $row [ 'add_proc_uron' ]) . '%<br />' ;
}
if ( $row [ 'add_proc_bron' ] > 0 ) {
$returnHTML .= '• Брони:' . plusorminus ( $row [ 'add_proc_bron' ]) . '%<br />' ;
}
}
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} else $returnHTML .= " <br><b style='color: maroon'>Свойства предмета не идентифицированы!</b> " ;
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$osob = [ 22 , 23 ];
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if ( in_array ( $row [ 'type' ], $osob )) {
$returnHTML .= 'Особенности:<br />' ;
if ( $row [ 'type' ] == 22 ) {
$returnHTML .= '• может одеваться под броню<br />' ;
} elseif ( $row [ 'type' ] == 23 ) {
$returnHTML .= '• может одеваться на броню<br />' ;
}
}
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$returnHTML .= " <br /></td></TR> " ;
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if ( $returned ) {
return $returnHTML ;
}
echo $returnHTML ;
}
function show_rune ( $slot , $uid , $type = 0 )
{
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global $user ;
$runes_exp = [ '1' => 10500 , '2' => 23500 , '3' => 38500 , '4' => 57000 , '5' => 77000 , '6' => 103000 , '7' => 136500 , '8' => 171500 , '9' => 212500 , '10' => 257500 ];
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$us = db :: c () -> query ( 'SELECT `id`, `rune_1`, `rune_2`, `rune_3` FROM `users` WHERE `id` = ?i' , $uid ) -> fetch_assoc ();
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if ( isset ( $us [ 'id' ])) {
if ( $us [ 'rune_' . $slot ] > 0 ) {
$ruid = $us [ 'rune_' . $slot ];
$rtype = ( 23 + $slot );
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$dress = db :: c () -> query ( 'SELECT `id`, `img`, `name`, `duration`, `maxdur`, `rune_level`, `rune_exp` FROM `inventory` WHERE `id` = ?i AND `owner` = ?i' , $ruid , $us [ 'id' ]) -> fetch_assoc ();
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if ( isset ( $dress [ 'id' ])) {
if ( $us [ 'id' ] == $user [ 'id' ] && $type == 1 ) {
$r = '<a href=\'main.php?edit=1&drop=' . $rtype . '\'><img class=\'tooltip\' src="i/sh/' . $dress [ 'img' ] . '" width="30" height="30" title="Снять <b>' . $dress [ 'name' ] . '</b><br />Уровень: ' . $dress [ 'rune_level' ] . '<br />Опыт: ' . $dress [ 'rune_exp' ] . '/' . $runes_exp [ $dress [ 'rune_level' ] + 1 ] . '<br />Прочность: ' . $dress [ 'duration' ] . '/' . $dress [ 'maxdur' ] . '" /></a>' ;
} else {
$r = '<img class=\'tooltip\' src="i/sh/' . $dress [ 'img' ] . '" width="30" height="30" title="<b>' . $dress [ 'name' ] . '</b><br />Уровень: ' . $dress [ 'rune_level' ] . '<br />Прочность : ' . $dress [ 'duration' ] . '/' . $dress [ 'maxdur' ] . '" />' ;
}
} else {
$r = '<img class=\'tooltip\' src="i/none.gif" width="30" height="30" title="<b>Пустой слот Руна</b>" />' ;
}
} else {
$r = '<img class=\'tooltip\' src="i/none.gif" width="30" height="30" title="<b>Пустой слот Руна</b>" />' ;
}
} else {
$r = '<img class=\'tooltip\' src="i/none.gif" width="30" height="30" title="<b>Пустой слот Руна</b>" />' ;
}
return $r ;
}
function undressall ( $id )
{
for ( $i = 1 ; $i <= 26 ; $i ++ ) {
dropitemid ( $i , $id );
}
}
function dropitemid ( $slot , $id )
{
$user = mysql_fetch_array ( mysql_query ( 'SELECT * FROM `users` WHERE `id` = "' . $id . '" LIMIT 1' ));
switch ( $slot ) {
case 1 :
$slot1 = 'sergi' ;
break ;
case 2 :
$slot1 = 'kulon' ;
break ;
case 3 :
$slot1 = 'weap' ;
break ;
case 4 :
$slot1 = 'bron' ;
break ;
case 5 :
$slot1 = 'r1' ;
break ;
case 6 :
$slot1 = 'r2' ;
break ;
case 7 :
$slot1 = 'r3' ;
break ;
case 8 :
$slot1 = 'helm' ;
break ;
case 9 :
$slot1 = 'perchi' ;
break ;
case 10 :
$slot1 = 'shit' ;
break ;
case 11 :
$slot1 = 'boots' ;
break ;
case 12 :
$slot1 = 'm1' ;
break ;
case 13 :
$slot1 = 'm2' ;
break ;
case 14 :
$slot1 = 'm3' ;
break ;
case 15 :
$slot1 = 'm4' ;
break ;
case 16 :
$slot1 = 'm5' ;
break ;
case 17 :
$slot1 = 'm6' ;
break ;
case 18 :
$slot1 = 'm7' ;
break ;
case 19 :
$slot1 = 'm8' ;
break ;
case 20 :
$slot1 = 'm9' ;
break ;
case 21 :
$slot1 = 'm10' ;
break ;
case 22 :
$slot1 = 'rybax' ;
break ;
case 23 :
$slot1 = 'plaw' ;
break ;
case 24 :
$slot1 = 'rune_1' ;
break ;
case 25 :
$slot1 = 'rune_2' ;
break ;
case 26 :
$slot1 = 'rune_3' ;
break ;
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default :
$slot1 = '' ;
break ;
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}
if ( mysql_query ( 'UPDATE `users`, `inventory` SET `users`.`' . $slot1 . '` = 0, `inventory`.`dressed` = 0, `users`.`sila` = `users`.`sila` - `inventory`.`gsila`, `users`.`lovk` = `users`.`lovk` - `inventory`.`glovk`, `users`.`inta` = `users`.`inta` - `inventory`.`ginta`, `users`.`intel` = `users`.`intel` - `inventory`.`gintel`, `users`.`maxhp` = `users`.`maxhp` - `inventory`.`ghp`, `users`.`noj` = `users`.`noj` - `inventory`.`gnoj`, `users`.`topor` = `users`.`topor` - `inventory`.`gtopor`, `users`.`dubina` = `users`.`dubina` - `inventory`.`gdubina`, `users`.`mec` = `users`.`mec` - `inventory`.`gmech`, `users`.`mfire` = `users`.`mfire` - `inventory`.`gfire`, `users`.`mwater` = `users`.`mwater` - `inventory`.`gwater`, `users`.`mair` = `users`.`mair` - `inventory`.`gair`, `users`.`mearth` = `users`.`mearth` - `inventory`.`gearth`, `users`.`mlight` = `users`.`mlight` - `inventory`.`glight`, `users`.`mgray` = `users`.`mgray` - `inventory`.`ggray`, `users`.`mdark` = `users`.`mdark` - `inventory`.`gdark`, `users`.`fkrit` = `users`.`fkrit` - `inventory`.`mfkrit`, `users`.`fakrit` = `users`.`fakrit` - `inventory`.`mfakrit`, `users`.`fuvorot` = `users`.`fuvorot` - `inventory`.`mfuvorot`, `users`.`fauvorot` = `users`.`fauvorot` - `inventory`.`mfauvorot`, `users`.`ubron1` = `users`.`ubron1` - `inventory`.`bron1`, `users`.`ubron2` = `users`.`ubron2` - `inventory`.`bron2`, `users`.`ubron3` = `users`.`ubron3` - `inventory`.`bron3`, `users`.`ubron4` = `users`.`ubron4` - `inventory`.`bron4`, `users`.`uminu` = `users`.`uminu` - `inventory`.`minu`, `users`.`umaxu` = `users`.`umaxu` - `inventory`.`maxu` WHERE `inventory`.`id` = `users`.`' . $slot1 . '` AND `inventory`.`dressed` = 1 AND `inventory`.`owner` = "' . $user [ 'id' ] . '" AND `users`.`id` = "' . $user [ 'id' ] . '"' )) {
mysql_query ( " UPDATE `users` SET `hp` = `maxhp`, `fullhptime` = " . time () . " WHERE `hp` > `maxhp` AND `id` = ' { $id } ' LIMIT 1 " );
if ( $id == $user [ 'id' ]) {
$user [ $slot1 ] = 0 ;
}
return true ;
}
}
// снять предмет
function dropitem ( $slot )
{
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global $user ;
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$wear_arr = [];
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switch ( $slot ) {
case 1 :
$slot1 = 'sergi' ;
break ;
case 2 :
$slot1 = 'kulon' ;
break ;
case 3 :
$slot1 = 'weap' ;
break ;
case 4 :
$slot1 = 'bron' ;
break ;
case 5 :
$slot1 = 'r1' ;
break ;
case 6 :
$slot1 = 'r2' ;
break ;
case 7 :
$slot1 = 'r3' ;
break ;
case 8 :
$slot1 = 'helm' ;
break ;
case 9 :
$slot1 = 'perchi' ;
break ;
case 10 :
$slot1 = 'shit' ;
break ;
case 11 :
$slot1 = 'boots' ;
break ;
case 12 :
$slot1 = 'm1' ;
break ;
case 13 :
$slot1 = 'm2' ;
break ;
case 14 :
$slot1 = 'm3' ;
break ;
case 15 :
$slot1 = 'm4' ;
break ;
case 16 :
$slot1 = 'm5' ;
break ;
case 17 :
$slot1 = 'm6' ;
break ;
case 18 :
$slot1 = 'm7' ;
break ;
case 19 :
$slot1 = 'm8' ;
break ;
case 20 :
$slot1 = 'm9' ;
break ;
case 21 :
$slot1 = 'm10' ;
break ;
case 22 :
$slot1 = 'rybax' ;
break ;
case 23 :
$slot1 = 'plaw' ;
break ;
case 24 :
$slot1 = 'rune_1' ;
break ;
case 25 :
$slot1 = 'rune_2' ;
break ;
case 26 :
$slot1 = 'rune_3' ;
break ;
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default :
$slot1 = '' ;
break ;
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}
{
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if ( db :: c () -> query ( ' UPDATE `users` as `u` , `inventory` as `i` SET `u` . ? f = 0 , `i` . `dressed` = 0 ,
`u` . `sila` = `u` . `sila` - `i` . `gsila` ,
`u` . `lovk` = `u` . `lovk` - `i` . `glovk` ,
`u` . `inta` = `u` . `inta` - `i` . `ginta` ,
`u` . `intel` = `u` . `intel` - `i` . `gintel` ,
`u` . `maxhp` = `u` . `maxhp` - `i` . `ghp` ,
`u` . `noj` = `u` . `noj` - `i` . `gnoj` ,
`u` . `topor` = `u` . `topor` - `i` . `gtopor` ,
`u` . `dubina` = `u` . `dubina` - `i` . `gdubina` ,
`u` . `mec` = `u` . `mec` - `i` . `gmech` ,
`u` . `mfire` = `u` . `mfire` - `i` . `gfire` ,
`u` . `mwater` = `u` . `mwater` - `i` . `gwater` ,
`u` . `mair` = `u` . `mair` - `i` . `gair` ,
`u` . `mearth` = `u` . `mearth` - `i` . `gearth` ,
`u` . `mlight` = `u` . `mlight` - `i` . `glight` ,
`u` . `mgray` = `u` . `mgray` - `i` . `ggray` ,
`u` . `mdark` = `u` . `mdark` - `i` . `gdark` ,
`u` . `ubron1` = `u` . `ubron1` - `i` . `bron1` ,
`u` . `ubron2` = `u` . `ubron2` - `i` . `bron2` ,
`u` . `ubron3` = `u` . `ubron3` - `i` . `bron3` ,
`u` . `ubron4` = `u` . `ubron4` - `i` . `bron4` ,
`u` . `fkrit` = `u` . `fkrit` - `i` . `mfkrit` ,
`u` . `fakrit` = `u` . `fakrit` - `i` . `mfakrit` ,
`u` . `fuvorot` = `u` . `fuvorot` - `i` . `mfuvorot` ,
`u` . `fauvorot` = `u` . `fauvorot` - `i` . `mfauvorot` ,
`u` . `uminu` = `u` . `uminu` - `i` . `minu` ,
`u` . `umaxu` = `u` . `umaxu` - `i` . `maxu`
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WHERE `i` . `id` = `u` . ? f AND `i` . `dressed` = 1 AND `i` . `owner` = ? i AND u . id = ? i ', $slot1, $slot1, $user[' id '], $user[' id ' ]))
db :: c () -> query ( 'UPDATE `users` SET `hp` = `maxhp`, `fullhptime` = ?i WHERE `hp` > `maxhp` AND `id` = ?i' , time (), $user [ 'id' ]);
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$wear_raw = db :: c () -> query ( 'SELECT * FROM `inventory` where `owner` = ?i AND `dressed` = 1' , $user [ 'id' ]);
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while ( $wear_list = $wear_raw -> fetch_assoc ()) {
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$wear_arr [] = $wear_list [ 'prototype' ];
};
$item [ 'id' ] = $user [ $slot1 ];
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$get_pro = db :: c () -> query ( 'SELECT * FROM `inventory` where `id` = ?i' , $item [ 'id' ]) -> fetch_assoc ();
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/////////////////////
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$sets_items = db :: c () -> query ( 'SELECT * FROM `item_sets`' );
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//для каждого комплекта
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while ( $items_in_set = $sets_items -> fetch_assoc ()) {
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$checker = 0 ;
$temp_is = explode ( " , " , $items_in_set [ 'prot_id' ]);
$set_id = $items_in_set [ 'set_id' ];
//если прото в комплекте и не одет
if ( in_array ( $get_pro [ 'prototype' ], $temp_is ) && ( ! in_array ( $get_pro [ 'prototype' ], $wear_arr ))) {
$checker = 1 ;
// echo("<BR>ITEM SETS<BR>");
//foreach($temp_is as $tis) echo($tis."<BR>");
//для каждого одетого предмета
foreach ( $temp_is as $check_proto )
if ( $check_proto != $get_pro [ 'prototype' ]) {
if ( ! in_array ( $check_proto , $wear_arr )) {
$checker = 0 ;
};
// echo("Checker=".$checker." at set #".$set_id." item #".$check_proto." Compare=".$get_pro['prototype']."<BR>");
}
//echo("Checker=".$checker." at set #".$set_id);
}
//
if (( $checker == 1 ) && ( ! in_array ( $get_pro [ 'prototype' ], $wear_arr ))) {
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db :: c () -> query ( ' UPDATE `users` as `u` , `item_sets` as `s` SET
`u` . `uminu` = `u` . `uminu` - `s` . `minu` ,
`u` . `umaxu` = `u` . `umaxu` - `s` . `maxu` ,
`u` . `sila = ` u `.` sila - `s` . `gsila` ,
`u` . `lovk = ` u `.` lovk - `s` . `glovk` ,
`u` . `inta = ` u `.` inta - `s` . `ginta` ,
`u` . `intel = ` u `.` intel - `s` . `gintel` ,
`u` . `maxhp = ` u `.` maxhp - `s` . `ghp` ,
`u` . `maxmana = ` u `.` maxmana - `s` . `gmana` ,
`u` . `fkrit = ` u `.` fkrit - `s` . `mfkrit` ,
`u` . `fakrit = ` u `.` fakrit - `s` . `mfakrit` ,
`u` . `fuvorot = ` u `.` fuvorot - `s` . `mfuvorot` ,
`u` . `fauvorot = ` u `.` fauvorot - `s` . `mfauvorot` ,
`u` . `noj = ` u `.` noj - `s` . `gnoj` ,
`u` . `topor = ` u `.` topor - `s` . `gtopor` ,
`u` . `dubina = ` u `.` dubina - `s` . `gdubina` ,
`u` . `mec = ` u `.` mec - `s` . `gmech` ,
`u` . `ubron1 = ` u `.` ubron1 - `s` . `bron1` ,
`u` . `ubron2 = ` u `.` ubron2 - `s` . `bron2` ,
`u` . `ubron3 = ` u `.` ubron3 - `s` . `bron3` ,
`u` . `ubron4 = ` u `.` ubron4 - `s` . `bron4` ,
`u` . `mfire = ` u `.` mfire - `s` . `gfire` ,
`u` . `mwater = ` u `.` mwater - `s` . `gwater` ,
`u` . `mair = ` u `.` mair - `s` . `gair` ,
`u` . `mearth = ` u `.` mearth - `s` . `gearth` ,
`u` . `mlight = ` u `.` mlight - `s` . `glight` ,
`u` . `mgray = ` u `.` mgray - `s` . `ggray`
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WHERE
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`u` . `id` = ? i AND `s` . `set_id` = ? i ', $user[' id ' ], $set_id );
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}
}
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return true ;
}
}
function make_seed ()
{
list ( $usec , $sec ) = explode ( ' ' , microtime ());
return ( float ) $sec + (( float ) $usec * 100000 );
}
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function ref_drop ()
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{
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# global $user;
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//сможет держать
function derj ( $id )
{
//global $user;
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$user = db :: c () -> query ( 'SELECT `id`, `align` FROM `users` WHERE `id` = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
$ts = db :: c () -> query ( 'SELECT `id`, `nalign` FROM `inventory` WHERE `id` = ?i' , $id ) -> fetch_assoc ();
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$al = '(1 = 1)' ;
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if ( $ts [ 'nalign' ] == 1.1 ) $al = '(1 = 2)' ;
$dd = db :: c () -> query ( ' SELECT `i` . `id` FROM `users` AS `u` , `inventory` AS `i`
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WHERE
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`i` . `needident` = 0 AND
`i` . `id` = ? i AND
`i` . `duration` < `i` . `maxdur` AND
`i` . `owner` = ? i AND
`u` . `sila` >= `i` . `nsila` AND
`u` . `lovk` >= `i` . `nlovk` AND
`u` . `inta` >= `i` . `ninta` AND
`u` . `vinos` >= `i` . `nvinos` AND
`u` . `intel` >= `i` . `nintel` AND
`u` . `mudra` >= `i` . `nmudra` AND
`u` . `level` >= `i` . `nlevel` AND
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( " ?s " OR ( ? i = `i` . `nalign` ) or ( `i` . `nalign` = 0 )) AND
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`u` . `noj` >= `i` . `nnoj` AND
`u` . `topor` >= `i` . `ntopor` AND
`u` . `dubina` >= `i` . `ndubina` AND
`u` . `mec` >= `i` . `nmech` AND
`u` . `mfire` >= `i` . `nfire` AND
`u` . `mwater` >= `i` . `nwater` AND
`u` . `mair` >= `i` . `nair` AND
`u` . `mearth` >= `i` . `nearth` AND
`u` . `mlight` >= `i` . `nlight` AND
`u` . `mgray` >= `i` . `ngray` AND
`u` . `mdark` >= `i` . `ndark` AND
`i` . `setsale` = 0 AND
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`u` . `id` = ? i ', $id, $user[' id '], $al, $user[' align '], $user[' id ' ]);
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if ( $dd -> getNumRows () > 0 ) {
return true ;
} else {
return false ;
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}
}
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$slot = [ 'sergi' , 'kulon' , 'weap' , 'bron' , 'r1' , 'r2' , 'r3' , 'helm' , 'perchi' , 'shit' , 'boots' , 'm1' , 'm2' , 'm3' , 'm4' , 'm5' , 'm6' , 'm7' , 'm8' , 'm9' , 'm10' ];
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$user = db :: c () -> query ( 'SELECT `sergi`,`kulon`,`weap`,`bron`,`r1`,`r2`,`r3`,`helm`,`perchi`,`shit`,`boots`,`m1`,`m2`,`m3`,`m4`,`m5`,`m6`,`m7`,`m8`,`m9`,`m10` FROM `users` WHERE id = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
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for ( $i = 0 ; $i <= 20 ; $i ++ ) {
if ( $user [ $slot [ $i ]] && ! derj ( $user [ $slot [ $i ]])) {
dropitem ( $i + 1 );
$user [ $slot [ $i ]] = null ;
}
}
}
// убить предмет
function destructitem ( $id )
{
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global $user ;
$slot1 = '' ;
$dress = db :: c () -> query ( 'SELECT * FROM `inventory` WHERE `owner` = ?i AND `id` = ?i' , $user [ 'id' ], $id ) -> fetch_assoc ();
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switch ( $dress [ 'type' ]) {
case 1 :
$slot1 = 'sergi' ;
break ;
case 2 :
$slot1 = 'kulon' ;
break ;
case 3 :
$slot1 = 'weap' ;
break ;
case 4 :
$slot1 = 'bron' ;
break ;
case 5 :
$slot1 = 'r1' ;
break ;
case 6 :
$slot1 = 'r2' ;
break ;
case 7 :
$slot1 = 'r3' ;
break ;
case 8 :
$slot1 = 'helm' ;
break ;
case 9 :
$slot1 = 'perchi' ;
break ;
case 10 :
$slot1 = 'shit' ;
break ;
case 11 :
$slot1 = 'boots' ;
break ;
case 12 :
$slot1 = 'm1' ;
break ;
case 22 :
$slot1 = 'rybax' ;
break ;
case 23 :
$slot1 = 'plaw' ;
break ;
case 24 :
$slot1 = 'rune_1' ;
break ;
case 25 :
$slot1 = 'rune_2' ;
break ;
case 26 :
$slot1 = 'rune_3' ;
break ;
}
if ( $dress [ 'type' ] == 5 ) {
if ( $user [ 'r1' ] == $dress [ 'id' ]) {
$slot1 = 'r1' ;
} elseif ( $user [ 'r2' ] == $dress [ 'id' ]) {
$slot1 = 'r2' ;
} elseif ( $user [ 'r3' ] == $dress [ 'id' ]) {
$slot1 = 'r3' ;
}
} elseif ( $dress [ 'type' ] == 24 ) {
if ( $user [ 'rune_1' ] == $dress [ 'id' ]) {
$slot1 = 'rune_1' ;
} elseif ( $user [ 'rune_2' ] == $dress [ 'id' ]) {
$slot1 = 'rune_2' ;
} elseif ( $user [ 'rune_3' ] == $dress [ 'id' ]) {
$slot1 = 'rune_3' ;
}
} elseif ( $dress [ 'type' ] == 12 ) {
if ( $user [ 'm1' ] == $dress [ 'id' ]) {
$slot1 = 'm1' ;
} elseif ( $user [ 'm2' ] == $dress [ 'id' ]) {
$slot1 = 'm2' ;
} elseif ( $user [ 'm3' ] == $dress [ 'id' ]) {
$slot1 = 'm3' ;
} elseif ( $user [ 'm4' ] == $dress [ 'id' ]) {
$slot1 = 'm4' ;
} elseif ( $user [ 'm5' ] == $dress [ 'id' ]) {
$slot1 = 'm5' ;
} elseif ( $user [ 'm6' ] == $dress [ 'id' ]) {
$slot1 = 'm6' ;
} elseif ( $user [ 'm7' ] == $dress [ 'id' ]) {
$slot1 = 'm7' ;
} elseif ( $user [ 'm8' ] == $dress [ 'id' ]) {
$slot1 = 'm8' ;
} elseif ( $user [ 'm9' ] == $dress [ 'id' ]) {
$slot1 = 'm9' ;
} elseif ( $user [ 'm10' ] == $dress [ 'id' ]) {
$slot1 = 'm10' ;
}
}
if (( $dress [ 'owner' ] == $user [ 'id' ])) {
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if ( $dress [ 'dressed' ] == 1 ) db :: c () -> query ( 'UPDATE `users` SET ?f = 0 WHERE `id` = ?i' , $slot1 , $user [ 'id' ]);
db :: c () -> query ( 'DELETE FROM `inventory` WHERE `id` = ?i' , $id );
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}
}
// использовать магию
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function usemagic ( $id )
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{
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global $user ;
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$row = mysql_fetch_array ( mysql_query ( " SELECT * FROM `inventory` WHERE `owner` = ' { $user [ 'id' ] } ' AND `id` = ' " . mysql_real_escape_string ( $id ) . " ' LIMIT 1 " ));
$bat = mysql_fetch_array ( mysql_query ( " SELECT * FROM `battle` WHERE `id` = ' { $user [ 'battle' ] } ' LIMIT 1 " ));
$all_magic = unserialize ( $bat [ 'magic' ]);
$charge = 0 ;
$magic = mysql_fetch_array ( mysql_query ( " SELECT * FROM `magic` WHERE `id` = ' " . $row [ 'magic' ] . " ' LIMIT 1 " ));
if ( $magic [ 'needcharge' ] > 0 ) {
$charge = $magic [ 'needcharge' ];
}
$incmagic = mysql_fetch_array ( mysql_query ( " SELECT * FROM `magic` WHERE `id` = ' " . $row [ 'includemagic' ] . " ' LIMIT 1 " ));
if ( $incmagic [ 'needcharge' ] > 0 ) {
$charge = $incmagic [ 'needcharge' ];
}
if (( $all_magic [ $user [ 'id' ]] < 1 ) || ( $charge == '0' ))
if ((( $user [ 'sila' ] >= $row [ 'nsila' ]) &&
( $user [ 'lovk' ] >= $row [ 'nlovk' ]) &&
( $user [ 'inta' ] >= $row [ 'ninta' ]) &&
( $user [ 'vinos' ] >= $row [ 'nvinos' ]) &&
( $user [ 'intel' ] >= $row [ 'nintel' ]) &&
( $user [ 'level' ] >= $row [ 'nlevel' ]) &&
(( $user [ 'align' ] > 7 && $user [ 'align' ] < 8 ) || (( int ) $user [ 'align' ] == ( int ) $row [ 'nalign' ]) || ( $row [ 'nalign' ] == 0 )) &&
( $user [ 'noj' ] >= $row [ 'nnoj' ]) &&
( $user [ 'topor' ] >= $row [ 'ntopor' ]) &&
( $user [ 'dubina' ] >= $row [ 'ndubina' ]) &&
( $user [ 'mec' ] >= $row [ 'nmech' ]) &&
( $row [ 'type' ] < 13 || $row [ 'type' ] == 50 ) && ( $user [ 'mfire' ] >= $row [ 'nfire' ]) &&
( $user [ 'mwater' ] >= $row [ 'nwater' ]) &&
( $user [ 'mair' ] >= $row [ 'nair' ]) &&
( $user [ 'mearth' ] >= $row [ 'nearth' ]) &&
( $user [ 'mlight' ] >= $row [ 'nlight' ]) &&
( $user [ 'mgray' ] >= $row [ 'ngray' ]) &&
( $user [ 'mdark' ] >= $row [ 'ndark' ]) &&
( $row [ 'needident' ] == 0 )
) || $row [ 'magic' ] == 48 || $row [ 'magic' ] == 50 ) {
if ( ! $row [ 'magic' ]) {
$incmagic [ 'name' ] = $row [ 'includemagicname' ];
$incmagic [ 'cur' ] = $row [ 'includemagicdex' ];
$incmagic [ 'max' ] = $row [ 'includemagicmax' ];
if ( $incmagic [ 'cur' ] <= 0 ) {
return false ;
}
$magic [ 'targeted' ] = $incmagic [ 'targeted' ];
echo " <font color=red><b> " ;
include ( " magic/ " . $incmagic [ 'file' ]);
echo " </b></font> " ;
} else {
echo " <font color=red><b> " ;
include ( " magic/ " . $magic [ 'file' ]);
echo " </b></font> " ;
}
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if ( $bat ) {
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if ( $row [ 'maxdur' ] <= ( $row [ 'duration' ] + 1 )) {
//echo "<!--";
destructitem ( $row [ 'id' ]);
//echo "-->";
} else {
if ( ! $row [ 'magic' ]) {
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mysql_query ( " UPDATE `inventory` SET `includemagicdex` =`includemagicdex`- { $bat } WHERE `id` = { $row [ 'id' ] } LIMIT 1; " );
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} else {
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mysql_query ( " UPDATE `inventory` SET `duration` =`duration`+ { $bat } WHERE `id` = { $row [ 'id' ] } LIMIT 1; " );
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}
}
if ( ! $charge ) $charge = 0 ;
//ограничение по кол-ву за ход
if ( $user [ 'battle' ] > 0 )
$bat = mysql_fetch_array ( mysql_query ( " SELECT * FROM `battle` WHERE `id`=' { $user [ 'battle' ] } '; " ));
if ( $bat [ 'magic' ] == '' )
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$all_magic = [];
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else
$all_magic = unserialize ( $bat [ 'magic' ]);
$all_magic [ $user [ 'id' ]] += $charge ;
mysql_query ( " UPDATE `battle` SET `magic`=' " . serialize ( $all_magic ) . " ' WHERE `id`=' { $user [ 'battle' ] } '; " );
}
}
}
function addch ( $text , $room = 0 )
{
global $user ;
if ( $room == 0 ) {
$room = $user [ 'room' ];
}
if ( $fp = @ fopen ( " tmp/chat.txt " , " a " )) { //открытие
flock ( $fp , LOCK_EX ); //БЛОКИРОВКА ФАЙЛА
fputs ( $fp , " :[ " . time () . " ]:[!sys!!]:[ " . ( $text ) . " ]:[ " . $room . " ] \r \n " ); //работа с файлом
fflush ( $fp ); //ОЧИЩЕНИЕ ФАЙЛОВОГО БУФЕРА И ЗАПИСЬ В ФАЙЛ
flock ( $fp , LOCK_UN ); //СНЯТИЕ БЛОКИРОВКИ
fclose ( $fp ); //закрытие
}
}
function addchp ( $text , $who , $room = 0 )
{
global $user ;
if ( $room == 0 ) {
$room = $user [ 'room' ];
}
$fp = fopen ( " tmp/chat.txt " , " a " ); //открытие
flock ( $fp , LOCK_EX ); //БЛОКИРОВКА ФАЙЛА
fputs ( $fp , " :[ " . time () . " ]:[ { $who } ]:[ " . ( $text ) . " ]:[ " . $room . " ] \r \n " ); //работа с файлом
fflush ( $fp ); //ОЧИЩЕНИЕ ФАЙЛОВОГО БУФЕРА И ЗАПИСЬ В ФАЙЛ
flock ( $fp , LOCK_UN ); //СНЯТИЕ БЛОКИРОВКИ
fclose ( $fp ); //закрытие
}
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/**
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* @ param $msg
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*
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* @ throws \Krugozor\Database\Mysql\Exception
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* Отправка системного сообщения в чат .
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*/
function AddChatSystem ( $msg )
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{
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if ( $msg ) db :: c () -> query ( 'INSERT INTO `chat` (`cid`,`msg`,`type`) VALUES (?i,"?s","?s")' , 1 , $msg , 'sys' );
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}
function err ( $t )
{
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echo '<span class="redalert">' . $t . '</span>' ;
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return true ;
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}
// ставим травму
function settravma ( $id , $type , $time = 86400 , $kill = false )
{
$user = mysql_fetch_array ( mysql_query ( " SELECT `align`, `level` FROM `users` WHERE `id` = ' { $id } ' LIMIT 1 " ));
if ((( $user [ 'align' ] == 2 && mt_rand ( 1 , 100 ) > 20 ) && ! $kill ) || ( $user [ 'level' ] == 0 )) {
return false ;
} else {
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$travmalist = [ " разбитый нос " , " сотрясение первой степени " , " потрепанные уши " , " прикушенный язык " , " перелом переносицы " , " растяжение ноги " , " растяжение руки " , " подбитый глаз " , " синяк под глазом " , " кровоточащее рассечение " , " отбитая <пятая точка> " , " заклинившая челюсть " , " выбитый зуб <мудрости> " , " косоглазие " ];
$travmalist2 = [ " отбитые почки " , " вывих <вырезано цензурой> " , " сотрясение второй степени " , " оторванное у х о " , " вывих руки " , " оторванные уши " , " поврежденный позвоночник " , " отбитые почки " , " поврежденный копчик " , " разрыв сухожилия " , " перелом р е б р а " , " перелом двух р е б е р " , " вывих ноги " , " сломанная челюсть " ];
$travmalist3 = [ " пробитый череп " , " разрыв селезенки " , " смещение позвонков " , " открытый перелом руки " , " открытый перелом <вырезано цензурой> " , " излом носоглотки " , " непонятные, но множественные травмы " , " сильное внутреннее кровотечение " , " раздробленная коленная чашечка " , " перелом шеи " , " смещение позвонков " , " открытый перелом ключицы " , " перелом позвоночника " , " вывих позвоночника " , " сотрясение третьей степени " ];
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$owntravma = mysql_fetch_array ( mysql_query ( " SELECT `type`, `id`, `sila`, `lovk`, `inta`, `hp` FROM `effects` WHERE `owner` = " . $id . " AND (`type` = 11 OR `type` = 12 OR `type` = 13) ORDER BY `type` DESC LIMIT 1 " ));
if ( $type != 0 && $type != 100 ) {
$owntravma [ 'type' ] = $type ;
} elseif ( $type != 0 && $type == 100 && $owntravma [ 'type' ] == 0 ) {
$type = mt_rand ( 1 , 100 );
if ( $type < 10 ) {
$owntravma [ 'type' ] = 25 ;
} elseif ( $type < 60 ) {
$owntravma [ 'type' ] = " set " ;
} elseif ( $type < 85 ) {
$owntravma [ 'type' ] = 11 ;
} else {
$owntravma [ 'type' ] = 12 ;
}
} elseif ( $owntravma [ 'type' ] == 0 ) {
$tr = mt_rand ( 1 , 3 );
switch ( $tr ) {
case 1 :
$owntravma [ 'type' ] = 0 ;
break ;
case 2 :
$owntravma [ 'type' ] = 11 ;
break ;
case 3 :
$owntravma [ 'type' ] = 12 ;
break ;
}
}
switch ( $owntravma [ 'type' ]) {
case 20 :
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$st = mt_rand ( 0 , 2 );
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$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = ( $user [ 'level' ] + $st ) * 3 ;
break ;
case 2 :
$l = ( $user [ 'level' ] + $st ) * 3 ;
break ;
case 3 :
$i = ( $user [ 'level' ] + $st ) * 3 ;
break ;
}
$trv = $travmalist3 [ mt_rand ( 0 , count ( $travmalist3 ) - 1 )];
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '13', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
case 0 :
$st = mt_rand ( 0 , 2 );
$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = $user [ 'level' ] + $st ;
break ;
case 2 :
$l = $user [ 'level' ] + $st ;
break ;
case 3 :
$i = $user [ 'level' ] + $st ;
break ;
}
$trv = $travmalist [ mt_rand ( 0 , count ( $travmalist ) - 1 )];
$time = 60 * 60 * mt_rand ( 1 , 5 );
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '11', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
case " set " :
$st = mt_rand ( 0 , 2 );
$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = $user [ 'level' ] + $st ;
break ;
case 2 :
$l = $user [ 'level' ] + $st ;
break ;
case 3 :
$i = $user [ 'level' ] + $st ;
break ;
}
$trv = $travmalist [ mt_rand ( 0 , count ( $travmalist ) - 1 )];
$time = 60 * 60 * mt_rand ( 1 , 5 );
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '11', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
case 11 :
$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = ( $user [ 'level' ]) * 2 ;
break ;
case 2 :
$l = ( $user [ 'level' ]) * 2 ;
break ;
case 3 :
$i = ( $user [ 'level' ]) * 2 ;
break ;
}
$trv = $travmalist2 [ mt_rand ( 0 , count ( $travmalist2 ) - 1 )];
$time = 60 * 60 * mt_rand ( 5 , 15 );
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '12', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
case 12 :
$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = ( $user [ 'level' ]) * 3 ;
break ;
case 2 :
$l = ( $user [ 'level' ]) * 3 ;
break ;
case 3 :
$i = ( $user [ 'level' ]) * 3 ;
break ;
}
$trv = $travmalist3 [ mt_rand ( 0 , count ( $travmalist3 ) - 1 )];
$time = 60 * 60 * mt_rand ( 15 , 24 );
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '13', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
case 13 :
$zz = mt_rand ( 1 , 3 );
$s = 0 ;
$l = 0 ;
$i = 0 ;
switch ( $zz ) {
case 1 :
$s = ( $user [ 'level' ]) * 3 ;
break ;
case 2 :
$l = ( $user [ 'level' ]) * 3 ;
break ;
case 3 :
$i = ( $user [ 'level' ]) * 3 ;
break ;
}
$trv = $travmalist3 [ mt_rand ( 0 , count ( $travmalist3 ) - 1 )];
$time = 60 * 60 * mt_rand ( 25 , 26 );
mysql_query ( " INSERT INTO `effects` (`owner`, `name`, `time`, `type`, `sila`, `lovk`, `inta`, `vinos`) VALUES (' " . $id . " ', 'Травма " " . $trv . " "', " . ( time () + $time ) . " , '14', ' " . $s . " ', ' " . $l . " ', ' " . $i . " ', '0') " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`-' " . $s . " '), `lovk` = (`lovk`-' " . $l . " '), `inta` = (`inta`-' " . $i . " ') WHERE `id` = ' " . $id . " ' LIMIT 1 " );
return $trv ;
break ;
}
}
}
function deltravma ( $id )
{
$owntravmadb = mysql_query ( " SELECT `type`, `id`, `sila`, `lovk`, `inta`, `owner` FROM `effects` WHERE `id` = " . $id . " AND (`type` = 11 OR `type` = 12 OR `type` = 13 OR `type` = 14) " );
while ( $owntravma = mysql_fetch_array ( $owntravmadb )) {
mysql_query ( " DELETE FROM `effects` WHERE `id` = ' " . $owntravma [ 'id' ] . " ' LIMIT 1 " );
mysql_query ( " UPDATE `users` SET `sila` = (`sila`+' " . $owntravma [ 'sila' ] . " '), `lovk` = (`lovk`+' " . $owntravma [ 'lovk' ] . " '), `inta` = (`inta`+' " . $owntravma [ 'inta' ] . " ') WHERE `id` = ' " . $owntravma [ 'owner' ] . " ' LIMIT 1 " );
}
}
// telegrafick
function telegraph ( $to , $text )
{ //todo переписать, под логику, когда телеграф ВСЕГДА приходит на почту.
global $user ;
$ur = mysql_fetch_array ( mysql_query ( " select `id` from `users` WHERE `login` = ' { $to } ' LIMIT 1; " ));
$us = mysql_fetch_array ( mysql_query ( " select `id` from `online` WHERE `date` >= " . ( time () - 60 ) . " AND `id` = ' { $ur [ 'id' ] } ' LIMIT 1; " ));
if ( ! $ur ) {
echo " <font color=red><b>Персонаж не найден.</b></font> " ;
} elseif ( $us [ 0 ]) {
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addchp ( ' (' . date ( " Y.m.d H:i " ) . ') <font color=darkblue>Сообщение телеграфом от </font><span oncontextmenu=OpenMenu()>' . nick :: id ( $user [ 'id' ]) -> short () . '</span>: ' . $text . ' ' , '{[]}' . $to . '{[]}' );
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echo " <font color=red><b>Персонаж получил ваше сообщение</b></font> " ;
} else {
// если в офе
echo " <font color=red><b>Сообщение будет доставлено, как только персонаж будет on-line.</b></font> " ;
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mysql_query ( " INSERT INTO `telegraph` (`receiver`,`text`) VALUES (' " . $ur [ 'id' ] . " ',' " . '[' . date ( " d.m.Y H:i " ) . '] <font color=darkblue>Сообщение по телеграфу от </font><span oncontextmenu=OpenMenu()>' . nick :: id ( $user [ 'id' ]) -> short () . '</span>: ' . $text . ' ' . " '); " );
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}
}
function get_meshok ()
{
global $user ;
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$d = db :: c () -> query ( 'SELECT SUM(`gmeshok`) AS `ves` FROM `inventory` WHERE `owner` = ?i AND `setsale` = 0 AND `gmeshok` > 0' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
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return ( $user [ 'sila' ] * 4 + $d [ 'ves' ]);
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}
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/**
* Надеюсь временная заглушка , которая объединяет get_meshok () и другую выдачу одной строкой .
* @ return string
*/
function getItemsMassaInfo ()
{
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$i_row = db :: c () -> query ( 'SELECT SUM(`massa`) AS `massa`, SUM(`gmeshok`) AS `massa_bonus` FROM `inventory` WHERE `setsale` = 0 AND `owner` = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
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$u_row = db :: c () -> query ( 'SELECT `sila` FROM `users` WHERE `id` = ?i' , $_SESSION [ 'uid' ]) -> fetch_assoc ();
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if ( $i_row [ 'massa' ] > $u_row [ 'sila' ] * 4 + $i_row [ 'massa_bonus' ])
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return " <span style='color:maroon;'> " . $i_row [ 'massa' ] . " </span>/ " . ( $u_row [ 'sila' ] * 4 + $i_row [ 'massa_bonus' ]);
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else return $i_row [ 'massa' ] . " / " . ( $u_row [ 'sila' ] * 4 + $i_row [ 'massa_bonus' ]);
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}
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function addlog ( $id , $log )
{
$fp = fopen ( " backup/logs/battle " . $id . " .txt " , " a " );
flock ( $fp , LOCK_EX );
fputs ( $fp , $log );
fflush ( $fp );
flock ( $fp , LOCK_UN );
fclose ( $fp );
unset ( $id , $log );
}
function star_sign ( $month , $day )
{
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if ( empty ( $month ) or empty ( $day )) {
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$month = ( int ) sprintf ( " %02d " , mt_rand ( 1 , 12 ));
$day = ( int ) sprintf ( " %02d " , mt_rand ( 1 , 29 ));
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}
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$signs = [ " 10 " , " 11 " , " 12 " , " 01 " , " 02 " , " 03 " , " 04 " , " 05 " , " 06 " , " 07 " , " 08 " , " 09 " ];
$signsstart = [ 01 => 21 , 02 => 20 , 03 => 20 , 04 => 20 , 05 => 20 , 06 => 20 , 07 => 21 , 08 => 22 , 09 => 23 , 10 => 23 , 11 => 23 , 12 => 23 ];
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return $day < $signsstart [ $month + 1 ] ? $signs [ $month - 1 ] : $signs [ $month % 12 ];
}
function SolveExp ( $at_id , $def_id , $damage )
{
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$mods = [ 'bloodb' => 1.2 , 'btl_1' => 1 , 'btl_2' => 0.5 , 'btl_3' => 0.05 ];
$baseexp = [ " 0 " => " 2 " , " 1 " => " 5 " , " 2 " => " 10 " , " 3 " => " 15 " , " 4 " => " 30 " , " 5 " => " 60 " , " 6 " => " 90 " , " 7 " => " 115 " , " 8 " => " 300 " , " 9 " => " 400 " , " 10 " => " 500 " , " 11 " => " 600 " , " 12 " => " 700 " , " 13 " => " 800 " , " 14 " => " 900 " , " 15 " => " 1000 " , " 16 " => " 1100 " , " 17 " => " 1200 " , " 18 " => " 1300 " , " 19 " => " 1400 " , " 20 " => " 1500 " , " 21 " => " 1600 " ];
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$expmf = 0 ;
$bot_active = false ;
$bot_def = false ;
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if ( $at_id > _BOTSEPARATOR_ ) {
$bots = mysql_fetch_array ( mysql_query ( 'SELECT * FROM `bots` WHERE `id` = "' . $at_id . '" LIMIT 1' ));
$at_id = $bots [ 'prototype' ];
$bot_active = true ;
}
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$at = db :: c () -> query ( 'SELECT `level` FROM `users` WHERE `id` = ?i' , $at_id ) -> fetch_assoc ();
$def = db :: c () -> query ( 'SELECT `level` FROM `users` WHERE `id` = ?i' , $def_id ) -> fetch_assoc ();
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$at_cost = mysql_fetch_array ( mysql_query ( " SELECT 1+IFNULL((SELECT SUM(`cost`) FROM `inventory` WHERE `owner` = `users`.`id` AND `dressed` = 1), 0), `align` FROM `users` WHERE `id` = ' " . $at_id . " ' LIMIT 1 " ));
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$def_cost = mysql_fetch_array ( mysql_query ( " SELECT 1+IFNULL((SELECT SUM(`cost`) FROM `inventory` WHERE `owner` = `users`.`id` AND `dressed` = 1), 0), `align` FROM `users` WHERE `id` = ' " . $def_id . " ' LIMIT 1 " ));
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if ( $at_id > _BOTSEPARATOR_ ) {
$bat_raw = mysql_fetch_array ( mysql_query ( " SELECT `battle` FROM `bots` WHERE `id` = ' $at_id ' LIMIT 1 " ));
} else {
$bat_raw = mysql_fetch_array ( mysql_query ( " SELECT `battle` FROM `users` WHERE `id` = ' $at_id ' LIMIT 1 " ));
}
$bat = $bat_raw [ 'battle' ];
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$bt = db :: c () -> query ( 'SELECT `blood`,`type`,`t1`,`t2` FROM `battle` WHERE `id` = ?i' , $bat ) -> fetch_assoc ();
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if ( $def_id > _BOTSEPARATOR_ ) {
$bots = mysql_fetch_array ( mysql_query ( 'SELECT * FROM `bots` WHERE `id` = "' . $def_id . '" LIMIT 1' ));
$def_id = $bots [ 'prototype' ];
$bot_def = true ;
}
if ( $bt [ 'blood' ]) {
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$expmf = $mods [ 'bloodb' ];
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}
$filebtl = '/tmp/' . $at_id . '.btl' ;
if ( $bt [ 'type' ] == 1 && file_exists ( $filebtl )) {
$btfl = fopen ( $filebtl , 'r' );
$contents = fread ( $btfl , filesize ( $filebtl ));
fclose ( $btfl );
$cnt = substr_count ( $contents , $def_id );
$exmod = 1 ;
if ( $cnt <= 1 ) {
$exmod = $mods [ 'btl_1' ];
} elseif ( $cnt == 2 ) {
$exmod = $mods [ 'btl_2' ];
} elseif ( $cnt > 2 ) {
$exmod = $mods [ 'btl_3' ];
}
$expmf = $expmf * $exmod ;
}
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$standart = [
" 0 " => 1 ,
" 1 " => 1 ,
" 2 " => 15 ,
" 3 " => 111 ,
" 4 " => 265 ,
" 5 " => 526 ,
" 6 " => 882 ,
" 7 " => 919 ,
" 8 " => 919 ,
" 9 " => 919 ,
" 10 " => 919 ,
" 11 " => 919 ,
" 12 " => 919 ,
" 13 " => 919 , " 14 " => 919 , " 15 " => 919 , " 16 " => 919 , " 17 " => 919 , " 18 " => 919 , " 19 " => 919 , " 20 " => 919 , " 21 " => 919 , " 22 " => 919 , " 23 " => 919 , " 24 " => 919 , " 25 " => 919 ];
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$mfit = ( $at_cost [ 0 ] / ( $standart [ $at [ 'level' ]] / 3 ));
if ( $mfit < 0.8 ) {
$mfit = 0.8 ;
}
if ( $mfit > 1.5 ) {
$mfit = 1.5 ;
}
$pls = count ( explode ( " ; " , $bt [ 't1' ])) + count ( explode ( " ; " , $bt [ 't2' ]));
if ( $pls > 2 ) {
$mfbot = $bot_active == true ? 0.3 : 1 ;
$mfbot2 = $bot_def == true ? 0.7 : 1 ;
} else {
$mfbot = 1 ;
$mfbot2 = 1 ;
}
if ( $expmf == 0 ) {
$expmf = 1 ;
}
$result = ( $baseexp [ $def [ 'level' ]]) * ( $def_cost [ 0 ] / (( $at_cost [ 0 ] + $def_cost [ 0 ]) / 2 )) * ( $damage / $def [ 'maxhp' ]) * $expmf * $mfit * $mfbot * $mfbot2 ;
$result = $result / 3 ;
$result = round ( $result , 0 );
return $result ;
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}
/**
* Функция записи в личное дело .
*
* @ param string $message - текст записи .
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* @ param int $user_id - ID пользователя которому добавляется запись .
* @ param int $type - тип записи : ( 1 ) обычная , ( 2 ) модераторская .
*
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* @ return bool
*/
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function addToDelo ( $message , $user_id = 0 , $type = 1 )
{
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if ( empty ( $user_id )) $user_id = $_SESSION [ 'uid' ];
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db :: c () -> query ( 'INSERT INTO `delo` (pers, text, type, date) VALUES (?i,"?s",?i,?i)' , $user_id , $message , $type , time ());
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return true ;
}
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/**
* Апаем стат или мастерство на единицу .
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*
* @ param $name - техническое имя параметра , как в базе .
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* @ param null $param - выбор что повышать .
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*
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* @ return void
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*/
function addOnePoint ( $name , $param = null )
{
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$allowed_stats = [ 'sila' , 'lovk' , 'inta' , 'vinos' , 'intel' , 'mudra' ];
$allowed_mastery = [ 'noj' , 'mec' , 'dubina' , 'topor' , 'mfire' , 'mwater' , 'mair' , 'mearth' , 'mlight' , 'mgray' , 'mdark' ];
$naming = [
'sila' => 'Сила' ,
'lovk' => 'Ловкость' ,
'inta' => 'Интуиция' ,
'vinos' => 'Выносливость' ,
'intel' => 'Интеллект' ,
'mudra' => 'Мудрость' ,
'noj' => 'Владение кинжалами' ,
'mec' => 'Владение мечами' ,
'dubina' => 'Владение дубинами' ,
'topor' => 'Владение топорами' ,
'mfire' => 'Магия огня' ,
'mwater' => 'Магия воды' ,
'mair' => 'Магия воздуха' ,
'mearth' => 'Магия земли' ,
'mlight' => 'Магия света' ,
'mgray' => 'Магия серости' ,
'mdark' => 'Магия тьмы'
];
if ( $param == 'stat' AND in_array ( $name , $allowed_stats )) {
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db :: c () -> query ( 'UPDATE `users` SET ?f = ?f + 1, `stats` = `stats` - 1 WHERE `id` = ?i' , $name , $name , $_SESSION [ 'uid' ]);
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echo " <span style='color:darkgreen'>Параметр { $naming [ $name ] } увеличен на 1 ед.</span> " ;
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} elseif ( $param == 'mastery' AND in_array ( $name , $allowed_mastery )) {
$mastery_level = db :: c () -> query ( 'SELECT ?f FROM `users` WHERE `id` = ?i' , $name , $_SESSION [ 'uid' ]) -> fetch_assoc ();
if ( $mastery_level [ $name ] < 10 ) {
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db :: c () -> query ( 'UPDATE `users` SET ?f = ?f + 1, `master` = `master` - 1 WHERE `id` = ?i' , $name , $name , $_SESSION [ 'uid' ]);
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echo " <span style='color:darkgreen'>Параметр { $naming [ $name ] } увеличен на 1 ед.</span> " ;
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} else echo " <span style='color: maroon;'>Ошибка: параметр достиг максимального значения!</span> " ;
} else return null ;
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}