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< ? php
session_start ();
error_reporting ( 1 );
ini_set ( 'display_errors' , 'on' );
include ( " config.php " );
if ( ! isset ( $_SESSION [ 'uid' ])) { header ( 'Location: index.php' ); exit (); }
$user = mysql_fetch_array ( mysql_query ( 'SELECT * FROM `users` WHERE `id` = "' . $_SESSION [ 'uid' ] . '" LIMIT 1' ));
include ( " functions.php " );
include ( 'cave/cave_bots.php' );
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function cancarry ( $m , $u )
{
global $user ;
if ( ! $u ) {
$u = $user [ 'id' ];
}
$bp = mysql_fetch_array ( mysql_query ( " SELECT SUM(`massa`) AS `massa`, SUM(`gmeshok`) AS `gmeshok` FROM `inventory` WHERE `owner` = ' $u[id] ' AND `dressed` = 1 AND `setsale` = 0 " ));
$mw = 40 * $user [ 'level' ] + $user [ 'vinos' ] + $bp [ 'gmeshok' ];
if ( $bp [ 'massa' ] + $m > $mw ) {
return false ;
}
return true ;
}
function placeinbackpack ( $qty , $userid = 0 )
{
global $user ;
if ( ! $userid ) {
$userid = $user [ 'id' ];
}
if ( $userid == $user [ 'id' ]) {
$user1 = $user ;
} else {
$user1 = mysql_fetch_array ( mysql_query ( " SELECT `id`, `level` FROM `users` WHERE `id` = ' $user1[id] ' LIMIT 1 " ));
}
$cnt = mysql_fetch_assoc ( mysql_query ( " SELECT COUNT(`id`) AS `cnt` FROM `inventory` WHERE `owner` = ' $user1[id] ' AND `dressed` = 0 AND `setsale` = 0 " ));
return $cnt [ 'cnt' ] + $qty <= backpacksize ( $user1 [ 'id' ]);
}
function backpacksize ( $u = 0 )
{ // $l * 10 +5
$l = 0 ;
if ( $u ) {
$l = $u [ 'level' ];
}
if ( $l == 0 ) {
return 75 ;
}
if ( $l == 1 ) {
return 100 ;
}
if ( $l == 2 ) {
return 125 ;
}
if ( $l == 3 ) {
return 175 ;
}
if ( $l == 4 ) {
return 225 ;
}
if ( $l == 5 ) {
return 325 ;
}
if ( $l == 6 ) {
return 425 ;
}
if ( $l == 7 ) {
return 525 ;
}
if ( $l == 8 ) {
return 625 ;
}
if ( $l == 9 ) {
return 725 ;
}
if ( $l == 10 ) {
return 825 ;
}
if ( $l == 11 ) {
return 925 ;
}
if ( $l >= 12 ) {
return 1025 ;
}
}
function battlewithbot ( $b , $name = '' , $time = 3 , $blood = 1 , $group = 1 , $battleid = 0 , $otherbots = array (), $noredir = 0 , $userid = 0 , $type = 1 )
{
global $user ;
if ( ! $userid ) {
$user1 = $user ;
} elseif ( is_array ( $userid )) {
$user1 = $userid ;
} else {
$user1 = mysql_fetch_array ( mysql_query ( " SELECT * FROM `users` WHERE `id` = ' $userid ' LIMIT 1 " ));
}
$bot = mysql_fetch_array ( mysql_query ( " SELECT `login`, `maxhp` FROM `users` WHERE `id` = ' $b ' LIMIT 1 " ));
if ( ! $name ) {
$name = $bot [ 'login' ];
}
if ( $battleid ) {
$botid = mysql_fetch_assoc ( mysql_query ( " SELECT `id` FROM `bots` WHERE `prototype` = ' $b ' AND `battle` = ' $battleid ' LIMIT 1 " ));
} elseif ( $group ) {
$arha = mysql_fetch_array ( mysql_query ( " SELECT * FROM `bots` WHERE `prototype` = ' $b ' ORDER BY `id` DESC LIMIT 1 " ));
$battleid = $arha [ 'battle' ];
$botid = $arha [ 'id' ];
}
if ( @ $battleid > 0 ) {
$bd = mysql_fetch_array ( mysql_query ( " SELECT * FROM `battle` WHERE `id` = ' $battleid ' LIMIT 1 " ));
$battle = unserialize ( $bd [ 'teams' ]);
$t1 = explode ( " ; " , $bd [ 't1' ]);
$t2 = explode ( " ; " , $bd [ 't2' ]);
$ak = array_keys ( $battle [ $t2 [ 0 ]]);
$battle [ $user1 [ 'id' ]] = $battle [ $ak [ 0 ]];
foreach ( $battle [ $user1 [ 'id' ]] as $k => $v ) {
$battle [ $user1 [ 'id' ]][ $k ] = array ( 0 , 0 , time ());
$battle [ $k ][ $user1 [ 'id' ]] = array ( 0 , 0 , time ());
}
if ( in_array ( $botid , $t1 )) {
$ttt = 2 ;
} else {
$ttt = 1 ;
}
if ( $user1 [ 'invis' ] == 1 ) {
addlog ( $battleid , '<span class=date>' . date ( " H:i " ) . '</span> <b>невидимка</b> вмешался в поединок!<BR>' );
} else {
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addlog ( $battleid , '<span class=date>' . date ( " H:i " ) . '</span> ' . nick :: id ( $user [ 'id' ]) -> short () . ' вмешался в поединок!<BR>' );
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}
mysql_query ( 'UPDATE `battle` SET `teams` = \'' . serialize ( $battle ) . '\', `t' . $ttt . '` = CONCAT(`t' . $ttt . '`,\';' . $user1 [ 'id' ] . '\') WHERE `id` = ' . $battleid . ' LIMIT 1' );
mysql_query ( " UPDATE `users` SET `battle` = " . $battleid . " , `zayavka` = 0 WHERE `id`= " . $user1 [ 'id' ] . " LIMIT 1 " );
if ( ! $noredir ) {
header ( " Location: fbattle.php " );
}
} else {
mysql_query ( " INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES (' $name ', ' $b ', '', ' " . $bot [ 'maxhp' ] . " ') " );
$botnames = array ();
$botnames [ $name ] = 1 ;
$hps [ $b ] = $bot [ 'maxhp' ];
$botid1 = mysql_insert_id ();
$cond = " `id` = ' $botid1 ' " ;
$teams = array ();
$teams [ $user1 [ 'id' ]][ $botid1 ] = array ( 0 , 0 , time ());
$teams [ $botid1 ][ $user1 [ 'id' ]] = array ( 0 , 0 , time ());
$t2 = " $botid1 " ;
$others = " " ;
$hps = array ();
foreach ( $otherbots as $k => $v ) {
if ( @ $botnames [ $v [ 'name' ]]) {
$i = 1 ;
while ( @ $botnames [ " $v[name] ( $i ) " ]) $i ++ ;
$botname = " $v[name] ( $i ) " ;
} else {
$botname = $v [ 'name' ];
}
$botnames [ $botname ] = 1 ;
if ( !@ $hps [ $v [ 'id' ]]) {
$hps [ $v [ 'id' ]] = mysql_fetch_array ( mysql_query ( " SELECT `maxhp` FROM `users` WHERE `id` = ' $v[id] ' LIMIT 1 " ));
}
mysql_query ( " INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES (' $botname ', ' $v[id] ', '', ' " . $hps [ $v [ 'id' ]][ 'maxhp' ] . " ') " );
$botid = mysql_insert_id ();
$cond .= " OR `id` = ' $botid ' " ;
$teams [ $user1 [ 'id' ]][ $botid ] = array ( 0 , 0 , time ());
$teams [ $botid ][ $user1 [ 'id' ]] = array ( 0 , 0 , time ());
$others .= " <span class=date> " . date ( " H:i " ) . " </span> <span class=B2> $botname </span> вмешался в поединок.<BR> " ;
$t2 .= " ; $botid " ;
}
mysql_query ( " INSERT INTO `battle` (`id`, `coment`, `teams`, `timeout`, `type`, `status`, `t1`, `t2`, `to1`, `to2`, `blood`, `date`) VALUES (NULL, '', ' " . serialize ( $teams ) . " ', ' " . $time . " ', ' $type ', '0', ' " . $user1 [ 'id' ] . " ', ' " . $t2 . " ', ' " . time () . " ', ' " . time () . " ', ' $blood ', ' " . date ( " Y-m-d H:i " ) . " ') " );
$battleid = mysql_insert_id ();
mysql_query ( " UPDATE `bots` SET `battle` = { $battleid } WHERE $cond " );
mysql_query ( " UPDATE `users` SET `battle` = { $battleid } WHERE `id` = { $user1 [ 'id' ] } LIMIT 1 " );
if ( $user1 [ 'invis' ] == 1 ) {
$rr = " <b>невидимка</b> и <b> " . nick :: id ( $botid1 ) -> full ( 1 ) . " </b> " ;
} else {
$rr = " <b> " . nick :: id ( $user1 [ 'id' ]) -> full ( 1 ) . " </b> и <b> " . nick :: id ( $botid1 ) -> full ( 1 ) . " </b> " ;
}
addlog ( $battleid , " Часы показывали <span class=date> " . date ( " Y.m.d H.i " ) . " </span>, когда " . $rr . " бросили вызов друг другу. <BR> " . ( $others ? " $others <BR> " : " " ));
if ( ! $noredir ) {
header ( " Location: fbattle.php " );
}
}
return $battleid ;
}
function gotoroom ( $r , $redir = 1 )
{
mysql_query ( " UPDATE `users`, `online` SET `users`.`room` = ' $r ', `online`.`room` = ' $r ' WHERE `online`.`id` = `users`.`id` AND `online`.`id` = ' { $_SESSION [ 'uid' ] } ' " );
if ( $redir ) {
redirectbyroom ( $r );
}
}
function redirectbyroom ( $r )
{
global $canalenters ;
if ( in_array ( $r , $canalenters )) {
header ( " location: enter_cave.php " );
die ();
}
if ( $r == 1 ) {
header ( " location: main.php " );
die ();
}
}
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$roomnames = array ( 621 => " Рудник " );
if ( $user [ " login " ] == " Rallo Tabs " ) {
if ( isset ( $_GET [ 'goto' ])) {
mysql_query ( " UPDATE `caveparties` SET `x` = ' $_GET[x] ', `y` = ' $_GET[y] ', `floor` = ' $_GET[floor] ' WHERE `caveparties`.`user` = $user[id] LIMIT 1 " );
header ( 'Location: cave.php' );
exit ();
}
header ( " Content-Type: text/html; charset=utf-8 " );
}
if ( $user [ 'battle' ] > 0 ) {
header ( " location: fbattle.php " );
die ();
}
$objsizes = array ( 0 => array ( 0 , 0 ), 1 => array ( 120 , 60 ), 2 => array ( 120 , 60 ), 3 => array ( 120 , 60 ), 4 => array ( 110 , 72 ), 5 => array ( 120 , 120 ));
$objdata [ 3 ][ 0 ] = array ( " wd " => 1.44 , " ht " => 1.44 , " y " => 1 , " x " => 176 );
$objdata [ 3 ][ 1 ] = array ( " coef " => 1 , " y " => 202 , " x " => 176 );
$objdata [ 1 ][ 1 ] = array ( " coef " => 1 , " y " => 202 , " x " =>- 65 );
$objdata [ 5 ][ 1 ] = array ( " coef " => 1 , " y " => 202 , " x " => 435 );
$objdata [ 3 ][ 2 ] = array ( " coef " => 0.67 , " y " => 162 , " x " => 176 );
$objdata [ 1 ][ 2 ] = array ( " coef " => 0.67 , " y " => 162 , " x " => 18 );
$objdata [ 5 ][ 2 ] = array ( " coef " => 0.67 , " y " => 162 , " x " => 342 );
$objdata [ 3 ][ 3 ] = array ( " coef " => 0.50 , " y " => 141 , " x " => 176 );
$objdata [ 1 ][ 3 ] = array ( " coef " => 0.50 , " y " => 141 , " x " => 50 );
$objdata [ 5 ][ 3 ] = array ( " coef " => 0.50 , " y " => 141 , " x " => 300 );
$imgdata [ 3 ][ 0 ] = array ( " wd " => 173 , " ht " => 317 , " y " => 1 , " x " => array ( - 37 , 89 , 215 ));
$imgdata [ 3 ][ 1 ] = array ( " wd " => 87 , " ht " => 161 , " y " => 41 , " x " => array ( 68 , 132 , 196 ));
$imgdata [ 1 ][ 1 ] = array ( " wd " => 87 , " ht " => 161 , " y " => 41 , " x " => array ( - 171 , - 44 , - 44 ));
$imgdata [ 5 ][ 1 ] = array ( " wd " => 87 , " ht " => 161 , " y " => 41 , " x " => array ( 308 , 308 , 435 ));
$imgdata [ 3 ][ 2 ] = array ( " wd " => 58 , " ht " => 107 , " y " => 55 , " x " => array ( 104 , 147 , 189 ));
$imgdata [ 1 ][ 2 ] = array ( " wd " => 58 , " ht " => 107 , " y " => 55 , " x " => array ( - 56 , 29 , 29 ));
$imgdata [ 5 ][ 2 ] = array ( " wd " => 58 , " ht " => 107 , " y " => 55 , " x " => array ( 264 , 264 , 350 ));
$imgdata [ 3 ][ 3 ] = array ( " wd " => 44 , " ht " => 81 , " y " => 61 , " x " => array ( 122 , 154 , 186 ));
$imgdata [ 1 ][ 3 ] = array ( " wd " => 44 , " ht " => 81 , " y " => 61 , " x " => array ( 1 , 65 , 65 ));
$imgdata [ 5 ][ 3 ] = array ( " wd " => 44 , " ht " => 81 , " y " => 61 , " x " => array ( 242 , 242 , 306 ));
$eventdata [ 3 ][ 1 ] = array ( " x " => 176 , " y " => 200 , " q " => 1 );
$eventdata [ 3 ][ 2 ] = array ( " x " => 176 , " y " => 149 , " q " => 0.66 );
$eventdata [ 1 ][ 2 ] = array ( " x " => 16 , " y " => 149 , " q " => 0.66 );
$eventdata [ 5 ][ 2 ] = array ( " x " => 335 , " y " => 149 , " q " => 0.66 );
$eventdata [ 3 ][ 3 ] = array ( " x " => 176 , " y " => 133 , " q " => 0.5 );
$eventdata [ 1 ][ 3 ] = array ( " x " => 56 , " y " => 133 , " q " => 0.5 );
$eventdata [ 5 ][ 3 ] = array ( " x " => 296 , " y " => 133 , " q " => 0.5 );
$objects = array ( 1 => " Спуск " , 2 => " Спуск " , 3 => " Спуск " , 4 => " Сундук " , 5 => " Спуск " );
$events = array ();
$dialogs = array ();
$noautoexit = 0 ;
function usagesleft ( $x , $y ) {
global $map ;
$cell = explode ( " / " , $map [ $y * 2 ][ $x * 2 ]);
return $cell [ 3 ];
}
function takeusage ( $x , $y ) {
global $map ;
$cell = explode ( " / " , $map [ $y * 2 ][ $x * 2 ]);
$cell [ 3 ] -- ;
$map [ $y * 2 ][ $x * 2 ] = implode ( " / " , $cell );
updmap ();
}
function makedeath () {
global $user , $floor , $loses , $x , $y , $dir ;
include ( " cavedata.php " );
if ( ! isset ( $cavedata [ $user [ 'room' ]][ 'x' . $floor ])) {
$floor = 1 ;
loadmap ();
}
mysql_query ( " UPDATE `caveparties` SET `floor` = $floor , `x` = ' " . $cavedata [ $user [ 'room' ]][ 'x' . $floor ] . " ', `y` = ' " . $cavedata [ $user [ 'room' ]][ 'y' . $floor ] . " ', `dir` = ' " . $cavedata [ $user [ 'room' ]][ 'dir' . $floor ] . " ', `loses` = (`loses`+1) WHERE `user` = ' $user[id] ' LIMIT 1 " );
mysql_query ( 'UPDATE `users` SET `hp` = 1 WHERE `id` = "' . $user [ 'id' ] . '" LIMIT 1' );
$x = $cavedata [ $user [ 'room' ]][ 'x' . $floor ];
$y = $cavedata [ $user [ 'room' ]][ 'y' . $floor ];
$dir = $cavedata [ $user [ 'room' ]][ 'dir' . $floor ];
updparties ();
$loses ++ ;
}
function pickupitem ( $item , $foronetrip , $notmore1 , $incave = 0 , $podzem = 1 , $destiny = 0 ) {
global $user ;
if ( $notmore1 ) {
$i = mysql_fetch_assoc ( mysql_query ( " SELECT `id` FROM `inventory` WHERE `prototype` = ' $item ' AND `owner` = ' $user[id] ' LIMIT 1 " ));
if ( isset ( $i [ 'id' ])) {
return " Вы уже получили здесь всё необходимое. " ;
}
}
$flds = array ( 'podzem' => 1 , 'podzem' => $podzem );
if ( $incave ) {
$flds [ 'incave' ] = 1 ;
}
$taken = takeshopitem ( $item , 'shop' , '' , $foronetrip , $destiny , $flds );
return " Вы получили <b> $taken[name] </b> " ;
}
function itemtofloor ( $item , $foronetrip , $incave = 0 , $podzem = 1 , $from = 'shop' , $small = 0 ) {
global $user , $x , $y , $floor ;
$rec = mysql_fetch_array ( mysql_query ( " SELECT `name`, `img` FROM ` $from ` WHERE `id` = ' $item ' LIMIT 1 " ));
mysql_query ( " INSERT INTO `caveitems` SET `leader` = ' $user[caveleader] ', `name` = ' $rec[name] ', `img` = ' $rec[img] ', `small` = ' $small ', `x` = ' " . ( $x * 2 ) . " ', `y` = ' " . ( $y * 2 ) . " ', `floor` = ' $floor ', `item` = ' $item ', `foronetrip` = ' $foronetrip ', `incave` = ' $incave ', `podzem` = ' $podzem ' " );
return " Вы нашли <b> $rec[name] </b>. " ;
}
function makeinjury () {
global $user , $floor , $noautoexit , $loses , $x , $y , $dir ;
settravma ( $user [ 'id' ], 20 , rand ( 1 , 600 ), 1 , 1 );
makedeath ();
$noautoexit = 1 ;
}
function cavewall ( $w ) {
if ( $w < 100 ) {
return floor ( $w / 10 );
} else {
return floor ( $w / 1000 ) + 100 ;
}
}
function passablewall ( $n ) {
if ( $n == 0 || $n == 31 ) { return true ; }
return false ;
}
function canmoveto ( $cell , $freecell = 0 , $passing = 0 ) {
if ( ! passablewall ( $passing )) { return false ; }
$obj = substr ( $cell , 0 , 1 );
if ( $obj == " e " || $obj == " u " || $obj == " s " || $obj == " p " ) { return true ; }
if ( ! $freecell && $cell ) { return false ; }
if ( $cell == $freecell ) { return true ; }
return false ;
}
function gotoxy ( $tox , $toy , $tofloor = 0 , $msg = '' ) {
global $map , $x , $y , $floor , $user ;
$floor1 = $floor ;
$upd = " " ;
if ( $tox ) {
$tox = $tox / 2 ;
if ( $upd ) { $upd .= " , " ; }
$upd .= " `x` = ' $tox ' " ;
$x = $tox ;
}
if ( $toy ) {
$toy = $toy / 2 ;
if ( $upd ) { $upd .= " , " ; }
$upd .= " `y` = ' $toy ' " ;
$y = $toy ;
}
if ( $tofloor && $tofloor != $floor ) {
if ( $upd ) { $upd .= " , " ; }
$upd .= " `floor` = ' $tofloor ' " ;
$floor = $tofloor ;
}
mysql_query ( " UPDATE `caveparties` SET $upd WHERE `user` = ' $user[id] ' LIMIT 1 " );
if ( $tofloor && $tofloor != $floor1 ) {
$map = mysql_fetch_assoc ( mysql_query ( " SELECT `map` FROM `caves` WHERE `leader` = ' $user[caveleader] ' AND `floor` = ' $floor ' LIMIT 1 " ));
$map = unserialize ( $map );
}
updparties ();
if ( $msg ) {
header ( " Location: " . $_SERVER [ 'PHP_SELF' ] . ( $msg ? '?msg=' . $msg : '' ));
exit ();
}
}
function updparties () {
global $user , $x , $y , $floor , $dir , $party ;
foreach ( $party as $k => $v ) {
if ( $v [ 'user' ] == $user [ 'id' ]) {
$party [ $k ][ 'dir' ] = $dir ;
$party [ $k ][ 'x' ] = $x ;
$party [ $k ][ 'y' ] = $y ;
$party [ $k ][ 'floor' ] = $floor ;
}
}
}
function loadmap () {
global $user , $map , $floor ;
$map = mysql_fetch_array ( mysql_query ( " SELECT `map` FROM `caves` WHERE `leader` = ' $user[caveleader] ' AND `floor` = ' $floor ' LIMIT 1 " ));
$map = unserialize ( $map [ 'map' ]);
}
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function getslot ( $i , $user1 = 0 )
{
global $userslots , $user ;
if ( ! $user1 ) {
$user1 = $user ;
}
foreach ( $userslots as $k => $v ) {
if ( $user1 [ $v ] == $i ) {
return $v ;
}
}
}
function getcavedata ( $caveleader , $floor )
{
return unserialize ( implode ( " " , file ( " cavedata/ $caveleader - $floor .dat " )));
}
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if ( ! in_array ( $user [ 'room' ], $caverooms )) {
header ( " Location: main.php " );
die ( 'Not in this life ...' );
}
if ( isset ( $_GET [ 'direction' ])) {
$dir = ( int ) $_GET [ 'direction' ];
if ( $dir >= 0 && $dir <= 3 ) {
mysql_query ( " UPDATE `caveparties` SET `dir` = ' $dir ' WHERE `user` = ' $user[id] ' LIMIT 1 " );
}
}
$party = array ();
$r = mysql_query ( " SELECT `user`, `x`, `y`, `dir`, `login`, `shadow`, `floor`, `loses` FROM `caveparties` WHERE `leader` = ' $user[caveleader] ' ORDER BY `id` DESC " );
while ( $rec = mysql_fetch_assoc ( $r )) {
if ( $rec [ 'user' ] == $user [ 'id' ]) {
$x = $rec [ 'x' ];
$y = $rec [ 'y' ];
$dir = $rec [ 'dir' ];
$floor = $rec [ 'floor' ];
$loses = $rec [ 'loses' ];
}
$party [] = $rec ;
}
if ( $user [ 'room' ] == 621 ) {
$base = " /underdesigns/alchcave " ;
}
$maxloses = 3 ;
if ( $loses >= $maxloses && ! $noautoexit ) { $_GET [ 'exit' ] = 1 ; }
if ( @ $_GET [ 'kill' ] && $user [ 'id' ] == $user [ 'caveleader' ] && $_GET [ 'kill' ] != $user [ 'login' ]) {
foreach ( $party as $k => $v ) {
if ( $v [ 'login' ] == $_GET [ 'kill' ]) {
mysql_query ( " DELETE FROM `caveparties` WHERE `user` = ' $v[user] ' " );
mysql_query ( " UPDATE `users` SET `room` = (`room`-1), `caveleader` = 0 WHERE `id` = ' $v[user] ' LIMIT 1 " );
$r = mysql_query ( " SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = ' $v[user] ' AND `dressed` = 1 AND `foronetrip` = 1 " );
if ( mysql_num_rows ( $r ) > 0 ) {
$usr = mysql_fetch_array ( mysql_query ( " SELECT " . implode ( " , " , $userslots ) . " FROM `users` WHERE `id` = ' $v[user] ' " ));
}
while ( $rec = mysql_fetch_assoc ( $r )) {
$slot = getslot ( $rec [ 'id' ], $usr );
if ( $slot ) {
dropitemid ( 0 , $v [ 'user' ], $slot );
}
}
mysql_query ( " DELETE FROM `inventory` WHERE `owner` = ' $v[user] ' AND `foronetrip` = 1 " );
unset ( $party [ $k ]);
$report = " Персонаж $v[login] исключён из похода. " ;
break ;
}
}
if ( !@ $report ) {
$report = " Персонаж $_GET[kill] не найден. " ;
}
}
if ( $_GET [ 'change' ] && $user [ 'id' ] == $user [ 'caveleader' ] && $_GET [ 'change' ] != $user [ 'login' ]) {
foreach ( $party as $k => $v ) {
if ( $v [ 'login' ] == $_GET [ 'change' ]) {
mysql_query ( " LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE " );
mysql_query ( " UPDATE `users` SET `caveleader` = ' $v[user] ' WHERE `caveleader` = ' $user[id] ' " );
mysql_query ( " UPDATE `cavebots` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caves` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caveparties` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caveitems` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
$user [ 'caveleader' ] = $v [ 'user' ];
$report = " Персонажу $v[login] присвоено лидерство. " ;
mysql_query ( " UNLOCK TABLES " );
break ;
}
}
if ( !@ $report ) {
$report = " Персонаж $_GET[change] не найден. " ;
}
}
if ( @ $_GET [ 'useitem' ] || @ $_GET [ 'usewallitem' ]) {
mysql_query ( " LOCK TABLES `effects` WRITE, `cavebots` WRITE, `battle` WRITE, `users` WRITE, `caveparties` WRITE, `caves` WRITE, `shop` WRITE, `inventory` WRITE, `bots` WRITE, `caveitems` WRITE " );
}
loadmap ();
if ( @ $_GET [ 'useitem' ]) {
if ( $dir == 0 ) { $tx = $x - 1 ; $ty = $y ; }
if ( $dir == 1 ) { $tx = $x ; $ty = $y - 1 ; }
if ( $dir == 2 ) { $tx = $x + 1 ; $ty = $y ; }
if ( $dir == 3 ) { $tx = $x ; $ty = $y + 1 ; }
if ( @ $_GET [ 'useitem' ]) {
if ( file_exists ( " underground/objects/ $user[room] .php " )) {
include " underground/objects/ $user[room] .php " ;
}
}
list ( $t , $obj ) = explode ( " / " , $map [ $ty * 2 ][ $tx * 2 ]);
if ( $t == " o " ) {
if ( $obj == 500 ) {
$report = " В этот сундук уже кто-то заглядывал " ;
}
}
mysql_query ( " UNLOCK TABLES " );
}
function updmap () {
global $map , $user , $floor ;
mysql_query ( " UPDATE `caves` SET `map` = ' " . serialize ( $map ) . " ' WHERE `leader` = ' $user[caveleader] ' AND `floor` = ' $floor ' LIMIT 1 " );
}
if ( @ $_GET [ 'usewallitem' ]) {
if ( $dir == 0 ) { $tx = $x * 2 - 1 ; $ty = $y * 2 ; }
if ( $dir == 1 ) { $tx = $x * 2 ; $ty = $y * 2 - 1 ; }
if ( $dir == 2 ) { $tx = $x * 2 + 1 ; $ty = $y * 2 ; }
if ( $dir == 3 ) { $tx = $x * 2 ; $ty = $y * 2 + 1 ; }
$obj = $map [ $ty ][ $tx ];
if ( $obj == 18 ) {
$report = " Вы не обнаружили ничего интересного. " ;
}
if ( $obj == 19 ) {
$report = " Уже проверено, сюда лучше не лазить. " ;
}
mysql_query ( " UNLOCK TABLES " );
}
$r = mysql_query ( " SELECT `id`, `bot`, `x`, `y`, `cnt`, `type`, `battle` FROM `cavebots` WHERE `leader` = ' $user[caveleader] ' AND `floor` = ' $floor ' " );
$mapbots = array ();
$ambushes = array ();
$cavedata = getcavedata ( $user [ 'caveleader' ], $floor );
if ( time () - $cavedata [ 'wander' ] > 21 ) { $wander = 1 ; } else { $wander = 0 ; }
$wanderers = array ();
while ( $rec = mysql_fetch_assoc ( $r )) {
if ( $rec [ 'type' ] == 1 && $wander && $rec [ 'battle' ] == 0 ) {
$wanderers [] = $rec ;
continue ;
}
if ( !@ $mapbots [ $rec [ 'y' ]][ $rec [ 'x' ]]) { $mapbots [ $rec [ 'y' ]][ $rec [ 'x' ]] = " b " ; }
if (( $rec [ 'type' ] == 1 || $rec [ 'type' ] == 2 ) && $rec [ 'battle' ] == 0 ) { $ambushes [ $rec [ 'y' ]][ $rec [ 'x' ]] = 1 ; }
$mapbots [ $rec [ 'y' ]][ $rec [ 'x' ]] .= " / $rec[bot] / $rec[cnt] " ;
}
if ( $wander && ! isset ( $_GET [ 'attack' ])) {
foreach ( $wanderers as $k => $v ) {
$d = rand ( 0 , 3 );
for ( $i = 0 ; $i < 4 ; $i ++ ) {
if ( $d == 0 ) { $tx = $v [ 'x' ] - 2 ; $ty = $v [ 'y' ];}
if ( $d == 1 ) { $tx = $v [ 'x' ]; $ty = $v [ 'y' ] - 2 ;}
if ( $d == 2 ) { $tx = $v [ 'x' ] + 2 ; $ty = $v [ 'y' ];}
if ( $d == 3 ) { $tx = $v [ 'x' ]; $ty = $v [ 'y' ] + 2 ;}
if ( $user [ 'room' ] == 74 || $user [ 'room' ] == 76 ) {
if ( strpos ( $map [ $ty ][ $tx ], 's/' ) !== false && !@ $mapbots [ $ty ][ $tx ]) {
break ;
}
} else {
if ( $map [ $ty ][ $tx ] == 2 && !@ $mapbots [ $ty ][ $tx ]) {
break ;
}
}
$d ++ ;
if ( $d > 3 ) {
$d = 0 ;
}
}
if ( $i < 4 ) {
mysql_query ( " UDPATE `cavebots` set `x` = ' $tx ', `y` = ' $ty ' WHERE `id` = ' $v[id] ' LIMIT 1 " );
$v [ 'x' ] = $tx ;
$v [ 'y' ] = $ty ;
}
if ( !@ $mapbots [ $v [ 'y' ]][ $v [ 'x' ]]) {
$mapbots [ $v [ 'y' ]][ $v [ 'x' ]] = " b " ;
}
$ambushes [ $v [ 'y' ]][ $v [ 'x' ]] = 1 ;
$mapbots [ $v [ 'y' ]][ $v [ 'x' ]] .= " / $v[bot] / $v[cnt] " ;
}
$cavedata [ 'wander' ] = time ();
savecavedata ( $cavedata , $user [ 'caveleader' ], $floor );
}
foreach ( $mapbots as $k => $v ) {
foreach ( $v as $k2 => $v2 ) {
$map [ $k ][ $k2 ] = $v2 ;
}
}
$moved = 0 ;
if ( @ $_GET [ 'move' ] && $_SESSION [ 'movetime' ] < time ()) {
if ( $_GET [ 'move' ] == " x1 " && canmoveto ( $map [ $y * 2 ][ $x * 2 + 2 ], 2 , $map [ $y * 2 ][ $x * 2 + 1 ], 2 )) {
mysql_query ( " UPDATE `caveparties` SET `x` = (`x`+1) WHERE `user` = ' $user[id] ' LIMIT 1 " );
$x ++ ;
$moved = 1 ;
}
if ( $_GET [ 'move' ] == " x2 " && canmoveto ( $map [ $y * 2 ][ $x * 2 - 2 ], 2 , $map [ $y * 2 ][ $x * 2 - 1 ])) {
mysql_query ( " UPDATE `caveparties` SET `x` = (`x`-1) WHERE `user` = ' $user[id] ' LIMIT 1 " );
$x -- ;
$moved = 1 ;
}
if ( $_GET [ 'move' ] == " y1 " && canmoveto ( $map [ $y * 2 + 2 ][ $x * 2 ], 2 , $map [ $y * 2 + 1 ][ $x * 2 ])) {
mysql_query ( " UPDATE `caveparties` SET `y` = (`y`+1) WHERE `user` = ' $user[id] ' LIMIT 1 " );
$y ++ ;
$moved = 1 ;
}
if ( $_GET [ 'move' ] == " y2 " && canmoveto ( $map [ $y * 2 - 2 ][ $x * 2 ], 2 , $map [ $y * 2 - 1 ][ $x * 2 ])) {
mysql_query ( " UPDATE `caveparties` SET `y` = (`y`-1) WHERE `user` = ' $user[id] ' LIMIT 1 " );
$y -- ;
$moved = 1 ;
}
updparties ();
#$_SESSION['movetime'] = time()+5;
$_SESSION [ 'movetime' ] = time ();
}
if ( $moved && ( substr ( $map [ $y * 2 ][ $x * 2 ], 0 , 1 ) === " e " || substr ( $map [ $y * 2 ][ $x * 2 ], 0 , 1 ) === " p " )) {
$tx = $x ;
$ty = $y ;
$tmp = explode ( " / " , $map [ $y * 2 ][ $x * 2 ]);
if ( file_exists ( " underground/events/ $user[room] .php " )) {
include ( " underground/events/ $user[room] .php " );
}
}
$ax = 0 ; $ay = 0 ;
if ( $ambushes [ $y * 2 + 2 ][ $x * 2 ] && $map [ $y * 2 + 1 ][ $x * 2 ] == 0 ) { $ax = $x ; $ay = $y + 1 ; }
if ( $ambushes [ $y * 2 - 2 ][ $x * 2 ] && $map [ $y * 2 - 1 ][ $x * 2 ] == 0 ) { $ax = $x ; $ay = $y - 1 ; }
if ( $ambushes [ $y * 2 ][ $x * 2 + 2 ] && $map [ $y * 2 ][ $x * 2 + 1 ] == 0 ) { $ax = $x + 1 ; $ay = $y ; }
if ( $ambushes [ $y * 2 ][ $x * 2 - 2 ] && $map [ $y * 2 ][ $x * 2 - 1 ] == 0 ) { $ax = $x - 1 ; $ay = $y ; }
if ( $ax && $ay && $user [ 'hp' ] > 0 ) {
include_once ( " cavedata.php " );
if ( ! ( $cavedata [ $user [ 'room' ]][ 'x' . $floor ] == $x && $cavedata [ $user [ 'room' ]][ 'y' . $floor ] == $y )) {
if ( $ax < $x ) {
$dir1 = 0 ;
} elseif ( $ax > $x ) {
$dir1 = 2 ;
} elseif ( $ay < $y ) {
$dir1 = 1 ;
} elseif ( $ay > $y ) {
$dir1 = 3 ;
}
if ( $dir != $dir1 ) {
$dir = $dir1 ;
mysql_query ( " UPDATE `caveparties` SET `dir` = ' $dir ' WHERE `user` = ' $user[id] ' LIMIT 1 " );
foreach ( $party as $k => $v ) {
if ( $v [ 'user' ] == $user [ 'id' ]) {
$party [ $k ][ 'dir' ] = $dir1 ;
}
}
}
$_GET [ 'attack' ] = 1 ;
}
}
if ( ! $_SESSION [ 'movetime' ]) {
#$_SESSION['movetime'] = time()+5;
$_SESSION [ 'movetime' ] = time ();
}
if ( @ $_GET [ 'takeitem' ]) {
$_GET [ 'takeitem' ] = ( int ) $_GET [ 'takeitem' ];
$it = mysql_fetch_array ( mysql_query ( " SELECT `item`, `foronetrip`, `incave`, `podzem` FROM `caveitems` WHERE `leader` = ' $user[caveleader] ' AND `x` = ' " . ( $x * 2 ) . " ' AND `y` = ' " . ( $y * 2 ) . " ' AND `floor` = ' $floor ' AND `id` = ' $_GET[takeitem] ' LIMIT 1 " ));
if ( isset ( $it [ 'item' ])) {
$ms = mysql_fetch_assoc ( mysql_query ( " SELECT `massa` AS `mass` FROM $shop WHERE `id` = ' $it[item] ' LIMIT 1 " ));
$shop = 'shop' ;
if ( ! placeinbackpack ( 1 , $user [ 'id' ])) {
$report = " У вас в рюкзаке слишком много предметов. " ;
} elseif ( ! cancarry ( $ms [ 'mass' ], $user )) {
$report = " Ваш рюкзак перегружен. " ;
} else {
$destiny = 0 ;
$taken = takeshopitem ( $it [ 'item' ], " $shop " , " " , $it [ 'foronetrip' ], $destiny , array ( " podzem " => $it [ " podzem " ], " incave " => $it [ 'incave' ]), 0 , 1 , " Нашёл в пещере " );
if ( @ $taken [ 'error' ]) {
$report = $taken [ 'error' ];
} else {
mysql_query ( " DELETE FROM `caveitems` WHERE `leader` = ' $user[caveleader] ' AND `x` = ' " . ( $x * 2 ) . " ' AND `y` =' " . ( $y * 2 ) . " ' AND `floor` = ' $floor ' AND `id` = ' $_GET[takeitem] ' LIMIT 1 " );
$report = " Вы нашли $taken[name] . " ;
}
}
} else {
$report = " Кто-то оказался быстрее... " ;
}
}
if ( @ $_GET [ 'speak' ]) {
if ( $dir == 0 ) { $x1 = $x * 2 - 2 ; } elseif ( $dir == 2 ) { $x1 = $x * 2 + 2 ; } else { $x1 = $x * 2 ; }
if ( $dir == 1 ) { $y1 = $y * 2 - 2 ; } elseif ( $dir == 3 ) { $y1 = $y * 2 + 2 ; } else { $y1 = $y * 2 ; }
$cell = $map [ $y1 ][ $x1 ];
$tmp = explode ( " / " , $cell );
if ( $tmp [ 0 ] == " d " ) {
header ( " location: dialog.php?char= $tmp[2] " );
die ();
}
if ( $tmp [ 0 ] == " b " && isset ( $dialogs [ $bots [ $tmp [ 1 ]]])) {
header ( " location: dialog.php?char= " . $bots [ $tmp [ 1 ]]);
die ();
}
}
if ( @ $_GET [ 'attack' ]) {
if ( $dir == 0 ) { $by = $y * 2 ; $bx = ( $x - 1 ) * 2 ; }
if ( $dir == 1 ) { $by = ( $y - 1 ) * 2 ; $bx = $x * 2 ; }
if ( $dir == 2 ) { $by = $y * 2 ; $bx = ( $x + 1 ) * 2 ; }
if ( $dir == 3 ) { $by = ( $y + 1 ) * 2 ; $bx = $x * 2 ; }
$r = mysql_query ( " SELECT `bot`, `cnt`, `battle` FROM `cavebots` WHERE `leader` = ' $user[caveleader] ' AND `x` = $bx AND `y` = $by AND `floor` = ' $floor ' " );
$rec = mysql_fetch_assoc ( $r );
if ( $user [ 'hp' ] <= $user [ 'maxhp' ] * 0.33 ) {
$report = 'Вы слишком ослаблены для поединка' ;
} elseif ( isset ( $rec [ 'bot' ])) {
$btl = $rec [ 'battle' ];
if ( $btl > 0 ) {
battlewithbot ( $bots [ $rec [ 'bot' ]], " " , " " , 10 , 0 , 0 , $btl );
} else {
$firstbot = $bots [ $rec [ 'bot' ]];
$otherbots = array ();
$rec [ 'cnt' ] -- ;
while ( $rec [ 'cnt' ] > 0 ) {
$otherbots [] = array ( 'id' => $bots [ $rec [ 'bot' ]], 'name' => $botnames [ $rec [ 'bot' ]]);
$rec [ " cnt " ] -- ;
}
while ( $rec = mysql_fetch_assoc ( $r )) {
while ( $rec [ 'cnt' ] > 0 ) {
$otherbots [] = array ( 'id' => $bots [ $rec [ 'bot' ]], 'name' => $botnames [ $rec [ 'bot' ]]);
$rec [ 'cnt' ] -- ;
}
}
$btl = battlewithbot ( $firstbot , " " , " " , 10 , 0 , 0 , 0 , $otherbots );
mysql_query ( " UPDATE `cavebots` SET `battle` = ' $btl ' WHERE `leader` = ' $user[caveleader] ' AND `x` = ' $bx ' AND `y` = $by AND `floor` = ' $floor ' " );
}
}
}
if ( @ $_GET [ 'exit' ]) {
if ( count ( $party ) == 1 ) {
mysql_query ( " DELETE FROM `cavebots` WHERE `leader` = ' $user[id] ' " );
mysql_query ( " DELETE FROM `caves` WHERE `leader` = ' $user[id] ' " );
mysql_query ( " DELETE FROM `caveparties` WHERE `leader` = ' $user[id] ' " );
mysql_query ( " DELETE FROM `caveitems` WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `users` SET `caveleader` = 0 WHERE `id` = ' $user[id] ' LIMIT 1 " );
} else {
mysql_query ( " LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE, `diseases` WRITE, `caveeffects` WRITE " );
mysql_query ( " DELETE FROM `caveparties` WHERE `user` = ' $user[id] ' " );
mysql_query ( " UPDATE `users` SET `caveleader` = 0 WHERE `id` = ' $user[id] ' LIMIT 1 " );
if ( $user [ 'caveleader' ] == $user [ 'id' ]) {
foreach ( $party as $k => $v ) {
if ( $v [ 'user' ] != $user [ 'id' ]) {
mysql_query ( " UPDATE `users` SET `caveleader` = ' $v[user] ' WHERE `caveleader` = ' $user[id] ' " );
mysql_query ( " UPDATE `cavebots` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caves` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caveparties` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
mysql_query ( " UPDATE `caveitems` SET `leader` = ' $v[user] ' WHERE `leader` = ' $user[id] ' " );
}
}
}
mysql_query ( " UNLOCK TABLES " );
}
$r = mysql_query ( " SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = ' $user[id] ' AND `dressed` = 1 AND `foronetrip` = 1 " );
while ( $rec = mysql_fetch_assoc ( $r )) {
$slot = getslot ( $rec [ 'id' ]);
if ( $slot ) {
dropitemid ( 0 , $user [ 'id' ], $slot );
}
}
mysql_query ( " DELETE FROM `inventory` WHERE `owner` = ' $user[id] ' AND `foronetrip` = 1 " );
gotoroom ( $user [ 'room' ] - 1 );
}
$standingon = $map [ $y * 2 ][ $x * 2 ];
foreach ( $party as $k => $v ) {
$map [ $v [ 'y' ] * 2 ][ $v [ 'x' ] * 2 ] = " u/ " . $v [ 'user' ];
}
?>
<head>
<script LANGUAGE='JavaScript'>
document.ondragstart = test;
//запрет на перетаскивание
document.onselectstart = test;
//запрет на выделение элементов страницы
document.oncontextmenu = test;
//запрет на выведение контекстного меню
function test() {
return false
}
</SCRIPT>
<link rel=stylesheet type="text/css" href="/i/main.css">
<style>
2019-01-16 19:45:30 +02:00
body { font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; margin: 0 0 0 0; }
.menu {z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor: pointer; }
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2018-01-28 18:40:49 +02:00
a.menuItem:hover { background-color: #d4cbaa; color: #000000; }
div.MoveLine { width: 108px; height: 7px; size: 2px; font-size: 2px; position: relative; overflow: hidden; }
2019-01-16 19:45:30 +02:00
img.MoveLine { width: 108px; height: 7px; border: 0 solid; position: absolute; left: 0; top: 0
}
.cw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw1.gif?1)}
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2018-01-28 18:40:49 +02:00
.maptd { width: 15px; height: 15px; }
</style>
<script>
var Hint3Name = '';
function closehint3() {
document.getElementById("hint3").style.visibility = 'hidden';
}
function findlogin(title, script, name) {
document.all("hint3").innerHTML = '<form action="'+script+'" method=GET><table width=100% cellspacing=1 cellpadding=0 bgcolor=CCC3AA><tr><td align=center><B style="font-size:11px">'+title+'</td><td width=20 align=right valign=top style="cursor: pointer" onclick="closehint3();"><BIG><B>x</td></tr><tr><td colspan=2>'+
'<table width=100% cellspacing=0 cellpadding=2 bgcolor=FFF6DD><tr><INPUT TYPE=hidden name=sd4 value="<? echo @$user['id']; ?>"><td colspan=2>'+
'Укажите логин персонажа:<small><BR>(можно щелкнуть по логину в чате)</TD></TR><TR><TD width=50% align=right><INPUT TYPE=text NAME="'+name+'"></TD><TD width=50%><INPUT TYPE="submit" value=" »» "></TD></TR></TABLE></td></tr></table></form>';
document.getElementById("hint3").style.visibility = "visible";
document.getElementById("hint3").style.left = 100;
document.getElementById("hint3").style.top = 100;
Hint3Name = name;
document.all(name).focus();
}
function attackmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&",time()?>\';"> <b>Напасть</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
}
function speakmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
}
function speakattackmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
el2 = document.getElementById("oMenu2");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&",time()?>\';"> <b>Напасть</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
el2.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>';
el2.style.left = posx + "px";
el2.style.top = posy + 33 + "px";
el2.style.visibility = "visible";
}
var delay = 30, TimerOn = -1, tkHP, maxHP, speed = 300, stLen = 185, redHP = 0.33, yellowHP = 0.66;
function setHP(a, b, c) {
tkHP = a; maxHP = b;
TimerOn >= 0 && (clearTimeout(TimerOn), TimerOn = -1);
speed = c;
setHPlocal()
}
function setHPlocal() {
tkHP > maxHP && (tkHP = maxHP);
var a = Math.round(tkHP)+"/"+maxHP, a = stLen-(a.length+2)*7, b = Math.round((a-1)/maxHP*tkHP);
a -= b;
HP = document.getElementById("hp_value");
HP1 = document.getElementById("HP1");
HP2 = document.getElementById("HP2");
if(HP)HP1.width = b, HP2.width = a, HP1.src = tkHP/maxHP < redHP?"i/1red.gif":tkHP/maxHP < yellowHP?"i/1yellow.gif":"i/1green.gif",
HP.innerHTML = Math.round(tkHP)+"/"+maxHP;
tkHP += maxHP/60/20*(speed/100);
TimerOn = tkHP < maxHP?setTimeout("setHPlocal()", delay*100):-1
}
setHP(<?=$user['hp'];?>, <?=$user['maxhp'];?>, 100);
</script>
</head>
<body leftmargin=5 topmargin=5 marginwidth=5 marginheight=5 bgcolor="#d7d7d7" style=" background-image: url(/i/bagr.gif); width=100%; background-repeat:repeat;background-position:top" onLoad="<?=topsethp()?>">
<div id=hint3 class=ahint></div>
2019-01-16 19:45:30 +02:00
<div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu"></div>
<div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu2"></div>
2018-01-28 18:40:49 +02:00
<?
if($user['hp'] <= 0) {
makedeath();
}
function drawmap($map1, $players, $x, $y, $direction) {
global $base, $user, $botnames, $imgdata;
$startx = max($x*2-8, 0);
$starty = max($y*2-8, 0);
if($direction == 0) { $x1 = $x*2+2; $x2 = $x*2-8; $y1 = $y*2+3; $y2 = $y*2-4; }
if($direction == 1) { $x1 = $x*2-3; $x2 = $x*2+4; $y1 = $y*2+2; $y2 = $y*2-8; }
if($direction == 2) { $x1 = $x*2-2; $x2 = $x*2+8; $y1 = $y*2-3; $y2 = $y*2+4; }
if($direction == 3) { $x1 = $x*2+3; $x2 = $x*2-4; $y1 = $y*2-2; $y2 = $y*2+8; }
if($x1 < $x2) { $dx = 1; } else { $dx = -1; }
if($y1 < $y2) { $dy = 1; } else { $dy = -1; }
$x0 = 0;
if($direction%2 == 1) {
$sy1 = $y1;
while($x1 != $x2) {
$y1 = $sy1; $y0 = -2;
while($y1 != $y2) {
if($map1[$y1][$x1] == 2) {
$sq = 0;
} elseif(isset($map1[$y1][$x1])) {
$sq = $map1[$y1][$x1];
} else {
$sq = 0;
}
$map[$x0][$y0] = $sq;
$y1 += $dy;
$y0++;
}
$x0++;
$x1 += $dx;
}
} else {
$sx1 = $x1;
while($y1 != $y2) {
$x1 = $sx1; $x0 = -2;
while($x1 != $x2) {
if($map1[$y1][$x1] == 2) {
$sq = 0;
} elseif(isset($map1[$y1][$x1])) {
$sq = $map1[$y1][$x1];
} else {
$sq = 0;
}
$map[$y0][$x0] = $sq;
$x1 += $dx;
$x0++;
}
$y0++;
$y1 += $dy;
}
}
$ret = "<div style=\"width: 530px; height: 260px; background-image: url($base/podzem.jpg); background-repeat: no-repeat; overflow: hidden;\"><table cellspacing=0 cellpadding=0><tr><td style=\"padding-left: 10px; padding-top: 10px;\"><div style=\"position: relative; width: 354px; height: 239px; overflow: hidden;\">";
$i = 7;
$centerwall = 8;
while($i > 0) {
if($map[3][$i]) {
$centerwall = $i;
}
$i -= 2;
}
$i = 4;
function drawbot($cell, $x, $y) {
global $botnames, $imgdata, $bots, $dialogs, $user, $floor;
$data = explode("/", $cell);
$i = 1;
$bc = (count($data)-1)/2;
while($data[$i]) {
$bot = $data[$i];
$botname = $botnames[$bot];
$cnt = $data[$i+1];
if($i == 1) {
if($bc == 1) {
$bn = 1;
} else {
$bn = 0;
}
} elseif($i == 3) {
if($bc == 2) {
$bn = 2;
} else {
$bn = 1;
}
} else {
$bn = 2;
}
$aMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor'"), 0, 0));
if(!$GLOBALS['dir']) {
$xx = ($GLOBALS['x']*2) - ($y*2);
$yy = ($GLOBALS['y']*2) - ($x - 3);
} elseif($GLOBALS['dir'] == 1) {
$xx = ($GLOBALS['x']*2) + ($x - 3);
$yy = ($GLOBALS['y']*2) - ($y*2);
} elseif($GLOBALS['dir'] == 2) {
$xx = ($GLOBALS['x']*2) + ($y * 2);
$yy = ($GLOBALS['y']*2) + ($x - 3);
} else {
$xx = ($GLOBALS['x']*2) - ($x - 3);
$yy = ($GLOBALS['y']*2) + ($y * 2);
}
if(strpos($aMap[$yy][$xx], 'o/') !== false || strpos($aMap[$yy][$xx], 'p/') !== false) {
$ret .= drawobject2($aMap[$yy][$xx], $x, $y);
}
$rrm = $user['room'];
if(isset($dialogs[$bots[$data[1]]]) && ($bots[$data[1]] == 11147 && $user['room'] == 74)) {
$ret .= "<img title=\"$botname".($cnt > 1?" ($cnt)":"")."\" ".($y == 1 && $x == 3?"onclick=\"speakattackmenu(event);\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
} else {
$ret .= "<img title=\"$botname".($cnt > 1?" ($cnt)":"")."\" ".($y == 1 && $x == 3?" onclick=\"document.location.href='cave.php?attack=1';\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
}#onclick=\"attackmenu(event);\"
$i += 2;
}
return $ret;
}
function drawdialog($cell, $x, $y) {
global $dialogs, $imgdata;
$data = explode("/", $cell);
$i = 1;
$d = $data[2];
$bot = $data[$i];
$botname = $botnames[$bot];
$cnt = $data[$i+1];
$ret = "<img title=\"".$dialogs[$d]."\" ".($x == 3 && $y == 1?"onclick=\"speakmenu(event);\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/npcs/$d.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][1]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
return $ret;
}
function drawuser($cell, $x, $y) {
global $botnames, $imgdata, $party;
$data = explode("/", $cell);
$i = 1;
$bc = (count($data)-1);
while($data[$i]) {
$u = $data[$i];
if($i == 1) {
if($bc == 1) {
$bn = 1;
} else {
$bn = 0;
}
} elseif($i == 3) {
if($bc == 2) {
$bn = 2;
} else {
$bn = 1;
}
} else {
$bn = 2;
}
foreach($party as $k => $v) {
if($v['user'] == $u) {
$udata = $v;
break;
}
}
$ret .= "<img title=\"$udata[login]\" width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/users/".$udata['shadow']."\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
$i++;
}
return $ret;
}
function drawobject($cell, $x, $y) {
global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap;
$tmp = explode("/", $cell);
$obj = $tmp[1];
$ht = round($imgdata[$x][$y]["ht"]/2);
if($objsizes[$obj]) {
$coef=$objdata[$x][$y]["coef"];
$wd=$objsizes[$obj][0]*$coef;
$ht=$objsizes[$obj][1]*$coef;
$left=round($objdata[$x][$y]["x"]-($wd/2));
$top=$objdata[$x][$y]["y"]-$ht;
} elseif($obj == 510) {
$wd=round($imgdata[$x][$y]["wd"]*2.5);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} elseif ($obj > 600 && $obj < 700) {
$wd=round($imgdata[$x][$y]["wd"]*1.26);
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"]+$ht;
} elseif($obj >= 700 && $obj < 800) {
$wd=round($imgdata[$x][$y]["wd"]*1.24);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} else {
$wd=$imgdata[$x][$y]["wd"];
$left=$imgdata[$x][$y]["x"][1];
$top=$imgdata[$x][$y]["y"]+$ht;
}
$rrm = $user['room'];
if (!isset($imgmap[$obj])) {
$ret .= "
".($y == 1 && $x == 3?"<a href=\"cave.php?useitem=1\">":"")."
<img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />
".($y == 1 && $x == 3?"</a>":"");
} else {
$ret .= "<img usemap=\"#".$imgmap[$obj]['name']."\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
$ret .= $imgmap[$obj]['code'];
}
return $ret;
}
function drawobject2($cell, $x, $y) {
global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap;
$tmp=explode("/", $cell);
$obj=$tmp[1];
$ht=round($imgdata[$x][$y]["ht"]/2);
if($objsizes[$obj]) {
$coef=$objdata[$x][$y]["coef"];
$wd=$objsizes[$obj][0]*$coef;
$ht=$objsizes[$obj][1]*$coef;
$left=round($objdata[$x][$y]["x"]-($wd/2));
$top=$objdata[$x][$y]["y"]-$ht;
} elseif($obj==510) {
$wd=round($imgdata[$x][$y]["wd"]*2.5);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} elseif($obj>600 && $obj<700) {
$wd=round($imgdata[$x][$y]["wd"]*1.26);
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"]+$ht;
} elseif($obj>=700 && $obj<800) {
$wd=round($imgdata[$x][$y]["wd"]*1.24);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} else {
$wd=$imgdata[$x][$y]["wd"];
$left=$imgdata[$x][$y]["x"][1];
$top=$imgdata[$x][$y]["y"]+$ht;
}
$rrm = $user['room'];
if(!isset($imgmap[$obj])) {
$ret.="
".($y == 1 && $x == 3?"<a href=\"cave.php?useitem=1\">":"")."
<img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)-1).";":"")."\" />
".($y == 1 && $x == 3?"</a>":"");
} else {
$ret .= "<img usemap=\"#".$imgmap[$obj]['name']."\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)-1).";":"")."\" />";
$ret .= $imgmap[$obj]['code'];
}
return $ret;
}
function drawevent($cell, $x, $y) {
global $events, $eventdata;
$tmp = explode("/", $cell);
$obj = $tmp[1];
if($obj == 1) { return ""; }
$wd = round($eventdata[$x][$y]["q"]*$events[$obj]["w"]);
$ht = round($eventdata[$x][$y]["q"]*$events[$obj]["h"]);
$left = round(-$events[$obj]["h"]/2+$eventdata[$x][$y]["x"]);
$top = round($eventdata[$x][$y]["y"]-$events[$obj]["h"]);
$ret .= "<img border=\"0\" title=\"".$events[$obj]["name"]."\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/events/$obj.gif\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
return $ret;
}
while($i >= 0) {
if($i == 4) {
if($map[0][7]) {
$ret .= "<div class=\"lw{$i}2\"></div>";
}
if($map[0][6]) {
$ret .= "<div class=\"lsw{$i}2\"></div>";
}
if($map[-1][6]) {
$ret .= "<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/".$map[-1][6].".gif\" style=\"position:absolute;left:-20px;top:60px\">";
}
}
$wall = $i*2-1;
$sidewall = $i*2;
if($map[1][$sidewall] && $i > 0) {
$obj = substr($map[1][$sidewall], 0, 1);
if($obj == "b") {
$ret .= drawbot($map[1][$sidewall], 1, $i);
} elseif ($obj == "u") {
$ret .= drawuser($map[1][$sidewall], 1, $i, $players);
} elseif ($obj == "o" || $obj=="p") {
$ret .= drawobject($map[1][$sidewall], 1, $i);
} elseif ($obj == "e") {
$ret .= drawevent($map[1][$sidewall], 1, $i);
} elseif ($obj == "d") {
$ret .= drawdialog($map[1][$sidewall], 1, $i);
} elseif ($obj != "s") {
$o = $map[1][$sidewall]-10000;
if($o == 4) {
if($i == 1) {
$ret .= "<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: -42px; top: 90px\" />";
}
if($i == 2) {
$ret .= "<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 137px; top: 90px\" />";
}
if($i == 3) {
$ret .= "<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 152px; top: 87px\" />";
}
} else {
if($i== 1) {
$ret .= "<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 0px; top: 110px\" />";
}
if($i== 2) {
$ret .= "<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 90px\" />";
}
if($i== 3) {
$ret .= "<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 100px\" />";
}
}
}
}
if ($map[5][$sidewall] && $i>0) {
$obj=substr($map[5][$sidewall],0,1);
if ($obj=="b") {
$ret.=drawbot($map[5][$sidewall], 5, $i);
} elseif ($obj=="u") {
$ret.=drawuser($map[5][$sidewall], 5, $i, $players);
} elseif ($obj=="o" || $obj=="p") {
$ret.=drawobject($map[5][$sidewall], 5, $i);
} elseif ($obj=="e") {
$ret.=drawevent($map[5][$sidewall], 5, $i);
} elseif ($obj=="d") {
$ret.=drawdialog($map[5][$sidewall], 5, $i);
} elseif ($obj!="s") {
$o=$map[5][$sidewall]-10000;
if ($o==4) {
if ($i==1) $ret.="<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:302px;top:90px\">";
if ($i==2) $ret.="<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">";
if ($i==3) $ret.="<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:152px;top:87px\">";
} else {
if ($i==1) $ret.="<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:320px;top:90px\">";
if ($i==2) $ret.="<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:300px;top:100px\">";
if ($i==3) $ret.="<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:317px;top:110px\">";
}
}
}
if ($i>0 && $map[1][$wall]) $ret.="<div class=\"lw$i\"></div>";
$objInWall = explode('/', $map[4][$sidewall]);
if ($objInWall[1] == 'o') {
if(!passablewall($map[4][$sidewall])) $ret.="<div style=\"position:absolute;left:0px;top:0px;width:352px;height:240px;background-image:url($base/rsw$i$objInWall[2].gif)\"></div>";
} else {
if(!passablewall($map[4][$sidewall])) $ret.="<div class=\"rsw$i\"></div>";
}
$objInWall = explode('/', $map[2][$sidewall]);
if ($objInWall[1] == 'o') {
if(!passablewall($map[2][$sidewall])) $ret.="<div style=\"position:absolute;left:0px;top:0px;width:352px;height:240px;background-image:url($base/lsw$i$objInWall[2].gif)\"></div>";
} else {
if(!passablewall($map[2][$sidewall])) $ret.="<div class=\"lsw$i\"></div>";
}
if ($i>0 && $map[5][$wall]) $ret.="<div class=\"rw$i\"></div>";
if ($map[3][$sidewall] && $i>0 && $sidewall<$centerwall) {
$obj=substr($map[3][$sidewall],0,1);
if ($obj=="b") {
$ret.=drawbot($map[3][$sidewall], 3, $i);
} elseif ($obj=="u") {
$ret.=drawuser($map[3][$sidewall], 3, $i, $players);
} elseif ($obj=="o" || $obj=="p") {
$ret.=drawobject($map[3][$sidewall], 3, $i);
} elseif ($obj=="e") {
$ret.=drawevent($map[3][$sidewall], 3, $i);
} elseif ($obj=="d") {
$ret.=drawdialog($map[3][$sidewall], 3, $i);
} elseif ($obj!="s") {
$o=$map[3][$sidewall]-10000;
if ($o==4) {
if ($i==1) $ret.="<img width=\"130\" height=\"126\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:112px;top:80px\">";
if ($i==2) $ret.="<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">";
if ($i==3) $ret.="<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:147px;top:87px\">";
} else {
if ($i==1) $ret.="<a style=\"position:absolute;left:157px;top:110px;z-index:100\" href=\"cave.php?useitem=1\"><img border=\"0\" width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\"></a>";
if ($i==2) $ret.="<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:105px\">";
if ($i==3) $ret.="<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:100px\">";
}
}
}
if ($map[3][$wall]) {
if ($i>0) $ret.="<div class=\"cw$i\" ".($map[3][$wall]>2?"style=\"background-image:url('$base/cw$i".cavewall($map[3][$wall]).".gif')\"":"")."></div>";
if ($i==1 && $map[3][$wall]>2) {
if ($map[3][$wall]>1000) {
$ret.="<a style=\"position:absolute;z-index:99;left:150px;top:35px\" href=\"cave.php?usewallitem=1&".time()."\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"45\" height=\"100\"></a>";
} elseif ($map[3][$wall]>100) {
$ret.="<a style=\"position:absolute;z-index:99;left:150px;top:85px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"100\" height=\"55\"></a>";
} else $ret.="<a style=\"position:absolute;z-index:99;left:60px;top:113px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"128\" height=\"55\"></a>";
}
$objInWall = explode('/', $map[3][$wall]);
if ($objInWall[1] == "o") {
if ($user['room'] == 83 && !(!$direction && (($x == 13 && $y == 4) || ($x == 12 && $y == 4)))) { // исключение 2-ух клеток в комнате 82
$ret.=drawobject('//' . $objInWall[2], 3, $i);
}
}
$nocenter=1;
}
if ($i==4) {
if ($map[7][6]) $ret.="<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/".$map[7][6].".gif\" style=\"position:absolute;left:330px;top:60px\">";
}
$i--;
}
$ret.="</div>
</td><td valign=\"top\">
<div style=\"height:116px;position:relative\">
<div style=\"padding-top:11px;padding-left:33px\">
<DIV class=\"MoveLine\"><IMG src=\"/i/move/wait3.gif\" id=\"MoveLine\" class=\"MoveLine\"></DIV>
<div style=\"visibility:hidden; height:0px\" id=\"moveto\">0</div>
</div>";
if ($direction==0) {
$forwardlink="?move=x2&".time();
$backlink="?move=x1&".time();
$leftlink="?move=y1&".time();
$rightlink="?move=y2&".time();
}
if ($direction==2) {
$forwardlink="?move=x1&".time();
$backlink="?move=x2&".time();
$leftlink="?move=y2&".time();
$rightlink="?move=y1&".time();
}
if ($direction==1) {
$forwardlink="?move=y2&".time();
$backlink="?move=y1&".time();
$leftlink="?move=x2&".time();
$rightlink="?move=x1&".time();
}
if ($direction==3) {
$forwardlink="?move=y1&".time();
$backlink="?move=y2&".time();
$leftlink="?move=x1&".time();
$rightlink="?move=x2&".time();
}
if (passablewall($map[3][1]) && canmoveto($map[3][2])) $ret.="<div style='position:absolute; left:65px; top:38px;'><a onClick=\"return check('m1');\" id=\"m1\" href=\"$forwardlink\"><img src=\"/i/dungeon/forward.gif\" border=\"0\" /></a></div>";
if (passablewall($map[3][-1]) && canmoveto($map[3][-2])) $ret.="<div style='position:absolute; left:65px; top:84px;'><a onClick=\"return check('m5');\" id=\"m5\" href=\"$backlink\"><img src=\"/i/dungeon/back.gif\" border=\"0\" /></a></div>";
if (passablewall($map[2][0]) && canmoveto($map[1][0])) $ret.="<div style='position:absolute; left:17px; top:49px;'><a onClick=\"return check('m7');\" id=\"m7\" href=\"$leftlink\"><img src=\"/i/dungeon/left.gif\" border=\"0\" /></a></div>";
if (passablewall($map[4][0]) && canmoveto($map[5][0])) $ret.="<div style='position:absolute; left:127px; top:48px;'><a onClick=\"return check('m3');\" id=\"m3\" href=\"$rightlink\"><img src=\"/i/dungeon/right.gif\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:37px; top:37px;'><a href=\"?direction=".($direction==0?3:$direction-1)."&".time()."\" title=\"Поворот налево\"><img src=\"/i/dungeon/turnleft.gif\" width=\"22\" height=\"20\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:112px; top:37px;'><a href=\"?direction=".(($direction+1)%4)."&".time()."\" title=\"Поворот направо\"><img src=\"/i/dungeon/turnright.gif\" width=\"21\" height=\"20\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:66px; top:62px;'><a href=\"$_SERVER[PHP_SELF]\"><img src=\"/i/dungeon/ref.gif\" border=\"0\"/></a></div>";
$ret.="</div>
<div style=\"margin-left:20px;position:relative\">";
foreach ($players as $k=>$v) {
if ($v["x"]-($startx/2)>=0 && $v["x"]-($startx/2)<=8 && $v["y"]-($starty/2)>=0 && $v["y"]-($starty/2)<=8) {
$ret.="<img alt=\"$v[login]\" title=\"$v[login]\" style=\"position:absolute;left:".(($v["x"]-($startx/2))*15+3)."px;top:".(($v["y"]-($starty/2))*15+3)."px\" src=\"/i/dungeon/".($k+1)."$v[dir].gif\">";
}
}
$ret.="<table cellspacing=0 cellpadding=0>";
$i=$starty;
while ($i<$starty+18) {
$ret.="<tr>";
$i2=$startx;
while ($i2<$startx+18) {
$ret.="<td class=\"maptd\">";
if (strpos($map1[$i][$i2], 'h/') !== false) {
$map1[$i][$i2] = 0;
}
if ($map1[$i][$i2]) {
$ret.="<img src=\"/i/dungeon/";
if (!passablewall($map1[$i][$i2-1])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i-1][$i2])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i][$i2+1])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i+1][$i2])) $ret.="0"; else $ret.="1";
$ret.=".gif\">";
}
$ret.="</td>";
$i2+=2;
}
$ret.="</tr>";
$i+=2;
}
$ret.="</table></div>
</td></tr></table>";
$ret.="<div align=\"center\" style=\"position:absolute; left:389px; top:10px; font-size:6px;padding:0px;border:solid black 0px; text-align:center\" id=\"prcont\">
<script language=\"javascript\" type=\"text/javascript\">
var s=\"\";for (i=1; i<=32; i++) {s+='<span id=\"progress'+i+'\"> </span>';if (i<32) {s+=' '};}document.getElementById('prcont').innerHTML=s;
</script></div>";
$ret.="<TABLE><tr>
<td nowrap=\"nowrap\" id=\"moveto\">
</td></tr></TABLE>";
$ret.="</div>";
2019-01-16 19:45:30 +02:00
$ret.= ">
2018-01-28 18:40:49 +02:00
var progressEnd = 108; // set to number of progress <span>'s.
var progressColor = '#00CC00'; // set to progress bar color
var mtime = parseInt('";
if (time()<$_SESSION["movetime"]) $ret.=$_SESSION["movetime"]-time();
else $ret.=0;
$ret.="');
if (!mtime || mtime <= 0 ) mtime = 0;
var progressInterval = Math.round( mtime * 1000 / progressEnd );
var is_accessible = true;
var progressAt = progressEnd;
var progressTimer;
function progress_clear() {
progressAt = 1;
for (var t = 1; t <= 8; t++) {
if( document.getElementById('m'+t) && ( t != 2 && t != 8 ))
document.getElementById('m'+t).style.backgroundImage = \"none\";
}
is_accessible = false;
set_moveto(true);
}
function progress_update() {
progressAt++;
if (progressAt > progressEnd) {
for (var t = 1; t <= 8; t++) {
if( document.getElementById('m'+t) && ( t != 2 && t != 8 ))
document.getElementById('m'+t).style.backgroundImage = \"\";
}
is_accessible = true;
if (window.solo_store && solo_store) { solo(solo_store, \"\"); } // go to stored
set_moveto(false);
} else {
if( !( progressAt % 2 ) )
document.getElementById('MoveLine').style.left = progressAt - progressEnd;
progressTimer = setTimeout('progress_update()',progressInterval);
}
}
function set_moveto (val) {
document.getElementById('moveto').disabled = val;
if (document.getElementById('bmoveto')) {
document.getElementById('bmoveto').disabled = val;
}
}
function progress_stop() {
clearTimeout(progressTimer);
progress_clear();
}
function check(it) {
return is_accessible;
}
function check_access () {
return is_accessible;
}
function ch_counter_color (color) {
progressColor = color;
for (var i = 1; i <= progressAt; i++) {
document.getElementById('progress'+i).style.backgroundColor = progressColor;
}
}
if (mtime>0) {
progress_clear();
progress_update();
}
</script>
";
return $ret;
}
?>
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tr>
<td valign="top" align="left">
<br>
<table width="400" border="0" cellspacing="1" cellpadding="0" bgcolor="#000000" style="margin-left: 21px;">
<?
foreach($party as $k => $v) {
if($v["user"] == $user["id"]) {
$usr = $user;
} else {
$usr = mysql_fetch_array(mysql_query("SELECT `level`, `hp`, `maxhp` FROM `users` WHERE `id` = '$v[user]'"));
}
$wd = floor($usr["hp"]/$usr["maxhp"]*120);
echo "<tr><td background=\"/i/bg_scroll_05.gif\" align=\"left\">
<a href=\"javascript:top.AddToPrivate('$v[login]', top.CtrlPress)\"><img src=\"i/lock.gif\" title=\"Приват\" border=\"0\" /></a> <a href=\"inf.php?$v[user]\" target=_blank title=\"Информация о $v[login]\">$v[login]</a> [$usr[level]]<a href='inf.php?$v[user]' target='_blank'><img src='/i/inf.gif' border=0></a></td>
<td background=\"/i/bg_scroll_05.gif\" nowrap style=\"font-size:9px\">
<div style=\"position: relative;padding-left:5px\">
<table cellspacing=\"0\" cellpadding=\"0\" style='line-height: 1'><td nowrap style=\"font-size:9px\" style=\"position: relative\"><SPAN ".($v["user"]==$user["id"]?"id=\"HP\"":"")." style='position: absolute; left: 5; z-index: 1; font-weight: bold; color: #FFFFFF'>".($v["user"]==$user["id"]?"<span id=\"hp_value\">":"")."$usr[hp]".($v["user"]==$user["id"]?"</span>":"")."/$usr[maxhp]</SPAN><img src=\"/i/1green.gif\" alt=\"Уровень жизни\" ".($v["user"]==$user["id"]?"name=\"HP1\"":"")." width=\"$wd\" height=\"9\" ".($v["user"]==$user["id"]?"id=\"HP1\"":"")."><img src=\"/i/bk_life_loose.gif\" alt=\"Уровень жизни\" ".($v["user"]==$user["id"]?"name=\"HP2\"":"")." width=\"".(120-$wd)."\" height=\"9\" ".($v["user"]==$user["id"]?"id=\"HP2\"":"")."></td></table></div></td>
<td background=\"/i/bg_scroll_05.gif\" align=\"center\"></td>
<td background=\"/i/bg_scroll_05.gif\" align=\"center\">";
if ($v["user"]==$user["id"] && $user["id"]==$user["caveleader"]) echo "<IMG src=\"/i/lead1.gif\" width=24 height=15><A href=\"#\" onClick=\"findlogin('Выберите персонажа которого хотите выгнать','cave.php', 'kill')\"><IMG alt=\"Выгнать супостата\" src=\"/i/ico_kill_member1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A> <A href=\"#\" onClick=\"findlogin( 'Выберите персонажа которому хотите передать лидерство','cave.php', 'change')\"><IMG alt=\"Новый царь\" src=\"/i/ico_change_leader1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A>";
echo "</td>
</tr>";
}
?>
</table><br>
<script><?=topsethp()?></script>
<div style="padding-left: 15px; padding-right: 15px;">
<?php
if (isset($_GET['msg'])) {
$report = $_GET['msg'];
}
?>
<font color=red><?=@$report?> </font></div>
<br />
<br><br />
<center>
<?
$r = mysql_query("SELECT * FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '".($x*2)."' AND `y` = '".($y*2)."' AND `floor` = '$floor'");
if(mysql_num_rows($r) > 0) echo "<font color=red>В комнате разбросаны вещи:</font><div style=\"font-size:3px\"> </div>";
while ($rec = mysql_fetch_assoc($r)) {
echo "<a title=\"Поднять $rec[name]\" href=\"cave.php?takeitem=$rec[id]\"><img src=\"/i/sh/$rec[img]\"></a> ";
}
?></center><br>
<?
if ($loses>=3) echo "<center><b><font color=red>Вас убили 3 раза, и вы покидете подземелье</font></b><br><br>
<a href=\"cave.php?exit=1\">Вернуться</a></center><br>";
if ($loses) echo "<div style=\"padding-left:20px\"><b>Количество смертей: $loses</b></div>";
?>
</td>
<td width=540>
<div style="text-align:right;padding-right:30px">
<font style='font-size:14px; color:#8f0000'><b><?
$dMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `cavemaps` WHERE `floor` = $floor AND `room` = ".($user['room'] - 1)), 0, 0));
$cPlace = $dMap[$y*2][$x*2];
$tmp=explode("/", $cPlace);
if($user['room'] == 621) { if($floor == 1) { echo 'Проклятый Рудник, 1 этаж'; } elseif($floor == 2) { echo 'Проклятый Рудник, 2 этаж'; } }
elseif (@$roomnames[$tmp[1]]) echo $roomnames[$tmp[1]];
else echo $rooms[$user["room"]];
?></b></font>
<font style='font-size:14px; color:#8f0000'><b></b></font> <a style="cursor:pointer;" onclick="if (confirm('Вы уверены что хотите выйти?')) window.location='cave.php?exit=1'"> <b style='font-size:14px; color:#000066;'>Выйти</b></a>
</div>
<?
echo drawmap($map, $party, $x, $y, $dir);
?>
</td></tr></table>
<?
if($user["login"]=="Rallo Tabs") {
echo '
<form action="cave.php" method="GET">
x: <input size="2" name="x" value="' . $x . '" />
y: <input size="2" name="y" value="' . $y . '" />
floor: <input size="2" name="floor" value="' . $floor . '" />
<input type="submit" name="goto" value="перейти" />
</form>';
}
?>