Зачем-то инкапсулирем.

This commit is contained in:
lopar
2021-02-01 21:20:23 +02:00
parent 7dd6368b84
commit 2ccb5ef128
63 changed files with 345 additions and 345 deletions
+54 -54
View File
@@ -17,180 +17,180 @@ switch ($location[0]) {
default:
break;
case 'cp':
Battles\Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->getRoom());
break;
case 'strah':
Battles\Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->getRoom());
break;
case 'bps':
Battles\Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->getRoom());
break;
case 'ps':
Battles\Travel::toRoom(51,$user->room);
Battles\Travel::toRoom(51,$user->getRoom());
break;
case 'zaliv':
Battles\Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->getRoom());
break;
case 'zamk':
Battles\Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->getRoom());
break;
case 'abog':
Battles\Travel::toRoom(2655,$user->room);
Battles\Travel::toRoom(2655,$user->getRoom());
break;
case 'torg':
Battles\Travel::toRoom(2702,$user->room);
Battles\Travel::toRoom(2702,$user->getRoom());
break;
case 'got':
if ($user->room == 20) {
if ($user->getRoom() == 20) {
switch ($location[1]) {
default:
break;
case 'level1':
Battles\Travel::toRoom(1,$user->room);
Battles\Travel::toRoom(1,$user->getRoom());
break;
case 'level7':
Battles\Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->getRoom());
break;
case 'level8':
Battles\Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->getRoom());
break;
case 'level13':
header('location: quest_room.php');
break;
case 'level222':
Battles\Travel::toRoom(2702,$user->room);
Battles\Travel::toRoom(2702,$user->getRoom());
break;
case 'level17':
Battles\Travel::toRoom(50,$user->room);
Battles\Travel::toRoom(50,$user->getRoom());
break;
case 'level2':
Battles\Travel::toRoom(22,$user->room);
Battles\Travel::toRoom(22,$user->getRoom());
break;
case 'level4':
Battles\Travel::toRoom(23,$user->room);
Battles\Travel::toRoom(23,$user->getRoom());
break;
case 'level6':
Battles\Travel::toRoom(27,$user->room);
Battles\Travel::toRoom(27,$user->getRoom());
break;
case 'level3':
Battles\Travel::toRoom(25,$user->room);
Battles\Travel::toRoom(25,$user->getRoom());
break;
}
} elseif ($user->room == 21) {
} elseif ($user->getRoom() == 21) {
switch ($location[1]) {
default:
break;
case 'level4':
Battles\Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->getRoom());
break;
case 'level3':
Battles\Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->getRoom());
break;
case 'level13':
Battles\Travel::toRoom(34,$user->room);
Battles\Travel::toRoom(34,$user->getRoom());
break;
case 'level5':
Battles\Travel::toRoom(29,$user->room);
Battles\Travel::toRoom(29,$user->getRoom());
break;
case 'level16':
Battles\Travel::toRoom(31,$user->room);
Battles\Travel::toRoom(31,$user->getRoom());
break;
case 'level14':
Battles\Travel::toRoom(30,$user->room);
Battles\Travel::toRoom(30,$user->getRoom());
break;
case 'level650':
Battles\Travel::toRoom(650,$user->room);
Battles\Travel::toRoom(650,$user->getRoom());
break;
}
} elseif ($user->room == 2111) {
} elseif ($user->getRoom() == 2111) {
switch ($location[1]) {
default:
break;
case 'level1':
Battles\Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->getRoom());
break;
case 'level203':
Battles\Travel::toRoom(1055,$user->room);
Battles\Travel::toRoom(1055,$user->getRoom());
break;
case 'level1000':
Battles\Travel::toRoom(620,$user->room);
Battles\Travel::toRoom(620,$user->getRoom());
break;
case 'room666':
//Нет на карте
//Battles\Travel::toRoom(666,$user->room);
//Battles\Travel::toRoom(666,$user->getRoom());
break;
}
} elseif ($user->room == 2601) {
} elseif ($user->getRoom() == 2601) {
switch ($location[1]) {
default:
break;
case 'level4':
Battles\Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->getRoom());
break;
case 'level55':
Battles\Travel::toRoom(2655,$user->room);
Battles\Travel::toRoom(2655,$user->getRoom());
break;
case 'level1':
Battles\Travel::toRoom(37,$user->room);
Battles\Travel::toRoom(37,$user->getRoom());
break;
case 'level1051':
Battles\Travel::toRoom(1051,$user->room);
Battles\Travel::toRoom(1051,$user->getRoom());
break;
case 'level5':
Battles\Travel::toRoom(404,$user->room);
Battles\Travel::toRoom(404,$user->getRoom());
break;
}
} elseif ($user->room == 2701) {
} elseif ($user->getRoom() == 2701) {
switch ($location[1]) {
default:
break;
case 'level1':
Battles\Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->getRoom());
break;
case 'level2':
Battles\Travel::toRoom(402,$user->room);
Battles\Travel::toRoom(402,$user->getRoom());
break;
}
} elseif ($user->room == 2702) {
} elseif ($user->getRoom() == 2702) {
switch ($location[1]) {
default:
break;
case 'level10':
Battles\Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->getRoom());
break;
case 'level6':
Battles\Travel::toRoom(61,$user->room);
Battles\Travel::toRoom(61,$user->getRoom());
break;
}
} elseif ($user->room == 2655) {
} elseif ($user->getRoom() == 2655) {
switch ($location[1]) {
default:
break;
case 'level10':
Battles\Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->getRoom());
break;
case 'level2055':
Battles\Travel::toRoom(603,$user->room);
Battles\Travel::toRoom(603,$user->getRoom());
break;
}
} elseif ($user->room == 26) {
} elseif ($user->getRoom() == 26) {
switch ($location[1]) {
default:
break;
case 'level4':
Battles\Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->getRoom());
break;
case 'level3':
Battles\Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->getRoom());
break;
case 'level660':
Battles\Travel::toRoom(660,$user->room);
Battles\Travel::toRoom(660,$user->getRoom());
break;
case 'level7':
Battles\Travel::toRoom(777,$user->room);
Battles\Travel::toRoom(777,$user->getRoom());
break;
case 'level56':
Battles\Travel::toRoom(401,$user->room);
Battles\Travel::toRoom(401,$user->getRoom());
break;
}
}
@@ -198,7 +198,7 @@ switch ($location[0]) {
\Battles\Template::header('city');
echo sprintf('<div style="text-align: right;">Сейчас в игре: %s игроков.></div>', $online->getNumRows());
if (in_array($user->room, [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
if (in_array($user->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
/* Улицы:
* 20 Центральная
* 21 Страшилкина
@@ -209,5 +209,5 @@ if (in_array($user->room, [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
* 2701 С ещё одним ристалищем?
* 2702 Торговая
*/
Battles\City::showStreet($user->room);
Battles\City::showStreet($user->getRoom());
}