diff --git a/classes/Battles/Magic/CureInjury.php b/classes/Battles/Magic/CureInjury.php index b31f34d..0655c2f 100644 --- a/classes/Battles/Magic/CureInjury.php +++ b/classes/Battles/Magic/CureInjury.php @@ -4,8 +4,10 @@ namespace Battles\Magic; use Battles\UserEffects; use Battles\User; +use db; +use Krugozor\Database\Mysql\Exception; -class CureInjury extends magic +class CureInjury extends Magic { private $target; use UserEffects; @@ -14,16 +16,16 @@ class CureInjury extends magic * Магия лечения травм. Если у персонажа несколько травм, лечится самая тяжёлая. * @param $target - кого лечим. * @param $injuryType - тип травмы, которую лечим. 11 лёгкая, 12 средняя, 13 тяжёлая, 14 неизлечимая. - * @throws \Krugozor\Database\Mysql\Exception + * @throws Exception */ public function __construct($target, $injuryType) { $this->target = $target; if ($target && $this->isUsable()) { - $injury = \db::c()->query('SELECT effect_id, type, name FROM users_effects WHERE type IN (11,12,13,14) AND owner_id = ?i ORDER BY type DESC LIMIT 1', $target)->fetch_object(); + $injury = db::c()->query('SELECT effect_id, type, name FROM users_effects WHERE type IN (11,12,13,14) AND owner_id = ?i ORDER BY type DESC LIMIT 1', $target)->fetch_object(); $targetName = $this->target->login; if (in_array($injury->effect_id, [11, 12, 13, 14]) && $injuryType >= $injury->type) { - \db::c()->query('DELETE FROM users_effects WHERE effect_id = ?i', $injury->effect_id); + db::c()->query('DELETE FROM users_effects WHERE effect_id = ?i', $injury->effect_id); if (empty($injury->name) || $injury->name == 'Неизвестный эффект') { $injuryName = self::$effectName[$injury->type]; } else { @@ -31,7 +33,7 @@ class CureInjury extends magic } return "Вы вылечили повреждение ${injuryName} персонажу ${targetName}."; } elseif ($injury->effect_id && $injuryType == 15) { - \db::c()->query('DELETE FROM users_effects WHERE type IN (11,12,13,14) AND owner_id = ?i', $target); + db::c()->query('DELETE FROM users_effects WHERE type IN (11,12,13,14) AND owner_id = ?i', $target); return "Вы вылечили все повреждения персонажу ${targetName}."; } else { return false;