Рефакторинг, очистка, работа над ошибками, связанными с базой, отказ от глобальной переменной $user во многих файлах.
Singleton в некоторых местах вместо решения #42. Новые шаги для решения #16 и #52. Closes #42. Closes #32. Closes #31.
This commit is contained in:
@@ -3,193 +3,194 @@
|
||||
* Центральная площадь
|
||||
*/
|
||||
|
||||
use Battles\Database\DBPDO;
|
||||
use Battles\Database\Db;
|
||||
use Battles\Template;
|
||||
use Battles\User;
|
||||
|
||||
require_once "functions.php";
|
||||
|
||||
if ($user->getZayavka()) {
|
||||
if (User::getInstance()->getZayavka()) {
|
||||
exit;
|
||||
}
|
||||
|
||||
$online = DBPDO::$db->fetchColumn('select count(*) from online where real_time >= ?', time()-60);
|
||||
$online = Db::getInstance()->fetchColumn('select count(*) from online where real_time >= ?', time()-60);
|
||||
$location = explode('/', filter_input(INPUT_SERVER, 'QUERY_STRING'));
|
||||
|
||||
switch ($location[0]) {
|
||||
default:
|
||||
break;
|
||||
case 'cp':
|
||||
Battles\Travel::toRoom(20,$user->getRoom());
|
||||
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'strah':
|
||||
Battles\Travel::toRoom(21,$user->getRoom());
|
||||
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'bps':
|
||||
Battles\Travel::toRoom(26,$user->getRoom());
|
||||
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'ps':
|
||||
Battles\Travel::toRoom(51,$user->getRoom());
|
||||
Battles\Travel::toRoom(51,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'zaliv':
|
||||
Battles\Travel::toRoom(2111,$user->getRoom());
|
||||
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'zamk':
|
||||
Battles\Travel::toRoom(2601,$user->getRoom());
|
||||
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'abog':
|
||||
Battles\Travel::toRoom(2655,$user->getRoom());
|
||||
Battles\Travel::toRoom(2655,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'torg':
|
||||
Battles\Travel::toRoom(2702,$user->getRoom());
|
||||
Battles\Travel::toRoom(2702,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'got':
|
||||
if ($user->getRoom() == 20) {
|
||||
if (User::getInstance()->getRoom() == 20) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level1':
|
||||
Battles\Travel::toRoom(1,$user->getRoom());
|
||||
Battles\Travel::toRoom(1,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level7':
|
||||
Battles\Travel::toRoom(21,$user->getRoom());
|
||||
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level8':
|
||||
Battles\Travel::toRoom(26,$user->getRoom());
|
||||
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level13':
|
||||
header('location: quest_room.php');
|
||||
break;
|
||||
case 'level222':
|
||||
Battles\Travel::toRoom(2702,$user->getRoom());
|
||||
Battles\Travel::toRoom(2702,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level17':
|
||||
Battles\Travel::toRoom(50,$user->getRoom());
|
||||
Battles\Travel::toRoom(50,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level2':
|
||||
Battles\Travel::toRoom(22,$user->getRoom());
|
||||
Battles\Travel::toRoom(22,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level4':
|
||||
Battles\Travel::toRoom(23,$user->getRoom());
|
||||
Battles\Travel::toRoom(23,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level6':
|
||||
Battles\Travel::toRoom(27,$user->getRoom());
|
||||
Battles\Travel::toRoom(27,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 21) {
|
||||
} elseif (User::getInstance()->getRoom() == 21) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level4':
|
||||
Battles\Travel::toRoom(20,$user->getRoom());
|
||||
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level3':
|
||||
Battles\Travel::toRoom(2111,$user->getRoom());
|
||||
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level13':
|
||||
Battles\Travel::toRoom(34,$user->getRoom());
|
||||
Battles\Travel::toRoom(34,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level5':
|
||||
Battles\Travel::toRoom(29,$user->getRoom());
|
||||
Battles\Travel::toRoom(29,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level16':
|
||||
Battles\Travel::toRoom(31,$user->getRoom());
|
||||
Battles\Travel::toRoom(31,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level14':
|
||||
Battles\Travel::toRoom(30,$user->getRoom());
|
||||
Battles\Travel::toRoom(30,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level650':
|
||||
Battles\Travel::toRoom(650,$user->getRoom());
|
||||
Battles\Travel::toRoom(650,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 2111) {
|
||||
} elseif (User::getInstance()->getRoom() == 2111) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level1':
|
||||
Battles\Travel::toRoom(21,$user->getRoom());
|
||||
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level203':
|
||||
Battles\Travel::toRoom(1055,$user->getRoom());
|
||||
Battles\Travel::toRoom(1055,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level1000':
|
||||
Battles\Travel::toRoom(620,$user->getRoom());
|
||||
Battles\Travel::toRoom(620,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'room666':
|
||||
//Нет на карте
|
||||
//Battles\Travel::toRoom(666,$user->getRoom());
|
||||
//Battles\Travel::toRoom(666,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 2601) {
|
||||
} elseif (User::getInstance()->getRoom() == 2601) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level4':
|
||||
Battles\Travel::toRoom(26,$user->getRoom());
|
||||
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level55':
|
||||
Battles\Travel::toRoom(2655,$user->getRoom());
|
||||
Battles\Travel::toRoom(2655,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level1':
|
||||
Battles\Travel::toRoom(37,$user->getRoom());
|
||||
Battles\Travel::toRoom(37,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level1051':
|
||||
Battles\Travel::toRoom(1051,$user->getRoom());
|
||||
Battles\Travel::toRoom(1051,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level5':
|
||||
Battles\Travel::toRoom(404,$user->getRoom());
|
||||
Battles\Travel::toRoom(404,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 2701) {
|
||||
} elseif (User::getInstance()->getRoom() == 2701) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level1':
|
||||
Battles\Travel::toRoom(2111,$user->getRoom());
|
||||
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level2':
|
||||
Battles\Travel::toRoom(402,$user->getRoom());
|
||||
Battles\Travel::toRoom(402,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 2702) {
|
||||
} elseif (User::getInstance()->getRoom() == 2702) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level10':
|
||||
Battles\Travel::toRoom(20,$user->getRoom());
|
||||
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level6':
|
||||
Battles\Travel::toRoom(61,$user->getRoom());
|
||||
Battles\Travel::toRoom(61,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 2655) {
|
||||
} elseif (User::getInstance()->getRoom() == 2655) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level10':
|
||||
Battles\Travel::toRoom(2601,$user->getRoom());
|
||||
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level2055':
|
||||
Battles\Travel::toRoom(603,$user->getRoom());
|
||||
Battles\Travel::toRoom(603,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
} elseif ($user->getRoom() == 26) {
|
||||
} elseif (User::getInstance()->getRoom() == 26) {
|
||||
switch ($location[1]) {
|
||||
default:
|
||||
break;
|
||||
case 'level4':
|
||||
Battles\Travel::toRoom(20,$user->getRoom());
|
||||
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level3':
|
||||
Battles\Travel::toRoom(2601,$user->getRoom());
|
||||
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level660':
|
||||
Battles\Travel::toRoom(660,$user->getRoom());
|
||||
Battles\Travel::toRoom(660,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level7':
|
||||
Battles\Travel::toRoom(777,$user->getRoom());
|
||||
Battles\Travel::toRoom(777,User::getInstance()->getRoom());
|
||||
break;
|
||||
case 'level56':
|
||||
Battles\Travel::toRoom(401,$user->getRoom());
|
||||
Battles\Travel::toRoom(401,User::getInstance()->getRoom());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -197,7 +198,7 @@ switch ($location[0]) {
|
||||
|
||||
Template::header('city');
|
||||
echo sprintf('<div style="text-align: right;">Сейчас в игре: %s игроков.></div>', $online);
|
||||
if (in_array($user->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
|
||||
if (in_array(User::getInstance()->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
|
||||
/* Улицы:
|
||||
* 20 Центральная
|
||||
* 21 Страшилкина
|
||||
@@ -208,5 +209,5 @@ if (in_array($user->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
|
||||
* 2701 С ещё одним ристалищем?
|
||||
* 2702 Торговая
|
||||
*/
|
||||
Battles\City::showStreet($user->getRoom());
|
||||
Battles\City::showStreet(User::getInstance()->getRoom());
|
||||
}
|
||||
Reference in New Issue
Block a user