Рефакторинг, очистка, работа над ошибками, связанными с базой, отказ от глобальной переменной $user во многих файлах.

Singleton в некоторых местах вместо решения #42.
Новые шаги для решения #16 и #52.
Closes #42.
Closes #32.
Closes #31.
This commit is contained in:
Igor Barkov (iwork)
2022-01-27 01:15:33 +02:00
parent b1ba212c8c
commit 3502904656
82 changed files with 1575 additions and 2015 deletions
+33 -32
View File
@@ -2,104 +2,105 @@
# Date: 23.08.2021 (23:05)
namespace Battles;
use Battles\Database\DBPDO;
use Battles\Database\Db;
class Clan
{
private DBPDO $db;
private User $user;
private static ?self $_instance = null;
private $clan;
public static Clan $current;
public function __construct()
private function __construct()
{
$this->db = DBPDO::$db;
$this->user = User::$current;
$this->clan = $this->db->ofetch('select * from clans where owner_id = ?', $this->user->getId());
$this->clan = Db::getInstance()->ofetch('select * from clans where owner_id = ?', User::getInstance()->getId());
}
public static function getInstance(): self
{
if (is_null(self::$_instance)) {
self::$_instance = new self();
}
return self::$_instance;
}
public function addMember(string $login): string
{
$target = new User($login);
$error = null;
if (!$this->getProverka($target->getId())) {
if (!$this->getProverka(User::getInstance($login)->getId())) {
$error .= '<br>Нет проверки!';
}
if ($target->getClan()) {
if (User::getInstance($login)->getClan()) {
$error .= '<br>Персонаж уже состоит в клане!';
}
if ($target->getLevel() < 1) {
if (User::getInstance($login)->getLevel() < 1) {
$error .= '<br>Персонаж 0 уровня не может быть принят!';
}
if ($this->user->getMoney() < GameConfigs::CLAN['add_member_cost']) {
if (User::getInstance()->getMoney() < GameConfigs::CLAN['add_member_cost']) {
$error .= '<br>Недостаточно денег!';
}
if ($error) {
return $error;
}
$this->user->setMoney($this->user->getMoney() - GameConfigs::CLAN['add_member_cost']);
$this->user->saveMoney();
$target->setClan($this->user->getClan());
User::getInstance()->setMoney(User::getInstance()->getMoney() - GameConfigs::CLAN['add_member_cost']);
User::getInstance()->saveMoney();
User::getInstance($login)->setClan(User::getInstance()->getClan());
return "Персонаж «{$login}» успешно принят в клан.";
}
public function removeMember(string $login): string
{
$target = new User($login);
$error = null;
if ($this->user->getMoney() < GameConfigs::CLAN['remove_member_cost']) {
if (User::getInstance()->getMoney() < GameConfigs::CLAN['remove_member_cost']) {
$error .= '<br>Недостаточно денег!';
}
if ($target->getId() === $this->user->getId()) {
if (User::getInstance($login)->getId() === User::getInstance()->getId()) {
$error .= '<br>Себя выгонять нельзя!';
}
if ($target->getClan() !== $this->user->getClan()) {
if (User::getInstance($login)->getClan() !== User::getInstance()->getClan()) {
$error .= '<br>Персонаж не состоит в этом клане!';
}
if ($error) {
return $error;
}
$this->user->setMoney($this->user->getMoney() - GameConfigs::CLAN['remove_member_cost']);
$this->user->saveMoney();
$target->setClan(null);
User::getInstance()->setMoney(User::getInstance()->getMoney() - GameConfigs::CLAN['remove_member_cost']);
User::getInstance()->saveMoney();
User::getInstance($login)->setClan(null);
return "Персонаж «{$login}» покинул клан.";
}
public function changeOwner(string $login): string
{
$target = new User($login);
$error = null;
if ($target->getId() === $this->user->getId()) {
if (User::getInstance($login)->getId() === User::getInstance()->getId()) {
$error .= '<br>Самоудовлетворяетесь? ;)';
}
if ($target->getClan() !== $this->user->getClan()) {
if (User::getInstance($login)->getClan() !== User::getInstance()->getClan()) {
$error .= '<br>Персонаж не состоит в этом клане!';
}
if ($error) {
return $error;
}
$this->db->execute('update clans set owner_id = ? where owner_id = ?', [$target->getId(), $this->user->getId()]);
Db::getInstance()->execute('update clans set owner_id = ? where owner_id = ?', [User::getInstance($login)->getId(), User::getInstance()->getId()]);
return 'Вы передали управление кланом персонажу «' . $login . '».';
}
public function setClanInfo(string $text): string
{
$check = $this->db->ofetch('select id from users where clan = (select short_name from clans where owner_id = ?)', $this->user->getId());
if ($check->id !== $this->user->getId()) {
$checkId = Db::getInstance()->fetchColumn('select id from users where clan = (select short_name from clans where owner_id = ?)', User::getInstance()->getId());
if ($checkId !== User::getInstance()->getId()) {
return 'Ошибка доступа!';
}
$this->db->execute('update clans set info = ? where owner_id = ?', [$text, $check->id]);
Db::getInstance()->execute('update clans set info = ? where owner_id = ?', [$text, $checkId]);
return 'Описание клана изменено!';
}
public function getMemberlist(): array
{
return $this->db->ofetchAll('select id, (select 1 from clans where short_name = clan and owner_id = id) as clan_owner, room from users where clan = ? order by clan_owner desc, room, login', $this->user->getClan());
return Db::getInstance()->fetchAll('select id, (select 1 from clans where short_name = clan and owner_id = id) as clan_owner, room from users where clan = ? order by clan_owner desc, room, login', User::getInstance()->getClan());
}
private function getProverka($user_id)
{
return $this->db->fetch('select 1 from users_effects where type = 20 and owner_id = ?', $user_id);
return Db::getInstance()->fetchColumn('select count(*) from users_effects where type = 20 and owner_id = ?', $user_id);
}
public function getClanOwnerId(): ?int