SolveExp moved to fbattle
This commit is contained in:
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@ -323,7 +323,7 @@ class fbattle
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$this->damage[$enemy] += ($mf['he']['udar'] * $hs);
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$this->damage[$enemy] += ($mf['he']['udar'] * $hs);
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$jv = ($this->user['hp'] - $mf['he']['udar'] * $hs);
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$jv = ($this->user['hp'] - $mf['he']['udar'] * $hs);
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$this->exp[$enemy] += SolveExp($enemy, $this->user['id'], $mf['he']['udar'] * $hs);
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$this->exp[$enemy] += self::SolveExp($enemy, $this->user['id'], $mf['he']['udar'] * $hs);
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$this->add_log($this->razmen_log("krit" . $m, $this->battle[$enemy][$this->user['id']][0], $this->get_wep_type($this->enemyhar['weap']), ($mf['he']['udar'] * $hs), $enemy, $this->en_class, $this->user['id'], $this->my_class, ($this->user['hp'] - $mf['he']['udar'] * $hs), $this->user['maxhp']));
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$this->add_log($this->razmen_log("krit" . $m, $this->battle[$enemy][$this->user['id']][0], $this->get_wep_type($this->enemyhar['weap']), ($mf['he']['udar'] * $hs), $enemy, $this->en_class, $this->user['id'], $this->my_class, ($this->user['hp'] - $mf['he']['udar'] * $hs), $this->user['maxhp']));
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mysql_query('UPDATE users SET `hp` = `hp` - ' . ($mf['he']['udar'] * $hs) . ' WHERE `id` = ' . $this->user['id'] . '');
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mysql_query('UPDATE users SET `hp` = `hp` - ' . ($mf['he']['udar'] * $hs) . ' WHERE `id` = ' . $this->user['id'] . '');
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@ -332,7 +332,7 @@ class fbattle
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$this->damage[$enemy] += ($mf['he']['udar']);
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$this->damage[$enemy] += ($mf['he']['udar']);
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$jv = ($this->user['hp'] - $mf['he']['udar']);
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$jv = ($this->user['hp'] - $mf['he']['udar']);
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$this->exp[$enemy] += SolveExp($enemy, $this->user['id'], $mf['he']['udar']);
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$this->exp[$enemy] += self::SolveExp($enemy, $this->user['id'], $mf['he']['udar']);
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$this->add_log($this->razmen_log("udar", $this->battle[$enemy][$this->user['id']][0], $this->get_wep_type($this->enemyhar['weap']), $mf['he']['udar'], $enemy, $this->en_class, $this->user['id'], $this->my_class, ($this->user['hp'] - $mf['he']['udar']), $this->user['maxhp']));
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$this->add_log($this->razmen_log("udar", $this->battle[$enemy][$this->user['id']][0], $this->get_wep_type($this->enemyhar['weap']), $mf['he']['udar'], $enemy, $this->en_class, $this->user['id'], $this->my_class, ($this->user['hp'] - $mf['he']['udar']), $this->user['maxhp']));
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mysql_query('UPDATE users SET `hp` = `hp` - ' . ($mf['he']['udar']) . ' WHERE `id` = ' . $this->user['id'] . '');
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mysql_query('UPDATE users SET `hp` = `hp` - ' . ($mf['he']['udar']) . ' WHERE `id` = ' . $this->user['id'] . '');
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@ -370,7 +370,7 @@ class fbattle
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}
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}
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$this->damage[$this->user['id']] += ($mf['me']['udar'] * $hs);
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$this->damage[$this->user['id']] += ($mf['me']['udar'] * $hs);
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$this->exp[$this->user['id']] += SolveExp($this->user['id'], $enemy, $mf['me']['udar'] * $hs);
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$this->exp[$this->user['id']] += self::SolveExp($this->user['id'], $enemy, $mf['me']['udar'] * $hs);
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$this->add_log($this->razmen_log("krit" . $m, $attack, $this->get_wep_type($this->user['weap']), ($mf['me']['udar'] * $hs), $this->user['id'], $this->my_class, $enemy, $this->en_class, ($this->enemyhar['hp'] - $mf['me']['udar'] * $hs), $this->enemyhar['maxhp']));
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$this->add_log($this->razmen_log("krit" . $m, $attack, $this->get_wep_type($this->user['weap']), ($mf['me']['udar'] * $hs), $this->user['id'], $this->my_class, $enemy, $this->en_class, ($this->enemyhar['hp'] - $mf['me']['udar'] * $hs), $this->enemyhar['maxhp']));
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if ($enemy > _BOTSEPARATOR_) {
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if ($enemy > _BOTSEPARATOR_) {
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@ -382,7 +382,7 @@ class fbattle
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// я попал куда надо
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// я попал куда надо
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$this->damage[$this->user['id']] += ($mf['me']['udar']);
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$this->damage[$this->user['id']] += ($mf['me']['udar']);
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$this->exp[$this->user['id']] += SolveExp($this->user['id'], $enemy, $mf['me']['udar']);
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$this->exp[$this->user['id']] += self::SolveExp($this->user['id'], $enemy, $mf['me']['udar']);
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$this->add_log($this->razmen_log("udar", $attack, $this->get_wep_type($this->user['weap']), $mf['me']['udar'], $this->user['id'], $this->my_class, $enemy, $this->en_class, ($this->enemyhar['hp'] - $mf['me']['udar']), $this->enemyhar['maxhp']));
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$this->add_log($this->razmen_log("udar", $attack, $this->get_wep_type($this->user['weap']), $mf['me']['udar'], $this->user['id'], $this->my_class, $enemy, $this->en_class, ($this->enemyhar['hp'] - $mf['me']['udar']), $this->enemyhar['maxhp']));
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if ($enemy > _BOTSEPARATOR_) {
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if ($enemy > _BOTSEPARATOR_) {
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@ -1982,4 +1982,134 @@ class fbattle
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fclose($fp); //закрытие
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fclose($fp); //закрытие
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}
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}
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public static function SolveExp($at_id, $def_id, $damage): float
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{
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$mods = [
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'bloodb' => 1.2,
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'btl_1' => 1,
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'btl_2' => 0.5,
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'btl_3' => 0.05,
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];
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$baseexp = [
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"0" => "2",
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"1" => "5",
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"2" => "10",
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"3" => "15",
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"4" => "30",
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"5" => "60",
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"6" => "90",
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"7" => "115",
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"8" => "300",
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"9" => "400",
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"10" => "500",
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"11" => "600",
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"12" => "700",
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"13" => "800",
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"14" => "900",
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"15" => "1000",
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"16" => "1100",
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"17" => "1200",
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"18" => "1300",
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"19" => "1400",
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"20" => "1500",
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"21" => "1600",
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];
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$expmf = 0;
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$bot_active = false;
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$bot_def = false;
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if ($at_id > _BOTSEPARATOR_) {
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$at_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $at_id);
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$bot_active = true;
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}
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$query = 'select greatest(1, sum(price)) as allprice from users left join inventory on users.id = inventory.owner_id where id = ?';
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$atAllPrice = Db::getInstance()->fetchColumn($query, $at_id);
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$defAllPrice = Db::getInstance()->fetchColumn($query, $def_id);
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$atInfo = new UserStats($at_id);
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$defInfo = new UserStats($def_id);
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$table_name = $at_id > _BOTSEPARATOR_ ? 'bots' : 'users';
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$bt = Db::getInstance()->ofetch('select blood, type, t1, t2 from battle where battle_id = (select battle from ? where id = ?)', [$table_name, $at_id]);
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if ($def_id > _BOTSEPARATOR_) {
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$def_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $def_id);
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$bot_def = true;
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}
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if ($bt->blood) {
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$expmf = $mods['bloodb'];
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}
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$filebtl = '/tmp/' . $at_id . '.btl';
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if ($bt->type == 1 && file_exists($filebtl)) {
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$btfl = fopen($filebtl, 'r');
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$contents = fread($btfl, filesize($filebtl));
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fclose($btfl);
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$cnt = substr_count($contents, $def_id);
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$exmod = 1;
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if ($cnt <= 1) {
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$exmod = $mods['btl_1'];
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} elseif ($cnt == 2) {
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$exmod = $mods['btl_2'];
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} elseif ($cnt > 2) {
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$exmod = $mods['btl_3'];
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}
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$expmf = $expmf * $exmod;
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}
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$standart = [
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"0" => 1,
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"1" => 1,
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"2" => 15,
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"3" => 111,
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"4" => 265,
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"5" => 526,
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"6" => 882,
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"7" => 919,
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"8" => 919,
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"9" => 919,
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"10" => 919,
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"11" => 919,
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"12" => 919,
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"13" => 919,
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"14" => 919,
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"15" => 919,
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"16" => 919,
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"17" => 919,
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"18" => 919,
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"19" => 919,
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"20" => 919,
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"21" => 919,
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"22" => 919,
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"23" => 919,
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"24" => 919,
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"25" => 919
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];
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$mfit = ($atAllPrice / ($standart[$atInfo->getLevel()] / 3));
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if ($mfit < 0.8) {
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$mfit = 0.8;
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}
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if ($mfit > 1.5) {
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$mfit = 1.5;
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}
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$pls = count(explode(";", $bt->t1)) + count(explode(";", $bt->t2));
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if ($pls > 2) {
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$mfbot = $bot_active ? 0.3 : 1;
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$mfbot2 = $bot_def ? 0.7 : 1;
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} else {
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$mfbot = 1;
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$mfbot2 = 1;
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}
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if ($expmf == 0) {
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$expmf = 1;
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}
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return round((($baseexp[$defInfo->getLevel()]) * ($defAllPrice / (($atAllPrice + $defAllPrice) / 2)) * ($damage / $defInfo->getMaxHealth()) * $expmf * $mfit * $mfbot * $mfbot2) / 3);
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}
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}
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}
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@ -779,7 +779,7 @@ class fbattle
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}
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}
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$this->damage[$enemy] += $yron;
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$this->damage[$enemy] += $yron;
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$jv = ($hp_1['hp'] - $yron);
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$jv = ($hp_1['hp'] - $yron);
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$this->exp[$enemy] += SolveExp($enemy, $uid, $yron);
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$this->exp[$enemy] += fbattle::SolveExp($enemy, $uid, $yron);
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$this->AddToLogBot($this->razmen_log("krit" . $m, $this->battle[$enemy][$uid][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['he'], $uid, $color['me'], ($hp_1['hp'] - $yron), $maxhp_2['maxhp']));
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$this->AddToLogBot($this->razmen_log("krit" . $m, $this->battle[$enemy][$uid][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['he'], $uid, $color['me'], ($hp_1['hp'] - $yron), $maxhp_2['maxhp']));
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mysql_query('UPDATE `bots` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $uid . '" LIMIT 1'); ### Maybe not limited
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mysql_query('UPDATE `bots` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $uid . '" LIMIT 1'); ### Maybe not limited
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} elseif (!$this->GetBlock("me", $this->battle[$enemy][$uid][0], $defend, $enemy)) {
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} elseif (!$this->GetBlock("me", $this->battle[$enemy][$uid][0], $defend, $enemy)) {
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@ -922,7 +922,7 @@ class fbattle
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$this->damage[$enemy] += $yron;
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$this->damage[$enemy] += $yron;
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$jv = ($this->user['hp'] - $yron);
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$jv = ($this->user['hp'] - $yron);
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$this->exp[$enemy] += SolveExp($enemy, $this->user['id'], $yron);
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$this->exp[$enemy] += fbattle::SolveExp($enemy, $this->user['id'], $yron);
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$this->AddToLog($this->razmen_log("krit" . $m, $this->battle[$this->user['id']][$enemy][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['me'], $this->user['id'], $color['he'], ($this->user['hp'] - $yron), $this->user['maxhp']));
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$this->AddToLog($this->razmen_log("krit" . $m, $this->battle[$this->user['id']][$enemy][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['me'], $this->user['id'], $color['he'], ($this->user['hp'] - $yron), $this->user['maxhp']));
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mysql_query('UPDATE `users` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $this->user['id'] . '" LIMIT 1');
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mysql_query('UPDATE `users` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $this->user['id'] . '" LIMIT 1');
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@ -948,7 +948,7 @@ class fbattle
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$this->damage[$enemy] += $yron;
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$this->damage[$enemy] += $yron;
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$jv = ($this->user['hp'] - $yron);
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$jv = ($this->user['hp'] - $yron);
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$this->exp[$enemy] += SolveExp($enemy, $this->user['id'], $yron);
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$this->exp[$enemy] += fbattle::SolveExp($enemy, $this->user['id'], $yron);
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$this->AddToLog($this->razmen_log("udar", $this->battle[$enemy][$this->user['id']][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['me'], $this->user['id'], $color['he'], ($this->user['hp'] - $yron), $this->user['maxhp']));
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$this->AddToLog($this->razmen_log("udar", $this->battle[$enemy][$this->user['id']][0], $this->GetWeaponType($this->enemyhar['weap']), $yron, $enemy, $color['me'], $this->user['id'], $color['he'], ($this->user['hp'] - $yron), $this->user['maxhp']));
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mysql_query('UPDATE `users` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $this->user['id'] . '" LIMIT 1');
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mysql_query('UPDATE `users` SET `hp` = (`hp` - ' . $yron . ') WHERE `id` = "' . $this->user['id'] . '" LIMIT 1');
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} else {
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} else {
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@ -998,7 +998,7 @@ class fbattle
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}
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}
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$this->damage[$this->user['id']] += $yron;
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$this->damage[$this->user['id']] += $yron;
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$this->exp[$this->user['id']] += SolveExp($this->user['id'], $enemy, $yron);
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$this->exp[$this->user['id']] += fbattle::SolveExp($this->user['id'], $enemy, $yron);
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$this->AddToLog($this->razmen_log("krit" . $m, $attack, $this->GetWeaponType($this->user['weap']), $yron, $this->user['id'], $color['me'], $enemy, $color['he'], ($this->enemyhar['hp'] - $yron), $this->enemyhar['maxhp']));
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$this->AddToLog($this->razmen_log("krit" . $m, $attack, $this->GetWeaponType($this->user['weap']), $yron, $this->user['id'], $color['me'], $enemy, $color['he'], ($this->enemyhar['hp'] - $yron), $this->enemyhar['maxhp']));
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if ($enemy > _BOTSEPARATOR_) {
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if ($enemy > _BOTSEPARATOR_) {
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@ -1030,7 +1030,7 @@ class fbattle
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$yron = $hp_u['hp'];
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$yron = $hp_u['hp'];
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}
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}
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$this->damage[$this->user['id']] += $yron;
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$this->damage[$this->user['id']] += $yron;
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$this->exp[$this->user['id']] += SolveExp($this->user['id'], $enemy, $yron);
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$this->exp[$this->user['id']] += fbattle::SolveExp($this->user['id'], $enemy, $yron);
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$this->AddToLog($this->razmen_log("udar", $attack, $this->GetWeaponType($this->user['weap']), $yron, $this->user['id'], $color['me'], $enemy, $color['he'], ($this->enemyhar['hp'] - $yron), $this->enemyhar['maxhp']));
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$this->AddToLog($this->razmen_log("udar", $attack, $this->GetWeaponType($this->user['weap']), $yron, $this->user['id'], $color['me'], $enemy, $color['he'], ($this->enemyhar['hp'] - $yron), $this->enemyhar['maxhp']));
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if ($enemy > _BOTSEPARATOR_) {
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if ($enemy > _BOTSEPARATOR_) {
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130
functions.php
130
functions.php
@ -392,133 +392,3 @@ function err($t)
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{
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{
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echo '<span class="error">' . $t . '</span>';
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echo '<span class="error">' . $t . '</span>';
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}
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}
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function SolveExp($at_id, $def_id, $damage): float
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{
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$mods = [
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'bloodb' => 1.2,
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'btl_1' => 1,
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'btl_2' => 0.5,
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'btl_3' => 0.05,
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];
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$baseexp = [
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"0" => "2",
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"1" => "5",
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"2" => "10",
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"3" => "15",
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"4" => "30",
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"5" => "60",
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"6" => "90",
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"7" => "115",
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"8" => "300",
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"9" => "400",
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"10" => "500",
|
|
||||||
"11" => "600",
|
|
||||||
"12" => "700",
|
|
||||||
"13" => "800",
|
|
||||||
"14" => "900",
|
|
||||||
"15" => "1000",
|
|
||||||
"16" => "1100",
|
|
||||||
"17" => "1200",
|
|
||||||
"18" => "1300",
|
|
||||||
"19" => "1400",
|
|
||||||
"20" => "1500",
|
|
||||||
"21" => "1600",
|
|
||||||
];
|
|
||||||
$expmf = 0;
|
|
||||||
$bot_active = false;
|
|
||||||
$bot_def = false;
|
|
||||||
|
|
||||||
if ($at_id > _BOTSEPARATOR_) {
|
|
||||||
$at_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $at_id);
|
|
||||||
$bot_active = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
$query = 'select greatest(1, sum(price)) as allprice from users left join inventory on users.id = inventory.owner_id where id = ?';
|
|
||||||
$atAllPrice = Db::getInstance()->fetchColumn($query, $at_id);
|
|
||||||
$defAllPrice = Db::getInstance()->fetchColumn($query, $def_id);
|
|
||||||
|
|
||||||
$atInfo = new UserStats($at_id);
|
|
||||||
$defInfo = new UserStats($def_id);
|
|
||||||
|
|
||||||
$table_name = $at_id > _BOTSEPARATOR_ ? 'bots' : 'users';
|
|
||||||
$bt = Db::getInstance()->ofetch('select blood, type, t1, t2 from battle where battle_id = (select battle from ? where id = ?)', [$table_name, $at_id]);
|
|
||||||
|
|
||||||
if ($def_id > _BOTSEPARATOR_) {
|
|
||||||
$def_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $def_id);
|
|
||||||
$bot_def = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ($bt->blood) {
|
|
||||||
$expmf = $mods['bloodb'];
|
|
||||||
}
|
|
||||||
|
|
||||||
$filebtl = '/tmp/' . $at_id . '.btl';
|
|
||||||
if ($bt->type == 1 && file_exists($filebtl)) {
|
|
||||||
$btfl = fopen($filebtl, 'r');
|
|
||||||
$contents = fread($btfl, filesize($filebtl));
|
|
||||||
fclose($btfl);
|
|
||||||
$cnt = substr_count($contents, $def_id);
|
|
||||||
$exmod = 1;
|
|
||||||
|
|
||||||
if ($cnt <= 1) {
|
|
||||||
$exmod = $mods['btl_1'];
|
|
||||||
} elseif ($cnt == 2) {
|
|
||||||
$exmod = $mods['btl_2'];
|
|
||||||
} elseif ($cnt > 2) {
|
|
||||||
$exmod = $mods['btl_3'];
|
|
||||||
}
|
|
||||||
$expmf = $expmf * $exmod;
|
|
||||||
}
|
|
||||||
|
|
||||||
$standart = [
|
|
||||||
"0" => 1,
|
|
||||||
"1" => 1,
|
|
||||||
"2" => 15,
|
|
||||||
"3" => 111,
|
|
||||||
"4" => 265,
|
|
||||||
"5" => 526,
|
|
||||||
"6" => 882,
|
|
||||||
"7" => 919,
|
|
||||||
"8" => 919,
|
|
||||||
"9" => 919,
|
|
||||||
"10" => 919,
|
|
||||||
"11" => 919,
|
|
||||||
"12" => 919,
|
|
||||||
"13" => 919,
|
|
||||||
"14" => 919,
|
|
||||||
"15" => 919,
|
|
||||||
"16" => 919,
|
|
||||||
"17" => 919,
|
|
||||||
"18" => 919,
|
|
||||||
"19" => 919,
|
|
||||||
"20" => 919,
|
|
||||||
"21" => 919,
|
|
||||||
"22" => 919,
|
|
||||||
"23" => 919,
|
|
||||||
"24" => 919,
|
|
||||||
"25" => 919
|
|
||||||
];
|
|
||||||
|
|
||||||
$mfit = ($atAllPrice / ($standart[$atInfo->getLevel()] / 3));
|
|
||||||
if ($mfit < 0.8) {
|
|
||||||
$mfit = 0.8;
|
|
||||||
}
|
|
||||||
if ($mfit > 1.5) {
|
|
||||||
$mfit = 1.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
$pls = count(explode(";", $bt->t1)) + count(explode(";", $bt->t2));
|
|
||||||
if ($pls > 2) {
|
|
||||||
$mfbot = $bot_active ? 0.3 : 1;
|
|
||||||
$mfbot2 = $bot_def ? 0.7 : 1;
|
|
||||||
} else {
|
|
||||||
$mfbot = 1;
|
|
||||||
$mfbot2 = 1;
|
|
||||||
}
|
|
||||||
if ($expmf == 0) {
|
|
||||||
$expmf = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return round((($baseexp[$defInfo->getLevel()]) * ($defAllPrice / (($atAllPrice + $defAllPrice) / 2)) * ($damage / $defInfo->getMaxHealth()) * $expmf * $mfit * $mfbot * $mfbot2) / 3);
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user