Сloses #54; Метод [getMaxWeight()] вместо конструкции из метода и математики [getStrength() * 4]; Очистка неиспользуемых методов класса.
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@ -55,13 +55,14 @@ IMG;
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private function dressStatsChecks(): ?string
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private function dressStatsChecks(): ?string
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{
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{
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$checkStats = new UserStats($this->owner_id);
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$checkStats = new UserStats($this->owner_id);
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$stat = $checkStats->getFullStats();
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return
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return
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$this->need_strength > $checkStats->getFullStats()->strength
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$this->need_strength > $stat->strength
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|| $this->need_dexterity > $checkStats->getFullStats()->dexterity
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|| $this->need_dexterity > $stat->dexterity
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|| $this->need_intuition > $checkStats->getFullStats()->intuition
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|| $this->need_intuition > $stat->intuition
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|| $this->need_endurance > $checkStats->getFullStats()->endurance
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|| $this->need_endurance > $stat->endurance
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|| $this->need_intelligence > $checkStats->getFullStats()->intelligence
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|| $this->need_intelligence > $stat->intelligence
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|| $this->need_wisdom > $checkStats->getFullStats()->wisdom
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|| $this->need_wisdom > $stat->wisdom
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? true : null;
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? true : null;
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}
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}
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@ -60,6 +60,7 @@ class UserInfo extends UserStats
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private function ttz()
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private function ttz()
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{
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{
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$stat = $this->getFullStats();
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$arr = [
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$arr = [
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'Уровень' => $this->level,
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'Уровень' => $this->level,
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'Сила' => $this->printStat('strength'),
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'Сила' => $this->printStat('strength'),
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@ -68,10 +69,10 @@ class UserInfo extends UserStats
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'Выносливость' => $this->printStat('endurance'),
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'Выносливость' => $this->printStat('endurance'),
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'Интеллект' => $this->printStat('intelligence'),
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'Интеллект' => $this->printStat('intelligence'),
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'Мудрость' => $this->printStat('wisdom'),
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'Мудрость' => $this->printStat('wisdom'),
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'Уворот' => $this->getFullStats()->evasion,
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'Уворот' => $stat->evasion,
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'Точность' => $this->getFullStats()->accuracy,
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'Точность' => $stat->accuracy,
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'Шанс крита' => $this->getFullStats()->criticals,
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'Шанс крита' => $stat->criticals,
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'Урон' => $this->getFullStats()->min_physical_damage . ' - ' . $this->getFullStats()->max_physical_damage,
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'Урон' => $stat->min_physical_damage . ' - ' . $stat->max_physical_damage,
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'Локация' => Rooms::$roomNames[$this->room],
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'Локация' => Rooms::$roomNames[$this->room],
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];
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];
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@ -93,21 +94,23 @@ class UserInfo extends UserStats
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private function printStat($statName): string
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private function printStat($statName): string
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{
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{
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return $this->getFreeStatPoints() ? $this->getStat($statName, 1) . '(' . $this->getFullStats()->$statName . ')' : $this->getFullStats()->$statName;
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$stat = $this->getFullStats();
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return $this->getFreeStatPoints() ? $this->getStat($statName, 1) . '(' . $stat->$statName . ')' : $stat->$statName;
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}
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}
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//TODO вызывать из main.php
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//TODO вызывать из main.php
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private function UserInfoStats($isMainWindow = 0)
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private function UserInfoStats($isMainWindow = 0)
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{
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{
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$stat = $this->getFullStats();
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$captions = 'Уровень:<br>Сила:<br>Ловкость:<br>Интуиция:<br>Выносливость:<br>Интеллект:<br>Мудрость:<br>Местонахождение:';
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$captions = 'Уровень:<br>Сила:<br>Ловкость:<br>Интуиция:<br>Выносливость:<br>Интеллект:<br>Мудрость:<br>Местонахождение:';
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$variables =
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$variables =
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$this->level . '<br>' .
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$this->level . '<br>' .
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parent::getFullStats()->strength . '<br>' .
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$stat->strength . '<br>' .
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parent::getFullStats()->dexterity . '<br>' .
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$stat->dexterity . '<br>' .
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parent::getFullStats()->intuition . '<br>' .
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$stat->intuition . '<br>' .
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parent::getFullStats()->endurance . '<br>' .
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$stat->endurance . '<br>' .
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parent::getFullStats()->intelligence . '<br>' .
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$stat->intelligence . '<br>' .
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parent::getFullStats()->wisdom . '<br>' .
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$stat->wisdom . '<br>' .
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Rooms::$roomNames[$this->room];
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Rooms::$roomNames[$this->room];
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if ($isMainWindow) {
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if ($isMainWindow) {
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$captions = 'Уровень:<br>Здоровье:<br>Сила:<br>Ловкость:<br>Интуиция:<br>Выносливость:<br>Интеллект:<br>Мудрость:<br>Опыт:<br>Очки характеристик:<br>Деньги:<br>Деньги в банке:';
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$captions = 'Уровень:<br>Здоровье:<br>Сила:<br>Ловкость:<br>Интуиция:<br>Выносливость:<br>Интеллект:<br>Мудрость:<br>Опыт:<br>Очки характеристик:<br>Деньги:<br>Деньги в банке:';
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@ -90,52 +90,9 @@ class UserStats extends User
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}
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}
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}
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}
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/**
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public function getMaxWeight(): int
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* @return mixed
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*/
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public function getStrength()
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{
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{
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return $this->strength;
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return $this->strength * 4;
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}
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/**
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* @return mixed
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*/
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public function getDexterity()
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{
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return $this->dexterity;
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}
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/**
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* @return mixed
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*/
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public function getIntuition()
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{
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return $this->intuition;
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}
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/**
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* @return mixed
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*/
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public function getEndurance()
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{
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return $this->endurance;
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}
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/**
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* @return mixed
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*/
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public function getIntelligence()
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{
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return $this->intelligence;
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}
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/**
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* @return mixed
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*/
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public function getWisdom()
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{
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return $this->wisdom;
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}
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}
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/**
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/**
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@ -202,23 +159,53 @@ class UserStats extends User
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return $this->legArmor;
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return $this->legArmor;
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}
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}
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public function getFullStats()
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public function getFullStats(): object
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{
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{
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$query = "
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$stats = self::$db->ofetch("
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select
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select
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sum(greatest(strength + (ifnull((select sum(add_strength) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_strength) from users_effects where owner_id = $this->id), 0)), 0)) as strength,
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strength,
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sum(greatest(dexterity + (ifnull((select sum(add_dexterity) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_dexterity) from users_effects where owner_id = $this->id), 0)), 0)) as dexterity,
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dexterity,
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sum(greatest(intuition + (ifnull((select sum(add_intuition) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_intuition) from users_effects where owner_id = $this->id), 0)), 0)) as intuition,
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intuition,
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sum(greatest(endurance + (ifnull((select sum(add_endurance) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_endurance) from users_effects where owner_id = $this->id), 0)), 0)) as endurance,
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endurance,
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sum(greatest(intelligence + (ifnull((select sum(add_intelligence) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_intelligence) from users_effects where owner_id = $this->id), 0)), 0)) as intelligence,
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intelligence,
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sum(greatest(wisdom + (ifnull((select sum(add_wisdom) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)) + (ifnull((select sum(mod_wisdom) from users_effects where owner_id = $this->id), 0)), 0)) as wisdom,
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wisdom
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ifnull((select sum(add_accuracy) from inventory where dressed_slot != 0 and owner_id = $this->id), 0) as accuracy,
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from users where id = $this->id");
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ifnull((select sum(add_evasion) from inventory where dressed_slot != 0 and owner_id = $this->id), 0) as evasion,
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$itemBonuses = self::$db->ofetch("
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ifnull((select sum(add_criticals) from inventory where dressed_slot != 0 and owner_id = $this->id), 0) as criticals,
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select
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sum(greatest($this->minDamage + (ifnull((select sum(add_min_physical_damage) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)), 0)) as min_physical_damage,
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sum(add_strength) as item_strength,
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sum(greatest($this->maxDamage + (ifnull((select sum(add_max_physical_damage) from inventory where dressed_slot != 0 and owner_id = $this->id), 0)), 0)) as max_physical_damage
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sum(add_dexterity) as item_dexterity,
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from users where id = $this->id";
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sum(add_intuition) as item_intuition,
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return self::$db->ofetch($query);
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sum(add_endurance) as item_endurance,
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sum(add_intelligence) as item_intelligence,
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sum(add_wisdom) as item_wisdom,
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sum(add_accuracy) as item_accuracy,
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sum(add_evasion) as item_evasion,
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sum(add_criticals) as item_criticals,
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sum(add_min_physical_damage) as item_min_physical_damage,
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sum(add_max_physical_damage) as item_max_physical_damage
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from inventory where dressed_slot != 0 and owner_id = $this->id");
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$effectBonuses = self::$db->ofetch("
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select
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sum(mod_strength) as effect_strength,
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sum(mod_dexterity) as effect_dexterity,
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sum(mod_intuition) as effect_intuition,
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sum(mod_endurance) as effect_endurance,
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sum(mod_intelligence) as effect_intelligence,
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sum(mod_wisdom) as effect_wisdom
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from users_effects where owner_id = $this->id");
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$obj = (object)[];
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$obj->strength = max(0,$stats->strength + $itemBonuses->item_strength + $effectBonuses->effect_strength);
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$obj->dexterity = max(0,$stats->dexterity + $itemBonuses->item_dexterity + $effectBonuses->effect_dexterity);
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$obj->intuition = max(0,$stats->intuition + $itemBonuses->item_intuition + $effectBonuses->effect_intuition);
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$obj->endurance = max(0,$stats->endurance + $itemBonuses->item_endurance + $effectBonuses->effect_endurance);
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$obj->intelligence = max(0,$stats->intelligence + $itemBonuses->item_intelligence + $effectBonuses->effect_intelligence);
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$obj->wisdom = max(0,$stats->wisdom + $itemBonuses->item_wisdom + $effectBonuses->effect_wisdom);
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$obj->accuracy = max(0, $itemBonuses->item_accuracy);
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$obj->evasion = max(0, $itemBonuses->item_evasion);
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$obj->criticals = max(0, $itemBonuses->item_criticals);
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$obj->min_physical_damage = max($this->minDamage, $this->minDamage + $itemBonuses->item_min_physical_damage);
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$obj->max_physical_damage = max($this->maxDamage, $this->maxDamage + $itemBonuses->item_max_physical_damage);
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return $obj;
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}
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}
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public function levelUp(): string
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public function levelUp(): string
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@ -21,7 +21,7 @@ function get_meshok(): object
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$stat = new UserInfo(User::$current->getId());
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$stat = new UserInfo(User::$current->getId());
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return (object)[
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return (object)[
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'currentweight' => $allweight->items_weight_sum,
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'currentweight' => $allweight->items_weight_sum,
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'maxweight' => $stat->getStat('strength') * 4 + $allweight->items_weight_sum,
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'maxweight' => $stat->getMaxWeight() + $allweight->items_weight_sum,
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];
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];
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}
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}
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27
main.php
27
main.php
@ -73,6 +73,7 @@ if ($req->edit) {
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// Подготавливаем отображение инфы и предметов.
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// Подготавливаем отображение инфы и предметов.
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$userInfo = new UserInfo(User::$current->getId());
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$userInfo = new UserInfo(User::$current->getId());
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$userStats = new UserStats(User::$current->getId());
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$userStats = new UserStats(User::$current->getId());
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$stat = $userStats->getFullStats();
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$data = DBPDO::$db->ofetchAll('SELECT * FROM inventory WHERE owner_id = ? AND dressed_slot = 0 AND on_sale = 0', User::$current->getId());
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$data = DBPDO::$db->ofetchAll('SELECT * FROM inventory WHERE owner_id = ? AND dressed_slot = 0 AND on_sale = 0', User::$current->getId());
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$iteminfo = [];
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$iteminfo = [];
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foreach ($data as $row) {
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foreach ($data as $row) {
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@ -132,7 +133,7 @@ if ($req->goto) {
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$eff = db::c()->query('SELECT 1 FROM `users_effects` WHERE `owner_id` = ?i AND (`type` = 14 OR `type` = 13)', User::$current->getId());
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$eff = db::c()->query('SELECT 1 FROM `users_effects` WHERE `owner_id` = ?i AND (`type` = 14 OR `type` = 13)', User::$current->getId());
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//(масса: <?= $getItemsBonuses->getItemsWeight() . '/' . User::$current->strength * 4
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//(масса: <?= $getItemsBonuses->getItemsWeight() . '/' . User::$current->strength * 4
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if ($d['sum_weight'] > $userStats->getStrength() * 4) {
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if ($d['sum_weight'] > $userStats->getMaxWeight()) {
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err('У вас переполнен рюкзак, вы не можете передвигаться...');
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err('У вас переполнен рюкзак, вы не можете передвигаться...');
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$imove = false;
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$imove = false;
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}
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}
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@ -282,17 +283,17 @@ Template::header('Игра');
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<!--Параметры-->
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<!--Параметры-->
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<div>
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<div>
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<div class="container">
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<div class="container">
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Сила: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('strength', 1) . '(' . strval($userStats->getFullStats()->strength) . ')' : $userStats->getFullStats()->strength) ?>
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Сила: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('strength', 1) . '(' . strval($stat->strength) . ')' : $stat->strength) ?>
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<br>
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<br>
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Ловкость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('dexterity', 1) . '(' . strval($userStats->getFullStats()->dexterity) . ')' : $userStats->getFullStats()->dexterity) ?>
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Ловкость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('dexterity', 1) . '(' . strval($stat->dexterity) . ')' : $stat->dexterity) ?>
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<br>
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<br>
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Интуиция: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('intuition', 1) . '(' . strval($userStats->getFullStats()->intuition) . ')' : $userStats->getFullStats()->intuition) ?>
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Интуиция: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('intuition', 1) . '(' . strval($stat->intuition) . ')' : $stat->intuition) ?>
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<br>
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<br>
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Выносливость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('endurance', 1) . '(' . strval($userStats->getFullStats()->endurance) . ')' : $userStats->getFullStats()->endurance) ?>
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Выносливость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('endurance', 1) . '(' . strval($stat->endurance) . ')' : $stat->endurance) ?>
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<br>
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<br>
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Интеллект: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('intelligence', 1) . '(' . strval($userStats->getFullStats()->intelligence) . ')' : $userStats->getFullStats()->intelligence) ?>
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Интеллект: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('intelligence', 1) . '(' . strval($stat->intelligence) . ')' : $stat->intelligence) ?>
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<br>
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<br>
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Мудрость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('wisdom', 1) . '(' . strval($userStats->getFullStats()->wisdom) . ')' : $userStats->getFullStats()->wisdom) ?>
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Мудрость: <?= ($userStats->getFreeStatPoints() ? $userStats->getStat('wisdom', 1) . '(' . strval($stat->wisdom) . ')' : $stat->wisdom) ?>
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<br>
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<br>
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<?php if ($userStats->getFreeStatPoints()): ?>
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<?php if ($userStats->getFreeStatPoints()): ?>
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<small style="color: darkgreen;">Возможных
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<small style="color: darkgreen;">Возможных
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@ -308,11 +309,11 @@ Template::header('Игра');
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<progress max="<?= $userStats->getMaxMana() ?>"
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<progress max="<?= $userStats->getMaxMana() ?>"
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value="<?= $userStats->getMana() ?>"><?= $userStats->getMana() ?></progress>
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value="<?= $userStats->getMana() ?>"><?= $userStats->getMana() ?></progress>
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<br>
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<br>
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Уворот: <?= $userStats->getFullStats()->evasion ?><br>
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Уворот: <?= $stat->evasion ?><br>
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Точность: <?= $userStats->getFullStats()->accuracy ?><br>
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Точность: <?= $stat->accuracy ?><br>
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Шанс крита: <?= $userStats->getFullStats()->criticals ?><br>
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Шанс крита: <?= $stat->criticals ?><br>
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Урон: <?= $userStats->getFullStats()->min_physical_damage ?>
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Урон: <?= $stat->min_physical_damage ?>
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- <?= $userStats->getFullStats()->max_physical_damage ?> <br>
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- <?= $stat->max_physical_damage ?> <br>
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<br>
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<br>
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Защита от огня: ?? <br>
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Защита от огня: ?? <br>
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Защита от воды: ?? <br>
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Защита от воды: ?? <br>
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@ -346,7 +347,7 @@ Template::header('Игра');
|
|||||||
<div> <!--рюкзак-->
|
<div> <!--рюкзак-->
|
||||||
<table style="border: 0; padding: 2px; border-spacing: 1px; width: 100%; background-color: #a5a5a5">
|
<table style="border: 0; padding: 2px; border-spacing: 1px; width: 100%; background-color: #a5a5a5">
|
||||||
<caption>Рюкзак
|
<caption>Рюкзак
|
||||||
(масса: <?= '?? /' . (int)$userStats->getStrength() * 4 ?>)
|
(масса: <?= '?? /' . $userStats->getMaxWeight() ?>)
|
||||||
</caption>
|
</caption>
|
||||||
<?php
|
<?php
|
||||||
foreach ($iteminfo as $ii) {
|
foreach ($iteminfo as $ii) {
|
||||||
|
Loading…
Reference in New Issue
Block a user