Будь проклят тот день, когда я решил ввести неймспейсы...

This commit is contained in:
lopar
2020-10-28 22:21:08 +02:00
parent f1b9ce6a45
commit d38d62c5b5
159 changed files with 339 additions and 304 deletions
+46 -46
View File
@@ -30,28 +30,28 @@ switch ($location[0]) {
default:
break;
case 'cp':
Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->room);
break;
case 'strah':
Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->room);
break;
case 'bps':
Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->room);
break;
case 'ps':
Travel::toRoom(51,$user->room);
Battles\Travel::toRoom(51,$user->room);
break;
case 'zaliv':
Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->room);
break;
case 'zamk':
Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->room);
break;
case 'abog':
Travel::toRoom(2655,$user->room);
Battles\Travel::toRoom(2655,$user->room);
break;
case 'torg':
Travel::toRoom(2702,$user->room);
Battles\Travel::toRoom(2702,$user->room);
break;
case 'got':
if ($user->room == 20) {
@@ -59,34 +59,34 @@ switch ($location[0]) {
default:
break;
case 'level1':
Travel::toRoom(1,$user->room);
Battles\Travel::toRoom(1,$user->room);
break;
case 'level7':
Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->room);
break;
case 'level8':
Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->room);
break;
case 'level13':
header('location: quest_room.php');
break;
case 'level222':
Travel::toRoom(2702,$user->room);
Battles\Travel::toRoom(2702,$user->room);
break;
case 'level17':
Travel::toRoom(50,$user->room);
Battles\Travel::toRoom(50,$user->room);
break;
case 'level2':
Travel::toRoom(22,$user->room);
Battles\Travel::toRoom(22,$user->room);
break;
case 'level4':
Travel::toRoom(23,$user->room);
Battles\Travel::toRoom(23,$user->room);
break;
case 'level6':
Travel::toRoom(27,$user->room);
Battles\Travel::toRoom(27,$user->room);
break;
case 'level3':
Travel::toRoom(25,$user->room);
Battles\Travel::toRoom(25,$user->room);
break;
}
} elseif ($user->room == 21) {
@@ -94,25 +94,25 @@ switch ($location[0]) {
default:
break;
case 'level4':
Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->room);
break;
case 'level3':
Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->room);
break;
case 'level13':
Travel::toRoom(34,$user->room);
Battles\Travel::toRoom(34,$user->room);
break;
case 'level5':
Travel::toRoom(29,$user->room);
Battles\Travel::toRoom(29,$user->room);
break;
case 'level16':
Travel::toRoom(31,$user->room);
Battles\Travel::toRoom(31,$user->room);
break;
case 'level14':
Travel::toRoom(30,$user->room);
Battles\Travel::toRoom(30,$user->room);
break;
case 'level650':
Travel::toRoom(650,$user->room);
Battles\Travel::toRoom(650,$user->room);
break;
}
} elseif ($user->room == 2111) {
@@ -120,17 +120,17 @@ switch ($location[0]) {
default:
break;
case 'level1':
Travel::toRoom(21,$user->room);
Battles\Travel::toRoom(21,$user->room);
break;
case 'level203':
Travel::toRoom(1055,$user->room);
Battles\Travel::toRoom(1055,$user->room);
break;
case 'level1000':
Travel::toRoom(620,$user->room);
Battles\Travel::toRoom(620,$user->room);
break;
case 'room666':
//Нет на карте
//Travel::toRoom(666,$user->room);
//Battles\Travel::toRoom(666,$user->room);
break;
}
} elseif ($user->room == 2601) {
@@ -138,19 +138,19 @@ switch ($location[0]) {
default:
break;
case 'level4':
Travel::toRoom(26,$user->room);
Battles\Travel::toRoom(26,$user->room);
break;
case 'level55':
Travel::toRoom(2655,$user->room);
Battles\Travel::toRoom(2655,$user->room);
break;
case 'level1':
Travel::toRoom(37,$user->room);
Battles\Travel::toRoom(37,$user->room);
break;
case 'level1051':
Travel::toRoom(1051,$user->room);
Battles\Travel::toRoom(1051,$user->room);
break;
case 'level5':
Travel::toRoom(404,$user->room);
Battles\Travel::toRoom(404,$user->room);
break;
}
} elseif ($user->room == 2701) {
@@ -158,10 +158,10 @@ switch ($location[0]) {
default:
break;
case 'level1':
Travel::toRoom(2111,$user->room);
Battles\Travel::toRoom(2111,$user->room);
break;
case 'level2':
Travel::toRoom(402,$user->room);
Battles\Travel::toRoom(402,$user->room);
break;
}
} elseif ($user->room == 2702) {
@@ -169,10 +169,10 @@ switch ($location[0]) {
default:
break;
case 'level10':
Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->room);
break;
case 'level6':
Travel::toRoom(61,$user->room);
Battles\Travel::toRoom(61,$user->room);
break;
}
} elseif ($user->room == 2655) {
@@ -180,10 +180,10 @@ switch ($location[0]) {
default:
break;
case 'level10':
Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->room);
break;
case 'level2055':
Travel::toRoom(603,$user->room);
Battles\Travel::toRoom(603,$user->room);
break;
}
} elseif ($user->room == 26) {
@@ -191,25 +191,25 @@ switch ($location[0]) {
default:
break;
case 'level4':
Travel::toRoom(20,$user->room);
Battles\Travel::toRoom(20,$user->room);
break;
case 'level3':
Travel::toRoom(2601,$user->room);
Battles\Travel::toRoom(2601,$user->room);
break;
case 'level660':
Travel::toRoom(660,$user->room);
Battles\Travel::toRoom(660,$user->room);
break;
case 'level7':
Travel::toRoom(777,$user->room);
Battles\Travel::toRoom(777,$user->room);
break;
case 'level56':
Travel::toRoom(401,$user->room);
Battles\Travel::toRoom(401,$user->room);
break;
}
}
}
Template::header('city');
\Battles\Template::header('city');
echo sprintf('<div style="text-align: right;">Сейчас в игре: %s игроков.></div>', $online->getNumRows());
if (in_array($user->room, [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
/* Улицы:
@@ -222,5 +222,5 @@ if (in_array($user->room, [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
* 2701 С ещё одним ристалищем?
* 2702 Торговая
*/
City::showStreet($user->room);
Battles\City::showStreet($user->room);
}