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3 Commits
4b569ab765
...
c937f7a0ba
Author | SHA1 | Date | |
---|---|---|---|
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c937f7a0ba | ||
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5ec1219b04 | ||
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f4fb3b11a8 |
@ -90,7 +90,7 @@ class Travel
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* 17 Room 50 ashop.php
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* 17 Room 50 ashop.php
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* 222 Room 2702 [STREET]
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* 222 Room 2702 [STREET]
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*/
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*/
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$room[20] = [21, 401, 660, 777, 2601];
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$room[20] = [21, 22, 23, 25, 26, 27, 50, 2702];
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/*
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/*
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* 3 Room 2111 [STREET]
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* 3 Room 2111 [STREET]
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* 4 Room 20 [STREET]
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* 4 Room 20 [STREET]
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@ -102,7 +102,7 @@ class Travel
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*/
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*/
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$room[21] = [20, 29, 30, 31, 34, 650, 2111];
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$room[21] = [20, 29, 30, 31, 34, 650, 2111];
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$room[26] = [3, 4, 6, 660];
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$room[26] = [20, 401, 660, 777, 2601];
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$room[2601] = [26, 37, 404, 1051, 2655];
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$room[2601] = [26, 37, 404, 1051, 2655];
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$room[2655] = [603, 2601];
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$room[2655] = [603, 2601];
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312
main.php
312
main.php
@ -2,7 +2,7 @@
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ob_start("ob_gzhandler");
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ob_start("ob_gzhandler");
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session_start();
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session_start();
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$get = filter_input(INPUT_SERVER, 'QUERY_STRING');
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$get = filter_input(INPUT_SERVER, 'QUERY_STRING');
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if ($get === 'exit') {
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if ($get == 'exit') {
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session_destroy();
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session_destroy();
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header("Location: fight.php");
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header("Location: fight.php");
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}
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}
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@ -50,142 +50,159 @@ while ($row = $data->fetch_assoc()) {
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}
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}
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//Обработчики нажатий на кнопки.
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//Обработчики нажатий на кнопки.
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if (isset($_POST['battlefield'])) {
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if ($_POST['battlefield'] ?? 0 && $user->room == 1) {
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header('Location: zayavka.php');
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header('Location: zayavka.php');
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exit();
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exit();
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}
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}
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if ($_POST['module_quest'] ?? 0) {
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header('Location: module_quest.php');
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exit();
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}
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if ($_POST['move_inside'] ?? 0 && $user->room == 20) {
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header('Location: main.php?goto=arena');
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exit();
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}
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if ($_POST['move_outside'] ?? 0 && $user->room == 1) {
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header('Location: main.php?goto=plo');
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exit();
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}
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if ($_POST['main_page'] ?? 0) {
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header('Location: main.php');
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exit();
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}
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/* === проверяем соответствие комнаты и скрипта === */
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if ($edit === null) {
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if (in_array($user->room, [20, 21, 26, 48, 51, 52, 651, 2655, 2601, 2701, 2702, 2111], 1)) {
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/* === проверяем соответствие комнаты и скрипта === */
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header('Location: city.php');
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if (in_array($user->room, [20, 21, 26, 48, 51, 52, 651, 2655, 2601, 2701, 2702, 2111])) {
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exit();
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header('Location: city.php');
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}
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exit();
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if ($user->room == 22) {
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}
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header('Location: shop.php');
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if ($user->room == 22) {
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exit();
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header('Location: shop.php');
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}
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exit();
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if ($user->room == 23) {
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}
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header('Location: repair.php');
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if ($user->room == 23) {
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exit();
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header('Location: repair.php');
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}
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exit();
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if ($user->room == 25) {
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}
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header('Location: comission.php');
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if ($user->room == 25) {
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exit();
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header('Location: comission.php');
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}
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exit();
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if ($user->room == 27) {
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}
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header('Location: post.php');
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if ($user->room == 27) {
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exit();
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header('Location: post.php');
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}
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exit();
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if ($user->room == 29) {
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}
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header('Location: bank.php');
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if ($user->room == 29) {
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exit();
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header('Location: bank.php');
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}
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exit();
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if ($user->room == 31) {
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}
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header('Location: tower.php');
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if ($user->room == 31) {
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exit();
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header('Location: tower.php');
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}
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exit();
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if ($user->room == 30) {
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}
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header('Location: clan_create.php');
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if ($user->room == 30) {
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exit();
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header('Location: clan_create.php');
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}
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exit();
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if ($user->room == 34) {
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}
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header('Location: fshop.php');
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if ($user->room == 34) {
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exit();
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header('Location: fshop.php');
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}
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exit();
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if ($user->room == 45) {
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}
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header('Location: clan_castle.php');
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if ($user->room == 45) {
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exit();
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header('Location: clan_castle.php');
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}
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exit();
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if ($user->room == 50) {
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}
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header('Location: ashop.php');
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if ($user->room == 50) {
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exit();
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header('Location: ashop.php');
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}
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exit();
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if ($user->room == 53) {
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}
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header('Location: library.php');
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if ($user->room == 53) {
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exit();
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header('Location: library.php');
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}
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exit();
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if ($user->room == 61) {
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}
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header('Location: akadem.php');
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if ($user->room == 61) {
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exit();
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header('Location: akadem.php');
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}
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exit();
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if ($user->room == 650) {
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}
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header('Location: ul_clans.php');
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if ($user->room == 650) {
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exit();
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header('Location: ul_clans.php');
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}
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exit();
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}
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//ЦХ
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//ЦХ
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if ($user->room == 600) {
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if ($user->room == 600) {
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header('Location: c_haos.php');
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header('Location: c_haos.php');
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exit();
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exit();
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}
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if ($user->room == 601) {
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header('Location: c_haos_in.php');
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exit();
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}
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if ($user->room == 602) {
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header('Location: c_park.php');
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exit();
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}
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if ($user->room == 603) {
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header('Location: aren_of_angels.php');
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exit();
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}
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if ($user->room == 620) {
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header('Location: enter_cave.php');
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exit();
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}
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if ($user->room == 621) {
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header('Location: cave.php');
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exit();
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}
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if ($user->room == 660) {
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header('Location: hostel.php');
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exit();
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}
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if ($user->room == 661) {
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header('Location: hostel_room.php');
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exit();
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}
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if ($user->room == 662) {
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header('Location: quest_room.php');
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exit();
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}
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if ($user->room == 760) {
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header('Location: c_forest.php');
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exit();
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}
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if ($user->room == 1000) {
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header('Location: solib/enterbezdna.php');
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exit();
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}
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if ($user->room == 1001) {
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header('Location: solib/dungeon.php');
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exit();
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}
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if ($user->room == 1051) {
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header('Location: lab_enter.php');
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exit();
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}
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if ($user->room == 1052) {
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header('Location: labirint.php');
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exit();
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}
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if ($user->room == 402) {
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header('Location: vxod.php');
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exit();
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}
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if ($user->room == 403) {
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header('Location: canalizaciya.php');
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exit();
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}
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if ($user->room == 1055) {
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header('Location: group_arena.php');
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exit();
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}
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if ($user->room == 666) {
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header('Location: jail.php');
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exit();
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}
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}
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}
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if ($user->room == 601) {
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header('Location: c_haos_in.php');
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exit();
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}
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if ($user->room == 602) {
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header('Location: c_park.php');
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exit();
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}
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if ($user->room == 603) {
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header('Location: aren_of_angels.php');
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exit();
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}
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if ($user->room == 620) {
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header('Location: enter_cave.php');
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exit();
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}
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if ($user->room == 621) {
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header('Location: cave.php');
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exit();
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}
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if ($user->room == 660) {
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header('Location: hostel.php');
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exit();
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}
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if ($user->room == 661) {
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header('Location: hostel_room.php');
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exit();
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}
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if ($user->room == 662) {
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header('Location: quest_room.php');
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exit();
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}
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if ($user->room == 760) {
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header('Location: c_forest.php');
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exit();
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}
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if ($user->room == 1000) {
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header('Location: solib/enterbezdna.php');
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exit();
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}
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if ($user->room == 1001) {
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header('Location: solib/dungeon.php');
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exit();
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}
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if ($user->room == 1051) {
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header('Location: lab_enter.php');
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exit();
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}
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if ($user->room == 1052) {
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header('Location: labirint.php');
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exit();
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}
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if ($user->room == 402) {
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header('Location: vxod.php');
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exit();
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}
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if ($user->room == 403) {
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header('Location: canalizaciya.php');
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exit();
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}
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if ($user->room == 1055) {
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header('Location: group_arena.php');
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exit();
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}
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if ($user->room == 666) {
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header('Location: jail.php');
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exit();
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}
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function del_efs($id, $type)
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function del_efs($id, $type)
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{
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{
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if ($id && !in_array($type, [2, 3, 4, 5, 8, 10, 11, 12, 13, 14, 20])) {
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if ($id && !in_array($type, [2, 3, 4, 5, 8, 10, 11, 12, 13, 14, 20])) {
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@ -202,7 +219,7 @@ function del_efs($id, $type)
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// одеть предмет
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// одеть предмет
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function dressitem($id)
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function dressitem($id)
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{
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{
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//FIXME Предметы не должны одеваться, если не соответствуют требованиям!
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//FIXME bug #7
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define('HELMET', 1);
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define('HELMET', 1);
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define('ARMOR', 2);
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define('ARMOR', 2);
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define('LEGS', 3);
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define('LEGS', 3);
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@ -234,7 +251,7 @@ function dressitem($id)
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if (!$itemInSlotQuantity) {
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if (!$itemInSlotQuantity) {
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// просто одеваем предмет
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// просто одеваем предмет
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db::c()->query('UPDATE inventory SET dressed_slot = item_type WHERE item_id = ?i', $id);
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db::c()->query('UPDATE inventory SET dressed_slot = item_type WHERE item_id = ?i', $id);
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} elseif ($itemInSlotQuantity === 1) {
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} elseif ($itemInSlotQuantity == 1) {
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// снимаем предмет и одеваем вместо
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// снимаем предмет и одеваем вместо
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db::c()->query('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot = ?i', $itemInSlot[0]);
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db::c()->query('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot = ?i', $itemInSlot[0]);
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db::c()->query('UPDATE inventory SET dressed_slot = item_type WHERE item_id = ?i', $id);
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db::c()->query('UPDATE inventory SET dressed_slot = item_type WHERE item_id = ?i', $id);
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||||||
@ -252,7 +269,7 @@ function dressitem($id)
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|||||||
sort($emptyRingSlots);
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sort($emptyRingSlots);
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// Одеваем предмет в первый свободный слот.
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// Одеваем предмет в первый свободный слот.
|
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db::c()->query('UPDATE inventory SET dressed_slot = ?i WHERE item_id = ?i', $emptyRingSlots[0], $id);
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db::c()->query('UPDATE inventory SET dressed_slot = ?i WHERE item_id = ?i', $emptyRingSlots[0], $id);
|
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} elseif ($itemInSlotQuantity === 3) {
|
} elseif ($itemInSlotQuantity == 3) {
|
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db::c()->query('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot = 11');
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db::c()->query('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot = 11');
|
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db::c()->query('UPDATE inventory SET dressed_slot = 11 WHERE item_id = ?i', $id);
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db::c()->query('UPDATE inventory SET dressed_slot = 11 WHERE item_id = ?i', $id);
|
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// снимаем предмет из слота 11 и одеваем вместо
|
// снимаем предмет из слота 11 и одеваем вместо
|
||||||
@ -292,14 +309,14 @@ if ($goto) {
|
|||||||
err('У вас тяжелая травма, вы не можете передвигатся...');
|
err('У вас тяжелая травма, вы не можете передвигатся...');
|
||||||
$imove = false;
|
$imove = false;
|
||||||
}
|
}
|
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if ($goto == 'plo' && !$user->zayavka && $imove === true) {
|
if ($goto == 'plo' && !$user->zayavka && $imove && $user->room != 20) {
|
||||||
db::c()->query('UPDATE users, online SET users.room = 20, online.room = 20 WHERE online.user_id = users.id AND online.users_id = ?i', $_SESSION['uid']);
|
db::c()->query('UPDATE users, online SET users.room = 20, online.room = 20 WHERE online.user_id = users.id AND online.user_id = ?i', $_SESSION['uid']);
|
||||||
header('Location: city.php');
|
header('Location: city.php');
|
||||||
exit("<i>Топ-топ-топ...</i>");
|
exit("<i>Топ-топ-топ...</i>");
|
||||||
} else {
|
} else {
|
||||||
err('Подали заявку на бой и убегаете из клуба? Нехорошо...');
|
err('Подали заявку на бой и убегаете из клуба? Нехорошо...');
|
||||||
}
|
}
|
||||||
if ($goto == 'arena' && $user->room === 20 && $imove === true) {
|
if ($goto == 'arena' && $user->room == 20 && $imove) {
|
||||||
db::c()->query('UPDATE users, online SET users.room = 1, online.room = 1 WHERE online.user_id = users.id AND online.user_id = ?i', $_SESSION['uid']);
|
db::c()->query('UPDATE users, online SET users.room = 1, online.room = 1 WHERE online.user_id = users.id AND online.user_id = ?i', $_SESSION['uid']);
|
||||||
header('Location: main.php');
|
header('Location: main.php');
|
||||||
exit("<i>Топ-топ-топ...</i>");
|
exit("<i>Топ-топ-топ...</i>");
|
||||||
@ -543,21 +560,14 @@ Template::header('Игра');
|
|||||||
title="Образы">
|
title="Образы">
|
||||||
<?php endif; ?>
|
<?php endif; ?>
|
||||||
<div class="button-group">
|
<div class="button-group">
|
||||||
<input class="button primary" type="submit" name="battlefield" value="Поединки">
|
<?php if ($user->room == 20): ?>
|
||||||
<button class="button" onclick="window.location.href='module_quest.php';">Активные задания
|
<input class="button icon move" type="submit" name="move_inside" value="Войти внутрь">
|
||||||
</button>
|
<?php elseif ($user->room == 1): ?>
|
||||||
<?php if ($user->room === 20): ?>
|
<input class="button primary" type="submit" name="battlefield" value="Поединки">
|
||||||
<button class="button icon move"
|
<input class="button icon move" type="submit" name="move_outside" value="Выйти на улицу">
|
||||||
onclick="parent.frames[´main´].location.href='main.php?goto=arena';">Войти
|
|
||||||
внутрь
|
|
||||||
</button>
|
|
||||||
<?php else: ?>
|
|
||||||
<button class="button icon move" onclick="window.location.href='main.php?goto=plo';">Выйти
|
|
||||||
на улицу
|
|
||||||
</button>
|
|
||||||
<?php endif; ?>
|
<?php endif; ?>
|
||||||
<button class="button icon loop" onclick="window.location.href='main.php';">Обновить страницу
|
<input class="button" type="submit" name="module_quest" value="Активные задания">
|
||||||
</button>
|
<input class="button" type="submit" name="main_page" value="На главную">
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div> <!--рюкзак-->
|
<div> <!--рюкзак-->
|
||||||
|
Loading…
Reference in New Issue
Block a user