getZayavka()) { exit; } $online = Db::getInstance()->fetchColumn('select count(*) from online where real_time >= ?', time()-60); $location = explode('/', filter_input(INPUT_SERVER, 'QUERY_STRING')); switch ($location[0]) { default: break; case 'cp': Battles\Travel::toRoom(20,User::getInstance()->getRoom()); break; case 'strah': Battles\Travel::toRoom(21,User::getInstance()->getRoom()); break; case 'bps': Battles\Travel::toRoom(26,User::getInstance()->getRoom()); break; case 'ps': Battles\Travel::toRoom(51,User::getInstance()->getRoom()); break; case 'zaliv': Battles\Travel::toRoom(2111,User::getInstance()->getRoom()); break; case 'zamk': Battles\Travel::toRoom(2601,User::getInstance()->getRoom()); break; case 'abog': Battles\Travel::toRoom(2655,User::getInstance()->getRoom()); break; case 'torg': Battles\Travel::toRoom(2702,User::getInstance()->getRoom()); break; case 'got': if (User::getInstance()->getRoom() == 20) { switch ($location[1]) { default: break; case 'level1': Battles\Travel::toRoom(1,User::getInstance()->getRoom()); break; case 'level7': Battles\Travel::toRoom(21,User::getInstance()->getRoom()); break; case 'level8': Battles\Travel::toRoom(26,User::getInstance()->getRoom()); break; case 'level13': header('location: quest_room.php'); break; case 'level222': Battles\Travel::toRoom(2702,User::getInstance()->getRoom()); break; case 'level17': Battles\Travel::toRoom(50,User::getInstance()->getRoom()); break; case 'level2': Battles\Travel::toRoom(22,User::getInstance()->getRoom()); break; case 'level4': Battles\Travel::toRoom(23,User::getInstance()->getRoom()); break; case 'level6': Battles\Travel::toRoom(27,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 21) { switch ($location[1]) { default: break; case 'level4': Battles\Travel::toRoom(20,User::getInstance()->getRoom()); break; case 'level3': Battles\Travel::toRoom(2111,User::getInstance()->getRoom()); break; case 'level13': Battles\Travel::toRoom(34,User::getInstance()->getRoom()); break; case 'level5': Battles\Travel::toRoom(29,User::getInstance()->getRoom()); break; case 'level16': Battles\Travel::toRoom(31,User::getInstance()->getRoom()); break; case 'level14': Battles\Travel::toRoom(30,User::getInstance()->getRoom()); break; case 'level650': Battles\Travel::toRoom(650,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 2111) { switch ($location[1]) { default: break; case 'level1': Battles\Travel::toRoom(21,User::getInstance()->getRoom()); break; case 'level203': Battles\Travel::toRoom(1055,User::getInstance()->getRoom()); break; case 'level1000': Battles\Travel::toRoom(620,User::getInstance()->getRoom()); break; case 'room666': //Нет на карте //Battles\Travel::toRoom(666,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 2601) { switch ($location[1]) { default: break; case 'level4': Battles\Travel::toRoom(26,User::getInstance()->getRoom()); break; case 'level55': Battles\Travel::toRoom(2655,User::getInstance()->getRoom()); break; case 'level1': Battles\Travel::toRoom(37,User::getInstance()->getRoom()); break; case 'level1051': Battles\Travel::toRoom(1051,User::getInstance()->getRoom()); break; case 'level5': Battles\Travel::toRoom(404,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 2701) { switch ($location[1]) { default: break; case 'level1': Battles\Travel::toRoom(2111,User::getInstance()->getRoom()); break; case 'level2': Battles\Travel::toRoom(402,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 2702) { switch ($location[1]) { default: break; case 'level10': Battles\Travel::toRoom(20,User::getInstance()->getRoom()); break; case 'level6': Battles\Travel::toRoom(61,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 2655) { switch ($location[1]) { default: break; case 'level10': Battles\Travel::toRoom(2601,User::getInstance()->getRoom()); break; case 'level2055': Battles\Travel::toRoom(603,User::getInstance()->getRoom()); break; } } elseif (User::getInstance()->getRoom() == 26) { switch ($location[1]) { default: break; case 'level4': Battles\Travel::toRoom(20,User::getInstance()->getRoom()); break; case 'level3': Battles\Travel::toRoom(2601,User::getInstance()->getRoom()); break; case 'level660': Battles\Travel::toRoom(660,User::getInstance()->getRoom()); break; case 'level7': Battles\Travel::toRoom(777,User::getInstance()->getRoom()); break; case 'level56': Battles\Travel::toRoom(401,User::getInstance()->getRoom()); break; } } } Template::header('city'); echo sprintf('
Сейчас в игре: %s игроков.>
', $online); if (in_array(User::getInstance()->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) { /* Улицы: * 20 Центральная * 21 Страшилкина * 26 Парковая * 2601 Замковая * 2655 С ареной * 2111 С ристалищем * 2701 С ещё одним ристалищем? * 2702 Торговая */ Battles\City::showStreet(User::getInstance()->getRoom()); }