name = $row['name'];
$this->massa = $row['massa'];
$this->maxdur = $row['maxdur'];
$this->img = $row['img'];
$this->type = $row['type'];
$this->nlevel = $row['nlevel'];
$this->nalign = $row['nalign'];
$this->nsila = $row['nsila'];
$this->nlovk = $row['nlovk'];
$this->ninta = $row['ninta'];
$this->nvinos = $row['nvinos'];
$this->nintel = $row['nintel'];
$this->nmudra = $row['nmudra'];
$this->nnoj = $row['nnoj'];
$this->ntopor = $row['ntopor'];
$this->ndubina = $row['ndubina'];
$this->nmech = $row['nmech'];
$this->nfire = $row['nfire'];
$this->nwater = $row['nwater'];
$this->nair = $row['nair'];
$this->nearth = $row['nearth'];
$this->nlight = $row['nlight'];
$this->ngray = $row['ngray'];
$this->ndark = $row['ndark'];
$this->minu = $row['minu'];
$this->maxu = $row['maxu'];
$this->gsila = $row['gsila'];
$this->glovk = $row['glovk'];
$this->ginta = $row['ginta'];
$this->gintel = $row['gintel'];
$this->gnoj = $row['gnoj'];
$this->gtopor = $row['gtopor'];
$this->gdubina = $row['gdubina'];
$this->gmech = $row['gmech'];
$this->gfire = $row['gfire'];
$this->gwater = $row['gwater'];
$this->gair = $row['gair'];
$this->gearth = $row['gearth'];
$this->glight = $row['glight'];
$this->ggray = $row['ggray'];
$this->gdark = $row['gdark'];
$this->ghp = $row['ghp'];
$this->bron1 = $row['bron1'];
$this->bron2 = $row['bron2'];
$this->bron3 = $row['bron3'];
$this->bron4 = $row['bron4'];
$this->mfkrit = $row['mfkrit'];
$this->mfakrit = $row['mfakrit'];
$this->mfuvorot = $row['mfuvorot'];
$this->mfauvorot = $row['mfauvorot'];
switch ($this->type) {
case 1: $this->typename = 'Шлем'; break;
default: $this->typename = 'Нечто';
}
}
public function printImage()
{
echo "";
}
protected function wrap($number)
{
if ($number > 0) return ": " . $number . "";
else return ": " . $number . "";
}
protected function printBaseInfo()
{
echo $this->name . " (Масса: " . $this->massa . ")";
if ($this->nalign) echo " nalign}.gif title='Этот предмет могут использовать только игроки с определённой склонностью.'> ";
if ($this->maxdur > 0) echo "
Долговечность: {$this->maxdur}";
if ($this->maxdur == -1) echo "
Долговечность: неразрушимо";
echo "
{$this->type} → {$this->typename}";
}
protected function printRequirements()
{
if ($this->nlevel > 0) echo "
Требуется уровень" . $this->wrap($this->nlevel);
if ($this->nnoj > 0) echo "
Требуется владение колющим оружиием" . $this->wrap($this->nnoj);
if ($this->ndubina > 0) echo "
Требуется владение дробящим оружием" . $this->wrap($this->ndubina);
if ($this->ntopor > 0) echo "
Требуется владение рубящим оружием" . $this->wrap($this->ntopor);
if ($this->nmech > 0) echo "
Требуется владение режущим оружием" . $this->wrap($this->nmech);
if ($this->nsila > 0) echo "
Требуется сила" . $this->wrap($this->nsila);
if ($this->nlovk > 0) echo "
Требуется ловкость" . $this->wrap($this->nlovk);
if ($this->ninta > 0) echo "
Требуется интуиция" . $this->wrap($this->ninta);
if ($this->nvinos > 0) echo "
Требуется выносливость" . $this->wrap($this->nvinos);
if ($this->nintel > 0) echo "
Требуется интеллект" . $this->wrap($this->nintel);
}
protected function printBonuses()
{
if ($this->gsila) echo "
Сила" . $this->wrap($this->gsila);
if ($this->glovk) echo "
Ловкость" . $this->wrap($this->glovk);
if ($this->ginta) echo "
Интуиция" . $this->wrap($this->ginta);
if ($this->gintel) echo "
Интеллект" . $this->wrap($this->gintel);
if ($this->minu AND $this->maxu) echo "
Урон: {$this->minu} - {$this->maxu}";
if ($this->ghp) echo "
Здоровье" . $this->wrap($this->ghp);
if ($this->gnoj) echo "
Владение колющим оружиием" . $this->wrap($this->gnoj);
if ($this->gdubina) echo "
Владение дробящим оружием" . $this->wrap($this->gdubina);
if ($this->gtopor) echo "
Владение рубящим оружием" . $this->wrap($this->gtopor);
if ($this->gmech) echo "
Владение режущим оружием" . $this->wrap($this->gmech);
if ($this->gfire) echo "
Владение магией огня" . $this->wrap($this->gfire);
if ($this->gwater) echo "
Владение магией воды" . $this->wrap($this->gwater);
if ($this->gair) echo "
Владение магией воздуха" . $this->wrap($this->gair);
if ($this->gearth) echo "
Владение магией земли" . $this->wrap($this->gearth);
if ($this->glight) echo "
Владение магией света" . $this->wrap($this->glight);
if ($this->ggray) echo "
Владение магией серости" . $this->wrap($this->ggray);
if ($this->gdark) echo "
Владение магией тьмы" . $this->wrap($this->gdark);
if ($this->bron1) echo "
Броня головы" . $this->wrap($this->bron1);
if ($this->bron2) echo "
Броня корпуса" . $this->wrap($this->bron2);
if ($this->bron3) echo "
Броня пояса" . $this->wrap($this->bron3);
if ($this->bron4) echo "
Броня ног" . $this->wrap($this->bron4);
}
}