name = $row['name']; $this->massa = $row['massa']; $this->maxdur = $row['maxdur']; $this->img = $row['img']; $this->type = $row['type']; $this->nlevel = $row['nlevel']; $this->nalign = $row['nalign']; $this->nsila = $row['nsila']; $this->nlovk = $row['nlovk']; $this->ninta = $row['ninta']; $this->nvinos = $row['nvinos']; $this->nintel = $row['nintel']; $this->nmudra = $row['nmudra']; $this->nnoj = $row['nnoj']; $this->ntopor = $row['ntopor']; $this->ndubina = $row['ndubina']; $this->nmech = $row['nmech']; $this->nfire = $row['nfire']; $this->nwater = $row['nwater']; $this->nair = $row['nair']; $this->nearth = $row['nearth']; $this->nlight = $row['nlight']; $this->ngray = $row['ngray']; $this->ndark = $row['ndark']; $this->minu = $row['minu']; $this->maxu = $row['maxu']; $this->gsila = $row['gsila']; $this->glovk = $row['glovk']; $this->ginta = $row['ginta']; $this->gintel = $row['gintel']; $this->gnoj = $row['gnoj']; $this->gtopor = $row['gtopor']; $this->gdubina = $row['gdubina']; $this->gmech = $row['gmech']; $this->gfire = $row['gfire']; $this->gwater = $row['gwater']; $this->gair = $row['gair']; $this->gearth = $row['gearth']; $this->glight = $row['glight']; $this->ggray = $row['ggray']; $this->gdark = $row['gdark']; $this->ghp = $row['ghp']; $this->bron1 = $row['bron1']; $this->bron2 = $row['bron2']; $this->bron3 = $row['bron3']; $this->bron4 = $row['bron4']; $this->mfkrit = $row['mfkrit']; $this->mfakrit = $row['mfakrit']; $this->mfuvorot = $row['mfuvorot']; $this->mfauvorot = $row['mfauvorot']; switch ($this->type) { case 1: $this->typename = 'Шлем'; break; default: $this->typename = 'Нечто'; } } public function printImage() { echo ""; } protected function wrap($number) { if ($number > 0) return ": " . $number . ""; else return ": " . $number . ""; } protected function printBaseInfo() { echo $this->name . " (Масса: " . $this->massa . ")"; if ($this->nalign) echo " nalign}.gif title='Этот предмет могут использовать только игроки с определённой склонностью.'> "; if ($this->maxdur > 0) echo "
Долговечность: {$this->maxdur}"; if ($this->maxdur == -1) echo "
Долговечность: неразрушимо"; echo "
{$this->type} → {$this->typename}"; } protected function printRequirements() { if ($this->nlevel > 0) echo "
Требуется уровень" . $this->wrap($this->nlevel); if ($this->nnoj > 0) echo "
Требуется владение колющим оружиием" . $this->wrap($this->nnoj); if ($this->ndubina > 0) echo "
Требуется владение дробящим оружием" . $this->wrap($this->ndubina); if ($this->ntopor > 0) echo "
Требуется владение рубящим оружием" . $this->wrap($this->ntopor); if ($this->nmech > 0) echo "
Требуется владение режущим оружием" . $this->wrap($this->nmech); if ($this->nsila > 0) echo "
Требуется сила" . $this->wrap($this->nsila); if ($this->nlovk > 0) echo "
Требуется ловкость" . $this->wrap($this->nlovk); if ($this->ninta > 0) echo "
Требуется интуиция" . $this->wrap($this->ninta); if ($this->nvinos > 0) echo "
Требуется выносливость" . $this->wrap($this->nvinos); if ($this->nintel > 0) echo "
Требуется интеллект" . $this->wrap($this->nintel); } protected function printBonuses() { if ($this->gsila) echo "
Сила" . $this->wrap($this->gsila); if ($this->glovk) echo "
Ловкость" . $this->wrap($this->glovk); if ($this->ginta) echo "
Интуиция" . $this->wrap($this->ginta); if ($this->gintel) echo "
Интеллект" . $this->wrap($this->gintel); if ($this->minu AND $this->maxu) echo "
Урон: {$this->minu} - {$this->maxu}"; if ($this->ghp) echo "
Здоровье" . $this->wrap($this->ghp); if ($this->gnoj) echo "
Владение колющим оружиием" . $this->wrap($this->gnoj); if ($this->gdubina) echo "
Владение дробящим оружием" . $this->wrap($this->gdubina); if ($this->gtopor) echo "
Владение рубящим оружием" . $this->wrap($this->gtopor); if ($this->gmech) echo "
Владение режущим оружием" . $this->wrap($this->gmech); if ($this->gfire) echo "
Владение магией огня" . $this->wrap($this->gfire); if ($this->gwater) echo "
Владение магией воды" . $this->wrap($this->gwater); if ($this->gair) echo "
Владение магией воздуха" . $this->wrap($this->gair); if ($this->gearth) echo "
Владение магией земли" . $this->wrap($this->gearth); if ($this->glight) echo "
Владение магией света" . $this->wrap($this->glight); if ($this->ggray) echo "
Владение магией серости" . $this->wrap($this->ggray); if ($this->gdark) echo "
Владение магией тьмы" . $this->wrap($this->gdark); if ($this->bron1) echo "
Броня головы" . $this->wrap($this->bron1); if ($this->bron2) echo "
Броня корпуса" . $this->wrap($this->bron2); if ($this->bron3) echo "
Броня пояса" . $this->wrap($this->bron3); if ($this->bron4) echo "
Броня ног" . $this->wrap($this->bron4); } }