<?php use Battles\DressedItems; use Battles\GameLogs; use Battles\ShopItem; use Battles\Template; use Battles\User; require_once 'functions.php'; //require_once 'cave/cave_bots.php'; $userslots = ['sergi', 'kulon', 'perchi', 'weap', 'bron', 'r1', 'r2', 'r3', 'helm', 'shit', 'boots', 'rybax', 'plaw', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'm9', 'm10']; function cancarry($m, $uid) { if (!$uid) { $uid = User::getInstance()->getId(); } $weight = \Battles\Database\Db::getInstance()->execute('select sum(weight) from inventory where owner_id = ? and on_sale = 0', $uid)->fetchColumn(); $maxWeight = \Battles\Database\Db::getInstance()->execute('select strength * 4 from users where id = ?', $uid)->fetchColumn(); return $weight + $m > $maxWeight ? false : true; } function placeinbackpack($qty, $userid = null) { if (is_null($userid)) { $userid = User::getInstance()->getId(); } $user1 = $userid === User::getInstance()->getId() ? User::getInstance() : User::getInstance($userid); $count = \Battles\Database\Db::getInstance()->execute('select count(*) from inventory where owner_id = ? and on_sale = 0', $user1->getId())->fetchColumn(); return $count + $qty <= $user1->getLevel() * 10 + 5; } // x, $btl // x, 0, $otherbots function battlewithbot($b, $otherbots = [], $noredir = 0) { $user1 = User::getInstance(); $bot = mysql_fetch_array(mysql_query("SELECT `login`, `maxhp` FROM `users` WHERE `id` = '$b' LIMIT 1")); $name = $bot['login']; mysql_query("INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES ('$name', '$b', '', '" . $bot['maxhp'] . "')"); $hps[$b] = $bot['maxhp']; $botid1 = mysql_insert_id(); $cond = " `id` = '$botid1' "; $teams = []; $teams[$user1['id']][$botid1] = [0, 0, time()]; $teams[$botid1][$user1['id']] = [0, 0, time()]; $t2 = "$botid1"; $others = ""; $hps = []; foreach ($otherbots as $k => $v) { if (CaveBots::$botnames[$v['name']]) { $i = 1; while (CaveBots::$botnames["$v[name] ($i)"]) $i++; $botname = "$v[name] ($i)"; } else { $botname = $v['name']; } CaveBots::$botnames[$botname] = 1; if (!@$hps[$v['id']]) { $hps[$v['id']] = mysql_fetch_array(mysql_query("SELECT `maxhp` FROM `users` WHERE `id` = '$v[id]' LIMIT 1")); } mysql_query("INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES ('$botname', '$v[id]', '', '" . $hps[$v['id']]['maxhp'] . "')"); $botid = mysql_insert_id(); $cond .= " OR `id` = '$botid' "; $teams[$user1['id']][$botid] = [0, 0, time()]; $teams[$botid][$user1['id']] = [0, 0, time()]; $others .= "<span class=date>" . date("H:i") . "</span> <span class=B2>$botname</span> вмешался в поединок.<BR>"; $t2 .= ";$botid"; } mysql_query("INSERT INTO `battle` (`id`, `coment`, `teams`, `timeout`, `type`, `status`, `t1`, `t2`, `to1`, `to2`, `blood`, `date`) VALUES (NULL, '', '" . serialize($teams) . "', '" . 3 . "', 1, 0, '" . $user1['id'] . "', '" . $t2 . "', '" . time() . "', '" . time() . "', 10, '" . date("Y-m-d H:i") . "')"); $battleid = mysql_insert_id(); mysql_query("UPDATE `bots` SET `battle` = {$battleid} WHERE $cond"); mysql_query("UPDATE `users` SET `battle` = {$battleid} WHERE `id` = {$user1['id']} LIMIT 1"); if ($user1['invis'] == 1) { $rr = "<b>невидимка</b> и <b>" . Nick::id($botid1)->full(1) . "</b>"; } else { $rr = "<b>" . Nick::id($user1['id'])->full(1) . "</b> и <b>" . Nick::id($botid1)->full(1) . "</b>"; } GameLogs::addBattleLog($battleid, "Часы показывали <span class=date>" . date("Y.m.d H.i") . "</span>, когда " . $rr . " бросили вызов друг другу. <BR>" . ($others ? "$others<BR>" : "")); if (!$noredir) { header("Location: fbattle.php"); } return $battleid; } function gotoroom($r, $redir = 1) { mysql_query("UPDATE `users`, `online` SET `users`.`room` = '$r', `online`.`room` = '$r' WHERE `online`.`id` = `users`.`id` AND `online`.`id` = '{$_SESSION['uid']}'"); if ($redir) { redirectbyroom($r); } } function redirectbyroom($r) { if (in_array($r, CANAL_ENTERS)) { header("location: enter_cave.php"); exit; } if ($r == 1) { header("location: main.php"); exit; } } $roomnames = [621 => "Рудник"]; if ($user["login"] == "Rallo Tabs") { if (isset($_GET['goto'])) { mysql_query("UPDATE `caveparties` SET `x` = '$_GET[x]', `y` = '$_GET[y]', `floor` = '$_GET[floor]' WHERE `caveparties`.`user` = $user[id] LIMIT 1"); header('Location: cave.php'); exit(); } header("Content-Type: text/html; charset=utf-8"); } if ($user['battle'] > 0) { header("location: fbattle.php"); exit; } $objsizes = [0 => [0, 0], 1 => [120, 60], 2 => [120, 60], 3 => [120, 60], 4 => [110, 72], 5 => [120, 120]]; $objdata[3][0] = ["wd" => 1.44, "ht" => 1.44, "y" => 1, "x" => 176]; $objdata[3][1] = ["coef" => 1, "y" => 202, "x" => 176]; $objdata[1][1] = ["coef" => 1, "y" => 202, "x" => -65]; $objdata[5][1] = ["coef" => 1, "y" => 202, "x" => 435]; $objdata[3][2] = ["coef" => 0.67, "y" => 162, "x" => 176]; $objdata[1][2] = ["coef" => 0.67, "y" => 162, "x" => 18]; $objdata[5][2] = ["coef" => 0.67, "y" => 162, "x" => 342]; $objdata[3][3] = ["coef" => 0.50, "y" => 141, "x" => 176]; $objdata[1][3] = ["coef" => 0.50, "y" => 141, "x" => 50]; $objdata[5][3] = ["coef" => 0.50, "y" => 141, "x" => 300]; $imgdata[3][0] = ["wd" => 173, "ht" => 317, "y" => 1, "x" => [-37, 89, 215]]; $imgdata[3][1] = ["wd" => 87, "ht" => 161, "y" => 41, "x" => [68, 132, 196]]; $imgdata[1][1] = ["wd" => 87, "ht" => 161, "y" => 41, "x" => [-171, -44, -44]]; $imgdata[5][1] = ["wd" => 87, "ht" => 161, "y" => 41, "x" => [308, 308, 435]]; $imgdata[3][2] = ["wd" => 58, "ht" => 107, "y" => 55, "x" => [104, 147, 189]]; $imgdata[1][2] = ["wd" => 58, "ht" => 107, "y" => 55, "x" => [-56, 29, 29]]; $imgdata[5][2] = ["wd" => 58, "ht" => 107, "y" => 55, "x" => [264, 264, 350]]; $imgdata[3][3] = ["wd" => 44, "ht" => 81, "y" => 61, "x" => [122, 154, 186]]; $imgdata[1][3] = ["wd" => 44, "ht" => 81, "y" => 61, "x" => [1, 65, 65]]; $imgdata[5][3] = ["wd" => 44, "ht" => 81, "y" => 61, "x" => [242, 242, 306]]; $eventdata[3][1] = ["x" => 176, "y" => 200, "q" => 1]; $eventdata[3][2] = ["x" => 176, "y" => 149, "q" => 0.66]; $eventdata[1][2] = ["x" => 16, "y" => 149, "q" => 0.66]; $eventdata[5][2] = ["x" => 335, "y" => 149, "q" => 0.66]; $eventdata[3][3] = ["x" => 176, "y" => 133, "q" => 0.5]; $eventdata[1][3] = ["x" => 56, "y" => 133, "q" => 0.5]; $eventdata[5][3] = ["x" => 296, "y" => 133, "q" => 0.5]; $objects = [1 => "Спуск", 2 => "Спуск", 3 => "Спуск", 4 => "Сундук", 5 => "Спуск"]; $events = []; $dialogs = []; $noautoexit = 0; function usagesleft($x, $y) { global $map; $cell = explode("/", $map[$y * 2][$x * 2]); return $cell[3]; } function takeusage($x, $y) { global $map; $cell = explode("/", $map[$y * 2][$x * 2]); $cell[3]--; $map[$y * 2][$x * 2] = implode("/", $cell); updmap(); } function makedeath() { global $user, $floor, $loses, $x, $y, $dir; $cavedata = CAVE_DATA ?? []; if (!isset($cavedata[User::getInstance()->getRoom()]['x' . $floor])) { $floor = 1; loadmap(); } mysql_query("UPDATE `caveparties` SET `floor` = $floor, `x` = '" . $cavedata[User::getInstance()->getRoom()]['x' . $floor] . "', `y` = '" . $cavedata[User::getInstance()->getRoom()]['y' . $floor] . "', `dir` = '" . $cavedata[User::getInstance()->getRoom()]['dir' . $floor] . "', `loses` = (`loses`+1) WHERE `user` = '$user[id]' LIMIT 1"); mysql_query('UPDATE `users` SET `hp` = 1 WHERE `id` = "' . $user['id'] . '" LIMIT 1'); $x = $cavedata[User::getInstance()->getRoom()]['x' . $floor]; $y = $cavedata[User::getInstance()->getRoom()]['y' . $floor]; $dir = $cavedata[User::getInstance()->getRoom()]['dir' . $floor]; updparties(); $loses++; } function itemtofloor($item, $foronetrip, $incave = 0, $podzem = 1, $from = 'shop', $small = 0) { global $user, $x, $y, $floor; $rec = mysql_fetch_array(mysql_query("SELECT `name`, `img` FROM `$from` WHERE `id` = '$item' LIMIT 1")); mysql_query("INSERT INTO `caveitems` SET `leader` = '$user[caveleader]', `name` = '$rec[name]', `img` = '$rec[img]', `small` = '$small', `x` = '" . ($x * 2) . "', `y` = '" . ($y * 2) . "', `floor` = '$floor', `item` = '$item', `foronetrip` = '$foronetrip', `incave` = '$incave', `podzem` = '$podzem'"); return "Вы нашли <b>$rec[name]</b>."; } function cavewall($w) { if ($w < 100) { return floor($w / 10); } else { return floor($w / 1000) + 100; } } function passablewall($n) { if ($n == 0 || $n == 31) { return true; } return false; } function canmoveto($cell, $freecell = 0, $passing = 0) { if (!passablewall($passing)) { return false; } $obj = substr($cell, 0, 1); if ($obj == "e" || $obj == "u" || $obj == "s" || $obj == "p") { return true; } if (!$freecell && $cell) { return false; } if ($cell == $freecell) { return true; } return false; } function gotoxy($tox, $toy, $tofloor = 0, $msg = '') { global $map, $x, $y, $floor, $user; $floor1 = $floor; $upd = ""; if ($tox) { $tox = $tox / 2; if ($upd) { $upd .= ", "; } $upd .= " `x` = '$tox'"; $x = $tox; } if ($toy) { $toy = $toy / 2; if ($upd) { $upd .= ", "; } $upd .= " `y` = '$toy'"; $y = $toy; } if ($tofloor && $tofloor != $floor) { if ($upd) { $upd .= ", "; } $upd .= " `floor` = '$tofloor'"; $floor = $tofloor; } mysql_query("UPDATE `caveparties` SET $upd WHERE `user` = '$user[id]' LIMIT 1"); if ($tofloor && $tofloor != $floor1) { $map = mysql_fetch_assoc(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1")); $map = unserialize($map); } updparties(); if ($msg) { header("Location: " . $_SERVER['PHP_SELF'] . ($msg ? '?msg=' . $msg : '')); exit(); } } function updparties() { global $user, $x, $y, $floor, $dir, $party; foreach ($party as $k => $v) { if ($v['user'] == $user['id']) { $party[$k]['dir'] = $dir; $party[$k]['x'] = $x; $party[$k]['y'] = $y; $party[$k]['floor'] = $floor; } } } function loadmap() { global $user, $map, $floor; $map = mysql_fetch_array(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1")); $map = unserialize($map['map']); } function getslot($i, $user1 = 0) { global $user, $userslots; if (!$user1) { $user1 = $user; } foreach ($userslots as $k => $v) { if ($user1[$v] == $i) { return $v; } } } function getcavedata($caveleader, $floor) { return unserialize(implode("", file("cavedata/$caveleader-$floor.dat"))); } if (isset($_GET['direction'])) { $dir = (int)$_GET['direction']; if ($dir >= 0 && $dir <= 3) { mysql_query("UPDATE `caveparties` SET `dir` = '$dir' WHERE `user` = '$user[id]' LIMIT 1"); } } $party = []; $r = mysql_query("SELECT `user`, `x`, `y`, `dir`, `login`, `shadow`, `floor`, `loses` FROM `caveparties` WHERE `leader` = '$user[caveleader]' ORDER BY `id` DESC"); while ($rec = mysql_fetch_assoc($r)) { if ($rec['user'] == $user['id']) { $x = $rec['x']; $y = $rec['y']; $dir = $rec['dir']; $floor = $rec['floor']; $loses = $rec['loses']; } $party[] = $rec; } if (User::getInstance()->getRoom() == 621) { $base = "/underdesigns/alchcave"; } $maxloses = 3; if ($loses >= $maxloses && !$noautoexit) { $_GET['exit'] = 1; } if (@$_GET['kill'] && $user['id'] == $user['caveleader'] && $_GET['kill'] != $user['login']) { foreach ($party as $k => $v) { if ($v['login'] == $_GET['kill']) { mysql_query("DELETE FROM `caveparties` WHERE `user` = '$v[user]'"); mysql_query("UPDATE `users` SET `room` = (`room`-1), `caveleader` = 0 WHERE `id` = '$v[user]' LIMIT 1"); $r = mysql_query("SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = '$v[user]' AND `dressed` = 1 AND `foronetrip` = 1"); if (mysql_num_rows($r) > 0) { $usr = mysql_fetch_array(mysql_query("SELECT " . implode(",", $userslots) . " FROM `users` WHERE `id` = '$v[user]'")); } while ($rec = mysql_fetch_assoc($r)) { $slot = getslot($rec['id'], $usr); if ($slot) { $item = new DressedItems($v['user']); $item->undressItem($slot); } } mysql_query("DELETE FROM `inventory` WHERE `owner` = '$v[user]' AND `foronetrip` = 1"); unset($party[$k]); $report = "Персонаж $v[login] исключён из похода."; break; } } if (!@$report) { $report = "Персонаж $_GET[kill] не найден."; } } if ($_GET['change'] && $user['id'] == $user['caveleader'] && $_GET['change'] != $user['login']) { foreach ($party as $k => $v) { if ($v['login'] == $_GET['change']) { mysql_query("LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE"); mysql_query("UPDATE `users` SET `caveleader` = '$v[user]' WHERE `caveleader` = '$user[id]'"); mysql_query("UPDATE `cavebots` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caves` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caveparties` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caveitems` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); $user['caveleader'] = $v['user']; $report = "Персонажу $v[login] присвоено лидерство."; mysql_query("UNLOCK TABLES"); break; } } if (!@$report) { $report = "Персонаж $_GET[change] не найден."; } } if (@$_GET['useitem'] || @$_GET['usewallitem']) { mysql_query("LOCK TABLES `effects` WRITE, `cavebots` WRITE, `battle` WRITE, `users` WRITE, `caveparties` WRITE, `caves` WRITE, `shop` WRITE, `inventory` WRITE, `bots` WRITE, `caveitems` WRITE"); } loadmap(); if ($_GET['useitem']) { if ($dir == 0) { $tx = $x - 1; $ty = $y; } if ($dir == 1) { $tx = $x; $ty = $y - 1; } if ($dir == 2) { $tx = $x + 1; $ty = $y; } if ($dir == 3) { $tx = $x; $ty = $y + 1; } if ($_GET['useitem'] && file_exists("underground/objects/" . User::getInstance()->getRoom() . ".php")) { include "underground/objects/" . User::getInstance()->getRoom() . ".php"; } [$t, $obj] = explode("/", $map[$ty * 2][$tx * 2]); if ($t == "o" && $obj == 500) { $report = "В этот сундук уже кто-то заглядывал"; } mysql_query("UNLOCK TABLES"); } function updmap() { global $map, $user, $floor; mysql_query("UPDATE `caves` SET `map` = '" . serialize($map) . "' WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1"); } if (@$_GET['usewallitem']) { if ($dir == 0) { $tx = $x * 2 - 1; $ty = $y * 2; } if ($dir == 1) { $tx = $x * 2; $ty = $y * 2 - 1; } if ($dir == 2) { $tx = $x * 2 + 1; $ty = $y * 2; } if ($dir == 3) { $tx = $x * 2; $ty = $y * 2 + 1; } $obj = $map[$ty][$tx]; if ($obj == 18) { $report = "Вы не обнаружили ничего интересного."; } if ($obj == 19) { $report = "Уже проверено, сюда лучше не лазить."; } mysql_query("UNLOCK TABLES"); } $r = mysql_query("SELECT `id`, `bot`, `x`, `y`, `cnt`, `type`, `battle` FROM `cavebots` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor'"); $mapbots = []; $ambushes = []; $cavedata = getcavedata($user['caveleader'], $floor); if (time() - $cavedata['wander'] > 21) { $wander = 1; } else { $wander = 0; } $wanderers = []; while ($rec = mysql_fetch_assoc($r)) { if ($rec['type'] == 1 && $wander && $rec['battle'] == 0) { $wanderers[] = $rec; continue; } if (!@$mapbots[$rec['y']][$rec['x']]) { $mapbots[$rec['y']][$rec['x']] = "b"; } if (($rec['type'] == 1 || $rec['type'] == 2) && $rec['battle'] == 0) { $ambushes[$rec['y']][$rec['x']] = 1; } $mapbots[$rec['y']][$rec['x']] .= "/$rec[bot]/$rec[cnt]"; } if ($wander && !isset($_GET['attack'])) { foreach ($wanderers as $k => $v) { $d = rand(0, 3); for ($i = 0; $i < 4; $i++) { if ($d == 0) { $tx = $v['x'] - 2; $ty = $v['y']; } if ($d == 1) { $tx = $v['x']; $ty = $v['y'] - 2; } if ($d == 2) { $tx = $v['x'] + 2; $ty = $v['y']; } if ($d == 3) { $tx = $v['x']; $ty = $v['y'] + 2; } if (User::getInstance()->getRoom() == 74 || User::getInstance()->getRoom() == 76) { if (strpos($map[$ty][$tx], 's/') !== false && !@$mapbots[$ty][$tx]) { break; } } else { if ($map[$ty][$tx] == 2 && !@$mapbots[$ty][$tx]) { break; } } $d++; if ($d > 3) { $d = 0; } } if ($i < 4) { mysql_query("UDPATE `cavebots` set `x` = '$tx', `y` = '$ty' WHERE `id` = '$v[id]' LIMIT 1"); $v['x'] = $tx; $v['y'] = $ty; } if (!@$mapbots[$v['y']][$v['x']]) { $mapbots[$v['y']][$v['x']] = "b"; } $ambushes[$v['y']][$v['x']] = 1; $mapbots[$v['y']][$v['x']] .= "/$v[bot]/$v[cnt]"; } $cavedata['wander'] = time(); savecavedata($cavedata, $user['caveleader'], $floor); } foreach ($mapbots as $k => $v) { foreach ($v as $k2 => $v2) { $map[$k][$k2] = $v2; } } $moved = 0; if (@$_GET['move'] && $_SESSION['movetime'] < time()) { if ($_GET['move'] == "x1" && canmoveto($map[$y * 2][$x * 2 + 2], 2, $map[$y * 2][$x * 2 + 1], 2)) { mysql_query("UPDATE `caveparties` SET `x` = (`x`+1) WHERE `user` = '$user[id]' LIMIT 1"); $x++; $moved = 1; } if ($_GET['move'] == "x2" && canmoveto($map[$y * 2][$x * 2 - 2], 2, $map[$y * 2][$x * 2 - 1])) { mysql_query("UPDATE `caveparties` SET `x` = (`x`-1) WHERE `user` = '$user[id]' LIMIT 1"); $x--; $moved = 1; } if ($_GET['move'] == "y1" && canmoveto($map[$y * 2 + 2][$x * 2], 2, $map[$y * 2 + 1][$x * 2])) { mysql_query("UPDATE `caveparties` SET `y` = (`y`+1) WHERE `user` = '$user[id]' LIMIT 1"); $y++; $moved = 1; } if ($_GET['move'] == "y2" && canmoveto($map[$y * 2 - 2][$x * 2], 2, $map[$y * 2 - 1][$x * 2])) { mysql_query("UPDATE `caveparties` SET `y` = (`y`-1) WHERE `user` = '$user[id]' LIMIT 1"); $y--; $moved = 1; } updparties(); #$_SESSION['movetime'] = time()+5; $_SESSION['movetime'] = time(); } if ($moved && (substr($map[$y * 2][$x * 2], 0, 1) === "e" || substr($map[$y * 2][$x * 2], 0, 1) === "p")) { $tx = $x; $ty = $y; $tmp = explode("/", $map[$y * 2][$x * 2]); if (file_exists("underground/events/" . User::getInstance()->getRoom() . ".php")) { include("underground/events/" . User::getInstance()->getRoom() . ".php"); } } $ax = 0; $ay = 0; if ($ambushes[$y * 2 + 2][$x * 2] && $map[$y * 2 + 1][$x * 2] == 0) { $ax = $x; $ay = $y + 1; } if ($ambushes[$y * 2 - 2][$x * 2] && $map[$y * 2 - 1][$x * 2] == 0) { $ax = $x; $ay = $y - 1; } if ($ambushes[$y * 2][$x * 2 + 2] && $map[$y * 2][$x * 2 + 1] == 0) { $ax = $x + 1; $ay = $y; } if ($ambushes[$y * 2][$x * 2 - 2] && $map[$y * 2][$x * 2 - 1] == 0) { $ax = $x - 1; $ay = $y; } if ($ax && $ay && $user['hp'] > 0) { $cavedata = CAVE_DATA ?? []; if (!($cavedata[User::getInstance()->getRoom()]['x' . $floor] == $x && $cavedata[User::getInstance()->getRoom()]['y' . $floor] == $y)) { if ($ax < $x) { $dir1 = 0; } elseif ($ax > $x) { $dir1 = 2; } elseif ($ay < $y) { $dir1 = 1; } elseif ($ay > $y) { $dir1 = 3; } if ($dir != $dir1) { $dir = $dir1; mysql_query("UPDATE `caveparties` SET `dir` = '$dir' WHERE `user` = '$user[id]' LIMIT 1"); foreach ($party as $k => $v) { if ($v['user'] == $user['id']) { $party[$k]['dir'] = $dir1; } } } $_GET['attack'] = 1; } } if (!$_SESSION['movetime']) { #$_SESSION['movetime'] = time()+5; $_SESSION['movetime'] = time(); } if ($_GET['takeitem']) { $_GET['takeitem'] = (int)$_GET['takeitem']; $it = mysql_fetch_array(mysql_query("SELECT `item`, `foronetrip`, `incave`, `podzem` FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '" . ($x * 2) . "' AND `y` = '" . ($y * 2) . "' AND `floor` = '$floor' AND `id` = '$_GET[takeitem]' LIMIT 1")); if (isset($it['item'])) { $ms = mysql_fetch_assoc(mysql_query("SELECT `massa` AS `mass` FROM $shop WHERE `id` = '$it[item]' LIMIT 1")); $shop = 'shop'; if (!placeinbackpack(1, $user['id'])) { $report = "У вас в рюкзаке слишком много предметов."; } elseif (!cancarry($ms['mass'], $user)) { $report = "Ваш рюкзак перегружен."; } else { $destiny = 0; $taken = ShopItem::giveNewItem($it['item'], User::getInstance()->getId()); if (@$taken['error']) { $report = $taken['error']; } else { mysql_query("DELETE FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '" . ($x * 2) . "' AND `y` ='" . ($y * 2) . "' AND `floor` = '$floor' AND `id` = '$_GET[takeitem]' LIMIT 1"); $report = "Вы нашли $taken[name]."; } } } else { $report = "Кто-то оказался быстрее..."; } } if (@$_GET['speak']) { if ($dir == 0) { $x1 = $x * 2 - 2; } elseif ($dir == 2) { $x1 = $x * 2 + 2; } else { $x1 = $x * 2; } if ($dir == 1) { $y1 = $y * 2 - 2; } elseif ($dir == 3) { $y1 = $y * 2 + 2; } else { $y1 = $y * 2; } $cell = $map[$y1][$x1]; $tmp = explode("/", $cell); if ($tmp[0] == "d") { header("location: dialog.php?char=$tmp[2]"); exit; } if ($tmp[0] == "b" && isset($dialogs[CaveBots::$bots[$tmp[1]]])) { header("location: dialog.php?char=" . CaveBots::$bots[$tmp[1]]); exit; } } if (@$_GET['attack']) { if ($dir == 0) { $by = $y * 2; $bx = ($x - 1) * 2; } if ($dir == 1) { $by = ($y - 1) * 2; $bx = $x * 2; } if ($dir == 2) { $by = $y * 2; $bx = ($x + 1) * 2; } if ($dir == 3) { $by = ($y + 1) * 2; $bx = $x * 2; } $r = mysql_query("SELECT `bot`, `cnt`, `battle` FROM `cavebots` WHERE `leader` = '$user[caveleader]' AND `x` = $bx AND `y` = $by AND `floor` = '$floor'"); $rec = mysql_fetch_assoc($r); if ($user['hp'] <= $user['maxhp'] * 0.33) { $report = 'Вы слишком ослаблены для поединка'; } elseif (isset($rec['bot'])) { $btl = $rec['battle']; if ($btl > 0) { battlewithbot(CaveBots::$bots[$rec['bot']], $btl); } else { $firstbot = CaveBots::$bots[$rec['bot']]; $otherbots = []; $rec['cnt']--; while ($rec['cnt'] > 0) { $otherbots[] = ['id' => CaveBots::$bots[$rec['bot']], 'name' => CaveBots::$botnames[$rec['bot']]]; $rec["cnt"]--; } while ($rec = mysql_fetch_assoc($r)) { while ($rec['cnt'] > 0) { $otherbots[] = ['id' => CaveBots::$bots[$rec['bot']], 'name' => CaveBots::$botnames[$rec['bot']]]; $rec['cnt']--; } } $btl = battlewithbot($firstbot, 0, $otherbots); mysql_query("UPDATE `cavebots` SET `battle` = '$btl' WHERE `leader` = '$user[caveleader]' AND `x` = '$bx' AND `y` = $by AND `floor` = '$floor'"); } } } if (@$_GET['exit']) { if (count($party) == 1) { mysql_query("DELETE FROM `cavebots` WHERE `leader` = '$user[id]'"); mysql_query("DELETE FROM `caves` WHERE `leader` = '$user[id]'"); mysql_query("DELETE FROM `caveparties` WHERE `leader` = '$user[id]'"); mysql_query("DELETE FROM `caveitems` WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `users` SET `caveleader` = 0 WHERE `id` = '$user[id]' LIMIT 1"); } else { mysql_query("LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE, `diseases` WRITE, `caveeffects` WRITE"); mysql_query("DELETE FROM `caveparties` WHERE `user` = '$user[id]'"); mysql_query("UPDATE `users` SET `caveleader` = 0 WHERE `id` = '$user[id]' LIMIT 1"); if ($user['caveleader'] == $user['id']) { foreach ($party as $k => $v) { if ($v['user'] != $user['id']) { mysql_query("UPDATE `users` SET `caveleader` = '$v[user]' WHERE `caveleader` = '$user[id]'"); mysql_query("UPDATE `cavebots` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caves` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caveparties` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); mysql_query("UPDATE `caveitems` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'"); } } } mysql_query("UNLOCK TABLES"); } $r = mysql_query("SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = '$user[id]' AND `dressed` = 1 AND `foronetrip` = 1"); while ($rec = mysql_fetch_assoc($r)) { $slot = getslot($rec['id']); if ($slot) { $item = new DressedItems($user['id']); $item->undressItem($slot); } } mysql_query("DELETE FROM `inventory` WHERE `owner` = '$user[id]' AND `foronetrip` = 1"); gotoroom(User::getInstance()->getRoom() - 1); } $standingon = $map[$y * 2][$x * 2]; foreach ($party as $k => $v) { $map[$v['y'] * 2][$v['x'] * 2] = "u/" . $v['user']; } Template::header('cave'); ?> <style> body { font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; margin: 0 0 0 0; } .menu { z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor: pointer; } a.menuItem { border: 0 solid #000000; background-color: #484848; color: #000000; display: block; font-family: Verdana, Arial, serif; font-size: 8pt; font-weight: bold; padding: 2px 12px 2px 8px; text-decoration: none; } a.menuItem:hover { background-color: #d4cbaa; color: #000000; } div.MoveLine { width: 108px; height: 7px; size: 2px; font-size: 2px; position: relative; overflow: hidden; } img.MoveLine { width: 108px; height: 7px; border: 0 solid; position: absolute; left: 0; top: 0 } .cw1 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/cw1.gif?1) } .cw2 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/cw2.gif?1) } .cw3 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/cw3.gif?1) } .cw4 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/cw4.gif?1) } .cw5 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/cw5.gif?1) } .lw0 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw0.gif) } .lw1 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw1.gif) } .lw2 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw2.gif) } .lw3 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw3.gif) } .lw4 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw4.gif) } .rw0 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw0.gif) } .rw1 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw1.gif) } .rw2 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw2.gif) } .rw3 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw3.gif) } .rw4 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw4.gif) } .lsw0 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw0.gif) } .lsw1 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw1.gif) } .lsw2 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw2.gif) } .lsw3 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw3.gif) } .lsw4 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw4.gif) } .lsw42 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lsw42.gif) } .rsw0 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw0.gif) } .rsw1 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw1.gif) } .rsw2 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw2.gif) } .rsw3 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw3.gif) } .rsw4 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw4.gif) } .rsw42 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rsw42.gif) } .lw42 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/lw42.gif) } .rw42 { position: absolute; left: 0; top: 0; width: 352px; height: 240px; background-image: url(<?=$base?>/rw42.gif) } .maptd { width: 15px; height: 15px; } </style> <script> var Hint3Name = ''; function closehint3() { document.getElementById("hint3").style.visibility = 'hidden'; } function findlogin(title, script, name) { document.all("hint3").innerHTML = '<form action="' + script + '" method=GET><table width=100% cellspacing=1 cellpadding=0 bgcolor=CCC3AA><tr><td align=center><B style="font-size:11px">' + title + '</td><td width=20 align=right valign=top style="cursor: pointer" onclick="closehint3();"><BIG><B>x</td></tr><tr><td colspan=2>' + '<table width=100% cellspacing=0 cellpadding=2 bgcolor=FFF6DD><tr><INPUT TYPE=hidden name=sd4 value="<? echo @$user['id']; ?>"><td colspan=2>' + 'Укажите логин персонажа:<small><BR>(можно щелкнуть по логину в чате)</TD></TR><TR><TD width=50% align=right><INPUT TYPE=text NAME="' + name + '"></TD><TD width=50%><INPUT TYPE="submit" value=" »» "></TD></TR></TABLE></td></tr></table></form>'; document.getElementById("hint3").style.visibility = "visible"; document.getElementById("hint3").style.left = 100; document.getElementById("hint3").style.top = 100; Hint3Name = name; document.all(name).focus(); } function attackmenu(e) { var el, x, y; el = document.getElementById("oMenu"); var posx = 0; var posy = 0; if (!e) var e = window.event; if (e.pageX || e.pageY) { posx = e.pageX; posy = e.pageY; } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft; posy = e.clientY + document.body.scrollTop; } el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&", time()?>\';"> <b>Напасть</b> </div>'; el.style.left = posx + "px"; el.style.top = posy + "px"; el.style.visibility = "visible"; } function speakmenu(e) { var el, x, y; el = document.getElementById("oMenu"); var posx = 0; var posy = 0; if (!e) var e = window.event; if (e.pageX || e.pageY) { posx = e.pageX; posy = e.pageY; } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft; posy = e.clientY + document.body.scrollTop; } el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>'; el.style.left = posx + "px"; el.style.top = posy + "px"; el.style.visibility = "visible"; } function speakattackmenu(e) { var el, x, y; el = document.getElementById("oMenu"); el2 = document.getElementById("oMenu2"); var posx = 0; var posy = 0; if (!e) var e = window.event; if (e.pageX || e.pageY) { posx = e.pageX; posy = e.pageY; } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft; posy = e.clientY + document.body.scrollTop; } el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&", time()?>\';"> <b>Напасть</b> </div>'; el.style.left = posx + "px"; el.style.top = posy + "px"; el.style.visibility = "visible"; el2.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>'; el2.style.left = posx + "px"; el2.style.top = posy + 33 + "px"; el2.style.visibility = "visible"; } </script> <div id=hint3 class=ahint></div> <div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu"></div> <div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu2"></div> <? if ($user['hp'] <= 0) { makedeath(); } $botNames = CaveBots::$botnames; $botIds = CaveBots::$bots; function drawmap($map1, $players, $x, $y, $direction) { global $base, $user, $botNames, $imgdata; $startx = max($x * 2 - 8, 0); $starty = max($y * 2 - 8, 0); if ($direction == 0) { $x1 = $x * 2 + 2; $x2 = $x * 2 - 8; $y1 = $y * 2 + 3; $y2 = $y * 2 - 4; } if ($direction == 1) { $x1 = $x * 2 - 3; $x2 = $x * 2 + 4; $y1 = $y * 2 + 2; $y2 = $y * 2 - 8; } if ($direction == 2) { $x1 = $x * 2 - 2; $x2 = $x * 2 + 8; $y1 = $y * 2 - 3; $y2 = $y * 2 + 4; } if ($direction == 3) { $x1 = $x * 2 + 3; $x2 = $x * 2 - 4; $y1 = $y * 2 - 2; $y2 = $y * 2 + 8; } if ($x1 < $x2) { $dx = 1; } else { $dx = -1; } if ($y1 < $y2) { $dy = 1; } else { $dy = -1; } $x0 = 0; if ($direction % 2 == 1) { $sy1 = $y1; while ($x1 != $x2) { $y1 = $sy1; $y0 = -2; while ($y1 != $y2) { if ($map1[$y1][$x1] == 2) { $sq = 0; } elseif (isset($map1[$y1][$x1])) { $sq = $map1[$y1][$x1]; } else { $sq = 0; } $map[$x0][$y0] = $sq; $y1 += $dy; $y0++; } $x0++; $x1 += $dx; } } else { $sx1 = $x1; while ($y1 != $y2) { $x1 = $sx1; $x0 = -2; while ($x1 != $x2) { if ($map1[$y1][$x1] == 2) { $sq = 0; } elseif (isset($map1[$y1][$x1])) { $sq = $map1[$y1][$x1]; } else { $sq = 0; } $map[$y0][$x0] = $sq; $x1 += $dx; $x0++; } $y0++; $y1 += $dy; } } $ret = "<div style=\"width: 530px; height: 260px; background-image: url($base/podzem.jpg); background-repeat: no-repeat; overflow: hidden;\"><table cellspacing=0 cellpadding=0><tr><td style=\"padding-left: 10px; padding-top: 10px;\"><div style=\"position: relative; width: 354px; height: 239px; overflow: hidden;\">"; $i = 7; $centerwall = 8; while ($i > 0) { if ($map[3][$i]) { $centerwall = $i; } $i -= 2; } $i = 4; function drawbot($cell, $x, $y) { global $botNames, $imgdata, $botIds, $dialogs, $user, $floor; $data = explode("/", $cell); $i = 1; $bc = (count($data) - 1) / 2; while ($data[$i]) { $bot = $data[$i]; $botname = CaveBots::$botnames[$bot]; $cnt = $data[$i + 1]; if ($i == 1) { if ($bc == 1) { $bn = 1; } else { $bn = 0; } } elseif ($i == 3) { if ($bc == 2) { $bn = 2; } else { $bn = 1; } } else { $bn = 2; } $aMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor'"), 0, 0)); if (!$GLOBALS['dir']) { $xx = ($GLOBALS['x'] * 2) - ($y * 2); $yy = ($GLOBALS['y'] * 2) - ($x - 3); } elseif ($GLOBALS['dir'] == 1) { $xx = ($GLOBALS['x'] * 2) + ($x - 3); $yy = ($GLOBALS['y'] * 2) - ($y * 2); } elseif ($GLOBALS['dir'] == 2) { $xx = ($GLOBALS['x'] * 2) + ($y * 2); $yy = ($GLOBALS['y'] * 2) + ($x - 3); } else { $xx = ($GLOBALS['x'] * 2) - ($x - 3); $yy = ($GLOBALS['y'] * 2) + ($y * 2); } if (strpos($aMap[$yy][$xx], 'o/') !== false || strpos($aMap[$yy][$xx], 'p/') !== false) { $ret .= drawobject2($aMap[$yy][$xx], $x, $y); } $rrm = User::getInstance()->getRoom(); if (isset($dialogs[CaveBots::$bots[$data[1]]]) && (CaveBots::$bots[$data[1]] == 11147 && User::getInstance()->getRoom() == 74)) { $ret .= "<img title=\"$botname" . ($cnt > 1 ? " ($cnt)" : "") . "\" " . ($y == 1 && $x == 3 ? "onclick=\"speakattackmenu(event);\"" : "") . " width=\"" . $imgdata[$x][$y]["wd"] . "\" height=\"" . $imgdata[$x][$y]["ht"] . "\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: " . $imgdata[$x][$y]["x"][$bn] . "px; top: " . $imgdata[$x][$y]["y"] . "px;" . ($x == 3 && $y == 1 ? "cursor: pointer;" : "") . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; } else { $ret .= "<img title=\"$botname" . ($cnt > 1 ? " ($cnt)" : "") . "\" " . ($y == 1 && $x == 3 ? " onclick=\"document.location.href='cave.php?attack=1';\"" : "") . " width=\"" . $imgdata[$x][$y]["wd"] . "\" height=\"" . $imgdata[$x][$y]["ht"] . "\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: " . $imgdata[$x][$y]["x"][$bn] . "px; top: " . $imgdata[$x][$y]["y"] . "px;" . ($x == 3 && $y == 1 ? "cursor: pointer;" : "") . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; }#onclick=\"attackmenu(event);\" $i += 2; } return $ret; } function drawdialog($cell, $x, $y) { global $dialogs, $imgdata; $data = explode("/", $cell); $i = 1; $d = $data[2]; $bot = $data[$i]; $botname = CaveBots::$botnames[$bot]; $cnt = $data[$i + 1]; $ret = "<img title=\"" . $dialogs[$d] . "\" " . ($x == 3 && $y == 1 ? "onclick=\"speakmenu(event);\"" : "") . " width=\"" . $imgdata[$x][$y]["wd"] . "\" height=\"" . $imgdata[$x][$y]["ht"] . "\" src=\"/i/dungeon/npcs/$d.gif\" style=\"position: absolute; left: " . $imgdata[$x][$y]["x"][1] . "px; top: " . $imgdata[$x][$y]["y"] . "px;" . ($x == 3 && $y == 1 ? "cursor: pointer;" : "") . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; return $ret; } function drawuser($cell, $x, $y) { global $botNames, $imgdata, $party; $data = explode("/", $cell); $i = 1; $bc = (count($data) - 1); while ($data[$i]) { $u = $data[$i]; if ($i == 1) { if ($bc == 1) { $bn = 1; } else { $bn = 0; } } elseif ($i == 3) { if ($bc == 2) { $bn = 2; } else { $bn = 1; } } else { $bn = 2; } foreach ($party as $k => $v) { if ($v['user'] == $u) { $udata = $v; break; } } $ret .= "<img title=\"$udata[login]\" width=\"" . $imgdata[$x][$y]["wd"] . "\" height=\"" . $imgdata[$x][$y]["ht"] . "\" src=\"/i/dungeon/users/" . $udata['shadow'] . "\" style=\"position: absolute; left: " . $imgdata[$x][$y]["x"][$bn] . "px; top: " . $imgdata[$x][$y]["y"] . "px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; $i++; } return $ret; } function drawobject($cell, $x, $y) { global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap; $tmp = explode("/", $cell); $obj = $tmp[1]; $ht = round($imgdata[$x][$y]["ht"] / 2); if ($objsizes[$obj]) { $coef = $objdata[$x][$y]["coef"]; $wd = $objsizes[$obj][0] * $coef; $ht = $objsizes[$obj][1] * $coef; $left = round($objdata[$x][$y]["x"] - ($wd / 2)); $top = $objdata[$x][$y]["y"] - $ht; } elseif ($obj == 510) { $wd = round($imgdata[$x][$y]["wd"] * 2.5); $ht = $imgdata[$x][$y]["ht"]; $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"]; } elseif ($obj > 600 && $obj < 700) { $wd = round($imgdata[$x][$y]["wd"] * 1.26); $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"] + $ht; } elseif ($obj >= 700 && $obj < 800) { $wd = round($imgdata[$x][$y]["wd"] * 1.24); $ht = $imgdata[$x][$y]["ht"]; $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"]; } else { $wd = $imgdata[$x][$y]["wd"]; $left = $imgdata[$x][$y]["x"][1]; $top = $imgdata[$x][$y]["y"] + $ht; } $rrm = User::getInstance()->getRoom(); if (!isset($imgmap[$obj])) { $ret .= " " . ($y == 1 && $x == 3 ? "<a href=\"cave.php?useitem=1\">" : "") . " <img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" /> " . ($y == 1 && $x == 3 ? "</a>" : ""); } else { $ret .= "<img usemap=\"#" . $imgmap[$obj]['name'] . "\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; $ret .= $imgmap[$obj]['code']; } return $ret; } function drawobject2($cell, $x, $y) { global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap; $tmp = explode("/", $cell); $obj = $tmp[1]; $ht = round($imgdata[$x][$y]["ht"] / 2); if ($objsizes[$obj]) { $coef = $objdata[$x][$y]["coef"]; $wd = $objsizes[$obj][0] * $coef; $ht = $objsizes[$obj][1] * $coef; $left = round($objdata[$x][$y]["x"] - ($wd / 2)); $top = $objdata[$x][$y]["y"] - $ht; } elseif ($obj == 510) { $wd = round($imgdata[$x][$y]["wd"] * 2.5); $ht = $imgdata[$x][$y]["ht"]; $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"]; } elseif ($obj > 600 && $obj < 700) { $wd = round($imgdata[$x][$y]["wd"] * 1.26); $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"] + $ht; } elseif ($obj >= 700 && $obj < 800) { $wd = round($imgdata[$x][$y]["wd"] * 1.24); $ht = $imgdata[$x][$y]["ht"]; $left = $imgdata[$x][$y]["x"][1] - round(($wd - $imgdata[$x][$y]["wd"]) / 2); $top = $imgdata[$x][$y]["y"]; } else { $wd = $imgdata[$x][$y]["wd"]; $left = $imgdata[$x][$y]["x"][1]; $top = $imgdata[$x][$y]["y"] + $ht; } $rrm = User::getInstance()->getRoom(); if (!isset($imgmap[$obj])) { $ret .= " " . ($y == 1 && $x == 3 ? "<a href=\"cave.php?useitem=1\">" : "") . " <img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5) - 1) . ";" : "") . "\" /> " . ($y == 1 && $x == 3 ? "</a>" : ""); } else { $ret .= "<img usemap=\"#" . $imgmap[$obj]['name'] . "\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5) - 1) . ";" : "") . "\" />"; $ret .= $imgmap[$obj]['code']; } return $ret; } function drawevent($cell, $x, $y) { global $events, $eventdata; $tmp = explode("/", $cell); $obj = $tmp[1]; if ($obj == 1) { return ""; } $wd = round($eventdata[$x][$y]["q"] * $events[$obj]["w"]); $ht = round($eventdata[$x][$y]["q"] * $events[$obj]["h"]); $left = round(-$events[$obj]["h"] / 2 + $eventdata[$x][$y]["x"]); $top = round($eventdata[$x][$y]["y"] - $events[$obj]["h"]); $ret .= "<img border=\"0\" title=\"" . $events[$obj]["name"] . "\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/events/$obj.gif\" style=\"position: absolute; left: {$left}px; top: {$top}px;" . ($x == 3 ? "z-index: " . (99 - ($y * 5)) . ";" : "") . "\" />"; return $ret; } while ($i >= 0) { if ($i == 4) { if ($map[0][7]) { $ret .= "<div class=\"lw{$i}2\"></div>"; } if ($map[0][6]) { $ret .= "<div class=\"lsw{$i}2\"></div>"; } if ($map[-1][6]) { $ret .= "<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/" . $map[-1][6] . ".gif\" style=\"position:absolute;left:-20px;top:60px\">"; } } $wall = $i * 2 - 1; $sidewall = $i * 2; if ($map[1][$sidewall] && $i > 0) { $obj = substr($map[1][$sidewall], 0, 1); if ($obj == "b") { $ret .= drawbot($map[1][$sidewall], 1, $i); } elseif ($obj == "u") { $ret .= drawuser($map[1][$sidewall], 1, $i, $players); } elseif ($obj == "o" || $obj == "p") { $ret .= drawobject($map[1][$sidewall], 1, $i); } elseif ($obj == "e") { $ret .= drawevent($map[1][$sidewall], 1, $i); } elseif ($obj == "d") { $ret .= drawdialog($map[1][$sidewall], 1, $i); } elseif ($obj != "s") { $o = $map[1][$sidewall] - 10000; if ($o == 4) { if ($i == 1) { $ret .= "<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: -42px; top: 90px\" />"; } if ($i == 2) { $ret .= "<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 137px; top: 90px\" />"; } if ($i == 3) { $ret .= "<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 152px; top: 87px\" />"; } } else { if ($i == 1) { $ret .= "<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 0; top: 110px\" />"; } if ($i == 2) { $ret .= "<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 90px\" />"; } if ($i == 3) { $ret .= "<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 100px\" />"; } } } } if ($map[5][$sidewall] && $i > 0) { $obj = substr($map[5][$sidewall], 0, 1); if ($obj == "b") { $ret .= drawbot($map[5][$sidewall], 5, $i); } elseif ($obj == "u") { $ret .= drawuser($map[5][$sidewall], 5, $i, $players); } elseif ($obj == "o" || $obj == "p") { $ret .= drawobject($map[5][$sidewall], 5, $i); } elseif ($obj == "e") { $ret .= drawevent($map[5][$sidewall], 5, $i); } elseif ($obj == "d") { $ret .= drawdialog($map[5][$sidewall], 5, $i); } elseif ($obj != "s") { $o = $map[5][$sidewall] - 10000; if ($o == 4) { if ($i == 1) $ret .= "<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:302px;top:90px\">"; if ($i == 2) $ret .= "<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">"; if ($i == 3) $ret .= "<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:152px;top:87px\">"; } else { if ($i == 1) $ret .= "<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:320px;top:90px\">"; if ($i == 2) $ret .= "<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:300px;top:100px\">"; if ($i == 3) $ret .= "<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:317px;top:110px\">"; } } } if ($i > 0 && $map[1][$wall]) $ret .= "<div class=\"lw$i\"></div>"; $objInWall = explode('/', $map[4][$sidewall]); if ($objInWall[1] == 'o') { if (!passablewall($map[4][$sidewall])) $ret .= "<div style=\"position:absolute;left:0;top:0;width:352px;height:240px;background-image:url($base/rsw$i$objInWall[2].gif)\"></div>"; } else { if (!passablewall($map[4][$sidewall])) $ret .= "<div class=\"rsw$i\"></div>"; } $objInWall = explode('/', $map[2][$sidewall]); if ($objInWall[1] == 'o') { if (!passablewall($map[2][$sidewall])) $ret .= "<div style=\"position:absolute;left:0;top:0;width:352px;height:240px;background-image:url($base/lsw$i$objInWall[2].gif)\"></div>"; } else { if (!passablewall($map[2][$sidewall])) $ret .= "<div class=\"lsw$i\"></div>"; } if ($i > 0 && $map[5][$wall]) $ret .= "<div class=\"rw$i\"></div>"; if ($map[3][$sidewall] && $i > 0 && $sidewall < $centerwall) { $obj = substr($map[3][$sidewall], 0, 1); if ($obj == "b") { $ret .= drawbot($map[3][$sidewall], 3, $i); } elseif ($obj == "u") { $ret .= drawuser($map[3][$sidewall], 3, $i, $players); } elseif ($obj == "o" || $obj == "p") { $ret .= drawobject($map[3][$sidewall], 3, $i); } elseif ($obj == "e") { $ret .= drawevent($map[3][$sidewall], 3, $i); } elseif ($obj == "d") { $ret .= drawdialog($map[3][$sidewall], 3, $i); } elseif ($obj != "s") { $o = $map[3][$sidewall] - 10000; if ($o == 4) { if ($i == 1) $ret .= "<img width=\"130\" height=\"126\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:112px;top:80px\">"; if ($i == 2) $ret .= "<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">"; if ($i == 3) $ret .= "<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:147px;top:87px\">"; } else { if ($i == 1) $ret .= "<a style=\"position:absolute;left:157px;top:110px;z-index:100\" href=\"cave.php?useitem=1\"><img border=\"0\" width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\"></a>"; if ($i == 2) $ret .= "<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:105px\">"; if ($i == 3) $ret .= "<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:100px\">"; } } } if ($map[3][$wall]) { if ($i > 0) $ret .= "<div class=\"cw$i\" " . ($map[3][$wall] > 2 ? "style=\"background-image:url('$base/cw$i" . cavewall($map[3][$wall]) . ".gif')\"" : "") . "></div>"; if ($i == 1 && $map[3][$wall] > 2) { if ($map[3][$wall] > 1000) { $ret .= "<a style=\"position:absolute;z-index:99;left:150px;top:35px\" href=\"cave.php?usewallitem=1&" . time() . "\"><img border=\"0\" src=\"" . IMGBASE . "/i/empty.gif\" width=\"45\" height=\"100\"></a>"; } elseif ($map[3][$wall] > 100) { $ret .= "<a style=\"position:absolute;z-index:99;left:150px;top:85px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"" . IMGBASE . "/i/empty.gif\" width=\"100\" height=\"55\"></a>"; } else $ret .= "<a style=\"position:absolute;z-index:99;left:60px;top:113px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"" . IMGBASE . "/i/empty.gif\" width=\"128\" height=\"55\"></a>"; } $objInWall = explode('/', $map[3][$wall]); if ($objInWall[1] == "o") { if (User::getInstance()->getRoom() == 83 && !(!$direction && (($x == 13 && $y == 4) || ($x == 12 && $y == 4)))) { // исключение 2-ух клеток в комнате 82 $ret .= drawobject('//' . $objInWall[2], 3, $i); } } $nocenter = 1; } if ($i == 4) { if ($map[7][6]) $ret .= "<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/" . $map[7][6] . ".gif\" style=\"position:absolute;left:330px;top:60px\">"; } $i--; } $ret .= "</div> </td><td valign=\"top\"> <div style=\"height:116px;position:relative\"> <div style=\"padding-top:11px;padding-left:33px\"> <DIV class=\"MoveLine\"><IMG src=\"/i/move/wait3.gif\" id=\"MoveLine\" class=\"MoveLine\"></DIV> <div style=\"visibility:hidden; height:0\" id=\"moveto\">0</div> </div>"; if ($direction == 0) { $forwardlink = "?move=x2&" . time(); $backlink = "?move=x1&" . time(); $leftlink = "?move=y1&" . time(); $rightlink = "?move=y2&" . time(); } if ($direction == 2) { $forwardlink = "?move=x1&" . time(); $backlink = "?move=x2&" . time(); $leftlink = "?move=y2&" . time(); $rightlink = "?move=y1&" . time(); } if ($direction == 1) { $forwardlink = "?move=y2&" . time(); $backlink = "?move=y1&" . time(); $leftlink = "?move=x2&" . time(); $rightlink = "?move=x1&" . time(); } if ($direction == 3) { $forwardlink = "?move=y1&" . time(); $backlink = "?move=y2&" . time(); $leftlink = "?move=x1&" . time(); $rightlink = "?move=x2&" . time(); } if (passablewall($map[3][1]) && canmoveto($map[3][2])) $ret .= "<div style='position:absolute; left:65px; top:38px;'><a onClick=\"return check('m1');\" id=\"m1\" href=\"$forwardlink\"><img src=\"/i/dungeon/forward.gif\" border=\"0\" /></a></div>"; if (passablewall($map[3][-1]) && canmoveto($map[3][-2])) $ret .= "<div style='position:absolute; left:65px; top:84px;'><a onClick=\"return check('m5');\" id=\"m5\" href=\"$backlink\"><img src=\"/i/dungeon/back.gif\" border=\"0\" /></a></div>"; if (passablewall($map[2][0]) && canmoveto($map[1][0])) $ret .= "<div style='position:absolute; left:17px; top:49px;'><a onClick=\"return check('m7');\" id=\"m7\" href=\"$leftlink\"><img src=\"/i/dungeon/left.gif\" border=\"0\" /></a></div>"; if (passablewall($map[4][0]) && canmoveto($map[5][0])) $ret .= "<div style='position:absolute; left:127px; top:48px;'><a onClick=\"return check('m3');\" id=\"m3\" href=\"$rightlink\"><img src=\"/i/dungeon/right.gif\" border=\"0\" /></a></div>"; $ret .= "<div style='position:absolute; left:37px; top:37px;'><a href=\"?direction=" . ($direction == 0 ? 3 : $direction - 1) . "&" . time() . "\" title=\"Поворот налево\"><img src=\"/i/dungeon/turnleft.gif\" width=\"22\" height=\"20\" border=\"0\" /></a></div>"; $ret .= "<div style='position:absolute; left:112px; top:37px;'><a href=\"?direction=" . (($direction + 1) % 4) . "&" . time() . "\" title=\"Поворот направо\"><img src=\"/i/dungeon/turnright.gif\" width=\"21\" height=\"20\" border=\"0\" /></a></div>"; $ret .= "<div style='position:absolute; left:66px; top:62px;'><a href=\"$_SERVER[PHP_SELF]\"><img src=\"/i/dungeon/ref.gif\" border=\"0\"/></a></div>"; $ret .= "</div> <div style=\"margin-left:20px;position:relative\">"; foreach ($players as $k => $v) { if ($v["x"] - ($startx / 2) >= 0 && $v["x"] - ($startx / 2) <= 8 && $v["y"] - ($starty / 2) >= 0 && $v["y"] - ($starty / 2) <= 8) { $ret .= "<img alt=\"$v[login]\" title=\"$v[login]\" style=\"position:absolute;left:" . (($v["x"] - ($startx / 2)) * 15 + 3) . "px;top:" . (($v["y"] - ($starty / 2)) * 15 + 3) . "px\" src=\"/i/dungeon/" . ($k + 1) . "$v[dir].gif\">"; } } $ret .= "<table cellspacing=0 cellpadding=0>"; $i = $starty; while ($i < $starty + 18) { $ret .= "<tr>"; $i2 = $startx; while ($i2 < $startx + 18) { $ret .= "<td class=\"maptd\">"; if (strpos($map1[$i][$i2], 'h/') !== false) { $map1[$i][$i2] = 0; } if ($map1[$i][$i2]) { $ret .= "<img src=\"/i/dungeon/"; if (!passablewall($map1[$i][$i2 - 1])) $ret .= "0"; else $ret .= "1"; if (!passablewall($map1[$i - 1][$i2])) $ret .= "0"; else $ret .= "1"; if (!passablewall($map1[$i][$i2 + 1])) $ret .= "0"; else $ret .= "1"; if (!passablewall($map1[$i + 1][$i2])) $ret .= "0"; else $ret .= "1"; $ret .= ".gif\">"; } $ret .= "</td>"; $i2 += 2; } $ret .= "</tr>"; $i += 2; } $ret .= "</table></div> </td></tr></table>"; $ret .= "> </span>';if (i<32) {s+=' '}}document.getElementById('prcont').innerHTML=s; </script></div>"; $ret .= "<TABLE><tr> <td nowrap=\"nowrap\" id=\"moveto\"> </td></tr></TABLE>"; $ret .= "</div>"; $ret .= "> var progressEnd = 108; // set to number of progress <span>'s. var progressColor = '#00CC00'; // set to progress bar color var mtime = parseInt('"; if (time() < $_SESSION["movetime"]) $ret .= $_SESSION["movetime"] - time(); else $ret .= 0; $ret .= "'); if (!mtime || mtime <= 0 ) mtime = 0; var progressInterval = Math.round( mtime * 1000 / progressEnd ); var is_accessible = true; var progressAt = progressEnd; var progressTimer; function progress_clear() { progressAt = 1; for (var t = 1; t <= 8; t++) { if( document.getElementById('m'+t) && ( t != 2 && t != 8 )) document.getElementById('m'+t).style.backgroundImage = \"none\"; } is_accessible = false; set_moveto(true); } function progress_update() { progressAt++; if (progressAt > progressEnd) { for (var t = 1; t <= 8; t++) { if( document.getElementById('m'+t) && ( t != 2 && t != 8 )) document.getElementById('m'+t).style.backgroundImage = \"\"; } is_accessible = true; if (window.solo_store && solo_store) { solo(solo_store, \"\"); } // go to stored set_moveto(false); } else { if( !( progressAt % 2 ) ) document.getElementById('MoveLine').style.left = progressAt - progressEnd; progressTimer = setTimeout('progress_update()',progressInterval); } } function set_moveto (val) { document.getElementById('moveto').disabled = val; if (document.getElementById('bmoveto')) { document.getElementById('bmoveto').disabled = val; } } function progress_stop() { clearTimeout(progressTimer); progress_clear(); } function check(it) { return is_accessible; } function check_access () { return is_accessible; } function ch_counter_color (color) { progressColor = color; for (var i = 1; i <= progressAt; i++) { document.getElementById('progress'+i).style.backgroundColor = progressColor; } } if (mtime>0) { progress_clear(); progress_update(); } </script> "; return $ret; } ?> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td valign="top" align="left"> <br> <table width="400" border="0" cellspacing="1" cellpadding="0" bgcolor="#000000" style="margin-left: 21px;"> <? foreach ($party as $k => $v) { if ($v["user"] == $user["id"]) { $usr = $user; } else { $usr = mysql_fetch_array(mysql_query("SELECT `level`, `hp`, `maxhp` FROM `users` WHERE `id` = '$v[user]'")); } $wd = floor($usr["hp"] / $usr["maxhp"] * 120); echo "<tr><td background=\"/i/bg_scroll_05.gif\" align=\"left\"> <a href=\"javascript:top.AddToPrivate('$v[login]', top.CtrlPress)\"><img src=\"i/lock.gif\" title=\"Приват\" border=\"0\" /></a> <a href=\"inf.php?$v[user]\" target=_blank title=\"Информация о $v[login]\">$v[login]</a> [$usr[level]]<a href='inf.php?$v[user]' target='_blank'><img src='/i/inf.gif' border=0></a></td> <td background=\"/i/bg_scroll_05.gif\" nowrap style=\"font-size:9px\"> <div style=\"position: relative;padding-left:5px\"> <table cellspacing=\"0\" cellpadding=\"0\" style='line-height: 1'><td nowrap style=\"font-size:9px\" style=\"position: relative\"><SPAN " . ($v["user"] == $user["id"] ? "id=\"HP\"" : "") . " style='position: absolute; left: 5px; z-index: 1; font-weight: bold; color: #FFFFFF'>" . ($v["user"] == $user["id"] ? "<span id=\"hp_value\">" : "") . "$usr[hp]" . ($v["user"] == $user["id"] ? "</span>" : "") . "/$usr[maxhp]</SPAN><img src=\"/i/1green.gif\" alt=\"Уровень жизни\" " . ($v["user"] == $user["id"] ? "name=\"HP1\"" : "") . " width=\"$wd\" height=\"9\" " . ($v["user"] == $user["id"] ? "id=\"HP1\"" : "") . "><img src=\"/i/bk_life_loose.gif\" alt=\"Уровень жизни\" " . ($v["user"] == $user["id"] ? "name=\"HP2\"" : "") . " width=\"" . (120 - $wd) . "\" height=\"9\" " . ($v["user"] == $user["id"] ? "id=\"HP2\"" : "") . "></td></table></div></td> <td background=\"/i/bg_scroll_05.gif\" align=\"center\"></td> <td background=\"/i/bg_scroll_05.gif\" align=\"center\">"; if ($v["user"] == $user["id"] && $user["id"] == $user["caveleader"]) echo "<IMG src=\"/i/lead1.gif\" width=24 height=15><A href=\"#\" onClick=\"findlogin('Выберите персонажа которого хотите выгнать','cave.php', 'kill')\"><IMG alt=\"Выгнать супостата\" src=\"/i/ico_kill_member1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A> <A href=\"#\" onClick=\"findlogin( 'Выберите персонажа которому хотите передать лидерство','cave.php', 'change')\"><IMG alt=\"Новый царь\" src=\"/i/ico_change_leader1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A>"; echo "</td> </tr>"; } ?> </table> <br> <div style="padding-left: 15px; padding-right: 15px;"> <?php if (isset($_GET['msg'])) { $report = $_GET['msg']; } ?> <font color=red><?= @$report ?> </font></div> <br/> <br><br/> <center> <? $r = mysql_query("SELECT * FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '" . ($x * 2) . "' AND `y` = '" . ($y * 2) . "' AND `floor` = '$floor'"); if (mysql_num_rows($r) > 0) echo "<font color=red>В комнате разбросаны вещи:</font><div style=\"font-size:3px\"> </div>"; while ($rec = mysql_fetch_assoc($r)) { echo "<a title=\"Поднять $rec[name]\" href=\"cave.php?takeitem=$rec[id]\"><img src=\"/i/sh/$rec[img]\"></a> "; } ?></center> <br> <? if ($loses >= 3) echo "<center><b><font color=red>Вас убили 3 раза, и вы покидете подземелье</font></b><br><br> <a href=\"cave.php?exit=1\">Вернуться</a></center><br>"; if ($loses) echo "<div style=\"padding-left:20px\"><b>Количество смертей: $loses</b></div>"; ?> </td> <td width=540> <div style="text-align:right;padding-right:30px"> <font style='font-size:14px; color:#8f0000'><b><? $dMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `cavemaps` WHERE `floor` = $floor AND `room` = " . (User::getInstance()->getRoom() - 1)), 0, 0)); $cPlace = $dMap[$y * 2][$x * 2]; $tmp = explode("/", $cPlace); if (User::getInstance()->getRoom() == 621) { if ($floor == 1) { echo 'Проклятый Рудник, 1 этаж'; } elseif ($floor == 2) { echo 'Проклятый Рудник, 2 этаж'; } } elseif (@$roomnames[$tmp[1]]) echo $roomnames[$tmp[1]]; else echo $rooms[$user["room"]]; ?></b></font> <font style='font-size:14px; color:#8f0000'><b></b></font> <a style="cursor:pointer;" onclick="if (confirm('Вы уверены что хотите выйти?')) window.location='cave.php?exit=1'"> <b style='font-size:14px; color:#000066;'>Выйти</b></a> </div> <? echo drawmap($map, $party, $x, $y, $dir); ?> </td> </tr> </table> <? if ($user["login"] == "Rallo Tabs") { echo ' <form action="cave.php" method="GET"> x: <input size="2" name="x" value="' . $x . '" /> y: <input size="2" name="y" value="' . $y . '" /> floor: <input size="2" name="floor" value="' . $floor . '" /> <input type="submit" name="goto" value="перейти" /> </form>'; } ?>