* Project name: Battles-Game
*/
namespace battles;
class nick
{
private $user_data;
/**
* nick constructor.
* @param int $playerId
*/
private function __construct($playerId)
{
if (!$this->user_data) {
$user = db::c()->query('SELECT `login`, `level`, `align`, (SELECT `short` FROM `clans` WHERE `clans`.`id` = `klan`) AS `klan`, `hp`, `maxhp` FROM `users` WHERE `id` = ?i', $playerId)->fetch_assoc();
$this->user_data = $user;
}
}
public static function search($playerId)
{
return new self($playerId);
}
/**
* @param int $showInvisibility
*/
public function geninf($showInvisibility = 0)
{
$n ='';
if ($showInvisibility) {
$this->user_data['login'] = 'невидимка';
$this->user_data['level'] = '??';
} else {
if ($this->user_data['align']) {
$n .= sprintf('', $this->user_data['align']);
}
if ($this->user_data['klan']) {
$n .= sprintf('', $this->user_data['klan']);
}
}
$n .= sprintf('%s [%s] ', $this->user_data['login'], $this->user_data['level'], $this->user_data['login']);
// if ($this->invis){
// // db::c()->query('SELECT `time` FROM `effects` WHERE `owner` = ?i AND `type` = ?i', $id, 1022)->fetch_assoc();
// $user['login'] = 'невидимка';
// $user['level'] = 100;
// }
return $n;
}
}