* Project name: Battles-Game * One file to rule 'em all! */ session_start(); if (!isset($_SESSION['uid'])) header("Location: index.php"); require_once 'functions.php'; ?>

Особые умения

query('SELECT `accses`,`name` FROM `aligns` WHERE `align` = ?i', $user['align'])->fetch_assoc(); $moj = expa($al['accses']); function imp($array) { $str = ''; foreach ($array as $k => $v) $str .= $k . ";" . $v . ";"; return $str; } function expa($str) { $rarray = ''; $array = explode(";", $str); for ($i = 0; $i <= count($array) - 2; $i = $i + 2) $rarray[$array[$i]] = $array[$i + 1]; return $rarray; } if (in_array($_POST['use'], array_keys($moj))) { //echo $_GET['use']; $abil = mysql_fetch_array(mysql_query("SELECT `abil` FROM `users` WHERE `id`='{$user['id']}';")); $abil = unserialize($abil['abil']); switch ($_POST['use']) { case "cure150": include("./magic/cure150.php"); break; case "al_neut_power": if ($abil[0] > 0 && $user['align'] == 2) { include("./magic/al_neut_power.php"); if ($outok == 1) { $abil[0] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); } } elseif ($user['align'] != 2) include("./magic/al_neut_power.php"); break; case "ct1": if ($abil[0] > 0 && $user['align'] == 6) { include("./magic/ct1.php"); if ($outok == 1) { $abil[0] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); } } elseif ($user['align'] != 6) include("./magic/ct1.php"); break; case "ct2": if ($abil[1] > 0 && $user['align'] == 6) { include("./magic/ct2.php"); if ($outok == 1) { $abil[1] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); } } elseif ($user['align'] != 6) include("./magic/ct2.php"); break; case "ct3": if ($abil[2] > 0 && $user['align'] == 6) { include("./magic/ct3.php"); if ($outok == 1) { $abil[2] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); } } elseif ($user['align'] != 6) include("./magic/ct3.php"); break; case "sleep": include("./magic/sleep.php"); break; case "sleepf": include("./magic/sleepf.php"); break; case "sleep_off": include("./magic/sleep_off.php"); break; case "sleepf_off": include("./magic/sleepf_off.php"); break; case "haos": include("./magic/haos.php"); break; case "haos_off": include("./magic/haos_off.php"); break; case "obezl": include("./magic/obezl.php"); break; case "obezl_off": include("./magic/obezl_off.php"); break; case "death": include("./magic/death.php"); break; case "death_off": include("./magic/death_off.php"); break; case "ldadd": include("./magic/ldadd.php"); break; case "pal_off": include("./magic/pal_off.php"); break; case "marry": include("./magic/marry.php"); break; case "unmarry": include("./magic/unmarry.php"); break; case "ct_all": include("./magic/ct_all.php"); break; case "check": include("./magic/check.php"); break; case "attack": include("./magic/eattack.php"); break; case "attack_t": include("./magic/attack_t.php"); if ($skipper == 1) /* header("Location:fbattle.php");*/ die(""); break; case "battack": include("./magic/ebattack.php"); break; case "attackk_close": if ($abil[1] > 0 && $user['align'] == 2) { include("./magic/attackk_close.php"); if ($outok == 1) { $abil[1] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); die(""); } } else { include("./magic/attackk_close.php"); die(""); } break; case "attackk_open": if ($abil[1] > 0 && $user['align'] == 2) { include("./magic/attackk_open.php"); if ($outok == 1) { $abil[2] -= 1; mysql_query("UPDATE `users` SET `abil`='" . serialize($abil) . "' WHERE `id`='{$user['id']}';"); die(""); } } else { include("./magic/attackk_open.php"); die(""); } break; case "brat": include("./magic/brat.php"); if ($skipper == 1) /* header("Location:fbattle.php"); */ die(""); break; case "vampir": include("./magic/vampir.php"); break; case "crush": include("./magic/devastate.php"); break; case "def": include("./magic/defence.php"); break; case "bexit": include("./magic/bexit.php"); break; case "vip": include("./magic/vips.php"); break; case "dlight": include("./magic/dlight.php"); break; case "ddark": include("./magic/ddark.php"); break; case "dneit": include("./magic/dneit.php"); break; case "un_align": include("./magic/un_align.php"); break; } } echo "


"; foreach ($moj as $k => $v) { //echo $k; switch ($k) { case "sleep": $script_name = "runmagic0"; $magic_name = "Наложить заклятие молчания"; break; case "sleepf": $script_name = "runmagicf"; $magic_name = "Наложить заклятие форумного молчания"; break; case "cure150": $script_name = "runmagic1"; $magic_name = "Лечение(150)"; break; case "al_neut_power": $script_name = "RunMagicSelf"; $magic_name = "Сила нейтралитета"; break; case "ct1": $script_name = "runmagic1"; $magic_name = "Исцелить легкую травму"; break; case "ct2": $script_name = "runmagic1"; $magic_name = "Исцелить среднюю травму"; break; case "ct3": $script_name = "runmagic1"; $magic_name = "Исцелить тяжелую травму"; break; case "sleep_off": $script_name = "runmagic1"; $magic_name = "Снять заклятие молчания"; break; case "sleepf_off": $script_name = "runmagic1"; $magic_name = "Снять заклятие форумного молчания"; break; case "haos": $script_name = "runmagic2"; $magic_name = "Наложить заклятие хаоса"; break; case "haos_off": $script_name = "runmagic1"; $magic_name = "Снять заклятие хаоса"; break; case "death": $script_name = "runmagic1"; $magic_name = "Наложить заклятие смерти"; break; case "death_off": $script_name = "runmagic1"; $magic_name = "Снять заклятие смерти"; break; case "obezl": $script_name = "runmagic2"; $magic_name = "Наложить заклятие обезличивания"; break; case "obezl_off": $script_name = "runmagic1"; $magic_name = "Снять заклятие обезличивания"; break; case "pal_off": $script_name = "runmagic1"; $magic_name = "Лишить звания Паладин"; break; case "attack": $script_name = "runmagic1"; $magic_name = "Нападение"; break; case "attack_t": $script_name = "runmagic1"; $magic_name = "Нападение на Темного"; break; case "battack": $script_name = "runmagic1"; $magic_name = "Кровавое нападение"; break; case "attackk_close": $script_name = "runmagic1"; $magic_name = "Кулачное закрытое кровавое нападение"; break; case "attackk_open": $script_name = "runmagic1"; $magic_name = "Кулачное закрытое нападение"; break; case "marry": $script_name = "runmagic4"; $magic_name = "Зарегистрировать брак"; break; case "unmarry": $script_name = "runmagic4"; $magic_name = "Расторгнуть брак"; break; case "hidden": $script_name = "runmagic1"; $magic_name = "Заклятие невидимости"; break; case "teleport": $script_name = "runmagic"; $magic_name = "Телепортация"; break; case "check": $script_name = "runmagic1"; $magic_name = "Поставить проверку"; break; case "ct_all": $script_name = "runmagic1"; $magic_name = "Вылечить от травм"; break; case "pal_buttons": $script_name = "runmagic1"; $magic_name = "Отметить о прохождении проверки"; break; case "vampir": $script_name = "runmagic1"; $magic_name = "Вампиризм (выпить энергию другого игрока)"; break; case "brat": $script_name = "runmagic1"; $magic_name = "Помочь темному собрату (вмешаться в поединок)"; break; case "dneit": $script_name = "runmagic1"; $magic_name = "Присвоить склонность (Нейтральное Братство)"; break; case "dpal": $script_name = "runmagic"; $magic_name = "Присвоить склонность (Паладин)"; break; case "ddark": $script_name = "runmagic1"; $magic_name = "Присвоить склонность (Темное Братство)"; break; case "dlight": $script_name = "runmagic1"; $magic_name = "Присвоить склонность (Светлое Братство)"; break; case "un_align": $script_name = "runmagic1"; $magic_name = "Лишить склонности"; break; case "note": $script_name = "runmagic"; $magic_name = "Редактировать личное дело"; break; case "sys": $script_name = "runmagic"; $magic_name = "Отправить в чат системное сообщение"; break; case "scanner": $script_name = "runmagic"; $magic_name = "Показать лог действий модератора"; break; case "rep": $script_name = "runmagic"; $magic_name = "Отчет о переводах"; break; case "rost": $script_name = "runmagic"; $magic_name = "Присвоить статус"; break; case "ldadd": $script_name = ""; $magic_name = "Записать причину отправки в Хаос"; break; case "crush": $script_name = "runmagic1"; $magic_name = "Сокрушение"; break; case "def": $script_name = "runmagic1"; $magic_name = "Защита от оружия"; break; case "bexit": $script_name = "runmagic1"; $magic_name = "Выйти из боя"; break; } if ($script_name) { $action_ok = 1; $abil = db::c()->query('SELECT `abil` FROM `users` WHERE `id`= ?i', $_SESSION['uid'])->fetch_assoc(); $abil = unserialize($abil['abil']); if ($user['align'] == 2) { if ($k == 'al_neut_power') { if ($abil[0] < 1) $action_ok = 0; } if ($k == 'attackk_close') { if ($abil[1] < 1) $action_ok = 0; } if ($k == 'attackk_open') { if ($abil[2] < 1) $action_ok = 0; } } if ($user['align'] == 6) { if ($k == 'ct1') { if ($abil[0] < 1) $action_ok = 0; } if ($k == 'ct2') { if ($abil[1] < 1) $action_ok = 0; } if ($k == 'ct3') { if ($abil[2] < 1) $action_ok = 0; } } } if ($action_ok > 0) print " "; } if ($user['align'] == 2) // Нейтралы { $abil = db::c()->query('SELECT `abil` FROM `users` WHERE `id`= ?i', $_SESSION['uid'])->fetch_assoc(); $abil = unserialize($abil['abil']); for ($i = 0; $i < 3; $i++) if (!$abil[$i]) $abil[$i] = 0; echo("
Осталось использований:
"); echo(" Сила нейтралитета - " . $abil[0] . "
"); echo(" Кулачное закрытое кровавое нападение - " . $abil[1] . "
"); echo(" Кулачное закрытое нападение - " . $abil[2] . "
"); } if ($user['align'] == 6) // Свет { $abil = db::c()->query('SELECT `abil` FROM `users` WHERE `id`= ?i', $_SESSION['uid'])->fetch_assoc(); $abil = unserialize($abil['abil']); for ($i = 0; $i < 3; $i++) if (!$abil[$i]) $abil[$i] = 0; echo("
Осталось использований:
"); echo(" Исцелить легкую травму - " . $abil[0] . "
"); echo(" Исцелить среднюю травму - " . $abil[1] . "
"); echo(" Исцелить тяжелую травму - " . $abil[2] . "
"); } echo "
";