b1f578f4b0
# Conflicts: # admin/admin.php # classes/Battles/User.php # classes/Battles/UserStats.php # fbattle.php # functions.php
531 lines
29 KiB
PHP
531 lines
29 KiB
PHP
<?php
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use Battles\DressedItems;
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use Battles\Template;
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use Battles\User;
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if (isset($_POST['end'])) {
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header("Location: main.php");
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exit;
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}
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require_once 'functions.php';
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//include('cave/cave_bots.php');
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$cavebots = $botnames;
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db::c()->query('LOCK TABLES `bots` WRITE, `laba_obj` WRITE, `qst_user` WRITE, `qst` WRITE, `` WRITE, `battle` WRITE, `logs` WRITE, `users` WRITE, `inventory` WRITE, `magic` WRITE, `effects` WRITE, `online` WRITE, `clans` WRITE, `variables` WRITE, `logs_arena` WRITE, `cavebots` WRITE, `caveparties` WRITE');
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if (isset($user['id'])) {
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db::c()->query('UPDATE `online` SET `real_time` = ?i WHERE `id` = ?i', time(), $user['id']);
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}
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include('./classes/battle_new.class.php');
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$fbattle = new fbattle($user['battle']);
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Template::header('fbattle');
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?>
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<script type="text/javascript" src="js/sl2.js"></script>
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<script type="text/javascript" src="js/ch.js"></script>
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<script>
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function refreshPeriodic() {
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<?php if($fbattle->battle) { ?>location.href = '<?=$_SERVER['PHP_SELF']?>?batl=<?=$_REQUEST['batl']?>';//reload();
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<?}?>
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const timerID = setTimeout("refreshPeriodic()", 20000);
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}
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timerID = setTimeout("refreshPeriodic()", 20000);
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let Hint3Name = '';
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function findlogin(title, script, name) {
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document.all("hint3").innerHTML = '<table width=100% cellspacing=1 cellpadding=0 bgcolor=CCC3AA><tr><td align=center><B>' + title + '</td><td width=20 align=right valign=top style="cursor: pointer" onclick="closehint3();"><BIG><B>x</td></tr><tr><td colspan=2>' +
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'<form action="' + script + '" method=POST><table width=100% cellspacing=0 cellpadding=2 bgcolor=FFF6DD><tr><INPUT TYPE=hidden name=sd4 value="6"><td colspan=2>' +
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'Укажите логин персонажа:<small><BR>(можно щелкнуть по логину в чате)</TD></TR><TR><TD width=50% align=right><INPUT TYPE=text NAME="' + name + '"></TD><TD width=50%><INPUT TYPE="submit" value=" »» "></TD></TR></TABLE></FORM></td></tr></table>';
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document.all("hint3").style.visibility = "visible";
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document.all("hint3").style.left = 100;
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document.all("hint3").style.top = 100;
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document.all(name).focus();
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Hint3Name = name;
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}
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let attack = false;
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let defend = false;
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function check() {
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if ((!attack) || (!defend)) {
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alert('Блок или удар не выбран.');
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return false;
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}
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return true;
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}
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function Prv(logins) {
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top.frames['bottom'].window.document.F1.text.focus();
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top.frames['bottom'].document.forms[0].text.value = logins + top.frames['bottom'].document.forms[0].text.value;
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}
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function setattack() {
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attack = true;
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}
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function setdefend() {
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defend = true;
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}
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function refreshPeriodic() {
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<?php if($fbattle->battle) { ?>location.href = '<?=$_SERVER['PHP_SELF']?>?batl=<?=$_REQUEST['batl']?>'; <? } ?>
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const timerID = setTimeout("refreshPeriodic()", 30000);
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}
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timerID = setTimeout("refreshPeriodic()", 30000);
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function checksubmit() {
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const ajaxload = 1;
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if (ajaxload > 0) {
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let enemy =;
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let batl =;
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const tac_at = $('input[name=attack]:checked').val();
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const att = "&attack=" + $('input[name=attack]:checked').val();
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const def = $('input[name=defend]:checked').val();
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if (tac_at >= 1 && def >= 1) {
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$.ajax({
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url: "fbattle.php",
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type: "POST",
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cache: false,
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data: "batl=" + batl + "&myid=1053012363" + att + "&defend=" + def + "&enemy=" + enemy + "",
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success: function (html) {
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$("body").html(html);
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}
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});
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} else {
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alert('Выберите зону атаки и блока!');
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$("#at").prop("disabled", false);
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}
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} else {
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document.f1.submit();
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}
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}
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$("document").ready(function () {
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$('#refresh').click(function () {
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$.ajax({
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url: "fbattle.php",
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cache: false,
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success: function (html) {
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$("body").html(html);
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}
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});
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});
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$(".tooltip").tipTip({maxWidth: "auto", edgeOffset: 0, fadeIn: 300, fadeOut: 500});
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});
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</script>
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<style type="text/css">
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span {
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font-family: Verdana, Arial, Helvetica, Tahoma, sans-serif;
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text-decoration: none;
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font-weight: bold;
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cursor: pointer;
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}
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</style>
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<div id="hint3" class="ahint"></div>
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<form action="<?= $_SERVER['PHP_SELF'] ?>" method="POST" name="f1" id="f1">
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<table width=100% cellspacing=0 cellpadding=0 border=0>
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<input type="hidden" value="<?= ($user['battle'] ? $user['battle'] : $_REQUEST['batl']) ?>"
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name="batl"/><input
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type="hidden" value="<?= $enemy ?>" name="enemy1"/><input type="hidden" name="myid"
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value="1053012363"/>
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<tr>
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<td valign=top>
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<table width=250 cellspacing=0 cellpadding=0>
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<tr>
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<td valign=top width=250 nowrap>
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<?= \Battles\User::getInstance()->userInfo()->showUserDoll(1) ?>
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</td>
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</tr>
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</table>
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</td>
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<td valign=top width=80%>
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<?php switch ($fbattle->return) {
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case 1 :
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?>
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<table width=100% cellspacing=0 cellpadding=0>
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<tr>
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<td colspan=2><h3>Поединок</td>
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</tr>
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<tr>
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<td><font color=660000><b>Ваш ход</b></td>
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<td align=right> </td>
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</tr>
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</table>
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<center>
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<? if ($user['level'] > 3) {
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if ($_GET['use']) {
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$dressed = db::c()->query('SELECT `id` FROM `inventory` WHERE `id` = ?i AND `dressed` = 1', $_GET['use'])->fetch_row();
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if ((int)$dressed[0] > 0) {
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$my_class = $fbattle->my_class;
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$bb = explode("<!--", ob_get_clean());
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$bb = str_replace('"', """, (strip_tags($bb[0])));
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header("Location: " . $_SERVER['PHP_SELF'] . "?buf=" . $bb);
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} else {
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exit;
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}
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}
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if ($_GET['buf']) {
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echo "<font color=red><b>" . $_GET['buf'] . "</b></font><br />";
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}
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echoscroll('m1');
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echoscroll('m2');
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echoscroll('m3');
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echoscroll('m4');
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echoscroll('m5');
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echoscroll('m6');
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echoscroll('m7');
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echoscroll('m8');
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echoscroll('m9');
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echoscroll('m10');
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}
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?>
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<table cellspacing=0 cellpadding=0>
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<tr>
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<td align=center bgcolor=f2f0f0><b>Атака</b></td>
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<td> </td>
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<td align=center bgcolor=f2f0f0><b>Защита</b></td>
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</tr>
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<tr>
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<td>
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<table cellspacing=0 cellpadding=0>
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<tr>
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<td>
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<input type="radio" id="A1" name="attack" value="1"
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onclick="setattack()"/><label for="A1">удар в
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голову</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="A2" name="attack" value="2"
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onclick="setattack()"/><label for="A2">удар в
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корпус</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="A3" name="attack" value="3"
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onclick="setattack()"/><label for="A3">удар в
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пояс(пах)</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="A4" name="attack" value="4"
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onclick="setattack()"/><label for="A4">удар по
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ногам</label>
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</td>
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</tr>
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</table>
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</td>
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<td> </td>
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<td>
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<table cellspacing=0 cellpadding=0>
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<tr>
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<td>
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<input type="radio" id="D1" name="defend" value="1"
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onclick="setdefend()"/><label for="D1">блок головы и
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корпуса</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="D2" name="defend" value="2"
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onclick="setdefend()"/><label for="D2">блок корпуса и
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пояса</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="D3" name="defend" value="3"
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onclick="setdefend()"/><label for="D3">блок пояса и
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ног</label>
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</td>
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</tr>
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<tr>
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<td>
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<input type="radio" id="D4" name="defend" value="4"
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onclick="setdefend()"/><label for="D4">блок головы и
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ног</label>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td colspan=3 align=center bgcolor=f2f0f0>
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<table cellspacing=0 cellpadding=0 width=100%>
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<tr>
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<td align=center>
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<input type="submit" name="go" value="Ударить!"
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onclick="this.disabled = true; checksubmit(); return false;"
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id="at"/>
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</td><!--checksubmit(); -->
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<td align=right>
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<a onclick="location.href='<?= $_SERVER['PHP_SELF'] ?>?batl=<?= $_REQUEST['batl'] ?>';">
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<img src='i/ico_refresh.gif' width=16 height=19
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style='cursor:pointer' alt='Обновить'>
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</a>
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<a onClick="findlogin('Сменить противника', 'fbattle.php?smena=1', 'smena'); ">
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<img src='i/fight/buttons/ico_change.gif' width=16 height=19
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style='cursor:pointer' alt='Сменить противника'>
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</a>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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<input type="hidden" name="enemy" value="<?= $fbattle->enemy ?>"/>
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</TABLE>
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</CENTER>
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<?
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break;
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case 2 :
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if (($user['hp'] > 0) && $fbattle->battle) {
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echo '<center><FONT COLOR=red><b>Ожидаем хода противника...</b></FONT><BR><INPUT TYPE=submit value="Обновить" name=' . (($user['battle'] > 0) ? "battle" : "end") . '><BR></CENTER>';
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} elseif ($user['hp'] <= 0 && $fbattle->battle) {
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(new DressedItems(User::getInstance()->getId()))->checkRequirements();
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echo '<center><FONT COLOR=red><b>Ожидаем, пока бой закончат другие игроки...</b></FONT><BR><INPUT TYPE=submit value="Обновить" name=' . (($user['battle'] > 0) ? "battle" : "end") . '><BR></CENTER>';
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}
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break;
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case 3 :
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echo "<center><BR>Противник долго не делает свой ход, вы можете закончить бой победителем<BR>
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<INPUT TYPE=submit value=\"Да, я победил!!!\" name=victory_time_out id=\"refreshb\"><BR>";
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if (!$fbattle->user['in_tower'] && $fbattle->user['room'] != 200) {
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echo "или признать ничью<BR>
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<INPUT TYPE=submit id=\"refreshb\" value=\"Считаем, что этого боя не было\" name=victory_time_out2><BR>";
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}
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echo "или<BR>
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<INPUT TYPE=submit value=\"Подождать еще немного\" name=", (($user['battle'] > 0) ? "battle" : "end"), ">
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</center>";
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break;
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}
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if ($enemy == 0) {
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// проверяем на вшивость
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if (!$fbattle->battle) {
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if ($user['battle']) {
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$ll = $user['battle'];
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} else {
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$ll = $_POST['batl'];
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}
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if (!$ll) {
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$ll_r = mysql_fetch_array(mysql_query("SELECT `id` FROM `battle` WHERE (`t1` LIKE '%{$user['id']}%' || `t2` LIKE '%{$user['id']}%') AND `win` = '3' LIMIT 1"));
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$ll = $ll_r['id'];
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}
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$data = db::c()->query('SELECT * FROM `battle` WHERE `id` = ?i', $ll)->fetch_assoc();
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$damage = unserialize($data['damage']);
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$exp = unserialize($data['exp']);
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if (empty($damage[$user['id']])) {
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$damage[$user['id']] = 0;
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}
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if ($user['caveleader'] > 0 || $user['laba'] > 0) {
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$rep = floor($damage[$user['id']] / 300);
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if ($rep <= 0) {
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$rep = 0;
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}
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$ads = '. Репутации: ' . $rep . ' ед.';
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} else {
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$rep = 0;
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$ads = '.';
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}
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echo '<center><br /><b><font color=red>Бой закончен! Всего вами нанесено урона ' . $damage[$user['id']] . ' HP. Получено опыта ' . (int)$exp[$user['id']] . ' (100%)' . $ads . '</FONT></B><br /><input type="submit" value="Вернуться" name="end" /><br /></center>';
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}
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} else {
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?>
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</center>
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<? }
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if ($fbattle->battle) {
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?>
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<hr/>
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<div id=mes>
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<?
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foreach ($fbattle->t1 as $k => $v) {
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if (in_array($v, array_keys($fbattle->battle))) {
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++$i;
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if ($i > 1) {
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$cc = ', ';
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} else {
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$cc = '';
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}
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$ffs .= $cc . Nick::id($v)->battleShort('B1');
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$zz .= "private [" . Nick::id($v)->short() . "] ";
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}
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}
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$i = 0;
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?>
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<img src="i/lock.gif" width="20" height="15" border="0" style="cursor: pointer;"
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onclick="Prv('<?= $zz ?> ')"/>
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<?= $ffs ?>
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против
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<?
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$ffs = '';
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$zz = '';
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foreach ($fbattle->t2 as $k => $v) {
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if (in_array($v, array_keys($fbattle->battle))) {
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++$i;
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if ($i > 1) {
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$cc = ', ';
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} else {
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$cc = '';
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}
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$ffs .= $cc . Nick::id($v)->battleShort('B2');
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$zz .= "private [" . Nick::id($v)->short() . "] ";
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}
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}
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$i = 0;
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?>
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<img src="i/lock.gif" width="20" height="15" border="0" style="cursor: pointer;"
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onclick="Prv('<?= $zz ?> ')"/>
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<?= $ffs ?>
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<hr/>
|
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На данный момент вами нанесено урона: <b><?= (int)$fbattle->damage[$user['id']] ?> HP</b>.
|
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<? if (!$user['in_tower']) { ?>
|
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<font style="margin-left: 200px;">(Бой идет с
|
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таймаутом <?= $fbattle->battle_data['timeout'] ?> мин.)</font>
|
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<? } ?>
|
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<br/>
|
||
<hr/>
|
||
</div>
|
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<?
|
||
} else {
|
||
echo "<HR>";
|
||
}
|
||
|
||
if ($user['battle']) {
|
||
$ll = $user['battle'];
|
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} elseif ($_REQUEST['batl']) {
|
||
$ll = $_REQUEST['batl'];
|
||
} else {
|
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$ll = $_SESSION['batl'];
|
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}
|
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|
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if (!$ll) {
|
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$ll_r = mysql_fetch_array(mysql_query("SELECT `id` FROM `battle` WHERE (`t1` LIKE '%{$user['id']}%' OR `t2` LIKE '%{$user['id']}%') AND `win` = 3 LIMIT 1"));
|
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$ll = $ll_r['id'];
|
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}
|
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|
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$fs = filesize("backup/logs/battle" . $ll . ".txt");
|
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$fh = fopen("backup/logs/battle" . $ll . ".txt", "r");
|
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fseek($fh, -4256, SEEK_END);
|
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$log[0] = fread($fh, 4256);
|
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fclose($fh);
|
||
$log = explode("<BR>", $log[0]);
|
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$ic = count($log) - 2;
|
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|
||
if ($fs >= 4256) {
|
||
$max = 1;
|
||
} else {
|
||
$max = 0;
|
||
}
|
||
|
||
for ($i = $ic; $i >= 0 + $max; --$i) {
|
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if (eregi("<hr>", $log[$i])) {
|
||
$log[$i] = str_replace("<hr>", "", $log[$i]);
|
||
$log[$i] = $log[$i] . "<hr>";
|
||
}
|
||
if (eregi(">" . $user['login'] . "</span>", $log[$i])) {
|
||
$log[$i] = str_replace("<span class=date>", "<span class=date2>", $log[$i]);
|
||
}
|
||
if ($ll != 0) {
|
||
if (eregi("<hr>", $log[$i])) {
|
||
echo $log[$i];
|
||
} else {
|
||
echo $log[$i] . "<br />";
|
||
}
|
||
}
|
||
}
|
||
unset($ic);
|
||
|
||
if ($max == 1) {
|
||
?>
|
||
Обрезано для уменьшения объема информации. Полную версию смотрите <a
|
||
href="logs.php?log=<?= $user['battle'] ?>" target="_blank">здесь»</a>
|
||
<BR><?
|
||
}
|
||
if (!$user['in_tower']) {
|
||
?>
|
||
<font class=dsc>(Бой идет с таймаутом <?= $fbattle->battle_data['timeout'] ?> мин.)</font><BR>
|
||
<? } ?>
|
||
<BR>
|
||
На данный момент вами нанесено урона: <B><?= (int)$fbattle->damage[$user['id']] ?> HP</B>.
|
||
|
||
</td>
|
||
<td valign=top align=rigth>
|
||
<table width=250 cellspacing=0 cellpadding=0>
|
||
<tr>
|
||
<td valign=top width=250 nowrap>
|
||
<center>
|
||
<?php
|
||
|
||
if ($fbattle->return == 1) {
|
||
echo \Battles\User::getInstance($fbattle->enemy)->userInfo()->showUserDoll(1);
|
||
} else {
|
||
if ($fbattle->battle_data['type'] == 4 || $fbattle->battle_data['type'] == 5) {
|
||
$a = [6, 16];
|
||
echo "<img src='i/im/" . $a[mt_rand(0, 1)] . ".gif' />";
|
||
} elseif ($fbattle->return > 1) {
|
||
echo "<img src='i/im/" . mt_rand(1, 34) . ".jpg' />";
|
||
} elseif ($exp[$user['id']] > 0) {
|
||
echo "<img src='i/im/" . mt_rand(113, 115) . ".jpg' />";
|
||
} else {
|
||
echo "<img src='i/im/" . mt_rand(110, 112) . ".jpg' />";
|
||
}
|
||
}
|
||
|
||
if ($fbattle->needrefresh) {
|
||
header("Location: fbattle.php?" . time());
|
||
}
|
||
|
||
if ($fbattle->battle_data['needbb']) {
|
||
foreach ($fbattle->battle as $k => $v) {
|
||
if ($k > _BOTSEPARATOR_) {
|
||
foreach ($v as $k2 => $v2) {
|
||
if ($k2 < _BOTSEPARATOR_) continue;
|
||
$hp_1 = db::c()->query('SELECT `hp` FROM `bots` WHERE `id` = ?i', $k)->fetch_assoc();
|
||
$hp_2 = db::c()->query('SELECT `hp` FROM `bots` WHERE `id` = ?i', $k2)->fetch_assoc();
|
||
if ($fbattle->battle[$k][$k2][0] && $fbattle->battle[$k2][$k][0] && $hp_1['hp'] > 0 && $hp_2['hp'] > 0 && time() - $fbattle->battle[$k][$k2][2] > 1 && time() - $fbattle->battle[$k2][$k][2] > 1) {
|
||
$at_1 = $fbattle->battle[$k][$k2][0];
|
||
$def_1 = $fbattle->battle[$k][$k2][1];
|
||
$at_2 = $fbattle->battle[$k2][$k][0];
|
||
$def_2 = $fbattle->battle[$k2][$k][1];
|
||
$fbattle->makechange($k, $k2, $at_1, $at_2, $def_1, $def_2);
|
||
$fbattle->write_log();
|
||
$fbattle->battle[$k][$k2] = [0, 0, time()];
|
||
$fbattle->battle[$k2][$k] = [0, 0, time()];
|
||
$fbattle->needupdate = 1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if ($fbattle->needupdate) {
|
||
$fbattle->UpdateBattle();
|
||
}
|
||
}
|
||
?>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
</td></tr>
|
||
</table>
|
||
</form>
|
||
<div id="oMenu" onmouseout="closeMenu()"
|
||
style="position: absolute; border: 1px solid #666; background-color: #CCC; display: none; "></div>
|
||
<?php
|
||
db::c()->query('UNLOCK TABLES');
|
||
?>
|