351 lines
11 KiB
PHP
351 lines
11 KiB
PHP
<?php
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/**
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* Copyright (c) 2018.
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* Author: Igor Barkov <lopar.4ever@gmail.com>
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* Project name: Battles-Game
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*/
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use Battles\Chat;
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use Battles\Database\Db;
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use Battles\Travel;
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use Battles\User;
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use Battles\UserStats;
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require_once 'config.php';
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if (empty($_SESSION['uid'])) {
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header("Location: index.php");
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exit;
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}
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if (User::getInstance()->getBlock()) {
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exit('user blocked!');
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}
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//Проверки на соответствие скрипта и комнаты, которые были натыканы по всем файлам.
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Travel::roomRedirects(User::getInstance()->getRoom(), User::getInstance()->getBattle());
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if (
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!empty($_GET['goto']) &&
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!empty($_GET['tStamp']) &&
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!empty($_GET['vcode']) &&
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$_GET['vcode'] == md5(sha1($_GET['goto'] . $_GET['tStamp']))
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) {
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$query = 'update users u, online o set u.room = ?, o.room = ? where user_id = id and user_id = ?';
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Db::getInstance()->execute($query, [$_GET['goto'], $_GET['goto'], User::getInstance()->getId()]);
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User::getInstance()->setRoom(intval($_GET['goto']));
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}
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function createbot($bot, $login = null): array
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{
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if (empty($login)) {
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$login = Db::getInstance()->fetchColumn('select login from users where id = ?', $bot);
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}
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if (empty($login)) {
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return [];
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}
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Db::getInstance()->execute('insert into bots (name, prototype) values (?,?)', [$login, $bot]);
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return [
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'id' => Db::getInstance()->lastInsertId(),
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'login' => $login,
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];
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}
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$var_map = [
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'cell_1' => 'Березовая роща', 'cell_2' => 'Березовая просека', 'cell_3' => 'Тёмный угол', 'cell_4' => 'Мрачная опушка',
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'cell_5' => 'Тёмное урочище', 'cell_6' => 'Бурелом', 'cell_7' => 'Старая ива', 'cell_8' => 'Разнолесье',
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'cell_9' => 'Сосновая тропа', 'cell_10' => 'Забытая дорога', 'cell_11' => 'Новая дорога', 'cell_12' => 'Мщаник',
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'cell_13' => 'Ясная поляна', 'cell_14' => 'Заросший тракт', 'cell_15' => 'Смутный ельник', 'cell_16' => 'Сосновый бор',
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'cell_17' => 'Тихоход', 'cell_18' => 'Сосновый гай', 'cell_19' => 'Смешаный лес', 'cell_20' => 'Темная поляна',
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'cell_21' => 'Осенний угол', 'cell_22' => 'Грибное место', 'cell_23' => 'Опушка', 'cell_24' => 'Рыжий лес',
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'cell_25' => 'Полесье',
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];
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const _BOTSEPARATOR_ = 10000000;
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function savecavedata($cavedata, $caveleader, $floor)
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{
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$f1 = fopen("cavedata/$caveleader-$floor.dat", "wb+");
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flock($f1, LOCK_EX);
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fwrite($f1, serialize($cavedata));
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flock($f1, LOCK_UN);
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fclose($f1);
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}
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/**
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* Генератор прогрессбара.
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*
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* @param $current - Текущее значение.
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* @param $maximum - Максимальное значение.
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* @param string $lineColor - Цвет полоски прогрессбара.
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* @param string $bgColor - Фон прогрессбара.
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*
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* @return string
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*/
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function showProgressBar($current, $maximum, string $lineColor = 'limegreen', string $bgColor = 'silver'): string
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{
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$bar = round($current / $maximum * 100);
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return <<<HTML
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<div style="width: 100%; height: 16px; background: $bgColor; overflow: hidden; border-radius: 3px;">
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<div style="height: 16px; background: $lineColor; border-radius: 3px; width: $bar%;"></div>
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</div>
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<div style="width: 100%; height: 16px; font-size: 14px; text-align: center; margi
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n-top: -16px;">
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$current / $maximum
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</div>
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HTML;
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}
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/**
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* Функция отображает слот для свитков в окне персонажа.
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*
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* @param $slot
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*
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* @return string
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*/
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function echoscroll($slot): string
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{
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$allMagic = 0;
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if (User::getInstance()->getBattle()) {
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$script = 'fbattle';
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$allMagic = Db::getInstance()->fetchColumn('select magic from battle where id = ?', User::getInstance()->getBattle());
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$allMagic = unserialize($allMagic);
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} else {
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$script = 'main';
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}
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$dress = Db::getInstance()->fetch('select magic, name, image, durability from inventory where item_id = ?', User::getInstance()->$slot);
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$needCharge = Db::getInstance()->fetchColumn('select needcharge from magic where id = ?', $dress['magic']);
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$str = null;
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if ((User::getInstance()->$slot > 0) && ($allMagic[User::getInstance()->getId()] < 1 || empty($needCharge))) {
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$row['id'] = User::getInstance()->$slot;
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if ($dress['magic']) {
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$magicTargeted = Db::getInstance()->fetchColumn('select targeted from magic where id = ?', $dress['magic']);
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$str .= "<a onclick=\"";
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if ($magicTargeted === 1) {
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$str .= "okno('Введите название предмета', '" . $script . ".php?use={$row['id']}', 'target'); ";
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} elseif ($magicTargeted === 2) {
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$str .= "findlogin('Введите имя персонажа', '" . $script . ".php?use={$row['id']}', 'target'); ";
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} else {
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$str .= "if(confirm('Использовать сейчас?')) { window.location='" . $script . ".php?use=" . $row['id'] . "';}";
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}
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$str .= "\"href='#'>";
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}
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$str .= <<<ACTIVE_SCROLL
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<img class='tooltip' src="i/sh/{$dress['img']}" width='40' title="<b>{$dress['name']}</b><br> Прочность {$dress['duration']} / {$dress['maxdur']} " height='25' alt="Свиток"></a>
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ACTIVE_SCROLL;
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} elseif ((User::getInstance()->$slot > 0) && ($allMagic[User::getInstance()->getId()] >= 1) && $needCharge['needcharge'] > 0) {
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$str .= <<<INACTIVE_SCROLL
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<img src="i/sh/magicclock.gif" width="40" height="25" title='Произведите размен ударами и магия снова станет доступна' alt="Свиток">
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INACTIVE_SCROLL;
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} else {
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$str .= <<<EMPTY_SLOT
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<img class="tooltip" src="i/w13.gif" width="40" height="25" title='<b>Пустой слот магия</b>' alt="Слот для свитка">
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EMPTY_SLOT;
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}
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return $str;
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}
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function timeOut($ttm): string
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{
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require_once 'classes/quests_class.php';
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$q = new Quests();
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return $q->timeOut($ttm);
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}
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/**
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* @param $time
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* @param $vars
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* @param $vls
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* @param $uid
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*/
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function addActions($time, $vars, $vls, $uid)
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{
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$query = 'insert into actions (uid, time, city, room, vars, ip, vals) values (?,?,?,?,?,?,?)';
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$values = [$uid, $time, 'capitalcity', 0, $vars, $_SERVER['REMOTE_ADDR'], $vls];
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Db::getInstance()->execute('lock tables actions write');
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Db::getInstance()->execute($query, $values);
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Db::getInstance()->execute('unlock tables');
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}
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/* ВАЖНО! (#44)
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* addch() и addchp() заменяются на Chat::class->sendSys($message, [optional]$receiver);
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* Для addchp() используется второй опциональный ключ.
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* Это 150+ вхождений в куче файлов, где надо менять структуру вызова функции из-за их несовместимости.
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* Возможно, приоритетом стоит сделать унификацию свитков нападения, которых самих около 20 и которые
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* по нескольку раз вызывают эти функции.
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*/
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/**
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* @param $text
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* @param $room
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* @param $smth
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* @return void
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* @deprecated use Chat::sendSys($msg) instead.
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*/
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function addch($text, $room = 0, $smth = null)
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{
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Chat::sendSys($text);
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}
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/**
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* @param $text
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* @param $who
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* @param $room
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* @return void
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* @deprecated use Chat::sendSys($msg, $receiverId) instead.
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*/
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function addchp($text, $who, $room = 0)
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{
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Chat::sendSys($text, $who);
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}
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function err($t)
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{
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echo '<span class="error">' . $t . '</span>';
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}
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/**
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* @param int $userId
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* @param string $text
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*
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*/
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function telegraph(int $userId, string $text)
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{
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if (User::getInstance($userId)->getId() > 0) {
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Chat::sendTelegraf($text, $userId);
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}
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}
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function SolveExp($at_id, $def_id, $damage): float
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{
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$mods = [
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'bloodb' => 1.2,
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'btl_1' => 1,
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'btl_2' => 0.5,
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'btl_3' => 0.05,
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];
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$baseexp = [
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"0" => "2",
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"1" => "5",
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"2" => "10",
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"3" => "15",
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"4" => "30",
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"5" => "60",
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"6" => "90",
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"7" => "115",
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"8" => "300",
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"9" => "400",
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"10" => "500",
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"11" => "600",
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"12" => "700",
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"13" => "800",
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"14" => "900",
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"15" => "1000",
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"16" => "1100",
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"17" => "1200",
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"18" => "1300",
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"19" => "1400",
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"20" => "1500",
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"21" => "1600",
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];
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$expmf = 0;
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$bot_active = false;
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$bot_def = false;
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if ($at_id > _BOTSEPARATOR_) {
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$at_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $at_id);
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$bot_active = true;
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}
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$query = 'select greatest(1, sum(price)) as allprice from users left join inventory on users.id = inventory.owner_id where id = ?';
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$atAllPrice = Db::getInstance()->fetchColumn($query, $at_id);
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$defAllPrice = Db::getInstance()->fetchColumn($query, $def_id);
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$atInfo = new UserStats($at_id);
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$defInfo = new UserStats($def_id);
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$table_name = $at_id > _BOTSEPARATOR_ ? 'bots' : 'users';
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$bt = Db::getInstance()->ofetch('select blood, type, t1, t2 from battle where battle_id = (select battle from ? where id = ?)', [$table_name, $at_id]);
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if ($def_id > _BOTSEPARATOR_) {
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$def_id = Db::getInstance()->fetchColumn('select prototype from bots where bot_id = ?', $def_id);
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$bot_def = true;
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}
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if ($bt->blood) {
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$expmf = $mods['bloodb'];
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}
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$filebtl = '/tmp/' . $at_id . '.btl';
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if ($bt->type == 1 && file_exists($filebtl)) {
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$btfl = fopen($filebtl, 'r');
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$contents = fread($btfl, filesize($filebtl));
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fclose($btfl);
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$cnt = substr_count($contents, $def_id);
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$exmod = 1;
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if ($cnt <= 1) {
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$exmod = $mods['btl_1'];
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} elseif ($cnt == 2) {
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$exmod = $mods['btl_2'];
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} elseif ($cnt > 2) {
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$exmod = $mods['btl_3'];
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}
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$expmf = $expmf * $exmod;
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}
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$standart = [
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"0" => 1,
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"1" => 1,
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"2" => 15,
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"3" => 111,
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"4" => 265,
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"5" => 526,
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"6" => 882,
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"7" => 919,
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"8" => 919,
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"9" => 919,
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"10" => 919,
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"11" => 919,
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"12" => 919,
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"13" => 919,
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"14" => 919,
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"15" => 919,
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"16" => 919,
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"17" => 919,
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"18" => 919,
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"19" => 919,
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"20" => 919,
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"21" => 919,
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"22" => 919,
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"23" => 919,
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"24" => 919,
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"25" => 919
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];
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$mfit = ($atAllPrice / ($standart[$atInfo->getLevel()] / 3));
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if ($mfit < 0.8) {
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$mfit = 0.8;
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}
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if ($mfit > 1.5) {
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$mfit = 1.5;
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}
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$pls = count(explode(";", $bt->t1)) + count(explode(";", $bt->t2));
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if ($pls > 2) {
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$mfbot = $bot_active ? 0.3 : 1;
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$mfbot2 = $bot_def ? 0.7 : 1;
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} else {
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$mfbot = 1;
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$mfbot2 = 1;
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}
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if ($expmf == 0) {
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$expmf = 1;
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}
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return round((($baseexp[$defInfo->getLevel()]) * ($defAllPrice / (($atAllPrice + $defAllPrice) / 2)) * ($damage / $defInfo->getMaxHealth()) * $expmf * $mfit * $mfbot * $mfbot2) / 3);
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}
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