battles/cave.php

1636 lines
67 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?php
session_start();
error_reporting (1);
ini_set('display_errors','on');
include("config.php");
if(!isset($_SESSION['uid'])) { header('Location: index.php'); exit(); }
$user = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "'.$_SESSION['uid'].'" LIMIT 1'));
include("functions.php");
include('cave/cave_bots.php');
function cancarry($m, $u)
{
global $user;
if (!$u) {
$u = $user['id'];
}
$bp = mysql_fetch_array(mysql_query("SELECT SUM(`massa`) AS `massa`, SUM(`gmeshok`) AS `gmeshok` FROM `inventory` WHERE `owner` = '$u[id]' AND `dressed` = 1 AND `setsale` = 0"));
$mw = 40 * $user['level'] + $user['vinos'] + $bp['gmeshok'];
if ($bp['massa'] + $m > $mw) {
return false;
}
return true;
}
function placeinbackpack($qty, $userid = 0)
{
global $user;
if (!$userid) {
$userid = $user['id'];
}
if ($userid == $user['id']) {
$user1 = $user;
} else {
$user1 = mysql_fetch_array(mysql_query("SELECT `id`, `level` FROM `users` WHERE `id` = '$user1[id]' LIMIT 1"));
}
$cnt = mysql_fetch_assoc(mysql_query("SELECT COUNT(`id`) AS `cnt` FROM `inventory` WHERE `owner` = '$user1[id]' AND `dressed` = 0 AND `setsale` = 0"));
return $cnt['cnt'] + $qty <= backpacksize($user1['id']);
}
function backpacksize($u = 0)
{ // $l * 10 +5
$l = 0;
if ($u) {
$l = $u['level'];
}
if ($l == 0) {
return 75;
}
if ($l == 1) {
return 100;
}
if ($l == 2) {
return 125;
}
if ($l == 3) {
return 175;
}
if ($l == 4) {
return 225;
}
if ($l == 5) {
return 325;
}
if ($l == 6) {
return 425;
}
if ($l == 7) {
return 525;
}
if ($l == 8) {
return 625;
}
if ($l == 9) {
return 725;
}
if ($l == 10) {
return 825;
}
if ($l == 11) {
return 925;
}
if ($l >= 12) {
return 1025;
}
}
function battlewithbot($b, $name = '', $time = 3, $blood = 1, $group = 1, $battleid = 0, $otherbots = array(), $noredir = 0, $userid = 0, $type = 1)
{
global $user;
if (!$userid) {
$user1 = $user;
} elseif (is_array($userid)) {
$user1 = $userid;
} else {
$user1 = mysql_fetch_array(mysql_query("SELECT * FROM `users` WHERE `id` = '$userid' LIMIT 1"));
}
$bot = mysql_fetch_array(mysql_query("SELECT `login`, `maxhp` FROM `users` WHERE `id` = '$b' LIMIT 1"));
if (!$name) {
$name = $bot['login'];
}
if ($battleid) {
$botid = mysql_fetch_assoc(mysql_query("SELECT `id` FROM `bots` WHERE `prototype` = '$b' AND `battle` = '$battleid' LIMIT 1"));
} elseif ($group) {
$arha = mysql_fetch_array(mysql_query("SELECT * FROM `bots` WHERE `prototype` = '$b' ORDER BY `id` DESC LIMIT 1"));
$battleid = $arha['battle'];
$botid = $arha['id'];
}
if (@$battleid > 0) {
$bd = mysql_fetch_array(mysql_query("SELECT * FROM `battle` WHERE `id` = '$battleid' LIMIT 1"));
$battle = unserialize($bd['teams']);
$t1 = explode(";", $bd['t1']);
$t2 = explode(";", $bd['t2']);
$ak = array_keys($battle[$t2[0]]);
$battle[$user1['id']] = $battle[$ak[0]];
foreach ($battle[$user1['id']] as $k => $v) {
$battle[$user1['id']][$k] = array(0, 0, time());
$battle[$k][$user1['id']] = array(0, 0, time());
}
if (in_array($botid, $t1)) {
$ttt = 2;
} else {
$ttt = 1;
}
if ($user1['invis'] == 1) {
addlog($battleid, '<span class=date>' . date("H:i") . '</span> <b>невидимка</b> вмешался в поединок!<BR>');
} else {
addlog($battleid, '<span class=date>' . date("H:i") . '</span> ' . nick::id($user['id'])->short() . ' вмешался в поединок!<BR>');
}
mysql_query('UPDATE `battle` SET `teams` = \'' . serialize($battle) . '\', `t' . $ttt . '` = CONCAT(`t' . $ttt . '`,\';' . $user1['id'] . '\') WHERE `id` = ' . $battleid . ' LIMIT 1');
mysql_query("UPDATE `users` SET `battle` = " . $battleid . ", `zayavka` = 0 WHERE `id`= " . $user1['id'] . " LIMIT 1");
if (!$noredir) {
header("Location: fbattle.php");
}
} else {
mysql_query("INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES ('$name', '$b', '', '" . $bot['maxhp'] . "')");
$botnames = array();
$botnames[$name] = 1;
$hps[$b] = $bot['maxhp'];
$botid1 = mysql_insert_id();
$cond = " `id` = '$botid1' ";
$teams = array();
$teams[$user1['id']][$botid1] = array(0, 0, time());
$teams[$botid1][$user1['id']] = array(0, 0, time());
$t2 = "$botid1";
$others = "";
$hps = array();
foreach ($otherbots as $k => $v) {
if (@$botnames[$v['name']]) {
$i = 1;
while (@$botnames["$v[name] ($i)"]) $i++;
$botname = "$v[name] ($i)";
} else {
$botname = $v['name'];
}
$botnames[$botname] = 1;
if (!@$hps[$v['id']]) {
$hps[$v['id']] = mysql_fetch_array(mysql_query("SELECT `maxhp` FROM `users` WHERE `id` = '$v[id]' LIMIT 1"));
}
mysql_query("INSERT INTO `bots` (`name`, `prototype`, `battle`, `hp`) VALUES ('$botname', '$v[id]', '', '" . $hps[$v['id']]['maxhp'] . "')");
$botid = mysql_insert_id();
$cond .= " OR `id` = '$botid' ";
$teams[$user1['id']][$botid] = array(0, 0, time());
$teams[$botid][$user1['id']] = array(0, 0, time());
$others .= "<span class=date>" . date("H:i") . "</span> <span class=B2>$botname</span> вмешался в поединок.<BR>";
$t2 .= ";$botid";
}
mysql_query("INSERT INTO `battle` (`id`, `coment`, `teams`, `timeout`, `type`, `status`, `t1`, `t2`, `to1`, `to2`, `blood`, `date`) VALUES (NULL, '', '" . serialize($teams) . "', '" . $time . "', '$type', '0', '" . $user1['id'] . "', '" . $t2 . "', '" . time() . "', '" . time() . "', '$blood', '" . date("Y-m-d H:i") . "')");
$battleid = mysql_insert_id();
mysql_query("UPDATE `bots` SET `battle` = {$battleid} WHERE $cond");
mysql_query("UPDATE `users` SET `battle` = {$battleid} WHERE `id` = {$user1['id']} LIMIT 1");
if ($user1['invis'] == 1) {
$rr = "<b>невидимка</b> и <b>" . nick::id($botid1)->full(1) . "</b>";
} else {
$rr = "<b>" . nick::id($user1['id'])->full(1) . "</b> и <b>" . nick::id($botid1)->full(1) . "</b>";
}
addlog($battleid, "Часы показывали <span class=date>" . date("Y.m.d H.i") . "</span>, когда " . $rr . " бросили вызов друг другу. <BR>" . ($others ? "$others<BR>" : ""));
if (!$noredir) {
header("Location: fbattle.php");
}
}
return $battleid;
}
function gotoroom($r, $redir = 1)
{
mysql_query("UPDATE `users`, `online` SET `users`.`room` = '$r', `online`.`room` = '$r' WHERE `online`.`id` = `users`.`id` AND `online`.`id` = '{$_SESSION['uid']}'");
if ($redir) {
redirectbyroom($r);
}
}
function redirectbyroom($r)
{
global $canalenters;
if (in_array($r, $canalenters)) {
header("location: enter_cave.php");
die();
}
if ($r == 1) {
header("location: main.php");
die();
}
}
$roomnames = array(621 => "Рудник");
if($user["login"] == "Rallo Tabs") {
if(isset($_GET['goto'])) {
mysql_query("UPDATE `caveparties` SET `x` = '$_GET[x]', `y` = '$_GET[y]', `floor` = '$_GET[floor]' WHERE `caveparties`.`user` = $user[id] LIMIT 1");
header('Location: cave.php');
exit();
}
header("Content-Type: text/html; charset=utf-8");
}
if($user['battle'] > 0) {
header("location: fbattle.php");
die();
}
$objsizes = array(0 => array(0, 0), 1 => array(120, 60), 2 => array(120, 60), 3 => array(120, 60), 4 => array(110, 72), 5 => array(120, 120));
$objdata[3][0] = array("wd"=>1.44, "ht"=>1.44, "y"=>1, "x"=>176);
$objdata[3][1] = array("coef"=>1, "y"=>202, "x"=>176);
$objdata[1][1] = array("coef"=>1, "y"=>202, "x"=>-65);
$objdata[5][1] = array("coef"=>1, "y"=>202, "x"=>435);
$objdata[3][2] = array("coef"=>0.67, "y"=>162, "x"=>176);
$objdata[1][2] = array("coef"=>0.67, "y"=>162, "x"=>18);
$objdata[5][2] = array("coef"=>0.67, "y"=>162, "x"=>342);
$objdata[3][3] = array("coef"=>0.50, "y"=>141, "x"=>176);
$objdata[1][3] = array("coef"=>0.50, "y"=>141, "x"=>50);
$objdata[5][3] = array("coef"=>0.50, "y"=>141, "x"=>300);
$imgdata[3][0] = array("wd"=>173, "ht"=>317, "y"=>1, "x"=>array(-37, 89, 215));
$imgdata[3][1] = array("wd"=>87, "ht"=>161, "y"=>41, "x"=>array(68, 132, 196));
$imgdata[1][1] = array("wd"=>87, "ht"=>161, "y"=>41, "x"=>array(-171, -44, -44));
$imgdata[5][1] = array("wd"=>87, "ht"=>161, "y"=>41, "x"=>array(308, 308, 435));
$imgdata[3][2] = array("wd"=>58, "ht"=>107, "y"=>55, "x"=>array(104, 147, 189));
$imgdata[1][2] = array("wd"=>58, "ht"=>107, "y"=>55, "x"=>array(-56, 29, 29));
$imgdata[5][2] = array("wd"=>58, "ht"=>107, "y"=>55, "x"=>array(264, 264, 350));
$imgdata[3][3] = array("wd"=>44, "ht"=>81, "y"=>61, "x"=>array(122, 154, 186));
$imgdata[1][3] = array("wd"=>44, "ht"=>81, "y"=>61, "x"=>array(1, 65, 65));
$imgdata[5][3] = array("wd"=>44, "ht"=>81, "y"=>61, "x"=>array(242, 242, 306));
$eventdata[3][1] = array("x" => 176, "y" => 200, "q" => 1);
$eventdata[3][2] = array("x" => 176, "y" => 149, "q" => 0.66);
$eventdata[1][2] = array("x" => 16, "y" => 149, "q" => 0.66);
$eventdata[5][2] = array("x" => 335, "y" => 149, "q" => 0.66);
$eventdata[3][3] = array("x" => 176, "y" => 133, "q" => 0.5);
$eventdata[1][3] = array("x" => 56, "y" => 133, "q" => 0.5);
$eventdata[5][3] = array("x" => 296, "y" => 133, "q" => 0.5);
$objects = array(1 => "Спуск", 2 => "Спуск", 3 => "Спуск", 4 => "Сундук", 5 => "Спуск");
$events = array();
$dialogs = array();
$noautoexit = 0;
function usagesleft($x, $y) {
global $map;
$cell = explode("/", $map[$y*2][$x*2]);
return $cell[3];
}
function takeusage($x, $y) {
global $map;
$cell = explode("/", $map[$y*2][$x*2]);
$cell[3]--;
$map[$y*2][$x*2] = implode("/", $cell);
updmap();
}
function makedeath() {
global $user, $floor, $loses, $x, $y, $dir;
include("cavedata.php");
if(!isset($cavedata[$user['room']]['x'.$floor])) {
$floor = 1;
loadmap();
}
mysql_query("UPDATE `caveparties` SET `floor` = $floor, `x` = '".$cavedata[$user['room']]['x'.$floor]."', `y` = '".$cavedata[$user['room']]['y'.$floor]."', `dir` = '".$cavedata[$user['room']]['dir'.$floor]."', `loses` = (`loses`+1) WHERE `user` = '$user[id]' LIMIT 1");
mysql_query('UPDATE `users` SET `hp` = 1 WHERE `id` = "'.$user['id'].'" LIMIT 1');
$x = $cavedata[$user['room']]['x'.$floor];
$y = $cavedata[$user['room']]['y'.$floor];
$dir = $cavedata[$user['room']]['dir'.$floor];
updparties();
$loses++;
}
function pickupitem($item, $foronetrip, $notmore1, $incave = 0, $podzem = 1, $destiny = 0) {
global $user;
if($notmore1) {
$i = mysql_fetch_assoc(mysql_query("SELECT `id` FROM `inventory` WHERE `prototype` = '$item' AND `owner` = '$user[id]' LIMIT 1"));
if(isset($i['id'])) {
return "Вы уже получили здесь всё необходимое.";
}
}
$flds = array('podzem' => 1, 'podzem' => $podzem);
if($incave) {
$flds['incave'] = 1;
}
$taken = takeshopitem($item, 'shop', '', $foronetrip, $destiny, $flds);
return "Вы получили <b>$taken[name]</b>";
}
function itemtofloor($item, $foronetrip, $incave = 0, $podzem = 1, $from = 'shop', $small = 0) {
global $user, $x, $y, $floor;
$rec = mysql_fetch_array(mysql_query("SELECT `name`, `img` FROM `$from` WHERE `id` = '$item' LIMIT 1"));
mysql_query("INSERT INTO `caveitems` SET `leader` = '$user[caveleader]', `name` = '$rec[name]', `img` = '$rec[img]', `small` = '$small', `x` = '".($x*2)."', `y` = '".($y*2)."', `floor` = '$floor', `item` = '$item', `foronetrip` = '$foronetrip', `incave` = '$incave', `podzem` = '$podzem'");
return "Вы нашли <b>$rec[name]</b>.";
}
function makeinjury() {
global $user, $floor, $noautoexit, $loses, $x, $y, $dir;
settravma($user['id'], 20, rand(1, 600), 1, 1);
makedeath();
$noautoexit = 1;
}
function cavewall($w) {
if($w < 100) {
return floor($w/10);
} else {
return floor($w/1000)+100;
}
}
function passablewall($n) {
if($n == 0 || $n == 31) { return true; }
return false;
}
function canmoveto($cell, $freecell = 0, $passing = 0) {
if(!passablewall($passing)) { return false; }
$obj = substr($cell, 0, 1);
if($obj == "e" || $obj == "u" || $obj == "s" || $obj == "p") { return true; }
if(!$freecell && $cell) { return false; }
if($cell == $freecell) { return true; }
return false;
}
function gotoxy($tox, $toy, $tofloor = 0, $msg = '') {
global $map, $x, $y, $floor, $user;
$floor1 = $floor;
$upd = "";
if($tox) {
$tox = $tox/2;
if($upd) { $upd .= ", "; }
$upd .= " `x` = '$tox'";
$x = $tox;
}
if($toy) {
$toy = $toy/2;
if($upd) { $upd .= ", "; }
$upd .= " `y` = '$toy'";
$y = $toy;
}
if($tofloor && $tofloor != $floor) {
if($upd) { $upd .= ", "; }
$upd .= " `floor` = '$tofloor'";
$floor = $tofloor;
}
mysql_query("UPDATE `caveparties` SET $upd WHERE `user` = '$user[id]' LIMIT 1");
if($tofloor && $tofloor != $floor1) {
$map = mysql_fetch_assoc(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1"));
$map = unserialize($map);
}
updparties();
if($msg) {
header("Location: ".$_SERVER['PHP_SELF'].($msg ? '?msg='.$msg : '' ));
exit();
}
}
function updparties() {
global $user, $x, $y, $floor, $dir, $party;
foreach ($party as $k => $v) {
if($v['user'] == $user['id']) {
$party[$k]['dir'] = $dir;
$party[$k]['x'] = $x;
$party[$k]['y'] = $y;
$party[$k]['floor'] = $floor;
}
}
}
function loadmap() {
global $user, $map, $floor;
$map = mysql_fetch_array(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1"));
$map = unserialize($map['map']);
}
function getslot($i, $user1 = 0)
{
global $userslots, $user;
if (!$user1) {
$user1 = $user;
}
foreach ($userslots as $k => $v) {
if ($user1[$v] == $i) {
return $v;
}
}
}
function getcavedata($caveleader, $floor)
{
return unserialize(implode("", file("cavedata/$caveleader-$floor.dat")));
}
if(!in_array($user['room'], $caverooms)) {
header("Location: main.php");
die('Not in this life ...');
}
if(isset($_GET['direction'])) {
$dir = (int)$_GET['direction'];
if($dir >= 0 && $dir <= 3) {
mysql_query("UPDATE `caveparties` SET `dir` = '$dir' WHERE `user` = '$user[id]' LIMIT 1");
}
}
$party = array();
$r = mysql_query("SELECT `user`, `x`, `y`, `dir`, `login`, `shadow`, `floor`, `loses` FROM `caveparties` WHERE `leader` = '$user[caveleader]' ORDER BY `id` DESC");
while($rec = mysql_fetch_assoc($r)) {
if($rec['user'] == $user['id']) {
$x = $rec['x'];
$y = $rec['y'];
$dir = $rec['dir'];
$floor = $rec['floor'];
$loses = $rec['loses'];
}
$party[] = $rec;
}
if($user['room'] == 621) {
$base = "/underdesigns/alchcave";
}
$maxloses = 3;
if($loses >= $maxloses && !$noautoexit) { $_GET['exit'] = 1; }
if(@$_GET['kill'] && $user['id'] == $user['caveleader'] && $_GET['kill'] != $user['login']) {
foreach($party as $k => $v) {
if($v['login'] == $_GET['kill']) {
mysql_query("DELETE FROM `caveparties` WHERE `user` = '$v[user]'");
mysql_query("UPDATE `users` SET `room` = (`room`-1), `caveleader` = 0 WHERE `id` = '$v[user]' LIMIT 1");
$r = mysql_query("SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = '$v[user]' AND `dressed` = 1 AND `foronetrip` = 1");
if(mysql_num_rows($r) > 0) {
$usr = mysql_fetch_array(mysql_query("SELECT ".implode(",", $userslots)." FROM `users` WHERE `id` = '$v[user]'"));
}
while($rec = mysql_fetch_assoc($r)) {
$slot = getslot($rec['id'], $usr);
if($slot) {
dropitemid(0, $v['user'], $slot);
}
}
mysql_query("DELETE FROM `inventory` WHERE `owner` = '$v[user]' AND `foronetrip` = 1");
unset($party[$k]);
$report = "Персонаж $v[login] исключён из похода.";
break;
}
}
if(!@$report) {
$report="Персонаж $_GET[kill] не найден.";
}
}
if($_GET['change'] && $user['id'] == $user['caveleader'] && $_GET['change'] != $user['login']) {
foreach($party as $k => $v) {
if($v['login'] == $_GET['change']) {
mysql_query("LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE");
mysql_query("UPDATE `users` SET `caveleader` = '$v[user]' WHERE `caveleader` = '$user[id]'");
mysql_query("UPDATE `cavebots` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caves` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caveparties` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caveitems` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
$user['caveleader'] = $v['user'];
$report = "Персонажу $v[login] присвоено лидерство.";
mysql_query("UNLOCK TABLES");
break;
}
}
if(!@$report) {
$report = "Персонаж $_GET[change] не найден.";
}
}
if(@$_GET['useitem'] || @$_GET['usewallitem']) {
mysql_query("LOCK TABLES `effects` WRITE, `cavebots` WRITE, `battle` WRITE, `users` WRITE, `caveparties` WRITE, `caves` WRITE, `shop` WRITE, `inventory` WRITE, `bots` WRITE, `caveitems` WRITE");
}
loadmap();
if(@$_GET['useitem']) {
if($dir == 0) { $tx = $x-1; $ty = $y; }
if($dir == 1) { $tx = $x; $ty = $y-1; }
if($dir == 2) { $tx = $x+1; $ty = $y; }
if($dir == 3) { $tx = $x; $ty = $y+1; }
if(@$_GET['useitem']) {
if(file_exists("underground/objects/$user[room].php")) {
include "underground/objects/$user[room].php";
}
}
list($t, $obj) = explode("/", $map[$ty*2][$tx*2]);
if($t == "o") {
if($obj == 500) {
$report="В этот сундук уже кто-то заглядывал";
}
}
mysql_query("UNLOCK TABLES");
}
function updmap() {
global $map, $user, $floor;
mysql_query("UPDATE `caves` SET `map` = '".serialize($map)."' WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor' LIMIT 1");
}
if(@$_GET['usewallitem']) {
if($dir == 0) { $tx = $x*2-1; $ty = $y*2; }
if($dir == 1) { $tx = $x*2; $ty = $y*2-1; }
if($dir == 2) { $tx = $x*2+1; $ty = $y*2; }
if($dir == 3) { $tx = $x*2; $ty = $y*2+1; }
$obj = $map[$ty][$tx];
if($obj == 18) {
$report = "Вы не обнаружили ничего интересного.";
}
if($obj == 19) {
$report = "Уже проверено, сюда лучше не лазить.";
}
mysql_query("UNLOCK TABLES");
}
$r = mysql_query("SELECT `id`, `bot`, `x`, `y`, `cnt`, `type`, `battle` FROM `cavebots` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor'");
$mapbots = array();
$ambushes = array();
$cavedata = getcavedata($user['caveleader'], $floor);
if(time()-$cavedata['wander'] > 21) { $wander = 1; } else { $wander = 0; }
$wanderers = array();
while($rec = mysql_fetch_assoc($r)) {
if($rec['type'] == 1 && $wander && $rec['battle'] == 0) {
$wanderers[] = $rec;
continue;
}
if(!@$mapbots[$rec['y']][$rec['x']]) { $mapbots[$rec['y']][$rec['x']] = "b"; }
if(($rec['type'] == 1 || $rec['type'] == 2) && $rec['battle'] == 0) { $ambushes[$rec['y']][$rec['x']] = 1; }
$mapbots[$rec['y']][$rec['x']] .= "/$rec[bot]/$rec[cnt]";
}
if($wander && !isset($_GET['attack'])) {
foreach($wanderers as $k => $v) {
$d = rand(0, 3);
for($i = 0; $i < 4; $i++) {
if($d == 0) { $tx = $v['x']-2; $ty = $v['y'];}
if($d == 1) { $tx = $v['x']; $ty = $v['y']-2;}
if($d == 2) { $tx = $v['x']+2; $ty = $v['y'];}
if($d == 3) { $tx = $v['x']; $ty = $v['y']+2;}
if($user['room'] == 74 || $user['room'] == 76) {
if(strpos($map[$ty][$tx], 's/') !== false && !@$mapbots[$ty][$tx]) {
break;
}
} else {
if($map[$ty][$tx] == 2 && !@$mapbots[$ty][$tx]) {
break;
}
}
$d++;
if($d > 3) {
$d = 0;
}
}
if($i < 4) {
mysql_query("UDPATE `cavebots` set `x` = '$tx', `y` = '$ty' WHERE `id` = '$v[id]' LIMIT 1");
$v['x'] = $tx;
$v['y'] = $ty;
}
if(!@$mapbots[$v['y']][$v['x']]) {
$mapbots[$v['y']][$v['x']] = "b";
}
$ambushes[$v['y']][$v['x']] = 1;
$mapbots[$v['y']][$v['x']] .= "/$v[bot]/$v[cnt]";
}
$cavedata['wander'] = time();
savecavedata($cavedata, $user['caveleader'], $floor);
}
foreach($mapbots as $k => $v) {
foreach($v as $k2 => $v2) {
$map[$k][$k2] = $v2;
}
}
$moved = 0;
if(@$_GET['move'] && $_SESSION['movetime'] < time()) {
if($_GET['move'] == "x1" && canmoveto($map[$y*2][$x*2+2], 2, $map[$y*2][$x*2+1],2)) {
mysql_query("UPDATE `caveparties` SET `x` = (`x`+1) WHERE `user` = '$user[id]' LIMIT 1");
$x++;
$moved=1;
}
if($_GET['move'] == "x2" && canmoveto($map[$y*2][$x*2-2], 2, $map[$y*2][$x*2-1])) {
mysql_query("UPDATE `caveparties` SET `x` = (`x`-1) WHERE `user` = '$user[id]' LIMIT 1");
$x--;
$moved=1;
}
if($_GET['move'] == "y1" && canmoveto($map[$y*2+2][$x*2], 2, $map[$y*2+1][$x*2])) {
mysql_query("UPDATE `caveparties` SET `y` = (`y`+1) WHERE `user` = '$user[id]' LIMIT 1");
$y++;
$moved=1;
}
if($_GET['move'] == "y2" && canmoveto($map[$y*2-2][$x*2], 2, $map[$y*2-1][$x*2])) {
mysql_query("UPDATE `caveparties` SET `y` = (`y`-1) WHERE `user` = '$user[id]' LIMIT 1");
$y--;
$moved=1;
}
updparties();
#$_SESSION['movetime'] = time()+5;
$_SESSION['movetime'] = time();
}
if($moved && (substr($map[$y*2][$x*2], 0, 1) === "e" || substr($map[$y*2][$x*2], 0, 1) === "p")) {
$tx = $x;
$ty = $y;
$tmp = explode("/", $map[$y*2][$x*2]);
if(file_exists("underground/events/$user[room].php")) {
include("underground/events/$user[room].php");
}
}
$ax = 0; $ay = 0;
if($ambushes[$y*2+2][$x*2] && $map[$y*2+1][$x*2] == 0) { $ax = $x; $ay = $y+1; }
if($ambushes[$y*2-2][$x*2] && $map[$y*2-1][$x*2] == 0) { $ax = $x; $ay = $y-1; }
if($ambushes[$y*2][$x*2+2] && $map[$y*2][$x*2+1] == 0) { $ax = $x+1; $ay = $y; }
if($ambushes[$y*2][$x*2-2] && $map[$y*2][$x*2-1] == 0) { $ax = $x-1; $ay = $y; }
if($ax && $ay && $user['hp'] > 0) {
include_once("cavedata.php");
if(!($cavedata[$user['room']]['x'.$floor] == $x && $cavedata[$user['room']]['y'.$floor] == $y)) {
if($ax < $x) {
$dir1 = 0;
} elseif($ax > $x) {
$dir1 = 2;
} elseif($ay < $y) {
$dir1 = 1;
} elseif($ay > $y) {
$dir1 = 3;
}
if($dir != $dir1) {
$dir = $dir1;
mysql_query("UPDATE `caveparties` SET `dir` = '$dir' WHERE `user` = '$user[id]' LIMIT 1");
foreach($party as $k => $v) {
if($v['user'] == $user['id']) {
$party[$k]['dir'] = $dir1;
}
}
}
$_GET['attack'] = 1;
}
}
if(!$_SESSION['movetime']) {
#$_SESSION['movetime'] = time()+5;
$_SESSION['movetime'] = time();
}
if(@$_GET['takeitem']) {
$_GET['takeitem'] = (int)$_GET['takeitem'];
$it = mysql_fetch_array(mysql_query("SELECT `item`, `foronetrip`, `incave`, `podzem` FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '".($x*2)."' AND `y` = '".($y*2)."' AND `floor` = '$floor' AND `id` = '$_GET[takeitem]' LIMIT 1"));
if(isset($it['item'])) {
$ms = mysql_fetch_assoc(mysql_query("SELECT `massa` AS `mass` FROM $shop WHERE `id` = '$it[item]' LIMIT 1"));
$shop = 'shop';
if(!placeinbackpack(1, $user['id'])) {
$report = "У вас в рюкзаке слишком много предметов.";
} elseif(!cancarry($ms['mass'], $user)) {
$report = "Ваш рюкзак перегружен.";
} else {
$destiny = 0;
$taken = takeshopitem($it['item'], "$shop", "", $it['foronetrip'], $destiny, array("podzem" => $it["podzem"], "incave" => $it['incave']), 0, 1, "Нашёл в пещере");
if(@$taken['error']) {
$report = $taken['error'];
} else {
mysql_query("DELETE FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '".($x*2)."' AND `y` ='".($y*2)."' AND `floor` = '$floor' AND `id` = '$_GET[takeitem]' LIMIT 1");
$report = "Вы нашли $taken[name].";
}
}
} else {
$report = "Кто-то оказался быстрее...";
}
}
if(@$_GET['speak']) {
if($dir == 0) { $x1 = $x*2-2; } elseif($dir == 2) { $x1 = $x*2+2; } else { $x1 = $x*2; }
if($dir == 1) { $y1 = $y*2-2; } elseif($dir == 3) { $y1 = $y*2+2; } else { $y1 = $y*2; }
$cell = $map[$y1][$x1];
$tmp = explode("/", $cell);
if($tmp[0] == "d") {
header("location: dialog.php?char=$tmp[2]");
die();
}
if($tmp[0] == "b" && isset($dialogs[$bots[$tmp[1]]])) {
header("location: dialog.php?char=".$bots[$tmp[1]]);
die();
}
}
if(@$_GET['attack']) {
if($dir == 0) { $by = $y*2; $bx = ($x-1)*2; }
if($dir == 1) { $by = ($y-1)*2; $bx = $x*2; }
if($dir == 2) { $by = $y*2; $bx = ($x+1)*2; }
if($dir == 3) { $by = ($y+1)*2; $bx = $x*2; }
$r = mysql_query("SELECT `bot`, `cnt`, `battle` FROM `cavebots` WHERE `leader` = '$user[caveleader]' AND `x` = $bx AND `y` = $by AND `floor` = '$floor'");
$rec = mysql_fetch_assoc($r);
if($user['hp'] <= $user['maxhp']*0.33) {
$report = 'Вы слишком ослаблены для поединка';
} elseif(isset($rec['bot'])) {
$btl = $rec['battle'];
if($btl > 0) {
battlewithbot($bots[$rec['bot']], "", "", 10, 0, 0, $btl);
} else {
$firstbot = $bots[$rec['bot']];
$otherbots = array();
$rec['cnt']--;
while($rec['cnt'] > 0) {
$otherbots[] = array('id' => $bots[$rec['bot']], 'name' => $botnames[$rec['bot']]);
$rec["cnt"]--;
}
while($rec = mysql_fetch_assoc($r)) {
while($rec['cnt'] > 0) {
$otherbots[] = array('id' => $bots[$rec['bot']], 'name' => $botnames[$rec['bot']]);
$rec['cnt']--;
}
}
$btl = battlewithbot($firstbot, "", "", 10, 0, 0, 0, $otherbots);
mysql_query("UPDATE `cavebots` SET `battle` = '$btl' WHERE `leader` = '$user[caveleader]' AND `x` = '$bx' AND `y` = $by AND `floor` = '$floor'");
}
}
}
if(@$_GET['exit']) {
if(count($party) == 1) {
mysql_query("DELETE FROM `cavebots` WHERE `leader` = '$user[id]'");
mysql_query("DELETE FROM `caves` WHERE `leader` = '$user[id]'");
mysql_query("DELETE FROM `caveparties` WHERE `leader` = '$user[id]'");
mysql_query("DELETE FROM `caveitems` WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `users` SET `caveleader` = 0 WHERE `id` = '$user[id]' LIMIT 1");
} else {
mysql_query("LOCK TABLES `users` WRITE, `caveparties` WRITE, `cavebots` WRITE, `caves` WRITE, `caveitems` WRITE, `diseases` WRITE, `caveeffects` WRITE");
mysql_query("DELETE FROM `caveparties` WHERE `user` = '$user[id]'");
mysql_query("UPDATE `users` SET `caveleader` = 0 WHERE `id` = '$user[id]' LIMIT 1");
if($user['caveleader'] == $user['id']) {
foreach($party as $k => $v) {
if($v['user'] != $user['id']) {
mysql_query("UPDATE `users` SET `caveleader` = '$v[user]' WHERE `caveleader` = '$user[id]'");
mysql_query("UPDATE `cavebots` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caves` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caveparties` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
mysql_query("UPDATE `caveitems` SET `leader` = '$v[user]' WHERE `leader` = '$user[id]'");
}
}
}
mysql_query("UNLOCK TABLES");
}
$r = mysql_query("SELECT `id`, `dressed` FROM `inventory` WHERE `owner` = '$user[id]' AND `dressed` = 1 AND `foronetrip` = 1");
while($rec = mysql_fetch_assoc($r)) {
$slot = getslot($rec['id']);
if($slot) {
dropitemid(0, $user['id'], $slot);
}
}
mysql_query("DELETE FROM `inventory` WHERE `owner` = '$user[id]' AND `foronetrip` = 1");
gotoroom($user['room']-1);
}
$standingon = $map[$y*2][$x*2];
foreach($party as $k => $v) {
$map[$v['y']*2][$v['x']*2] = "u/".$v['user'];
}
?>
<head>
<script LANGUAGE='JavaScript'>
document.ondragstart = test;
//запрет на перетаскивание
document.onselectstart = test;
//запрет на выделение элементов страницы
document.oncontextmenu = test;
//запрет на выведение контекстного меню
function test() {
return false
}
</SCRIPT>
<link rel=stylesheet type="text/css" href="/i/main.css">
<style>
body { font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; margin: 0 0 0 0; }
.menu {z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor: pointer; }
a.menuItem { border: 0 solid #000000; background-color: #484848; color: #000000; display: block; font-family: Verdana, Arial; font-size: 8pt; font-weight: bold; padding: 2px 12px 2px 8px; text-decoration: none; }
a.menuItem:hover { background-color: #d4cbaa; color: #000000; }
div.MoveLine { width: 108px; height: 7px; size: 2px; font-size: 2px; position: relative; overflow: hidden; }
img.MoveLine { width: 108px; height: 7px; border: 0 solid; position: absolute; left: 0; top: 0
}
.cw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw1.gif?1)}
.cw2 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw2.gif?1)}
.cw3 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw3.gif?1)}
.cw4 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw4.gif?1)}
.cw5 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/cw5.gif?1)}
.lw0 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw0.gif)}
.lw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw1.gif)}
.lw2 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw2.gif)}
.lw3 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw3.gif)}
.lw4 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw4.gif)}
.rw0 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw0.gif)}
.rw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw1.gif)}
.rw2 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw2.gif)}
.rw3 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw3.gif)}
.rw4 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw4.gif)}
.lsw0 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw0.gif)}
.lsw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw1.gif)}
.lsw2 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw2.gif)}
.lsw3 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw3.gif)}
.lsw4 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw4.gif)}
.lsw42 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lsw42.gif)}
.rsw0 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw0.gif)}
.rsw1 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw1.gif)}
.rsw2 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw2.gif)}
.rsw3 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw3.gif)}
.rsw4 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw4.gif)}
.rsw42 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rsw42.gif)}
.lw42 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/lw42.gif)}
.rw42 {position:absolute;left:0;top:0;width:352px;height:240px;background-image:url(<?=$base?>/rw42.gif)}
.maptd { width: 15px; height: 15px; }
</style>
<script>
var Hint3Name = '';
function closehint3() {
document.getElementById("hint3").style.visibility = 'hidden';
}
function findlogin(title, script, name) {
document.all("hint3").innerHTML = '<form action="'+script+'" method=GET><table width=100% cellspacing=1 cellpadding=0 bgcolor=CCC3AA><tr><td align=center><B style="font-size:11px">'+title+'</td><td width=20 align=right valign=top style="cursor: pointer" onclick="closehint3();"><BIG><B>x</td></tr><tr><td colspan=2>'+
'<table width=100% cellspacing=0 cellpadding=2 bgcolor=FFF6DD><tr><INPUT TYPE=hidden name=sd4 value="<? echo @$user['id']; ?>"><td colspan=2>'+
'Укажите логин персонажа:<small><BR>(можно щелкнуть по логину в чате)</TD></TR><TR><TD width=50% align=right><INPUT TYPE=text NAME="'+name+'"></TD><TD width=50%><INPUT TYPE="submit" value=" »» "></TD></TR></TABLE></td></tr></table></form>';
document.getElementById("hint3").style.visibility = "visible";
document.getElementById("hint3").style.left = 100;
document.getElementById("hint3").style.top = 100;
Hint3Name = name;
document.all(name).focus();
}
function attackmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&",time()?>\';"> <b>Напасть</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
}
function speakmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
}
function speakattackmenu(e){
var el, x, y;
el = document.getElementById("oMenu");
el2 = document.getElementById("oMenu2");
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY) {
posx = e.pageX;
posy = e.pageY;
} else if (e.clientX || e.clientY) {
posx = e.clientX + document.body.scrollLeft;
posy = e.clientY + document.body.scrollTop;
}
el.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?attack=1<?="&",time()?>\';"> <b>Напасть</b> </div>';
el.style.left = posx + "px";
el.style.top = posy + "px";
el.style.visibility = "visible";
el2.innerHTML = '<div style="color:#000;font-size:14px;padding:5px 10px 5px 10px" class=menuItem onmouseout="this.className=\'menuItem\';" onmouseover="this.className=\'menuItem2\';" onclick="this.disabled = true;document.location.href=\'cave.php?speak=1\';closeMenu(event);"> <b>Говорить</b> </div>';
el2.style.left = posx + "px";
el2.style.top = posy + 33 + "px";
el2.style.visibility = "visible";
}
var delay = 30, TimerOn = -1, tkHP, maxHP, speed = 300, stLen = 185, redHP = 0.33, yellowHP = 0.66;
function setHP(a, b, c) {
tkHP = a; maxHP = b;
TimerOn >= 0 && (clearTimeout(TimerOn), TimerOn = -1);
speed = c;
setHPlocal()
}
function setHPlocal() {
tkHP > maxHP && (tkHP = maxHP);
var a = Math.round(tkHP)+"/"+maxHP, a = stLen-(a.length+2)*7, b = Math.round((a-1)/maxHP*tkHP);
a -= b;
HP = document.getElementById("hp_value");
HP1 = document.getElementById("HP1");
HP2 = document.getElementById("HP2");
if(HP)HP1.width = b, HP2.width = a, HP1.src = tkHP/maxHP < redHP?"i/1red.gif":tkHP/maxHP < yellowHP?"i/1yellow.gif":"i/1green.gif",
HP.innerHTML = Math.round(tkHP)+"/"+maxHP;
tkHP += maxHP/60/20*(speed/100);
TimerOn = tkHP < maxHP?setTimeout("setHPlocal()", delay*100):-1
}
setHP(<?=$user['hp'];?>, <?=$user['maxhp'];?>, 100);
</script>
</head>
<body leftmargin=5 topmargin=5 marginwidth=5 marginheight=5 bgcolor="#d7d7d7" style=" background-image: url(/i/bagr.gif); width=100%; background-repeat:repeat;background-position:top" onLoad="<?=topsethp()?>">
<div id=hint3 class=ahint></div>
<div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu"></div>
<div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;" id="oMenu2"></div>
<?
if($user['hp'] <= 0) {
makedeath();
}
function drawmap($map1, $players, $x, $y, $direction) {
global $base, $user, $botnames, $imgdata;
$startx = max($x*2-8, 0);
$starty = max($y*2-8, 0);
if($direction == 0) { $x1 = $x*2+2; $x2 = $x*2-8; $y1 = $y*2+3; $y2 = $y*2-4; }
if($direction == 1) { $x1 = $x*2-3; $x2 = $x*2+4; $y1 = $y*2+2; $y2 = $y*2-8; }
if($direction == 2) { $x1 = $x*2-2; $x2 = $x*2+8; $y1 = $y*2-3; $y2 = $y*2+4; }
if($direction == 3) { $x1 = $x*2+3; $x2 = $x*2-4; $y1 = $y*2-2; $y2 = $y*2+8; }
if($x1 < $x2) { $dx = 1; } else { $dx = -1; }
if($y1 < $y2) { $dy = 1; } else { $dy = -1; }
$x0 = 0;
if($direction%2 == 1) {
$sy1 = $y1;
while($x1 != $x2) {
$y1 = $sy1; $y0 = -2;
while($y1 != $y2) {
if($map1[$y1][$x1] == 2) {
$sq = 0;
} elseif(isset($map1[$y1][$x1])) {
$sq = $map1[$y1][$x1];
} else {
$sq = 0;
}
$map[$x0][$y0] = $sq;
$y1 += $dy;
$y0++;
}
$x0++;
$x1 += $dx;
}
} else {
$sx1 = $x1;
while($y1 != $y2) {
$x1 = $sx1; $x0 = -2;
while($x1 != $x2) {
if($map1[$y1][$x1] == 2) {
$sq = 0;
} elseif(isset($map1[$y1][$x1])) {
$sq = $map1[$y1][$x1];
} else {
$sq = 0;
}
$map[$y0][$x0] = $sq;
$x1 += $dx;
$x0++;
}
$y0++;
$y1 += $dy;
}
}
$ret = "<div style=\"width: 530px; height: 260px; background-image: url($base/podzem.jpg); background-repeat: no-repeat; overflow: hidden;\"><table cellspacing=0 cellpadding=0><tr><td style=\"padding-left: 10px; padding-top: 10px;\"><div style=\"position: relative; width: 354px; height: 239px; overflow: hidden;\">";
$i = 7;
$centerwall = 8;
while($i > 0) {
if($map[3][$i]) {
$centerwall = $i;
}
$i -= 2;
}
$i = 4;
function drawbot($cell, $x, $y) {
global $botnames, $imgdata, $bots, $dialogs, $user, $floor;
$data = explode("/", $cell);
$i = 1;
$bc = (count($data)-1)/2;
while($data[$i]) {
$bot = $data[$i];
$botname = $botnames[$bot];
$cnt = $data[$i+1];
if($i == 1) {
if($bc == 1) {
$bn = 1;
} else {
$bn = 0;
}
} elseif($i == 3) {
if($bc == 2) {
$bn = 2;
} else {
$bn = 1;
}
} else {
$bn = 2;
}
$aMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `caves` WHERE `leader` = '$user[caveleader]' AND `floor` = '$floor'"), 0, 0));
if(!$GLOBALS['dir']) {
$xx = ($GLOBALS['x']*2) - ($y*2);
$yy = ($GLOBALS['y']*2) - ($x - 3);
} elseif($GLOBALS['dir'] == 1) {
$xx = ($GLOBALS['x']*2) + ($x - 3);
$yy = ($GLOBALS['y']*2) - ($y*2);
} elseif($GLOBALS['dir'] == 2) {
$xx = ($GLOBALS['x']*2) + ($y * 2);
$yy = ($GLOBALS['y']*2) + ($x - 3);
} else {
$xx = ($GLOBALS['x']*2) - ($x - 3);
$yy = ($GLOBALS['y']*2) + ($y * 2);
}
if(strpos($aMap[$yy][$xx], 'o/') !== false || strpos($aMap[$yy][$xx], 'p/') !== false) {
$ret .= drawobject2($aMap[$yy][$xx], $x, $y);
}
$rrm = $user['room'];
if(isset($dialogs[$bots[$data[1]]]) && ($bots[$data[1]] == 11147 && $user['room'] == 74)) {
$ret .= "<img title=\"$botname".($cnt > 1?" ($cnt)":"")."\" ".($y == 1 && $x == 3?"onclick=\"speakattackmenu(event);\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
} else {
$ret .= "<img title=\"$botname".($cnt > 1?" ($cnt)":"")."\" ".($y == 1 && $x == 3?" onclick=\"document.location.href='cave.php?attack=1';\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/mobs/$rrm/$bot.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
}#onclick=\"attackmenu(event);\"
$i += 2;
}
return $ret;
}
function drawdialog($cell, $x, $y) {
global $dialogs, $imgdata;
$data = explode("/", $cell);
$i = 1;
$d = $data[2];
$bot = $data[$i];
$botname = $botnames[$bot];
$cnt = $data[$i+1];
$ret = "<img title=\"".$dialogs[$d]."\" ".($x == 3 && $y == 1?"onclick=\"speakmenu(event);\"":"")." width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/npcs/$d.gif\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][1]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3 && $y == 1?"cursor: pointer;":"").($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
return $ret;
}
function drawuser($cell, $x, $y) {
global $botnames, $imgdata, $party;
$data = explode("/", $cell);
$i = 1;
$bc = (count($data)-1);
while($data[$i]) {
$u = $data[$i];
if($i == 1) {
if($bc == 1) {
$bn = 1;
} else {
$bn = 0;
}
} elseif($i == 3) {
if($bc == 2) {
$bn = 2;
} else {
$bn = 1;
}
} else {
$bn = 2;
}
foreach($party as $k => $v) {
if($v['user'] == $u) {
$udata = $v;
break;
}
}
$ret .= "<img title=\"$udata[login]\" width=\"".$imgdata[$x][$y]["wd"]."\" height=\"".$imgdata[$x][$y]["ht"]."\" src=\"/i/dungeon/users/".$udata['shadow']."\" style=\"position: absolute; left: ".$imgdata[$x][$y]["x"][$bn]."px; top: ".$imgdata[$x][$y]["y"]."px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
$i++;
}
return $ret;
}
function drawobject($cell, $x, $y) {
global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap;
$tmp = explode("/", $cell);
$obj = $tmp[1];
$ht = round($imgdata[$x][$y]["ht"]/2);
if($objsizes[$obj]) {
$coef=$objdata[$x][$y]["coef"];
$wd=$objsizes[$obj][0]*$coef;
$ht=$objsizes[$obj][1]*$coef;
$left=round($objdata[$x][$y]["x"]-($wd/2));
$top=$objdata[$x][$y]["y"]-$ht;
} elseif($obj == 510) {
$wd=round($imgdata[$x][$y]["wd"]*2.5);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} elseif ($obj > 600 && $obj < 700) {
$wd=round($imgdata[$x][$y]["wd"]*1.26);
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"]+$ht;
} elseif($obj >= 700 && $obj < 800) {
$wd=round($imgdata[$x][$y]["wd"]*1.24);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} else {
$wd=$imgdata[$x][$y]["wd"];
$left=$imgdata[$x][$y]["x"][1];
$top=$imgdata[$x][$y]["y"]+$ht;
}
$rrm = $user['room'];
if (!isset($imgmap[$obj])) {
$ret .= "
".($y == 1 && $x == 3?"<a href=\"cave.php?useitem=1\">":"")."
<img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />
".($y == 1 && $x == 3?"</a>":"");
} else {
$ret .= "<img usemap=\"#".$imgmap[$obj]['name']."\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
$ret .= $imgmap[$obj]['code'];
}
return $ret;
}
function drawobject2($cell, $x, $y) {
global $objects, $imgdata, $user, $objdata, $objsizes, $imgmap;
$tmp=explode("/", $cell);
$obj=$tmp[1];
$ht=round($imgdata[$x][$y]["ht"]/2);
if($objsizes[$obj]) {
$coef=$objdata[$x][$y]["coef"];
$wd=$objsizes[$obj][0]*$coef;
$ht=$objsizes[$obj][1]*$coef;
$left=round($objdata[$x][$y]["x"]-($wd/2));
$top=$objdata[$x][$y]["y"]-$ht;
} elseif($obj==510) {
$wd=round($imgdata[$x][$y]["wd"]*2.5);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} elseif($obj>600 && $obj<700) {
$wd=round($imgdata[$x][$y]["wd"]*1.26);
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"]+$ht;
} elseif($obj>=700 && $obj<800) {
$wd=round($imgdata[$x][$y]["wd"]*1.24);
$ht=$imgdata[$x][$y]["ht"];
$left=$imgdata[$x][$y]["x"][1]-round(($wd-$imgdata[$x][$y]["wd"])/2);
$top=$imgdata[$x][$y]["y"];
} else {
$wd=$imgdata[$x][$y]["wd"];
$left=$imgdata[$x][$y]["x"][1];
$top=$imgdata[$x][$y]["y"]+$ht;
}
$rrm = $user['room'];
if(!isset($imgmap[$obj])) {
$ret.="
".($y == 1 && $x == 3?"<a href=\"cave.php?useitem=1\">":"")."
<img border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)-1).";":"")."\" />
".($y == 1 && $x == 3?"</a>":"");
} else {
$ret .= "<img usemap=\"#".$imgmap[$obj]['name']."\" border=\"0\" title=\"$objects[$obj]\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/objects/$rrm/$obj.gif?1\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)-1).";":"")."\" />";
$ret .= $imgmap[$obj]['code'];
}
return $ret;
}
function drawevent($cell, $x, $y) {
global $events, $eventdata;
$tmp = explode("/", $cell);
$obj = $tmp[1];
if($obj == 1) { return ""; }
$wd = round($eventdata[$x][$y]["q"]*$events[$obj]["w"]);
$ht = round($eventdata[$x][$y]["q"]*$events[$obj]["h"]);
$left = round(-$events[$obj]["h"]/2+$eventdata[$x][$y]["x"]);
$top = round($eventdata[$x][$y]["y"]-$events[$obj]["h"]);
$ret .= "<img border=\"0\" title=\"".$events[$obj]["name"]."\" width=\"$wd\" height=\"$ht\" src=\"/i/dungeon/events/$obj.gif\" style=\"position: absolute; left: {$left}px; top: {$top}px;".($x == 3?"z-index: ".(99-($y*5)).";":"")."\" />";
return $ret;
}
while($i >= 0) {
if($i == 4) {
if($map[0][7]) {
$ret .= "<div class=\"lw{$i}2\"></div>";
}
if($map[0][6]) {
$ret .= "<div class=\"lsw{$i}2\"></div>";
}
if($map[-1][6]) {
$ret .= "<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/".$map[-1][6].".gif\" style=\"position:absolute;left:-20px;top:60px\">";
}
}
$wall = $i*2-1;
$sidewall = $i*2;
if($map[1][$sidewall] && $i > 0) {
$obj = substr($map[1][$sidewall], 0, 1);
if($obj == "b") {
$ret .= drawbot($map[1][$sidewall], 1, $i);
} elseif ($obj == "u") {
$ret .= drawuser($map[1][$sidewall], 1, $i, $players);
} elseif ($obj == "o" || $obj=="p") {
$ret .= drawobject($map[1][$sidewall], 1, $i);
} elseif ($obj == "e") {
$ret .= drawevent($map[1][$sidewall], 1, $i);
} elseif ($obj == "d") {
$ret .= drawdialog($map[1][$sidewall], 1, $i);
} elseif ($obj != "s") {
$o = $map[1][$sidewall]-10000;
if($o == 4) {
if($i == 1) {
$ret .= "<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: -42px; top: 90px\" />";
}
if($i == 2) {
$ret .= "<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 137px; top: 90px\" />";
}
if($i == 3) {
$ret .= "<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 152px; top: 87px\" />";
}
} else {
if($i== 1) {
$ret .= "<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 0px; top: 110px\" />";
}
if($i== 2) {
$ret .= "<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 90px\" />";
}
if($i== 3) {
$ret .= "<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position: absolute; left: 17px; top: 100px\" />";
}
}
}
}
if ($map[5][$sidewall] && $i>0) {
$obj=substr($map[5][$sidewall],0,1);
if ($obj=="b") {
$ret.=drawbot($map[5][$sidewall], 5, $i);
} elseif ($obj=="u") {
$ret.=drawuser($map[5][$sidewall], 5, $i, $players);
} elseif ($obj=="o" || $obj=="p") {
$ret.=drawobject($map[5][$sidewall], 5, $i);
} elseif ($obj=="e") {
$ret.=drawevent($map[5][$sidewall], 5, $i);
} elseif ($obj=="d") {
$ret.=drawdialog($map[5][$sidewall], 5, $i);
} elseif ($obj!="s") {
$o=$map[5][$sidewall]-10000;
if ($o==4) {
if ($i==1) $ret.="<img width=\"106\" height=\"101\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:302px;top:90px\">";
if ($i==2) $ret.="<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">";
if ($i==3) $ret.="<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:152px;top:87px\">";
} else {
if ($i==1) $ret.="<img width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:320px;top:90px\">";
if ($i==2) $ret.="<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:300px;top:100px\">";
if ($i==3) $ret.="<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:317px;top:110px\">";
}
}
}
if ($i>0 && $map[1][$wall]) $ret.="<div class=\"lw$i\"></div>";
$objInWall = explode('/', $map[4][$sidewall]);
if ($objInWall[1] == 'o') {
if(!passablewall($map[4][$sidewall])) $ret.="<div style=\"position:absolute;left:0px;top:0px;width:352px;height:240px;background-image:url($base/rsw$i$objInWall[2].gif)\"></div>";
} else {
if(!passablewall($map[4][$sidewall])) $ret.="<div class=\"rsw$i\"></div>";
}
$objInWall = explode('/', $map[2][$sidewall]);
if ($objInWall[1] == 'o') {
if(!passablewall($map[2][$sidewall])) $ret.="<div style=\"position:absolute;left:0px;top:0px;width:352px;height:240px;background-image:url($base/lsw$i$objInWall[2].gif)\"></div>";
} else {
if(!passablewall($map[2][$sidewall])) $ret.="<div class=\"lsw$i\"></div>";
}
if ($i>0 && $map[5][$wall]) $ret.="<div class=\"rw$i\"></div>";
if ($map[3][$sidewall] && $i>0 && $sidewall<$centerwall) {
$obj=substr($map[3][$sidewall],0,1);
if ($obj=="b") {
$ret.=drawbot($map[3][$sidewall], 3, $i);
} elseif ($obj=="u") {
$ret.=drawuser($map[3][$sidewall], 3, $i, $players);
} elseif ($obj=="o" || $obj=="p") {
$ret.=drawobject($map[3][$sidewall], 3, $i);
} elseif ($obj=="e") {
$ret.=drawevent($map[3][$sidewall], 3, $i);
} elseif ($obj=="d") {
$ret.=drawdialog($map[3][$sidewall], 3, $i);
} elseif ($obj!="s") {
$o=$map[3][$sidewall]-10000;
if ($o==4) {
if ($i==1) $ret.="<img width=\"130\" height=\"126\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:112px;top:80px\">";
if ($i==2) $ret.="<img width=\"86\" height=\"84\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:137px;top:90px\">";
if ($i==3) $ret.="<img width=\"65\" height=\"63\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:147px;top:87px\">";
} else {
if ($i==1) $ret.="<a style=\"position:absolute;left:157px;top:110px;z-index:100\" href=\"cave.php?useitem=1\"><img border=\"0\" width=\"65\" height=\"80\" src=\"/i/dungeon/objects/$o.gif\"></a>";
if ($i==2) $ret.="<img width=\"43\" height=\"56\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:105px\">";
if ($i==3) $ret.="<img width=\"32\" height=\"40\" src=\"/i/dungeon/objects/$o.gif\" style=\"position:absolute;left:157px;top:100px\">";
}
}
}
if ($map[3][$wall]) {
if ($i>0) $ret.="<div class=\"cw$i\" ".($map[3][$wall]>2?"style=\"background-image:url('$base/cw$i".cavewall($map[3][$wall]).".gif')\"":"")."></div>";
if ($i==1 && $map[3][$wall]>2) {
if ($map[3][$wall]>1000) {
$ret.="<a style=\"position:absolute;z-index:99;left:150px;top:35px\" href=\"cave.php?usewallitem=1&".time()."\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"45\" height=\"100\"></a>";
} elseif ($map[3][$wall]>100) {
$ret.="<a style=\"position:absolute;z-index:99;left:150px;top:85px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"100\" height=\"55\"></a>";
} else $ret.="<a style=\"position:absolute;z-index:99;left:60px;top:113px\" href=\"cave.php?usewallitem=1\"><img border=\"0\" src=\"".IMGBASE."/i/empty.gif\" width=\"128\" height=\"55\"></a>";
}
$objInWall = explode('/', $map[3][$wall]);
if ($objInWall[1] == "o") {
if ($user['room'] == 83 && !(!$direction && (($x == 13 && $y == 4) || ($x == 12 && $y == 4)))) { // исключение 2-ух клеток в комнате 82
$ret.=drawobject('//' . $objInWall[2], 3, $i);
}
}
$nocenter=1;
}
if ($i==4) {
if ($map[7][6]) $ret.="<img width=\"37\" height=\"78\" src=\"/i/dungeon/mobs/".$map[7][6].".gif\" style=\"position:absolute;left:330px;top:60px\">";
}
$i--;
}
$ret.="</div>
</td><td valign=\"top\">
<div style=\"height:116px;position:relative\">
<div style=\"padding-top:11px;padding-left:33px\">
<DIV class=\"MoveLine\"><IMG src=\"/i/move/wait3.gif\" id=\"MoveLine\" class=\"MoveLine\"></DIV>
<div style=\"visibility:hidden; height:0px\" id=\"moveto\">0</div>
</div>";
if ($direction==0) {
$forwardlink="?move=x2&".time();
$backlink="?move=x1&".time();
$leftlink="?move=y1&".time();
$rightlink="?move=y2&".time();
}
if ($direction==2) {
$forwardlink="?move=x1&".time();
$backlink="?move=x2&".time();
$leftlink="?move=y2&".time();
$rightlink="?move=y1&".time();
}
if ($direction==1) {
$forwardlink="?move=y2&".time();
$backlink="?move=y1&".time();
$leftlink="?move=x2&".time();
$rightlink="?move=x1&".time();
}
if ($direction==3) {
$forwardlink="?move=y1&".time();
$backlink="?move=y2&".time();
$leftlink="?move=x1&".time();
$rightlink="?move=x2&".time();
}
if (passablewall($map[3][1]) && canmoveto($map[3][2])) $ret.="<div style='position:absolute; left:65px; top:38px;'><a onClick=\"return check('m1');\" id=\"m1\" href=\"$forwardlink\"><img src=\"/i/dungeon/forward.gif\" border=\"0\" /></a></div>";
if (passablewall($map[3][-1]) && canmoveto($map[3][-2])) $ret.="<div style='position:absolute; left:65px; top:84px;'><a onClick=\"return check('m5');\" id=\"m5\" href=\"$backlink\"><img src=\"/i/dungeon/back.gif\" border=\"0\" /></a></div>";
if (passablewall($map[2][0]) && canmoveto($map[1][0])) $ret.="<div style='position:absolute; left:17px; top:49px;'><a onClick=\"return check('m7');\" id=\"m7\" href=\"$leftlink\"><img src=\"/i/dungeon/left.gif\" border=\"0\" /></a></div>";
if (passablewall($map[4][0]) && canmoveto($map[5][0])) $ret.="<div style='position:absolute; left:127px; top:48px;'><a onClick=\"return check('m3');\" id=\"m3\" href=\"$rightlink\"><img src=\"/i/dungeon/right.gif\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:37px; top:37px;'><a href=\"?direction=".($direction==0?3:$direction-1)."&".time()."\" title=\"Поворот налево\"><img src=\"/i/dungeon/turnleft.gif\" width=\"22\" height=\"20\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:112px; top:37px;'><a href=\"?direction=".(($direction+1)%4)."&".time()."\" title=\"Поворот направо\"><img src=\"/i/dungeon/turnright.gif\" width=\"21\" height=\"20\" border=\"0\" /></a></div>";
$ret.="<div style='position:absolute; left:66px; top:62px;'><a href=\"$_SERVER[PHP_SELF]\"><img src=\"/i/dungeon/ref.gif\" border=\"0\"/></a></div>";
$ret.="</div>
<div style=\"margin-left:20px;position:relative\">";
foreach ($players as $k=>$v) {
if ($v["x"]-($startx/2)>=0 && $v["x"]-($startx/2)<=8 && $v["y"]-($starty/2)>=0 && $v["y"]-($starty/2)<=8) {
$ret.="<img alt=\"$v[login]\" title=\"$v[login]\" style=\"position:absolute;left:".(($v["x"]-($startx/2))*15+3)."px;top:".(($v["y"]-($starty/2))*15+3)."px\" src=\"/i/dungeon/".($k+1)."$v[dir].gif\">";
}
}
$ret.="<table cellspacing=0 cellpadding=0>";
$i=$starty;
while ($i<$starty+18) {
$ret.="<tr>";
$i2=$startx;
while ($i2<$startx+18) {
$ret.="<td class=\"maptd\">";
if (strpos($map1[$i][$i2], 'h/') !== false) {
$map1[$i][$i2] = 0;
}
if ($map1[$i][$i2]) {
$ret.="<img src=\"/i/dungeon/";
if (!passablewall($map1[$i][$i2-1])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i-1][$i2])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i][$i2+1])) $ret.="0"; else $ret.="1";
if (!passablewall($map1[$i+1][$i2])) $ret.="0"; else $ret.="1";
$ret.=".gif\">";
}
$ret.="</td>";
$i2+=2;
}
$ret.="</tr>";
$i+=2;
}
$ret.="</table></div>
</td></tr></table>";
$ret.="<div align=\"center\" style=\"position:absolute; left:389px; top:10px; font-size:6px;padding:0px;border:solid black 0px; text-align:center\" id=\"prcont\">
<script language=\"javascript\" type=\"text/javascript\">
var s=\"\";for (i=1; i<=32; i++) {s+='<span id=\"progress'+i+'\">&nbsp;</span>';if (i<32) {s+='&nbsp;'};}document.getElementById('prcont').innerHTML=s;
</script></div>";
$ret.="<TABLE><tr>
<td nowrap=\"nowrap\" id=\"moveto\">
</td></tr></TABLE>";
$ret.="</div>";
$ret.= ">
var progressEnd = 108; // set to number of progress <span>'s.
var progressColor = '#00CC00'; // set to progress bar color
var mtime = parseInt('";
if (time()<$_SESSION["movetime"]) $ret.=$_SESSION["movetime"]-time();
else $ret.=0;
$ret.="');
if (!mtime || mtime <= 0 ) mtime = 0;
var progressInterval = Math.round( mtime * 1000 / progressEnd );
var is_accessible = true;
var progressAt = progressEnd;
var progressTimer;
function progress_clear() {
progressAt = 1;
for (var t = 1; t <= 8; t++) {
if( document.getElementById('m'+t) && ( t != 2 && t != 8 ))
document.getElementById('m'+t).style.backgroundImage = \"none\";
}
is_accessible = false;
set_moveto(true);
}
function progress_update() {
progressAt++;
if (progressAt > progressEnd) {
for (var t = 1; t <= 8; t++) {
if( document.getElementById('m'+t) && ( t != 2 && t != 8 ))
document.getElementById('m'+t).style.backgroundImage = \"\";
}
is_accessible = true;
if (window.solo_store && solo_store) { solo(solo_store, \"\"); } // go to stored
set_moveto(false);
} else {
if( !( progressAt % 2 ) )
document.getElementById('MoveLine').style.left = progressAt - progressEnd;
progressTimer = setTimeout('progress_update()',progressInterval);
}
}
function set_moveto (val) {
document.getElementById('moveto').disabled = val;
if (document.getElementById('bmoveto')) {
document.getElementById('bmoveto').disabled = val;
}
}
function progress_stop() {
clearTimeout(progressTimer);
progress_clear();
}
function check(it) {
return is_accessible;
}
function check_access () {
return is_accessible;
}
function ch_counter_color (color) {
progressColor = color;
for (var i = 1; i <= progressAt; i++) {
document.getElementById('progress'+i).style.backgroundColor = progressColor;
}
}
if (mtime>0) {
progress_clear();
progress_update();
}
</script>
";
return $ret;
}
?>
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tr>
<td valign="top" align="left">
<br>
<table width="400" border="0" cellspacing="1" cellpadding="0" bgcolor="#000000" style="margin-left: 21px;">
<?
foreach($party as $k => $v) {
if($v["user"] == $user["id"]) {
$usr = $user;
} else {
$usr = mysql_fetch_array(mysql_query("SELECT `level`, `hp`, `maxhp` FROM `users` WHERE `id` = '$v[user]'"));
}
$wd = floor($usr["hp"]/$usr["maxhp"]*120);
echo "<tr><td background=\"/i/bg_scroll_05.gif\" align=\"left\">
<a href=\"javascript:top.AddToPrivate('$v[login]', top.CtrlPress)\"><img src=\"i/lock.gif\" title=\"Приват\" border=\"0\" /></a> <a href=\"inf.php?$v[user]\" target=_blank title=\"Информация о $v[login]\">$v[login]</a> [$usr[level]]<a href='inf.php?$v[user]' target='_blank'><img src='/i/inf.gif' border=0></a></td>
<td background=\"/i/bg_scroll_05.gif\" nowrap style=\"font-size:9px\">
<div style=\"position: relative;padding-left:5px\">
<table cellspacing=\"0\" cellpadding=\"0\" style='line-height: 1'><td nowrap style=\"font-size:9px\" style=\"position: relative\"><SPAN ".($v["user"]==$user["id"]?"id=\"HP\"":"")." style='position: absolute; left: 5; z-index: 1; font-weight: bold; color: #FFFFFF'>".($v["user"]==$user["id"]?"<span id=\"hp_value\">":"")."$usr[hp]".($v["user"]==$user["id"]?"</span>":"")."/$usr[maxhp]</SPAN><img src=\"/i/1green.gif\" alt=\"Уровень жизни\" ".($v["user"]==$user["id"]?"name=\"HP1\"":"")." width=\"$wd\" height=\"9\" ".($v["user"]==$user["id"]?"id=\"HP1\"":"")."><img src=\"/i/bk_life_loose.gif\" alt=\"Уровень жизни\" ".($v["user"]==$user["id"]?"name=\"HP2\"":"")." width=\"".(120-$wd)."\" height=\"9\" ".($v["user"]==$user["id"]?"id=\"HP2\"":"")."></td></table></div></td>
<td background=\"/i/bg_scroll_05.gif\" align=\"center\"></td>
<td background=\"/i/bg_scroll_05.gif\" align=\"center\">";
if ($v["user"]==$user["id"] && $user["id"]==$user["caveleader"]) echo "<IMG src=\"/i/lead1.gif\" width=24 height=15><A href=\"#\" onClick=\"findlogin('Выберите персонажа которого хотите выгнать','cave.php', 'kill')\"><IMG alt=\"Выгнать супостата\" src=\"/i/ico_kill_member1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A>&nbsp;<A href=\"#\" onClick=\"findlogin( 'Выберите персонажа которому хотите передать лидерство','cave.php', 'change')\"><IMG alt=\"Новый царь\" src=\"/i/ico_change_leader1.gif\" WIDTH=\"14\" HEIGHT=\"17\"></A>";
echo "</td>
</tr>";
}
?>
</table><br>
<script><?=topsethp()?></script>
<div style="padding-left: 15px; padding-right: 15px;">
<?php
if (isset($_GET['msg'])) {
$report = $_GET['msg'];
}
?>
<font color=red><?=@$report?>&nbsp;</font></div>
<br />
<br><br />
<center>
<?
$r = mysql_query("SELECT * FROM `caveitems` WHERE `leader` = '$user[caveleader]' AND `x` = '".($x*2)."' AND `y` = '".($y*2)."' AND `floor` = '$floor'");
if(mysql_num_rows($r) > 0) echo "<font color=red>В комнате разбросаны вещи:</font><div style=\"font-size:3px\">&nbsp;</div>";
while ($rec = mysql_fetch_assoc($r)) {
echo "<a title=\"Поднять $rec[name]\" href=\"cave.php?takeitem=$rec[id]\"><img src=\"/i/sh/$rec[img]\"></a> ";
}
?></center><br>
<?
if ($loses>=3) echo "<center><b><font color=red>Вас убили 3 раза, и вы покидете подземелье</font></b><br><br>
<a href=\"cave.php?exit=1\">Вернуться</a></center><br>";
if ($loses) echo "<div style=\"padding-left:20px\"><b>Количество смертей: $loses</b></div>";
?>
</td>
<td width=540>
<div style="text-align:right;padding-right:30px">
<font style='font-size:14px; color:#8f0000'><b><?
$dMap = unserialize(mysql_result(mysql_query("SELECT `map` FROM `cavemaps` WHERE `floor` = $floor AND `room` = ".($user['room'] - 1)), 0, 0));
$cPlace = $dMap[$y*2][$x*2];
$tmp=explode("/", $cPlace);
if($user['room'] == 621) { if($floor == 1) { echo 'Проклятый Рудник, 1 этаж'; } elseif($floor == 2) { echo 'Проклятый Рудник, 2 этаж'; } }
elseif (@$roomnames[$tmp[1]]) echo $roomnames[$tmp[1]];
else echo $rooms[$user["room"]];
?></b></font>&nbsp;&nbsp;&nbsp;&nbsp;
<font style='font-size:14px; color:#8f0000'><b></b></font>&nbsp;&nbsp;&nbsp;&nbsp;<a style="cursor:pointer;" onclick="if (confirm('Вы уверены что хотите выйти?')) window.location='cave.php?exit=1'">&nbsp;<b style='font-size:14px; color:#000066;'>Выйти</b></a>
</div>
<?
echo drawmap($map, $party, $x, $y, $dir);
?>
</td></tr></table>
<?
if($user["login"]=="Rallo Tabs") {
echo '
<form action="cave.php" method="GET">
x:&nbsp;<input size="2" name="x" value="' . $x . '" />
y:&nbsp;<input size="2" name="y" value="' . $y . '" />
floor:&nbsp;<input size="2" name="floor" value="' . $floor . '" />&nbsp;
<input type="submit" name="goto" value="перейти" />
</form>';
}
?>