Files
battles/classes/DressedItems.php
T
Igor Barkov (iwork) 62ba2f4c73 items mass from class
2020-07-20 17:48:09 +03:00

121 lines
3.3 KiB
PHP

<?php
/**
* Author: lopiu
* Date: 06.07.2020
* Time: 22:41
*/
class DressedItems
{
protected static $DB;
protected static $DBSUM;
protected static $USERID;
private $dressedItem;
/**
* DressedItems constructor.
*
* @param $user_id - ID игрока.
*/
public function __construct($user_id)
{
//$this->USERID = $user_id;
self::$USERID = $user_id;
}
private static function getDressedItems()
{
try {
self::$DB = db::c()->query('SELECT * FROM inventory WHERE owner_id = ?i AND dressed_slot > 0', self::$USERID);
} catch (Exception $e) {
echo '<div class="debug">Не прогрузилась таблица inventory (*) для класса DressedItems.</div>';
}
}
protected function getBonusesFromDressedItems()
{
try {
$query = <<<SQL
SELECT SUM(add_strength) as sum_strength,
SUM(add_dexterity) as sum_dexterity,
SUM(add_intuition) as sum_intuition,
SUM(add_endurance) as sum_endurance,
SUM(add_intelligence) as sum_intelligence,
SUM(add_wisdom) as sum_wisdom,
SUM(add_accuracy) as sum_accuracy,
SUM(add_evasion) as sum_evasion,
SUM(add_criticals) as sum_criticals,
SUM(add_min_physical_damage) as sum_min_phys_damage,
SUM(add_max_physical_damage) as sum_max_phys_damage,
SUM(weight) as sum_weight
FROM inventory WHERE owner_id = ?i AND dressed_slot > 0
SQL;
self::$DBSUM = db::c()->query($query, self::$USERID)->fetch_assoc();
} catch (Exception $e) {
echo '<div class="debug">Не прогрузилась таблица inventory (SUM) для класса DressedItems:' . $e . '</div>';
}
}
public function getItemsInSlots()
{
if (!self::$DB) {
//$this->getDressedItems();
self::getDressedItems();
}
while ($row = self::$DB->fetch_assoc()) {
$dressed_item[$row['dressed_slot']] = $row;
$this->dressedItem[$row['dressed_slot']] = $row;
}
}
protected function getBonuses()
{
if (!self::$DBSUM) {
self::getBonusesFromDressedItems();
}
return self::$DBSUM;
}
public function getStrengthBonus()
{
//return $this->getBonuses()['sum_strength'];
return self::getBonuses()['sum_strength'];
}
public function getDexterityBonus()
{
return $this->getBonuses()['sum_dexterity'];
}
public function getIntuitionBonus()
{
return $this->getBonuses()['sum_intuition'];
}
public function getEnduranceBonus()
{
return $this->getBonuses()['sum_endurance'];
}
public function getIntelliganceBonus()
{
return $this->getBonuses()['sum_intelligence'];
}
public function getWisdomBonus()
{
return $this->getBonuses()['sum_wisdom'];
}
public function getAccuracyBonus()
{
return $this->getBonuses()['sum_accuracy'];
}
public function getEvasionBonus()
{
return $this->getBonuses()['sum_evasion'];
}
public function getCriticalsBonus()
{
return $this->getBonuses()['sum_criticals'];
}
public function getItemsWeight()
{
return self::getBonuses()['sum_weight'];
}
}