229 lines
11 KiB
PHP
229 lines
11 KiB
PHP
<?php
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use Battles\Bank;
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use Battles\Database\DBPDO;
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use Battles\Nick;
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use Battles\Rooms;
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use Battles\Template;
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use Battles\User;
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ob_start("ob_gzhandler");
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session_start();
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require_once 'functions.php';
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$user = $user ?? new User($_SESSION['uid']);
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$db = new DBPDO();
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$clanRow = [];
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if (!$user->getClan()) {
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exit(err('Вы не состоите в клане!'));
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}
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try {
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$clanRow = $db->fetch('SELECT * FROM `clans` WHERE short_name = ?', $user->getClan());
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} catch (Exception $e) {
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echo "<div>MYSQL_ERROR: Таблица clans сломана!</div>";
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}
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define('COST_ADD_MEMBER', 100);
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define('COST_REMOVE_MEMBER', 30);
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define('CASTLE_REPUTATION_NEEDED', 1000000);
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define('CASTLE_COST', 25000);
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$status = null;
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$action = $_POST['action'] ?? 0;
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$login = $_POST['login'] ?? 0;
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$zamok = $_POST['zamok'] ?? null;
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$kr = $_POST['kr'] ?? null;
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$kolv = $_POST['kolv'] ?? null;
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$newClanStatus = $_POST['new_status'] ?? null;
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$vin = $_POST['vin'] ?? null;
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$tus = $_POST['tus'] ?? null;
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$lock = true; // блокировка функций
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if ($zamok && !$lock) {
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$db->execute('UPDATE `clans` SET `zamok` = 1 WHERE `glava` = ?', $user->getId());
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$status = "Начат сбор средств на строительство Кланового Замка.";
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header("Location: clan.php");
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}
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if ($kr && $kolv > 0 && !$lock) {
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if ($user->getMoney() >= $kolv) {
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$db->execute('UPDATE clans SET zbor = zbor + ? WHERE id = ?', [$kolv, $user->getClan()]);
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Bank::setWalletMoney($user->setMoney($user->getMoney() - $kolv), $user->getId());
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header("Location: clan.php");
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} else {
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$status = 'Не хватает денег!';
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}
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}
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if ($login && $action == 'add_member') {
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$sok = $db->fetch('SELECT id, level, clan FROM users WHERE align = 0 AND login = ?', $login);
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$proverka = $db->fetch('SELECT 1 FROM users_effects WHERE type = 20 AND owner_id = ?', $sok['id']);
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if (!$proverka) {
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echo "Нет проверки!";
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} elseif ($sok['clan']) {
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echo 'Персонаж уже состоит в клане!';
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} elseif ($sok['level'] > 0 && $user->getMoney() >= COST_ADD_MEMBER) {
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Bank::setWalletMoney($user->setMoney($user->getMoney() - COST_ADD_MEMBER), $user->getId());
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$db->execute('UPDATE users SET clan = ?, align = ? WHERE id = ?', [$clanRow['id'], $clanRow['align'], $sok['id']]);
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$status = "Персонаж «{$login}» успешно принят в клан.";
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} else {
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$status = 'Не хватает денег, или персонажа не существует.';
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}
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}
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if ($login) {
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$sok = $db->fetch('SELECT id FROM users WHERE clan = ? AND login = ?', [$clanRow['id'], $login]);
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if ($action == 'remove_member' && $sok['id'] != $clanRow['owner_id'] && $user->getMoney() >= COST_REMOVE_MEMBER) {
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Bank::setWalletMoney($user->setMoney($user->getMoney() - COST_REMOVE_MEMBER), $user->getId());
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$db->execute('UPDATE users SET clan = null, align = 0 WHERE id = ?', $sok['id']);
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$status = "Персонаж «{$login}» покинул клан.";
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}
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if ($action == 'change_owner' && $clanRow['owner_id'] == $user->getId()) {
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$db->execute('UPDATE clans SET owner_id = ? WHERE id = ?', [$sok['id'], $clanRow['id']]);
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$clanRow['owner_id'] = $sok['id'];
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}
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if ($action == 'edit_status' && !$lock) {
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if ($sok['id'] != $clanRow['owner_id']) {
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if ($newClanStatus) {
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$st = strip_tags(str_replace("<", "<", str_replace(">", ">", $newClanStatus)), "<B><I><U>");
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$db->execute('UPDATE users SET status = ? WHERE id = ?', [$st, $sok['id']]);
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$sok['status'] = $st;
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}
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} else {
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$status = 'Главу клана редактировать запрещено!';
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}
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}
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}
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$clan_memberlist = $db->fetchAll('SELECT id, login, level, align, (SELECT id FROM online WHERE date >= ? AND id = users.id) AS online FROM users WHERE clan = ? ORDER BY online DESC, login', [time() - 60, $clanRow['short_name']]);
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Template::header('clan');
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$clanRow['zamok'] = null; //Замков нет!
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$clanRow['rating'] = null; //рейтов тоже!
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$clanRow['zbor'] = null; // И копилки.
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?>
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<div>
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<button onclick="location.href='main.php'">Вернуться</button>
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<?php if (!empty($status)) {
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err($status);
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} ?>
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</div>
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<table style="width: 100%">
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<tr>
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<td>
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<p style="width: 50%; vertical-align: top;" rowspan=2>
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<h3><img src="./i/clan/<?= $clanRow['short_name'] ?>.png"><?= $clanRow['full_name'] ?></h3>
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<?php if ($clanRow['owner_id'] == $user->getId()): ?>
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<div>
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<span id="add_member">
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<input type="submit" onclick="use('add_member')" value="Принять в клан">
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</span>
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(стоимость услуги: <B><?= COST_ADD_MEMBER ?></B> кр.)
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</div>
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<div>
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<span id="remove_member">
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<input type="submit" onclick="use('remove_member')" value="Выгнать из клана">
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</span>
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(стоимость услуги: <B><?= COST_REMOVE_MEMBER ?></B> кр.)
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</div>
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<?php endif; ?>
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<?php if ($clanRow['owner_id'] == $user->getId()): ?>
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<?php if ($login && $action == 'edit_status' && $sok['id'] != $clanRow['owner_id']): ?>
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<form method='post'>
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<input placeholder='Статус' name='new_status'>
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<input type="hidden" name="login" value="<?= $login ?>">
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<?php if ($clanRow['glava'] == $user->getId()): ?>
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<?php if ($clanRow['owner_id'] == $user->getId()): ?>
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<br><input type=checkbox name=vin checked> Может принимать/выгонять членов клана
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<?php else: ?>
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<br><input type=checkbox name=vin> Может принимать/выгонять членов клана
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<?php endif; ?>
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<?php if ($clanRow['owner_id'] == $user->getId()): ?>
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<br><input type=checkbox name=tus checked> Может менять статус членов клана
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<?php else: ?>
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<br><input type=checkbox name=tus> Может менять статус членов клана
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<?php endif; ?>
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<?php endif; ?>
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<button name='action' value='edit_status' type='submit'>Ок</button>
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<button>×</button>
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</form>
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<?php else: ?>
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<div>
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<span id="edit_status">
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<input type="submit" onclick="use('edit_status')" value="Редактировать статус">
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</span>
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</div>
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<?php endif; ?>
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<?php endif; ?>
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<?php if ($clanRow['owner_id'] == $user->getId()): ?>
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<div>
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<span id="change_owner">
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<input type="submit" onclick="use('change_owner')" value="Сменить главу клана">
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</span>
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(сложить с себя полномочия, назначив <b style="color: teal;">Главой Клана</b> другого персонажа)
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</div>
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<?php if (empty($clanRow['zamok'])): ?>
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<?php if ($clanRow['rating'] < CASTLE_REPUTATION_NEEDED): ?>
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Недостаточно рейтинга для постройки замка. <?= showProgressBar($clanRow['rating'], CASTLE_REPUTATION_NEEDED) ?>
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<?php else: ?>
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<form method="post">
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<button type="submit" name="zamok" value="zamok">Построить Замок</button>
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(собрать силами всего клана <?= CASTLE_COST ?> кр.)<BR>
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</form>
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<?php endif; ?>
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<?php endif; ?>
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<?php endif; ?>
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<?php if ($clanRow['zamok'] == 1): ?>
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<p>
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<?php if ($clanRow['zbor'] < CASTLE_COST): ?>
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Сбор средств на постройку кланового замка:
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<?= showProgressBar($clanRow['zbor'], CASTLE_COST) ?>
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<form method="post">
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<input name="kolv" size="10">
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<button type="submit" name="kr" value="kr">Пожертвовать</button>
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</form>
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<?php else: ?>
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Средства на постройку кланового замка собраны!
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<?= showProgressBar(CASTLE_COST, CASTLE_COST) ?>
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<?php endif; ?>
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<?php endif; ?>
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</td>
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<td style="vertical-align: top;">
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<h3>Соклановцы</h3>
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<table class="zebra" style="width: 100%;">
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<tr>
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<th>Имя</th>
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<th>Статус</th>
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<th>Местонахождение</th>
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</tr>
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<?php
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$i = 0;
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while ($i < count($clan_memberlist)):
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if ($clan_memberlist[$i]['id'] == $clanRow['owner_id']) {
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$clan_memberlist[$i]['status'] = '<b style="color: #008080;">Глава клана</b>';
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}
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if (empty($clan_memberlist[$i]['status'])) {
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$clan_memberlist[$i]['status'] = 'Боец';
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}
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if (empty($clan_memberlist[$i]['online'])) {
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$rrm = 'Персонаж не в игре';
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} elseif ($clan_memberlist[$i]['room'] > 500 && $clan_memberlist[$i]['room'] < 561) {
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$rrm = 'Башня смерти';
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} else {
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$rrm = Rooms::$roomNames[$clan_memberlist[$i]['room']];
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}
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?>
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<tr>
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<td><?= Nick::id($clan_memberlist[$i]['id'])->full() ?></td>
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<td><?= $clan_memberlist[$i]['status'] ?></td>
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<td><i style="font-size: smaller;"><?= $rrm ?></i></td>
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</tr>
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<?php $i++; ?>
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<?php endwhile; ?>
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</table>
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</td>
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</tr>
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</table>
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<script type="text/javascript">
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function use(option) {
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document.getElementById(option).innerHTML = "<form method='post'><input placeholder='Имя персонажа' name='login'><button name='action' value='" + option + "' type='submit'>Ок</button><button>×</button></form>";
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}
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</script>
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