169 lines
5.7 KiB
PHP
169 lines
5.7 KiB
PHP
<?php
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namespace Battles;
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abstract class Item
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{
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protected $item_id;
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protected $name;
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protected $item_type;
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protected $durability;
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protected $price;
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protected $need_strength;
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protected $need_dexterity;
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protected $need_intuition;
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protected $need_endurance;
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protected $need_intelligence;
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protected $need_wisdom;
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protected $add_strength;
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protected $add_dexterity;
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protected $add_intuition;
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protected $add_endurance;
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protected $add_intelligence;
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protected $add_wisdom;
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protected $add_accuracy;
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protected $add_evasion;
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protected $add_criticals;
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protected $add_min_physical_damage;
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protected $add_max_physical_damage;
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protected $weight;
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protected $image;
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public const ITEM_TYPES_ALLOWED_IN_SLOTS = [1,2,3,4,5,6,7,8,9,10,11,12];
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public const ITEM_TYPE_HELMET = 1;
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public const ITEM_TYPE_ARMOR = 2;
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public const ITEM_TYPE_LEGS = 3;
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public const ITEM_TYPE_BOOTS = 4;
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public const ITEM_TYPE_GLOVES = 5;
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public const ITEM_TYPE_WEAPON = 6;
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public const ITEM_TYPE_SHIELD = 7;
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public const ITEM_TYPE_BELT = 8;
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public const ITEM_TYPE_RING = 9;
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public const ITEM_TYPE_AMULET = 10;
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public const ITEM_TYPE_CONSUMABLE = 20;
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public const ITEM_TYPE_OTHER = 50;
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public const ITEM_TYPE_TRASH = 100;
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private $typename;
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/**
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* Item constructor.
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*
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* @param $row
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*/
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public function __construct($row)
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{
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if (is_array($row)) {
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foreach ($this as $key => $value) {
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if (isset($row[$key])) {
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$this->$key = $row[$key];
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}
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}
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} elseif (is_object($row)) {
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foreach ($this as $name => $value) {
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if (isset($row->$name)) {
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$this->$name = $row->$name;
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}
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}
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}
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switch ($this->item_type) {
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case self::ITEM_TYPE_HELMET:
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$this->typename = 'Шлем';
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break;
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case self::ITEM_TYPE_ARMOR:
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$this->typename = 'Броня';
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break;
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case self::ITEM_TYPE_LEGS:
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$this->typename = 'Поножи';
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break;
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case self::ITEM_TYPE_BOOTS:
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$this->typename = 'Сапоги';
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break;
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case self::ITEM_TYPE_GLOVES:
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$this->typename = 'Перчатки';
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break;
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case self::ITEM_TYPE_WEAPON:
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$this->typename = 'Оружие';
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break;
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case self::ITEM_TYPE_SHIELD:
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$this->typename = 'Щит';
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break;
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case self::ITEM_TYPE_BELT:
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$this->typename = 'Пояс';
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break;
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case self::ITEM_TYPE_RING:
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$this->typename = 'Кольцо';
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break;
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case self::ITEM_TYPE_AMULET:
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$this->typename = 'Амулет';
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break;
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case self::ITEM_TYPE_CONSUMABLE:
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$this->typename = 'Расходуемый предмет';
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break;
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default:
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$this->typename = 'Хлам';
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}
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}
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abstract public function printInfo();
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public function printImage()
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{
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echo <<<IMG
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<img src="/i/sh/{$this->image}" class="item-wrap-normal" alt="">
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IMG;
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}
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protected function wrap(int $number):string
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{
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if ($number > 0) {
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return ": <b>" . $number . "</b>";
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} else {
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return ": <b style='color: maroon;'>" . $number . "</b>";
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}
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}
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protected function printAllInfo()
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{
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$needsLines = [
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"сила" => $this->need_strength,
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"ловкость" =>$this->need_dexterity,
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"интуиция" =>$this->need_intuition,
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"выносливость" =>$this->need_endurance,
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"интеллект" =>$this->need_intelligence,
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"мудрость" =>$this->need_wisdom,
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];
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$addsLines = [
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"Сила" => $this->add_strength,
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"Ловкость" => $this->add_dexterity,
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"Интуиция" => $this->add_intuition,
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"Выносливость" => $this->add_endurance,
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"Интеллект" => $this->add_intelligence,
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"Мудрость" => $this->add_wisdom,
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"Точность" => $this->add_accuracy,
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"Увёртливость" => $this->add_evasion,
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"Шанс крита" => $this->add_criticals,
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];
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echo "<b>" . $this->name . "</b> (Масса: " . $this->weight . ")";
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echo "<br> Долговечность: " . $this->durability;
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echo "<br><em>{$this->typename}</em><br>";
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foreach ($needsLines as $stat => $value) {
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if ($value > 0) {
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echo "<br>Требуется $stat" . $this->wrap($value);
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}
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}
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foreach ($addsLines as $stat => $value) {
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if ($value) {
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echo "<br>$stat" . $this->wrap($value);
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}
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}
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if ($this->add_min_physical_damage && !$this->add_max_physical_damage) {
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$damage = $this->add_min_physical_damage . " - " . $this->add_min_physical_damage;
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} elseif (!$this->add_min_physical_damage && $this->add_max_physical_damage) {
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$damage = $this->add_max_physical_damage . " - " . $this->add_max_physical_damage;
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} elseif ($this->add_min_physical_damage && $this->add_max_physical_damage) {
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$damage = $this->add_min_physical_damage . " - " . $this->add_max_physical_damage;
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}
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if (isset($damage)) {
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echo "<br>Урон: " . $damage;
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}
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}
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} |