3502904656
Singleton в некоторых местах вместо решения #42. Новые шаги для решения #16 и #52. Closes #42. Closes #32. Closes #31.
61 lines
1.9 KiB
PHP
61 lines
1.9 KiB
PHP
<?php
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/**
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* Author: lopiu
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* Date: 06.07.2020
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* Time: 22:41
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*/
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namespace Battles;
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use Battles\Database\Db;
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use stdClass;
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class DressedItems
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{
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private $USERID;
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private $dressedItem;
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private static $db;
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/**
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* DressedItems constructor.
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* @param int $user_id ID игрока.
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*/
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public function __construct(int $user_id)
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{
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self::$db = Db::getInstance();
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$this->USERID = $user_id;
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}
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public static function getDressedItemBySlot($itemSlot, $ownerId)
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{
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return self::$db->ofetch('SELECT *, COUNT(1) AS count FROM inventory WHERE owner_id = ? AND dressed_slot = ?', [$ownerId, $itemSlot]);
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}
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public function getItemsInSlots(): stdClass
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{
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$items = self::$db->ofetchALL('SELECT * FROM inventory WHERE owner_id = ? AND dressed_slot > 0', $this->USERID);
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$this->dressedItem = new stdClass();
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foreach ($items as $item) {
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$i = $item->dressed_slot;
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$this->dressedItem->$i = $item;
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}
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return $this->dressedItem;
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}
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/**
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* Снимает с предмета статус одетого на персонажа в определённом слоте персонажа.
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* @param $slot_id - номер слота.
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*/
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public function undressItem($slot_id)
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{
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self::getItemsInSlots();
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// Проверяем, что используется один из 12 слотов и наличие предмета в слоте.
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if (in_array($slot_id, Item::ITEM_TYPES_ALLOWED_IN_SLOTS) && $this->dressedItem->$slot_id) {
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self::$db->execute('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot = ? AND owner_id = ?', [$slot_id, $this->USERID]);
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}
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}
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public static function undressAllItems($user_id)
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{
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return self::$db->execute('UPDATE inventory SET dressed_slot = 0 WHERE dressed_slot BETWEEN 1 AND 12 AND owner_id = ?', $user_id);
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}
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} |