From f3d73f75fa422ae2228d59e41ee3c7d03528fb55 Mon Sep 17 00:00:00 2001 From: Snorre Selmer Date: Mon, 30 Aug 2021 17:28:11 +0200 Subject: [PATCH] script tested, works great --- storm_warning.ic10 | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 storm_warning.ic10 diff --git a/storm_warning.ic10 b/storm_warning.ic10 new file mode 100644 index 0000000..c165d55 --- /dev/null +++ b/storm_warning.ic10 @@ -0,0 +1,41 @@ +# needs a Weather Station +# a siren and an announcer (2x Kit (Speaker)) +# and a display of some sort (Kit (Console)) + +alias weather d0 # Weather Station +alias readout d1 # Kit (Console) +alias announcer d2 # Kit (Speaker) +alias siren d3 # Kit (Speaker) + +alias storm_mode r0 +alias minutes r1 +alias siren_high r2 +alias siren_low r3 +alias siren_on r4 + +s announcer Mode 18 # "Storm Incoming!" +s siren Mode 10 # nice siren sound + +start: +l storm_mode weather Mode # check weather +s announcer On 0 # reset announcer +beq storm_mode 1 countdown # countdown if incoming +j start # else return to start + +countdown: +l storm_mode weather Mode # check weather +s announcer On 1 # announce storm +# get countdown value +l minutes weather NextWeatherEventTime +div minutes minutes 60 # convert to minutes +trunc minutes minutes # drop decimals +s readout Setting minutes # send to display +j warning + +warning: +sgt siren_high minutes 2 # got more than 2m59s? +slt siren_low minutes 1 # got less than 60s? +nor siren_on siren_high siren_low # sound siren? +s siren On siren_on # start siren if 1