<?
if (!defined('GAME')) {
	die();
}
ignore_user_abort(true);
ini_set('memory_limit', '512M');

class battleClass
{

	public function maginfoattack($u1, $u2, $type)
	{
		/*
		1 - огонь,
		2 - воздух,
		3 - вода,
		4 - земля
		*/
		//$r = ' title=('.$u1.','.$u2.','.$type.') ';
		$v_l = str_replace(' ', '&nbsp;', $this->users[$this->uids[$u1]]['login']);
		$v_z = 0 + $this->stats[$this->uids[$u2]]['zm' . $type]; //защита цели
		$v_p = 0 + round(($this->stats[$this->uids[$u1]]['pzm' . $type] + $this->stats[$this->uids[$u1]]['pzm']) * 0.4); //подавление защиты от магии
		$v_m = 0 + $this->stats[$this->uids[$u1]]['pm' . $type]; //мощность мага
		//
		$r = ' magelogin=' . $v_l . ' onMouseOver=top.hi(this,maginfo(' . $v_z . ',' . $v_p . ',' . $v_m . ',this),event,3,1,1,1,null); onMouseOut=top.hic(); onMouseDown=top.hic(); ';

		return $r;
	}

	public function typeBattle($x)
	{
		$r = [0, 0, 'Обычный поединок', 'Кровавый Поединок'];
		if ($x < 50000) {
			//Обычный бой
		} elseif ($x >= 50000 && $x < 100000) {
			$r = [25, 50, 'Великая Битва', 'Кровавая Битва'];
		} elseif ($x < 500000) {
			$r = [50, 75, 'Величайшая Битва', 'Кровавая Резня'];
		} elseif ($x < 1000000) {
			$r = [75, 100, 'Историческая Битва', 'Кровавая Сеча'];
		} elseif ($x < 2500000) {
			$r = [100, 125, 'Эпохальная Битва', 'Кровавое Побоище'];
		} elseif ($x >= 5000000) {
			$r = [150, 150, 'Судный День', 'Судный День'];
		}
		return $r;
	}

	public $mncolor = [1 => '006699', 2 => '006699', 3 => '006699', 4 => '006699', 5 => '006699', 6 => '006699', 7 => '006699']; //не крит
	public $mcolor = [1 => 'A00000', 2 => '008080', 3 => '0000FF', 4 => 'A52A2A', 5 => '006699', 6 => '006699', 7 => '006699']; //не крит
	public $mname = ['огонь' => 1, 'воздух' => 2, 'вода' => 3, 'земля' => 4, 'свет' => 5, 'тьма' => 6, 'серая' => 7];
	public $prm = [
		/*
			act:	1 - когда персонаж получает повреждение
					2 - когда персонаж наносит удар
			type_of:	1 - уворот
						2 - крит
						3 - атака
						4 - защита
						5 - прочее
		*/
		1 => ['name' => 'Прикрыться', 'act' => 1, 'type_of' => 5],
		2 => ['name' => 'Вломить', 'act' => 2, 'type_of' => 3],
		4 => ['name' => 'Сильный удар', 'act' => 2, 'type_of' => 3],
		7 => ['name' => 'Активная защита', 'act' => 1, 'type_of' => 4],


		290 => ['name' => 'Вытягивание души', 'act' => 1, 'type_of' => 4],

		//Излом хаоса
		//291 => array( 'name'	=> 'Грация Боя', 'act' => 2, 'type_of' => 4 ),

		//Канализация
		294 => ['name' => 'Зловонная Вода', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
		295 => ['name' => 'Проткнуть', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
		296 => ['name' => 'Гнилая Кровь', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
		297 => ['name' => 'Собраться', 'act' => 2, 'type_of' => 0, 'moment' => 3],
		298 => ['name' => 'Приказ Слабости', 'act' => 2, 'type_of' => 3],
		//

		141 => ['name' => 'Призрачная защита', 'act' => 2, 'type_of' => 4],
		147 => ['name' => 'Призрачный кинжал', 'act' => 2, 'type_of' => 4],
		148 => ['name' => 'Призрачный топор', 'act' => 2, 'type_of' => 4],
		149 => ['name' => 'Призрачный удар', 'act' => 2, 'type_of' => 4],
		150 => ['name' => 'Призрачное лезвие', 'act' => 2, 'type_of' => 4],


		142 => ['name' => 'Призрачный огонь', 'act' => 2, 'type_of' => 4],
		144 => ['name' => 'Призрачный воздух', 'act' => 2, 'type_of' => 4],
		146 => ['name' => 'Призрачная земля', 'act' => 2, 'type_of' => 4],
		145 => ['name' => 'Призрачная вода', 'act' => 2, 'type_of' => 4],

		8 => ['name' => 'Танец ветра', 'act' => 1, 'type_of' => 1],
		9 => ['name' => 'Дикая удача', 'act' => 2, 'type_of' => 3],
		10 => ['name' => 'Предвидение', 'act' => 1, 'type_of' => 1],
		11 => ['name' => 'Удачный удар', 'act' => 2, 'type_of' => 3],

		45 => ['name' => 'Полная защита', 'act' => 1, 'type_of' => 4],

		47 => ['name' => 'Слепая удача', 'act' => 2, 'type_of' => 2],
		48 => ['name' => 'Танец лезвий', 'act' => 1, 'type_of' => 1],
		49 => ['name' => 'Второе дыхание', 'act' => 1, 'type_of' => 1],
		138 => ['name' => 'Сокрушающий удар', 'act' => 2, 'type_of' => 3],
		140 => ['name' => 'Абсолютная защита', 'act' => 1, 'type_of' => 4],
		193 => ['name' => 'Усиленные удары', 'act' => 2, 'type_of' => 3],
		//204 => array( 'name'	=> 'Обречённость', 'act' => 2 , 'type_of' => 5 ),
		204 => ['name' => 'Обречённость', 'act' => 2, 'type_of' => 0, 'moment' => 3],
		211 => ['name' => 'Агрессивная защита', 'act' => 1, 'type_of' => 4],
		213 => ['name' => 'Коварный Уход', 'act' => 1, 'type_of' => 4],
		215 => ['name' => 'Скрытая ловкость', 'act' => 1, 'type_of' => 1],
		216 => ['name' => 'Скрытая сила', 'act' => 2, 'type_of' => 2],
		217 => ['name' => 'Разгадать тактику', 'act' => 2, 'type_of' => 0, 'moment' => 3],
		219 => ['name' => 'Точный удар', 'act' => 2, 'type_of' => 3],
		220 => ['name' => 'Ставка на опережение', 'act' => 2, 'type_of' => 0, 'moment' => 3],
		222 => ['name' => 'Последний удар', 'act' => 2, 'type_of' => 3],
		225 => ['name' => 'Магическая защита', 'act' => 1, 'type_of' => 4],
		226 => ['name' => 'Возмездие', 'act' => 1, 'type_of' => 4],
		231 => ['name' => 'Глухая защита', 'act' => 2, 'type_of' => 0, 'moment' => 3],
		234 => ['name' => 'Осторожность', 'act' => 2, 'type_of' => 4],
		235 => ['name' => 'Шокирующий удар', 'act' => 2, 'type_of' => 3],
		342 => ['name' => 'Круговая Защита', 'act' => 0, 'type_of' => 0],
		343 => ['name' => 'Натиск', 'act' => 0, 'type_of' => 0],

		237 => ['name' => 'Разведка боем', 'act' => 2, 'type_of' => 3 /*, 'moment' => 3*/],

		239 => ['name' => 'Поступь смерти', 'act' => 2, 'type_of' => 3],
		240 => ['name' => 'Хлебнуть крови', 'act' => 2, 'type_of' => 5]

		//Оледенение
		, 21 => ['name' => 'Оледенение [4]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 73 => ['name' => 'Оледенение [5]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 74 => ['name' => 'Оледенение [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 75 => ['name' => 'Оледенение [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 76 => ['name' => 'Оледенение [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 77 => ['name' => 'Оледенение [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 78 => ['name' => 'Оледенение [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 79 => ['name' => 'Оледенение [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Отравление
		, 22 => ['name' => 'Отравление [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 80 => ['name' => 'Отравление [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 81 => ['name' => 'Отравление [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 82 => ['name' => 'Отравление [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 83 => ['name' => 'Отравление [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 84 => ['name' => 'Отравление [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Регенерация
		, 36 => ['name' => 'Регенерация [5]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 85 => ['name' => 'Регенерация [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 86 => ['name' => 'Регенерация [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 87 => ['name' => 'Регенерация [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 88 => ['name' => 'Регенерация [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 89 => ['name' => 'Регенерация [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 90 => ['name' => 'Регенерация [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Ядовитое облако
		, 23 => ['name' => 'Ядовитое Облако [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 70 => ['name' => 'Ядовитое Облако [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 71 => ['name' => 'Ядовитое Облако [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 72 => ['name' => 'Ядовитое Облако [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Иней
		, 269 => ['name' => 'Иней [8]', 'act' => 2, 'type_of' => 9]
		, 276 => ['name' => 'Иней [9]', 'act' => 2, 'type_of' => 9]
		, 277 => ['name' => 'Иней [10]', 'act' => 2, 'type_of' => 9]

		//Духи Льда
		, 270 => ['name' => 'Духи Льда', 'act' => 2, 'type_of' => 5, 'type_sec' => 5]

		//Хватка Льда
		, 280 => ['name' => 'Хватка Льда', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Жертва Воде
		, 281 => ['name' => 'Жертва Воде', 'act' => 2, 'type_of' => 5]

		//Ледяное спасение
		, 282 => ['name' => 'Ледяное Спасение', 'act' => 2, 'type_of' => 5]

		//
		//

		//Медитация
		, 24 => ['name' => 'Медитация', 'act' => 2, 'type_of' => 0, 'moment' => 3]

		//Магический барьер
		, 210 => ['name' => 'Магический Барьер [4]', 'act' => 2, 'type_of' => 8]
		, 209 => ['name' => 'Магический Барьер [7]', 'act' => 2, 'type_of' => 8]
		, 208 => ['name' => 'Магический Барьер [8]', 'act' => 2, 'type_of' => 8]
		, 207 => ['name' => 'Магический Барьер [9]', 'act' => 2, 'type_of' => 8]
		, 206 => ['name' => 'Магический Барьер [10]', 'act' => 2, 'type_of' => 8]
		, 284 => ['name' => 'Магический Барьер [11]', 'act' => 2, 'type_of' => 8]

		//Силовое поле
		, 175 => ['name' => 'Магический Барьер [7]', 'act' => 2, 'type_of' => 8]
		, 176 => ['name' => 'Магический Барьер [8]', 'act' => 2, 'type_of' => 8]
		, 177 => ['name' => 'Магический Барьер [9]', 'act' => 2, 'type_of' => 8]
		, 178 => ['name' => 'Магический Барьер [10]', 'act' => 2, 'type_of' => 8]
		, 179 => ['name' => 'Магический Барьер [11]', 'act' => 2, 'type_of' => 8]

		//
		//

		//Метеорит
		, 42 => ['name' => 'Метеорит [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 121 => ['name' => 'Метеорит [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 122 => ['name' => 'Метеорит [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 123 => ['name' => 'Метеорит [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 124 => ['name' => 'Метеорит [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 125 => ['name' => 'Метеорит [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Каменный Щит
		, 249 => ['name' => 'Каменный Щит', 'act' => 2, 'type_of' => 4]

		//Песчанный щит
		, 248 => ['name' => 'Песчаный Щит', 'act' => 2, 'type_of' => 4]

		//Заземление
		, 251 => ['name' => 'Заземление: Плюс', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 252 => ['name' => 'Заземление: Минус', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//
		//

		//Туманный образ
		, 273 => ['name' => 'Туманный Образ [10]', 'act' => 1, 'type_of' => 4]
		, 286 => ['name' => 'Туманный Образ [9]', 'act' => 1, 'type_of' => 4]
		, 287 => ['name' => 'Туманный Образ [8]', 'act' => 1, 'type_of' => 4]
		, 288 => ['name' => 'Туманный Образ [7]', 'act' => 1, 'type_of' => 4]

		//
		, 255 => ['name' => 'Воздушный Щит', 'act' => 2, 'type_of' => 8]

		//
		//

		//Пещерные приемы
		, 337 => ['name' => 'Выпить Душу', 'act' => 2, 'type_of' => 5]

		//Пожирающее Пламя
		, 33 => ['name' => 'Пожирающее Пламя [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 56 => ['name' => 'Пожирающее Пламя [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 57 => ['name' => 'Пожирающее Пламя [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 58 => ['name' => 'Пожирающее Пламя [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 59 => ['name' => 'Пожирающее Пламя [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 60 => ['name' => 'Пожирающее Пламя [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]

		//Огненный Щит
		, 245 => ['name' => 'Огненный Щит', 'act' => 2, 'type_of' => 9]
		//Эффекты
		, 327 => ['name' => 'Живая Вода', 'act' => 2, 'type_of' => 0, 'moment' => 3]
		, 328 => ['name' => 'Сушеный Мухомор', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 329 => ['name' => 'Мешочек Пыли', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 330 => ['name' => 'Отвар когтей ПГ', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 331 => ['name' => 'Отвар Василиска', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 332 => ['name' => 'Точильный Камень', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 333 => ['name' => 'Волшебный Эликсир', 'act' => 2, 'type_of' => 0, 'moment' => 3]
		, 334 => ['name' => 'Цепь Защитника', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 335 => ['name' => 'Эликсир Безумного Критовика', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		//1 сентября, квест
		, 299 => ['name' => 'Ядовитые язвы', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 300 => ['name' => 'Элементарный заряд', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 301 => ['name' => 'Темное ранение', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 302 => ['name' => 'Подлечиться', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 303 => ['name' => 'Шкура поглощения', 'act' => 2, 'type_of' => 4]
		, 304 => ['name' => 'Особенное проклятье!', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
		, 305 => ['name' => 'Кровожадность', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
	];

	//Сохраняем лог в архик
	public function saveLogs($id, $type)
	{
		if ($type == 'all') {
			$type = '';
			mysql_query('INSERT INTO `battle_logs_save` SELECT `id`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` <= ' . ($this->hodID) . '');
		} else {
			mysql_query('INSERT INTO `battle_logs_save` SELECT `id`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` <= ' . ($this->hodID - 5) . '');
		}
		mysql_query('DELETE FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" ' . $type . '');
		mysql_query('DELETE FROM `battle_stat` WHERE `battle` < "' . ($this->info['id'] - 100) . '" ');
		mysql_query('DELETE FROM `battle_actions` WHERE `btl` = "' . $this->info['id'] . '" ');
		//mysql_query('OPTIMIZE TABLE `battle_logs`');
		//mysql_query('OPTIMIZE TABLE `battle_stat`');
		//mysql_query('OPTIMIZE TABLE `battle_actions`');
	}

	public function hphe($uid, $hp, $false_t7 = false)
	{
		global $u;
		if (!isset($this->stats[$this->uids[$uid]])) {
			echo 'WARNING! ОШИБКА! ПОТЕРЯНА ПЕРЕМЕННАЯ ЗДОРОВЬЯ ПЕРСОНАЖА!';
		} else {
			$hpnow = floor($this->stats[$this->uids[$uid]]['hpNow']);
			$hpall = $this->stats[$this->uids[$uid]]['hpAll'];
			if ($hp > 0) {
				//Хиляем
				if ($hpnow + $hp > $hpall) {
					$hpli = $hpnow + $hp - $hpall;
					$hp -= $hpli;
				}
				if (isset($this->stats[$this->uids[$uid]]['min_heal_proc']) && $this->stats[$this->uids[$uid]]['min_heal_proc'] < -99) {
					$hp = 0;
				} else {
					$hp = $hp / 100 * (100 + $this->stats[$this->uids[$uid]]['min_heal_proc']);
				}
				//Отнимаем тактику
				if ($false_t7 == false) {
					if ($this->users[$this->uids[$uid]]['tactic7'] <= 0) {
						$hp = 0;
						$this->users[$this->uids[$uid]]['tactic7'] = 0;
						$this->stats[$this->uids[$uid]]['tactic7'] = $this->users[$this->uids[$uid]]['tactic7'];
					} else {
						$gdhh = round($hp / $this->stats[$this->uids[$uid]]['hpAll'] * 10, 2);
						if ($gdhh == 0) {
							$gdhh = 0.01;
						}

						$gdhd = round($this->users[$this->uids[$uid]]['tactic7'] / $gdhh * 100);

						$this->users[$this->uids[$uid]]['tactic7'] = round(($this->users[$this->uids[$uid]]['tactic7'] - $gdhh), 2);
						if ($this->users[$this->uids[$uid]]['tactic7'] < 0) {
							$this->users[$this->uids[$uid]]['tactic7'] = 0;
						}
						$this->stats[$this->uids[$uid]]['tactic7'] = $this->users[$this->uids[$uid]]['tactic7'];
						if ($gdhd < 100) {
							$hp = floor($hp / 100 * $gdhd);
						}
					}
				}
			} elseif ($hp < 0) {
				//Отнимаемф
				if ($hpnow + $hp < 0) {
					$hpli = $hpnow + $hp;
					$hp += -($hpli);
				}
			}

			if ($this->stats[$this->uids[$uid]]['hpNow'] < 1) {
				$hp = 0;
			}

			$this->stats[$this->uids[$uid]]['last_hp'] = -$hp;
			mysql_query('UPDATE `stats` SET
			`last_hp` = "' . $this->users[$this->uids[$uid]]['last_hp'] . '",
			`tactic7` = "' . $this->users[$this->uids[$uid]]['tactic7'] . '"
			WHERE `id` = "' . $uid . '" LIMIT 1');

		}

		return floor($hp);
	}

	public function deleffm($pid, $uid, $id)
	{
		if ($id > 0) {
			if (!mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . mysql_real_escape_string($id) . '" AND `v1` = "priem" AND `v2` != "0" LIMIT 1')) {
				echo '[*Ошибка удаления прием[' . $id . ',' . $pid . ',' . $uid . ']]';
			}
		} else {
			if (!mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . mysql_real_escape_string($uid) . '" AND `v1` = "priem" AND `v2` = "' . $pid . '"')) {

			}
		}
		//echo '['.$id.','.$pid.','.$uid.']';
	}


	public $e,                 //Ошибка (текст)
		$cached = false,       //Кэширование данных
		$expCoef = 0,    # % опыта в бою
		$aBexp = 0,    //Добавочный опыт в боях
		$mainStatus = 1,    //Отображаем главное окно (1 - можно бить, 2 - ожидаем ход противника, 3 - Проиграли. Ожидаем завершения поединка)
		$info = [],    //Информация о поединке
		$users = [],   //Информация о пользователях в этом бою
		$stats = [],   //Информация о статах пользователей в этом бою
		$uids = [],    //Список пользователей и их id в stats или users пример id пользователя = 555 , то $uids[555] выдаст его порядковый номер в массиве users \ stats
		$atacks = [],  //Список ударов в этом бою (действующих)
		$ga = [],      //Список uid кто нанес удар и по кому  $ga[ {id кто ударил} ][ {id кого ударил} ]
		$ag = [],      //Список uid кто нанес удар и по кому  $ga[ {id кого ударили} ][ {id кто ударил} ]
		$na = 1,            //возможность использовать удар
		$np = 1,            //возможность использовать приемы
		$nm = 1,            //возможность использовать заклятия
		$hodID = 0,
		$stnZbVs = 0,
		$bots = [],    // ID ботов
		$iBots = [],   // i бота
		$stnZb = [],
		$uAtc = ['id' => 0, 'a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0], 'b' => 0], //Если игрок нанес удар
		$lg_itm = [0 => ['грудью', 'ребром руки', 'лбом', 'кулаком', 'ногой', 'левой ногой', 'правой ногой', 'коленом'], 1 => ['ножом', 'тыльной стороной лезвия ножа', 'рукоятью ножа', 'лезвием ножа'], 2 => ['сучковатой палкой', 'поленом', 'тяжелой дубиной', 'дубиной', 'рукоятью молота'], 3 => ['секирой', 'топором', 'лезвием секиры', 'алебардой', 'тяжелым держаком', 'длинной секирой'], 4 => ['ножнами', 'гардой', 'мечом', 'лезвием меча', 'рукоятью меча', 'тупым лезвием', 'острой стороной меча', 'огромным мечом'], 5 => ['сучковатой палкой', 'посохом', 'тяжелой тростью', 'корявым посохом', 'основанием посоха'], 22 => ['костылем']], // Чем лупили
		$lg_zon = [1 => ['в нос', 'в глаз', 'в челюсть', 'по переносице', 'в кадык', 'по затылку', 'в правый глаз', 'в левый глаз', 'в скулу'], 2 => ['в грудь', 'в корпус', 'в солнечное сплетение', 'в сердце', 'в область лопаток'], 3 => ['в бок', 'по желудку', 'по левой руке', 'по правой руке'], 4 => ['по <вырезано цензурой>', 'в пах', 'в промежность', 'по левой ягодице', 'по правой ягодице'], 5 => ['по ногам', 'в область правой пятки', 'в область левой пятки', 'по коленной чашечке', 'по икрам']]; // Куда лупили
	public $is = [], $items = [];

	//Очистка кэша для ...
	public $uclearc = [], $ucleari = [];

	public function clear_cache($uid)
	{
		if ($uid > 0 && !isset($this->uclearc[$uid])) {
			$this->uclearc[$uid] = true;
			$this->ucleari[] = $uid;
		}
	}

	public function clear_cache_start()
	{
		$i = 0;
		while ($i < count($this->ucleari)) {
			mysql_query('DELETE FROM `battle_cache` WHERE `uid` = "' . mysql_real_escape_string($this->ucleari[$i]) . '"');
			$i++;
		}
	}

	//Проверка урон приемов над защитными
	public function testYronPriemAttack($pid, $u1, $u2, $hp)
	{

		//Игрок 1 бьет по Игроку 2 при помощи приема № pid на hp ед. здоровья

		/*
				Полная защита
			*/
		//Получаем приемы и смотрим когда какой действует
		$eff = $this->stats[$this->uids[$u2]]['effects'];
		$j = 0;
		while ($j <= count($eff)) {
			if (isset($eff[$j]) && $eff[$j]['id_eff'] == 22 && $eff[$j]['v1'] == 'priem' && $eff[$j]['v2'] > 0) {
				// id прием $eff[$j]['v2']
				if ($eff[$j]['v2'] == 140 || $eff[$j]['v2'] == 211 || $eff[$j]['v2'] == 45) { //|| $eff[$j]['v2'] == 45
					//Приемы от которых урон = 1 , то есть выдаем 0
					$hp['y'] = -1;
					$hp['r'] = 1;
					$hp['k'] = 2;
					$hp['m_y'] = 1;
					$hp['m_k'] = 2;
				}
			}
			$j++;
		}
		unset($eff);

		return $hp;
	}

	//Расчет маг.крита
	public function magKrit($l2, $t)
	{
		$r = 0;
		$r = $l2 * 2 - 7;
		if ($r > $t) {
			//магический промах (серый удар, в 2 раза меньше) 6%
			//250 ед. защиты от магии дает 1% шанса увернуться от магии
			//$r = -1; , промах --
			$r = 0;
		} else {
			//каждая владелка дает 3% шанс крита
			$r = ceil($t * 0.75);
			if ($r > 30) {
				$r = 30;
			}
			if (rand(0, 10000) < $r * 100) {
				//крит удар
				$r = 1;
			} else {
				$r = 0;
			}
		}
		return $r;
	}


	//Обновление НР
	public function hpRef()
	{

	}

	//Расчет опыта
	public function testExp($y, $s1, $s2, $id1, $id2)
	{
		global $u, $c;


		//ТУТ таблица умножения оыта
		$oplevel = [ // Максимум для каждого уровня.
			0 => 1,
			1 => 1,
			2 => 1,
			3 => 1,
			4 => 2,
			5 => 2,
			6 => 2,
			7 => 2,
			8 => 3,
			9 => 4,
			10 => 5,
			11 => 6,
			12 => 7,
			13 => 50,
			14 => 75
		];

		if ($y < 0) {
			$y = 0;
		}
		if ($s2['hpNow'] < 0) {
			//echo '[f]';
			$y = 0;
		}
		if ($s2['hpNow'] < $y) {
			//echo '[d]';
			$y = $s2['hpNow'];
		}
		if ($y < 0) { /*echo '[r]';*/
			$y = 0;
		}

		$addExp = 0 + ($y * $oplevel[$this->users[$this->uids[$s2['id']]]['level']]);
		if ($s2['hpAll'] - $y <= 0) {
			//echo '[a]';
			$addExp = 100;
		}

		if ($addExp < 0) {
			$addExp = 0;
		}
		if ($s2['levels'] != 'undefined' && $this->users[$this->uids[$s2['id']]]['pass'] != 'saintlucia') {
			if ($doexp < 0) {
				$doexp = 0;
			}

			if ($this->info['razdel'] != 5 && $c['exp_limit_many'] == true) {
				$texp = mysql_fetch_array(mysql_query('SELECT COUNT(`a`.`id`) FROM `battle_users` AS `a` WHERE `a`.`uid` = "' . $id1 . '" AND `a`.`battle` IN ( SELECT `b`.`battle` FROM `battle_users` AS `b` WHERE `b`.`uid` = "' . $id2 . '" AND `b`.`team` != `a`.`team` AND `b`.`time` > "' . (time() - 86400) . '" ) LIMIT 1'));
				$texp = $texp[0];
				//
				if ($texp > 5) {
					$addExp = $addExp * 0.00;
				} elseif ($texp > 4) {
					$addExp = $addExp * 0.50;
				} elseif ($texp > 3) {
					$addExp = $addExp * 0.75;
				} elseif ($texp > 2) {
					$addExp = $addExp * 1.00;
				} elseif ($texp > 1) {
					$addExp = $addExp * 1.00;
				} else {
					$addExp = $addExp * 1.00;
				}
			}
			//
			if ($this->users[$this->uids[$s2['id']]]['bot'] > 0) {
				//$addExp = round($addExp/5);
			}
			unset($doexp);
		} else {
			$addExp = 0;
		}

		/*
			if($s1['level'] > $s2['level']){
				$minProc = 100 - 33*( $s1['level']-$s2['level'] );
				if($minProc < 1) {
					$minProc = 1;
				}
				$addExp = round($addExp/100*$minProc);
			}
			*/

		if ($this->users[$this->uids[$s2['id']]]['bot_id'] == 0 && $this->stats[$this->uids[$s2['id']]]['itmslvl'] == 0) {
			//$addExp = 0;
		}

		if ($this->info['typeBattle'] == 9) {
			//Нападение
			//за 8 и ниже не дают опыт
			/*if( $this->users[$this->uids[$s1['id']]]['level'] > $this->users[$this->uids[$s2['id']]]['level'] ) {
					if( $this->users[$this->uids[$s2['id']]]['level'] <= 8 ) {
						$addExp = 0;
					}
				}*/
		}

		return $addExp;
	}

	//Добавляем опыт \ нанесенный урон
	public function takeExp($id, $y, $id1, $id2, $mgregen = false, $nobattle_uron = false)
	{
		global $u;
		if (isset($this->users[$this->uids[$id]])) {
			$s1 = $this->stats[$this->uids[$id1]];
			$s2 = $this->stats[$this->uids[$id2]];
			if ($id1 != $id2) {
				$e = $this->testExp($y, $s1, $s2, $id1, $id2);
			} else {
				$e = 0;
			}

			if ((int)$this->users[$this->uids[$id1]]['bot_id'] == 0 && $this->users[$this->uids[$id1]]['dnow'] != 0 && $this->info['dungeon'] != 1) {
				$dun_limitForLevel = [ // Максимум для каждого уровня.
					4 => 750,
					5 => 1500,
					6 => 3500,
					7 => 8000,
					8 => 25000,
					9 => 50000,
					10 => 75000,
					11 => 125000,
					12 => 250000,
					13 => 500000,
					14 => 750000
				];
				$dun_expFactor = [ // Максимум для каждого уровня.
					4 => 5,
					5 => 5,
					6 => 5,
					7 => 5,
					8 => 5,
					9 => 3,
					10 => 1,
					11 => 1,
					12 => 1,
					13 => 1,
					14 => 1
				];

				if (isset($dun_expFactor[(int)$this->users[$this->uids[$id1]]['level']])) {
					$e = $e * $dun_expFactor[(int)$this->users[$this->uids[$id1]]['level']];
				}
				if ($this->info['dungeon'] > 1 && $this->users[$this->uids[$id1]]['battle'] > 0) { // пещерный лимит
					$dun_exp = []; // Текущий лимит опыта игрока в подземельях.
					$rep = mysql_fetch_array(mysql_query('SELECT `dungeonexp`,`id` FROM `rep` WHERE `id` = "' . $this->users[$this->uids[$id1]]['id'] . '" LIMIT 1'));
					$rep = explode(',', $rep['dungeonexp']);
					foreach ($rep as $key => $val) {
						$val = explode('=', $val);
						if (isset($val[0]) && isset($val[1]) && $val[0] != '' && $val[1] != 0) $dun_exp[(int)$val[0]] = (int)$val[1]; // текущий лимит опыта в подземке
					}
					unset($rep);

					if (!isset($dun_exp[$this->info['dungeon']])) $dun_exp[$this->info['dungeon']] = 0;
					if (!isset($dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']])) { // Если лимит не задан, опыт не даем.
						$e = 0;
					} elseif (
						isset($dun_exp[$this->info['dungeon']]) &&
						$dun_exp[$this->info['dungeon']] >= $dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']]
					) { // Если лимит уже достигнут, опыт не даем.
						$e = 0;
					} elseif (
						isset($dun_exp[$this->info['dungeon']]) &&
						$dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] > $dun_exp[$this->info['dungeon']]
					) { // Если текущая репутация не достигла лимита.
						if (($dun_exp[$this->info['dungeon']] + $e) > $dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']]) {
							// Если опыта набрано достаточно, для достижения лимита.
							$e = abs($e - abs($dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] - ($e + $dun_exp[$this->info['dungeon']])));
							$dun_exp[$this->info['dungeon']] += $e;
						} elseif ($dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] > ($dun_exp[$this->info['dungeon']] + $e)) {
							// Если опыта недостаточно, для достижения лимита.
							$e = $e;
							$dun_exp[$this->info['dungeon']] += $e;
						} else {
							$e = 0;
						}
					} else { // В любой непонятной ситуцаии.
						$e = 0;
					}
				} else $e = $e; // Опыт в пещерах.
				if ($this->info['dungeon'] == 102 && (int)$this->users[$this->uids[$id1]]['bot_id'] == 0) {
					$e = floor($e * 0.002);
				}
			}

			$this->users[$this->uids[$id1]]['battle_exp'] += floor($e);//round($e,5);
			//echo '[['.$id1.']+'.$e.']';
			//
			if ($mgregen == false && $nobattle_uron == false) {
				$this->users[$this->uids[$id1]]['battle_yron'] += floor($y);
				if ($this->stats[$this->uids[$id1]]['notactic'] != 1) {
					if ($s2['hpAll'] <= 1000) {
						if ($this->stats[$this->uids[$id2]]['this_animal'] == 0) {
							$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / $s2['hpAll'] * 100), 10);
						} else {
							$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / $s2['hpAll'] * 100), 10) / 3;
						}
					} else {
						if ($this->stats[$this->uids[$id2]]['this_animal'] == 0) {
							$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / 1000 * 100), 10);
						} else {
							$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / 1000 * 100), 10) / 3;
						}
					}
				}
			}

			$upd = mysql_query('UPDATE `stats` SET `last_hp` = "' . $this->users[$this->uids[$id1]]['last_hp'] . '",`tactic6` = "' . $this->users[$this->uids[$id1]]['tactic6'] . '",`battle_yron` = "' . $this->users[$this->uids[$id1]]['battle_yron'] . '",`battle_exp` = "' . $this->users[$this->uids[$id1]]['battle_exp'] . '" WHERE `id` = "' . ((int)$id1) . '" LIMIT 1');
			if (!$upd) {
				echo '[не удача при использовании приема]';
			} else {
				$this->stats[$this->uids[$id1]]['battle_exp'] = $this->users[$this->uids[$id1]]['battle_exp'];
				$this->clear_cache($id1);
				$this->stats[$this->uids[$id1]]['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
				if ($id1 == $u->info['id']) {
					$u->info['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
					$u->stats['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
					$u->info['battle_exp'] = $this->users[$this->uids[$id1]]['battle_exp'];
					$u->info['battle_yron'] = $this->users[$this->uids[$id1]]['battle_yron'];
					$u->info['notactic'] = $this->users[$this->uids[$id1]]['notactic'];
					$u->stats['notactic'] = $this->users[$this->uids[$id1]]['notactic'];
				}
			}
			unset($s1, $s2);
		}
	}

	//Добавляем нанесенный урон
	public function takeYronNow($uid, $y)
	{
		global $u;
		$this->users[$this->uids[$uid]]['battle_yron'] += floor($y);
		$this->stats[$this->uids[$uid]]['battle_yron'] += floor($y);
		if ($uid == $u->info['id']) {
			$u->info['battle_yron'] += floor($y);
			$u->stats['battle_yron'] += floor($y);
		}
		mysql_query('UPDATE `stats` SET `battle_yron` = `battle_yron` + "' . mysql_real_escape_string(floor($y)) . '" WHERE `id` = "' . mysql_real_escape_string($uid) . '" LIMIT 1');
	}

	//JS информация о игроке
	public function myInfo($id, $t)
	{
		global $c, $u;
		if (isset($this->users[$this->uids[$id]]) || $u->info['id'] == $id) {
			if ($u->info['id'] == $id || ($u->info['enemy'] == $id && $id > 0)) {
				//Всегда обновляем
				$this->users[$this->uids[$id]] = mysql_fetch_array(mysql_query('SELECT 
					
					`u`.`zag`,`u`.`id`,`u`.`login`,`u`.`login2`,`u`.`online`,`u`.`admin`,`u`.`city`,`u`.`cityreg`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,
					`u`.`level`,`u`.`money`,`u`.`money3`,`u`.`money2`,`u`.`money4`,`u`.`battle`,`u`.`sex`,`u`.`obraz`,`u`.`win`,`u`.`win_t`,
					`u`.`lose`,`u`.`lose_t`,`u`.`nich`,`u`.`timeMain`,`u`.`invis`,`u`.`bot_id`,`u`.`animal`,`u`.`type_pers`,
					`u`.`notrhod`,`u`.`bot_room`,`u`.`inUser`,`u`.`inTurnir`,`u`.`inTurnirnew`,`u`.`activ`,`u`.`stopexp`,`u`.`real`,
										
					`st`.*
					
					FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "' . $id . '" LIMIT 1'));
				$this->stats[$this->uids[$id]] = $u->getStats($this->users[$this->uids[$id]], 0, 0, false, false, true);
				$this->stats[$this->uids[$id]]['items'] = $this->stats[$this->uids[$id]]['items'];
				$this->stats[$this->uids[$id]]['effects'] = $this->stats[$this->uids[$id]]['effects'];
				/*
					$ur   = $this->users[$this->uids[$id]];
					$st   = $this->stats[$this->uids[$id]];
					$itm  = $this->stats[$this->uids[$id]]['items'];
					$eff  = $this->stats[$this->uids[$id]]['effects'];
					*/
			}

			//ssecho '['.$id.' -> '.$this->users[$this->uids[$id]]['last_hp'].']';

			$ur = $this->users[$this->uids[$id]];
			$st = $this->stats[$this->uids[$id]];
			$itm = $this->stats[$this->uids[$id]]['items'];
			$eff = $this->stats[$this->uids[$id]]['effects'];
			$ef = '';
			$i = 0;
			//effs_hide.gif
			if ($u->info['seff'] < 1) {
				//$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"Свернуть\"><img src=\"https://img.new-combats.com/i/eff/effs_hide.gif\"/></div>';
				$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"Свернуть\"><img src=\"https://img.new-combats.com/i/eff/effs_hide.gif\"/ onclick=\"top.useMagicBattle(\'Свернуть\',7777,\'effs_show.gif\',1,2);\" onmouseover=\"top.hi(this,\'<strong>Свернуть</strong>\',event,3,1,1,1,\'\');\" onmouseout=\"top.hic();\" onmousedown=\"top.hic();\"></div>';

				while ($i != -1) {
					$nseef = 0;
					if ($this->users[$this->uids[$ur['id']]]['id'] != $u->info['id'] && $ur['id'] != 0) {
						if ($this->stats[$this->uids[$ur['id']]]['seeAllEff'] != 1) {
							$nseef = 1;
							if ($eff[$i]['v1'] == 'priem') {
								$eff[$i]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1'));
							}
							if (isset($eff[$i]['priem']['id']) && $eff[$i]['priem']['neg'] == 1) {
								$nseef = 0;
							}
						}
					}

					if (isset($eff[$i]) && $eff[$i] != 'delete') {
						if ($nseef == 0) {

							$ei = '<strong><u>' . $eff[$i]['name'] . '</u></strong>';
							if ($eff[$i]['x'] > 1) {
								//$ei .= ' [x'.$eff[$i]['x'].'] ';
								$ei .= ' x' . $eff[$i]['x'] . ' ';
							}
							if ($eff[$i]['type1'] > 0 && $eff[$i]['type1'] < 7) {
								$ei .= ' (Эликсир)';
							} elseif (($eff[$i]['type1'] > 6 && $eff[$i]['type1'] < 11) || $eff[$i]['type1'] == 16) {
								$ei .= ' (Заклятие)';
							} elseif ($eff[$i]['type1'] == 14) {
								$ei .= ' (Прием)';
							} elseif ($eff[$i]['type1'] == 15) {
								$ei .= ' (Изучение)';
							} elseif ($eff[$i]['type1'] == 17) {
								$ei .= ' (Проклятие)';
							} elseif ($eff[$i]['type1'] == 18 || $eff[$i]['type1'] == 19) {
								$ei .= ' (Травма)';
							} elseif ($eff[$i]['type1'] == 20) {
								$ei .= ' (Пристрастие)';
							} elseif ($eff[$i]['type1'] == 22) {
								$ei .= ' (Ожидание)';
							} else {
								$ei .= ' (Эффект)';
							}
							$ei .= '<br>';

							$out = '';
							$time_still = ($eff[$i]['timeUse'] + ($eff[$i]['timeAce'] - $eff[$i]['timeUse']) + $eff[$i]['actionTime']);
							if ($eff[$i]['timeAce'] == 0) {
								$time_still += $eff[$i]['timeUse'];
							}
							$time_still -= time();
							if ($eff[$i]['bp'] == 0 && $eff[$i]['timeUse'] != 77) {
								if ($eff[$i]['type1'] != 13) {
									$ei .= 'Осталось: ' . $u->timeOut($time_still) . '';
								}
							} else {
								if ($eff[$i]['timeUse'] != 77 && $eff[$i]['hod'] < 1) {
									$ei .= 'Осталось: ' . $u->timeOut($time_still) . '';
									//$ei .= 'Зарядов: '.$out.'<br>';
								} elseif ($eff[$i]['hod'] >= 0) {
									$ei .= 'Зарядов: ' . $eff[$i]['hod'] . '';
								}
							}

							if ($eff[$i]['user_use'] != '') {
								if ($this->users[$this->uids[$eff[$i]['user_use']]]['login2'] != '') {
									$ei .= '<br>Автор: <strong>' . $this->users[$this->uids[$eff[$i]['user_use']]]['login2'] . '</strong>';
								} elseif ($this->users[$this->uids[$eff[$i]['user_use']]]['login'] != '') {
									$ei .= '<br>Автор: <strong>' . $this->users[$this->uids[$eff[$i]['user_use']]]['login'] . '</strong>';
								}
							}

							//Действие эффекта
							$tr = '';
							$ti = $u->items['add'];
							$x = 0;
							$ed = $u->lookStats($eff[$i]['data']);
							while ($x < count($ti)) {
								$n = $ti[$x];
								if (isset($ed['add_' . $n], $u->is[$n]) && $n != 'pog') {
									$z = '';
									if ($ed['add_' . $n] > 0) {
										$z = '+';
									}
									$tr .= '<br>' . $u->is[$n] . ': ' . $z . '' . $ed['add_' . $n];
								}
								$x++;
							}

							if ($ed['add_mib1'] != 0) {
								if ($ed['add_mab1'] != 0) {
									$tr .= '<br>Броня головы: ' . $ed['add_mib1'] . '-' . $ed['add_mab1'] . '';
								} else {
									$m1l = $ed['add_mib1'];
									if ($m1l > 0) {
										$m1l = '+' . $m1l;
									}
									$tr .= '<br>Броня головы: ' . $m1l . '';
								}
							}
							if ($ed['add_mib2'] != 0) {
								if ($ed['add_mab2'] != 0) {
									$tr .= '<br>Броня корпуса: ' . $ed['add_mib2'] . '-' . $ed['add_mab2'] . '';
								} else {
									$m1l = $ed['add_mib2'];
									if ($m1l > 0) {
										$m1l = '+' . $m1l;
									}
									$tr .= '<br>Броня корпуса: ' . $m1l . '';
								}
							}
							if ($ed['add_mib3'] != 0) {
								if ($ed['add_mab3'] != 0) {
									$tr .= '<br>Броня пояса: ' . $ed['add_mib3'] . '-' . $ed['add_mab3'] . '';
								} else {
									$m1l = $ed['add_mib3'];
									if ($m1l > 0) {
										$m1l = '+' . $m1l;
									}
									$tr .= '<br>Броня пояса: ' . $m1l . '';
								}
							}
							if ($ed['add_mib4'] != 0) {
								if ($ed['add_mab4'] != 0) {
									$tr .= '<br>Броня ног: ' . $ed['add_mib4'] . '-' . $ed['add_mab4'] . '';
								} else {
									$m1l = $ed['add_mib4'];
									if ($m1l > 0) {
										$m1l = '+' . $m1l;
									}
									$tr .= '<br>Броня ног: ' . $m1l . '';
								}
							}

							$efix = 0;
							if (isset($ed['add_pog2']) && $ed['add_pog2'] > 0) {
								$efix = $ed['add_pog2'];
							}
							if (isset($ed['add_pog'])) {
								$tr .= '<br>Магический барьер способен поглотить еще <strong>' . $ed['add_pog'] . '</strong> ед. урона';
							}
							if (isset($ed['add_pog2'])) {
								$tr .= '<br>Магический барьер способен поглотить еще <strong>' . $ed['add_pog2'] . '</strong> ед. урона <small>(' . $ed['add_pog2p'] . '%)</small>';
							}

							if ($tr != '') {
								$ei .= $tr;
							}
							if ($eff[$i]['info'] != '') {
								$ei .= '<br><i>Информация:</i><br>' . $eff[$i]['info'];
							}

							//$ef .= '<img width=\"38\" style=\"margin:1px;display:block;float:left;\" src=\"https://img.new-combats.com/i/eff/'.$eff[$i]['img'].'\" onMouseOver=\"top.hi(this,\''.$ei.'\',event,0,1,1,1,\'\');\" onMouseOut=\"top.hic();\" onMouseDown=\"top.hic();\" />';
							$ef .= '<div class=\"pimg\" pog=\"' . $efix . '\" col=\"' . $eff[$i]['x'] . '\" stl=\"0\" stt=\"' . $ei . '\"><img src=\"https://img.new-combats.com/i/eff/' . $eff[$i]['img'] . '\"/></div>';
							unset($efix);
						}
					} elseif ($eff[$i] != 'delete') {
						$i = -2;
					}
					$i++;
				}
			} else {
				$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"Развернуть\"><img src=\"https://img.new-combats.com/i/eff/effs_show.gif\"/ onclick=\"top.useMagicBattle(\'Развернуть\',5555,\'effs_show.gif\',1,2);\" onmouseover=\"top.hi(this,\'<strong>Развернуть</strong>\',event,3,1,1,1,\'\');\" onmouseout=\"top.hic();\" onmousedown=\"top.hic();\"></div>';
			}
			if ($st['itmslvl'] == 0 && $ur['bot_id'] == 0) {
				//$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"<strong><u>Легкое вооружение</u></strong> (Эффект)<br>Осталось: <i>Бесконечно</i>\"><img src=\"https://img.new-combats.com/i/eff/light_armor.gif\"/></div>';
			}

			$ca = '';
			if ($ur['clan'] > 0) {
				$cl = mysql_fetch_array(mysql_query('SELECT * FROM `clan` WHERE `id` = "' . $ur['clan'] . '" LIMIT 1'));
				if (isset($cl['id'])) {
					$ca = '<img src=\"https://img.new-combats.com/i/clan/' . $cl['name_mini'] . '.gif\" title=\"' . $cl['name'] . '\">';
				}
			}
			if ($ur['align'] > 0) {
				$ca = '<img src=\"https://img.new-combats.com/i/align/align' . $ur['align'] . '.gif\">' . $ca;
			}
			if ($ur['login2'] == '') {
				$ur['login2'] = $ur['login'];
			}
			if (floor($st['hpNow']) > $st['hpAll']) {
				$st['hpNow'] = $st['hpAll'];
			}
			if (floor($st['mpNow']) > $st['mpAll']) {
				$st['mpNow'] = $st['mpAll'];
			}
			$stsua = '<strong>' . $ur['login2'] . '</strong>';
			$stsua .= '<br>Сила: ' . $st['s1'];
			$stsua .= '<br>Ловкость: ' . $st['s2'];
			$stsua .= '<br>Интуиция: ' . $st['s3'];
			$stsua .= '<br>Выносливость: ' . $st['s4'];
			if ($st['s5'] != 0) {
				$stsua .= '<br>Интелект: ' . $st['s5'];
			}
			if ($st['s6'] != 0) {
				$stsua .= '<br>Мудрость: ' . $st['s6'];
			}
			if ($st['s7'] != 0) {
				$stsua .= '<br>Духовность: ' . $st['s7'];
			}
			if ($u->info['admin'] > 0) {
				if (isset($ur['align']) && $ur['align'] == 9) {
					$align = $ur['align'];
				} else {
					$align = $ur['align'];
				}
			}
			$tp_img = [
				1 => 4,
				2 => 5,
				14 => 6,
				3 => 7,
				5 => 8,
				7 => 9,
				17 => 10,
				16 => 11,
				13 => 12,
				10 => 13,
				9 => 14,
				8 => 15,
				11 => 17, //кольцо 2
				12 => 18 //кольцо 3
			];
			$info = 'info_reflesh(' . $t . ',' . $ur['id'] . ',"' . $ca . '<a href=\"javascript:void(0)\" onclick=\"top.chat.addto(\'' . $ur['login2'] . '\',\'to\');return false;\">' . $ur['login2'] . '</a> [' . $ur['level'] . ']<a href=\"info/' . $ur['id'] . '\" target=\"_blank\"><img src=\"https://img.new-combats.com/i/inf_' . $ur['cityreg'] . '.gif\" title=\"Инф. о ' . $ur['login2'] . '\"></a>&nbsp;","' . $ur['obraz'] . '",' . floor($st['hpNow']) . ',' . floor($st['hpAll']) . ',' . floor($st['mpNow']) . ',' . floor($st['mpAll']) . ',0,' . $ur['sex'] . ',"' . $ef . '","' . $stsua . '", "' . $align . '", "' . $ur['zag'] . '");shpb();';
			$i = 0;
			while ($i < count($itm)) {
				//
				if (isset($st['items_img'][$tp_img[$itm[$i]['inOdet']]])) {
					$itm[$i]['img'] = $st['items_img'][$tp_img[$itm[$i]['inOdet']]];
				}
				//генерируем предметы
				$ttl = '<strong>' . $itm[$i]['name'] . '</strong>';
				$td = $u->lookStats($itm[$i]['data']);
				$lvar = '';
				if ($td['add_hpAll'] > 0) {
					if ($td['add_hpAll'] > 0) {
						$td['add_hpAll'] = '+' . $td['add_hpAll'];
					}
					$lvar .= '<br>Уровень жизни: ' . $td['add_hpAll'] . '';
				}
				if ($td['sv_yron_max'] > 0 || $td['sv_yron_min'] > 0) {
					$lvar .= '<br>Урон: ' . (0 + $td['sv_yron_min']) . '-' . (0 + $td['sv_yron_max']) . '';
				}
				if ($td['add_mab1'] > 0) {
					if ($td['add_mib1'] == $td['add_mab1'] && $pl['geniration'] == 1) {
						$m1l = '+';
						if ($td['add_mab1'] < 0) {
							$m1l = '';
						}
						$lvar .= '<br>Броня головы: ' . $m1l . '' . (0 + $td['add_mab1']) . '';
					} else {
						$lvar .= '<br>Броня головы: ' . (0 + $td['add_mib1']) . '-' . (0 + $td['add_mab1']) . '';
					}
				}
				if ($td['add_mab2'] > 0) {
					if ($td['add_mib2'] == $td['add_mab2'] && $pl['geniration'] == 1) {
						$m1l = '+';
						if ($td['add_mab2'] < 0) {
							$m1l = '';
						}
						$lvar .= '<br>Броня корпуса: ' . $m1l . '' . (0 + $td['add_mab2']) . '';
					} else {
						$lvar .= '<br>Броня корпуса: ' . (0 + $td['add_mib2']) . '-' . (0 + $td['add_mab2']) . '';
					}
				}
				if ($td['add_mab3'] > 0) {
					if ($td['add_mib3'] == $td['add_mab3'] && $pl['geniration'] == 1) {
						$m1l = '+';
						if ($td['add_mab3'] < 0) {
							$m1l = '';
						}
						$lvar .= '<br>Броня пояса: ' . $m1l . '' . (0 + $td['add_mab3']) . '';
					} else {
						$lvar .= '<br>Броня пояса: ' . (0 + $td['add_mib3']) . '-' . (0 + $td['add_mab3']) . '';
					}
				}
				if ($td['add_mab4'] > 0) {
					if ($td['add_mib4'] == $td['add_mab4'] && $pl['geniration'] == 1) {
						$m1l = '+';
						if ($td['add_mab4'] < 0) {
							$m1l = '';
						}
						$lvar .= '<br>Броня ног: ' . $m1l . '' . (0 + $td['add_mab4']) . '';
					} else {
						$lvar .= '<br>Броня ног: ' . (0 + $td['add_mib4']) . '-' . (0 + $td['add_mab4']) . '';
					}
				}
				if ($itm[$i]['iznosMAX'] > 0) {
					if ($itm[$i]['iznosMAXi'] == 999999999) {
						$lvar .= '<br>Долговечность: <font color=brown>неразрушимо</font>';
					} else {
						$lvar .= '<br>Долговечность: ' . floor($itm[$i]['iznosNOW']) . '/' . floor($itm[$i]['iznosMAX']);
					}
				}
				$ttl .= $lvar;
				$ccv = '';

				if ($itm[$i]['magic_inci'] != '' || $itm[$i]['magic_inc'] != '') {
					if ($itm[$i]['magic_inc'] == '') {
						$itm[$i]['magic_inc'] = $itm[$i]['magic_inci'];
					}
					$mgi = mysql_fetch_array(mysql_query('SELECT * FROM `eff_main` WHERE `id2` = "' . $itm[$i]['magic_inc'] . '" AND `type1` = "12345" LIMIT 1'));
					if (isset($mgi['id2'])) {
						$mgilog = '';
						$ccv .= 'top.useMagicBattle(\'' . $mgi['mname'] . '\',' . $itm[$i]['id'] . ',\'' . $mgi['img'] . '\',1,2);';
					}
				}

				$info .= 'abitms(' . (0 + $t) . ',' . (0 + $itm[$i]['uid']) . ',' . (0 + $itm[$i]['id']) . ',' . (0 + $itm[$i]['inOdet']) . ',"' . $itm[$i]['name'] . '","' . $ttl . '","' . $itm[$i]['img'] . '","' . $ccv . '");';
				$i++;
			}

			return $info;
		} else {
			return false;
		}
	}

	//Проверка на выживших
	public function testUsersLive()
	{
		$r = false;
		$tl = 0;
		$i = 0;
		$j = 0;
		while ($i < count($this->uids)) {
			if ($this->stats[$i]['id'] > 0) {
				if (floor($this->stats[$i]['hpNow']) < 1) {
					$this->stats[$i]['hpNow'] = 0;
				}
				$hp[$this->users[$i]['team']] += floor($this->stats[$i]['hpNow']);
				if (!isset($tml[$this->users[$i]['team']]) && floor($this->stats[$i]['hpNow']) >= 1) {
					$tml[$this->users[$i]['team']] = 1;
					$tmv[$j] = $this->users[$i]['team'];
					$tl++;
				}
			}
			$i++;
		}
		if ($tl > 1) {
			$r = true;
		}
		return $r;
	}

	//Мини лог
	public function miniLogAdd($user, $text)
	{
		$txt = $text;
		$vLog = 'at1=00000||at2=00000||zb1=0||zb2=0||bl1=0||bl2=0||time1=' . time() . '||time2=' . time() . '||s1=' . $user['sex'] . '||t1=' . $user['team'] . '||login1=' . $user['login'] . '||';
		$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => ($this->hodID + 1), 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
		$mas1['text'] = $txt;
		$this->add_log($mas1);
	}

	//Проверяем завершение боя
	public function testFinish()
	{
		global $u;
		//
		mysql_query('START TRANSACTION;');
		//
		$test = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` = -1 LIMIT 1 FOR UPDATE'));
		//mysql_query('UPDATE `battle` SET `testfinish` = "'.$u->info['id'].'" WHERE `id` = "'.$this->info['id'].'" LIMIT 1');
		//
		mysql_query('COMMIT;');
		//
		if ($this->info['team_win'] == -1 && isset($test['id'])) {

			$hp = [];
			$tml = [];
			$tmv = [];
			$tl = 0;
			$i = 0;
			$j = 0;
			while ($i < count($this->uids)) {
				if ($this->stats[$i]['id'] > 0) {
					if (floor($this->stats[$i]['hpNow']) < 1) {
						$this->stats[$i]['hpNow'] = 0;
					}
					$hp[$this->users[$i]['team']] += floor($this->stats[$i]['hpNow']);
					if (!isset($tml[$this->users[$i]['team']]) && floor($this->stats[$i]['hpNow']) >= 1) {
						$tml[$this->users[$i]['team']] = 1;
						$tmv[$j] = $this->users[$i]['team'];
						$tl++;
					}
				}
				$i++;
			}

			if ($tl <= 1) {
				//Доп.проверка
				$tmHpNow = [];
				$tmNow = [];
				$sp = mysql_query('SELECT `u`.`login`,`u`.`id`,`u`.`battle`,`s`.`team`,`s`.`hpNow` FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `u`.`battle` = "' . $this->info['id'] . '"');
				while ($pl = mysql_fetch_array($sp)) {
					if (!isset($tmHpNow[$pl['team']])) {
						$tmHpNow[$pl['team']] = 0;
						$tmNow[] = $pl['team'];
					}
					$hpTm = floor($pl['hpNow']);
					if ($hpTm < 0) {
						$hpTm = 0;
					}
					if ($hpTm > 0) {
						$tmHpNow[$pl['team']] += $pl['hpNow'];
					}
				}
				$gdj = 0;
				$i = 0;
				while ($i < count($tmNow)) {
					if (isset($tmNow[$i])) {
						$j = $tmNow[$i];
						if ($tmHpNow[$j] > 0) {
							$gdj++;
						}
					}
					$i++;
				}
				if ($gdj > 1) {
					$tl = $gdj;
					echo 'Поединок может завершиться не корректно... (Сообщите Администрации об этом)';
				}
			}

			if ($tl <= 1) {
				//завершаем поединок, кто-то один победил, либо ничья

				$i = 0;
				$tmwin = 0;
				while ($i < count($tmv)) {
					if ($tmv[$i] >= 1 && $tml[$tmv[$i]] > 0) {
						$tmwin = $tmv[$i];
					}
					$i++;
				}

				if ($this->info['izlom'] == 0) {
					$rs = '';
					$ts = [];
					$tsi = 0;
					if ($this->info['id'] > 0) {
						//данные о игроках в бою
						unset($this->users, $this->stats, $this->uids, $this->bots, $this->iBots);
						$trl = mysql_query('SELECT `u`.`no_ip`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`money3`,`u`.`money2`,`u`.`bot_id` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '" ORDER BY `st`.`bot`  DESC');
						$ir = 0;
						$bi = 0;
						$this->users = null;
						$this->stats = null;
						$this->uids = null;
						$this->bots = null;
						$this->iBots = null;
						while ($pl = mysql_fetch_array($trl)) {
							//записываем данные
							if ($pl['login2'] == '') {
								$pl['login2'] = $pl['login'];
							}
							$this->users[$ir] = $pl;
							$this->uids[$pl['id']] = $ir;
							if ($pl['bot'] > 0) {
								$this->bots[$bi] = $pl['id'];
								$this->iBots[$pl['id']] = $bi;
								$bi++;
							}
							//записываем статы
							$this->stats[$ir] = $u->getStats($pl, 0, 0, false, false, true);
							$ir++;
						}
					}
				} elseif (!isset($this->uids[$u->info['id']])) {
					$rs = '';
					$ts = [];
					$tsi = 0;
					if ($this->info['id'] > 0) {
						//данные о игроках в бою
						$trl = mysql_query('SELECT `u`.`no_ip`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "' . $this->info['id'] . '" LIMIT 1');
						$pl = mysql_fetch_array($trl);
						//записываем данные
						if ($pl['login2'] == '') {
							$pl['login2'] = $pl['login'];
						}
						$this->users[count($this->users)] = $pl;
						$this->uids[$pl['id']] = $ir;
						if ($pl['bot'] > 0) {
							$this->bots[count($this->bots)] = $pl['id'];
							$this->iBots[$pl['id']] = $bi;
						}
						//записываем статы
						$this->stats[count($this->stats)] = $u->getStats($pl, 0, 0, false, false, true);
					}
				}


				if ($this->info['izlom'] > 0 && $tmwin == 1) {
					// выкидываем ботов из боя
					$i = 0;
					$dlt = '';
					$dlt2 = '';
					$sp = mysql_query('SELECT `users`.`id`,`stats`.`bot`,`stats`.`team` FROM `users`,`stats` WHERE `users`.`battle` = "' . $this->info['id'] . '" AND `stats`.`id` = `users`.`id` LIMIT 250');
					while ($pl = mysql_fetch_array($sp)) {
						if ($pl['bot'] == 1 && $pl['team'] != $u->info['team']) {
							$dlt .= ' `id`="' . $pl['id'] . '" OR';
							$dlt2 .= ' `uid`="' . $pl['id'] . '" OR';
							$i++;
						}

					}

					if ($i > 0) {
						$dlt = trim($dlt, 'OR');
						$dlt2 = trim($dlt2, 'OR');
						mysql_query('DELETE FROM `users` WHERE ' . $dlt . ' LIMIT ' . $i);
						mysql_query('DELETE FROM `stats` WHERE ' . $dlt . ' LIMIT ' . $i);
						mysql_query('DELETE FROM `items_users` WHERE ' . $dlt2 . ' LIMIT ' . ($i * 100));
						mysql_query('DELETE FROM `eff_users` WHERE ' . $dlt2 . ' LIMIT ' . ($i * 100));
					}

					unset($i, $dlt, $dlt2);

					$j = 0;
					$k = 0;
					$obr = 0;

					//Это излом, добавляем еще ботов
					if ($this->get_chanse(20) == true) {
						//Уникальные монстры
						if ($this->info['izlomLvl'] == 8) {
							$bots = ['Валентайский Охотник', 'Шипокрыл Хаоса', 'Шипокрыл', 'Лик Хаоса', 'Фанатик Хаоса'];
							//$bots = array( 'Валентайский Охотник' );
						}
						$logins_bot = [];
						//
						echo '<center><strong><font color=red>Приближается нечто...</font></strong></center>';
						//
						$id2 = rand(0, (count($bots) - 1));
						$id = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'));
						$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, round($this->info['izlomRoundSee']));
						if (isset($id['id']) && $bot != false) {
							//
							$btxt = '';
							if ($id['align'] > 0) {
								$btxt = $btxt . '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $id['align'] . '.gif >';
							}
							if ($id['clan'] > 0) {
								$btxt = $btxt . '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $id['clan'] . '.gif >';
							}
							$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
							if ($id['sex'] == 1) {
								$btxt = $btxt . ' вмешалась в поединок.';
							} else {
								$btxt = $btxt . ' вмешался в поединок.';
							}
							$this->miniLogAdd([
								'login' => $id['login'],
								'sex' => $id['sex'],
								'team' => 0
							], '{tm1} ' . $btxt);
							//
							$logins_bot = $bot['logins_bot'];
							mysql_query('UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							$u->addAction(time(), 'win_bot_' . $id['id'], '', $this->users[$i]['id']);
							if (rand(0, 10000) < 1500) {
								$obr++;
							}
							$j++;

						}
					} else {
						//Обычные монстры
						if ($this->info['izlomLvl'] == 8) {
							$bots = ['Литейщик', 'Проклятие Глубин', 'Пустынник Маньяк', 'Пустынник Убийца', 'Рабочий Мглы', 'Смотритель Мглы', 'Сторож Мглы'];
						}
						$logins_bot = [];
						//
						$id2 = rand(0, (count($bots) - 1));
						$id = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'));
						$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, ($this->info['izlomRoundSee'] * 2));
						if (isset($id['id']) && $bot != false) {
							//
							$btxt = '';
							if ($id['align'] > 0) {
								$btxt = $btxt . '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $id['align'] . '.gif >';
							}
							if ($id['clan'] > 0) {
								$btxt = $btxt . '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $id['clan'] . '.gif >';
							}
							$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
							if ($id['sex'] == 1) {
								$btxt = $btxt . ' вмешалась в поединок.';
							} else {
								$btxt = $btxt . ' вмешался в поединок.';
							}
							$this->miniLogAdd([
								'login' => $id['login'],
								'sex' => $id['sex'],
								'team' => 0
							], '{tm1} ' . $btxt);
							//
							$logins_bot = $bot['logins_bot'];
							mysql_query('UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							if (rand(0, 10000) < 1500) {
								$obr++;
							}
							$j++;
						}
						//
						$id2 = rand(0, (count($bots) - 1));
						$id = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'));
						$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, $this->info['izlomRoundSee']);
						if (isset($id['id']) && $bot != false) {
							//
							$btxt = '';
							if ($id['align'] > 0) {
								$btxt = $btxt . '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $id['align'] . '.gif >';
							}
							if ($id['clan'] > 0) {
								$btxt = $btxt . '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $id['clan'] . '.gif >';
							}
							$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
							if ($id['sex'] == 1) {
								$btxt = $btxt . ' вмешалась в поединок.';
							} else {
								$btxt = $btxt . ' вмешался в поединок.';
							}
							$this->miniLogAdd([
								'login' => $id['login'],
								'sex' => $id['sex'],
								'team' => 0
							], '{tm1} ' . $btxt);
							//
							$logins_bot = $bot['logins_bot'];
							mysql_query('UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
							if (rand(0, 10000) < 1500) {
								$obr++;
							}
							$j++;
						}
						//
						if (rand(0, 100) < 70) {
							$id2 = rand(0, (count($bots) - 1));
							$id = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'));
							$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, $this->info['izlomRoundSee']);
							if (isset($id['id']) && $bot != false) {
								//
								$btxt = '';
								if ($id['align'] > 0) {
									$btxt = $btxt . '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $id['align'] . '.gif >';
								}
								if ($id['clan'] > 0) {
									$btxt = $btxt . '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $id['clan'] . '.gif >';
								}
								$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
								if ($id['sex'] == 1) {
									$btxt = $btxt . ' вмешалась в поединок.';
								} else {
									$btxt = $btxt . ' вмешался в поединок.';
								}
								$this->miniLogAdd([
									'login' => $id['login'],
									'sex' => $id['sex'],
									'team' => 0
								], '{tm1} ' . $btxt);
								//
								$logins_bot = $bot['logins_bot'];
								mysql_query('UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
								mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
								if (rand(0, 10000) < 1500) {
									$obr++;
								}
								$j++;
							}
						}
						//Каждые 10 вол = +1 монстр
						$irb = floor($this->info['izlomRoundSee'] / 10);
						while ($irb > 0) {
							//
							if (rand(0, 100) < 20) {
								$id2 = rand(0, (count($bots) - 1));
								$id = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'));
								$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, $this->info['izlomRoundSee']);
								if (isset($id['id']) && $bot != false) {
									//
									$btxt = '';
									if ($id['align'] > 0) {
										$btxt = $btxt . '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $id['align'] . '.gif >';
									}
									if ($id['clan'] > 0) {
										$btxt = $btxt . '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $id['clan'] . '.gif >';
									}
									$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
									if ($id['sex'] == 1) {
										$btxt = $btxt . ' вмешалась в поединок.';
									} else {
										$btxt = $btxt . ' вмешался в поединок.';
									}
									$this->miniLogAdd([
										'login' => $id['login'],
										'sex' => $id['sex'],
										'team' => 0
									], '{tm1} ' . $btxt);
									//
									$logins_bot = $bot['logins_bot'];
									mysql_query('UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
									mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
									if (rand(0, 10000) < 1500) {
										$obr++;
									}
									$j++;
								}
							}
							$irb--;
						}
					}
					//
					unset($logins_bot);

					if ($j == 0) {
						//конец излома
						$this->finishBattle($tml, $tmv, null, $tl);
						$fin1 = mysql_query('INSERT INTO `izlom_rating` (`uid`,`time`,`voln`,`level`,`bots`,`rep`,`obr`,`btl`) VALUES ("' . $u->info['id'] . '","' . time() . '","' . $this->info['izlomRoundSee'] . '","' . $this->info['izlomLvl'] . '","0","0","' . ($this->info['izlomObr'] - $this->info['izlomObrNow']) . '","' . $this->info['id'] . '")');
					} else {
						$this->info['izlomRound'] = $iz['round'];
						mysql_query('UPDATE `battle` SET `izlomObrNow` = ' . $obr . ',`izlomObr` = `izlomObr` + ' . $obr . ',`timeout` = (`timeout`+5),`izlomRound` = "' . ($this->info['izlomRound'] + 1) . '",`izlomRoundSee` = `izlomRoundSee`+1 WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
						$this->stats[$this->uids[$u->info['id']]]['hpNow'] += $this->stats[$this->uids[$u->info['id']]]['hpAll'] * 0.25;
						$this->stats[$this->uids[$u->info['id']]]['mpNow'] += $this->stats[$this->uids[$u->info['id']]]['mpAll'] * 0.25;
						$this->users[$this->uids[$u->info['id']]]['hpNow'] = $this->stats[$this->uids[$u->info['id']]]['hpAll'];
						$this->users[$this->uids[$u->info['id']]]['mpNow'] = $this->stats[$this->uids[$u->info['id']]]['mpAll'];
						$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';

						$mas = [
							'text' => '',
							'time' => time(),
							'vars' => '',
							'battle' => $this->info['id'],
							'id_hod' => ($this->hodID + 1),
							'vars' => $vLog,
							'type' => 1
						];
						if ($u->info['sex'] == 1) {
							$mas['text'] = '<span class=date>' . date('H:i') . '</span> <strong>' . $u->info['login'] . '</strong> воспользовалась приемом &quot;<strong>Передышка</strong>&quot;.';
						} else {
							$mas['text'] = '<span class=date>' . date('H:i') . '</span> <strong>' . $u->info['login'] . '</strong> воспользовался приемом &quot;<strong>Передышка</strong>&quot;.';
						}
						if ($u->stats['hpNow'] < $u->stats['hpAll']) {
							$hpSks = floor(($u->stats['hpAll'] * ((rand(15, 25)) / 100)));
							if ($hpSks > floor($u->stats['hpAll'] - $u->stats['hpNow'])) {
								$hpSks = floor($u->stats['hpAll'] - $u->stats['hpNow']);
							}
							$mas['text'] .= ' <font color=#0066aa><strong>+' . $hpSks . '</strong></font>';
						} else {
							$hpSks = 0;
							$mas['text'] .= ' <font color=#0066aa><strong>--</strong></font>';
						}
						$mas['text'] .= ' [' . floor($u->info['hpNow'] + $hpSks) . '/' . $u->stats['hpAll'] . ']';
						$this->add_log($mas);

						mysql_query('UPDATE `stats` SET `hpNow` = "' . ($u->info['hpNow'] + ($u->stats['hpAll'] * ((rand(15, 25)) / 100))) . '",`mpNow` = "' . ($u->info['mpNow'] + ($u->stats['mpAll'] * 0.25)) . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
					}
				} else {
					//завершаем бой
					$this->finishBattle($tml, $tmv, null, $tl);
					if ($this->info['izlom'] > 0) {
						$fin1 = mysql_query('INSERT INTO `izlom_rating` (`uid`,`time`,`voln`,`level`,`bots`,`rep`,`obr`,`btl`) VALUES ("' . $u->info['id'] . '","' . time() . '","' . $this->info['izlomRoundSee'] . '","' . $this->info['izlomLvl'] . '","0","0","' . ($this->info['izlomObr'] - $this->info['izlomObrNow']) . '","' . $this->info['id'] . '")');
					}
				}
				if (isset($fin1)) {
					mysql_query('INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","31","23","' . $u->info['id'] . '","Касание Хаоса","nofastfinisheff=1","' . time() . '")');
					mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $u->info['city'] . "','" . $u->info['room'] . "','','" . $u->info['login'] . "','Вы создали предмет &quot;Образец&quot;x" . (($this->info['izlomObr'] - $this->info['izlomObrNow']) * 7) . "','" . time() . "','6','0')");
					$i01 = 1;
					while ($i01 <= (($this->info['izlomObr'] - $this->info['izlomObrNow'])) * 7) {
						$u->addItem(1226, $u->info['id'], '|sudba=' . $u->info['login']);
						$i01++;
					}
					mysql_query('INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $u->info['id'] . '","' . time() . '","capitalcity","' . $u->info['room'] . '","izlom"," ","","")');
					unset($fin1);
				}
			}
		} else {
			mysql_query('START TRANSACTION;');
			$test = mysql_fetch_array(mysql_query('SELECT `id`,`team_win`, `testfinish` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` != -1 LIMIT 1 FOR UPDATE'));
			mysql_query('COMMIT;');
			if (isset($test['id'])) {
				$this->finishBattle(null, null, 10, $tl);
			}
		}
		//
		//mysql_query('UPDATE `battle` SET `testfinish` = "0" WHERE `id` = "'.$this->info['id'].'" LIMIT 1');
	}

	//завершение поединка
	public function finishBattle($t, $v, $nl, $tl)
	{
		global $magic, $u, $q, $c;
		mysql_query('LOCK TABLES users,stats,battle,battle_last,battle_end,chat WRITE');
		$frtu = false;
		$test = mysql_fetch_array(mysql_query('SELECT `id`,`team_win`,`testfinish` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` != -1 LIMIT 1;'));
		if ($test['testfinish'] != -1) { //$frtu == false
			$trtt = mysql_query('UPDATE `battle` SET `testfinish` = "-1" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
			$relbf = $this->info['team_win'];
			if ($nl != 10) {
				$i = 0;
				$dnr = 0;
				if ($this->info['team_win'] == -1) {
					$this->info['team_win'] = 0;
					while ($i < count($v)) {
						if ($v[$i] >= 1 && $t[$v[$i]] > 0) {
							$this->info['team_win'] = $v[$i];
						}
						$i++;
					}
				}
			}


			//данные о игроках в бою
			$t = mysql_query('SELECT `u`.`stopexp`,`u`.`twink`,`u`.`city`,`u`.`room`,`u`.`no_ip`,`u`.`pass`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '"');
			$i = 0;
			$bi = 0;
			while ($pl = mysql_fetch_array($t)) {
				//записываем данные
				if ($pl['login2'] == '') {
					$pl['login2'] = $pl['login'];
				}
				$this->users[$i] = $pl;
				$this->uids[$pl['id']] = $i;
				if ($pl['bot'] > 0) {
					$this->bots[$bi] = $pl['id'];
					$this->iBots[$pl['id']] = $bi;
					$bi++;
				}
				//записываем статы
				$this->stats[$i] = $u->getStats($pl, 0, 0, false, false, true);
				$i++;
			}
			unset($pl, $t);

			if ($this->info['time_over'] == 0) {
				$tststrt = mysql_fetch_array(mysql_query('SELECT * FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `time_over` = "0" LIMIT 1'));
				if (isset($tststrt['id'])) {
					if ($this->info['inTurnir'] == 0 || $this->info['type'] == 500) {
						mysql_query('UPDATE `battle` SET `time_over` = "' . time() . '",`team_win` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
					}
					mysql_query('UPDATE `battle_stat` SET `team_win` = "' . $this->info['team_win'] . '" WHERE `battle_id` = "' . $this->info['id'] . '"');
					//Заносим данные о завершении боя
					$i = 0;
					$vl = '';
					$vtvl = '';
					$relu = 0;
					while ($i < count($this->users)) {
						/*if( $this->user[$i]['clon'] == 0 && $this->user[$i]['bot'] == 0 ) {
							$relu++;
						}*/
						$vl .= '("' . $this->users[$i]['login'] . '","' . $this->users[$i]['city'] . '","' . $this->info['id'] . '","' . $this->users[$i]['id'] . '","' . time() . '","' . $this->users[$i]['team'] . '","' . $this->users[$i]['level'] . '","' . $this->users[$i]['align'] . '","' . $this->users[$i]['clan'] . '","' . $this->users[$i]['exp'] . '","' . $this->users[$i]['bot'] . '","' . $this->users[$i]['money'] . '","' . $this->users[$i]['money2'] . '","' . $this->users[$i]['money3'] . '"),';
						if ($this->users[$i]['team'] == $this->info['team_win'] && $this->info['team_win'] > 0) {
							$vtvl .= '<strong>' . $this->users[$i]['login'] . '</strong>, ';
						}
						$i++;
					}

					$this->info['players_c'] = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `users` WHERE `login` NOT LIKE "%(зверь%" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'));
					$this->info['players_c'] = $this->info['players_c'][0];

					mysql_query('UPDATE `battle` SET `players_c` = "' . $this->info['players_c'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');

					if ($vtvl != '') {
						$vtvl = rtrim($vtvl, ', ');
						$vtvl = str_replace('"', '\\\\\"', $vtvl);
						$this->hodID++;
						$vLog = 'time1=' . time();
						$mass = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => 'test', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
						$vtvl = 'Бой закончен, победа за ' . $vtvl . '.';
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
					} else {
						$this->info['players_cc'] = mysql_fetch_array(mysql_query('SELECT COUNT(`u`.`id`) FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `s`.`hpNow` > 0 AND `u`.`battle` = "' . $this->info['id'] . '" AND `s`.`team` != "' . $u->info['team'] . '" LIMIT 1'));
						$this->info['players_cc'] = $this->info['players_cc'][0];
						$this->info['players_cc2'] = mysql_fetch_array(mysql_query('SELECT COUNT(`u`.`id`) FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `s`.`hpNow` >= 1 AND `u`.`battle` = "' . $this->info['id'] . '" AND `s`.`team` != "' . $u->info['team'] . '" LIMIT 1'));
						$this->info['players_cc2'] = $this->info['players_cc2'][0];
						$inf_test = ', users: ' . $this->info['players_cc'] . ' and ' . $this->info['players_cc2'] . '';
						$this->hodID++;
						$vLog = 'time1=' . time();
						$mass = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => 'test', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
						$vtvl = 'Бой закончен, ничья.';
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
					}

					$this->saveLogs($this->info['id'], 'all');
					//$this->hodID++;

					if ($this->info['type'] == 99) {
						//$this->hodID++;
						$vLog = 'time1=' . time();
						$mass = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => 'test', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
						$vtvl = 'И победители стали калечить проигравших...';
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
						$i = 0;
						$vtvl = '';
						$tr_nm = [
							1 => 'легкую',
							2 => 'среднюю',
							3 => 'тяжелую',
							4 => 'неизлечимую'
						];
						while ($i < count($this->users)) {
							if ($this->users[$i]['team'] != $this->info['team_win']) {
								$tr_pl = mysql_fetch_array(mysql_query('SELECT `id`,`v1` FROM `eff_users` WHERE `id_eff` = 4 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = "0" ORDER BY `v1` DESC LIMIT 1'));
								if (!isset($tr_pl['id']) || $tr_pl['v1'] < 3) {
									if ($this->info['smert'] == 1) {
										$tr_tp = 4;
									} else {
										$tr_tp = rand(1, 3);
									}
									if (isset($tr_pl['id'])) {
										$tr_tp = rand(($tr_pl['v1'] + 1), 3);
									}
									if ($this->users[$i]['sex'] == 1) {
										$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получила повреждение: <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
									} else {
										$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получил повреждение: <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
									}
									$this->addTravm($this->users[$i]['id'], $tr_tp, rand(3, 5));

								}
							}
							$i++;
						}
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
					}

					if ($vl != '') {
						$vl = rtrim($vl, ',');
						mysql_query('INSERT INTO `battle_last` (`login`,`city`,`battle_id`,`uid`,`time`,`team`,`lvl`,`align`,`clan`,`exp`,`bot`,`money`,`money2`,`money3`) VALUES ' . $vl . '');
					}

					mysql_query('INSERT INTO `battle_end` (`battle_id`,`city`,`time`,`team_win`) VALUES ("' . $this->info['id'] . '","' . $this->info['city'] . '","' . $this->info['time_start'] . '","' . $this->info['team_win'] . '")');
				}


				$vLog = 'time1=' . time();
				$mass = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => 'test', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
				//$vtvl = '';
				//$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("'.$mass['time'].'","'.$mass['battle'].'","'.$mass['id_hod'].'","'.$vtvl.'","'.$mass['vars'].'","'.$mass['zona1'].'","'.$mass['zonb1'].'","'.$mass['zona2'].'","'.$mass['zonb2'].'","'.$mass['type'].'")');
				$i = 0;
				$vtvl = '';
				$tr_nm = [
					1 => 'легкую',
					2 => 'среднюю',
					3 => 'тяжелую',
					4 => 'неизлечимую'
				];
				while ($i < count($this->users)) {
					if ($this->users[$i]['team'] != $this->info['team_win'] && $this->info['team_win'] > 0) {
						$tr_pl = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `v1` = "priem" AND `v2` = 292 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = "0" LIMIT 1'));

						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl2 . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');

						if (isset($tr_pl['id'])) {
							if (rand(0, 100) < $tr_pl['data']) {
								$tr_tp = rand(1, 3);
								if (isset($tr_pl['id'])) {
									$tr_tp = rand(($tr_pl['v1'] + 1), 3);
								}
								if ($this->users[$i]['sex'] == 1) {
									$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получила повреждение (Искалечить, автор: <strong>' . $this->users[$this->uids[$tr_pl['user_use']]]['login'] . '</strong>): <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
								} else {
									$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получил повреждение (Искалечить, автор: <strong>' . $this->users[$this->uids[$tr_pl['user_use']]]['login'] . '</strong>): <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
								}
								$this->addTravm($this->users[$i]['id'], $tr_tp, rand(3, 5));
							}
						}
					}
					$i++;
				}
				if ($vtvl != '') {
					if ($this->info['type'] != 99) {
						$vtvl2 = 'И победители стали калечить проигравших...';
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl2 . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
					}
					$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
				}

				//Турнир БС
				if ($this->info['inTurnir'] > 0 && $this->info['dungeon'] != 15 && $u->info['room'] != 413) {
					$bs = mysql_fetch_array(mysql_query('SELECT * FROM `bs_turnirs` WHERE `id` = "' . $this->info['inTurnir'] . '" LIMIT 1'));
					$i = 0;
					$j = 0;
					while ($i < count($this->users)) {
						if ($this->stats[$i]['hpNow'] < 1 && $this->users[$i]['clone'] == 0 && $this->stats[$i]['clone'] == 0) {
							//Удаляем из БС
							//echo '['.$this->users[$i]['login'].']';
							//Добавляем в лог БС
							if ($this->users[$i]['sex'] == 0) {
								$text .= '{u1} повержен и выбывает из турнира';
							} else {
								$text .= '{u1} повержена и выбывает из турнира';
							}
							//Выкидываем предметы с персонажа
							$spik = mysql_query('SELECT `id`,`item_id` FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` ="0"');
							while ($plik = mysql_fetch_array($spik)) {
								/*
								БС-1
								mysql_query('INSERT INTO `bs_items` (`x`,`y`,`bid`,`count`,`item_id`) VALUES (
									"'.$this->users[$i]['x'].'","'.$this->users[$i]['y'].'","'.$bs['id'].'","'.$bs['count'].'","'.$plik['item_id'].'"
								)');
								*/
								mysql_query('INSERT INTO `dungeon_items` (`dn`,`item_id`,`time`,`x`,`y`) VALUES (
									"' . $this->users[$i]['dnow'] . '","' . $plik['item_id'] . '","' . (time() - 600) . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '"
								)');
							}
							unset($spik, $plik);
							//
							$usrreal = '';
							$usr_real = mysql_fetch_array(mysql_query('SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `login` = "' . $this->users[$i]['login'] . '" AND `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
							if (!isset($usr_real['id'])) {
								$usr_real = $this->users[$i];
							}
							if (isset($usr_real['id'])) {
								$usrreal = '';
								if ($usr_real['align'] > 0) {
									$usrreal .= '<img src=https://img.new-combats.com/i/align/align' . $usr_real['align'] . '.gif width=12 height=15 >';
								}
								if ($usr_real['clan'] > 0) {
									$usrreal .= '<img src=https://img.new-combats.com/i/clan/' . $usr_real['clan'] . '.gif width=24 height=15 >';
								}
								$usrreal .= '<strong>' . $usr_real['login'] . '</strong>[' . $usr_real['level'] . ']<a target=_blank href=https://new-combats.com/info/' . $usr_real['id'] . ' ><img width=12 hiehgt=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
							} else {
								$mereal = '<i>Невидимка</i>[??]';
							}
							$text = str_replace('{u1}', $usrreal, $text);
							mysql_query('INSERT INTO `bs_logs` (`type`,`text`,`time`,`id_bs`,`count_bs`,`city`,`m`,`u`) VALUES (
								"1", "' . mysql_real_escape_string($text) . '", "' . time() . '", "' . $bs['id'] . '", "' . $bs['count'] . '", "' . $bs['city'] . '",
								"' . round($bs['money'] * 0.85, 2) . '","' . $i . '"
							)');
							//
							//Удаление клона
							mysql_query('DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							mysql_query('DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							mysql_query('DELETE FROM `actions` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
							mysql_query('DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
							mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
							mysql_query('DELETE FROM `users_delo` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
							//Обновление персонажа
							mysql_query('UPDATE `users` SET `inUser` = "0" WHERE `login` = "' . $this->users[$i]['login'] . '" OR `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							//Обновляем заявку
							mysql_query('UPDATE `bs_zv` SET `off` = "' . time() . '" WHERE `inBot` = "' . $this->users[$i]['id'] . '" AND `off` = "0" LIMIT 1');
							unset($text, $usrreal, $usr_real);
							if ($this->users[$i]['pass'] != 'bstowerbot') {
								$bs['users']--;
								$bs['users_finish']++;
							} else {
								$bs['arhiv']--;
							}
							$j++;
						}
						$i++;
					}
					if ($j > 0) {
						mysql_query('UPDATE `bs_turnirs` SET `arhiv` = "' . $bs['arhiv'] . '",`users` = "' . $bs['users'] . '",`users_finish` = "' . $bs['users_finish'] . '" WHERE `id` = "' . $bs['id'] . '" LIMIT 1');
					}

					unset($bs, $j);
				}

				//Награда за события
				if ($this->info['type'] == 500 && isset($tststrt['id'])) {

					//Предметы которые выпадают в центр

					$i = 0;
					while ($i < count($this->users)) {
						if ($this->users[$i]['no_ip'] == 'trupojor') {
							$mon = mysql_fetch_array(mysql_query('SELECT * FROM `aaa_monsters` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
							if (isset($mon['id'])) {
								if ($this->info['team_win'] == 0) {
									//Ничья
									mysql_query('UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpAll'] . '",`mpNow` = "' . $this->stats[$i]['mpAll'] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
									mysql_query('INSERT INTO `chat` (`text`,`city`,`to`,`type`,`new`,`time`) VALUES ("<font color=red>Внимание!</font> ' . mysql_real_escape_string(str_replace('{b}', '<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>', $mon['nich_text'])) . ' ","' . $this->users[$i]['city'] . '","","6","1","' . time() . '")');
								} elseif ($this->info['team_win'] != $this->users[$i]['team']) {
									//Выиграли
									$j = 0;
									$usrwin = '';
									while ($j < count($this->users)) {
										if ($this->users[$j]['no_ip'] != 'trupojor' && $this->users[$j]['bot'] == 0) {
											if ($this->stats[$j]['hpNow'] > 0) {
												$usrwin .= ', ';
												if ($this->users[$j]['align'] > 0) {
													$usrwin .= '<img width=12 height=15 src=https://img.new-combats.com/i/align/align' . $this->users[$j]['align'] . '.gif >';
												}
												if ($this->users[$j]['clan'] > 0) {
													$usrwin .= '<img width=24 height=15 src=https://img.new-combats.com/i/clan/' . $this->users[$j]['clan'] . '.gif >';
												}
												$usrwin .= '<strong>' . $this->users[$j]['login'] . '</strong> [' . $this->users[$j]['level'] . ']<a target=_blank href=info/' . $this->users[$j]['id'] . ' ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>';
											}
										}
										$j++;
									}
									if ($usrwin != '') {
										$usrwin = ltrim($usrwin, ', ');
									} else {
										$usrwin = '<i>Команда героев</i>';
									}


									mysql_query('UPDATE `users` SET `room` = "303" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');

									$truptimelast = time() + rand(1800, 3600);


									mysql_query('UPDATE `stats` SET `res_x` = "' . $truptimelast . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
									mysql_query('INSERT INTO `chat` (`text`,`city`,`to`,`type`,`new`,`time`) VALUES ("<font color=red>Внимание!</font> ' . mysql_real_escape_string(str_replace('{b}', '<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>', str_replace('{u}', $usrwin, $mon['win_text']))) . ' ","' . $this->users[$i]['city'] . '","","6","1","' . time() . '")');
									unset($usrwin);
								} else {
									//Проиграли
									if ($mon['win_back'] == 1) {
										mysql_query('UPDATE `users` SET `room` = "303" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
									}
									mysql_query('UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpAll'] . '",`mpNow` = "' . $this->stats[$i]['mpAll'] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
									mysql_query('INSERT INTO `chat` (`text`,`city`,`to`,`type`,`new`,`time`) VALUES ("<font color=red>Внимание!</font> ' . mysql_real_escape_string(str_replace('{b}', '<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=https://img.new-combats.com/i/inf_capitalcity.gif ></a>', $mon['lose_text'])) . ' ","' . $this->users[$i]['city'] . '","","6","1","' . time() . '")');
								}
							}
						}
						$i++;
					}
				}
			}

			// выкидываем ботов из боя
			$i = 0;
			$botsi = 0;
			if (isset($tststrt['id'])) {
				while ($i < count($this->users)) {
					//Тут выкидываем юзеров из Призавого хаота
					if ($this->info['type'] == 33) {
						$plde = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
						if (isset($plde['mail']) && $plde['mail'] == "haot@new-combats.com") {


							$pld = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'));

							if (isset($pld['id'])) {

								if ($this->users[$i]['battle_yron'] >= 500) {
									$u->addItem(4754, $pld['id'], '');
									$u->addItem(4754, $pld['id'], '');
									$u->addItem(4754, $pld['id'], '');
									$u->addItem(4754, $pld['id'], '');
									$u->addItem(4754, $pld['id'], '');
									$pld['battle_text'] .= ' За Героическое Сражение вы получаете <strong>Реликвия Ангела (x5)</strong>. ';
									mysql_query('UPDATE `users_achiv` SET `pg`= `pg`+1 WHERE `id` = "' . $pld['id'] . '" LIMIT 1');


									if ($this->users[$i]['team'] == $this->info['team_win']) {
										if (rand(1, 100) <= 5) {
											$u->addItem(10020, $pld['id'], '');
											$pld['battle_text'] .= ' и <strong>Жетон Успеха</strong>. ';
										}

									}
								} else {
									$pld['battle_text'] .= ' Вы ничего не получили. <strong>Нужно набить больше 500 урона урона</strong> .';
								}

								mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $pld['city'] . "','" . $pld['room'] . "','','" . $pld['login'] . "','" . $pld['battle_text'] . "','-1','6','0')");
								mysql_query('DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
								mysql_query('DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
								mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
								mysql_query('UPDATE `users` SET `inUser` = "0" WHERE `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1');
								mysql_query('DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							}
						}

						unset ($plde, $pld);
					}

					if ($this->users[$i]['bot'] == 1) {
						$botsi++;
						mysql_query('DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						mysql_query('DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						mysql_query('DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
						mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
					} elseif ($this->users[$i]['bot'] == 2) {
						$this->users[$i]['battle'] = 0;
						mysql_query('UPDATE `users` SET `battle` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						mysql_query('UPDATE `stats` SET `zv` = "0",`team` = "0",`exp` = `exp` + `battle_exp`,`battle_exp` = "0",`battle_yron` = "0",`enemy` = "0", `timeGo` = "' . time() . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						//mysql_query('UPDATE `stats` SET `zv` = "0",`team` = "0",`exp` = `exp` + `battle_exp`,`battle_exp` = "0",`timeGo` = "'.time().'" WHERE `id` = "'.$this->users[$i]['id'].'" LIMIT 1');
						mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
					} elseif ($this->users[$i]['bot'] > 0) {
						$this->users[$i]['battle'] = 0;
						mysql_query('UPDATE `users` SET `battle` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						mysql_query('UPDATE `stats` SET `zv` = "0",`team` = "0",`exp` = `exp` + `battle_exp`,`battle_exp` = "0",`battle_yron` = "0",`enemy` = "0", `timeGo` = "' . time() . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
					}
					if ($this->users[$i]['clone'] > 0 && $this->users[$i]['bot'] > 0 && isset($this->users[$this->uids[$this->users[$i]['clone']]]['id']) && $this->users[$this->uids[$this->users[$i]['clone']]]['team'] != $this->users[$i]['team']) {
						//Добавляем что клон побежден
						if ($this->users[$this->uids[$this->users[$i]['clone']]]['team'] == $this->info['team_win']) {
							$u->addAction(time(), 'win_bot_clone', '', $this->users[$i]['clone']);
						} elseif ($this->info['team_win'] == 0) {
							$u->addAction(time(), 'nich_bot_clone', '', $this->users[$i]['clone']);
						} else {
							$u->addAction(time(), 'lose_bot_clone', '', $this->users[$i]['clone']);
						}
					} elseif ($this->users[$i]['bot'] > 0 && $this->users[$i]['bot_id'] > 0) {
						//Добавляем что бота победили
						$j = 0;
						while ($j < count($this->users)) {
							if ($this->users[$j]['bot'] == 0 && $this->users[$j]['team'] != $this->users[$i]['team']) {
								if ($this->users[$j]['team'] == $this->info['team_win']) { // if($this->users[$j]['team']==$this->info['team_win']){
									$u->addAction(time(), 'win_bot_' . $this->users[$i]['bot_id'], '', $this->users[$j]['id']);
									//
									mysql_query('UPDATE `dialog_act` SET `now` = `now` + 1 WHERE `uid` = "' . $this->users[$j]['id'] . '" AND 
								( `btl_bot` LIKE "' . $this->users[$i]['bot_id'] . '!%" OR `btl_bot` LIKE "%!' . $this->users[$i]['bot_id'] . '!%" ) 
								AND `val` != 1
								LIMIT 1');
									//
								} elseif ($this->info['team_win'] == 0) {
									$u->addAction(time(), 'nich_bot_' . $this->users[$i]['bot_id'], '', $this->users[$j]['id']);
								} else {
									$u->addAction(time(), 'lose_bot_' . $this->users[$i]['bot_id'], '', $this->users[$j]['id']);
								}
							}
							$j++;
						}
					}
					$i++;

				}
			}

			$botss = [];
			if (true == true) {
				if ($nl != 10) {
					//Из бота падают предметы
					if ($this->info['dungeon'] > 0) {
						if ($this->info['team_win'] == $u->info['team'] && $this->info['dungeon'] == 102) {
							$j1 = mysql_fetch_array(mysql_query('SELECT * FROM `laba_obj` WHERE `type` = 2 AND `lib` = "' . $this->info['dn_id'] . '" AND `x` = "' . $this->info['x'] . '" AND `y` = "' . $this->info['y'] . '" LIMIT 1'));
							if (isset($j1['id'])) {
								mysql_query('DELETE FROM `laba_obj` WHERE `id` = "' . $j1['id'] . '" LIMIT 1');
								//Выпадает шмотка
								mysql_query('INSERT INTO `laba_obj` (`use`,`lib`,`time`,`type`,`x`,`y`,`vars`) VALUES (
									"0","' . $j1['lib'] . '","' . time() . '","6","' . $j1['x'] . '","' . $j1['y'] . '","' . (0 + $botsi) . '"
								)');
							}
						} elseif ($this->info['team_win'] == $u->info['team']) {
							//выйграли люди, выкидываем предметы из мобов
							$j1 = mysql_query('SELECT * FROM `dungeon_bots` WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `x` = "' . $this->info['x'] . '" AND `delete` = "0" AND `y`= "' . $this->info['y'] . '" LIMIT 100');
							while ($tbot = mysql_fetch_array($j1)) {
								$j2 = 0;
								while ($j2 < $tbot['colvo']) {
									if (isset($tbot['id2'])) {
										$tbot2 = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $tbot['id_bot'] . '" LIMIT 1'));
										$itms = explode('|', $tbot2['p_items']);
										$tii = 0;
										$testdrop = 0;
										while ($tii < count($itms) && $testdrop == 0) {
											$itmz = explode('=', $itms[$tii]);
											if ($itmz[0] > 0) {
												if (isset($itmz[2]) && $itmz[2] != '') { // $itmz[2] == quest888
													$questDrop = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `vars` LIKE "%' . $itmz[2] . '%" AND `vals` = "go" AND `uid` = "' . $u->info['id'] . '" LIMIT 1'));
												}
												if (isset($questDrop['id'])) { // Если квест есть, предмет имеет шанс выпасть
												} elseif (isset($itmz[2]) && $itmz[2] != '') $itmz[1] = 0; // Если предмет квестовый, а квеста у игрока нет, то предмет выпадет с вероятностью 0
												unset($questDrop);

												//Добавляем этот предмет в зону Х и У
												if ($itmz[1] * 100000 >= rand(1, 10000000)) {
													$tou = 0; //какому юзеру предназначено
													/* выделяем случайного юзера из команды */
													$itmnm = mysql_fetch_array(mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz[0] . '" LIMIT 1'));
													$itmnm = $itmnm['name'];

													$rtxt = 'У <strong>' . $tbot2['login'] . '</strong> был предмет &quot;' . $itmnm . '&quot; и кто угодно может поднять его';
													mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('" . $this->info['dn_id'] . "','" . $this->users[0]['city'] . "','" . $this->users[0]['room'] . "','','','" . $rtxt . "','" . time() . "','6','0','1','1')");

													$ins = mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
													"' . $this->info['dn_id'] . '",
													"' . $tou . '",
													"' . $itmz[0] . '",
													"' . time() . '",
													"' . $this->info['x'] . '",
													"' . $this->info['y'] . '")');
													if (!isset($questDrop['id'])) {
														$testdrop = 1; //ТУТ drop-drop //quest
													}
												}
											}
											$tii++;
										}
									}
									$j2++;
								}
								//
								//Квест 1-15 сентября,
								if (date('m') == 9 && date('d') < 15) {
									if ($this->get_chanse(99) == true) {
										//Не выпало
									} elseif ($this->info['dungeon'] == 12 || $this->info['dungeon'] == 101) {
										$tou = 0; //какому юзеру предназначено
										/* выделяем случайного юзера из команды */
										$itmz = [
											rand(4745, 4751), 100
										];
										//
										$itmnm = mysql_fetch_array(mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz[0] . '" LIMIT 1'));
										$itmnm = $itmnm['name'];

										$rtxt = 'У <strong>' . $tbot2['login'] . '</strong> был предмет &quot;' . $itmnm . '&quot; и кто угодно может поднять его';
										mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('" . $this->info['dn_id'] . "','" . $this->users[0]['city'] . "','" . $this->users[0]['room'] . "','','','" . $rtxt . "','" . time() . "','6','0','1','1')");

										$ins = mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
										"' . $this->info['dn_id'] . '",
										"' . $tou . '",
										"' . $itmz[0] . '",
										"' . time() . '",
										"' . $this->info['x'] . '",
										"' . $this->info['y'] . '")');
									}
								}
								//
								//Странички саныча,

								if (rand(1, 100) <= 99) {
									//Не выпало
								} elseif ($this->info['dungeon'] == 12 || $this->info['dungeon'] == 3 ||
									$this->info['dungeon'] == 101 || $this->info['dungeon'] == 16 ||
									$this->info['dungeon'] == 9 || $this->info['dungeon'] == 10 ||
									$this->info['dungeon'] == 13 || $this->info['dungeon'] == 106) {
									$tou = 0; //какому юзеру предназначено
									// выделяем случайного юзера из команды
									$itmz = rand(3143, 3192);
									//
									$itmnm = mysql_fetch_array(mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz . '" LIMIT 1'));
									$itmnm = $itmnm['name'];

									$rtxt = 'У <strong>' . $tbot2['login'] . '</strong> был предмет &quot;' . $itmnm . '&quot; и кто угодно может поднять его';
									mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('" . $this->info['dn_id'] . "','" . $this->users[0]['city'] . "','" . $this->users[0]['room'] . "','','','" . $rtxt . "','" . time() . "','6','0','1','1')");

									$ins = mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
										"' . $this->info['dn_id'] . '",
										"' . $tou . '",
										"' . $itmz . '",
										"' . time() . '",
										"' . $this->info['x'] . '",
										"' . $this->info['y'] . '")');
								}
							}
							# mysql_query('UPDATE `dungeon_bots` SET `delete` = "'.time().'" WHERE `dn` = "'.$this->info['dn_id'].'" AND `for_dn` = "0" AND `x` = "'.$this->info['x'].'" AND `y`= "'.$this->info['y'].'" AND `delete` = "0" ');
							mysql_query('UPDATE `dungeon_bots` SET `delete` = "' . time() . '" AND `inBattle` = "' . $this->info['id'] . '" WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `delete` = "0" ');

						} else {
							//выкидываем всех игроков в клетку RESTART
							$dnr = 1;
							if ($this->info['dungeon'] != 102) {
								mysql_query('UPDATE `dungeon_bots` SET `inBattle` = "0" WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `x` = "' . $this->info['x'] . '" AND `y`= "' . $this->info['y'] . '"');
							}
						}
					}
				}

				$gm = [];
				$gms = [];
				$bm = [];
				$bms = [];

				//завершаем поединок
				$i = $this->uids[$u->info['id']];

				if ($this->info['team_win'] >= 0) {

					if ($this->stats[$i]['pbe'] > 0) {
						//Бонус покупателя
						$this->expCoef += $this->stats[$i]['pbe'];
					}

					if ($this->info['razdel'] == 5) {
						if ($c['m'] >= 6 && $c['m'] <= 8) {
							//Летний период
							$this->expCoef += 5;
						} elseif ($c['w'] == 0 || $c['w'] == 6) {
							//Выходные дни
							$this->expCoef += 5;
						}
					}

					$this->stats[$i]['exp'] += $this->expCoef;

					$this->stats[$i]['exp'] += $this->aBexp * $c['exp'];

					if ($this->stats[$i]['os4'] > 0) {
						$this->stats[$i]['exp'] += $this->stats[$i]['os4'];
					}

					/*if($this->stats[$i]['silver']>0) {
						$this->stats[$i]['exp'] += 5*$this->stats[$i]['silver'];
						if($this->stats[$i]['bonusexp'] > 1) { // Для покупки опыта (получает максимум)
							$this->stats[$i]['exp'] += 1000*$this->stats[$i]['bonusexp'];
						}
						//if($this->stats[$i]['speeden']>20) { // Для восстановления энергии (получает максимум)
							//$this->stats[$i]['enNow'] += $this->stats[$i]['speeden'];

						//$upd2 = mysql_query('UPDATE `stats` SET `enNow` = "'.$this->users[$i]['enNow'].'" WHERE `id` = "'.$this->users[$i]['id'].'" LIMIT 1');
						//}
					}*/

					$act01 = 0;
					$this->users[$i]['battle_exp'] = round($this->users[$i]['battle_exp'] + ($this->users[$i]['battle_exp'] / 100 * (1 + $this->info['addExp'] + $this->stats[$i]['exp'])));

					if ($this->info['type'] == 564) {
						//Бой с копией
						$this->users[$i]['battle_exp'] = 0;
					}

					if ($this->info['dungeon'] == 104) {
						$this->users[$i]['battle_exp'] = ($u->info['level'] * 2) * (count($this->uids) - 1);
					} elseif ($this->info['dungeon'] > 0 && $this->users[$i]['dnow'] != 0 && $this->info['dungeon'] != 1 && $this->users[$i]['team'] == $this->info['team_win']) {
						$dun_limitForLevel = [4 => 750, 5 => 1500, 6 => 3500, 7 => 8000, 8 => 25000, 9 => 50000, 10 => 75000, 11 => 100000, 12 => 100000, 13 => 100000, 14 => 100000];
						// Максимум для каждого уровня.

						if ($this->users[$i]['battle_exp'] > 0) {
							$dun_exp = []; // Текущий лимит опыта игрока в подземельях.
							$rep = mysql_fetch_array(mysql_query('SELECT `dungeonexp`,`id` FROM `rep` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
							$rep = explode(',', $rep['dungeonexp']);
							foreach ($rep as $key => $val) {
								$val = explode('=', $val); // текущий лимит опыта в подземке
								if (isset($val[0]) && isset($val[1]) && $val[0] != '' && $val[1] != 0) $dun_exp[(int)$val[0]] = (int)$val[1];
							}
							unset($rep);
						}

						if (!isset($dun_exp[$this->info['dungeon']])) $dun_exp[$this->info['dungeon']] = 0;

						if (!isset($dun_limitForLevel[(int)$this->users[$i]['level']])) { // Если лимит не задан, опыт не даем.
							$this->users[$i]['battle_exp'] = 0;
						} elseif (
							isset($dun_exp[$this->info['dungeon']]) &&
							$dun_exp[$this->info['dungeon']] >= $dun_limitForLevel[(int)$this->users[$i]['level']]
						) { // Если лимит уже достигнут, опыт не даем.
							$this->users[$i]['battle_exp'] = 0;
						} elseif (
							isset($dun_exp[$this->info['dungeon']]) &&
							$dun_limitForLevel[(int)$this->users[$i]['level']] > $dun_exp[$this->info['dungeon']]
						) { // Если текущая репутация не достигла лимита.
							if (($dun_exp[$this->info['dungeon']] + $this->users[$i]['battle_exp']) > $dun_limitForLevel[(int)$this->users[$i]['level']]) {
								// Если опыта набрано достаточно, для достижения лимита.
								$this->users[$i]['battle_exp'] = abs($this->users[$i]['battle_exp'] - abs($dun_limitForLevel[(int)$this->users[$i]['level']] - ($this->users[$i]['battle_exp'] + $dun_exp[$this->info['dungeon']])));
								$dun_exp[$this->info['dungeon']] += $this->users[$i]['battle_exp'];
							} elseif ($dun_limitForLevel[(int)$this->users[$i]['level']] > ($dun_exp[$this->info['dungeon']] + $this->users[$i]['battle_exp'])) {
								// Если опыта недостаточно, для достижения лимита.
								$this->users[$i]['battle_exp'] = $this->users[$i]['battle_exp'];
								$dun_exp[$this->info['dungeon']] += $this->users[$i]['battle_exp'];
							} else {
								$this->users[$i]['battle_exp'] = 0;
							}
						} else { // В любой непонятной ситуцаии.
							$this->users[$i]['battle_exp'] = 0;
						}


						if ($this->users[$i]['battle_exp'] > 0 && isset($dun_exp[$this->info['dungeon']]) && $dun_exp[$this->info['dungeon']] > 0) {
							$dunexp = [];
							foreach ($dun_exp as $key => $val) {
								$dunexp[$key] = $key . '=' . $val; // текущий лимит опыта в подземке
							}
							$dun_exp = implode(",", $dunexp);
							mysql_query('UPDATE `rep` SET `dungeonexp` = "' . $dun_exp . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							unset($dunexp, $dun_exp);
						}
						unset($dun_limitForLevel);
					}

					$sinf = '';
					if ($c['exp_mega'] == true) {
						$this->users[$i]['battle_exp'] += floor($this->users[$i]['battle_exp'] / 100 * $c['exp_mega_val'][$this->users[$i]['level']]);
					}

					/*if( $this->users[$i]['level'] < 8 ) {
						$this->users[$i]['battle_exp'] = $this->users[$i]['battle_exp']*10;
					}elseif( $this->users[$i]['level'] < 9 ) {
						//$this->users[$i]['battle_exp'] = $this->users[$i]['battle_exp']*2;
					}*/

					if ($this->info['team_win'] == 0 && $this->info['type'] != 564) {
						//ничья
						if ($this->info['razdel'] == 5) {
							//mysql_query('INSERT INTO `users_reting` (`uid`,`time`,`val`) VALUES (
							//"'.$this->users[$i]['id'].'","'.time().'","10")');
						}
						//$sinf .= ' ничья ';
						if ($this->users[$i]['level'] <= 1) {
							$this->users[$i]['battle_exp'] = floor($this->users[$i]['battle_exp'] * 0.50);
						} else {
							//$this->users[$i]['battle_exp'] = 0;
							$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.10);
						}
						$this->users[$i]['nich'] += 1;
						//
						mysql_query('UPDATE `users` SET `swin` = 0, `slose` = 0 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						//
					} elseif ($this->users[$i]['team'] == $this->info['team_win'] && $this->info['type'] != 564) {
						//выйграл
						if ($this->info['razdel'] == 5) {
							//mysql_query('INSERT INTO `users_reting` (`uid`,`time`,`val`) VALUES (
							//"'.$this->users[$i]['id'].'","'.time().'","30")');
						}
						//$sinf .= ' выиграли ';
						$gm[$i] = $this->info['money'];

						$gms[$i] = $this->info['money3'];

						$this->users[$i]['win'] += 1;
						$act01 = 1;
						//
						mysql_query('UPDATE `users` SET `swin` = `swin` + 1, `slose` = 0 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						//
					} elseif ($this->info['type'] != 564) {
						//проиграл
						if ($this->info['razdel'] == 5) {
							//mysql_query('INSERT INTO `users_reting` (`uid`,`time`,`val`) VALUES (
							//"'.$this->users[$i]['id'].'","'.time().'","10")');
						}
						//$sinf .= ' проиграли ';
						if ($this->users[$i]['level'] <= 1) {
							$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.33);
						} else {
							//$this->users[$i]['battle_exp'] = 0;
							$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.10);
						}
						$bm[$i] = $this->info['money'];

						$bms[$i] = $this->info['money3'];

						$this->users[$i]['lose'] += 1;
						//Добавляем эффект ослабления
						/*if($this->users[$i]['level']>=4 && $this->info['dungeon'] == 0 && $this->stats[$i]['silver'] < 2){
								$noOsl = 0;
								$nn = 0;
								while($nn<count($this->stats[$i]['effects'])){
									if($this->stats[$i]['effects'][$nn]['id_eff']==5){
										$noOsl = 1;
									}
									$nn++;
								}
								if($noOsl==0){
									if($this->users[$i]['id'] != 3874647) {
									  $magic->oslablenie($this->users[$i]['id']);
									}

								}
							}*/
						//
						mysql_query('UPDATE `users` SET `swin` = 0, `slose` = `slose` + 1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						//
						$act01 = 2;
					}
					if ($this->users[$i]['level'] < 4) {
						//$this->users[$i]['battle_exp'] = $this->users[$i]['battle_exp']*3;
					}
					//$sinf .= ' '.$this->info['id'].'-'.$this->info['team_win'].'-'.$relbf.'-'.$this->users[$i]['team'].'-'.$tl	.' ';
					//
					//Рассчитываем кол-во выигрышных сумм и кто сколько получил (для екр.)
					if ($this->info['money3'] > 0 && isset($gms[$i]) && $this->info['type'] != 564) {
						$mn = [
							'l' => 0, //сколько проигравших игроков
							'w' => 0, //сколько выигрывших игроков
							'm' => 0   //сумма выигрыша (общая)
						];
						if ($act01 == 1) {
							$mn['l'] = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `team` != "' . $this->users[$i]['team'] . '" LIMIT 1'));
							$mn['l'] = $mn['l'][0];
							$mn['w'] = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `team` = "' . $this->users[$i]['team'] . '" LIMIT 1'));
							$mn['w'] = $mn['w'][0];
							$mn['m'] = round(($mn['l'] * $this->info['money3']) / 100 * 87, 2);
							$gms[$i] = round(($mn['m'] / $mn['w']), 2);
						}
					}
					//
					//заносим данные в БД
					//Поломка предметов
					if ($act01 == 1) {
						//победа
						if ($this->users[$i]['dnow'] == 0) {
							if ($this->users[$i]['hpNow'] < 1) {
								$lom = 0.05;
							}
						}
					} elseif ($act01 == 2) {
						//поражение
						$lom = 0.55;
					} else {
						//ничья
						$lom = 0.05;
					}
					//$lom = round($lom*2.75,2);
					$nlom = [0 => rand(0, 18), 1 => rand(0, 18), 2 => rand(0, 18), 3 => rand(0, 18)];
					if ($this->info['type'] == 564) {
						$lom = 0;
					}
					if ($this->stats[$i]['silver'] >= 4) {
						$lom = 0;
					}
					mysql_query('UPDATE `items_users` SET `iznosNOW` = `iznosNOW`+' . $lom . ' WHERE `inOdet` < "18" AND `inOdet` > "0" AND `uid` = "' . $this->users[$i]['id'] . '" AND `inOdet`!="0" AND `inOdet`!=' . $nlom[0] . ' AND `inOdet`!=' . $nlom[1] . ' AND `inOdet`!=' . $nlom[2] . ' AND `inOdet`!=' . $nlom[3] . ' LIMIT 18');

					$prc = '';
					if ($this->users[$i]['align'] == 2) {
						$this->users[$i]['battle_exp'] = floor($this->users[$i]['battle_exp'] / 2);
					}
					if ($this->users[$i]['animal'] > 0) {
						$ulan = $u->testAction('`uid` = "' . $this->users[$i]['id'] . '" AND `vars` = "animal_use' . $this->info['id'] . '" LIMIT 1', 1);
						if (isset($ulan['id']) && $this->users[$i]['team'] == $this->info['team_win'] && $this->users[$i]['level'] > $ulan['vals']) {
							$a004 = mysql_fetch_array(mysql_query('SELECT `max_exp`,`name` FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'));
							//33% от опыта переходит зверю, но не более максимума
							$aexp = (round($this->users[$i]['battle_exp'] / 100 * 33));
							if ($aexp > $a004['max_exp']) {
								$aexp = $a004['max_exp'];
							}
							unset($ulan);
							//
							mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`
								) VALUES (
								'1','" . $this->users[$i]['city'] . "','" . $this->users[$i]['room'] . "','','" . $this->users[$i]['login'] . "'
								,'Ваш питомец &quot;" . $a004['name'] . "&quot; получил опыт: <strong>" . $aexp . "</strong>','-1','6','0')");
							//
							$upd = mysql_query('UPDATE `users_animal` SET `exp` = `exp` + ' . $aexp . ' WHERE `id` = "' . $this->users[$i]['animal'] . '" AND `level` < ' . $this->users[$i]['level'] . ' LIMIT 1');
							if ($upd) {
								$this->users[$i]['battle_exp'] = round($this->users[$i]['battle_exp'] / 100 * 67);
								$this->info['addExp'] -= 33.333;
							}
						}
					}

					$prsusers = mysql_fetch_array(mysql_query('SELECT SUM(`price1`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" LIMIT 1'));
					unset($prsusers);
					$btlstatus = $this->typeBattle($prsusers[0]);
					if ($this->info['smert'] == 1) {
						$btlstatus = [150, 150, 'Жесточайшее Сражение', 'Жесточайшее Сражение'];
					}
					//
					if ($this->stats[$i]['clanpos'] > 0) {
						if ($this->stats[$i]['clanpos'] == 1) {
							$this->info['addExp'] += 0;
						} elseif ($this->stats[$i]['clanpos'] == 2) {
							$this->info['addExp'] += 0;
						} elseif ($this->stats[$i]['clanpos'] == 3) {
							$this->info['addExp'] += 0;
						}
					}

					unset($r1);
					//Статусная битва
					if ($btlstatus[0] > 0) {
						if ($this->info['type'] == 99) {
							$this->info['addExp'] += $btlstatus[1];
						} else {
							$this->info['addExp'] += $btlstatus[0];
						}
					}

					if ($this->users[$i]['align'] == 2 || $this->users[$i]['haos'] > time()) {
						$this->stats[$i]['exp'] = -($this->info['addExp'] + 50);
					}
					if ($this->info['addExp'] + $this->stats[$i]['exp'] != 0) {
						$prc = ' (' . (100 + $this->info['addExp'] + $this->stats[$i]['exp']) . '%)';
					}
					if ($this->info['money'] > 0) {
						if (isset($gm[$i])) {
							$prc .= ' Вы выйграли <strong>' . $gm[$i] . ' кр.</strong> за этот бой.';
							$u->addDelo(4, $this->users[$i]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж выйграл <strong>' . $gm[$i] . ' кр.</strong> (В бою №' . $this->info['id'] . ').', time(), $this->info['city'], 'System.battle', 0, 0);
							$this->users[$i]['money'] += $gm[$i];
						} elseif (isset($bm[$i])) {
							$prc .= ' Вы заплатили <strong>' . $bm[$i] . ' кр.</strong> за этот бой.';
							$u->addDelo(4, $this->users[$i]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж <i>проиграл</i> <strong>' . $gm[$i] . ' кр.</strong> (В бою №' . $this->info['id'] . ').', time(), $this->info['city'], 'System.battle', 0, 0);
							$this->users[$i]['money'] -= $bm[$i];
						}
					}
					//
					if ($c['money_haot'] == true && $this->users[$i]['exp'] <= 200000000) {
						if ($act01 == 1 && $this->info['razdel'] == 5 && $this->users[$i]['level'] >= 8) {

							//Сколько нужно опыта набить
							$trexp = [
								8 => 1200,
								9 => 1800,
								10 => 4500,
								11 => 12000,
								12 => 20000,
								13 => 30000,
								14 => 30000,
								15 => 30000,
								16 => 30000,
								17 => 30000,
								18 => 30000,
								19 => 30000,
								20 => 30000,
								21 => 30000
							];
							$trexp = $trexp[$this->users[$i]['level']];

							//Какая цена фулла должна быть
							$trmn = [
								8 => 1000,
								9 => 3000,
								10 => 2500,
								11 => 3000,
								12 => 3000,
								13 => 3000,
								14 => 3000,
								15 => 3000,
								16 => 3000,
								17 => 3000,
								18 => 3000,
								19 => 3000,
								20 => 3000,
								21 => 3000
							];
							$trmn = $trmn[$this->users[$i]['level']];

							//Сколько екр дается
							$admn = [
								8 => 0.010, //0.05
								9 => 0.065, //0.065
								10 => 0.075, //0.075
								11 => 0.085, //0.085
								12 => 0.1, //0.1
								13 => 0.1,
								14 => 0.1,
								15 => 0.1,
								16 => 0.1,
								17 => 0.1,
								18 => 0.1,
								19 => 0.1,
								20 => 0.1,
								21 => 0.1
							];
							$admn = $admn[$this->users[$i]['level']];

							if ($c['m'] >= 6 && $c['m'] <= 8) {
								//Летний период
								if ($c['w'] == 0 || $c['w'] == 5 || $c['w'] == 6) {
									//Выходные дни
									$admn = $admn * 2;
								}

							} elseif ($c['w'] == 0 || $c['w'] == 5 || $c['w'] == 6) {
								//Выходные дни
								$admn = $admn * 2;
							}
							if ($this->users[$i]['battle_exp'] < $trexp) {
								//недостаточно опыта набито за бой
								$prc .= ', Награда <strong>0 ЕКР</strong> за этот бой (Мало опыта набили).';
								//}elseif( $this->stats[$i]['prckr'] < $trmn ) {
								//недостаточно стоимость кр вещей
								//$prc .= ', Награда <strong>0 ЕКР</strong> за этот бой (У вас дешевый комплект).';
							} elseif ($admn > 0) {
								if ($this->info['type'] != 33) {
									$prc .= ', Награда <strong>' . $admn . ' ЕКР</strong> за этот бой.';
								}
								$u->addDelo(4, $this->users[$i]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж получил <strong>' . $admn . ' ЕКР</strong> (В бою №' . $this->info['id'] . ').', time(), $this->info['city'], 'System.battle', 0, 0);
								$this->users[$i]['money2'] += $admn;
							}
						}
					}
					//
					if ($this->info['money3'] > 0) {
						if (isset($gms[$i])) {
							$prc .= ' Вы выйграли <strong>' . $gms[$i] . ' $.</strong> за этот бой.';
							$u->addDelo(4, $this->users[$i]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж выйграл <strong>' . $gms[$i] . ' $.</strong> (В бою №' . $this->info['id'] . ').', time(), $this->info['city'], 'System.battle', 0, 0);
							$this->users[$i]['money3'] += $gms[$i];
							mysql_query('UPDATE `users` SET `money3` = `money3` + "' . $gms[$i] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						} elseif (isset($bms[$i])) {
							$prc .= ' Вы заплатили <strong>' . $bms[$i] . ' $.</strong> за этот бой.';
							$u->addDelo(4, $this->users[$i]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж <i>проиграл</i> <strong>' . $gms[$i] . ' $.</strong> (В бою №' . $this->info['id'] . ').', time(), $this->info['city'], 'System.battle', 0, 0);
							$this->users[$i]['money3'] -= $bms[$i];
							mysql_query('UPDATE `users` SET `money3` = `money3` - "' . $bms[$i] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						}
					}
					/*if($this->info['kingfight']==1 && $this->info['type'] != 564 ) {
							//Призовой поединок
							if($this->info['team_win'] == 0) {

							}elseif($this->users[$i]['team'] == $this->info['team_win']){
								$bnks = mysql_fetch_array(mysql_query('SELECT * FROM `bank` WHERE `uid` = "'.$this->users[$i]['id'].'" ORDER BY `useNow` DESC LIMIT 1'));
								if(isset($bnks['id'])) {
									$bnks['msn'] = round($this->user[$i]['level']/50,2);
									$bnks['msn'] = 0.15;
									mysql_query('UPDATE `bank` SET `money2` = `money2` + "'.mysql_real_escape_string($bnks['msn']).'" WHERE `id` = "'.$bnks['id'].'" LIMIT 1');
									$prc .= ' <img src=https://img.new-combats.com/king.gif width=20 height=20> Вы получили приз: '.$bnks['msn'].' екр., банк №'.$bnks['id'].'';

								}
								unset($bnks);
							}
						}*/

					/*
	7ур - 10800
	8ур - 36000
	9ур - 56000
	10ур - 86000
	if($this->users[$i]['battle_exp'] > (1+$this->users[$i]['level']*$this->users[$i]['level'])*4755) {
							$this->users[$i]['battle_exp'] = (1+$this->users[$i]['level']*$this->users[$i]['level'])*4755;
						}
						*/

					//$lime = array(8=>18000,9=>28000,10=>84000,11=>150000);
					$lime = [
						8 => 18000,
						9 => 28000,
						10 => 84000,
						11 => 100,
						12 => 100,
						13 => 100,
						14 => 100,
						15 => 100,
						16 => 100,
						17 => 100,
						18 => 100,
						19 => 100,
						20 => 100,
						21 => 100
					];

					if ($this->users[$i]['level'] < 8) {
						$lime = 5400;
					} else {
						$lime = $lime[$this->users[$i]['level']];
					}

					if ($this->stats[$i]['silver'] >= 5) {
						$lime += round($lime);
					}

					/*if( $this->stats[$i]['silver'] > 0 ) {
							$lime += floor($lime/100*(10*$this->stats[$i]['silver']));
						}*/

					if ($this->users[$i]['stopexp'] == 1) {
						$lime = 0;
						$this->users[$i]['battle_exp'] = 0;
					}

					if ($lime < $this->users[$i]['battle_exp'] && $c['limitedexp'] == true) {
						$this->users[$i]['battle_exp'] = $lime;
					}
					//
					/*if( $this->users[$i]['battle_exp'] > 100 && $this->info[$i]['level'] == 6 ) {
							$this->users[$i]['battle_exp'] = 100;
						}*/
					//
					unset($lime);


					//if(100+$this->info['addExp']+$this->stats[$i]['exp'] > 1000) {
					//$prc .= ' (Великая Битва)';
					//}

					if ($btlstatus[0] > 0) {
						if ($this->info['type'] == 99) {
							$prc .= ' (' . $btlstatus[3] . ')';
						} else {
							$prc .= ' (' . $btlstatus[2] . ')';
						}
					}

					if ($this->info['dungeon'] == 1 && $this->users[$i]['team'] == $this->info['team_win']) {
						//канализация лимит
						$rep = mysql_fetch_array(mysql_query('SELECT `dl1`,`id` FROM `rep` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
						if ($rep['dl' . $this->info['dungeon']] > 0) {
							$this->users[$i]['battle_exp'] += 3 * count($this->users);
							if ($rep['dl' . $this->info['dungeon']] > $this->users[$i]['battle_exp']) {
								$rep['dl' . $this->info['dungeon']] -= $this->users[$i]['battle_exp'];
							} else {
								$this->users[$i]['battle_exp'] = $rep['dl' . $this->info['dungeon']];
								$rep['dl' . $this->info['dungeon']] = 0;
							}
							mysql_query('UPDATE `rep` SET `dl' . $this->info['dungeon'] . '` = "' . $rep['dl' . $this->info['dungeon']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
						} else {
							$this->users[$i]['battle_exp'] = 0;
						}
					}

					if ($this->users[$i]['battle_exp'] < 1) {
						$this->users[$i]['battle_exp'] = 0;
					}

					if ($this->users[$i]['battle_exp'] < 1 && $this->users[$i]['twink'] == 0) {
						if ($this->info['money'] == 0 && $this->info['money3'] == 0 && $this->info['kingfight'] == 0 && (!isset($admnb) || $admnb == 0)) {
							$prc = '';
						}
					}

					if ($this->user[$i]['host_reg'] == 'real_bot_user') {
						$this->users[$i]['battle_exp'] = round($this->users[$i]['battle_exp'] / 3);
					}

					if ($sinf != '') {
						$sinf = ' ( ' . $sinf . ' )';
					}

					/*if( $this->users[$i]['level'] >= 8 ) {
							if( $this->users[$i]['battle_exp'] > 1000 ) {
								$this->users[$i]['battle_exp'] = 1000;
							}
						}*/
					//--------------Лимит 8-9--------------


					if ($this->users[$i]['level'] == 8 && $this->users[$i]['battle_exp'] >= 23000) {
						$this->users[$i]['battle_exp'] = 23000;
					};
					// if ($this->users[$i]['level']==9 ) {$this->users[$i]['battle_exp']=floor($this->users[$i]['battle_exp']/3);};
					if ($this->users[$i]['level'] == 9 && $this->users[$i]['battle_exp'] >= 31000) {
						$this->users[$i]['battle_exp'] = 31000;
					};
					// if ($this->users[$i]['level']==10 ) {$this->users[$i]['battle_exp']=floor($this->users[$i]['battle_exp']/4);};
					if ($this->users[$i]['level'] == 10 && $this->users[$i]['battle_exp'] >= 52000) {
						$this->users[$i]['battle_exp'] = 52000;
					};
					// if ($this->users[$i]['level']==11 ) {$this->users[$i]['battle_exp']=floor($this->users[$i]['battle_exp']/4);};
					if ($this->users[$i]['level'] >= 11 && $this->users[$i]['battle_exp'] >= 75000) {
						$this->users[$i]['battle_exp'] = 75000;
					};
					//-------------------------------------

					if ($this->info['type'] != 33) {
						$this->users[$i]['battle_text'] = 'Бой закончен. Всего вами нанесено урона: <strong>' . floor($this->users[$i]['battle_yron']) . ' HP</strong>. Получено опыта: <strong>' . (0 + $this->users[$i]['battle_exp']) . '</strong>' . $prc . '.' . $sinf; //stats
					}

					/*Выпадение зубов в конце боя */
					if ($c['nolevel'] == true) {
						$rex95 = substr($this->users[$i]['exp'], -1);
						if ($this->users[$i]['money4'] < 1000 && $this->users[$i]['exp'] == 12499) {
							$rex95 = 6;
							$rex95 = 5;
						}
					} else {
						$rex95 = 5;
					}


					//echo '['.$rex95.']';
					if ($c['zuby'] == true && $this->info['dungeon'] == 0 && ($this->info['clone'] == 0 || $this->users[$i]['level'] < 5) && $rex95 != 9 && $this->info['type'] != 564) {
						if ($this->users[$i]['align'] != 2 && $this->users[$i]['level'] >= 0 && $this->users[$i]['level'] < 8 && $this->users[$i]['battle_exp'] > 0) {
							$rzb = 0;

							if ($this->get_chanse(50) == true) {
								$rzb += rand(1, 3);
							} else {
								if ($this->users[$i]['battle_exp'] > 15) {
									$rzb += 1;
								}
							}

							$chzbs = 100;

							if ($this->stats[$i]['silver'] > 0) {
								$chzbs = 150;
							}

							if ($this->users[$i]['battle_exp'] > 9) {
								if ($this->users[$i]['level'] > 1) {
									//Нормальный зуб
									if ($this->get_chanse(25 / 100 * $chzbs) == true) {
										$rzb += 10;
									}
								} elseif ($this->users[$i]['level'] == 1) {
									if ($this->get_chanse(30 / 100 * $chzbs) == true) {
										$rzb += 10;
									}
								}

								if ($this->users[$i]['level'] > 3) {
									if ($this->get_chanse(5 / 100 * $chzbs) == true) {
										$rzb += 100;
									}
								}
							}

							if ($this->users[$i]['team'] == $this->info['team_win']) {
								//выиграли
								if ($this->users[$i]['level'] < 8) {
									$rzb += 1;
								}
							} elseif ($this->users[$i]['team'] == 0) {
								//ничья
								if ($this->get_chanse(25 / 100 * $chzbs) == true && $this->users[$i]['battle_exp'] > 2) {
									$rzb = rand(0, 1);
								} else {
									$rzb = 0;
								}
							} else {
								//проиграли
								if ($this->users[$i]['level'] >= 1) {
									$rzb = 0;
								} else {
									if ($this->users[$i]['battle_exp'] < 3) {
										$rzb = 0;
									} elseif ($this->user[$i]['lose'] > $this->user[$i]['win']) {
										if ($this->get_chanse(5 / 100 * $chzbs) == true) {
											$rzb = rand(0, 1);
										} else {
											$rzb = 0;
										}
									} elseif ($this->get_chanse(10 / 100 * $chzbs) == true) {
										$rzb = rand(0, 1);
									}
								}
								$rzb = 0;
							}

							if ($rex95 == 6 /*|| $this->users[$i]['exp'] == 12499 */) {
								if ($this->users[$i]['battle_exp'] > 10) {
									$rzb = rand(0, 1);
								} else {
									$rzb = 0;
								}
							}

							if ($rzb > 0 && rand(0, 1000) <= 500) {
								$rzb = rand(1, 3);
							}
							if ($rzb > 0) {
								if ($this->stats[$i]['silver'] >= 5) {
									$rzb = $rzb * 2;
								}
								mysql_query('UPDATE `users` SET `money4` = `money4` + "' . $rzb . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
								$this->users[$i]['battle_text'] .= ' Вы получили <small>' . $u->zuby($rzb, 1) . '</small> за этот бой.';
							}
						}
					}

					if ($this->info['priz'] > 0) {
						//Призовой хаот
						/*
								[4754]
								2-3 лвл = 1 жетон
								4-5 лвл = 1 жетона
								6-7 лвл = 2 жетонов
								8-9 лвл = 3 жетонов
								В случаи победы (х3)

							*/

						if ($this->info['type'] == 33)//ТУТ приз хаот дроп
						{


						} else {

							$tmon = [
								2 => 1,
								3 => 1,
								4 => 1,
								5 => 1,
								6 => 1,
								7 => 2,
								8 => 3,
								9 => 3,
								10 => 5,
								11 => 5
							];
							$tmon = $tmon[$this->users[$i]['level']];
							//
							$tmonc = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `battle` WHERE `id` IN ( SELECT `battle_id` FROM `battle_last` WHERE `uid` = "' . $this->users[$i]['id'] . '" ) AND `priz` > 0 AND `time_start` > "' . strtotime(date('d.m.Y')) . '"'));
							$tmonc = $tmonc[0];
							//
							if ($this->users[$i]['team'] == $this->info['team_win']) {
								//При выигрыше увеличиваем
								if ($tmonc < 1) {
									$tmonc = 1;
								} elseif ($tmonc > 96) {
									$tmonc = 96;
								}
								$tmon = ($tmon * $tmonc);
							}
							//
							$tmoni = 1;
							while ($tmoni <= floor($tmon / 2)) {
								$u->addItem(4754, $this->users[$i]['id'], ''); //
								$tmoni++;
							}
							//
							$this->users[$i]['battle_text'] .= ' За призовой хаот вы получаете <strong>Призовой Жетон (x' . floor($tmon / 2) . ')</strong>. (Чем больше призовых хаотов вы примите за сутки, тем больше будет выдаваться жетонов при победе! Призовых хаотов посещено сегодня ' . ($tmonc) . '/96 )';
							//
							unset($tmon, $tmoni);
						}
					}
					//Снижение времени Право на подвиг Титул за победу в хаоте
					if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $this->users[$i]['team'] == $this->info['team_win']) {
						//ТУТ2
						$u->repexp_add($this->users[$i]['id'], 2); //Репутация за поб в хаоте +2
						$check = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `id_eff` = 478 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = 0 ORDER BY `overType` DESC LIMIT 1;'));
						if (isset($check['id'])) {
							$urcheck = 10000;
							if ($this->users[$i]['level'] == 8) {
								$urcheck = 3000;
							} elseif ($this->users[$i]['level'] == 9) {
								$urcheck = 7000;
							} elseif ($this->users[$i]['level'] == 10) {
								$urcheck = 12000;
							} elseif ($this->users[$i]['level'] >= 11) {
								$urcheck = 18000;
							}

							if ($this->users[$i]['battle_yron'] >= $urcheck) {
								//UPDATE `eff_users` SET `timeUse` = '1555700000' WHERE `eff_users`.`id` = 31912807;
								mysql_query('UPDATE `eff_users` SET `timeUse` = `timeUse` - 300  WHERE `id_eff`=478 AND `delete` = 0 AND `uid` =' . $this->users[$i]['id'] . ' LIMIT 1');
								$this->users[$i]['battle_text'] .= ' За победу в хаоте и нанесение урона в <strong>' . $urcheck . '</strong> и более вы получаете <strong>-5 мин.</strong> к праву на подвиг!';
							}

						}
						mysql_query('UPDATE `users_achiv` SET `vx`= `vx`+1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'); //

					}
					//Награда за клан вар
					if ($this->info['dungeon'] == 0 && $this->info['type'] == 250 && $this->users[$i]['team'] == $this->info['team_win']) {
						mysql_query('UPDATE `users_achiv` SET `kw`= `kw`+1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
						if (date('w') == 0 || date('w') == 6 || date('w') == 4) {
							$u->repexp_add($this->users[$i]['id'], 25); //Клановые войны(победа) 25
						}
					}
					//Награда за клан вар
					if ($this->info['dungeon'] == 0 && $this->info['type'] == 99 && $this->users[$i]['team'] == $this->info['team_win']) {
						if (date('w') == 0 || date('w') == 6 || date('w') == 5) {
							$u->repexp_add($this->users[$i]['id'], 10); //Кровавые войны(победа) 10
						}
					}

					//Новая выдача на трупожора
					if ($this->info['dungeon'] == 0 && $this->info['type'] == 500 && $this->users[$i]['team'] == $this->info['team_win'] && $this->users[$i]['no_ip'] != 'trupojor' && $this->users[$i]['bot'] == 0) {
						if ($this->users[$i]['level'] > 9) {
							$mid = 903093;
						} else {
							$mid = 89489;
						}
						$mon = mysql_fetch_array(mysql_query('SELECT * FROM `aaa_monsters` WHERE `uid` = "' . $mid . '" LIMIT 1'));

						if ($this->users[$i]['battle_yron'] >= 2000) {
							$ritem = rand(1, 100);
							if ($ritem <= 20) {
								$mon['win_itm'] = '4459@1';
							} elseif ($ritem <= 40) {
								$mon['win_itm'] = '4460@1';
							} elseif ($ritem <= 60) {
								$mon['win_itm'] = '4461@1';
							} elseif ($ritem <= 80) {
								$mon['win_itm'] = '4462@1';
							} else {
								$mon['win_itm'] = '4463@1';
							}

						} elseif ($this->users[$i]['battle_yron'] >= 1500) {
							$ritem = rand(1, 100);
							if ($ritem <= 20) {
								$mon['win_itm'] = '4459@1';
							} elseif ($ritem <= 40) {
								$mon['win_itm'] = '4460@1';
							} elseif ($ritem <= 60) {
								$mon['win_itm'] = '4461@1';
							} elseif ($ritem <= 80) {
								$mon['win_itm'] = '4462@1';
							} else {
								$mon['win_itm'] = '4463@1';
							}

						} elseif ($this->users[$i]['battle_yron'] >= 1000) {
							$ritem = rand(1, 100);
							if ($ritem <= 25) {
								$mon['win_itm'] = '4460@1';
							} elseif ($ritem <= 50) {
								$mon['win_itm'] = '4461@1';
							} elseif ($ritem <= 75) {
								$mon['win_itm'] = '4462@1';
							} else {
								$mon['win_itm'] = '4463@1';
							}

						} else {
							$mon['win_itm'] = '4392@1';
							$timewait = 0;
						}
						if ($this->users[$i]['battle_yron'] > 0) {
							mysql_query('INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","478","111","' . $this->users[$i]['id'] . '","Право на подвиг","pravonapodvig=1","' . time() . '")');
						}
						mysql_query('INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $this->users[$i]['id'] . '","' . (time() - $timewait) . '","capitalcity","' . $this->users[$i]['room'] . '","end_trup"," ","","")');
						mysql_query('INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","479","112","' . $u->info['id'] . '","Защита от нападения","zashitatk=1","' . time() . '")');
						$ritem = rand(1, 1000);
						if ($ritem == 555) {
							$mon['win_itm'] = $mon['win_itm'] . ',5022@1';
						}
						//
						$this->addGlobalItems($mid, $this->users[$i]['id'], $mon['win_itm'], $mon['win_eff'], $mon['win_ico'], 1, $mon['win_money1'], $mon['win_money2']); //$mon['win_exp']

					}

					if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $u->info['battle_yron'] >= 2000) //$u->info['battle_yron']
					{


						//Реликвия Ангела ang_g
						if ($this->users[$i]['team'] == $this->info['team_win']) {
							//При выигрыше увеличиваем
							$tmoni = 2;
						} else {
							$tmoni = 1;
						}

						//
						$tmon = $tmoni;
						$effblago = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = ' . $this->users[$i]['id'] . ' AND `delete` = 0 AND `id_eff`= 414 LIMIT 1'));
						if (isset ($effblago['id'])) {
							$limitg = 50;
						} else {
							$limitg = 25;
						}
						while ($tmoni >= 1) {

							if ($u->info['ang_g'] < $limitg) {
								$u->addItem(4754, $this->users[$i]['id'], '');
								mysql_query('UPDATE `users` SET `ang_g`=`ang_g`+1 WHERE `id` =' . $this->users[$i]['id'] . '');
							} else {
								$tmon--;
							}
							$tmoni--;

						}

						if ($this->info['type'] != 33) {
							$this->users[$i]['battle_text'] .= ' За хаот вы получаете <strong>Реликвия Ангела (' . $tmon . ')</strong>. Всего [' . ($u->info['ang_g'] + $tmon) . '/' . $limitg . '] в день. ';
						}
						unset($tmon, $tmoni, $effblago, $limitg);
					}


					if ($this->info['razdel'] == 5 || $this->info['razdel'] == 4) {
						if (date('d.m') == '31.10' || (date('m') == 11 && date('d') < 7)) {
							//Хэллоуин 4504
							$this->users[$i]['battle_text'] .= ' Вы получаете <strong>Тыква (x1)</strong>.';
							$u->addItem(4504, $this->users[$i]['id'], '|sudba=1');
						}
					}


					//Добавляем воинственность
					if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $this->users[$i]['exp'] >= 1500 /*($this->users[$i]['exp'] < 12499 || $this->users[$i]['exp'] > 12500)*/
					) {
						if ($this->users[$i]['battle_exp'] > 100 * $this->users[$i]['level']) {
							$rzbvo = $this->users[$i]['battle_exp'] * 6 / 1000;

							if ($this->users[$i]['level'] == 8) {
								if ($rzbvo >= 100) {
									$rzbvo = 100;
								}
							}
							if ($this->users[$i]['level'] == 9) {
								if ($rzbvo >= 150) {
									$rzbvo = 150;
								}
							}
							if ($this->users[$i]['level'] == 10) {
								if ($rzbvo >= 200) {
									$rzbvo = 200;
								}
							}
							if ($this->users[$i]['level'] == 11) {
								if ($rzbvo >= 250) {
									$rzbvo = 250;
								}
							}
							if ($this->users[$i]['level'] == 12) {
								if ($rzbvo >= 250) {
									$rzbvo = 250;
								}
							}


							if ($this->info['type'] != 33) {
								$this->users[$i]['battle_text'] .= ' Вы получили ' . $rzbvo . ' воинственности за этот бой.';
							}
							mysql_query('UPDATE `rep` SET `rep3` = `rep3` + "' . $rzbvo . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							mysql_query('INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $this->users[$i]['id'] . '","' . time() . '","capitalcity","' . $this->users[$i]['room'] . '","end_xaot"," ","' . $zadID . '","")');
						}
					}

					if ($this->stats[$i]['hpNow'] >= 1) {
						$this->stats[$i]['test_heal'] = mysql_fetch_array(mysql_query('SELECT SUM(`yrn`) FROM `battle_stat` WHERE `uid2` = "' . $this->users[$i]['id'] . '" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'));
						$this->stats[$i]['test_heal'] = $this->stats[$i]['test_heal'][0];
						$this->stats[$i]['test_start'] = mysql_fetch_array(mysql_query('SELECT `hpStart` FROM `battle_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'));
						$this->stats[$i]['test_start'] = $this->stats[$i]['test_start']['hpStart'];
						//
						$this->stats[$i]['hpNow'] = ($this->stats[$i]['test_start'] - $this->stats[$i]['test_heal']);
						if ($this->stats[$i]['hpNow'] < 1) {
							$this->stats[$i]['hpNow'] = 1;
						}
					} else {
						$this->stats[$i]['hpNow'] = 0;
					}
					unset($this->stats[$i]['test_heal']);

					$this->users[$i]['last_b'] = $this->info['id']; //stats
					$this->users[$i]['last_a'] = $act01;
					$this->users[$i]['battle'] = -1; //users
					$this->users[$i]['battle_yron'] = 0; //stats
					$this->users[$i]['exp'] += $this->users[$i]['battle_exp']; //users

					if ($this->users[$i]['clan'] > 0) {
						$cpr = 1;
						if ($this->info['typeBattle'] == 9) {
							$cpr = 25;
						} elseif ($this->info['typeBattle'] == 50) {
							$cpr = 65;
						}
						if ($this->stats[$i]['silver'] >= 5) {
							$cpr = floor($cpr / 100 * 150);
						}
						mysql_query('UPDATE `clan` SET `exp` = `exp` + "' . round($this->users[$i]['battle_exp'] / 100 * $cpr) . '" WHERE `id` = "' . $this->users[$i]['clan'] . '" LIMIT 1');
					}

					$this->users[$i]['battle_exp'] = 0; //stats

					if ($this->users[$i]['team'] == $this->info['team_win']) {
						mysql_query('UPDATE `rep` SET `n_capitalcity` = `n_capitalcity` + ' . $this->users[$i]['bn_capitalcity'] . ' ,`n_demonscity` = `n_demonscity` + ' . $this->users[$i]['bn_demonscity'] . ' ,`n_demonscity` = `n_demonscity` + ' . $this->users[$i]['bn_suncity'] . ' WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
					}

					//репутация
					$this->users[$i]['bn_demonscity'] = 0;
					$this->users[$i]['bn_capitalcity'] = 0;
					$this->users[$i]['bn_suncity'] = 0;
					//завершение эффектов с финишем
					$spe = mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `file_finish` != "" AND `v1` = "priem" LIMIT 30');
					while ($ple = mysql_fetch_array($spe)) {
						if (file_exists('../../_incl_data/class/priems/' . $ple['file_finish'] . '.php')) {
							require('../../_incl_data/class/priems/' . $ple['file_finish'] . '.php');
						}
					}
					//обновляем данные
					mysql_query('DELETE FROM `eff_users` WHERE `v1` = "priem" AND `uid` = "' . $this->users[$i]['id'] . '" LIMIT 50');
					if ($dnr == 1) {
						if ($this->users[$i]['room'] == 370) {
							$dies = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn` = "' . $this->users[$i]['dnow'] . '" AND `vars` = "dielaba" LIMIT 1'));
							$dies = $dies[0];
							mysql_query('INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
									"' . $this->users[$i]['dnow'] . '","' . $this->users[$i]['id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","' . time() . '","dielaba",""
								)');
						} else {
							$dies = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn` = "' . $this->users[$i]['dnow'] . '" AND `vars` = "die" LIMIT 1'));
							$dies = $dies[0];
							mysql_query('INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
									"' . $this->users[$i]['dnow'] . '","' . $this->users[$i]['id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","' . time() . '","die",""
								)');
						}
						if ($dies < 2 || $this->info['dungeon'] == 15) {
							//
							$tshbn = mysql_fetch_array(mysql_query('SELECT `id` FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = 0 AND `item_id` = "4910" LIMIT 1'));
							if (isset($tshbn['id'])) {
								//выбрасываем шайбу
								mysql_query('DELETE FROM `items_users` WHERE `id` = "' . $tshbn['id'] . '" LIMIT 1');
								//
								mysql_query('INSERT INTO `dungeon_obj` (
										`name`,`dn`,`x`,`y`,`img`,`delete`,`action`,`for_dn`,
										`type`,`w`,`h`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`type2`,`top`,`left`,`date`
									) VALUES (
										"Шайба","' . $this->info['dn_id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","shaiba.png","0","fileact:15/shaiba","0",
										"0","120","220","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt1:69,rl1:-47,rt2:74,rl2:126,rt3:76,rl3:140,rt4:80,rl4:150}"
									)');
								//
							}
							//телепортируем в рестарт (координата 0х0)
							$this->users[$i]['x'] = $this->users[$i]['res_x'];
							$this->users[$i]['y'] = $this->users[$i]['res_y'];
							$this->users[$i]['s'] = $this->users[$i]['res_s'];
							$r_n = mysql_fetch_array(mysql_query('SELECT `name` FROM `room` WHERE `id` = "' . (int)$this->users[$i]['room'] . '" LIMIT 1'));
							if ($this->users[$i]['room'] == 370) {
								if ($this->users[$i]['sex'] == 0) {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб и находится в начале лабиринта';
								} else {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла и находится в начале лабиринта';
								}
							} else {
								if ($this->users[$i]['sex'] == 0) {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб и находится в комнате &quot;' . $r_n['name'] . '&quot;';
								} else {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла и находится в комнате &quot;' . $r_n['name'] . '&quot;';
								}
							}
						} elseif ($this->info['dungeon'] == 102) {
							$nld = '';
							$lab = mysql_fetch_array(mysql_query('SELECT `id`,`users` FROM `laba_now` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'));
							if ($lab['users'] < 2) {
								//Удаляем подземелье
								mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
								mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
								mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
								mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
								mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
							} else {
								$lab['users']--;
								mysql_query('UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
							}
							mysql_query('UPDATE `stats` SET `dnow` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							mysql_query('UPDATE `users` SET `room` = "369" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							//удаляем все предметы которые пропадают после выхода из пещеры
							mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND (`dn_delete` = "1" OR `data` LIKE "%fromlaba=1%")');
							if ($this->users[$i]['login'] != '') {
								if ($this->users[$i]['sex'] == 0) {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб без права на воскрешение и покидает подземелье' . $nld;
								} else {
									$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла без права на воскрешение и покидает подземелье' . $nld;
								}
							}
						} else {
							$tinf = mysql_fetch_array(mysql_query('SELECT `uid` FROM `dungeon_now` WHERE `id` = "' . $this->info['dn_id'] . '" LIMIT 1'));
							$nld = '';
							if ($tinf['uid'] == $this->users[$i]['id']) {
								$tinf = mysql_fetch_array(mysql_query('SELECT `id` FROM `stats` WHERE `dnow` = "' . $this->info['dn_id'] . '" AND `hpNow` >= 1 LIMIT 1'));
								if (isset($tinf['id'])) {
									$tinf = mysql_fetch_array(mysql_query('SELECT `id`,`login` FROM `users` WHERE `id` = "' . $tinf['id'] . '" LIMIT 1'));
									$nld .= ', новым лидером становится &quot;' . $tinf['login'] . '&quot;';
									mysql_query('UPDATE `dungeon_now` SET `uid` = "' . $tinf['id'] . '" WHERE `id` = "' . $this->info['dn_id'] . '" LIMIT 1');
								}
							}
							$rooms = [
								374 => 372,        //ПТП (Кэпитал сити)
								189 => 188,        //Водосток (Кэпитал сити)
								392 => 393,        //Шахты (Кэпитал сити)

								398 => 397,        //Шахты (Ангелс сити)
								243 => 395,        //Водосток (Ангелс сити)
								360 => 242,        //Бездна (Ангелс сити)

								19 => 293        //Катакомбы
							];
							//	$n_rm = $rooms[$this->users[$i]['room']];
							mysql_query('UPDATE `stats` SET `dnow` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							mysql_query('UPDATE `users` SET `room` = "321" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
							//удаляем все предметы которые пропадают после выхода из пещеры
							mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn_delete` = "1" LIMIT 1000');
							mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `item_id` = "1189" OR `item_id` = "4447" OR `item_id` = "1174") LIMIT 1000');
							if ($this->users[$i]['sex'] == 0) {
								$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб без права на воскрешение и покидает подземелье' . $nld;
							} else {
								$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла без права на воскрешение и покидает подземелье' . $nld;
							}
						}
						if ($rtxt != '') {
							mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('" . $this->info['dn_id'] . "','" . $this->users[$i]['city'] . "','" . $this->users[$i]['room'] . "','','','" . $rtxt . "','" . time() . "','6','0','1','1')");
						}
					}

					mysql_query('UPDATE `users` SET `login2` = "" WHERE `battle` = "' . $this->info['id'] . '"');
					$upd = mysql_query('UPDATE `users` SET `login2` = "", `money` = "' . $this->users[$i]['money'] . '", `money2` = "' . $this->users[$i]['money2'] . '",`win` = "' . $this->users[$i]['win'] . '",`lose` = "' . $this->users[$i]['lose'] . '",`nich` = "' . $this->users[$i]['nich'] . '",`battle` = "-1" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');

					if ($u->info['id'] == $this->users[$i]['id']) {
						$u->info['battle_text'] = $this->users[$i]['battle_text'];
					}

					$upd2 = mysql_query('UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpNow'] . '",`mpNow` = "' . $this->stats[$i]['mpNow'] . '",`bn_capitalcity` = 0,`bn_demonscity` = 0,`smena` = 3,`tactic7` = "-100",`x`="' . $this->users[$i]['x'] . '",`y`="' . $this->users[$i]['y'] . '",`priems_z`="0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0",`last_pr`="0",`tactic1`="0",`tactic2`="0",`tactic3`="0",`tactic4`="0",`tactic5`="0",`tactic6`="0.00000000",`tactic7`="10",`exp` = "' . $this->users[$i]['exp'] . '",`battle_exp` = "' . $this->users[$i]['battle_exp'] . '",`battle_text` = "' . $this->users[$i]['battle_text'] . '",`battle_yron` = "0",`enemy` = "0",`last_b`="' . $this->info['id'] . '",`regHP` = "' . time() . '",`regMP` = "' . time() . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
					if ($this->info['turnir'] == 0) {
						//пишем в чат
						mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$i]['city'] . "','" . $this->users[$i]['room'] . "','','" . $this->users[$i]['login'] . "','" . $this->users[$i]['battle_text'] . "','-1','6','0')");
					} else {
						mysql_query('UPDATE `turnirs` SET `winner` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['turnir'] . '" LIMIT 1');
					}
					//завершаем сам бой
					$upd3 = mysql_query('UPDATE `battle` SET `time_over` = "' . time() . '",`team_win` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');

					// Жрать хочет
					if ($this->users[$i]['animal'] > 0) {
						$a = mysql_fetch_array(mysql_query('SELECT * FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'));
						if (isset($a['id'])) {
							if ($a['eda'] < 1) {
								$u->send('', $this->users[$i]['room'], $this->users[$i]['city'], '', $this->users[$i]['login'], '<strong>' . $a['name'] . '</strong> нуждается в еде...', time(), 6, 0, 0, 0, 1);
							}
						}
					}
					mysql_query('UPDATE `stats` SET `battle_text` = "",`last_b`="0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
					mysql_query('UPDATE `battle_users` SET `finish` = 1 WHERE `uid` = "' . $this->users[$i]['id'] . '"');
					//mysql_query('DELETE FROM `battle_logs` WHERE `battle` = "'.$this->info['id'].'"');
					$this->saveLogs($this->info['id'], 'all');
					if ($u->info['battle'] != 0 && !isset($u->info['battle_lsto'])) {
						echo '<script>document.getElementById(\'teams\').style.display=\'none\';var battleFinishData = "' . $u->info['battle_text'] . '";</script>';
					}

				}
			}
			//unlink($lock_file);
			mysql_query('UPDATE `battle` SET `testfinish` = "0" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
		} else {
			sleep(2);
			mysql_query('UPDATE `battle` SET `testfinish` = "0" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
		}
		mysql_query('UNLOCK TABLES');
	}

	//Выдаем предметы
	//$this->addGlobalItems($this->user[$i]['id'],$this->user[$j]['id'],$mon['win_itm'],$mon['win_eff'],$mon['win_ico'],$mon['win_exp'],$mon['win_money'],$mon['win_money2']);
	public $ainm = [];

	public function addGlobalItems($bid, $uid, $itm, $eff, $ico, $exp, $cr, $ecr)
	{
		global $u;
		//
		//Выпадение дропа на ЦП
		if ($bid == 1008) {
			//Старый Новый Год
			$jit = 0;
			$iit = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `users` WHERE `online` > ' . (time() - 120) . ''));
			$iit = floor($iit[0] / 20);
			$iit = rand(1, $iit);
			while ($jit < $iit) {
				if (rand(0, 100) < 50) {
					$svtk = [
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1461, 1462, 1463,
						4037, 4038, 4039, 4040,
						911, 1172, 1173, 2142, 2141, 2143, 2870, 2144, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000,
						1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000
					];
					$svtk = $svtk[rand(0, count($svtk) - 1)];
					if ($svtk == 1000) {
						mysql_query('INSERT INTO `items_local`
							( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
							(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							),(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							),(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							),(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							),(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							),(
								"' . $this->users[$this->uids[$uid]]['room'] . '",
								"' . time() . '",
								"' . $svtk . '",
								"|nosale=1|srok=259200",
								"' . $this->users[$this->uids[$uid]]['login'] . '",
								"1"
							)');
					}
					mysql_query('INSERT INTO `items_local`
						( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
						(
							"' . $this->users[$this->uids[$uid]]['room'] . '",
							"' . time() . '",
							"' . $svtk . '",
							"|nosale=1|srok=259200",
							"' . $this->users[$this->uids[$uid]]['login'] . '",
							"1"
						)');
				}
				$jit++;
			}
			unset($svtk);
		} elseif ($bid == 1007) {
			//Хэллоуин, Тыквоголовый CAPITAL CITY
			$jit = 0;
			$iit = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `users` WHERE `online` > ' . (time() - 120) . ''));
			$iit = floor($iit[0] / 20);
			$iit = rand(1, $iit);
			while ($jit < $iit) {
				if (rand(0, 100) < 50) {
					mysql_query('INSERT INTO `items_local`
						( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
						(
							"' . $this->users[$this->uids[$uid]]['room'] . '",
							"' . time() . '",
							"4504",
							"",
							"' . $this->users[$this->uids[$uid]]['login'] . '",
							"1"
						)');
				}
				$jit++;
			}
		} elseif ($bid == 1006) {
			//Трупожор CAPITAL CITY
			if (rand(0, 100) < 10) {
				mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4451",
						"srok=86400",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			}
		} elseif ($bid == 1000) {
			//Трупожор CAPITAL CITY
			//if( rand(0,100) < 10 ) {
			mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4460",
						"srok=2592000",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			//}
		} elseif ($bid == 1001) {
			//Трупожор CAPITAL CITY
			//if( rand(0,100) < 10 ) {
			mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4461",
						"srok=2592000",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			//}
		} elseif ($bid == 1002) {
			//Трупожор CAPITAL CITY
			//if( rand(0,100) < 10 ) {
			mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4462",
						"srok=2592000",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			//}
		} elseif ($bid == 1003) {
			//Трупожор CAPITAL CITY
			//if( rand(0,100) < 10 ) {
			mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4463",
						"srok=2592000",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			//}
		} elseif ($bid == 1004) {
			//Трупожор CAPITAL CITY
			//if( rand(0,100) < 10 ) {
			mysql_query('INSERT INTO `items_local`
					( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
					(
						"' . $this->users[$this->uids[$uid]]['room'] . '",
						"' . time() . '",
						"4459",
						"srok=2592000",
						"' . $this->users[$this->uids[$uid]]['login'] . '",
						"1"
					)');
			//}
		}
		//
		if ($exp >= 0) {
			$this->users[$this->uids[$uid]]['battle_exp'] += round($exp * $this->users[$this->uids[$uid]]['battle_yron'] / $this->stats[$this->uids[$bid]]['hpAll']);
			mysql_query('UPDATE `stats` SET `battle_exp` =  "' . mysql_real_escape_string($this->users[$this->uids[$uid]]['battle_exp']) . '" WHERE `id` = "' . mysql_real_escape_string($uid) . '" LIMIT 1');
		}
		//
		if ($cr != '' && $cr > 0) {
			if ($this->stats[$this->uids[$uid]]['hpNow'] > 0) {
				mysql_query('UPDATE `users` SET `money` = (`money` + ' . mysql_real_escape_string($cr) . ') WHERE `id` = "' . mysql_real_escape_string($uid) . '" LIMIT 1');
				mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$this->uids[$uid]]['city'] . "','" . $this->users[$this->uids[$uid]]['room'] . "','','" . $this->users[$this->uids[$uid]]['login'] . "','<font color=#cb0000><strong>Вы получили кредиты:</strong> " . mysql_real_escape_string($cr) . " <strong>кр.</strong></font>','-1','6','0')");
			}
		}
		//
		if ($ecr != '' && $ecr > 0) {
			if ($this->stats[$this->uids[$uid]]['hpNow'] > 0) {

				$this->users[$this->uids[$uid]]['money2'] += $ecr;
				//$sleptime=rand(1,20);
				//usleep($sleptime*100000);
				$resulttp = mysql_query('UPDATE `users` SET `money2` = (`money2` + ' . mysql_real_escape_string($ecr) . ') WHERE `id` = "' . $this->users[$this->uids[$uid]]['id'] . '" LIMIT 1');
				if (!$resulttp) {
					mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$this->uids[$uid]]['city'] . "','" . $this->users[$this->uids[$uid]]['room'] . "','','" . $this->users[$this->uids[$uid]]['login'] . "','<font color=#cb0000><strong>Трупожор был пуст!!!</strong></font>','-1','6','0')");
					$u->addDelo(4, $this->users[$this->uids[$uid]]['id'], '&quot;<font color="olive">System.battle</font>&quot;: (В бою трупожор), ПУСТ!!! ', time(), $this->users[$this->uids[$uid]]['city'], 'System.battle', 0, 0);
				} else {
					mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$this->uids[$uid]]['city'] . "','" . $this->users[$this->uids[$uid]]['room'] . "','','" . $this->users[$this->uids[$uid]]['login'] . "','<font color=#cb0000><strong>Вы получили Евро-кредиты:</strong> " . mysql_real_escape_string($ecr) . " <strong>екр.</strong></font>','-1','6','0')");
					$u->addDelo(4, $this->users[$this->uids[$uid]]['id'], '&quot;<font color="olive">System.battle</font>&quot;: Персонаж получил <strong>' . $ecr . ' ЕКР</strong> (В бою трупожор), сейчас: <strong>' . $this->users[$this->uids[$uid]]['money2'] . ' ЕКР</strong>', time(), $this->users[$this->uids[$uid]]['city'], 'System.battle', 0, 0);
				}
			}
		}
		//
		if ($ico != '') {
			/*
				0(тип, 1 - значок, 2 - подвиг)@
				1(время в минутах)@
				2(название картинки)@
				3(название)@
				4(требует остаться в живых 0 или 1, либо игрок умер -1)@
				5(требует набить с ботам урона в % Например 0.001)@
				6(действия например: add_s1=5|add_hpAll=50)@
				7(Требует другой значок, название картинки)@
				8(плюсует значок 0 или 1)@
				9(удаляем прошлый значок 0 or 1)
				*/
			$i = 0;
			$txt = '';
			$ico = explode('#', $ico);
			while ($i < count($ico)) {
				$ico_e = explode('@', $ico[$i]);
				if (isset($ico_e[3])) {
					//
					$add = 1;
					if ($ico_e[4] == 1 && floor($this->stats[$this->uids[$uid]]['hpNow']) < 1) {
						$add = 0;
					}
					if ($add == 1) {
						$ins = false;
						if ($ico_e[8] == 0) {
							$ins = true;
							if ($ico_e[9] == 1) {
								mysql_query('DELETE FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string($uid) . '" AND `img` = "' . mysql_real_escape_string($ico_e[2]) . '"');
							}
						} else {
							$old_ico = mysql_fetch_array(mysql_query('SELECT `id` FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string($uid) . '" AND (`endTime` > "' . time() . '" OR `endTime` = 0) AND `img` = "' . mysql_real_escape_string($ico_e[2]) . '" LIMIT 1'));
							if (!isset($old_ico['id'])) {
								$ins = true;
							} else {
								if ($old_ico['id'] > 0) {
									$txt .= ', &quot;' . $ico_e[3] . ' (<small>Обновление</small>)&quot;';
									mysql_query('UPDATE `users_ico` SET `x` = `x` + 1,`endTime` = "' . mysql_real_escape_string(time() + $ico_e[1] * 60) . '" WHERE `id` = "' . $old_ico['id'] . '" LIMIT 1');
								} else {
									$ins = true;
								}
							}
							unset($old_ico);
						}
						if ($ins == true) {
							if ($ico_e[9] == 1) {
								mysql_query('DELETE FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string($uid) . '" AND `img` = "' . mysql_real_escape_string($ico_e[2]) . '"');
							}
							mysql_query('INSERT INTO `users_ico` (`uid`,`time`,`text`,`img`,`endTime`,`type`,`bonus`) VALUES (
									"' . mysql_real_escape_string($uid) . '",
									"' . time() . '",
									"' . mysql_real_escape_string($ico_e[3]) . '",
									"' . mysql_real_escape_string($ico_e[2]) . '",
									"' . mysql_real_escape_string(time() + $ico_e[1] * 60) . '",
									"' . mysql_real_escape_string($ico_e[0]) . '",
									"' . mysql_real_escape_string($ico_e[6]) . '"
								)');
							$txt .= ', &quot;' . $ico_e[3] . '&quot;';
						}
					}
					//
				}
				$i++;
			}
			if ($txt != '') {
				$txt = ltrim($txt, ', ');
				mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$this->uids[$uid]]['city'] . "','" . $this->users[$this->uids[$uid]]['room'] . "','','" . $this->users[$this->uids[$uid]]['login'] . "','<font color=#cb0000><strong>Вы совершили подвиг:</strong> " . mysql_real_escape_string($txt) . "</font>','-1','6','0')");
			}
		}
		//
		if ($itm != '') {
			$i = 0;
			$txt = '';
			$itm = explode(',', $itm);
			while ($i < count($itm)) {
				$itm_e = explode('@', $itm[$i]);
				if ($itm_e[0] > 0) {
					$j = 0;
					while ($j < $itm_e[1]) {
						$u->addItem($itm_e[0], $uid, '|' . $itm_e[2]);
						$j++;
					}
					if (!isset($this->ainm[$itm_e[0]])) {
						$this->ainm[$itm_e[0]] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string($itm_e[0]) . '" LIMIT 1'));
					}
					if (isset($this->ainm[$itm_e[0]]['id'])) {
						//Добавляем текст о добавлении предмета
						$txt .= ', <strong>' . $this->ainm[$itm_e[0]]['name'] . '</strong>';
						if ($itm_e[1] > 1) {
							$txt .= ' <strong>(x' . $itm_e[1] . ')</strong>';
						}
					}
				}
				$i++;
			}
			if ($txt != '') {
				$txt = ltrim($txt, ', ');
				mysql_query("INSERT INTO `chat` (`new`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`) VALUES ('1','" . $this->users[$this->uids[$uid]]['city'] . "','" . $this->users[$this->uids[$uid]]['room'] . "','','" . $this->users[$this->uids[$uid]]['login'] . "','<font color=#cb0000><strong>Вы получили предметы:</strong> " . mysql_real_escape_string($txt) . "</font>','-1','6','0')");
			}
		}
		//
	}

	//Проводим удар
	public function addNewAtack()
	{
		global $u;
		if (!isset($this->ga[$u->info['id']][$u->info['enemy']])) {
			if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] > 0) {
				$us = $this->stats[$this->uids[$u->info['id']]];
				$i = 1;
				$no = 0;

				while ($i <= $us['zona']) {
					if ($this->uAtc['a'][$i] == 0) {
						$no = 1;
					}
					$i++;
				}


				if ($this->uAtc['b'] == 0) {
					$no = 1;
				}


				if ($no == 0) {
					//наносим удар
					if ($u->info['enemy'] > 0) {

						if (!isset($this->ga[$u->info['enemy']][$u->info['id']])) {
							if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] >= 1 && $this->stats[$this->uids[$u->info['enemy']]]['hpNow'] >= 1) {
								//наносим новый удар
								$a = $this->uAtc['a'][1] . '' . $this->uAtc['a'][2] . '' . $this->uAtc['a'][3] . '' . $this->uAtc['a'][4] . '' . $this->uAtc['a'][5];
								$b = $this->uAtc['b'];
								mysql_query('DELETE FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" AND ((`uid2` = "' . $u->info['id'] . '" AND `uid1` = "' . $u->info['enemy'] . '") OR (`uid1` = "' . $u->info['id'] . '" AND `uid2` = "' . $u->info['enemy'] . '")) LIMIT 2');
								$d = mysql_query('INSERT INTO `battle_act` (`battle`,`time`,`uid1`,`uid2`,`a1`,`b1`) VALUES ("' . $this->info['id'] . '","' . time() . '","' . $u->info['id'] . '","' . $u->info['enemy'] . '","' . $a . '","' . $b . '")');
								if (!$d) {
									$this->e = 'Не удалось нанести удар по противнику...';
								} else {
									$this->ga[$u->info['id']][$u->info['enemy']] = mysql_insert_id();
								}
							}
						} else {
							//отвечаем на удар противника
							if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] >= 1 && $this->stats[$this->uids[$u->info['enemy']]]['hpNow'] >= 1) {
								if (isset($this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['id'])) {
									$this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['a2'] = $this->uAtc['a'][1] . '' . $this->uAtc['a'][2] . '' . $this->uAtc['a'][3] . '' . $this->uAtc['a'][4] . '' . $this->uAtc['a'][5];
									$this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['b2'] = $this->uAtc['b'];
									$this->startAtack($this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['id']);
								}
							}
						}
					} else {
						//ожидание хода противника (нет подходящего противника)

					}
				} else {
					$this->e = 'Выберите зоны удара и блока';
				}
			} else {
				$this->e = 'Для вас поединок закончен, ожидайте пока завершат другие...';
			}
		} else {
			//уже ударили противника, ожидание хода

		}
	}

	//Запускаем магические предметы, если в них что-то встроено
	public function magicItems($uid1, $uid2, $end)
	{
		global $u, $priem, $c, $code;
		if (isset($this->stats[$this->uids[$uid1]])) {
			$i = 0;
			while ($i < count($this->stats[$this->uids[$uid1]]['items'])) {
				$itm = $this->stats[$this->uids[$uid1]]['items'][$i];
				if (isset($itm['id'])) {
					$e = $u->lookStats($itm['data']);
					if (isset($e['bm_a1'])) {
						if ($end > 0) {
							if (file_exists('../../_incl_data/class/priems/' . $e['bm_a1'] . '.end.php')) {
								require('../../_incl_data/class/priems/' . $e['bm_a1'] . '.end.php');
							}
						} else {
							if (file_exists('../../_incl_data/class/priems/' . $e['bm_a1'] . '.php')) {
								require('../../_incl_data/class/priems/' . $e['bm_a1'] . '.php');
							}
						}
					}
				}
				$i++;
			}
			unset($itm);
		}
	}

	//Поглощение урона
	public function testPog($uid, $yr)
	{
		//$yr = round($yr*1.25);
		$yr2 = $yr;
		if ($yr > 0) {
			$testmana = false;
			global $u, $priem;
			$i = 0;
			$ypg22 = 0;
			while ($i < count($this->stats[$this->uids[$uid]]['set_pog2'])) {
				$j = $this->stats[$this->uids[$uid]]['set_pog2'][$i];
				$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace('add_pog2=' . $j['y'], 'add_pog2=$', $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
				$dt3 = $u->lookStats($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
				if (isset($dt3['add_pog2mp'])) {
					$priem->minMana($uid, round(round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp']));
				}
				$j['y'] -= $yr2; // осталось для поглощения
				if (isset($dt3['add_pog2p'])) {
					$yr2 = round($yr2 / 100 * (100 - $dt3['add_pog2p']));
					//echo '[Поглощаем: '.($dt3['add_pog2p']).'% за '.(round(round($yr2/100*(100-$dt3['add_pog2p']))*$dt3['add_pog2mp'])).'MP]';
				}
				unset($dt3);
				if ($j['y'] < 0 || ($this->stats[$this->uids[$uid]]['mpNow'] <= 0 && $dt3['add_pog2mp'] > 0)) {
					$dt2 = $u->lookStats($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
					if (isset($dt2['endPog']) && $dt2['endPog'] == 1) {
						//удаляем прием
						$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['v2'] . '" LIMIT 1'));
						$this->delPriem($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1], $this->users[$this->uids[$uid]], 4, $uid);
						$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1] = 'delete';
					}
					unset($dt2);
					$yr2 = -($j['y']);
					$j['y'] = 0;
				}

				$this->stats[$this->uids[$uid]]['set_pog'][$i]['y'] = $j['y'];
				$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace('add_pog2=$', 'add_pog2=' . $j['y'], $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
				$upd = mysql_query('UPDATE `eff_users` SET `data` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] . '" WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] . '" LIMIT 1');
				if ($upd) {

				}
				$i++;
			}

		}
		return $yr2;

	}

	public $rehodeff = [];

	//Поглощение урона
	public $poglast = [];

	public function testPogB($uid, $yr, $pliid, $test = 0)
	{
		//$yr = round($yr*1.25);
		$yr2 = $yr;
		$checktuman = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $uid . '" 
			AND (`v2` = 273 OR `v2` = 286 OR `v2` = 287 OR `v2` = 288)
			AND `delete` =0 LIMIT 1')); //проверка на туманный образ
		//if ( !isset($checktuman['id']))
		if ($yr > 0 && !isset($checktuman['id'])) {
			$testmana = false;
			global $u, $priem;
			$i = 0;
			$ypg22 = 0;
			while ($i < count($this->stats[$this->uids[$uid]]['set_pog2'])) {
				$j = $this->stats[$this->uids[$uid]]['set_pog2'][$i];
				if ($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] == $pliid || $test == 1) {
					$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace('add_pog2=' . $j['y'], 'add_pog2=$', $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
					$dt3 = $u->lookStats($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
					//
					$dt30 = 0;
					$dt30 = floor($j['y'] / $yr2 * 100);
					//
					//echo '['.$j['y'].'|'.$dt3['add_pog2'].'|'.$yr2.' -> '.$dt30.'/'.$dt3['add_pog2p'].'] ';
					//
					if ($dt30 < $dt3['add_pog2p']) {
						$dt3['add_pog2p'] = $dt30;
					}
					//
					unset($dt30);
					//
					if (isset($dt3['add_pog2mp'])) {
						if ((round(round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp'])) > $this->stats[$this->uids[$uid]]['mpNow']) {
							//не хватило маны, считаем сколько хватит % от поглощенного урона
							$j['yhj'] = $this->stats[$this->uids[$uid]]['mpNow'] / (round(round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp'])) * 100;
							$j['yhj'] = floor($j['yhj']); //Сколько % мы можем поглотить
							$dt3['add_pog2p'] = floor($dt3['add_pog2p'] / 100 * $j['yhj']);
							//echo '[!]';
						}
						if ($test == 1) {
							$priem->minMana($uid, round(round($yr2 / 100 * $dt3['add_pog2p']) * $dt3['add_pog2mp']));
						}
					}
					if (!isset($this->poglast[$uid])) {
						$this->poglast[$uid] = 0;
					}
					$this->poglast[$uid] += $yr2;
					if ($test == 1) {
						//$j['y'] -= $this->poglast[$uid]; // осталось для поглощения
						$j['y'] -= round($this->poglast[$uid] / 100 * $dt3['add_pog2p']);
						$priem->minMana($uid, round(round($this->poglast[$uid] / 100 * $dt3['add_pog2p']) * $dt3['add_pog2mp']));
					}
					if (isset($dt3['add_pog2p'])) {
						$yr2 = round($yr2 / 100 * (100 - $dt3['add_pog2p']));
						//echo '[Поглощаем: '.($dt3['add_pog2p']).'% ( '.$yr2/100*$dt3['add_pog2p'].' от '.$yr2.' ед. ) за '.(round(round($yr2/100*(100-$dt3['add_pog2p']))*$dt3['add_pog2mp'])).'MP , остаток МР: '.$this->stats[$this->uids[$uid]]['mpNow'].']';
					}
					//unset($dt3);
					if ($j['y'] < 0 || ($this->stats[$this->uids[$uid]]['mpNow'] <= 0 && $dt3['add_pog2mp'] > 0)) {
						$dt2 = $u->lookStats($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
						if (isset($dt2['endPog']) && $dt2['endPog'] == 1) {
							//удаляем прием
							//Добавляем в лог
							$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['v2'] . '" LIMIT 1'));
							$this->delPriem($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1], $this->users[$this->uids[$uid]], 4, $uid);
							$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1] = 'delete';
						}
						unset($dt2);
						//$yr2 += -($j['y']);
						$j['y'] = 0;
					}
					$this->stats[$this->uids[$uid]]['set_pog'][$i]['y'] = $j['y'];
					if (isset($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'])) {
						$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace('add_pog2=$', 'add_pog2=' . $j['y'], $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
						//echo '['.$j['id'].'!'.$this->stats[$this->uids[$uid]]['effects'][$j['id']-1]['id'].']';
						$upd = mysql_query('UPDATE `eff_users` SET `data` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] . '" WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] . '" LIMIT 1');
					}
					if ($upd) {
						//echo '['.$j['y'].'->'.$yr2.']';
						//echo $this->stats[$this->uids[$uid]]['effects'][$j['id']-1]['data'];
					}
					if ($j['y'] - $this->poglast[$uid] + $yr2 < 0) {
						//echo '['.$yr.']';
						$yr -= $yr + ($j['y'] - $this->poglast[$uid] + $yr2);
						//echo '['.$this->poglast[$uid].','.$yr2.','.$j['y'].']';
						$yr2 = $yr;
						$i = count($this->stats[$this->uids[$uid]]['set_pog2']) + 1;
					}
				}
				$i++;
			}

		}
		unset($checktuman);
		return $yr2;

	}


	//Проверка как бьем
	public function testHowRazmen($id)
	{
		$r = [
			1 => 0, 2 => 0
		];
		if (isset($this->atacks[$id])) {
			if ($this->atacks[$id]['out1'] > 0 && $this->atacks[$id]['out2'] > 0) {
				//игрок 1 пропустил ход
				if ($this->atacks[$id]['out1'] == 100) {
					//на магию
					$r[1] = -2;
				} else {
					//время
					$r[1] = -1;
				}
				//игрок 2 пропустил ход
				if ($this->atacks[$id]['out2'] == 100) {
					//на магию
					$r[2] = -2;
				} else {
					//время
					$r[2] = -1;
				}
			} elseif ($this->atacks[$id]['out1'] > 0) {
				//игрок 1 пропустил ход
				if ($this->atacks[$id]['out1'] == 100) {
					//Пропустил ход на магию
					$r[1] = -2;
				} else {
					//Пропустил ход по тайму
					$r[1] = -1;
				}
				//игрок 2 бьет
				$r[2] = 1;
			} elseif ($this->atacks[$id]['out2'] > 0) {
				//игрок 2 пропустил ход
				if ($this->atacks[$id]['out2'] == 100) {
					//Пропустил ход на магию
					$r[2] = -2;
				} else {
					//Пропустил ход по тайму
					$r[2] = -1;
				}
				//игрок 1 бьет
				$r[1] = 1;
			} else {
				//размен игрок 1 бьет по игрок 2 , и игрок 2 бьет по игрок 1
				$r[1] = 1;
				$r[2] = 1;
			}
		}
		return $r;
	}

	//Тестируем удары и т.д
	public function newRazmen($id, $at = null)
	{

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->atacks[$id]['out1'] == 0) {
			$at[1] = $this->usersTestAtack($id, $uid1, $uid2);
		} else {
			$at[1] = [0];
		}
		if ($this->atacks[$id]['out2'] == 0) {
			$at[2] = $this->usersTestAtack($id, $uid2, $uid1);
		} else {
			$at[2] = [0];
		}

		return $at;
	}

	//Игрок1 наносит удар Игрок2
	public function usersTestAtack($id, $uid1, $uid2)
	{
		$r = [];
		$block = [
			0,
			0,
			0,
			0,
			0,
			0
		];

		//Проверка блоков
		$i = 1;
		if ($uid1 == $this->atacks[$id]['uid1']) {
			$a = 2;
			$j = $this->atacks[$id]['b2'];
			$atack = [
				0,
				$this->atacks[$id]['a1'][0],
				$this->atacks[$id]['a1'][1],
				$this->atacks[$id]['a1'][2],
				$this->atacks[$id]['a1'][3],
				$this->atacks[$id]['a1'][4]
			];
		} elseif ($uid2 == $this->atacks[$id]['uid1']) {
			$a = 1;
			$j = $this->atacks[$id]['b1'];
			$atack = [
				0,
				$this->atacks[$id]['a2'][0],
				$this->atacks[$id]['a2'][1],
				$this->atacks[$id]['a2'][2],
				$this->atacks[$id]['a2'][3],
				$this->atacks[$id]['a2'][4]
			];
		}
		if ($this->atacks[$id]['out' . $a] == 0) {
			while ($i <= $this->stats[$this->uids[$uid2]]['zonb']) {
				//echo '{'.$j.'}';
				$block[$j] = 1;
				$j++;
				if ($j > 5 || $j < 1) {
					$j = 1;
				}
				$i++;
			}
		}
		//Проверка ударов
		$i = 1;
		while ($i <= $this->stats[$this->uids[$uid1]]['zona']) {
			if (!isset($atack[$i]) || $atack[$i] == 0) {
				$atack[$i] = rand(1, 5);
			}
			if ($atack[$i] > 0) {
				if ($block[$atack[$i]] == 1) {
					//удар был заблокирован
					// КУДА БИЛ , ТИП УДАРА
					$r['atack'][] = [$atack[$i], 3, 0];
				} else {
					//Удар прошел
					// КУДА БИЛ , ТИП УДАРА
					$r['atack'][] = [$atack[$i], 1, 0];
				}
			}
			$i++;
		}
		return $r;
	}

	//Проверка зоны и блока
	public function testRazmenblock1($id, $uid1, $uid2, $atack)
	{
		$r = false;
		//Проверка блоков
		$i = 1;
		if ($uid1 == $this->atacks[$id]['uid1']) {
			$j = $this->atacks[$id]['b2'];
		} elseif ($uid2 == $this->atacks[$id]['uid1']) {
			$j = $this->atacks[$id]['b1'];
		}
		if ($this->atacks[$id]['out2'] == 0) {
			while ($i <= $this->stats[$this->uids[$uid2]]['zonb']) {
				//echo '{'.$j.'}';
				$block[$j] = 1;
				$j++;
				if ($j > 5 || $j < 1) {
					$j = 1;
				}
				$i++;
			}
		}
		//Проверка ударов
		if ($atack > 0) {
			if ($block[$atack] == 1) {
				//удар был заблокирован
				// КУДА БИЛ , ТИП УДАРА
				$r = true;
			} else {
				//Удар прошел
				// КУДА БИЛ , ТИП УДАРА
				$r = false;
			}
		}
		return $r;
	}

	//Первичный расчет мф. эффектов (пример)
	public function firstRazmen($id, $at)
	{

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Расчет уворота Цели от Атакующего


			$i++;
		}

		return $at;
	}

	//Проверка ухода удара в игрока
	public function yhod_user($uid1, $uid2, $type)
	{
		// 1 - кто бьет .  2 - в кого бьют . тип
		//Удал летит прямо в противника
		if ($this->import_user == 0) {
			$r = $uid1;
			$rand_user = false;
			if ($type == 2) {
				//Случайный персонаж из своей команды (в том числе игрок)
				$i = 0;
				while ($i < count($this->users)) {
					if ($this->users[$i]['team'] == $this->users[$this->uids[$uid2]]['team']) {
						$rand_user[] = $this->users[$i]['id'];
					}
					$i++;
				}
			} elseif ($type == 4) {
				//Случайный персонаж, любой
				$i = 0;
				while ($i < count($this->users)) {
					//if( $this->users[$i]['team'] == $this->users[$this->uids[$uid1]]['team'] ) {
					$rand_user[] = $this->users[$i]['id'];
					//}
					$i++;
				}
			} elseif ($type == 5) {
				//Случайный персонаж, любой (кроме игрока)
				$i = 0;
				while ($i < count($this->users)) {
					if ($this->users[$i]['team'] == $this->users[$this->uids[$uid2]]['team'] && $uid2 != $this->users[$i]['id']) {
						$rand_user[] = $this->users[$i]['id'];
					}
					$i++;
				}
			} elseif ($type == 6) {
				//Случайный персонаж из команды противника
				$i = 0;
				while ($i < count($this->users)) {
					if ($this->users[$i]['team'] != $this->users[$this->uids[$uid2]]['team']) {
						$rand_user[] = $this->users[$i]['id'];
					}
					$i++;
				}
			} elseif ($type > 100) {
				//Удар идет в конкретного игрока
				if (!isset($this->users[$this->uids[$type]]) || $this->users[$this->uids[$type]]['id'] != $type) {
					$r = $uid2;
				} else {
					$r = $type;
				}
			}
			if ($rand_user != false && count($rand_user) > 0) {
				$r = $rand_user[rand(0, (count($rand_user) - 1))];
			}
			$this->import_user = $r;
		} else {
			$r = $this->import_user;
		}
		return $r;
	}

	//Расчет уворота игроков
	public function mf1Razmen($id, $at, $v, $pat = false, $rjd = 0)
	{

		global $u;

		if ($pat == true) {
			$pat = $at;
			$at = $pat['p'];
		} else {
			unset($pat);
		}

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Расчет уворота Цели (u2) от Атакующего (u1)
			//print_r( $at[$i] );
			$j = 0;
			$wp01 = 3;
			$k01 = 0;
			if ($rjd > 0) {
				$j = $rjd - 1;
			}
			while ($j < count($at[$a]['atack']) && $j < 8) {
				// КУДА БИЛ , ТИП УДАРА
				if ($k01 == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
					//Левая рука
					$wp01 = 3;
					$k01 = 1;
				} else {
					//Правая рука
					if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
						$wp01 = 14;
					} else {
						if (isset($this->stats[$this->uids[$u1]]['wp3id'])) {
							$wp01 = 3;
						} else {
							//нет оружия

							$wp01 = 3;
						}
					}
					$k01 = 0;
				}
				$witm01 = 0;
				$witm_type01 = 0;
				if ($wp01 > 0) {
					$witm01 = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp01 . 'id']];
					$witm_data01 = $u->lookStats($witm01['data']);
					//$r['wt'] = $witm['type'];
				}
				//
				if ($at[$a]['atack'][$j][2] == $v) {
					//if( $wp01 > 0 && $witm01['type'] == 20 ) {
					//	$tyv = $this->mfs( 2 , array( 'mf' => $this->stats[$this->uids[$u2]]['m4']*1.25 , 'amf' => $this->stats[$this->uids[$u1]]['m5'] + $witm_data01['sv_m5']  ) );
					//}else{
					$tyv = $this->mfs(2, ['u1' => $u1, 'u2' => $u2, 'mf' => $this->stats[$this->uids[$u2]]['m4'], 'amf' => (int)$this->stats[$this->uids[$u2]]['m15'], 'smf' => ($this->stats[$this->uids[$u1]]['m5'] + $witm_data01['sv_m5']), 'asmf' => $this->stats[$this->uids[$u1]]['m21']], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']);
					//}
					if ($tyv == 1 && $this->atacks[$id]['out' . $b] == 0) {
						//увернулся, гад :)
						$this->stats[$this->uids[$u1]]['nopryh'] = floor(0 + (int)$this->stats[$this->uids[$u1]]['nopryh']);
						if (!isset($this->stats[$this->uids[$u1]]['nopryh']) || $this->stats[$this->uids[$u1]]['nopryh'] <= 0) {
							$at[$a]['atack'][$j][1] = 2;
						} else {
							$this->stats[$this->uids[$u1]]['nopryh']--;
							$this->stats[$this->uids[$u1]]['nopryh_act']++;
						}
					}
				}
				$j++;
			}

			$i++;
		}
		unset($witm01, $witm_type01, $wp01, $k01);

		if (isset($pat) && $pat != false) {
			$pat['p'] = $at;
			$at = $pat;
		}

		return $at;
	}

	//Расчет крита игроков
	public function mf2Razmen($id, $at, $v, $pat = false, $rjd = 0)
	{

		global $u;

		if ($pat == true) {
			$pat = $at;
			$at = $pat['p'];
		} else {
			unset($pat);
		}

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Расчет крита Атакующего (u1) по Цели (u2)
			//print_r( $at[$i] );
			$j = 0;
			$wp01 = 0;
			$k01 = 0;
			if ($rjd > 0) {
				$j = $rjd - 1;
			}
			while ($j < count($at[$a]['atack']) && $j <= 8) {
				// КУДА БИЛ , ТИП УДАРА
				if ($k01 == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
					//Левая рука
					$wp01 = 3;
					$k01 = 1;
				} else {
					//Правая рука
					if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
						$wp01 = 14;
					} else {
						if (isset($this->stats[$this->uids[$u1]]['wp3id'])) {
							$wp01 = 3;
						} else {
							//нет оружия
							$wp01 = 3;
						}
					}
					$k01 = 0;
				}
				$witm01 = 0;
				$witm_type01 = 0;
				if ($wp01 > 0) {
					$witm01 = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp01 . 'id']];
					$witm_data01 = $u->lookStats($witm01['data']);
					//$r['wt'] = $witm['type'];
				}
				//
				//if( $at[$a]['atack'][$j][2] == $v ) {
				if ($this->mfs(1, ['u1' => $u1, 'u2' => $u2, 'mf' => $this->stats[$this->uids[$u1]]['m1'] + $witm_data01['sv_m1'], 'amf' => $this->stats[$this->uids[$u1]]['m14'], 'smf' => $this->stats[$this->uids[$u2]]['m2'], 'aamf1' => (int)$this->stats[$this->uids[$u2]]['enemy_am1']], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']) == 1) {
					//кританул, гад :)
					if ($at[$a]['atack'][$j][1] == 3) {
						//в блок
						$at[$a]['atack'][$j][1] = 4; //Тут тест
					} elseif ($at[$a]['atack'][$j][1] != 2 && $at[$a]['atack'][$j][1] != 6 && $at[$a]['atack'][$j][1] != 7 && $at[$a]['atack'][$j][1] != 8) {
						//обычный крит
						$at[$a]['atack'][$j][1] = 5;
					} else {
						$at[$a]['atack'][$j][1] = 1;
					}
				}
				//}
				$j++;
			}

			$i++;
		}
		unset($witm01, $witm_type01, $k01, $wp01);

		if (isset($pat) && $pat != false) {
			$pat['p'] = $at;
			$at = $pat;
		}

		return $at;
	}

	//Расчет парирования игроков
	public function mf3Razmen($id, $at, $v, $pat = false, $rjd = 0)
	{

		if ($pat == true) {
			$pat = $at;
			$at = $pat['p'];
		} else {
			unset($pat);
		}

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Расчет парирования Цели (u2) от Атакующего (u1)
			//print_r( $at[$i] );
			$j = 0;
			if ($rjd > 0) {
				$j = $rjd - 1;
			}
			while ($j < count($at[$a]['atack']) && $j < 8) {
				// КУДА БИЛ , ТИП УДАРА
				if ((!isset($this->stats[$this->uids[$u2]]['no_pr1']) || $this->stats[$this->uids[$u2]]['no_pr1'] == 0) && $at[$a]['atack'][$j][2] == $v) {
					if ($this->mfs(3, ['u1' => $u1, 'u2' => $u2, '1' => $this->stats[$this->uids[$u2]]['m7'], '2' => $this->stats[$this->uids[$u1]]['m7']], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']) == 1 && $this->atacks[$id]['out' . $b] == 0) {
						//Парировал, гад :)
						$this->stats[$this->uids[$u1]]['nopryh'] = floor(0 + (int)$this->stats[$this->uids[$u1]]['nopryh']);
						if ((!isset($this->stats[$this->uids[$u1]]['nopryh']) || $this->stats[$this->uids[$u1]]['nopryh'] == 0) && $this->stats[$this->uids[$u1]]['nopryh_act'] < 1) {
							$at[$a]['atack'][$j][1] = 6;
							$this->stats[$this->uids[$u1]]['nopryh']--;
							$this->stats[$this->uids[$u1]]['nopryh_act']++;
						}
					}
				}
				$j++;
			}

			$i++;
		}

		if (isset($pat) && $pat != false) {
			$pat['p'] = $at;
			$at = $pat;
		}

		return $at;
	}

	//Расчет блока щитом игроков
	public function mf4Razmen($id, $at, $v, $pat = false, $rjd = 0)
	{

		if ($pat == true) {
			$pat = $at;
			$at = $pat['p'];
		} else {
			unset($pat);
		}

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}
			if ($this->stats[$this->uids[$u2]]['sheld1'] > 0) {
				//Расчет блока щитом Цели (u2) от Атакующего (u1)
				//print_r( $at[$i] );
				$j = 0;
				while ($j < count($at[$a]['atack']) && $j < 8) {
					// КУДА БИЛ , ТИП УДАРА
					if ($at[$a]['atack'][$j][2] == $v) {
						if ($this->mfs(5, ($this->stats[$this->uids[$u2]]['m8'] / 2 + $this->stats[$this->uids[$u2]]['m18']), $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']) == 1 && $this->atacks[$id]['out' . $b] == 0) {
							//блокировал щитом, гад :)
							/*if( !isset($this->stats[$this->uids[$u1]]['nopryh']) || $this->stats[$this->uids[$u1]]['nopryh'] == 0 ) {*/
							$at[$a]['atack'][$j][1] = 7;
							// $this->stats[$this->uids[$u1]]['nopryh']--;
							// $this->stats[$this->uids[$u1]]['nopryh_act']++;
							// }
						}
					}
					$j++;
				}
			}
			$i++;
		}

		if (isset($pat) && $pat != false) {
			$pat['p'] = $at;
			$at = $pat;
		}

		return $at;
	}

	//Расчет контрудара игроков
	public function mf5Razmen($id, $at, $v, $rjd = 0)
	{
		global $u;

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Расчет контрудара Цели (u2) по Атакующему (u1)
			//print_r( $at[$i] );
			$j = 0;
			if ($rjd > 0) {
				$j = $rjd - 1;
			}
			while ($j < count($at[$a]['atack']) && $j < 8) {
				// КУДА БИЛ , ТИП УДАРА
				if ($at[$a]['atack'][$j][2] == $v) {
					if ($at[$a]['atack'][$j][1] == 2) {
						if ($this->mfs(6, ['u1' => $u1, 'u2' => $u2, 'a' => $this->stats[$this->uids[$u2]]['m6'], 'b' => $this->stats[$this->uids[$u1]]['m6']], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']) == 1) {
							//контрудар, гад :)
							$at[$a]['atack'][$j][1] = 8;
							$rnd_a = rand(1, 5);
							$rjd = count($at[$b]['atack']);
							if ($this->testRazmenblock1($id, $u2, $u1, $rnd_a) == false) {
								$at[$b]['atack'][] = [$rnd_a, 1, 0, 1]; // 3 , 0 , 1
								//$at[$b]['atack'][] = $at[$b]['atack'][(count($at[$b]['atack'])-1)]; // 3 , 0 , 1
							} else {
								$at[$b]['atack'][] = [$rnd_a, 3, 0, 1]; // 3 , 0 , 1
								//$at[$b]['atack'][] = $at[$b]['atack'][(count($at[$b]['atack'])-1)]; // 3 , 0 , 1
							}
							$at = $this->contrRestart($id, $at, 1, $rjd);
						}
					}
				}
				$j++;
			}

			$i++;
		}

		return $at;
	}

	//Просмотр (для админов)
	public function seeRazmen($id, $at)
	{
		$r = '';

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			if (!isset($at[$a]['atack'])) {
				$r .= 'u1 пропустил свой ход';
			} else {
				$j = 0;
				while ($j < count($at[$a]['atack']) && $j < 8) {
					if ($at[$a]['atack'][$j][1] == 1) {
						//u1 ударил обычным ударом u2
						$r .= 'u1 ударил обычным ударом u2';
					} elseif ($at[$a]['atack'][$j][1] == 2) {
						//u2 увернулся от u1
						$r .= 'u2 увернулся от u1';
					} elseif ($at[$a]['atack'][$j][1] == 3) {
						//u2 заблокировал удар u1
						$r .= 'u2 заблокировал удар u1';
					} elseif ($at[$a]['atack'][$j][1] == 4) {
						//u1 пробил блок u2 критом
						$r .= 'u1 пробил блок u2 критом';
					} elseif ($at[$a]['atack'][$j][1] == 5) {
						//u1 ударил критическим ударом u2
						$r .= 'u1 ударил критическим ударом u2';
					} elseif ($at[$a]['atack'][$j][1] == 6) {
						//u2 парировал удар u1
						$r .= 'u2 парировал удар u1';
					} elseif ($at[$a]['atack'][$j][1] == 7) {
						//u2 блокировал щитом удар u1
						$r .= 'u2 блокировал щитом удар u1';
					} elseif ($at[$a]['atack'][$j][1] == 8) {
						//u2 увернулся от удара u1 и нанес по нему контрудар
						$r .= 'u2 увернулся от удара u1 и нанес по нему контрудар';
					}
					if ($at[$a]['atack'][$j][3] == 1) {
						$r .= ' (контрудар)';
					}
					if (isset($at[$a]['atack'][$j]['yron'])) {
						$r .= ' ' . $at[$a]['atack'][$j]['yron']['r'] . '';
						if ($at[$a]['atack'][$j]['yron']['w'] == 3) {
							$r .= ' (правая рука)';
						} elseif ($at[$a]['atack'][$j]['yron']['w'] == 14) {
							$r .= ' (левая рука)';
						}
					}
					if (isset($at[$a]['atack'][$j]['yron']['hp'])) {
						$r .= ' [' . floor($at[$a]['atack'][$j]['yron']['hp']) . '/' . floor($at[$a]['atack'][$j]['yron']['hpAll']) . ']';
					}
					$r .= ',<br>';
					$j++;
				}
			}

			$r = str_replace('u1', '<strong>' . $this->users[$this->uids[$u1]]['login'] . '</strong>', $r);
			$r = str_replace('u2', '<strong>' . $this->users[$this->uids[$u2]]['login'] . '</strong>', $r);

			$r .= '|<br>';
			$i++;
		}

		return $r;
	}

	//Выделение из лог текста
	public function addlt($a, $id, $s, $rnd)
	{
		global $log_text;
		if ($rnd == null) {
			$rnd = rand(0, (count($log_text[$s][$id]) - 1));
		}
		return '{' . $a . 'x' . $id . 'x' . $rnd . '}';
	}

	//Добавляем статистику
	public function addNewStat($stat)
	{
		if (isset($stat[1])) {
			mysql_query('INSERT INTO `battle_stat`
				( `battle`,`uid1`,`uid2`,`time`,`type`,`a`,`b`,`ma`,`mb`,`type_a`,`type_b`,`yrn`,`yrn_krit`,`tm1`,`tm2` ) VALUES (
					"' . $this->info['id'] . '",
					"' . $stat[1]['uid1'] . '",
					"' . $stat[1]['uid2'] . '",
					"' . $stat[1]['time'] . '",
					"' . $stat[1]['type'] . '",
					"' . $stat[1]['a'] . '",
					"' . $stat[1]['b'] . '",
					"' . $stat[1]['ma'] . '",
					"' . $stat[1]['mb'] . '",
					"' . $stat[1]['type_a'] . '",
					"' . $stat[1]['type_b'] . '",
					"' . $stat[1]['yrn'] . '",
					"' . $stat[1]['yrn_krit'] . '",
					"' . $stat[1]['tm1'] . '",
					"' . $stat[1]['tm2'] . '"
				)');
		}
		if (isset($stat[2])) {
			mysql_query('INSERT INTO `battle_stat`
				( `battle`,`uid1`,`uid2`,`time`,`type`,`a`,`b`,`ma`,`mb`,`type_a`,`type_b`,`yrn`,`yrn_krit`,`tm1`,`tm2` ) VALUES (
					"' . $this->info['id'] . '",
					"' . $stat[2]['uid1'] . '",
					"' . $stat[2]['uid2'] . '",
					"' . $stat[2]['time'] . '",
					"' . $stat[2]['type'] . '",
					"' . $stat[2]['a'] . '",
					"' . $stat[2]['b'] . '",
					"' . $stat[1]['ma'] . '",
					"' . $stat[2]['mb'] . '",
					"' . $stat[2]['type_a'] . '",
					"' . $stat[2]['type_b'] . '",
					"' . $stat[2]['yrn'] . '",
					"' . $stat[2]['yrn_krit'] . '",
					"' . $stat[2]['tm1'] . '",
					"' . $stat[2]['tm2'] . '"
				)');
		}
	}

	public $prlog = [];

	//Добавляем статистику ударов
	public function asr($u1, $u2, $type)
	{
		mysql_query('INSERT INTO `battle_static` (
				`uid1`,`uid2`,`hod`,`type`,`time`,`bid`
			) VALUES (
				"' . $u1 . '","' . $u2 . '","' . $this->hodID . '","' . $type . '","' . time() . '","' . $this->info['id'] . '"
			)');
	}

	//Добавляем размены в лог
	public function addlogRazmen($id, $at)
	{
		global $u;

		$r = '';

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$this->hodID++;

		$dies = [
			1 => 0,
			2 => 0
		];

		//массив для статистики
		$stat = [
			1 => [
				'uid1' => 0,
				'uid2' => 0,
				'time' => time(),
				'type' => 0,
				'a' => '00000',
				'b' => '0',
				'type_a' => '',
				'type_b' => '0',
				'yrn' => 0,
				'yrn_krit' => 0,
				'ma' => 0,
				'mb' => 0,
				'tm1' => 0,
				'tm2' => 0
			],
			2 => [
				'uid1' => 0,
				'uid2' => 0,
				'time' => time(),
				'type' => 0,
				'a' => '00000',
				'b' => '0',
				'type_a' => '',
				'type_b' => '0',
				'yrn' => 0,
				'yrn_krit' => 0,
				'ma' => 0,
				'mb' => 0,
				'tm1' => 0,
				'tm2' => 0
			]
		];

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			if ($this->stats[$this->uids[$u1]]['yhod'] > 0) {
				//$u1 = $u2;
			} elseif ($this->stats[$this->uids[$u2]]['yhod'] > 0) {
				$u2 = $this->yhod_user($u1, $u2, $this->stats[$this->uids[$u2]]['yhod']);
			}

			$s1 = $this->users[$this->uids[$u1]]['sex'];
			$s2 = $this->users[$this->uids[$u2]]['sex'];

			$stat[$a]['uid1'] = $u1;
			$stat[$a]['uid2'] = $u2;
			$stat[$a]['ma'] = $this->stats[$this->uids[$u1]]['zona'];
			$stat[$a]['mb'] = $this->stats[$this->uids[$u1]]['zonb'];
			$stat[$a]['tm1'] = $this->users[$this->uids[$u1]]['team'];
			$stat[$a]['tm2'] = $this->users[$this->uids[$u2]]['team'];
			$stat[$a]['a'] = $this->atacks[$id]['a' . $a];
			$stat[$a]['b'] = $this->atacks[$id]['b' . $a];

			$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s' . $a . '=' . $s1 . '||s' . $b . '=' . $s2 . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';

			$mas = [
				'text' => '',
				'time' => time(),
				'vars' => '',
				'battle' => $this->info['id'],
				'id_hod' => $this->hodID,
				'vars' => $vLog,
				'type' => 1
			];

			if (!isset($at[$a]['atack'])) { //ТУТ тест пропуска
				if ($this->atacks[$id]['tpo' . $a] == 2) {
					$mas['text'] .= '{u1} потратил свой ход на магию.';
				} else {
					//
					if ($this->info['razdel'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
						mysql_query('INSERT INTO `battle_out` (`battle`,`uid1`,`uid2`,`time`,`out`) VALUES (
								"' . $this->info['id'] . '","' . $u1 . '","' . $u2 . '","' . time() . '","1"
							)');
					}
					//
					if (isset($u1)) {
						$mas['text'] .= '{u1} пропустил свой ход.';
						//Проверка сброс туманок
						mysql_query('UPDATE `eff_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u1 . '" AND `delete` = 0 AND `v1` = "priem" AND (`v2`=288 OR  `v2`=287 OR `v2`=286 OR `v2`=273) LIMIT 1');
					}
				}
				$mas['text'] = '{tm1} ' . $mas['text'];
				$this->add_log($mas);
			} else {
				$j = 0;
				while ($j < count($at[$a]['atack']) && $j < 8) {
					//
					$mas['text'] = '';
					//
					$wt = [
						21 => 4,
						22 => 5,
						20 => 2,
						28 => 2,
						19 => 3,
						18 => 1,
						26 => 22
					];
					$par = [
						'zona' => '{zn2_' . $at[$a]['atack'][$j][0] . '} ',
						'kyda' => $this->lg_zon[$at[$a]['atack'][$j][0]][rand(0, (count($this->lg_zon[$at[$a]['atack'][$j][0]]) - 1))],
						'chem' => $this->lg_itm[$wt[$at[$a]['atack'][$j]['wt']]][rand(0, (count($this->lg_itm[$wt[$at[$a]['atack'][$j]['wt']]]) - 1))]
					];
					//
					$this->atacks[$id]['uid_' . $u1 . '_t' . $at[$a]['atack'][$j][1]]++;
					//
					//
					$this->asr($u1, $u2, $at[$a]['atack'][$j][1]);
					//
					if ($at[$a]['atack'][$j][1] == 1) {
						//u1 ударил обычным ударом u2
						$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt($b, 1, $s2, null) . '' . $this->addlt($b, 2, $s2, null) . '' . $this->addlt($a, 3, $s1, null) . ' {u1} ' . $this->addlt($a, 4, $s1, null) . '' . $this->addlt($a, 5, $s1, null) . '' . $this->addlt($a, 6, $s1, null) . ' ' . $this->addlt(1, 7, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 2) {
						//u2 увернулся от u1
						$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt($a, 9, $s1, null) . ' {u2} <font color=#0071a3><strong>' . $this->addlt($b, 11, $s2, null) . '</strong></font> ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 3) {
						//u2 заблокировал удар u1
						$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt($a, 9, $s1, null) . ' {u2} <font color=#356d37><strong>' . $this->addlt($b, 10, $s2, null) . '</strong></font> ' . $this->addlt(1, 7, 0, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 4) {
						//u1 пробил блок u2 критом
						if (isset($at[$a]['atack'][$j]['yron']['t'])) {
							$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt($b, 1, $s2, null) . '' . $this->addlt($b, 2, $s2, null) . '' . $this->addlt($a, 3, $s1, null) . ' {u1} ' . $this->addlt($a, 4, $s1, null) . '' . $this->addlt($a, 5, $s1, null) . ', <u><font color=red>пробив блок</font></u>, ' . $this->addlt($a, 6, $s1, null) . ' ' . $this->addlt(1, 7, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
						}
					} elseif ($at[$a]['atack'][$j][1] == 5) {
						//u1 ударил критическим ударом u2
						$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt($b, 1, $s2, null) . '' . $this->addlt($b, 2, $s2, null) . '' . $this->addlt($a, 3, $s1, null) . ' {u1} ' . $this->addlt($a, 4, $s1, null) . '' . $this->addlt($a, 5, $s1, null) . '' . $this->addlt($a, 6, $s1, null) . ' ' . $this->addlt(1, 7, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 6) {
						//u2 парировал удар u1
						$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt($a, 9, $s1, null) . ' {u2} неожиданно <strong><font color=#c59400>парировал</font></strong> ' . $this->addlt(1, 7, 0, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 7) {
						//u2 блокировал щитом удар u1
						$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt($a, 9, $s1, null) . ' {u2}, воспользовавшись <u><font color=#356d37>своим щитом</font></u>, ' . $this->addlt($b, 10, $s2, null) . ' ' . $this->addlt(1, 7, 0, $s1, $at[$a]['atack'][$j]['yron']['t']) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
					} elseif ($at[$a]['atack'][$j][1] == 8) {
						//u2 увернулся от удара u1 и нанес по нему контрудар
						$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt($a, 9, $s1, null) . ' {u2} <font color=#0071a3><strong>' . $this->addlt($b, 11, $s2, null) . '</strong></font> ' . $par['chem'] . ' ' . $par['kyda'] . ' и нанес контрудар. ';
					}

					$stat[$a]['type_a'] .= '' . $at[$a]['atack'][$j][1] . '';
					if ((!isset($this->stats[$this->uids[$u2]]['notravma']) || $this->stats[$this->uids[$u2]]['notravma'] == 0) && isset($at[$a]['atack'][$j]['yron']['travma']) && $at[$a]['atack'][$j]['yron']['travma'][0] > 0 && floor($at[$a]['atack'][$j]['yron']['hp']) <= 0) {
						$tr_pl = mysql_fetch_array(mysql_query('SELECT `id`,`v1` FROM `eff_users` WHERE `id_eff` = 4 AND `uid` = "' . $u2 . '" AND `delete` = "0" ORDER BY `v1` DESC LIMIT 1'));
						if (!isset($tr_pl['id']) || $tr_pl['v1'] < 3) {
							//263
							if (isset($tr_pl['id'])) {
								$at[$a]['atack'][$j]['yron']['travma'][0] = rand(($tr_pl['v1'] + 1), 3);
							}
							$tr_pl2 = mysql_fetch_array(mysql_query('SELECT `id` FROM `eff_users` WHERE `uid` = "' . $u2 . '" AND `delete` = "0" AND `name` LIKE "%Защита от травм%" LIMIT 1'));
							if (!isset($tr_pl2['id']) && $at[$a]['atack'][$j]['yron']['travma'][0] <= 3) {
								$mas['text'] = rtrim($mas['text'], '. ');
								$mas['text'] .= ', <font color=red>нанеся противнику <strong>';
								if ($at[$a]['atack'][$j]['yron']['travma'][0] == 1) {
									$mas['text'] .= 'Легкую';
									$this->addTravm($u2, 1, rand(3, 5));
								} elseif ($at[$a]['atack'][$j]['yron']['travma'][0] == 2) {
									$mas['text'] .= 'Среднюю';
									$this->addTravm($u2, 2, rand(3, 5));
								} elseif ($at[$a]['atack'][$j]['yron']['travma'][0] == 3) {
									$mas['text'] .= 'Тяжелую';
									$this->addTravm($u2, 3, rand(3, 5));
								}
								$mas['text'] .= ' травму</strong></font>. ';
							}
						}
						unset($tr_pl);
					}
					if ($at[$a]['atack'][$j]['yron']['pb'] == 1 && isset($at[$a]['atack'][$j]['yron']['hp'])) {
						$mas['text'] = rtrim($mas['text'], '. ');
						$mas['text'] .= ' <i>пробив броню</i>. ';
					}
					if ($at[$a]['atack'][$j][3] == 1) {
						$mas['text'] .= '(контрудар) ';
					}
					if (isset($at[$a]['atack'][$j]['yron'])) {
						if ($at[$a]['atack'][$j]['yron']['w'] == 3) {
							$mas['textWP'] = '(правая&nbsp;рука)';
						} elseif ($at[$a]['atack'][$j]['yron']['w'] == 14) {
							$mas['textWP'] = '(левая&nbsp;рука)';
						} else {
							$mas['textWP'] = '(непонятно&nbsp;чем)';
						}
						if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5 || $at[$a]['atack'][$j][1] == 1) {
							if ($at[$a]['atack'][$j]['yron']['y'] < 1) {
								$at[$a]['atack'][$j]['yron']['r'] = '--';
							}
						}
						if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5) {
							$stat[$a]['yrn_krit'] += -$at[$a]['atack'][$j]['yron']['r'];
							//$stat[$a]['yrn_krit'] += $at[$a]['atack'][$j]['yron']['k'];
							$mas['text'] .= ' <font title=' . $mas['textWP'] . ' color=#ff0000><strong>' . $at[$a]['atack'][$j]['yron']['r'] . '</strong></font>';
						} else {
							$mas['text'] .= ' <font title=' . $mas['textWP'] . ' color=#0066aa><strong>' . $at[$a]['atack'][$j]['yron']['r'] . '</strong></font>';
						}
						$stat[$a]['yrn'] += -$at[$a]['atack'][$j]['yron']['r'];
					}
					if (isset($at[$a]['atack'][$j]['yron']['hp'])) {
						if ($this->users[$this->uids[$u2]]['align'] == 9) {
							$at[$a]['atack'][$j]['yron']['hp'] = $at[$a]['atack'][$j]['yron']['hp'] / ($at[$a]['atack'][$j]['yron']['hpAll'] / 100);
							$at[$a]['atack'][$j]['yron']['hpAll'] = '100%';
						}
						$mas['text'] .= ' [' . floor($at[$a]['atack'][$j]['yron']['hp']) . '/' . floor($at[$a]['atack'][$j]['yron']['hpAll']) . ']';
					}
					//
					if ($mas['text'] != '') {
						$mas['text'] = '{tm1} ' . $mas['text'];
					}
					if (count($at[$a]['atack'][$j]['yron']['plog']) > 0) {
						$il = 0;
						while ($il <= count($at[$a]['atack'][$j]['yron']['plog'])) {
							if (isset($at[$a]['atack'][$j]['yron']['plog'][$il])) {
								eval($at[$a]['atack'][$j]['yron']['plog'][$il]);
							}
							$il++;
						}
					}
					$this->add_log($mas);
					$j++;
				}
			}
			$i++;
		}

		//Добавляем статистику + записываем в баттл_юзерс НР игроков
		$this->addNewStat($stat);

		//Вывод в лог смерти персонажа
		if (floor($this->stats[$this->uids[$u1]]['hpNow']) < 1) {
			$dies[1] = 1;
		}
		if (floor($this->stats[$this->uids[$u2]]['hpNow']) < 1) {
			$dies[2] = 1;
		}
		if ($dies[1] > 0 || $dies[2] > 0) {
			$s1 = $this->users[$this->uids[$u1]]['sex'];
			$s2 = $this->users[$this->uids[$u2]]['sex'];

			$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';

			$mas = [
				'text' => '',
				'time' => time(),
				'vars' => '',
				'battle' => $this->info['id'],
				'id_hod' => $this->hodID,
				'vars' => $vLog,
				'type' => 1
			];

			$rtngwin = [1, 2, 3, 5, 10, 20, 40, 80, 160];
			$rtnglos = [0, 0, 0, -1, -2, -5, -10, -20, -40];

			if ($this->info['typeBattle'] == 99) {
				if ($btlstatus[0] == 0) {
					//Кровавые бои обычные
					$rtngwin = [2, 4, 6, 10, 20, 40, 80, 160, 320];
					if ($this->info['razdel'] == 5) {
						//не хаот
						$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
					} else {
						//хаот
						$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
					}
				} elseif ($btlstatus[0] == 25) {
					//Кровавая битва
					$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 50) {
					//Кровавая резня
					$rtngwin = [4, 8, 16, 32, 64, 128, 256, 512, 1024];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 75) {
					//Кровавая сеча
					$rtngwin = [5, 10, 20, 40, 80, 160, 320, 640, 1280];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 100) {
					//Кровавое побоище
					$rtngwin = [6, 12, 24, 48, 98, 196, 392, 784, 1568];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 150) {
					//Судный день
					$rtngwin = [7, 14, 28, 56, 112, 224, 448, 896, 1792];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				}
			} else {
				if ($btlstatus[0] == 0) {
					//Обычный поединок
					$rtngwin = [1, 2, 3, 5, 10, 20, 40, 80, 160];
					if ($this->info['razdel'] == 5) {
						//не хаот
						$rtnglos = [0, 0, 0, -1, -2, -5, -10, -20, -40];
					} else {
						//хаот
						$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
					}
				} elseif ($btlstatus[0] == 25) {
					//великая битва
					$rtngwin = [2, 4, 6, 10, 20, 40, 80, 160, 320];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 50) {
					//величайшая битва
					$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 75) {
					//историческая битва сеча
					$rtngwin = [4, 8, 16, 32, 64, 128, 256, 512, 1024];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 100) {
					//эпохальная битва
					$rtngwin = [5, 10, 20, 40, 80, 160, 320, 640, 1280];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				} elseif ($btlstatus[0] == 150) {
					//судный день
					$rtngwin = [7, 14, 28, 56, 112, 224, 448, 896, 1792];
					$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
				}
			}

			if ($this->info['dn_id'] > 0 || $this->info['izlom'] != 0 || $this->info['turnir'] != 0) {
				//Пещерные бои не считаются и Изломы тоже, ну и Турниры
				$rtngwin = [0, 0, 0, 0, 0, 0, 0, 0, 0];
				$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
			} elseif ($this->info['clan1'] > 0 && $this->info['clan2'] > 0) {
				//Клановая война
				$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
				$rtnglos = [-1, -2, -4, -8, -16, -32, -64, -128, -256];
			}


			if ($dies[1] == 1) {
				if ($this->info['dn_id'] > 0) {
					//не дается репутация
				} else {
					if ($this->users[$this->uids[$u1]]['level'] >= 4) {
						$rtng1 += $rtnglos[$this->users[$this->uids[$u1]]['level'] - 4];
						$rtng2 += $rtngwin[$this->users[$this->uids[$u1]]['level'] - 4];
					}
				}
				//Персонаж 1 погиб от рук персонаж 2
				$this->spaCheck($this->users[$this->uids[$u1]]['id']);

			}
			if ($dies[2] == 1) {
				if ($this->info['dn_id'] > 0) {
					//не дается репутация
				} else {
					if ($this->users[$this->uids[$u1]]['level'] >= 4) {
						$rtng1 += $rtnglos[$this->users[$this->uids[$u1]]['level'] - 4];
						$rtng2 += $rtngwin[$this->users[$this->uids[$u1]]['level'] - 4];
					}
				}
				//Персонаж 2 погиб от рук персонаж 1
				$this->spaCheck($this->stats[$this->uids[$u2]]['id']);
			}
			//Записываем рейтинг
			//
			if ($this->info['type'] != 564 && $this->stats[$this->uids[$u1]]['inTurnir'] == 0 && $this->stats[$this->uids[$u2]]['inTurnir'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
				//
				if ($this->users[$this->uids[$u2]]['bot'] == 0) {
					mysql_query('INSERT INTO `users_reting` (`uid`,`time`,`val`,`align`,`clan`) VALUES (
						"' . $u1 . '","' . time() . '","' . $rtng1 . '","' . $this->users[$this->uids[$u1]]['align'] . '","' . $this->users[$this->uids[$u1]]['clan'] . '")');
				}
				unset($rtng);
				if ($this->users[$this->uids[$u1]]['bot'] == 0) {
					mysql_query('INSERT INTO `users_reting` (`uid`,`time`,`val`,`align`,`clan`) VALUES (
						"' . $u2 . '","' . time() . '","' . $rtng2 . '","' . $this->users[$this->uids[$u2]]['align'] . '","' . $this->users[$this->uids[$u2]]['clan'] . '")');
				}
			}
			unset($rtng1, $rtng2);
		}

		return true;
	}

	//Добавляем в лог действия приема
	public function priemAddLog($id, $a, $b, $u1, $u2, $prm, $text, $hodID, $tm1 = 0, $tm2 = 0)
	{
		if ($tm1 == 0) {
			if (isset($this->atacks[$id])) {
				$tm1 = $this->atacks[$id]['time'];
			} else {
				$tm1 = time();
			}
		}
		if ($tm2 == 0) {
			if (isset($this->atacks[$id])) {
				$tm2 = $this->atacks[$id]['time2'];
			} else {
				$tm2 = time();
			}
		}
		$vLog = 'prm=' . $prm . '||at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $tm1 . '||time2=' . $tm2 . '||s' . $a . '=' . $this->users[$this->uids[$u1]]['sex'] . '||s' . $b . '=' . $this->users[$this->uids[$u2]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
		$mas = [
			'text' => $text,
			'time' => time(),
			'vars' => '',
			'battle' => $this->info['id'],
			'id_hod' => $hodID,
			'vars' => $vLog,
			'type' => 1
		];
		$this->add_log($mas);
	}

	//Добавляем в лог действия приема (без атаки)
	public function priemAddLogFast($u1, $u2, $prm, $text, $hodID, $tm)
	{
		$vLog = 'prm=' . $prm . '||time1=' . $tm . '||time2=' . $tm . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
		$mas = [
			'text' => $text,
			'time' => time(),
			'vars' => '',
			'battle' => $this->info['id'],
			'id_hod' => ($this->hodID + $hodID),
			'vars' => $vLog,
			'type' => 1
		];
		$this->add_log($mas);
	}

	//Считаем контру
	public function contrRestart($id, $at, $v, $rjd = 0)
	{
		//уворот
		$at = $this->mf1Razmen($id, $at, $v, true, $rjd);
		//парирование
		$at = $this->mf3Razmen($id, $at, $v, true, $rjd);
		//контрудар
		//$at = $this->mf5Razmen($id,$at,$v,true,$rjd);
		//блок щитом (если есть щит, конечно)
		$at = $this->mf4Razmen($id, $at, $v, true, $rjd);
		//Проверяем урон
		//$at = $this->yronRazmen($id,$at);
		//крит
		$at = $this->mf2Razmen($id, $at, $v, true, $rjd);
		$at = $this->yronRazmen($id, $at, true, $rjd);

		return $at;
	}

	//Расчитываем статы для конкретной зоны атаки
	public function yronGetrazmenStats($s, $z)
	{
		global $u;
		/*
			1     - шлем
			2     - наручи
			3     - оружие (правая рука)
			4     - рубаха
			5     - броня
			6     - плащ
			7     - пояс
			8     - серьги
			9     - амулет
			10-12 - кольца
			13    - перчатки
			14    - оружие / щит (левая рука)
			16    - поножи
			17    - ботинки
			*/
		$zi = [ //Предметы влияющие на зоны
			1 => [1, 8, 9, 52], //голова
			2 => [4, 5, 6], //грудь
			3 => [2, 4, 5, 6, 13], //живот
			4 => [7, 16, 10, 11, 12], //пояс
			5 => [17]  //ноги
		];
		//
		$zi = $zi[$z];
		$i = 0;
		//
		while ($i < count($zi)) {
			//
			$t = $u->items['add'];
			$ii = 0;
			//
			while ($ii < count($s['items'])) {
				if (isset($s['items'][$ii]) && $s['items'][$ii]['inOdet'] == $zi[$i]) {
					$po = $u->lookStats($s['items'][$ii]['data']);
					//
					$x = 0;
					while ($x < count($t)) {
						$n = $t[$x];
						if (isset($po['sv_' . $n])) {
							$s[$n] += $po['sv_' . $n];
							if ($n == 'za') {
								$iii = 1;
								while ($iii <= 4) {
									$s['za' . $iii] += $po['sv_' . $n];
									$iii++;
								}
							} elseif ($n == 'zm') {
								$iii = 1;
								while ($iii <= 4) {
									$s['zm' . $iii] += $po['sv_' . $n];
									$iii++;
								}
							} elseif ($n == 'zma') {
								$iii = 1;
								while ($iii <= 7) {
									$s['zma' . $iii] += $po['sv_' . $n];
									$iii++;
								}
							}
						}
						$x++;
					}
					//
				}
				$ii++;
			}
			//
			$i++;
		}
		//
		return $s;
	}

	//Расчитываем ед. урона
	public function yronGetrazmen($uid1, $uid2, $wp, $zona)
	{
		global $u;
		$r = [
			'y' => 0,
			'r' => '--'
		];
		//Определяем тип урона
		/*
				Колющий
				Рубящий
				Режущий
				Дробящий
			*/
		$witm = 0;
		$witm_type = 0;

		if ($wp > 0) {
			$witm = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp' . $wp . 'id']];
			$witm_data = $u->lookStats($witm['data']);
			$witm_type = $this->weaponTx($witm);
		}
		if ($witm_type == 0 || $witm_type == 12) {
			$witm_type2 = '';
		} else {
			$witm_type2 = $witm_type;
		}
		$r['t'] = $witm_type2;
		//Расчет брони
		/*
				голова
				грудь
				живот
				пояс
				ноги
			*/
		$bron = [
			1 => [$this->stats[$this->uids[$uid2]]['mib1'], $this->stats[$this->uids[$uid2]]['mab1']],
			2 => [$this->stats[$this->uids[$uid2]]['mib2'], $this->stats[$this->uids[$uid2]]['mab2']],
			3 => [$this->stats[$this->uids[$uid2]]['mib2'], $this->stats[$this->uids[$uid2]]['mab2']],
			4 => [$this->stats[$this->uids[$uid2]]['mib3'], $this->stats[$this->uids[$uid2]]['mab3']],
			5 => [$this->stats[$this->uids[$uid2]]['mib4'], $this->stats[$this->uids[$uid2]]['mab4']]
		];
		//
		//Увеличиваем параметры от текущего оружия которым бьем
		//$witm_data
		$iii = 1;
		while ($iii <= 7) {
			if (isset($witm_data['sv_a' . $iii]) && $witm_data['sv_a' . $iii] != 0) {
				$this->stats[$this->uids[$uid1]]['a' . $iii] += $witm_data['sv_a' . $iii];
			}
			if (isset($witm_data['sv_mg' . $iii]) && $witm_data['sv_mg' . $iii] != 0) {
				$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_mg' . $iii];
			}
			$iii++;
		}
		$iii = 1;
		while ($iii <= 4) {
			if (isset($witm_data['sv_aall']) && $witm_data['sv_aall'] != 0) {
				$this->stats[$this->uids[$uid1]]['a' . $iii] += $witm_data['sv_aall'];
			}
			$iii++;
		}
		$iii = 1;
		while ($iii <= 4) {
			if (isset($witm_data['sv_mall']) && $witm_data['sv_mall'] != 0) {
				$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_mall'];
			}
			$iii++;
		}
		$iii = 1;
		while ($iii <= 7) {
			if (isset($witm_data['sv_m2all']) && $witm_data['sv_m2all'] != 0) {
				$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_m2all'];
			}
			$iii++;
		}

		if (isset($witm_data['sv_m3']) && $witm_data['sv_m3'] != 0) {
			$this->stats[$this->uids[$uid1]]['m3'] += $witm_data['sv_m3'];
		}

		$iii = 1;
		while ($iii <= 7) {
			if (isset($witm_data['sv_pa' . $iii]) && $witm_data['sv_pa' . $iii] != 0) {
				$this->stats[$this->uids[$uid1]]['pa' . $iii] += $witm_data['sv_pa' . $iii] + $witm_data['sv_m10'];
			}
			if (isset($witm_data['sv_pm' . $iii]) && $witm_data['sv_pm' . $iii] != 0) {
				$this->stats[$this->uids[$uid1]]['pm' . $iii] += $witm_data['sv_pm' . $iii] + $witm_data['sv_m11a'];
				if ($iii < 5) {
					$this->stats[$this->uids[$uid1]]['pm' . $iii] += $witm_data['sv_m11'];
				}
			}
			$iii++;
		}
		//
		//мощность + подавление мощности противником
		$wAp = 0;
		$w3p = 0;
		$w14p = 0;
		if ($witm_type == 12) {
			//удар кулаком
			$wAp += $this->stats[$this->uids[$uid1]]['m10'];
			if ($this->users[$this->uids[$uid1]]['align'] == 7) {
				$wAp += 15;
			}
		} elseif ($witm_type < 5) {
			$wAp += $this->stats[$this->uids[$uid1]]['pa' . $witm_type . '']/* + $this->stats[$this->uids[$uid1]]['m10'] + $witm_data['sv_pa'.$witm_type.'']*/
			;
			$wAp -= $this->stats[$this->uids[$uid2]]['antpa' . $witm_type . ''];
		} else {
			$wAp += $this->stats[$this->uids[$uid1]]['m10'] + $this->stats[$this->uids[$uid1]]['pm' . ($witm_type - 4) . ''] + $this->stats[$this->uids[$uid1]]['m11a'] + $witm_data['sv_pm' . ($witm_type - 4) . ''];
			$wAp -= $this->stats[$this->uids[$uid2]]['antpm' . ($witm_type - 4) . ''];
		}
		//

		//
		//Владение данным оружием
		$vladenie = 0;

		//Пробой брони
		$proboi = 0;
		$witm_data['m9'] = $this->stats[$this->uids[$uid1]]['m9'];
		if (rand(1, 100) < floor($witm_data['m9'] / 2)) {
			$proboi = floor($witm_data['m9'] / 2);
			$r['pb'] = 1;
		}

		$y = $this->yrn(
			$this->stats[$this->uids[$uid1]],
			$this->stats[$this->uids[$uid2]],
			$this->users[$this->uids[$uid1]],
			$this->users[$this->uids[$uid2]],
			$this->users[$this->uids[$uid1]]['level'],
			$this->users[$this->uids[$uid2]]['level'],
			//
			$witm_type,
			$this->stats[$this->uids[$uid1]]['minAtack'], //мин. урон (добавочный)
			$this->stats[$this->uids[$uid1]]['maxAtack'], //макс. урон
			$bron[$zona][0], //броня мин.
			$bron[$zona][1], //броня макс
			//
			$vladenie, //владения
			(($wAp /*+ $w3p + $w14p*/)), //мощность урона
			(round($this->stats[$this->uids[$uid1]]['m3'])), //мощность крита
			(($this->stats[$this->uids[$uid2]]['za' . $witm_type2]) - $this->stats[$this->uids[$uid1]]['pza']), //защита от урона
			$this->stats[$this->uids[$uid1]]['ozash'], //подавление защиты
			$proboi, //пробой брони
			0, //хз
			($witm_data['sv_yron_min'] + $this->stats[$this->uids[$uid1]]['yron_min']),
			($witm_data['sv_yron_max'] + $this->stats[$this->uids[$uid1]]['yron_max']),
			$this->stats[$this->uids[$uid2]]['zaproc'],
			$this->stats[$this->uids[$uid2]]['zmproc'],
			(($this->stats[$this->uids[$uid2]]['zm' . ($witm_type2 - 4)]) - round($this->stats[$this->uids[$uid1]]['pzm'] * 0.8)), //защита от урона
			$this->stats[$this->uids[$uid1]]['omzash'], //подавление защиты
			$witm['type'],
			$witm
		);

		$r['y'] = round(rand($y['min'] + $proboi, $y['max'] + round($proboi / 2)));
		$r['k'] = round(rand($y['Kmin'] + round($proboi / 4), $y['Kmax'] + round($proboi / 8)));

		$r['m_y'] = $y['max'];
		$r['m_k'] = $y['Kmax'];

		$r['bRND'] = $y['bRND'];

		$r['w_type'] = $witm_type;

		//Если второе оружие - урон ниже на 50%
		$wp1 = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp3id']];
		$wp2 = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp14id']];

		//тип от оружия
		if ($witm['type'] == 18) {
			$tp = 1;
		} elseif ($witm['type'] == 19) {
			$tp = 2;
		} elseif ($witm['type'] == 20) {
			$tp = 3;
		} elseif ($witm['type'] == 21) {
			$tp = 4;
		} else {
			//$tp = 0;
		}

		if ($tp != $witm_type && $wp > 0) // ТУТ
		{
			$r['y'] = round($r['y'] / 3);
			$r['r'] = round($r['r'] / 3);
			$r['k'] = round($r['k'] / 3);
			$r['m_k'] = round($r['m_k'] / 3);
			$r['m_y'] = round($r['m_y'] / 3);

		}

		if (isset($this->stats[$this->uids[$uid2]]['zaproc'])) {
			$r['y'] = round($r['y'] - $r['y'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			$r['r'] = round($r['r'] - $r['r'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			$r['k'] = round($r['k'] - $r['k'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			$r['m_k'] = round($r['m_k'] - $r['m_k'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			$r['m_y'] = round($r['m_y'] - $r['m_y'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			if ($r['k'] < 1) {
				$r['k'] = 2;
			}

		}

		if ($r['y'] < 1) {
			$r['y'] = 1;
		}
		if ($r['r'] >= 0) {
			$r['r'] = -1;
		}
		if ($r['k'] < 1) {
			$r['k'] = 1;
		}
		if ($r['m_k'] < 1) {
			$r['m_k'] = 1;
		}
		if ($r['m_y'] < 1) {
			$r['m_y'] = 1;
		}
		//$this->a_restart_stats($uid1,1);
		//$this->a_testing_stats($uid2,1);
		return $r;
	}

	//Считаем урон
	public function yronRazmen($id, $at, $pat = false, $rjd = 0)
	{

		if ($pat == true) {
			$pat = $at;
			$at = $pat['p'];
		} else {
			unset($pat);
		}

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$yhod = [1 => 1, 2 => 0];
			//$uid1 = $this->yhod_user($this->atacks[$id]['uid2'],$this->atacks[$id]['uid1'],$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$yhod = [1 => 0, 2 => 1];
			//$uid2 = $this->yhod_user($this->atacks[$id]['uid1'],$this->atacks[$id]['uid2'],$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Считаем свойства от предметов


			//Расчет удара (u2) по (u1)
			//print_r( $at[$i] );
			$j = 0;
			$k = 0;
			$wp = 3;
			if ($rjd > 0) {
				$j = $rjd - 1;
			}
			//ТУТ

			//$checkhp1=$this->stats[$this->uids[$u2]]['hpNow'];
			while ($j < count($at[$a]['atack']) && $j < 8) {
				// КУДА БИЛ , ТИП УДАРА
				if ($k == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
					//Левая рука
					$wp = 3;
					$k = 1;
				} else {
					//Правая рука
					if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
						$wp = 14;
					} else {
						if (isset($this->stats[$this->uids[$u1]]['wp3id'])) {
							$wp = 3;
						} else {
							//нет оружия
							$wp = 3;
						}
					}
					$k = 0;
				}
				if ($wp > 0) {
					$witm = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp . 'id']];
					$witm_type = $this->weaponTx($witm);
					$at[$a]['atack'][$j]['wt'] = $witm['type'];
				}
				//
				$at[$a]['atack'][$j]['yhod'] = $yhod[$a];
				//
				if (!isset($at[$a]['atack'][$j]['yron']) && (
						$at[$a]['atack'][$j][1] == 1 ||
						$at[$a]['atack'][$j][1] == 4 ||
						$at[$a]['atack'][$j][1] == 5)
				) {
					$at[$a]['atack'][$j]['yron'] = $this->yronGetrazmen($u1, $u2, $wp, $at[$a]['atack'][$j][0], $yhod[$b]);

					if ($at[$a]['atack'][$j][1] == 4) {
						$at[$a]['atack'][$j]['yron']['y_old'] = $at[$a]['atack'][$j]['yron']['y'];
						$at[$a]['atack'][$j]['yron']['y'] = round($at[$a]['atack'][$j]['yron']['k'] / 2);

					} elseif ($at[$a]['atack'][$j][1] == 5) {
						$at[$a]['atack'][$j]['yron']['y_old'] = $at[$a]['atack'][$j]['yron']['y'];
						$at[$a]['atack'][$j]['yron']['y'] = $at[$a]['atack'][$j]['yron']['k'];

					}
					$at[$a]['atack'][$j]['yron']['2h'] = $witm['2h'];
					$at[$a]['atack'][$j]['yron']['w'] = $wp;
					if ($at[$a]['atack'][$j]['yron']['y'] < 1) {
						$at[$a]['atack'][$j]['yron']['r'] = '--';
					} else {
						$at[$a]['atack'][$j]['yron']['r'] = '-' . $at[$a]['atack'][$j]['yron']['y'];
					}
					//
				} else {
					//
					$at[$a]['atack'][$j]['block'] = $this->yronGetrazmen($u1, $u2, $wp, $at[$a]['atack'][$j][0], $yhod[$b]);
					if ($at[$a]['atack'][$j][1] == 4) {
						$at[$a]['atack'][$j]['block']['y_old'] = $at[$a]['atack'][$j]['block']['y'];
						$at[$a]['atack'][$j]['block']['y'] = round($at[$a]['atack'][$j]['block']['k'] / 2);

					} elseif ($at[$a]['atack'][$j][1] == 5) {
						$at[$a]['atack'][$j]['block']['y_old'] = $at[$a]['atack'][$j]['block']['y'];
						$at[$a]['atack'][$j]['block']['y'] = $at[$a]['atack'][$j]['block']['k'];

					}
					$at[$a]['atack'][$j]['block']['2h'] = $witm['2h'];
					$at[$a]['atack'][$j]['block']['w'] = $wp;
					if ($at[$a]['atack'][$j]['block']['y'] < 1) {
						$at[$a]['atack'][$j]['block']['r'] = '--';
					} else {
						$at[$a]['atack'][$j]['block']['r'] = '-' . $at[$a]['atack'][$j]['block']['y'];
					}
				}
				$j++;
			}
			$i++;
		}

		if (isset($pat) && $pat != false) {
			$pat['p'] = $at;
			$at = $pat;
		}

		return $at;
	}

	//Обновление здоровья
	public function updateHealth($id, $at)
	{
		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
			$uid1 = $this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']);
		} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
			$uid2 = $this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']);
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Рассчет дополнительных тактик
			if ($this->atacks[$id]['out' . $b] > 0) {
				//Игрок ${'u'.$a} получает тактики, возможно
				if (rand(0, 100) < min(floor($this->stats[$this->uids[$u1]]['m6'] / 5), 20)) {
					//выдаем тактику контрудара
					if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
						$this->users[$this->uids[$u1]]['tactic3']++;
					}
				}
				if (rand(0, 100) < min(floor($this->stats[$this->uids[$u1]]['m8'] / 4), 20)) {
					//выдаем тактику щита
					if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
						$this->users[$this->uids[$u1]]['tactic4']++;
					}
				}
			}

			//Расчет удара Цели (u2) по Атакующему (u1)
			//print_r( $at[$i] );
			$j = 0;
			$k = 0;
			$wp = 3;
			while ($j < count($at[$a]['atack']) && $j < 8) {
				//Добавляем тактики
				//$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['tactic1']
				if ($at[$a]['atack'][$j][1] == 1) {
					//u1 ударил обычным ударом u2
					if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
						$this->users[$this->uids[$u1]]['tactic1']++;
					}
					//Двуручка
					if ($at[$a]['atack'][$j]['yron']['2h'] == 1) {
						if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
							$this->users[$this->uids[$u1]]['tactic1'] += 2;
						}
					}
				} elseif ($at[$a]['atack'][$j][1] == 2) {
					//u2 увернулся от u1
				} elseif ($at[$a]['atack'][$j][1] == 3) {
					//u2 заблокировал удар u1
					if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
						$this->users[$this->uids[$u2]]['tactic4']++;
					}
				} elseif ($at[$a]['atack'][$j][1] == 4) {
					//u1 пробил блок u2 критом
					if (!isset($at[$a]['atack'][$j]['notactic2'])) {
						if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
							$this->users[$this->uids[$u1]]['tactic2']++;
						}
					}
					$this->users[$this->uids[$u2]]['tactic4']++; //тактика за пробив блок
				} elseif ($at[$a]['atack'][$j][1] == 5) {
					//u1 ударил критическим ударом u2
					if (!isset($at[$a]['atack'][$j]['notactic2'])) {
						if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
							$this->users[$this->uids[$u1]]['tactic2'] += 2;
						}
						//Двуручка
						if ($at[$a]['atack'][$j]['yron']['2h'] == 1) {
							if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
								$this->users[$this->uids[$u1]]['tactic2'] += 1;
							}
						}
					}
				} elseif ($at[$a]['atack'][$j][1] == 6) {
					//u2 парировал удар u1
					if (!isset($at[$a]['atack'][$j]['notactic5'])) {
						if ($this->stats[$this->uids[$u1]]['this_animal'] == 0) {
							$this->users[$this->uids[$u2]]['tactic5']++;
						}
					}
				} elseif ($at[$a]['atack'][$j][1] == 7) {
					//u2 блокировал щитом удар u1 //ТУТ ЩИТ
					if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
						$this->users[$this->uids[$u2]]['tactic4']++;
					}
				} elseif ($at[$a]['atack'][$j][1] == 8) {
					//u2 увернулся от удара u1 и нанес по нему контрудар
					if ($this->stats[$this->uids[$u1]]['this_animal'] == 0) {
						$this->users[$this->uids[$u2]]['tactic3']++;
					}
				}
				// КУДА БИЛ , ТИП УДАРА
				if (isset($at[$a]['atack'][$j]['yron']) && (
						$at[$a]['atack'][$j][1] == 1 ||
						$at[$a]['atack'][$j][1] == 4 ||
						$at[$a]['atack'][$j][1] == 5)) {
					//

					if ($this->stats[$this->uids[$u2]]['hpNow'] <= $at[$a]['atack'][$j]['yron']['y']) {
						$at[$a]['atack'][$j]['yron']['y'] = $this->stats[$this->uids[$u2]]['hpNow'];
					}
					if ($this->stats[$this->uids[$u2]]['hpNow'] <= $at[$a]['atack'][$j]['yron']['k']) {
						$at[$a]['atack'][$j]['yron']['k'] = $this->stats[$this->uids[$u2]]['hpNow'];
					}

					if ($at[$a]['atack'][$j]['yron']['y'] < 0) {
						$at[$a]['atack'][$j]['yron']['y'] = 1;
						$at[$a]['atack'][$j]['yron']['r'] = -1;
						$at[$a]['atack'][$j]['yron']['k'] = 1;
					}
					if ($this->stats[$this->uids[$u2]]['hpNow'] < 1) {
						$at[$a]['atack'][$j]['yron']['y'] = 0;
						$at[$a]['atack'][$j]['yron']['r'] = -1;
						$at[$a]['atack'][$j]['yron']['k'] = 0;
					}

					//Добавляем нанесенный урон и опыт
					//$this->users[$this->uids[$u1]]['battle_yron'] += $at[$a]['atack'][$j]['yron']['y'];
					$this->takeExp($u1, $at[$a]['atack'][$j]['yron']['y'], $u1, $u2);
					//Отнимаем НР
					$this->stats[$this->uids[$u2]]['hpNow'] -= $at[$a]['atack'][$j]['yron']['y'];
					$this->users[$this->uids[$u2]]['last_hp'] = -$at[$a]['atack'][$j]['yron']['y'];

					//echo '['.$u1.' -> '.$u2.']';
					$at[$a]['atack'][$j]['yron']['hp'] = $this->stats[$this->uids[$u2]]['hpNow'];
					if ($at[$a]['atack'][$j]['yron']['hp'] < 1) {
						$at[$a]['atack'][$j]['yron']['hp'] = 0;
					}
					$at[$a]['atack'][$j]['yron']['hpAll'] = $this->stats[$this->uids[$u2]]['hpAll'];
					if ($at[$a]['atack'][$j]['yron']['hp'] > $at[$a]['atack'][$j]['yron']['hpAll']) {
						$at[$a]['atack'][$j]['yron']['hp'] = $at[$a]['atack'][$j]['yron']['hpAll'];
					}
					//
					//Травмирование
					if (rand(0, 100) <= 50) {
						if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5) {
							if (!isset($at[$a]['atack'][$j]['yron']['travma']) && rand(0, 1000) < 500 && $this->users[$this->uids[$u2]]['level'] > 1 && $this->stats[$this->uids[$u1]] > 1) {
								$trvm_chns = floor(rand(0, 200) / 10);
								if ($trvm_chns > 3 || $trvm_chns < 1) {
									$trvm_chns = 0;
								}
								$at[$a]['atack'][$j]['yron']['travma'] = [$trvm_chns, 'Обыкновенная травма'];
								unset($trvm_chns);
							}
						}
					}
				}
				$j++;
			}

			$i++;
		}

		return $at;
	}

	//Добавляем новую статистику игрока
	public function addstatuser($id)
	{
		if ($id > 0) {
			$uid = $id;
			$id = $this->uids[$uid];
			mysql_query('INSERT INTO `battle_users`
					( `battle`,`uid`,`time_enter`,`login`,`level`,`align`,`clan`,`hpAll`,`hp`,`hpStart`,`team` )
				VALUES
				(
					"' . $this->info['id'] . '",
					"' . $uid . '",
					"' . time() . '","' . $this->users[$id]['login'] . '",
					"' . $this->users[$id]['level'] . '",
					"' . $this->users[$id]['align'] . '",
					"' . $this->users[$id]['clan'] . '",
					"' . $this->stats[$id]['hpAll'] . '",
					"' . $this->stats[$id]['hp'] . '",
					"' . $this->stats[$id]['hpNow'] . '",
					"' . $this->users[$id]['team'] . '"
				)');
		}
	}

	//Проверяем приемы
	public function priemsRazmen($id, $at)
	{
		if ($at == 'fast') {
			$uid1 = $id[0];
			$uid2 = $id[1];
		} else {
			$uid1 = $this->atacks[$id]['uid1'];
			$uid2 = $this->atacks[$id]['uid2'];
		}
		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			//Получаем приемы и смотрим когда какой действует
			$eff = $this->stats[$this->uids[$u1]]['effects'];
			$this->stats[$this->uids[$u1]]['u_priem'] = [];
			$j = 0;
			while ($j <= count($eff)) {
				if (isset($eff[$j]) && $eff[$j]['id_eff'] == 22 && $eff[$j]['v1'] == 'priem' && $eff[$j]['v2'] > 0) {
					$this->stats[$this->uids[$u1]]['u_priem'][] = [$j, $eff[$j]['v2'], $this->prm[$eff[$j]['v2']]['act'], $eff[$j]['id'], $this->prm[$eff[$j]['v2']]['type_of'], $this->prm[$eff[$j]['v2']]['moment'], $this->prm[$eff[$j]['v2']]['moment_end'], $this->prm[$eff[$j]['v2']]['type_sec']];
				}
				$j++;
			}

			$i++;
		}
		//
	}

	//Приемы которые используются моментально
	public function priemsRazmenMoment($id, $at)
	{

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$i = 1;
		while ($i <= 2) {

			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}
			if (!isset($at['p']['p_cast'])) {
				$at['p'] = $at;
				$at['p']['p_cast'] = true;
			}
			//

			//Приемы ухода от удара
			if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 1) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_used_this = $u1;
							$pr_moment = true;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
							$this->stats[$this->uids[$u2]]['nopryh']--;
						}
					}
					$j++;
				}
			}
			//Приемы крита
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 2) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Приемы атаки
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 3) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						if (isset($fx_priem)) {
							$at = $fx_priem($id, $at, $u1, $j);
						}
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Приемы защиты
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 4) {
					if ($this->testPriemVarTrueZash($i, 1, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b, $u1, $u2) == false) {

					} elseif (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Прочие приемы
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 5) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//
			$i++;
		}
		//
		return $at;
	}

	//Приемы которые используются моментально (в конце хода)
	public function priemsRazmenMomentEnd($id, $at)
	{

		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$i = 1;
		while ($i <= 2) {

			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}
			if (!isset($at['p']['p_cast'])) {
				$at['p'] = $at;
				$at['p']['p_cast'] = true;
			}
			//

			//Приемы ухода от удара
			if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 1) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_used_this = $u1;
							$pr_moment = true;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
							$this->stats[$this->uids[$u2]]['nopryh']--;
						}
					}
					$j++;
				}
			}
			//Приемы крита
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 2) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Приемы атаки
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 3) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						if (isset($fx_priem)) {
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
						}
					}
				}
				$j++;
			}
			//Приемы защиты
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 4) {
					if ($this->testPriemVarTrueZash($i, 2, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b, $u1, $u2) == false) {

					} elseif (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Прочие приемы
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 5) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						$pr_moment = true;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//
			$i++;
		}
		//
		return $at;
	}


	//Используем приемы
	public function priemsTestRazmen($id, $at)
	{
		$uid1 = $this->atacks[$id]['uid1'];
		$uid2 = $this->atacks[$id]['uid2'];

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			if (!isset($at['p']['p_cast'])) {
				$at['p'] = $at;
				$at['p']['p_cast'] = true;
			}

			//ставка

			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 220 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 237
					|| $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 286 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 287 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 288
					|| $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 213) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			//Приемы ухода от удара
			if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 1) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_used_this = $u1;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
							$this->stats[$this->uids[$u2]]['nopryh']--;
						}
					}
					$j++;
				}
			}
			//Приемы крита
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 2) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			//Приемы атаки
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 3) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						if (isset($fx_priem)) {
							$at = $fx_priem($id, $at, $u1, $j);
						}
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			//Приемы защиты
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 4) {
					if ($this->testPriemVarTrueZash($i, 3, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b, $u1, $u2) == false) {

					} elseif (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						if (isset($fx_priem)) {
							$at = $fx_priem($id, $at, $u1, $j);
						}
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			/*
				$j = 0;
				while( $j <= count( $this->stats[$this->uids[$u2]]['u_priem'] ) ) {
					if( $this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 4 ) {
						if(file_exists('../../_incl_data/class/priem/'.$this->stats[$this->uids[$u2]]['u_priem'][$j][1].'.php')) {
							$pr_used_this = $u2;
							require('priem/'.$this->stats[$this->uids[$u2]]['u_priem'][$j][1].'.php');
							if( isset($fx_priem) ) {
								$at = $fx_priem($id,$at,$u2,$j);
							}
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				*/

			//Прочие приемы
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						if (isset($fx_priem)) {
							$at = $fx_priem($id, $at, $u1, $j);
						}
						unset(${'fx_priem'});
					}
				}
				$j++;
			}
			//Прочие приемы

			$i++;
		}

		$i = 1;
		while ($i <= 2) {
			if ($i == 1) {
				$a = 1;
				$b = 2;
				$u1 = ${'uid1'};
				$u2 = ${'uid2'};
			} else {
				$a = 2;
				$b = 1;
				$u1 = ${'uid2'};
				$u2 = ${'uid1'};
			}

			if (!isset($at['p']['p_cast'])) {
				$at['p'] = $at;
				$at['p']['p_cast'] = true;
			}

			//Прочие приемы
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 8) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			//Прочие приемы
			$j = 0;
			while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
				if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 9) {
					if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
						$pr_used_this = $u1;
						require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
						$at = $fx_priem($id, $at, $u1, $j);
						unset(${'fx_priem'});
					}
				}
				$j++;
			}

			$i++;
		}

		return $at;
	}

	//Повторная проверка приемов
	public function priemsRestartRazmen($id, $at)
	{
		if (isset($at['p'])) {
			//
			//Проверка
			$uid1 = $this->atacks[$id]['uid1'];
			$uid2 = $this->atacks[$id]['uid2'];

			/*
					Если возникнут проблемы с приемами, придется переписать алгоритм, сейчас он выглядит так:
						Цикл 1. Проверяем пользователя
						Цикл 2 внутри Цикла 1. Проверяем приемы поторые пользователь использовал
					Придется сделать:
						Цикл 1. Проверяем пользователя
						Цикл 2 внутри Цикла 1. Проверяем приемы уворота
						Цикл 3. Проверяем пользователя
						Цикл 4 внутри Цикла 3. Проверяем приемы крита
						и т.д.
				*/

			$i = 1;
			while ($i <= 2) {
				if ($i == 1) {
					$a = 1;
					$b = 2;
					$u1 = ${'uid1'};
					$u2 = ${'uid2'};
				} else {
					$a = 2;
					$b = 1;
					$u1 = ${'uid2'};
					$u2 = ${'uid1'};
				}

				if (!isset($at['p']['p_cast'])) {
					$at['p'] = $at;
					$at['p']['p_cast'] = true;
				}

				//Приемы ухода от удара
				if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
					$j = 0;
					while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
						if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 1) {
							if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
								$pr_tested_this = $u1;
								require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
								$at = $fx_priem($id, $at, $u1, $j);
								unset(${'fx_priem'});
								$this->stats[$this->uids[$u2]]['nopryh']--;
							}
						}
						$j++;
					}
				}
				//Приемы крита
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 2) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u1;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				//Приемы защиты
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 4) {
						if ($this->testPriemVarTrueZash($i, 4, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b, $u1, $u2) == false) {

						} elseif (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u1;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				//Приемы атаки
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 3) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u1;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				//Прочие приемы
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u1;
							require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u1, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				//Прочие приемы
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 8) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u2;
							require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u2, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}
				//Прочие приемы
				$j = 0;
				while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
					if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 9) {
						if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php')) {
							$pr_tested_this = $u2;
							require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
							$at = $fx_priem($id, $at, $u2, $j);
							unset(${'fx_priem'});
						}
					}
					$j++;
				}

				$i++;
			}
			//
			$at = $at['p'];
			unset($at['p']);
		}
		return $at;
	}

	//Проверка действия приема
	public function testPriemVarTrueZash($i, $id, $pid, $a, $b, $u1, $u2)
	{
		$r = true;
		//echo '['.$pid.','.$i.','.$a.','.$b.']';
		$g = [
			45 => ['221' => true]
		];
		if (isset($g[$pid])) {
			//echo 1;
			if ($g[$pid][$i . $a . $b] == true) {
				$r = true;
			} else {
				//	$r = false;
			}
		}
		return $r;
	}

	//Проверка урона приемов
	public $um_priem = [];

	public function testYronPriem($uid1, $uid2, $priem, $yron, $profil, $stabil, $test = false, $inlog = 0)
	{
		/*
				profil = {
					-1 - урон оружием
					-2 - урон магией
					 0 - неизвестно
					 1-4  - профильный оружия
					 5-12 - профильный магия
				}
				stabil - урон не подвержен мощностям и т.д
			*/
		//Проверка
		$a = 1;
		$b = 2;
		$u1 = ${'uid1'};
		$u2 = ${'uid2'};

		//Проверяем приемы защиты игрока $u1 на урон игрока $u2
		//Получаем приемы и смотрим когда какой действует
		if (!isset($this->stats[$this->uids[$u2]]['u_priem'])) {
			$eff = $this->stats[$this->uids[$u2]]['effects'];
			$j = 0;
			while ($j <= count($eff)) {
				if (isset($eff[$j]) && $eff[$j]['id_eff'] == 22 && $eff[$j]['v1'] == 'priem' && $eff[$j]['v2'] > 0) {
					$this->stats[$this->uids[$u2]]['u_priem'][] = [$j, $eff[$j]['v2'], $this->prm[$eff[$j]['v2']]['act'], $eff[$j]['id'], $this->prm[$eff[$j]['v2']]['type_of'], $this->prm[$eff[$j]['v2']]['moment']];
				}
				$j++;
			}
			unset($eff);
		}
		//Приемы защиты
		$j = 0;
		while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
			if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 4) {
				if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php')) {
					//if( $test == false ) {
					//
					$pr_momental_this = $u2;
					require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
					$yron = $fx_moment($u2, $u1, $j, $yron, $profil);
					unset(${'fx_moment'});
					//
				}
			}
			$j++;
		}

		//Прочие приемы
		$j = 0;
		while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
			if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
				if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
					$pr_momental_this = $u1;
					require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
					if (isset($fx_moment)) {
						$yron = $fx_moment($u1, $u2, $j, $yron, $profil, $inlog);
					}
					unset(${'fx_moment'});
				}
			}
			$j++;
		}

		//Прочие приемы (влияет на урон от моментальных приемов)
		$j = 0;
		while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
			if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][7] == 5) {
				if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php')) {
					$pr_momental_this_seven = $u1;
					require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
					if (isset($fx_moment_seven)) {
						$yron = $fx_moment_seven($u1, $u2, $j, $yron, $profil, $inlog);
					}
					unset(${'fx_moment_seven'});
				}
			}
			$j++;
		}

		//Прочие приемы
		$j = 0;
		while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
			if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 8) {
				if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php')) {
					$pr_momental_this = $u2;
					require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
					if (isset($fx_moment)) {
						$yron = $fx_moment($u2, $u1, $j, $yron, $profil, $inlog);
					}
					unset(${'fx_moment'});
				}
			}
			if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 9) {
				if (file_exists('../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php')) {
					$pr_momental_this = $u2;
					require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
					if (isset($fx_moment)) {
						$yron = $fx_moment($u2, $u1, $j, $yron, $profil, $inlog);
					}
					unset(${'fx_moment'});
				}
			}
			$j++;
		}

		if ($this->stats[$this->uids[$u2]]['zaproc'] > 0) {
			$yron = round($yron - $yron * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
			if ($yron < 1) {
				$yron = 1;
			}
		}

		return $yron;
	}

	//Опыт + набитый урон за удар приемом\магией
	public function priemYronSave($u1, $u2, $yron, $type)
	{
		//$type 0 - урон , 1 - хил

		$this->testUserInfoBattle($u1);
		$this->testUserInfoBattle($u2);

		if (isset($this->uids[$u1])) {

			if ($this->stats[$this->uids[$u2]]['hpAll'] <= 1000) {
				$adt6 = round(0.1 * (floor($yron) / $this->stats[$this->uids[$u2]]['hpAll'] * 100), 10);
			} else {
				$adt6 = round(0.1 * (floor($yron) / 1000 * 100), 10);
			}

			if ($yron > $this->stats[$this->uids[$u2]]['hpNow']) {
				$yron = $this->stats[$this->uids[$u2]]['hpNow'];
			}

			if ($yron > 0) {
				$this->users[$this->uids[$u1]]['battle_yron'] += $yron;
				$this->users[$this->uids[$u1]]['battle_exp'] += round(1 * $this->testExp($yron, $this->stats[$this->uids[$u1]], $this->stats[$this->uids[$u2]], $u1, $u2));
				if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
					$this->users[$this->uids[$u1]]['tactic6'] += $adt6;
					$this->stats[$this->uids[$u1]]['tactic6'] += $adt6;
				} else {
					$this->users[$this->uids[$u1]]['tactic6'] += $adt6 / 3;
					$this->stats[$this->uids[$u1]]['tactic6'] += $adt6 / 3;
				}
			} else {
				$adt6 = 0;
			}
			//
			$this->users[$this->uids[$u2]]['last_hp'] = -$yron;
			//
			mysql_query('UPDATE `stats` SET	
					`tactic6`	  = `tactic6` + "' . $adt6 . '",
					`battle_yron` = `battle_yron` + "' . $yron . '",
					`battle_exp`  = `battle_exp` + "' . round($this->testExp($yron, $this->stats[$this->uids[$u1]], $this->stats[$this->uids[$u2]], $u1, $u2)) . '"					
				WHERE `id` = "' . $u1 . '" LIMIT 1');
			//
			mysql_query('UPDATE `stats` SET	
					`last_hp` 	  = "' . $this->users[$this->uids[$u2]]['last_hp'] . '"					
				WHERE `id` = "' . $u2 . '" LIMIT 1');
		}
		$this->addNewStat(
			[
				1 => [
					'battle' => $this->info['id'],
					'uid1' => $this->users[$this->uids[$u1]]['id'],
					'uid2' => $this->users[$this->uids[$u2]]['id'],
					'time' => time(),
					'type' => 0,
					'a' => '10000',
					'b' => 0,
					'type_a' => 1,
					'type_b' => 0,
					'ma' => 1,
					'mb' => 1,
					'yrn' => $yron,
					'yrn_krit' => 0,
					'tm1' => $this->users[$this->uids[$u1]]['team'],
					'tm2' => $this->users[$this->uids[$u2]]['team']
				]
			]
		);

	}

	//Наносим удар между игроками
	public $restart_stats_data = [];

	public function a_restart_stats($uid1, $glob)
	{
		if ($uid1 > 0 && isset($this->restart_stats_data[$uid1])) {
			$this->stats[$this->uids[$uid1]] = $this->restart_stats_data[$uid1];
			if ($glob == 1) {
				unset($this->restart_stats_data[$uid1]);
			}
		}
	}

	public function a_save_stats($uid1)
	{
		if ($uid1 > 0) {
			$this->restart_stats_data[$uid1] = $this->stats[$this->uids[$uid1]];
		}
	}

	public function a_testing_stats($uid1, $zona)
	{
		//$this->stats[$this->uids[$uid1]] = $this->yronGetrazmenStats( $this->stats[$this->uids[$uid1]] , $zona );
		if ($uid1 > 0) {
			$this->stats[$this->uids[$uid1]] = $this->yronGetrazmenStats($this->stats[$this->uids[$uid1]], $zona);
		}
	}

	public $import_atack = [];
	public $contr = [];
	public $import_user = 0;

	public function startAtack($id)
	{
		global $c, $u, $log_text, $priem;
		//
		$this->prlog = [];
		//
		$this->inport_user = 0;
		//
		$vrm = [
			'uid1' => $this->atacks[$id]['uid1'],
			'uid2' => $this->atacks[$id]['uid2']
		];
		//
		if (isset($this->atacks[$id]) && $this->atacks[$id]['lock'] == 0) {

			//Прием разгадать тактику
			$i = 1;
			$j = 2;
			$k = 0;
			$unpr = '';
			while ($i <= 2) {
				$untac = mysql_fetch_array(mysql_query('SELECT `id` FROM `eff_users` WHERE `v1` = "priem" AND `v2` = "217" AND `uid` = "' . $this->atacks[$id]['uid' . $i] . '" AND `delete` = 0 LIMIT 1'));

				$agrs = mysql_fetch_array(mysql_query('SELECT `id` FROM `eff_users` WHERE `v1` = "priem" AND `v2` = "211" AND `uid` = "' . $this->atacks[$id]['uid' . $j] . '" AND `delete` = 0 LIMIT 1'));

				if (isset($untac['id']) && !isset($agrs['id'])) {

					// AND `a`.`v2` != 235 // AND `a`.`v2` != 273 AND `a`.`v2` != 286 AND `a`.`v2` != 287 AND `a`.`v2` != 288

					$pvr['sp'] = mysql_query('SELECT `a`.* FROM `eff_users` AS `a` WHERE `a`.`uid` = "' . $this->atacks[$id]['uid' . $j] . '" AND `a`.`delete` = 0 AND `a`.`v1` = "priem"
						
							AND `a`.`v2` != 222
							
							AND `a`.`v2` != 238
							
							AND `a`.`v2` != 228
							AND `a`.`v2` != 229
							
							AND `a`.`v2` != 139
							AND `a`.`v2` != 188
							AND `a`.`v2` != 226
							AND `a`.`v2` != 211
							AND `a`.`v2` != 49
							AND `a`.`v2` != 233
							AND `a`.`v2` != 227
							AND `a`.`v2` != 220
							AND `a`.`v2` != 191
							AND `a`.`v2` != 332
							AND `a`.`v2` != 333
							AND `a`.`v2` != 334
							AND `a`.`v2` != 335
							AND `a`.`v2` != 236
							
							AND `a`.`v2` != 201
							
							AND `a`.`v2` != 261 AND `a`.`v2` != 262 AND `a`.`v2` != 206 AND `a`.`v2` != 207 AND `a`.`v2` != 208 AND `a`.`v2` != 209
							AND `a`.`v2` != 210 AND `a`.`v2` != 284
							AND `a`.`v2` != 263 AND `a`.`v2` != 258 AND `a`.`v2` != 29 AND `a`.`v2` != 30
							AND `a`.`v2` != 31 AND `a`.`v2` != 32 AND `a`.`v2` != 256 AND `a`.`v2` != 249
							AND `a`.`v2` != 248 AND `a`.`v2` != 187 AND `a`.`v2` != 245 AND `a`.`v2` != 175
							AND `a`.`v2` != 176 AND `a`.`v2` != 177 AND `a`.`v2` != 178 AND `a`.`v2` != 179
							AND `a`.`v2` != 285 AND `a`.`v2` != 36 AND `a`.`v2` != 85 AND `a`.`v2` != 86
							AND `a`.`v2` != 87 AND `a`.`v2` != 88 AND `a`.`v2` != 89 AND `a`.`v2` != 90
							AND `a`.`v2` != 269 AND `a`.`v2` != 276 AND `a`.`v2` != 277 AND `a`.`v2` != 270
							AND `a`.`v2` != 174							
							AND `a`.`v2` != 324
							
							AND `a`.`v2` != 217							
							
							AND `name` NOT LIKE "%Иммунитет%"
						
						LIMIT 30');
					while ($pvr['pl'] = mysql_fetch_array($pvr['sp'])) {
						$pvr['pl']['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $pvr['pl']['v2'] . '" LIMIT 1'));
						if (isset($pvr['pl']['priem']['id']) && $pvr['pl']['priem']['neg'] == 0) {
							$this->delPriem($pvr['pl'], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 100);
						}
					}
					//
					$k++;
				}
				$j--;
				$i++;
			}

			//Восстановление манны 1% за ход
			if ($this->atacks[$id]['out1'] == 0) {
				if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['s6'] / 4 < $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['level']) {
					$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] += floor($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['level'] + $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hod_minmana']);
				} else {
					$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] += floor($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['s6'] / 4 + $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hod_minmana']);
				}
				$this->users[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] = $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'];
			}
			//
			if ($this->atacks[$id]['out2'] == 0) {
				if ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['s6'] / 4 < $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['level']) {
					$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] += floor($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['level'] + $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hod_minmana']);
				} else {
					$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] += floor($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['s6'] / 4 + $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hod_minmana']);
				}
				$this->users[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] = $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'];
			}

			//Антистаты
			if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['antm3'] != 0) {
				$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['m3'] -= round($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['antm3']);
			}
			if ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['antm3'] != 0) {
				$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['m3'] -= round($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['antm3']);
			}

			//
			$last_yrn = [
				1 => $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'],
				2 => $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron']
			];

			//Расчет количества блоков и противников
			$this->testZonb($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2']);

			//Запускаем магию предметов
			$this->magicItems($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $id);
			$this->magicItems($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $id);

			// Получаем приемы игроков
			$this->priemsRazmen($id, $at);
			$this->priemsRazmenMoment($id, $at);
			$this->priemsRazmen($id, $at);

			$at = $this->newRazmen($id);

			// Тестируем какие еще могут быть варианты при ударе
			// Уворот, парирование, крит, пробить блок, блок щитом
			// Блок щитом (если есть щит, конечно)
			$at = $this->mf2Razmen($id, $at, $v); //крит
			$at = $this->mf3Razmen($id, $at, $v); //парирование
			$at = $this->mf4Razmen($id, $at, $v); //блок щитом

			$at = $this->mf1Razmen($id, $at, $v); //уворот
			$at = $this->mf5Razmen($id, $at, $v); //контрудар

			$at = $this->yronRazmen($id, $at);  //расчет урона

			// Проверяем приемы
			//['effects'][
			// Получаем приемы игроков
			$at = $this->priemsTestRazmen($id, $at);
			// Собираем размен (пересчитываем и расчитываем урон и т.д)
			$at = $this->priemsRestartRazmen($id, $at); //Повторная проверка приемов (если требуется)
			//

			//Минусуем поглощенный урон
			if (count($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['set_pog']) > 0) {
				$this->testPogB($this->atacks[$id]['uid1'], 1, $id, 1);
			}
			if (count($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['set_pog']) > 0) {
				$this->testPogB($this->atacks[$id]['uid2'], 1, $id, 1);
			}

			// Обновляем НР и добавляем тактики
			$at = $this->updateHealth($id, $at);

			// Заносим в логи + записываем статистику боя
			$this->addlogRazmen($id, $at);

			//Запускаем магию предметов
			$this->magicItems($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $id);
			$this->magicItems($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $id);

			//Возращаем зоны блока
			$this->restZonb($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2']);
			//обновляем задержки приемов
			$zd1 = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z']);
			$zd2 = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z']);
			$zd1id = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems']);
			$zd2id = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems']);
			//
			$prmos = [];
			//
			$i5 = 0;

			while ($i5 < 51) {
				if (isset($zd1[$i5]) && $zd1[$i5] > 0) {
					//Если приемы не требуют ход
					$zd1[$i5] -= 1;
				} else {
					$zd1[$i5] = 0;
				}
				if (isset($zd2[$i5]) && $zd2[$i5] > 0) {
					$zd2[$i5] -= 1;
				} else {
					$zd2[$i5] = 0;
				}
				$i5++;
			}
			unset($prmos);

			if ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] == $this->users[$this->uids[$this->atacks[$id]['uid2']]]['id']) {
				$this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] = -$this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'];
			}

			if ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] == $this->users[$this->uids[$this->atacks[$id]['uid1']]]['id']) {
				$this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] = -$this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'];
			}

			$this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z'] = implode('|', $zd1);
			$this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z'] = implode('|', $zd2);
			if ($this->atacks[$id]['uid1'] == $u->info['id']) {
				$u->info['priems_z'] = implode('|', $zd1);
			} elseif ($this->atacks[$id]['uid2'] == $u->info['id']) {
				$u->info['priems_z'] = implode('|', $zd2);
			}
			//
			//Проверяем тактики
			$i = 1;
			while ($i <= 6) {
				if ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] > 25) {
					$this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] = 25;
				} elseif ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] <= 0) {
					$this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] = 0;
				}
				if ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] > 25) {
					$this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] = 25;
				} elseif ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] <= 0) {
					$this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] = 0;
				}
				$i++;
			}
			//
			//Обновляем задержки предметов
			mysql_query('UPDATE `items_users` SET `btl_zd` = `btl_zd` - 1 WHERE (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '") AND `btl_zd` > 0 AND `inOdet` > 0 LIMIT 100');

			mysql_query('UPDATE `users` SET `notrhod` = "-1" WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" OR `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 2');

			//Обновляем задержки пирожков
			mysql_query('UPDATE `pirogi` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")');
			mysql_query('UPDATE `tactic` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")');

			//Тактики
			mysql_query('DELETE FROM `pirogi` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');
			mysql_query('DELETE FROM `tactic` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');

			//Обновляем задержки пирожков
			mysql_query('UPDATE `spells` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")');
			mysql_query('DELETE FROM `spells` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');


			//Обновляем данные в battle_users
			mysql_query('UPDATE `battle_users` SET `hp` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hpNow'] . '"
					WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1');
			mysql_query('UPDATE `battle_users` SET `hp` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hpNow'] . '"
					WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1');
			//Восстановление манны 25% от мудрости за ход

			$last_yrn = [
				1 => $last_yrn[1],
				2 => $last_yrn[2],
				10 => $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'],
				20 => $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron']
			];

			$last_yrn[100] = floor($last_yrn[10] - $last_yrn[1]);
			$last_yrn[200] = floor($last_yrn[20] - $last_yrn[2]);
			if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
				$this->save_stats($this->yhod_user($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']));
			} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
				$this->save_stats($this->yhod_user($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']));
			}
			mysql_query('UPDATE `stats` SET
				
					`hpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hpNow'] . '",
					`mpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] . '",
					`tactic1` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic1'] . '",
					`tactic2` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic2'] . '",
					`tactic3` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic3'] . '",
					`tactic4` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic4'] . '",
					`tactic5` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic5'] . '",
					`tactic6` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic6'] . '",
					`tactic7` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic7'] . '",
					
					`enemy` 	  = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] . '",
					`battle_yron` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'] . '",
					`last_hp` 	  = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['last_hp'] . '",
					`battle_exp`  = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_exp'] . '",
					`priems_z`  = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z'] . '"
					
				WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1');
			//
			mysql_query('UPDATE `stats` SET
				
					`hpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hpNow'] . '",
					`mpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] . '",
					`tactic1` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic1'] . '",
					`tactic2` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic2'] . '",
					`tactic3` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic3'] . '",
					`tactic4` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic4'] . '",
					`tactic5` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic5'] . '",
					`tactic6` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic6'] . '",
					`tactic7` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic7'] . '",
					
					`enemy` 	  = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] . '",
					`battle_yron` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron'] . '",
					`last_hp` 	  = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['last_hp'] . '",
					`battle_exp`  = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_exp'] . '",
					`priems_z`  = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z'] . '"
					
				WHERE `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1');
			//
			$this->priemsRazmenMomentEnd($id, $at);
			//Минусуем заряд приема \ эффекта
			$j = 1;
			$jn = 1;
			while ($j <= 2) {
				$eff = $this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects'];
				$i = 0;
				while ($i < count($eff)) {
					if (isset($eff[$i])) {
						if ($eff[$i]['timeUse'] == 77 && $eff[$i]['hod'] > -1) {
							$eff[$i]['hod']--;
							$eff[$i]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1'));
							if (round($eff[$i]['priem']['minmana'] * $eff[$i]['x']) != 0) {
								//Отнимаем ману у того кто кастовал
								$priem->minMana($eff[$i]['user_use'], round($eff[$i]['priem']['minmana'] * $eff[$i]['x']));
								if ($this->stats[$this->uids[$eff[$i]['user_use']]]['mpNow'] <= 0) {
									$eff[$i]['hod'] = 0;
								}
							}
							if (strripos($eff[$i]['data'], 'minprocmanahod') == true) {
								$pvr = [
									'x1' => 0,
									'x2' => 0,
									'd' => '',
									'i' => 0,
									'uid' => $eff[$i]['uid'],
									'color' => '',
									'color2' => '',
									'effx' => '',
									'x' => $eff[$i]['name']
								];
								$pvr['d'] = explode('|', $eff[$i]['data']);
								while ($pvr['i'] < count($pvr['d'])) {
									if (isset($pvr['d'][$pvr['i']])) {
										$pvr['d1'] = explode('=', $pvr['d'][$pvr['i']]);
										if ($pvr['d1'][0] == 'minprocmanahod') {
											$pvr['d1'] = explode('x', $pvr['d1'][1]);
											$pvr['x1'] = $pvr['d1'][0];
											$pvr['x2'] = $pvr['d1'][1];
										}
									}
									$pvr['i']++;
								}

								$pvr['mp'] = round($this->stats[$this->uids[$pvr['uid']]]['mpAll'] / 100 * rand($pvr['x1'], $pvr['x2']));
								$pvr['mpSee'] = 0;
								$pvr['mpNow'] = floor($this->stats[$this->uids[$pvr['uid']]]['mpNow']);
								$pvr['mpAll'] = $this->stats[$this->uids[$pvr['uid']]]['mpAll'];
								$pvr['mpTr'] = $pvr['mpAll'] - $pvr['mpNow'];

								//$pvr['mp'] = $btl->hphe( $u->info['id'] , $pvr['hp'] );

								if ($pvr['mpTr'] > 0) {
									//Требуется хилл
									if ($pvr['mpTr'] < $pvr['mp']) {
										$pvr['mp'] = $pvr['mpTr'];
									}
									$pvr['mpSee'] = '+' . $pvr['mp'];
									$pvr['mpNow'] += $pvr['mp'];
								}
								if ($pvr['mpNow'] > $pvr['mpAll']) {
									$pvr['mpNow'] = $pvr['mpAll'];
								} elseif ($pvr['mpNow'] < 0) {
									$pvr['mpNow'] = 0;
								}
								if ($pvr['mpSee'] == 0) {
									$pvr['mpSee'] = '--';
								}

								$btl->stats[$btl->uids[$pvr['uid']]]['mpNow'] = $pvr['mpNow'];
								$btl->users[$btl->uids[$pvr['uid']]]['mpNow'] = $pvr['mpNow'];
								mysql_query('UPDATE `stats` SET `mpNow` = "' . $btl->stats[$btl->uids[$pvr['uid']]]['mpNow'] . '" WHERE `id` = "' . $pvr['uid'] . '" LIMIT 1');

								$pvr['text'] = $this->addlt(1, 21, $this->users[$this->uids[$pvr['uid']]]['sex'], null);
								$pvr['text2'] = '{tm1} ' . $pvr['text'] . ' на <font Color=#006699><strong>' . $pvr['mpSee'] . '</strong></font> [' . $pvr['mpNow'] . '/' . $pvr['mpAll'] . '] (Мана)';
								$this->priemAddLog($id, 1, 2, $pvr['uid'], 0,
									'<font color^^^^#' . $pvr['color2'] . '>' . $pvr['x'] . '</font>',
									$pvr['text2'],
									($this->hodID + 0)
								);
								//echo '[Восстанавливаем '.round(rand($pvr['x1'],$pvr['x2'])).'% маны.]';
								unset($pvr);
							}
							if (isset($this->rehodeff[$eff[$i]['id']])) {
								$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
							}
							if ($eff[$i]['hod'] > 0) {
								$this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects']['hod'] = $eff[$i]['hod'];
								mysql_query('UPDATE `eff_users` SET `hod` = "' . $eff[$i]['hod'] . '" WHERE `id` = "' . $eff[$i]['id'] . '" LIMIT 1');
							} else {
								//удаляем прием
								if ($eff[$i]['v2'] > 0) {
									if ($j == 1) {
										$jn = 2;
									} else {
										$jn = 1;
									}
									$this->delPriem($eff[$i], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 3, $this->atacks[$id]['uid' . $jn]);
								}
							}
						} elseif ($eff[$i]['timeUse'] == 77 && $eff[$i]['hod'] == -2) {
							$eff[$i]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1'));
							$priem->hodUsePriem($eff[$i], $eff[$i]['priem']);
						} else {
							$eff[$i]['priem'] = mysql_fetch_array(mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1'));
							if (isset($eff[$i]['priem']['minmana']) && round($eff[$i]['priem']['minmana'] * $eff[$i]['x']) != 0) {
								//Отнимаем ману у того кто кастовал
								$priem->minMana($eff[$i]['user_use'], round($eff[$i]['priem']['minmana'] * $eff[$i]['x']));
								if ($this->stats[$this->uids[$eff[$i]['user_use']]]['mpNow'] <= 0) {
									$eff[$i]['hod'] = 0;
									if (isset($this->rehodeff[$eff[$i]['id']])) {
										$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
									}
									if ($eff[$i]['v2'] > 0) {
										if ($j == 1) {
											$jn = 2;
										} else {
											$jn = 1;
										}
										$this->delPriem($eff[$i], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 3, $this->atacks[$id]['uid' . $jn]);
									}
								}
							} elseif ($eff[$i]['timeUse'] > 100 && $eff[$i]['hod'] > -1 && $c['effz'] > 0) {

								$eff[$i]['hod']--;
								if (isset($this->rehodeff[$eff[$i]['id']])) {
									$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
								}
								if ($eff[$i]['hod'] > 0) {
									$this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects']['hod'] = $eff[$i]['hod'];
									mysql_query('UPDATE `eff_users` SET `hod` = "' . $eff[$i]['hod'] . '" WHERE `id` = "' . $eff[$i]['id'] . '" LIMIT 1');
								} else {
									//удаляем прием
									if ($eff[$i]['v2'] > 0) {
										if ($j == 1) {
											$jn = 2;
										} else {
											$jn = 1;
										}
										$this->delPriem($eff[$i], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 3, $this->atacks[$id]['uid' . $jn]);
									}
								}
							}
							//
						}
					}
					$i++;
				}
				$j++;
			}
			//
			//
			//Проверяем
			if ($c['propsk_die'] > 0 && $this->info['razdel'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
				$cn1 = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `battle_out` WHERE `battle` = "' . $this->info['id'] . '" AND `uid1` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1'));
				$cn2 = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `battle_out` WHERE `battle` = "' . $this->info['id'] . '" AND `uid1` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1'));
				if ($cn1[0] > 3) {
					//
					$pvr['text2'] = '{tm1} Персонаж {u1} был убит из-за большого количества пропусков хода.';
					$this->priemAddLog($id, 1, 2, $this->atacks[$id]['uid1'], 0, '',
						$pvr['text2'],
						($this->hodID + 0)
					);
					unset($pvr);
					mysql_query('UPDATE `stats` SET `hpNow` = 0 WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1');
				}
				if ($cn2[0] > $c['propsk_die']) {
					$pvr['text2'] = '{tm1} Персонаж {u1} был убит из-за большого количества пропусков хода.';
					$this->priemAddLog($id, 1, 2, $this->atacks[$id]['uid2'], 0, '',
						$pvr['text2'],
						($this->hodID + 0)
					);
					unset($pvr);
					mysql_query('UPDATE `stats` SET `hpNow` = 0 WHERE `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1');
				}
			}
			//
			//Обновляем текущего противника
			if ($u->info['id'] == $this->atacks[$id]['uid1']) {
				$u->info['enemy'] = $this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'];
			}
			if ($u->info['id'] == $this->atacks[$id]['uid2']) {
				$u->info['enemy'] = $this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'];
			}
			//Удаляем размен из базы //ТУТ возможен лаг удаления
			mysql_query('DELETE FROM `battle_act` WHERE ( `uid1` = "' . $this->atacks[$id]['uid1'] . '" AND `uid2` = "' . $this->atacks[$id]['uid2'] . '" ) OR
				( `uid2` = "' . $this->atacks[$id]['uid1'] . '" AND `uid1` = "' . $this->atacks[$id]['uid2'] . '" )');


			unset($old_s1, $old_s2);
			unset($this->ga[$this->atacks[$id]['uid1']][$this->atacks[$id]['uid2']], $this->ga[$this->atacks[$id]['uid2']][$this->atacks[$id]['uid1']]);
			unset($this->ag[$this->atacks[$id]['uid1']][$this->atacks[$id]['uid2']], $this->ag[$this->atacks[$id]['uid2']][$this->atacks[$id]['uid1']]);
			unset($this->atacks[$id]);
			mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $id . '" LIMIT 1');
			unset($old_s1, $old_s2);
			//
		}
	}

	//Сохранение данные
	public function save_stats($uid)
	{
		mysql_query('UPDATE `stats` SET
				
					`hpNow` = "' . $this->stats[$this->uids[$uid]]['hpNow'] . '",
					`mpNow` = "' . $this->stats[$this->uids[$uid]]['mpNow'] . '",
					`tactic1` = "' . $this->users[$this->uids[$uid]]['tactic1'] . '",
					`tactic2` = "' . $this->users[$this->uids[$uid]]['tactic2'] . '",
					`tactic3` = "' . $this->users[$this->uids[$uid]]['tactic3'] . '",
					`tactic4` = "' . $this->users[$this->uids[$uid]]['tactic4'] . '",
					`tactic5` = "' . $this->users[$this->uids[$uid]]['tactic5'] . '",
					`tactic6` = "' . $this->users[$this->uids[$uid]]['tactic6'] . '",
					`tactic7` = "' . $this->users[$this->uids[$uid]]['tactic7'] . '",
					
					`enemy` 	  = "' . $this->users[$this->uids[$uid]]['enemy'] . '",
					`battle_yron` = "' . $this->users[$this->uids[$uid]]['battle_yron'] . '",
					`last_hp` 	  = "' . $this->users[$this->uids[$uid]]['last_hp'] . '",
					`battle_exp`  = "' . $this->users[$this->uids[$uid]]['battle_exp'] . '",
					`priems_z`  = "' . $this->users[$this->uids[$uid]]['priems_z'] . '"
					
				WHERE `id` = "' . $uid . '" LIMIT 1');
	}

	//Отображение НР
	public function hpSee($now, $all, $type = 1)
	{
		$r = '[' . $now . '/' . $all . ']';
		if ($all > 10000) {
			$type = 2;
		}
		if ($type == 1) {

		} elseif ($type == 2) {
			$p1 = floor($now / $all * 100);
			$r = '[' . $p1 . '/100%]';
		}
		return $r;
	}

	//Быстрый лог
	public function addFlog($t, $u1, $u2)
	{
		$vLog = '';
		if (isset($this->info[$this->uids[$u1]]['id'])) {
			$vLog .= 'time1=' . time() . '||s1=' . $this->users[$this->uids[$u1]]['id']['sex'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login'] . '||';
		}
		if (isset($this->info[$this->uids[$u2]]['id'])) {
			$vLog .= 'time2=' . time() . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||login2=' . $this->users[$this->uids[$u2]]['login'] . '';
		}
		$vLog = rtrim($vLog, '||');
		$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
		$mas1['text'] = $t;
		$this->add_log($mas1);
	}

	//Выводим лог боя
	public function lookLog()
	{
		global $c, $u, $log_text;
		$hodID = mysql_fetch_array(mysql_query('SELECT `id`,`id_hod` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'));
		if ($hodID['id_hod'] <= 1) {
			$u->info['alog'] = 0;
		}
		if (isset($hodID['id']) && $this->info['team_win'] != -1) {
			$hodID = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle_logs_save` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'));
		}
		if (isset($hodID['id'])) {
			$hodID = $hodID['id'];
		} else {
			$hodID = 0;
		}

		$updt = 0;
		if ($u->info['design'] == 1) {
			$js = '';
			$pll = 0;
			if ($_POST['idlog'] < 1) {
				$_POST['idlog'] = 0;
			}
			$talog = mysql_fetch_array(mysql_query('SELECT `alog` FROM `stats` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
			$sp = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs` 
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC');
			if (isset($sp) && $this->info['team_win'] != -1) {
				$sp = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs_save`
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC');
			}
			$jin = 0;
			$forYou2 = 0;
			while ($pl = mysql_fetch_array($sp)) {
				if ($jin == 0) {
					$u->info['alog'] = $pl['id_hod'];
				}
				$jin++;
				if ((true == false) && ($pl['type'] == 1 || $pl['type'] == 6)) {

				} else {
					$rt = $pl['text'];
					//$rt = str_replace('^^^^','=',$rt);
					$pl['vars'] = str_replace('^^^^', 'rvnO', $pl['vars']);
					$rt = str_replace('{tm1}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>', $rt);
					$rt = str_replace('{tm2}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>', $rt);
					$rt = str_replace('{tm3}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt);
					$rt = str_replace('{tm4}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt);
					$pl['text'] = $rt;
				}
				unset($rt);
				if ($pll < $pl['id']) {
					$pll = $pl['id'];
				}
				$js = 'add_log(' . $pl['id'] . ',' . $forYou2 . ',"' . $pl['text'] . '",' . $pl['id_hod'] . ',0,0,"' . str_replace('"', '&quot;', $pl['vars']) . '");' . $js;

			}
			mysql_query('UPDATE `stats` SET `alog`="' . $u->info['alog'] . '" WHERE `id` ="' . $u->info['id'] . '" LIMIT 1');
			$js .= 'id_log=' . $pll . ';';
		} else {
			$js = '';
			$pll = 0;
			if ($_POST['idlog'] < 1) {
				$_POST['idlog'] = 0;
			}
			$talog = mysql_fetch_array(mysql_query('SELECT `alog` FROM `stats` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
			$sp = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs` 
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC');
			if (isset($sp) && $this->info['team_win'] != -1) {
				$sp = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs_save`
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC');
			}
			$jin = 0;
			$forYou2 = 0;
			while ($pl = mysql_fetch_array($sp)) {
				if ($jin == 0) {
					$u->info['alog'] = $pl['id_hod'];
				}
				$jin++;
				$rt = $pl['text'];
				//$rt = str_replace('^^^^','=',$rt);
				$pl['vars'] = str_replace('^^^^', 'rvnO', $pl['vars']);
				$rt = str_replace('{tm1}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>', $rt);
				$rt = str_replace('{tm2}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>', $rt);
				$rt = str_replace('{tm3}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt);
				$rt = str_replace('{tm4}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt);
				$pl['text'] = $rt;
				unset($rt);
				if ($pll < $pl['id']) {
					$pll = $pl['id'];
				}
				$js = 'add_log(' . $pl['id'] . ',' . $forYou2 . ',"' . $pl['text'] . '",' . $pl['id_hod'] . ',0,0,"' . str_replace('"', '&quot;', $pl['vars']) . '");' . $js;


			}
			mysql_query('UPDATE `stats` SET `alog`="' . $u->info['alog'] . '" WHERE `id` ="' . $u->info['id'] . '" LIMIT 1');
			$js .= 'id_log=' . $pll . ';';
		}


		return $js;
	}

//Новый лог Мой Лог
	public function lookmLog()
	{
		global $c, $u, $log_text;
		$js = '';
		$pll = 0;

		if ($this->info['type'] != 9) {
			$hodID = mysql_fetch_array(mysql_query('SELECT `id`,`id_hod` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'));
			if ($hodID['id_hod'] <= 1) {
				$u->info['mlog'] = 0;
			}
			if (isset($hodID['id']) && $this->info['team_win'] != -1) {
				$hodID = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle_logs_save` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'));
			}
			if (isset($hodID['id'])) {
				$hodID = $hodID['id'];
			} else {
				$hodID = 0;
			}
			$tmlog = mysql_fetch_array(mysql_query('SELECT `mlog` FROM `stats` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
			$spm = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs` 
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $tmlog['mlog'] . ' AND `vars` LIKE "%' . $u->info['login'] . '%" ORDER BY `id` DESC');

			if (isset($spm) && $this->info['team_win'] != -1) {
				$spm = mysql_query('SELECT 
				`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
				FROM `battle_logs_save` 
				WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $tmlog['mlog'] . ' AND `vars` LIKE "%' . $u->info['login'] . '%" ORDER BY `id` DESC');
			}

			$jin = 0;
			$forYou2 = 0;

			while ($plm = mysql_fetch_array($spm)) {
				if ($jin == 0) {
					$u->info['mlog'] = $plm['id_hod'];
				}
				$jin++;
				$rt = $plm['text'];
				$plm['vars'] = str_replace('^^^^', 'rvnO', $plm['vars']);
				$rt = str_replace('{tm1}', '<span class=\"date {fru}\">' . date('H:i', $plm['time']) . '</span>', $rt);
				$rt = str_replace('{tm2}', '<span class=\"date {fru}\">' . date('H:i', $plm['time']) . '</span>', $rt);
				$rt = str_replace('{tm3}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $plm['time']) . '</span>', $rt);
				$rt = str_replace('{tm4}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $plm['time']) . '</span>', $rt);
				$plm['text'] = $rt;
				unset($rt);
				if ($pll < $plm['id']) {
					$pll = $plm['id'];
				}
				$js = 'add_mlog(' . $plm['id'] . ',' . $forYou2 . ',"' . $plm['text'] . '",' . $plm['id_hod'] . ',0,0,"' . str_replace('"', '&quot;', $plm['vars']) . '");' . $js;

			}
			$js .= 'id_mlog=' . $pll . ';';
			mysql_query('UPDATE `stats` SET `mlog`="' . $u->info['mlog'] . '" WHERE `id` ="' . $u->info['id'] . '" LIMIT 1');
		}
		return $js;
	}
//======================

	//Добавляем в лог
	public function add_log($mass)
	{
		if ($mass['time'] != '' && $mass['text'] != '') {
			//mysql_query('LOCK TABLES battle_logs WRITE');

			$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $mass['text'] . '","' . $mass['vars'] . '","' . $mass['type'] . '")');

			//$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("'.$mass['time'].'","'.$mass['battle'].'","'.$mass['id_hod'].'","'.$mass['text'].'","'.$mass['vars'].'","'.$mass['zona1'].'","'.$mass['zonb1'].'","'.$mass['zona2'].'","'.$mass['zonb2'].'","'.$mass['type'].'")');

			//mysql_query('UNLOCK TABLES');
			if (rand(2, 10) == 10) {
				$this->get_comment();
			}
		}
	}

	///Комментатор
	public function get_comment()
	{
		$boycom = ['А танцуешь ты лучше.', 'А мы что, в прятки тут играем?', 'А вы разве пингвинов никогда не видели?', 'А, ведь когда-то, вы были красивыми… А теперь? Ну и рожи! Жуть!', 'А потом еще труп пинать будут.', 'А я вчера ночью за соседями подглядывал. Они точно так же кувыркались', 'А ведь вы живых людей дубасите...', 'А вот я вчера в зоопарке был...', 'А вы в стройбате не служили?', 'А вы видели, чтобы так на улице делали!?', 'А вы знали что ёжики размножаются в интернете?', 'А жить-то, как хочется:', 'А из-за чего вы собственно дерётесь?', 'А чего ржёте, вы ещё остальных не видели', 'А что произойдёт если ты испугаешся до полусмерти дважды?!', 'Больше так не делай. Ты же не садист?', 'Без комментариев...', 'Больно ведь!', 'Быстро ты за монитор спрятался!', 'Все хотят попасть в рай, но никто не хочет умирать!', 'Вчера с такой девчонкой познакомился.', 'Всего 5 минут знакомы, а дерутся, словно супруги с 20-ти летним стажем...', 'Все. Я так больше не могу.', 'В конце концов, кто-то победит?', 'Вы чего, с дерева упали?', 'Возятся как сонные мухи... давайте я вам лучше анекдот расскажу: ...', 'Вот видишь, как полезно чистить зубы на ночь?', 'Вот вы все руками махаете, а за вами уже очередь', 'Вот попадёте вы в плен и вас там будут долго бить. Но вы ничего не расскажете... и не потому, что вы такой стойкий, просто вы ничего не знаете', 'Вы бы лучше пошли потренировались!', 'Вы все еще разминаетесь? Позовите, когда кости в муку друг другу разминать будете.', 'Вы же бойцы! Имейте совесть!', 'Гаси недоумка!', 'Да, если бы я смог это остановить, то получил бы нобелевскую премию `За мир` ', 'Да куда они бьют?!', 'Давайте быстрее! За вами уже очередь образовалась.', 'Давайте обойдемся сегодня таймаутом. А? А то мне уже кошмары скоро будут сниться.', 'Дерутся как девчонки!', 'Дети, посмотрите налево... Ой!.. Нет, туда лучше не смотреть.', 'Если так будет продолжаться, то скоро мы заснем!', 'Если бы у меня было кресло-качалка, я бы в нём качался...', 'Если вы что-то сказать хотите, то лучше молчите :)', 'Жестокость не порок.', 'Жизнь вне нашего клуба - это пустая трата кислорода!!!', 'Жми! Дави! Кусай! Царапай!', 'За такие бои надо в хаос отправлять!', 'Знаете откуда в комиссионном магазине столько вещей? Это я после ваших гулянок собираю и сдаю туда. Иногда вместе с частями тела, застрявшими в них.', 'Здесь люди так близки друг к другу. Просто иначе ударить нельзя.', 'И пролитая кровь еще пульсирует...', 'Инвалидов развелось...', 'Какой бой!!!', 'Кто!? Кто здесь?!', 'Кто вас этому научил?', 'Кузнечик, блин...', 'Куплю импортный проигрыватель грампластинок.', 'Лошадью ходи!', 'Лучше враг, чем друг - враг.', 'Ладно, вы тут пока друг друга за волосы таскайте, а я пойду, пообедаю.', 'Мне ваш балет уже надоел!', 'Может, начнется-таки настоящий бой???', 'Мысли лезут в голову изнутри, а удары снаружи.', 'Ну и где ваши коронные удары? Где живописные падения я спрашиваю!', 'Ну, нельзя же так наотмашь лупить!', 'Надо раньше было думать, теперь смертельно поздно...', 'На такое зрелище билеты продавать можно. Народ ухохочется!', 'Нет! Не надо драки! А... ладно деритесь, все равно не умеете.', 'Нет, ну должен быть повод, должен же быть повод?', 'Нет, я отказываюсь это комментировать!', 'Не таких обламывали!', 'Ну выпили вы рюмку, ну две... ну литр, ну два... так зачем же после этого драку затевать?!', 'Ну и кто за этот погром платить будет?', 'Ну и оскал у вас. Из вашей улыбки кастеты делать можно.', 'Ну, что же ты..? Не печалься. Выше голову, так по ней удобней попасть.', 'Ничего... Блок тоже удар.', 'Обернись!!!.... Поздно...', 'Ого! Научите меня так не делать.', 'Осторожно! Сделаешь дырочку, уже не запломбируешь!', 'Оно вам надо???', 'Обычное дело...там что-то отклеилось.', 'Ой, и заболтался я с вами...', 'Он же не промахнётся если ты не отойдёшь!', 'По-моему, кому-то светит инвалидность.', 'Подкинь ему грабли, на которые он еще не наступал.', 'Прав был кот Леопольд, давайте жить дружно?', 'При ударе в живот нарушается кислотно-щелочной баланс.', 'Проверь, не торчит ли у тебя нож из живота.', 'Перестаньте мне орать!', 'Подкинь ему грабли, на которые он еще не наступал.', 'Прыгают тут как блохи... Все, я пошел за дихлофосом!', 'Разбудите меня когда эта порнография закончится...', 'Ребенок сильнее ударил бы!', 'Славно вмазал!', 'Славно они веселятся', 'Смотрю вот на вас, и слезы наворачиваются.', 'Сначала учатся ходить, а потом только в драку лезут.', 'Так они друг другу что-нибудь сломают.', 'Так ты ему все кости переломаешь!', 'У меня в подъезде точно так же соседа отмудохали', 'Убогих развелось...', 'Ух ты, какой прыткий!', 'Фашист!! Надо ж, так по больному месту врезать...', 'Хватит бить его об угол моей кабинки! Мне же потом ее чинить.', 'Хулиганы, прекратите немедленно!', 'Хочешь, подскажу, куда он ударит?', 'Хорошо, что у меня ловкости больше чем у вас всех, а то б вы и меня в инвалидную коляску посадили бы.', 'Хороший бой!', 'Хороший удар!', 'Хиляк-разрядник!', 'Что ты его за волосы схватил?! Отпусти немедленно!', 'Щас я вас настигну, вот тогда мы и похохочем', 'Это была какая-то неизвестная мне техника...', 'Это же противник, а не глина! Хватит мяться!', 'Это не бой, это издевательское избиение.', 'Это поубавит спеси', 'Это и был твой план `Б` ?', 'Это была какая-то неизвестная мне техника...', 'Я же предупреждал, - будет больно.', 'Я не страдаю безумием. Я наслаждаюсь им каждую минуту :)', 'Я красивый, я сильный, я умный, я добрый. А вот вы? Вы себя-то видели?!', 'Я тоже умею драться, но не буду...', '(тревожно озираясь) я вам по секрету скажу... за вами наблюдают!', '<вырезано цензурой> после боя я этих <вырезано цензурой> обоих в <вырезано цензурой> и <вырезано цензурой>', '<вырезано цензурой> каратисты фиговы'];
		//$act_com = array();
		if (rand(1, 6) == rand(1, 6)) {
			$txt = '{tm1} <i>Комментатор: ' . $boycom[rand(0, count($boycom) - 1)] . '</i>';

			$vLog = 'time1=' . time() . '';
			$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
			$mas1['text'] = $txt;
			$this->add_log($mas1);

		} else {
			return false;
		}
	}

	//Расчет типа удара от оружия
	public function weaponTx($item)
	{
		global $u;
		$tp = 0;
		if (!isset($item['id'])) {
			$i = 1;
			while ($i <= 4) {
				$itm['tya' . $i] = 1;
				$i++;
			}
		}
		$itm = $u->lookStats($item['data']);
		$t[0]['z'] = 0;
		$t[0]['t'] = 0;
		//колящий урон
		$t[1]['z'] = round(0 + $itm['tya1']);
		$t[1]['t'] = 1;
		//рубящий урон
		$t[2]['z'] = round(0 + $itm['tya2']);
		$t[2]['t'] = 2;
		//дробящий урон
		$t[3]['z'] = round(0 + $itm['tya3']);
		$t[3]['t'] = 3;
		//режущий урон
		$t[4]['z'] = round(0 + $itm['tya4']);
		$t[4]['t'] = 4;
		//урон огня
		$t[5]['z'] = round(0 + $itm['tym1']);
		$t[5]['t'] = 5;
		//урон воздуха
		$t[6]['z'] = round(0 + $itm['tym2']);
		$t[6]['t'] = 6;
		//урон воды
		$t[7]['z'] = round(0 + $itm['tym3']);
		$t[7]['t'] = 7;
		//урон земли
		$t[8]['z'] = round(0 + $itm['tym4']);
		$t[8]['t'] = 8;
		//урон света
		$t[9]['z'] = round(0 + $itm['tym5']);
		$t[9]['t'] = 9;
		//урон тьмы
		$t[10]['z'] = round(0 + $itm['tym6']);
		$t[10]['t'] = 10;
		//урон серой магией
		$t[11]['z'] = round(0 + $itm['tym7']);
		$t[11]['t'] = 11;

		$tpt = $t[0]['z'];
		$tpmin = $t[0];
		$tpmax = $t[0];
		$i = 1;

		while ($i <= 11) {
			if ($t[$i]['z'] > $tpt) {
				$tpt = $t[$i]['z'];
				$tpmax = $t[$i];
				$ii = $i;
			}
			$i++;
		}
		$t[$ii]['z'] = 0;

		$tpt = $t[0]['z'];
		$i = 1;
		while ($i <= 11) {
			if ($t[$i]['z'] > $tpt) {
				$tpt = $t[$i]['z'];
				$tpmin = $t[$i];
			}
			$i++;
		}

		$setclass = rand(1, 100);

		if ($setclass > $tpmax['z']) {
			$tp = $tpmin['t'];
		} else {
			$tp = $tpmax['t'];
		}


		return $tp;
	}

	//Расчет урона от оружия
	public function weaponAt($item, $st, $x)
	{
		$tp = 0;
		$tp20 = 0;
		if (isset($item['id'])) {
			$itm = $this->lookStats($item['data']);
			//начинаем расчет урона
			$min = $itm['sv_yron_min'] + $itm['yron_min'] + $st['minAtack'];
			$max = $itm['sv_yron_max'] + $itm['yron_max'] + $st['maxAtack'];
			if ($x != 0) {
				/*
					Колющий - 60% Силы и 40% Ловкости.
					Рубящий - 70% Силы 20% Ловкости и 20% Интуиции.
					Дробящий - 100% Силы.
					Режущий - 60% Силы и 40% Интуиции.
					*/
				//Тип урона: 0 - нет урона, 1 - колющий, 2 - рубящий, 3 - дробящий, 4 - режущий, 5 - огонь, 6 - воздух, 7 - вода, 8 - земля, 9 - свет, 10 - тьма, 11 - серая
				if ($x == 1) {
					//колющий
					$wst = $st['s2'] * 1;
					$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
					$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
					$tp20 = 1;
				} elseif ($x == 2) {
					//рубящий
					$wst = $st['s1'] * 0.75;
					$min += 5 + (ceil($wst * 1.4) / 1) + $st['minAtack'];
					$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
					$tp20 = 2;
				} elseif ($x == 3) {
					//дробящий
					$wst = $st['s4'] * 1.5;
					$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
					$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
					$tp20 = 3;
				} elseif ($x == 4) {
					//режущий
					$wst = $st['s3'] * 1;
					$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
					$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
					$tp20 = 4;
				} elseif ($x >= 5 && $x <= 22) {
					//урон магии и магии стихий
					$wst = $st['s1'] * 0.01 + $st['s2'] * 0.01 + $st['s3'] * 0.01 + $st['s5'] * 0.06;
					$min += 3 + (ceil($wst * 1.4) / 2.25) + $st['minAtack'];
					$max += 5 + (ceil(0.4 + $min / 0.9) / 2.25) + $st['maxAtack'];
					$tp20 = 5;
				} else {
					//без профильного урона

				}

				$wst = ($st['s1'] * 0.02 + $st['s2'] * 0.02 + $st['s3'] * 0.05);
				$min1 = -2 + ceil($wst * 1.4) / 1.25;
				$max1 = 4 + ceil(0.4 + $min1 / 0.9) / 1.25;

				$min = round(($min + $min1));
				//$max =	round(($max+$max1));
			}
			$tp = rand(($min + $max) / 3.5, (($min + $max) / 3.5 + (($min + $max) / 3.5) / 100 * 7));
		}
		return $tp;
	}

	//Расчет урона от оружия
	public function weaponAt22($item, $st)
	{
		$tp = 0;
		$tp20 = 0;
		if (isset($item['id'])) {
			$itm = $this->lookStats($item['data']);
			//начинаем расчет урона
			$min = $itm['sv_yron_min'] + $itm['yron_min'] + $st['minAtack'];
			$max = $itm['sv_yron_max'] + $itm['yron_max'] + $st['maxAtack'];
		}
		return [$min, $max];
	}

	public function domino($itm)
	{
		$r = 0;
		//0 - inOdet , 1 - class , 2 - class-point , 3 - anti_class , 4 - antic_lass-point	 , 5 - level , 6 level_u
		//15 предметов
		$clss = [
			1 => 100, //шлем
			2 => 80,  //наручи
			3 => 150, //оружие
			14 => 100, //щит
			5 => 200, //броня
			7 => 50,  //пояс
			17 => 50,  //ботинки
			10 => 80,  //кольцо
			11 => 80,  //кольцо
			12 => 80,  //кольцо
			9 => 100, //амулет
			8 => 100, //серьги
			4 => 50,  //рубаха
			16 => 80,  //поножи
			6 => 50   //плащ
		];
		$r += $clss[$itm[0]];
		if ($itm[10] > 0) {
			//екр.предмет
			if ($itm[10] < 500) {
				//не артефакт
				$r += $clss[$itm[0]] * 4;
			} else {
				//артефакт
				$r += $clss[$itm[0]] * 4;
			}
		}
		return $r;
	}

	public function adomino($itm)
	{
		$r = 0;
		//0 - inOdet , 1 - class , 2 - class-point , 3 - anti_class , 4 - antic_lass-point	 , 5 - level , 6 level_u
		//15 предметов
		$clss = [
			1 => 80, //шлем
			2 => 60,  //наручи
			3 => 130, //оружие
			14 => 80, //щит
			5 => 180, //броня
			7 => 30,  //пояс
			17 => 30,  //ботинки
			10 => 50,  //кольцо
			11 => 50,  //кольцо
			12 => 50,  //кольцо
			9 => 80, //амулет
			8 => 80, //серьги
			4 => 30,  //рубаха
			16 => 50,  //поножи
			6 => 30   //плащ
		];
		$r += $clss[$itm[0]];
		return $r;
	}

	public function domino_lvl($r, $lvl, $lvl_itm)
	{
		if ($lvl < $lvl_itm) {
			$r = $r * ((50 - $lvl + $lvl_itm) / 100);
			//расчет урона, если есть добавочные бонусы на подобии екр.вещей \ артефактов, либо легендарных предметов
			$r = ceil($r);
		}
		return $r;
	}
	/*
		public $bal = array(
			//Расчет шанса победы X - Y
			// танк , уворот , крит , силовик , универсал , маг
			'Танк'   	=> array(0,50,90,00,90,50,50), // танк
			'Уворот' 	=> array(0,00,50,90,00,50,70), // уворот
			'Крит'   	=> array(0,90,00,50,90,30,50), // крит
			'Силовик'   => array(0,00,90,00,50,50,50), // силовик
			'Универсал' => array(0,50,30,90,00,50,70), // универсал
			'Маг' 		=> array(0,90,30,00,90,50,50)  // маг
		);
		*/

	public function yronLvl($lvl1, $lvl2)
	{
		$r = [
			1 => [0, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			2 => [0, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			3 => [0, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			4 => [0, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			5 => [0, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			6 => [0, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			7 => [0, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200, 200, 200],
			8 => [0, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200, 200, 200],
			9 => [0, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200, 200, 200],
			10 => [0, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200, 200, 200],
			11 => [0, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600, 400, 200],
			12 => [0, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000, 800, 600],
			13 => [0, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400, 1200, 1000],
			14 => [0, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800, 1600, 1400],
			15 => [0, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200, 2000, 1800],
			16 => [0, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600, 2400, 2200],
			17 => [0, 6600, 6400, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000, 2800, 2600],
			18 => [0, 7000, 6800, 6600, 6400, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400, 3200, 3000],
			19 => [0, 7400, 7200, 7000, 6800, 6600, 6400, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800, 3600, 3400],
			20 => [0, 7800, 7600, 7400, 7200, 7000, 6800, 6600, 6400, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200, 4000, 3800],
			21 => [0, 8200, 8000, 7800, 7600, 7400, 7200, 7000, 6800, 6600, 6400, 6200, 6000, 5800, 5600, 5400, 5200, 5000, 4800, 4600, 4400, 4200]
		];
		$r = floor($r[$lvl1][$lvl2] / 100);
		$r = 0;
		return $r;
	}
	//Гамс
	//Расчет защиты
	public function zago($v)
	{
		if ($v > 1700) {
			$v = 1700;
		}
		$r = round((1 - (pow(0.5, ($v / 399.51)))) * 100, 2);
		return $r;
	}

	//Расчет защиты (магия)
	public function zmgo($v)
	{
		//if($v > 1000) {
		//	$v = 1000;
		//}
		$r = (1 - (pow(0.5, ($v / 250)))) * 100;
		return $r;
	}


	public function yrn($st1, $st2, $u1, $u2, $level, $level2 = null, $type, $min_yron, $max_yron, $min_bron = null, $max_bron = null, $vladenie, $power_yron, $power_krit, $zashita, $ozashita = null, $proboi, $weapom_damage, $weapom_min, $weapom_max, $za_proc = null, $zm_proc = null, $zashitam = null, $ozashitam = null, $wp_type, $witm)
	{

		global $u;

		//Поправка
		if ($zashita < 1) {
			$zashita = 1;
		}

		if ($min_yron < 1) {
			$min_yron = 1;
		}

		if ($max_yron < 1) {
			$max_yron = 1;
		}

		if (!isset($type) || $type == '') {
			$type = 12;
		}

		//Параметры для возврвата
		$r = ['min' => 0, 'max' => 0, 'type' => $type];
		$p = [
			'Y' => 0,
			'B' => [0 => 0, 1 => 0, 'rnd' => false],
			'L' => $level,
			'W' => [$weapom_min, $weapom_max, 'rnd' => false], //минимальный урон //максимальный урон добавочный
			'U' => $vladenie, //владение оружием
			'M' => $power_yron, //мощность урона
			'K' => $power_krit, //мощность крита
			'S' => 0,  //влияние статов на проф.урон
			'T' => 1,   //Кф. оружия
			'iT' => 1,    //Итоговый доп. Кф. оружия
			/*
					(S) - влияние наших статов на профильный урон
					Колющий: S = Сила * 0,3 + Ловкость * 0,7
					Рубящий: S = Сила * 0,5 + Ловкость * 0,25 + Интуиция * 0,25
					Дробящий: S = Сила * 1
					Режущий: S = Сила * 0,3 + Интуиция * 0,7
				*/
		];


		$witmdata = $this->lookStats($witm['data']);

		//Расчет типа урона

		if ($wp_type == 18) {
			$r['type'] = 1;
		} elseif ($wp_type == 19) {
			$r['type'] = 2;
		} elseif ($wp_type == 20) {
			$r['type'] = 3;
		} elseif ($wp_type == 21) {
			$r['type'] = 4;
		} else {
			$r['type'] = 0;
		}
		//ТУТ Профильный урон
		//колющий
		if ($r['type'] == 1) {
			$p['S'] = $st1['s1'] * 0.25 + $st1['s2'] * 0.75;
			$p['U'] = $st1['a1'] * 1.00; //кинжалы
			//рубящий
		} elseif ($r['type'] == 2) {
			$p['S'] = $st1['s1'] * 1.20;
			$p['U'] = $st1['a2'] * 1.00; //топоры
			//дробящий
		} elseif ($r['type'] == 3) {
			$p['S'] = $st1['s1'] * 0.5 + $st1['s4'] * 1.00;
			$p['U'] = $st1['a3'] * 1.00; //дубины
			//режущий
		} elseif ($r['type'] == 4) {
			$p['S'] = $st1['s3'] * 1.00;
			$p['U'] = $st1['a4'] * 1.00; //мечи
			//Магиечески
		} elseif ($r['type'] >= 5 && $r['type'] < 12) {
			$p['S'] = $st1['s1'] * 0.5 + $st1['s2'] * 0.5;
			$p['U'] = $st1['mg' . ($r['type'] - 4)] * 1.00; //магией
			$p['Mage'] = true;
		} else {
			$p['S'] = 0;
			$p['U'] = 0; // для кулака(нужно переписывать
		}

		$r['bron']['rnd'] = rand($r['bron'][0], $r['bron'][1]);

		$p['B'][0] = 2 + $level + $st1['s1'] - round($st1['s1'] / 5);
		$p['B'][1] = $p['B'][0] + 3;

		$p['B']['rnd'] = rand($p['B'][0], $p['B'][1]);
		$p['W']['rnd'] = rand($p['W'][0], $p['W'][1]);

		//Обычный урон
		//$p['Mstart'] = 0; //Начальная мощность
		if ($r['type'] == 12) {
			$r['min'] = ($p['B'][0] + $weapom_min) * $p['T'] * (1 + $p['M'] / 100);
			$r['max'] = ($p['B'][1] + $weapom_max) * $p['T'] * (1 + $p['M'] / 100);
		} else {
			$r['min'] = (($p['B'][0] + $p['S'] * 2 + $weapom_min * 2 + $p['U'] * 2) * $p['T']) * (1 + $p['M'] / 100);
			$r['max'] = (($p['B'][1] + $p['S'] * 2 + $weapom_max * 2 + $p['U'] * 2) * $p['T']) * (1 + $p['M'] / 100);
			if ($witmdata['tr_lvl'] < $level) {
			}
		}

		$r['bRND'] = $p['B']['rnd'];
		$r['Kmin'] = ceil((2 + (0 + $p['K'] / 100)) * $r['min']);
		$r['Kmax'] = ceil((2 + (0 + $p['K'] / 100)) * $r['max']);

		//Расчет брони
		//для обычного
		if ($r['type'] < 5 || $r['type'] == 12) {
			$r['min_abron'] = round($r['min'] * 0.05);
			$r['max_abron'] = round($r['max'] * 0.05);

			if ($proboi != 0) {
				$r['bron']['rndold'] = $r['bron']['rnd'];
				$r['bron']['rnd'] = 0;//$r['bron'][0];
			}

			$r['Kmin'] -= $r['bron']['rnd'] * 2; //было умножить на 2
			$r['Kmax'] -= $r['bron']['rnd'] * 2; //было умножить на 2

			$r['min'] -= $r['bron']['rnd']; //не было деления ни на чо.
			$r['max'] -= $r['bron']['rnd']; //не было деления ни на чо.

		}

		//Расчет защиты (не более 80%)
		if ($r['type'] < 5) {
			$r['min'] = round($r['min'] / 100 * (100 - $this->zago($st2['za'])));
			$r['max'] = round($r['max'] / 100 * (100 - $this->zago($st2['za'])));
			$r['Kmin'] = round($r['Kmin'] / 100 * (100 - $this->zago($st2['za'])));
			$r['Kmax'] = round($r['Kmax'] / 100 * (100 - $this->zago($st2['za'])));
		} elseif ($r['type'] == 12) {
			$r['min'] = round($r['min'] / 100 * (100 - $this->zago($st2['za'])));
			$r['max'] = round($r['max'] / 100 * (100 - $this->zago($st2['za'])));
			$r['Kmin'] = round($r['Kmin'] / 100 * (100 - $this->zago($st2['za'])));
			$r['Kmax'] = round($r['Kmax'] / 100 * (100 - $this->zago($st2['za'])));
		} else {
			$r['min'] = round($r['min'] / 100 * (100 - $this->zmgo($st2['zm'])));
			$r['max'] = round($r['max'] / 100 * (100 - $this->zmgo($st2['zm'])));
			$r['Kmin'] = round($r['Kmin'] / 100 * (100 - $this->zmgo($st2['zm'])));
			$r['Kmax'] = round($r['Kmax'] / 100 * (100 - $this->zmgo($st2['zm'])));
		}

		$r['min'] = round($r['min']);
		$r['max'] = round($r['max']);
		$r['Kmin'] = round($r['Kmin']);
		$r['Kmax'] = round($r['Kmax']);

		$min_yrn = 0; //%

		if ($u1['clone'] > 0) {
			$min_yrn = 75;
		}

		$r['min'] -= floor($r['min'] / 100 * $min_yrn);
		$r['max'] -= floor($r['max'] / 100 * $min_yrn);
		$r['Kmin'] -= floor($r['Kmin'] / 100 * ($min_yrn));
		$r['Kmax'] -= floor($r['Kmax'] / 100 * ($min_yrn));
		$r['min_'] -= floor($r['min_'] / 100 * $min_yrn);
		$r['max_'] -= floor($r['max_'] / 100 * $min_yrn);
		$r['Kmin_'] -= floor($r['Kmin_'] / 100 * ($min_yrn));
		$r['Kmax_'] -= floor($r['Kmax_'] / 100 * ($min_yrn));

		$defd = mysql_fetch_array(mysql_query('SELECT SUM(`vals`) FROM `battle_actions` WHERE `btl` = "' . $this->info['id'] . '" AND `vars` = "use_defteam' . $u2['team'] . '" LIMIT 1'));
		if ($defd[0] > 100) {
			$defd[0] = 100;
		}
		$defd = 0 + $defd[0];
		$powd = mysql_fetch_array(mysql_query('SELECT SUM(`vals`) FROM `battle_actions` WHERE `btl` = "' . $this->info['id'] . '" AND `vars` = "use_powteam' . $u1['team'] . '" LIMIT 1'));
		if ($powd[0] > 100) {
			$powd[0] = 100;
		}
		$powd = 0 + $powd[0];
		$defd = $defd - $powd;

		$r['min'] -= floor($defd);
		$r['max'] -= floor($defd);
		$r['Kmin'] -= floor($defd * 2);
		$r['Kmax'] -= floor($defd * 2);
		$r['min_'] -= floor($defd);
		$r['max_'] -= floor($defd);
		$r['Kmin_'] -= floor($defd * 2);
		$r['Kmax_'] -= floor($defd * 2);

		$r['min'] += $st1['maxAtack'];
		$r['max'] += $st1['maxAtack'];
		$r['Kmin'] += $st1['maxAtack'] * 2;
		$r['Kmin'] += $st1['maxAtack'] * 2;
		if ($r['min'] < 1) {
			$r['min'] = 1;
		}
		if ($r['max'] < 1) {
			$r['max'] = 1;
		}
		if ($r['Kmin'] < 2) {
			$r['Kmin'] = 2;
		}
		if ($r['Kmax'] < 2) {
			$r['Kmax'] = 2;
		}
		if ($r['Kmin_'] < 2) {
			$r['Kmin_'] = 2;
		}
		if ($r['Kmin_'] < 2) {
			$r['Kmax_'] = 2;
		}

		$r['m_k'] = $r['Kmax'];

		return $r;
	}

	public $pr_not_use = [], $pr_reset = [], $pr_yrn = false, $prnt = [];
	//Завершение действия приема
	// pl прием
	// u1 инфа юзера
	// t1 тип снятия
	// 99 = очищение кровью
	// u2
	//$this->delPriem($pd[$k2][1][$k],${'p'.$k2},1,${'p'.$k2jn});
	public $del_val = [], $re_pd = [];

	public function delPriem($pl, $u1, $t = 1, $u2 = false, $rznm = 'Очиститься Кровью', $k2nm = null, $yrn = null, $yrnt = null)
	{
		global $u, $priem;
		if (isset($pl['priem']['id']) && !isset($this->del_val['eff'][$pl['priem']['id']])) {
			if ($pl['x'] > 1) {
				$pl['name'] = $pl['name'] . ' x' . $pl['x'] . '';
			}
			if ($pl['timeUse'] == 77) {
				//завершаем прием
				mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
			}
			$vLog = 'time1=' . time() . '||s1=' . $u1['sex'] . '||t1=' . $u1['team'] . '||login1=' . $u1['login'] . '';
			if (isset($u2['id'])) {
				$vLog .= '||s2=' . $u2['sex'] . '||t2=' . $u2['team'] . '||login2=' . $u2['login'] . '';
			}
			$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
			if ($t == 4) {
				$mas1['id_hod']++;
				$t = 2;
			}
			if ($t == 1) {
				$mas1['id_hod']++;
				if ($pl['priem']['file'] != '0') {
					if (file_exists('../../_incl_data/class/priems/' . $pl['priem']['file'] . '.php')) {
						require('priems/' . $pl['priem']['file'] . '.php');
					}
				} elseif ($pl['priem']['file3'] != '0') {
					if (file_exists('../../_incl_data/class/priems/' . $pl['priem']['file3'] . '.php')) {
						require('priems/' . $pl['priem']['file3'] . '.php');
					}
				} else {
					$mas1['text'] = '{tm1} {u1} {1x16x0} прием &quot;<strong>' . $pl['name'] . '</strong>&quot;.';
					$this->del_val['eff'][$pl['priem']['id']] = true;
				}
			} elseif ($t == 2) {
				$mas1['text'] = '{tm1} У персонажа {u1} закончилось действие магии &quot;<strong>' . $pl['name'] . '</strong>&quot;.';
			} elseif ($t == 99) {
				$mas1['text'] = '{u1} Снял эфект &quot;<strong>' . $pl['name'] . '</strong>&quot; с помощью <strong>' . $rznm . '</strong> .';
			} else {
				if ($t == 100) {
					$mas1['id_hod']++;
				}
				$mas1['text'] = '{tm1} Закончилось действие эффекта &quot;<strong>' . $pl['name'] . '</strong>&quot; для {u1}.';
			}
			if ($pl['priem']['id'] != 24) {
				$this->add_log($mas1);
			}
			$this->stats[$this->uids[$pl['uid']]] = $u->getStats($pl['uid'], 0, 0, false, false, true);
		} else {
			//не удалось удалить прием или эффект
		}
	}

	public function hodUserPriem($pl, $u1, $t = 1, $u2 = false, $rznm = 'Очиститься Кровью', $k2nm, $yrn, $yrnt)
	{
		global $u, $priem;
		if (isset($pl['priem']['id']) && !isset($this->del_val['eff'][$pl['priem']['id']])) {

			if ($yrnt == 1) {
				//обычный удар
				$yrn = round($yrn);
			} elseif ($yrnt == 6) {
				//противник увернулся от удара
				$yrn = 0;
			} elseif ($yrnt == 9) {
				//противник парировал удар
				$yrn = 0;
			} elseif ($yrnt == 3) {
				//вы нанесли крит-удар
				$yrn = round($yrn * 1.95) + ceil($yrn / 125 * $this->stats[$this->uids[$u1['id']]]['m3']);
			} elseif ($yrnt == 4) {
				//вы нанесли крит-удар через блок
				$yrn = round($yrn * 0.45) + ceil($yrn / 125 * $this->stats[$this->uids[$u1['id']]]['m3']);
			} else {
				//неизвестный удар
				$yrn = 0;
			}

			if ($pl['x'] > 1) {
				$pl['name'] = $pl['name'] . ' x' . $pl['x'] . '';
			}
			$vLog = 'time1=' . time() . '||s1=' . $u1['sex'] . '||t1=' . $u1['team'] . '||login1=' . $u1['login'] . '';
			if (isset($u2['id'])) {
				$vLog .= '||s2=' . $u2['sex'] . '||t2=' . $u2['team'] . '||login2=' . $u2['login'] . '';
			}
			$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
			if ($t == 4) {
				$mas1['id_hod']++;
				$t = 2;
			}
			if ($t == 1) {
				$mas1['id_hod']++;
				if ($pl['priem']['file'] != '0') {
					if (file_exists('../../_incl_data/class/priems/' . $pl['priem']['file'] . '.php')) {
						require('priems/' . $pl['priem']['file'] . '.php');
					}
				} else {
					$mas1['text'] = '{tm1} {u1} {1x16x0} прием &quot;<strong>' . $pl['name'] . '</strong>&quot;.';
					$this->del_val['eff'][$pl['priem']['id']] = true;
				}
			}
			$this->add_log($mas1);
			$this->stats[$this->uids[$pl['uid']]] = $u->getStats($pl['uid'], 0, 0, false, false, true);
		} else {
			//не удалось удалить прием или эффект
		}
	}

	//расчет защиты
	public function aPower($za, $za1, $yrn)
	{
		return (1 - (pow(0.5, (($za + $za1) / 250)))) * 100;
	}

	//расчет брони
	public function bronGo($min, $max)
	{
		return ceil($min, $max);
	}

	//расчет брони (test)
	public function bronGoTest($min, $max)
	{
		return ceil(round($min, $max));
	}

	//Разбираем массив со статами
	public function lookStats($m)
	{
		$ist = [];
		$di = explode('|', $m);
		$i = 0;
		$de = false;
		while ($i < count($di)) {
			$de = explode('=', $di[$i]);
			$ist[$de[0]] = $de[1];
			$i++;
		}
		return $ist;
	}

	//Расчет зависимости уворота
	public function mfsgo1($a, $b)
	{
		return $this->form_mf($a, $b);
	}

	//Расчет зависимости крита
	public function mfsgo2($a, $b)
	{
		return $this->form_mf($a, $b);
	}

	//Расчет мф. (новая)
	public function form_mf($u, $au)
	{
		$v = $u * 5.1 - $au * 5.1;
		if ($v < 0) {
			$v = 0;
		}
		$r = (1 - (pow(99 / 100, (($v) / 100)))) * 100;
		$r = round($r);
		return $r;
	}

	//Ступеньчатая формула (общая) для 5ых уровней.
	public function msf_st2($mf, $lvl1, $lvl2)
	{
		$r = 0;

		if ($lvl1 > $lvl2) {
			$lvl = $lvl1;
		} else {
			$lvl = $lvl2;
		}

		/*
			1-ый: от 0 до 50 - линейное изменение шанса от 0 до 25%
			2-ой: от 51 до 151 - линейное изменение шанса от 25% до 50%
			3-ий: от 151 до 400 - линейное изменение шанса от 50% до 75%
			4-ый: свыше 400 - 75% + 0,01 * (разница К и АК - 1000)
			Крит	АК		Разница	процент
			350		50			300		85
			350		100			250
			350		150			200		85
			350		175			175
			350		200			150
			350		225			125
			350		250			100		65
								50		35



			*/
		//турнир
		if ($mf < 0) {
			$mf = 0;
		}
		if ($lvl <= 7) {
			//Баланс 0-7 уровня
			if ($mf <= 100) { //0-35
				$prc = $mf;
				$r = 35 / 50 * $prc;
			} elseif ($mf <= 200) { //35-65
				$prc = $mf - 101;
				$r = $prc / 99 * 30;
				$r += 35;
			} elseif ($mf <= 400) { //65-85
				$prc = $mf - 201;
				$r = $prc / 199 * 20;
				$r += 65;
			} else { //> 75
				$r = 85 + 0.01 * abs(($mf - 1000));
			}
		} else {
			//Баланс остальных уровней
			if ($mf <= 100) { //0-45
				$prc = $mf;
				$r = 45 / 100 * $prc;
			} elseif ($mf <= 300) { //45-65
				$prc = $mf - 101;
				$r = $prc / 199 * 20;
				$r += 45;
			} elseif ($mf <= 450) { //65-75
				$prc = $mf - 301;
				$r = $prc / 149 * 10;
				$r += 65;
			} else { //> 75
				$r = 85;
			}
		}

		if ($r < 0) {
			$r = 0;
		}

		return $r;
	}

	//Ступеньчатая формула (уворот)
	public function msf_st($mf, $lvl1, $lvl2)
	{
		$r = 0;

		if ($lvl1 > $lvl2) {
			$lvl = $lvl1;
		} else {
			$lvl = $lvl2;
		}

		/*
			1-ый: от 0 до 100 - линейное изменение шанса от 0 до 25%
			2-ой: от 101 до 400 - линейное изменение шанса от 35% до 70%
			3-ий: от 401 до 1000 - линейное изменение шанса от 70% до 85%
			4-ый: свыше 1000 - 85% + 0,01 * (разница У и АУ - 1000)
			*/
		/* Шпаргалочка для улучшения баланса. 150 АУ у слабых критов, 350 у топовых.

			АУ	У 	Разница	Процент
			75	750	675	85
			100	750	650	70
			150	750	600
			200	750	550	55

			300	750	450	50
			350	750	400	50

			Было 700 у, поправил 750 и соотвественно разницу. Посмотрим как будут убивать У.
			*/

		if ($mf < 0) {
			$mf = 0;
		}
		//турнир
		if ($lvl <= 7) {
			//Баланс 0-7 уровня
			if ($mf <= 200) { //0-60
				$prc = $mf;
				$r = 60 / 200 * $prc;
			} elseif ($mf <= 550) { //60-70
				$prc = $mf - 201;
				$r = $prc / 349 * 10;
				$r += 60;
			} elseif ($mf <= 675) { //70-75
				$prc = $mf - 551;
				$r = $prc / 124 * 5;
				$r += 70;
			} else { //> 85
				$r = 76;
				//$r = 85 + 0.01 * abs(($mf-1000));
			}
		} else {
			//Баланс всех остальных уровней
			/* Шпаргалочка для улучшения баланса. 150 АУ у слабых критов, 350 у топовых.

			АУ	У 	Разница	Процент
			50	950		1000	85
			100	950		850
			150	950		800
			250	950		700	80

			300	950		650	75
			400	950		550	70


			Пробуем разница 100 между У и АУ - шанс 50, остальное попасть нереально. Позже искусственно завышаем АУ танку при размене.
			*/
			if ($mf <= 250) { //0-35
				$prc = $mf;
				$r = 35 / 250 * $prc;
			} elseif ($mf <= 600) { //35-50
				$prc = $mf - 251;
				$r = $prc / 349 * 15;
				$r += 35;
			} elseif ($mf <= 800) { //50-70
				$prc = $mf - 601;
				$r = $prc / 199 * 20;
				$r += 50;
			} else { //> 85
				$r = 75;
				//$r = 75 + 0.01 * abs(($mf-1000));
			}
		}

		if ($r < 0) {
			$r = 0;
		}


		return floor($r * 1.25);
	}

	//Расчет МФ
	public function mfs($type, $mf, $lvl1, $lvl2)
	{
		$rval = 0;
		switch ($type) {
			case 1:

				//Крит

				if ($mf['amf'] < 0) {
					$mf['amf'] = 0;
				}
				if ($mf['mf'] < 0) {
					$mf['mf'] = 0;
				}
				if ($mf['mf'] > $mf['smf']) {
					$rval = 100 - floor(((($mf['smf']) / ($mf['mf'] + 1)) * 100));
				} else {
					$rval = 0;
				}

				if ($rval < 1) {
					$rval = 0;
				}
				if ($rval > 75) {
					$rval = 75;
				}
				if ($mf['amf'] >= 1) {
					if ($mf['amf'] > 100) {
						$mf['amf'] = 100;
					}
					if (($mf['amf'] * 100) >= mt_rand(1, 10000)) {
						$rval = 100;
					}
				}


				break;
			case 2:

				if ($mf['mf'] < 0) {
					$mf['mf'] = 0;
				}
				if ($mf['amf'] < 0) {
					$mf['amf'] = 0;
				}
				if ($mf['smf'] < 0) {
					$mf['smf'] = 0;
				}
				if ($mf['asmf'] < 0) {
					$mf['asmf'] = 0;
				}

				if ($mf['mf'] > $mf['smf']) {
					$rval = 100 - floor(((($mf['smf']) / ($mf['mf'] + 1)) * 100)); //2.5
				} else {
					$rval = 0;
				}
				if ($rval < 1) {
					$rval = 0;
				}
				if ($rval > 75) {
					$rval = 75;
				}
				if ($mf['asmf'] >= 0) //
				{
					if ($mf['asmf'] > 100) {
						$mf['asmf'] = 100;
					}
					if ($mf['asmf'] >= rand(1, 100)) {
						$rval = 0;
					}
				}
				if ($mf['amf'] >= 0) {
					if ($mf['amf'] > 100) {
						$mf['amf'] = 100;
					}
					if ($mf['amf'] >= rand(1, 100)) {
						$rval = 100;
					}
				}


				break;
			case 3:
				//$mf[1] -= 4;
				//$mf[2] -= 4;
				if ($mf[1] < 1) {
					$mf[1] = 1;
				}
				if ($mf[2] < 1) {
					$mf[2] = 1;
				}

				//$rval = $mf[1] - $mf[2]; //Парирование
				$rval = $mf[1] - $mf[2] / 2;
				if ($rval > 75) {
					$rval = 75;
				}
				//$rval = round($rval/3);
				if ($rval < 1) {
					$rval = 1;
				}

				break;
			case 4:
				$mf = round($mf * 0.6);
				if ($mf < 1) {
					$mf = 0;
				}
				if ($mf > 100) {
					$mf = 100;
				}
				//$mf = (1-( pow(0.5, ($mf/200) ) ))*100;
				$rval = min($mf, 100); //пробой брони
				break;
			case 5:
				if ($mf < 1) {
					$mf = 0;
				}
				$rval = min($mf, 85); //блок щитом
				break;
			case 6:
				//Контрудар
				//$mf['a'] защита
				//$mf['b'] атака
				if ($mf['a'] > 0) {
					if ($mf['b'] > 0) {
						$rval = round($mf['a'] - ($mf['b'] / 2));
					} else {
						$rval = $mf['a'];
					}
				} else {
					$rval = 0;
				}


				if ($rval < 1) {
					$rval = 0;
				}
				if ($rval > 75) {
					$rval = 75;
				}


				break;
		}
		if ($this->get_chanse($rval) == true) {
			$rval = 1;
		} else {
			$rval = 0;
		}
		return $rval;
	}

	public function dodge($a, $b)
	{
		$i = 0;
		$arr = [];     //массив для записи уникальных случайных чисел
		while ($i < ($b - $a)) {
			while (in_array($rand, $arr)) {
				$rand = mt_rand(1, 100);
			}
			$arr[] = $rand;
			$i++;
		}

		$n = mt_rand(1, 100);
		return (!!array_search($n, $arr));
	}

	public function get_chanse($percent)
	{
		return $this->dodge(1, min($percent, 100));
	}

	//Расчет шанса
	public function get_chanse_new($persent)
	{
		return mt_rand(1, 100) <= $persent;
	}

	//Смена противника
	public function smena($uid, $auto = false, $lastdie = false)
	{
		global $u;
		if (($auto != false || $u->info['smena'] <= 0) && $auto != true) {
			return 'У вас закончились смены противника';
		}
		if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] < 1) {
			return 'Для вас поединок закончен, ожидайте пока завершат другие...';
		}
		if (!isset(
			$this->uids[$uid]) ||
			$uid == $u->info['id'] ||
			$this->users[$this->uids[$uid]]['team'] == $this->users[$this->uids[$u->info['id']]]['team']
		) {
			return 'Нельзя сменить на выбранную цель []';
		}
		if (isset($this->ga[$u->info['id']][$uid]) && $lastdie != true) {
			return 'Нельзя сменить на выбранную цель!';
		}
		if (ceil($this->stats[$this->uids[$uid]]['hpNow']) < 1) {
			return 'Нельзя сменить, противник уже мертв';
		}//меняем противника
		if ($auto == false) {
			$u->info['smena']--;
		}
			$upd = mysql_query('UPDATE `stats` SET `enemy` = "' . $uid . '",`smena` = "' . $u->info['smena'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
			$u->info['enemy'] = $uid;
			$this->users[$this->uids[$uid]]['smena'] = $u->info['smena'];
			$this->users[$this->uids[$u->info['id']]]['enemy'] = $uid;
			return 1;
	}

	//авто-смена противника //ТУТ баг выбора
	public function autoSmena()
	{
		global $u;
		$ms = [];
		$ms_all = [];
		$ms_ansf = [];
		$i = 0;
		$j = 0;
		$z = 0;
		while ($i < count($this->users)) {
			if (isset($this->users[$i]) && $this->users[$i]['id'] != $u->info['id'] && $this->users[$i]['team'] != $u->info['team'] && $this->stats[$i]['hpNow'] > 0 && -($u->info['enemy']) != $this->users[$i]['id']) {
				if (!isset($this->ga[$u->info['id']][$this->users[$i]['id']])) {
					$ms[$j] = $this->users[$i]['id'];
					$j++;

				}
				if (!isset($this->uids[(-($u->info['enemy']))])) {
					$ms_all[] = $this->users[$i]['id'];
				}
				if (isset($this->ga[$this->users[$i]['id']][$u->info['id']])) {
					$ms_ansf[$z] = $this->users[$i]['id'];
					$z++;
				}
			}
			$i++;
		}
		$msh = [];
		if ($j == 0 && $z == 0) {

			$enemydie = 0;

			if (isset($this->stats[$this->uids[$u->info['enemy']]])) {
				$u->info['enemy'] = 0;
				$enemydie = 1;
			}

			if ((!isset($this->uids[(-($u->info['enemy']))]) || $this->stats[$this->uids[(-($u->info['enemy']))]]['hpNow'] < 1) && ($u->info['enemy'] < 0 || $enemydie == 1)) {
				$i = 0;
				$j = 0;
				while ($i < count($this->users)) {
					if (isset($this->users[$i]) && $this->users[$i]['id'] != $u->info['id'] && $this->users[$i]['team'] != $u->info['team'] && $this->stats[$i]['hpNow'] >= 1 && -($u->info['enemy']) != $this->users[$i]['id']) {
						$ms[$j] = $this->users[$i]['id'];
						$msh[$ms[$j]] = true;
						$j++;
					}
					$i++;
				}
			}
		}

		$ms = $ms[rand(0, $j - 1)];
		$ms_ansf = $ms_ansf[rand(0, $z - 1)];
		if ($z > 0) {
			$this->smena($ms_ansf, true);
		} elseif ($j > 0) {
			if (isset($msh[$ms])) {
				$this->smena($ms, true, true);
			} else {
				$this->smena($ms, true);
			}
		} else {
			if ($u->info['enemy'] < 0) {
				$this->smena(-($u->info['enemy']), true);
			}
		}
	}

	//Действия бота (атака)
	public function botAtack($uid, $pl, $tp)
	{
		$test_atack = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" AND ((
				`uid1` = "' . $pl . '" AND `uid2` = "' . $uid . '"
			) OR (
				`uid2` = "' . $pl . '" AND `uid1` = "' . $uid . '"
			)) LIMIT 1'));

		if ($tp == 1 && !isset($test_atack['id'])) {

			$test_uid = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $uid . '" AND `hpNow` >= 1 LIMIT 1'));
			$test_pl = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $pl . '" AND `hpNow` >= 1 LIMIT 1'));
			if (isset($test_uid['id']) && isset($test_pl['id']) && $test_uid['id'] != $test_pl['id']) {
				$a = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
				$b = rand(1, 5);
				$d = mysql_query('INSERT INTO `battle_act` (`battle`,`time`,`uid1`,`uid2`,`a1`,`b1`) VALUES ("' . $this->info['id'] . '","' . time() . '","' . $pl . '","' . $uid . '","' . $a . '","' . $b . '")');
			}
		} elseif ($tp == 2) {
			//бот отвечает на удар
			$test_uid = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $uid . '" AND `hpNow` >= 1 LIMIT 1'));
			$test_pl = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $pl['uid2'] . '" AND `hpNow` >= 1 LIMIT 1'));
			if (isset($test_uid['id']) && isset($test_pl['id']) && $test_uid['id'] != $test_pl['id']) {
				$bot = $this->users[$this->uids[$pl['uid2']]];
				$na = ['id' => 0, 'a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0], 'b' => 0];
				$a222 = rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5);
				$a = explode('_', $a222);
				$i = 1;
				$na['id'] = time();
				while ($i <= 5) {
					if (isset($a[$i - 1])) {
						$a[$i - 1] = intval(round($a[$i - 1]));
						if ($a[$i - 1] >= 1 && $a[$i - 1] <= 5) {
							$na['a'][$i] = $a[$i - 1];
						} else {
							$na['a'][$i] = 0;
						}
					}
					$i++;
				}
				$na['b'] = rand(1, 5);
				//Проводим удар

				$this->atacks[$pl['id']]['a2'] = $a222;
				$this->atacks[$pl['id']]['b2'] = $na['b'];
				$this->startAtack($pl['id']);

			}
		}

	}

	//Проверяем удары, приемы, свитки, зверей
	public function testActions()
	{
		//проверяем удары
		$m = mysql_query('SELECT * FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `id` ASC');
		$i = 0;
		$botA = [];
		$botR = [];
		while ($pl = mysql_fetch_array($m)) {
			$pluids = mysql_fetch_array(mysql_query('SELECT `hpNow` FROM `stats` WHERE (`id` = "' . $pl['uid1'] . '"  AND `hpNow` <= 0) OR (`id` = "' . $pl['uid2'] . '" AND `hpNow` <= 0) LIMIT 1'));
			$pltest = mysql_fetch_array(mysql_query('SELECT * FROM `battle_act`  WHERE `id` = "' . $pl['id'] . '" LIMIT 1'));
			if (isset($pltest['id'])) {
				if (isset($pluids['hpNow'])) {
					mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
				} elseif ($pl['time'] + $this->info['timeout'] > time()) {
					//удар не пропущен по тайму, просто заносим данные
					$this->atacks[$pl['id']] = $pl;
					$this->ga[$pl['uid1']][$pl['uid2']] = $pl['id'];
					$this->ag[$pl['uid2']][$pl['uid1']] = $pl['id'];
					if (isset($this->iBots[$pl['uid1']])) {
						//ударил бот и нет ответа
						$botA[$pl['uid1']] = $pl['id'];
					} elseif (isset($this->iBots[$pl['uid2']])) {
						//ударили бота и он не ответил
						$botR[$pl['uid2']] = $pl['id'];
						if ($this->users[$this->uids[$pl['uid2']]]['timeGo'] < time()) {
							$this->botAtack($pl['uid1'], $pl, 2);
						}
					}
				} else {
					//пропуск по тайму
					$pl['time'] = time();
					if ($pl['a1'] == 0 && $pl['a2'] == 0) {
						//игрок 1 пропустил по тайму
						$pl['out1'] = time();
						$pl['tout1'] = 1;
						//игрок 2 пропустил по тайму
						$pl['out2'] = time();
						$pl['tout2'] = 1;
					} elseif ($pl['a1'] == 0) {
						//игрок 1 пропустил по тайму
						$pl['out1'] = time();
						$pl['tout1'] = 1;
					} elseif ($pl['a2'] == 0) {
						//игрок 2 пропустил по тайму
						$pl['out2'] = time();
						$pl['tout2'] = 1;
					}
					//наносим удар по пропуску
					if (!isset($pluids['hpNow'])) {
						$this->atacks[$pl['id']] = $pl;
						$this->startAtack($pl['id']);
						mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $pl['id'] . '"');
					}
				}
			}
		}
		//тест удара
		if ($this->uAtc['id'] > 0) {
			if ($this->na == 1) {
				if ($pl['out1'] == 0 && $pl['out2'] == 0) {
					//Может разменяться только тот кто бил
					if ($pl['uid1'] == $u->info['id'] || $pl['uid2'] == $u->info['id']) {
						$this->addNewAtack();
					}
				} else {
					$this->addNewAtack();
				}
			}
		}
		//тест использования заклятий

		//тест использования приемов

		//тест, бот делает удары
		$i = 0;
		while ($i < count($this->bots)) {
			$bot = $this->bots[$i];
			if (isset($bot) && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['pass'] != 'saintlucia') //Тут проверка на бота saintlucia
			{
				$j = 0;
				while ($j < count($this->users)) {
					if ($this->info['razdel'] == 0) {
						$tnbot = time() + rand(1, 1);
					} else {
						$tnbot = time() + rand(1, 2);
					}
					if ($this->users[$j]['timeGo'] >= time() || $this->users[$this->uids[$bot]]['timeGo'] >= time()) {

					} elseif ($this->users[$j]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['team'] != $this->users[$j]['team']) {
						if (isset($this->users[$j]) && $this->stats[$j]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && !isset($this->ga[$bot][$this->users[$j]['id']]) && !isset($this->ag[$bot][$this->users[$j]['id']]) && $this->users[$j]['id'] != $bot && $this->users[$j]['team'] != $this->users[$this->uids[$bot]]['team']) {
							if ($this->users[$j]['timeGo'] < time() && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
								$this->botAtack($this->users[$j]['id'], $bot, 1);
								mysql_query('UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1');
							}
						} elseif (isset($this->users[$i]) && $this->users[$i]['bot'] > 0 && $this->stats[$i]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && $this->users[$i]['id'] != $bot && $this->users[$i]['team'] != $this->users[$this->uids[$bot]]['team']) {
							if ($this->users[$j]['timeGo'] < time() && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
								if ($this->botAct($bot) == true) {
									if (!isset($this->ga[$bot][$this->users[$i]['id']]) && $this->users[$this->uids[$bot]]['timeGo'] < time() && !isset($this->ag[$bot][$this->users[$i]['id']])) {
										$this->botAtack($this->users[$i]['id'], $bot, 1);
										mysql_query('UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1');
									} elseif (isset($this->ag[$bot][$this->users[$i]['id']])) {
									} elseif (isset($this->ga[$bot][$this->users[$i]['id']]) && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
										$this->botAtack($bot, $this->users[$i]['id'], 1);
										mysql_query('UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1');
									}
								}
							}
						} else {
							//Удары между ботами
							//
							if ($this->users[$j]['timeGo'] < time() && $this->users[$this->uids[$bot]]['timeGo'] < time() && $this->users[$j]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['hpNow'] >= 1) {
								$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['a1'] = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
								$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['b1'] = rand(1, 5);
								$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['a2'] = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
								$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['b2'] = rand(1, 5);
								$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['a1'] = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
								$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['b1'] = rand(1, 5);
								$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['a2'] = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
								$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['b2'] = rand(1, 5);
								if (isset($this->ga[$bot][$this->users[$j]['id']]) && $this->users[$j]['bot'] > 0) {
									if ($this->users[$j]['timeGo'] < time() && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
										$tnbot = time() + rand(3, 7);
										if ($this->info['type'] == 329) { // тестовый бой
											$tnbot = time() - 1;
										}
										$this->startAtack($this->ga[$bot][$this->users[$j]['id']]);
										$this->users[$this->uids[$bot]]['timeGo'] = $tnbot;
										mysql_query('UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1');
									}
								} elseif (isset($this->ag[$bot][$this->users[$j]['id']]) && $this->users[$j]['bot'] > 0) {
									if ($this->users[$this->uids[$bot]]['timeGo'] < time() && $this->users[$j]['timeGo'] < time()) {
										$this->startAtack($this->ag[$bot][$this->users[$j]['id']]);
										$tnbot = time() + rand(3, 7);
										if ($this->info['type'] == 329) { // тестовый бой
											$tnbot = time() - 1;
										}
										$this->users[$this->uids[$bot]]['timeGo'] = $tnbot;
										mysql_query('UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1');
									}
								}
							}
							//
						}
					}
					$j++;
				}
			}
			$i++;
		}
	}

	//Действия бота
	public function botAct($uid)
	{
		$r = false;
		if ($this->users[$this->uids[$uid]]['bot'] > 0) {
			if ($this->users[$this->uids[$uid]]['online'] < time() - 3) {
				$r = true;
				$this->users[$this->uids[$uid]]['online'] = time();
				mysql_query('UPDATE `users` SET `online` = "' . time() . '" WHERE `id` = "' . ((int)$uid) . '" LIMIT 1');
			} else {
				if (rand(0, 2) == 1) {
					$r = true;
				}
			}
		}
		return $r;
	}

	//получаем данные о поединке
	public function battleInfo($id)
	{
		$b = mysql_fetch_array(mysql_query('SELECT * FROM `battle` WHERE `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
		if (isset($b['id'])) {
			$this->hodID = mysql_fetch_array(mysql_query('SELECT `id_hod` FROM `battle_logs` WHERE `battle` = "' . $b['id'] . '" ORDER BY `id` DESC LIMIT 1'));
			if (isset($this->hodID['id_hod'])) {
				$this->hodID = $this->hodID['id_hod'];
			} else {
				$this->hodID = 0;
			}
			return $b;
		} else {
			return false;
		}
	}

	//наносим удар противнику
	public function addAtack()
	{
		global $js;
		if (isset($_POST['atack'], $_POST['block'])) {
			$na = ['id' => 0, 'a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0], 'b' => 0];
			$a = explode('_', $_POST['atack']);
			$i = 1;
			$na['id'] = time();
			while ($i <= 5) {
				if (isset($a[$i - 1])) {
					$a[$i - 1] = intval(round($a[$i - 1]));
					if ($a[$i - 1] >= 1 && $a[$i - 1] <= 5) {
						$na['a'][$i] = $a[$i - 1];
					} else {
						$na['a'][$i] = 0;
					}
				}
				$i++;
			}

			$na['b'] = intval(round($_POST['block']));
			if ($na['b'] < 1 || $na['b'] > 5) {
				$na['b'] = 0;
			}

			$this->uAtc = $na;
			$js .= 'testClearZone();';
		} else {
			$this->e = 'Выберите зоны удара и блока';
		}
	}

	//выделяем пользователей
	public function teamsTake()
	{
		global $u;
		$rs = '';
		$ts = [];
		$tsi = 0;
		if ($this->info['id'] > 0) {
			//данные о игроках в бою
			$nxtlg = [];
			$t = mysql_query('SELECT `u`.`room`,`u`.`no_ip`,`u`.`twink`,`u`.`stopexp`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '"');
			$i = 0;
			$bi = 0;
			$up = '';
			if ($this->info['start2'] == 0) {
				$tststrt = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `start2` = "0" LIMIT 1'));
				if (isset($tststrt['id'])) {
					$upd = mysql_query('UPDATE `battle` SET `start2` = "' . time() . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
				} else {
					$this->info['start2'] = time();
				}

			}
			while ($pl = mysql_fetch_array($t)) {
				//записываем данные
				if ($pl['login2'] == '') {
					$pl['login2'] = $pl['login'];
				}
				$this->users[$i] = $pl;
				$this->uids[$pl['id']] = $i;

				if ($this->info['start2'] == 0) {
					mysql_query('UPDATE `users` SET `notrhod` = "-1" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
					$this->users[$i]['notrhod'] = -1;
				}

				if ($pl['bot'] > 0) {
					$this->bots[$bi] = $pl['id'];
					$this->iBots[$pl['id']] = $bi;
					$bi++;
				}
				//записываем статы
				$this->stats[$i] = $u->getStats($pl, 0, 0, false, $this->cached, true);
				//Заносим старт
				if ($this->info['start2'] == 0) {
					if (!isset($ts[$this->users[$i]['team']])) {
						$tsi++;
						$ts[$this->users[$i]['team']] = $tsi;
					}

					if ($this->users[$i]['level'] <= 7) {
						$this->users[$i]['tactic7'] = floor(10 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
					} elseif ($this->users[$i]['level'] == 8) {
						$this->users[$i]['tactic7'] = floor(20 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
					} elseif ($this->users[$i]['level'] == 9) {
						$this->users[$i]['tactic7'] = floor(30 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
					} elseif ($this->users[$i]['level'] >= 10) {
						$this->users[$i]['tactic7'] = floor((40 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
					}

					if ($this->stats[$i]['s7'] > 49) {
						mysql_query('UPDATE `eff_users` SET `delete`="' . time() . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `overType` = 101 AND `delete` = 0');
						mysql_query("
								INSERT INTO `eff_users` ( `id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
								( 22, '" . $this->stats[$i]['id'] . "', 'Спасение', 'add_spasenie=1', 101, 77, 0, '" . $this->stats[$i]['id'] . "', 0, 'priem', 324, 'preservation.gif', 1, -1, 'спасение', 0, 0, '', 0, 0, 0, 1, 0);
							");
					}

					// Бафф Зверя animal_bonus
					if ($this->users[$i]['animal'] > 0) {

						$a = mysql_fetch_array(mysql_query('SELECT * FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'));
						if (isset($a['id'])) {
							if ($a['eda'] >= 1) {
								$anl = mysql_fetch_array(mysql_query('SELECT `bonus` FROM `levels_animal` WHERE `type` = "' . $a['type'] . '" AND `level` = "' . $a['level'] . '" LIMIT 1'));
								$anl = $anl['bonus'];

								$tpa = [1 => 'cat', 2 => 'owl', 3 => 'wisp', 4 => 'demon', 5 => 'dog', 6 => 'pig', 7 => 'dragon'];
								$tpa2 = [1 => 'Кота', 2 => 'Совы', 3 => 'Светляка', 4 => 'Чертяки', 5 => 'Пса', 6 => 'Свина', 7 => 'Дракона'];
								$tpa3 = [1 => 'Кошачья Ловкость', 2 => 'Интуиция Совы', 3 => 'Сила Стихий', 4 => 'Демоническая Сила', 5 => 'Друг', 6 => 'Полная Броня', 7 => 'Инферно'];

								mysql_query('UPDATE `eff_users` SET `delete`="' . time() . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `overType` = 100 AND `delete` = 0');

								mysql_query('INSERT INTO `eff_users` (`hod`,`v2`,`img2`,`id_eff`,`uid`,`name`,`data`,`overType`,`timeUse`,`v1`,`user_use`) VALUES ("-1","201","summon_pet_' . $tpa[$a['type']] . '.gif",22,"' . $this->users[$i]['id'] . '","' . $tpa3[$a['type']] . ' [' . $a['level'] . ']","' . $anl . '","100","77","priem","' . $this->users[$i]['id'] . '")');

								//добавление духа от дракона
								if ($a['type'] == 7) {
									if ($a['level'] == 10) {
										$this->users[$i]['tactic7'] = floor((50 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
									} elseif ($a['level'] == 11) {
										$this->users[$i]['tactic7'] = floor((65 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
									} elseif ($a['level'] == 12) {
										$this->users[$i]['tactic7'] = floor((90 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
									}
								}
								//
								$anl = $u->lookStats($anl);

								$vLog = 'time1=' . time() . '||s1=' . $this->users[$i]['sex'] . '||t1=' . $this->users[$i]['team'] . '||login1=' . $this->users[$i]['login'] . '';
								$vLog .= '||s2=1||t2=' . $this->users[$i]['team'] . '||login2=' . $a['name'] . ' (Зверь ' . $this->users[$i]['login'] . ')';

								$mas1 = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => 1, 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];

								$ba = '';
								$i6 = 0;
								while ($i6 < count($u->items['add'])) {
									if (isset($anl['add_' . $u->items['add'][$i6]])) {
										if ($anl['add_' . $u->items['add'][$i6]] > 0) {
											if ($u->items['add'][$i6] == 'mib1') {
												$ba .= 'Броня головы: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
											} elseif ($u->items['add'][$i6] == 'mib2') {
												$ba .= 'Броня корпуса: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
											} elseif ($u->items['add'][$i6] == 'mib3') {
												$ba .= 'Броня пояса: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
											} elseif ($u->items['add'][$i6] == 'mib4') {
												$ba .= 'Броня ног: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
											} elseif ($u->items['add'][$i6] == 'mab1' || $u->items['add'][$i6] == 'mab2' || $u->items['add'][$i6] == 'mab3' || $u->items['add'][$i6] == 'mab4') {

											} else {
												$ba .= $u->is[$u->items['add'][$i6]] . ': +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
											}
										}
									}
									$i6++;
								}
								$ba = trim($ba, ', ');
								if ($ba == '') {
									$ba = 'Эффект отсутсвует';
								}

								$mas1['text'] = '{tm1} {u2} очнулся от медитации, и призвал заклятье &quot;<strong>' . $tpa3[$a['type']] . ' [' . $a['level'] . ']</strong>&quot; на {u1}. (' . $ba . ')';
								$nxtlg[count($nxtlg)] = $mas1;
								mysql_query('UPDATE `users_animal` SET `eda` = `eda` - 1 WHERE `id` = "' . $a['id'] . '" LIMIT 1');
								$this->get_comment();
							}
						}
					}

					mysql_query('UPDATE `stats` SET `last_hp` = "0",`tactic1`="0",`tactic2`="0",`tactic3`="0",`tactic4`="0",`tactic5`="0",`tactic6`="0",`tactic7` = "' . ($this->users[$i]['tactic7']) . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
					$rs[$this->users[$i]['team']] .= $u->microLogin($this->users[$i], 2) . ', ';
				}
				$up .= '`uid` = "' . $pl['id'] . '" OR';
				$mybu = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . mysql_real_escape_string($pl['id']) . '" LIMIT 1'));
				if (!isset($mybu['id'])) {
					//Пустое значение статистики для данного персонажа за текущий бой
					$this->addstatuser($pl['id']);
				}
				$i++;
			}

			$up = rtrim($up, ' OR');
			//Заносим в лог начало поединка

			if ($this->info['start1'] == 0) {
				$tststrt = mysql_fetch_array(mysql_query('SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `start1` = "0" LIMIT 1'));
				if (isset($tststrt['id'])) {
					$upd = mysql_query('UPDATE `battle` SET `start1` = "' . time() . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
					if ($upd) {
						$i = 0;
						$r = '';
						while ($i <= $tsi) {
							if (isset($rs[$i]) && $rs[$i] != '') {
								$r .= rtrim($rs[$i], ', ') . ' и ';
							}
							$i++;
						}
						$r = rtrim($r, ' и ');
						$r = str_replace('"', '\\\\\"', $r);
						$this->hodID++;
						$vLog = 'time1=' . time() . '||';
						$mass = ['time' => time(), 'battle' => $this->info['id'], 'id_hod' => $this->hodID, 'text' => 'test', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
						$r = 'Часы показывали <span class=\\\\\"date\\\\\">' . date('d.m.Y H:i', $this->info['time_start']) . '</span>, когда ' . $r . ' бросили вызов друг другу.';
						$ins = mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $r . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")');
						if (!$ins) {
							//echo $r;
						}
						$this->info['start1'] = time();
					}
				}

				//

				if (count($nxtlg) > 0) {
					$i = 0;
					while ($i < count($nxtlg)) {
						$this->add_log($nxtlg[$i]);
						$i++;
					}
				}

				//
			}
		}
	}

	//Возращаем зоны блока по умолчанию
	public function restZonb($uid1, $uid2)
	{
		if ($this->stnZbVs[$uid1] > 0) {
			$this->stats[$this->uids[$uid1]]['zonb'] = $this->stnZbVs[$uid1];
		}
		if ($this->stnZbVs[$uid2] > 0) {
			$this->stats[$this->uids[$uid1]]['zonb'] = $this->stnZbVs[$uid2];
		}
	}

	//проверка блока (Визуальная)
	public function testZonbVis()
	{
		global $u;
		if ($this->stnZbVs == 0) {
			$zb = $this->stats[$this->uids[$u->info['id']]]['zonb'];
			$this->stnZbVs = $zb;
		} else {
			$zb = $this->stnZb;
		}
		$eu = $this->users[$this->uids[$u->info['id']]]['enemy'];
		if ($zb > 3) {
			$zb = 3;
		}
		if ($eu != '' && $eu != 0) {
			if ($this->stats[$this->uids[$eu]]['weapon1'] == 1 || $this->stats[$this->uids[$eu]]['weapon2'] == 1) {
				if ($this->stats[$this->uids[$u->info['id']]]['weapon1'] != 1 && $this->stats[$this->uids[$u->info['id']]]['weapon2'] != 1) {
					$zb -= 1;
				}
			}
		}
		if ($zb < 1) {
			$zb = 1;
		}
		return $zb;
	}

	//проверка блока
	public function testZonb($uid, $uid2)
	{
		global $u;
		$zba = [1 => 0, 2 => 0];

		$zba[1] = $this->stats[$this->uids[$uid]]['zonb'];
		$zba[2] = $this->stats[$this->uids[$uid2]]['zonb'];

		if ($this->stnZb[$uid] == 0) {
			$zba[1] = $this->stats[$this->uids[$uid]]['zonb'];
			$this->stnZb[$uid] = $zba[1];
		} else {
			$zba[1] = $this->stnZb[$uid];
		}

		if ($this->stnZb[$uid2] == 0) {
			$zba[2] = $this->stats[$this->uids[$uid2]]['zonb'];
			$this->stnZb[$uid] = $zba[2];
		} else {
			$zba[2] = $this->stnZb[$uid2];
		}

		if ($zba[1] > 3) {
			$zba[1] = 3;
		}
		if ($zba[2] > 3) {
			$zba[2] = 3;
		}

		//Блоки игрока 1
		if ($this->stats[$this->uids[$uid2]]['weapon1'] == 1 || $this->stats[$this->uids[$uid2]]['weapon2'] == 1) {
			if ($this->stats[$this->uids[$uid]]['weapon1'] != 1 && $this->stats[$this->uids[$uid]]['weapon2'] != 1) {
				$zba[1] -= 1;
			}
		}

		//Блоки игрока 2
		if ($this->stats[$this->uids[$uid]]['weapon1'] == 1 || $this->stats[$this->uids[$uid]]['weapon2'] == 1) {
			if ($this->stats[$this->uids[$uid2]]['weapon1'] != 1 && $this->stats[$this->uids[$uid2]]['weapon2'] != 1) {
				$zba[2] -= 1;
			}
		}

		if ($zba[1] < 1) {
			$zba[1] = 1;
		}
		if ($zba[2] < 1) {
			$zba[2] = 1;
		}

		$this->stats[$this->uids[$uid]]['zonb'] = $zba[1];
		$this->stats[$this->uids[$uid2]]['zonb'] = $zba[2];
		if ($this->stats[$this->uids[$uid]]['min_zonb'] > 0 && $this->stats[$this->uids[$uid]]['zonb'] < $this->stats[$this->uids[$uid]]['min_zonb']) {
			$this->stats[$this->uids[$uid]]['zonb'] = $this->stats[$this->uids[$uid]]['min_zonb'];
		}
		if ($this->stats[$this->uids[$uid2]]['min_zonb'] > 0 && $this->stats[$this->uids[$uid2]]['zonb'] < $this->stats[$this->uids[$uid2]]['min_zonb']) {
			$this->stats[$this->uids[$uid2]]['zonb'] = $this->stats[$this->uids[$uid2]]['min_zonb'];
		}
	}

	//генерируем команды
	public function genTeams($you)
	{
		global $u;
		$ret = '';
		$teams = [];
		//выделяем пользователей
		$i = 0;
		$j = 1;
		$tms = [];
		//if( $this->users[$this->uids[$you]]['team'] > 0 && $this->stats[$this->uids[$you]]['hpNow'] > 0 ) {
		$teams[$this->users[$this->uids[$you]]['team']] = '';
		$tms[0] = $this->users[$this->uids[$you]]['team'];
		//}
		while ($i < count($this->uids)) {
			if ($this->stats[$i]['hpNow'] > 0) {
				if (!isset($teams[$this->users[$i]['team']])) {
					$tms[$j] = $this->users[$i]['team'];
					$j++;
				}
				if ($this->stats[$i]['hpNow'] < 0) {
					$this->stats[$i]['hpNow'] = 0;
				}
				if ($this->stats[$i]['hpAll'] < $this->stats[$i]['hpNow']) {
					$this->stats[$i]['hpNow'] = $this->stats[$i]['hpAll'];
				}
				$a1ms = '';
				if (isset($this->ga[$this->users[$i]['id']][$you]) && $this->ga[$this->users[$i]['id']][$you] != false) {
					$a1mc = '';
					$ac = mysql_fetch_array(mysql_query('SELECT * FROM `battle_act` WHERE `id` = "' . $this->ga[$this->users[$i]['id']][$you] . '" LIMIT 1'));
					if (isset($ac) && $ac['time'] + $this->info['timeout'] - 15 < time()) {
						$a1mc = 'color:red;';
					}
					$a1ms = 'style=\"text-decoration: underline; ' . $a1mc . '\"';
				} elseif (isset($this->ag[$this->users[$i]['id']][$you]) && $this->ag[$this->users[$i]['id']][$you] != false) {
					$a1mc = '';
					$ac = mysql_fetch_array(mysql_query('SELECT * FROM `battle_act` WHERE `id` = "' . $this->ag[$this->users[$i]['id']][$you] . '" LIMIT 1'));
					if (isset($ac) && $ac['time'] + $this->info['timeout'] - 15 < time()) {
						$a1mc = 'color:green;';
					}
					$a1ms = 'style=\"text-decoration: overline; ' . $a1mc . '\"';
				}
				if ($this->users[$i]['login2'] == '') {
					$this->users[$i]['login2'] = $this->users[$i]['login'];
				}
				if ($this->users[$i]['align'] == 9) {
					$this->stats[$i]['hpNow'] = $this->stats[$i]['hpNow'] / ($this->stats[$i]['hpAll'] / 100);
					$this->stats[$i]['hpAll'] = '100%';
				}
				$ldr = '';
				if ($this->users[$i]['lider'] == $this->info['id']) {
					$ldr = '<img width=24 height=15 title=Лидер&nbsp;группы src=https://img.new-combats.com/i/lead' . $this->users[$i]['team'] . '.gif \>';
				}
				$teams[$this->users[$i]['team']] .= ', ' . $ldr . '<span ' . $a1ms . ' class=\"CSSteam' . $this->users[$i]['team'] . '\" onClick=\"top.chat.addto(\'' . $this->users[$i]['login2'] . '\',\'to\'); return false;\" oncontextmenu=\"top.infoMenu(\'' . $this->users[$i]['login2'] . '\',event,\'main\'); return false;\">' . $this->users[$i]['login2'] . '</span><small> [' . floor($this->stats[$i]['hpNow']) . '/' . $this->stats[$i]['hpAll'] . ']</small>';
			}
			$i++;
		}

		//генерируем команды
		$i = 0;
		while ($i < count($tms)) {
			$teams[$tms[$i]] = ltrim($teams[$tms[$i]], ', ');
			if ($teams[$tms[$i]] != '') {
				$teams[$tms[$i]] = '<img src=\"https://img.new-combats.com/i/lock3.gif\" style=\"cursor:pointer\" width=\"20\" height=\"15\" onClick=\"top.chat.addto(\'team' . $tms[$i] . '\',\'private\'); return false;\"> ' . $teams[$tms[$i]];
				$ret .= $teams[$tms[$i]];
				if (count($tms) > $i + 1) {
					$ret .= ' <span class=\"CSSvs\">&nbsp; против &nbsp;</span> ';
				}
			}
			$i++;
		}
		return 'genteam("' . $ret . '");';
	}


	public function addTravm($uid, $type, $lvl)
	{
		global $u;
		$t = $type;
		if ($t == 1) {
			$name = 'Легкая травма';
			$stat = rand(1, 3); // пока без духовности
			$timeEnd = rand(1, 3);// время травмы от 1.30 до 6 часов
			$data = 'add_s' . $stat . '=-' . $lvl;
			$img = 'eff_travma1.gif';
			$v1 = 1;
			//echo '<strong><font color=red>'.$name.'</font></strong>';
		} elseif ($t == 2) {
			$name = 'Средняя травма';
			$stat = rand(1, 3); // пока без духовности
			$timeEnd = rand(3, 5);// время травмы от 6 до 12 часов
			$data = 'add_s' . $stat . '=-' . ($lvl * 2);
			$v1 = 2;
			$img = 'eff_travma2.gif';
		} elseif ($t == 3) {
			$name = 'Тяжелая травма';
			$stat = rand(1, 3); // пока без духовности
			$timeEnd = rand(5, 7);// время травмы от 12 до 6 часов
			$data = 'add_s' . $stat . '=-' . ($lvl * 3);
			$v1 = 3;
			$img = 'eff_travma3.gif';
		} elseif ($t == 4) {
			$name = 'Неизлечимая травма';
			$stat = rand(1, 3); // пока без духовности
			$timeEnd = 24;// время травмы от 24 часа
			$data = 'add_s' . $stat . '=-' . ($lvl * 50);
			$v1 = 4;
			$img = 'eff_travma4.gif';
		}
		$timeEnd = $timeEnd * 3600;
		$ins = mysql_query('INSERT INTO `eff_users` (`overType`,`timeUse`,`hod`,`name`,`data`,`uid`, `id_eff`, `img2`, `timeAce`, `v1`) VALUES ("0","' . time() . '","-1","' . $name . '","' . $data . '","' . $uid . '", "4", "' . $img . '","' . $timeEnd . '", "' . $v1 . '")');
		$ins = mysql_query('INSERT INTO `eff_users` (`overType`,`timeUse`,`hod`,`name`,`data`,`uid`, `id_eff`, `img2`, `timeAce`, `v1`) VALUES ("0","' . time() . '","-1","Иммунитет: Защита от травм","add_notravma=1","' . $uid . '", "263", "cure1.gif","21600", "")');
	}

	public function testUserInfoBattle($uid)
	{
		global $u;
		if (!isset($this->uids[$uid])) {
			//Заносим данные об игроке снова (видимо он погиб и его стерло с инфо)
			if (!isset($this->uids[$uid])) {
				$this->uids[$uid] = count($this->users);
			}
			$this->users[$this->uids[$uid]] = mysql_fetch_array(mysql_query('SELECT
								
				`u`.`id`,`u`.`login`,`u`.`login2`,`u`.`online`,`u`.`admin`,`u`.`city`,`u`.`cityreg`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,
				`u`.`level`,`u`.`money`,`u`.`money3`,`u`.`money2`,`u`.`money4`,`u`.`battle`,`u`.`sex`,`u`.`obraz`,`u`.`win`,`u`.`win_t`,
				`u`.`lose`,`u`.`lose_t`,`u`.`nich`,`u`.`timeMain`,`u`.`invis`,`u`.`bot_id`,`u`.`animal`,`u`.`type_pers`,
				`u`.`notrhod`,`u`.`bot_room`,`u`.`inUser`,`u`.`inTurnir`,`u`.`inTurnirnew`,`u`.`activ`,`u`.`stopexp`,`u`.`real`,
										
				`st`.*				
				
				FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "' . $uid . '" LIMIT 1'));
			$this->stats[$this->uids[$uid]] = $u->getStats($this->users[$this->uids[$uid]], 0, 0, false, false, true);
		}
	}

	///----Спасение функция
	public function spaCheck($u1)
	{
		if ($this->stats[$this->uids[$u1]]['hpNow'] < 1) {
			mysql_query('DELETE FROM `battle_act` WHERE `uid1` = "' . $u1 . '" OR `uid2` = "' . $u1 . '"');
			if ($this->stats[$this->uids[$u1]]['spasenie'] > 0 && $this->users[$this->uids[$u1]]['tactic7'] >= 25) //
			{
				//Свиток спасения
				//
				if ($this->stats[$this->uids[$u1]]['s7'] > 49 && $this->stats[$this->uids[$u1]]['s7'] < 75) {
					//Даем призрачку
					mysql_query("INSERT INTO `eff_users` 
							(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
							(22, '" . $u1 . "', 'Призрачная защита', 'add_zmproc=75|add_zaproc=75', 0, 77, 0, '" . $u1 . "', 0, 'priem', 141, 'spirit_block25.gif', 1, 1, '0', 0, 0, '', 0, 0, 0, 0, 0);");
					$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll'] * 0.5);
					$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll'] * 0.5);

				} elseif ($this->stats[$this->uids[$u1]]['s7'] > 74 && $this->stats[$this->uids[$u1]]['s7'] < 100) {
					//Абсолютная защита
					mysql_query("INSERT INTO `eff_users` 
							(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
							(22, '" . $u1 . "', 'Абсолютная защита', 'add_zmproc=100|add_zaproc=100', 0, 77, 0, '" . $u1 . "', 0, 'priem', 358, 'block_absolute.gif', 1, 1, '0', 0, 0, '', 0, 0, 0, 0, 0);");
					$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll'] * 0.75);
					$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll'] * 0.75);
				} elseif ($this->stats[$this->uids[$u1]]['s7'] > 99) {
					//Абсолютная защита x2
					mysql_query("INSERT INTO `eff_users` 
							(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
							(22, '" . $u1 . "', 'Защита Мироздателя', 'add_zmproc=100|add_zaproc=100', 0, 77, 0, '" . $u1 . "', 0, 'priem', 358, 'wis_white_shield.gif', 1, 2, '0', 0, 0, '', 0, 0, 0, 0, 0);");
					$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll']);
					$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll']);
				}

				if ($this->stats[$this->uids[$u1]]['hpNow'] < 1) {
					$this->stats[$this->uids[$u1]]['hpNow'] = 1;
				}
				if ($this->stats[$this->uids[$u1]]['mpNow'] < 1) {
					$this->stats[$this->uids[$u1]]['mpNow'] = 1;
				}
				if ($this->stats[$this->uids[$u1]]['hpNow'] > $this->stats[$this->uids[$u1]]['hpAll']) {
					$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll']);
				}
				if ($this->stats[$this->uids[$u1]]['mpNow'] > $this->stats[$this->uids[$u1]]['mpAll']) {
					$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll']);
				}

				mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $u1 . '" AND `id_eff` = 22 AND `v1` = "priem" AND `v2` = 324');
				mysql_query('UPDATE `stats` SET `hpNow` = "' . $this->stats[$this->uids[$u1]]['hpNow'] . '",`mpNow` = "' . $this->stats[$this->uids[$u1]]['mpNow'] . '", `tactic7` = `tactic7` - 25 WHERE `id` = "' . $u1 . '" LIMIT 1');
				$mas['text'] = '{tm1} <strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> убит...<strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> был спасен. ';
				$this->priemAddLog($id, 1, 2, $u->info['id'], $u1,
					' ',
					$mas['text'],
					($this->hodID + 0)
				);
				//


			} else {

				if (isset($this->stats[$this->uids[$u1]]['login'])) {
					mysql_query('UPDATE `stats` SET `hpNow` = "0",`mpNow` = "0" WHERE `id` = "' . $u1 . '" LIMIT 1');
					$this->stats[$this->uids[$u1]]['hpNow'] = 0;
					$this->users[$this->uids[$u1]]['hpNow'] = 0;
					$mas['text'] = '{tm1} <strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> погиб.';
					$this->priemAddLog($id, 1, 2, $u->info['id'], $u1,
						' ',
						$mas['text'],
						($this->hodID + 1)
					//Удаляем размен из базы //ТУТ возможен лаг удаления
					);
					mysql_query('DELETE FROM `battle_act` WHERE  `uid1` = "' . $this->stats[$this->uids[$u1]]['id'] . '" OR `uid2` = "' . $this->stats[$this->uids[$u1]]['id'] . '" OR `uid2` = "-' . $this->stats[$this->uids[$u1]]['id'] . '"');
					mysql_query('DELETE FROM `eff_users` WHERE  `uid` = "' . $this->stats[$this->uids[$u1]]['id'] . '" AND `v1` = "priem" AND `delete` =0');
					// v1 priem
				}
			}
		}
	}
	//Конец спасения

}

$btl = new battleClass;