game/dncon.php

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<?php
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include_once('_incl_data/__config.php');
const GAME = true;
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include_once('_incl_data/class/__db_connect.php');
if (!isset($_GET['for'])) {
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die('Доступ закрыт!');
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}
function array_to_sql($t, $m, $id_name, $id)
{
$k = array_keys($m);
$a = '';
$b = '';
$i = 0;
while ($i < count($k)) {
$a .= ',`' . $k[$i] . '`';
if ($id && $k[$i] == $id_name) {
$b .= ',' . $id;
} else {
$b .= ',"' . str_replace('"', '&quot;', $m[$k[$i]]) . '"';
}
$i++;
}
$a = ltrim($a, ',');
$b = ltrim($b, ',');
return 'INSERT INTO `' . $t . '` ( ' . $a . ' ) VALUES ( ' . $b . ' );';
}
$dng = (int)$_GET['dng'];
$sql = '';
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$test_bot = [];
$dungeon_bots = [];
$dungeon_items = [];
$dungeon_obj = [];
$dungeon_map = [];
$items_main = [];
$eff_main = [];
//
if ($_GET['step'] == 1) {
$sp = mysql_query(
'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
$dng
) . '" ORDER BY `x`, `y`'
);
while ($pl = mysql_fetch_assoc($sp)) {
$sql .= array_to_sql('dungeon_map', $pl, 'id', 'NULL') . '<hr>';
}
} elseif ($_GET['step'] == 2) {
$sp = mysql_query(
'SELECT * FROM `dungeon_obj` WHERE `for_dn` = "' . mysql_real_escape_string($dng) . '" ORDER BY `id` ASC'
);
while ($pl = mysql_fetch_assoc($sp)) {
$sql .= array_to_sql('dungeon_obj', $pl, 'id', 'NULL') . '<hr>';
}
} elseif ($_GET['step'] == 3) {
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$sm = 200; // смещение ботов
$botadd = [];
$sp = mysql_query(
'SELECT * FROM `dungeon_bots` WHERE `for_dn` = "' . mysql_real_escape_string($dng) . '" ORDER BY `id2` ASC'
);
while ($pl = mysql_fetch_assoc($sp)) {
$botsel = mysql_fetch_assoc(
mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $pl['id_bot'] . '" LIMIT 1')
);
if (isset($botsel['id'])) {
$pl['id_bot'] += $sm;
if (!isset($botadd[$pl['id_bot']])) {
$botadd[$pl['id_bot']] = true;
$sql .= array_to_sql('test_bot', $botsel, 'id', '"' . $pl['id_bot'] . '"') . '<hr>';
}
$sql .= array_to_sql('dungeon_bots', $pl, 'id2', 'NULL') . '<hr>';
}
}
}
echo $sql;