game/_incl_data/autoload.php

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<?php
//error_reporting(E_ALL);
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const GAME = true; // Для совместимости с этой "защитой".
const GAME_VERSION = 'alpha-7.4';
// Новая автозагрузка.
// ВНИМАНИЕ! Не введено в эксплуатацию!
require_once 'mysql_override.php';
spl_autoload_register(function (string $className) {
$rootdir = $_SERVER['DOCUMENT_ROOT'] . DIRECTORY_SEPARATOR . '_incl_data' . DIRECTORY_SEPARATOR;
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# 1 with namespaces
# 2 without
$fileName = [
$rootdir . 'class' . DIRECTORY_SEPARATOR . str_replace('\\', DIRECTORY_SEPARATOR, $className . '.php'),
$rootdir . 'class' . DIRECTORY_SEPARATOR . $className . '.php',
$rootdir . 'function' . DIRECTORY_SEPARATOR . str_replace('\\', DIRECTORY_SEPARATOR, $className . '.php'),
$rootdir . 'vendor' . DIRECTORY_SEPARATOR . $className . '.php',
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];
foreach ($fileName as $file) {
if (file_exists($file)) {
require_once $file;
break;
}
}
});
spl_autoload_register(function (string $classname) {
$rootdir = $_SERVER['DOCUMENT_ROOT'] . DIRECTORY_SEPARATOR . '_incl_data';
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$classMap = [
'NewCombats' => $rootdir . '/class/',
'Insallah' => $rootdir . '/class/Insallah/',
'DarksLight2' => $rootdir . '/class/DarksLight2/',
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];
$parts = explode('\\', $classname);
$namespace = array_shift($parts);
$classFile = array_pop($parts) . '.php';
if (!array_key_exists($namespace, $classMap)) {
return;
}
$path = implode(DIRECTORY_SEPARATOR, $parts);
$file = $classMap[$namespace] . $path . DIRECTORY_SEPARATOR . $classFile;
if (!file_exists($file) && !class_exists($classname)) {
return;
}
require_once $file;
});