game/main.php

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<style>
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/* Paste this css to your style sheet file or under head tag */
/* This only works with JavaScript,
if it's not present, don't show loader */
.no-js #loader {
display: none;
}
.js #loader {
display: block;
position: absolute;
left: 100px;
top: 0;
}
.se-pre-con {
position: fixed;
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left: 0;
top: 0;
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width: 100%;
height: 100%;
z-index: 9999;
background: url(default.gif) center no-repeat #e2e0e1;
}
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pre {
border: 1px solid gray;
border-radius: 5px;
padding: 3px 6px;
background: #cecece;
color: black;
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font-family: Arial, sans-serif;
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font-size: 12px;
}
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</style>
<link href="//img.new-combats.tech/css/main.css" rel="stylesheet" type="text/css">
<link rel="stylesheet" href="/css/training/modal.css">
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<div class="se-pre-con" id="se-pre-con"></div>
<?php
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if (!defined('GAME_VERSION')) {
require_once '_incl_data/autoload.php';
}
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use Core\{Config, Database, Db};
use DarksLight2\Training\TrainingManager;
use User\UserIp;
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function var_info($vars, $d = false)
{
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echo "<pre>\n";
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var_dump($vars);
echo "</pre>\n";
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if ($d) {
exit();
}
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}
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Database::init();
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define('IP', UserIp::get());
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$magic = new Magic();
$u = User::start();
$filter = new Filter();
$q = new Quests;
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$code = PassGen::intCode(); //для ссылок вида ?rnd=XXXXXX, вроде как-то борется с кешированием, но это не точно.
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$training_manager = TrainingManager::getInstance($u->info['id']);
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/** Восстанавливаем всем ботам, которые не в бою здоровье до максимума. */
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Db::exec(
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'update stats set hpNow = hpAll, mpNow = mpAll
where id in (select id from users where bot = 2 and battle = 0)'
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);
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if ($u->info['banned'] > 0) {
header('location: /index.php');
die();
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}
$tjs = '';
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if ($u->info['bithday'] == '01.01.1800' && $u->info['inTurnirnew'] == 0) {
unset($_GET, $_POST);
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}
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#--------для общаги, и позже для почты
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$sleep = $u->testAction('`vars` = "sleep" AND `uid` = "' . $u->info['id'] . '" LIMIT 1', 1);
if ($u->room['file'] != "room_hostel" && $u->room['file'] != "an/room_hostel" && $sleep['id'] > 0) {
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Db::sql('update actions set vars = ? where id = ?', ['unsleep', $sleep['id']]);
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}
if ($u->room['file'] == "room_hostel" || $u->room['file'] == "post") {
$trololo = 0;
} else {
$trololo = 1;
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}
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#--------для общаги, и позже для почты
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if (($u->info['online'] < time() - 60 || $u->info['afk'] != '')) {
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$filter->setOnline($u->info['8'], $u->info['id']);
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Db::sql(
'update users set online = unix_timestamp(), timeMain = unix_timestamp(), afk = ? where id = ?',
['', $u->info['id']]
);
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} elseif ($u->info['timeMain'] < time() - 60 || $u->info['afk'] != '') {
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Db::sql(
'update users set online = unix_timestamp(), timeMain = unix_timestamp(), afk = ? where id = ?',
['', $u->info['id']]
);
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}
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if (!isset($u->info['id']) || ($u->info['joinIP'] == 1 && $u->info['ip'] != $_SERVER['HTTP_X_REAL_IP']) || $u->info['banned'] > 0) {
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die(Config::get('exit'));
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}
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//Показываем системку и заносим данные
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if ($u->info['battle_text'] != '' && $u->info['last_b'] > 0) {
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Db::sql(
'insert into battle_last (battle_id, uid, time, act, lvl, align, clan, exp) values (?,?,unix_timestamp(),?,?,?,?,?)',
[
$u->info['last_b'],
$u->info['id'],
$u->info['last_a'],
$u->info['level'],
$u->info['align'],
$u->info['clan'],
$u->info['exp'],
]
);
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}
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if (!isset($_GET['mAjax']) && !isset($_GET['ajaxHostel'])) {
echo '<!DOCTYPE html>
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<div style="padding-top:0; margin-top:17px; /*height:100%;*/ background-color:#e2e0e1;">';
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}
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$act = -2;
$act2 = 0;
$u->stats = $u->getStats($u->info['id'], 0);
$u->aves = $u->ves(null);
if (!isset($u->stats['act'])) {
$u->stats['act'] = 0;
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}
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if ($u->stats['act'] == 1) {
$act = 1;
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}
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$u->rgd = $u->regen($u->info['id'], 0, 0);
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//Проверка уровня
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$ul = $u->testLevel();
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if (isset($_GET['atak_user']) && $u->info['battle'] == 0 && $_GET['atak_user'] != $u->info['id']) {
if ($u->room['noatack'] == 0) {
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$clan = Db::getValue('select clan from users where id = ?', [(int)$_GET['atak_user']]);
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$cruw = Db::getRow(
'select id, type from clan_wars where ((clan1 = ? and clan2 = ?) or (clan1 = ? and clan2 = ?)) and time_finish > unix_timestamp() limit 1',
[
$clan,
$u->info['clan'],
$u->info['clan'],
$clan,
]
);
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unset($clan);
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if (isset($cruw['id'])) {
$cruw = $cruw['type'];
} else {
$cruw = 0;
}
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$ua = Db::getRow(
'select * from users left join stats on users.id = stats.id where (atack > unix_timestamp() or atack = 1 or 1 = ? or 2 = ?) and stats.id = ?',
[
$cruw,
$cruw,
(int)$_GET['atak_user'],
]
);
$check = Db::getValue(
'select id from eff_users where id_eff = 478 and uid = ? and `delete` = 0 order by overType desc limit 1',
[$u->info['id']]
);
$check2 = Db::getValue(
'select id from eff_users where id_eff = 479 and uid = ? and `delete` = 0 order by overType desc limit 1',
[$ua['id']]
);
$check3 = Db::getValue(
'select id from battle_last where uid = ? and battle_id = ? limit 1', [$u->info['id'], $ua['battle']]
);
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if ($ua['no_ip'] == 'trupojor' && $ua['level'] == 9 && $u->info['level'] > 9) {
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$u->error = 'Нельзя нападать на монстра этого уровня!';
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} elseif ($ua['no_ip'] == 'trupojor' && $ua['level'] == 10 && $u->info['level'] < 10) {
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$u->error = 'Нельзя нападать на монстра этого уровня!';
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} elseif ($ua['no_ip'] != 'trupojor' && $ua['level'] != $u->info['level']) {
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$u->error = 'Нападать можно на персонажей только своего уровня!';
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} elseif (isset($check3)) {
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$u->error = 'Нельзя вмешаться, вы уже были в этом поединке.';
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} elseif ($ua['no_ip'] == 'trupojor' && isset($check)) {
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$u->error = 'Нельзя нападать на монстра чаще одного раза в 3 часа!';
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} elseif (isset($check2)) {
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$u->error = 'Персонаж имеет защиту от нападения!';
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} elseif (isset($ua['id']) && $ua['online'] > time() - 520) {
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$usta = $u->getStats($ua['id'], 0); // статы цели
$minHp = floor($usta['hpAll'] / 100 * 33); // минимальный запас здоровья цели при котором можно напасть
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if ($ua['battle'] > 0) {
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$uabt = Db::getRow(
'select id, type, invis from battle where id = ? and team_win = -1 limit 1', [$ua['battle']]
);
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if (!isset($uabt['id'])) {
$ua['battle'] = 0;
}
}
if ($ua['battle'] == 0 && $minHp > $usta['hpNow']) {
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$u->error = 'Нельзя напасть, у противника не восстановилось здоровье';
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} elseif (isset($uabt['id']) && $uabt['type'] == 500 && $ua['team'] == 1) {
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$u->error = 'Нельзя сражаться на стороне монстров!';
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} elseif (isset($uabt['id']) && $uabt['invis'] > 0) {
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$u->error = 'Нельзя вмешиваться в невидимый бой!';
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} elseif ($magic->testTravma($ua['id'], 3)) {
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$u->error = 'Противник тяжело травмирован, нельзя напасть!';
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} elseif ($magic->testTravma($u->info['id'], 2)) {
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$u->error = 'Вы травмированы, нельзя напасть!';
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} elseif ($ua['room'] == $u->info['room'] && ($minHp <= $usta['hpNow'] || $ua['battle'] > 0)) {
if ($ua['type_pers'] == 0) {
if ($cruw == 2) {
$ua['type_pers'] = 99;
} else {
$ua['type_pers'] = 50;
}
}
if ($ua['no_ip'] == 'trupojor') {
$ua['type_pers'] = 500;
}
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Db::sql(
'update stats set hpNow = ?, mpNow = ? where id = ?', [
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$usta['hpNow'],
$usta['mpNow'],
$usta['id'],
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]
);
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$goodt = $magic->atackUser(
$u->info['id'], $ua['id'], $ua['team'], $ua['battle'], $ua['bbexp'], $ua['type_pers']
);
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$sx = $u->info['sex'] ? 'a' : '';
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if ($cruw == 2) {
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$rtxt = '[img[items/pal_button9.gif]] &quot;' . $u->info['login'] . '&quot; совершил' . $sx . ' кровавое нападение по метке на персонажа &quot;' . $ua['login'] . '&quot;.';
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} else {
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$rtxt = '[img[items/pal_button8.gif]] &quot;' . $u->info['login'] . '&quot; совершил' . $sx . ' нападение по метке на персонажа &quot;' . $ua['login'] . '&quot;.';
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}
if ($goodt > 0) {
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$chatDto = new ChatMessage();
$chatDto->setCity($u->info['city']);
$chatDto->setRoom($u->info['room']);
$chatDto->setText($rtxt);
$chatDto->setType(6);
$chatDto->setTypeTime(1);
(new Chat())->sendMsg($chatDto);
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}
unset($goodt);
header('location: main.php');
die();
} else {
if ($ua['room'] != $u->info['room']) {
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//Персонаж в другой комнате
$u->error = 'Персонаж находится в другой комнате';
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} else {
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$u->error = 'Персонаж имеет слишком малый уровень жизней.';
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}
}
} else {
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//На персонажа нельзя напасть
$u->error = 'Персонаж не в игре, либо на нем нет метки';
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}
} else {
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$u->error = 'Вам запрещается атаковать без разрешения...';
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}
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}
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if ($ul == 1) {
$act = 1;
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}
/*-----------------------*/
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if ($u->info['battle'] == 0) {
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$btl_last = Db::getRow(
'select id, battle from battle_users where uid = ? and finish = 0 limit 1', [$u->info['id']]
);
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}
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if (isset($btl_last['id']) && $u->info['battle'] == 0) {
require_once('modules_data/btl_.php');
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$u->info['battle_lsto'] = true;
} elseif ($u->info['battle'] == 0) {
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//Проверка/Снятие предметов
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if (!isset($sleep['id'])) {
$act2 = $u->testItems($u->info['id'], $u->stats, 0);
}
if ($act2 != -2 && $act == -2) {
$act = $act2;
}
if ($u->room['block_all'] != 0) {
unset($_GET['inv'], $_GET['skills'], $_GET['anketa']);
}
if (!isset($u->tfer['id']) && $u->room['block_all'] == 0) {
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//Одеть/снять предмет
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if (isset($_GET['rstv']) && isset($_GET['inv'])) {
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$u->freeStatsMod($_GET['rstv'], $_GET['mf'], $u->info['id']);
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} elseif (isset($_GET['ufs2']) && isset($_GET['inv'])) {
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$u->freeStats2Item($_GET['itmid'], $_GET['ufs2'], $u->info['id'], 1);
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} elseif (isset($_GET['ufs2mf']) && isset($_GET['inv'])) {
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$u->freeStats2Item($_GET['itmid'], $_GET['ufs2mf'], $u->info['id'], 2);
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} elseif (isset($_GET['ufsmst']) && isset($_GET['inv'])) {
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$u->itemsSmSave($_GET['itmid'], $_GET['ufsmst'], $u->info['id']);
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} elseif (isset($_GET['ufsms']) && isset($_GET['inv'])) {
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$u->itemsSmSave($_GET['itmid'], $_GET['ufsms'] + 100, $u->info['id']);
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} elseif (isset($_GET['ufs']) && isset($_GET['inv'])) {
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$u->freeStatsItem($_GET['itmid'], $_GET['ufs'], $u->info['id']);
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} elseif (isset($_GET['sid']) && isset($_GET['inv'])) {
$act = $u->snatItem($_GET['sid'], $u->info['id']);
} elseif (isset($_GET['oid']) && isset($_GET['inv'])) {
$act = $u->odetItem($_GET['oid'], $u->info['id']);
} elseif (isset($_GET['item_rune']) && isset($_GET['inv'])) {
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$u->runeItem(null);
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} elseif (isset($_GET['remitem'], $_GET['inv'])) {
$act = $u->snatItemAll($u->info['id']);
} elseif (isset($_GET['delete']) && isset($_GET['inv']) && $u->newAct($_GET['sd4'])) {
if ($u->info['allLock'] < time()) {
$u->deleteItem(intval($_GET['delete']), $u->info['id']);
} else {
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echo '<script>setTimeout(function(){alert("Вам запрещено удалять предметы до ' . date(
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'd.m.y H:i', $u->info['allLock']
) . '")},250);</script>';
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}
} elseif (isset($_GET['unstack']) && isset($_GET['inv']) && $u->newAct($_GET['sd4'])) {
$u->unstack(intval($_GET['unstack']), intval($_GET['unstackCount']));
} elseif (isset($_GET['stack']) && isset($_GET['inv'])) {
$u->stack($_GET['stack']);
} elseif (isset($_GET['end_qst_now'])) {
$q->endq((int)$_GET['end_qst_now'], 'end');
}
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//Использовать эффект
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if (isset($_GET['use_pid'])) {
$magic->useItems((int)$_GET['use_pid']);
}
} else {
if ($u->room['block_all'] > 0) {
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$u->error = 'В данной локации запрещено пользоваться чем-либо...';
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}
}
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}
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if ($magic->youuse > 0) {
$act = 1;
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}
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//Получение статов
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if ($act != -2) {
$u->stats = $u->getStats($u->info['id'], 0, 1);
$u->aves = $u->ves(null);
if (!isset($sleep['id'])) {
$act2 = $u->testItems($u->info['id'], $u->stats, 0);
}
if ($act2 != -2 && $act == -2) {
$act = $act2;
}
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}
/*-----------------------*/
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if (isset($_GET['security']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('modules_data/_changepass.php');
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} elseif (isset($_GET['friends']) && !isset($u->tfer['id'])) {
require_once('modules_data/_friends.php');
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} elseif (($u->info['admin'] > 0 || $u->info['level'] > 7 || $u->info['align'] == 50) && isset($_GET['notepad']) && !isset($u->tfer['id'])) {
require_once('modules_data/notepad.php');
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} elseif ((($u->info['align'] > 1 && $u->info['align'] < 2) || $u->info['admin'] > 0) && isset($_GET['light']) && !isset($u->tfer['id'])) {
require_once('modules_data/_mod.php');
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} elseif ((($u->info['align'] > 3 && $u->info['align'] < 4) || $u->info['admin'] > 0) && isset($_GET['dark']) && !isset($u->tfer['id'])) {
require_once('modules_data/_mod.php');
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} elseif (isset($_GET['admin']) && $u->info['admin'] > 0) {
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require_once('modules_data/_mod.php');
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} elseif (isset($_GET['vip']) && !isset($u->tfer['id'])) {
require_once('modules_data/vip.php');
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} elseif (
(
isset($_GET['zayvka']) &&
$u->info['battle'] == 0
) ||
(
isset($_GET['zayvka']) &&
(
$_GET['r'] == 6 ||
$_GET['r'] == 7 ||
!isset($_GET['r'])
) &&
$u->info['battle'] > 0
) &&
!isset($u->tfer['id'])
) {
require_once('modules_data/_zv.php');
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} elseif (isset($_GET['alh']) && !isset($u->tfer['id'])) {
require_once('modules_data/_alh.php');
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} elseif ($u->info['clan'] > 0 && isset($_GET['clan']) && !isset($u->tfer['id'])) {
require_once('modules_data/_clan.php');
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} elseif (isset($_GET['alhp']) && ($u->info['admin'] == 1 || $u->info['align'] == 50 || $u->info['align2'] == 50) && !isset($u->tfer['id'])) {
require_once('modules_data/_alhp.php');
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//Панель букмекера
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} elseif (isset($_GET['bukmeker']) && !isset($u->tfer['id'])) {
require_once('modules_data/_bukmeker.php');
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//Панель светлого
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} elseif ($u->info['align'] >= 1 && $u->info['align'] < 2 && isset($_GET['1_panel']) && !isset($u->tfer['id'])) {
require_once('modules_data/1_panel.php');
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//Панель темного
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} elseif ($u->info['align'] >= 3 && $u->info['align'] < 4 && isset($_GET['3_panel']) && !isset($u->tfer['id'])) {
require_once('modules_data/3_panel.php');
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//Панель темного
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} elseif ($u->info['align'] >= 7 && $u->info['align'] < 8 && isset($_GET['7_panel']) && !isset($u->tfer['id'])) {
require_once('modules_data/7_panel.php');
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} elseif ($u->info['battle'] != 0) {
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//поединок
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if ((!isset($btl_last['id']) || $u->info['battle'] > 0) && !isset($u->info['battle_lsto'])) {
require_once('modules_data/btl_.php');
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echo '<script type="text/javascript" src="js/onlineList.js"></script>';
}
} else {
if (isset($_GET['talk']) && !isset($u->tfer['id'])) {
echo "
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<script>
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let elem = document.getElementById('se-pre-con');
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elem.parentNode.removeChild(elem);
</script>
";
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if ($u->info['dnow'] > 0) {
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$d = new Dungeon;
$d->start();
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}
require_once('modules_data/_dialog.php');
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} elseif (isset($_GET['inv']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('modules_data/_inv.php');
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} elseif (isset($_GET['add_eff']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('modules_data/add_eff.php');
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} elseif (isset($_GET['referals']) && $trololo == 1 && !isset($u->tfer['id'])) {
require_once('modules_data/_ref.php');
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} elseif (isset($_GET['obraz']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('modules_data/_obraz.php');
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} elseif (isset($_GET['skills']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('modules_data/_umenie.php');
} elseif ((isset($_GET['transfer']) || isset($u->tfer['id'])) && $u->info['level'] >= Config::get(
'level_ransfer'
) && $trololo == 1 && $u->info['inTurnir'] == 0 && $u->info['inTurnirnew'] == 0) {
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if ($u->info['allLock'] > time()) {
require_once('modules_data/_locations.php');
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echo '<script>setTimeout(function(){alert("Вам запрещены передачи до ' . date(
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'd.m.y H:i', $u->info['allLock']
) . '")},250);</script>';
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} else {
require_once('modules_data/_transfers.php');
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}
} elseif (isset($_GET['anketa']) && !isset($u->tfer['id']) && $trololo == 1) {
require_once('settings.php');
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} elseif (isset($_GET['newanimal']) && $trololo == 1) {
require_once('modules_data/_newanimal.php');
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} elseif (isset($_GET['act_trf']) && $u->room['block_all'] == 0) {
require_once('modules_data/act_trf.php');
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} elseif (isset($_GET['titul']) && $u->room['block_all'] == 0) {
require_once('modules_data/titul.php');
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} elseif (!isset($u->tfer['id'])) {
require_once('modules_data/_locations.php');
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}
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}
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//Проверяем квесты на готовность
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if (in_array(
$u->room['file'],
['dungeon_enter', 'dungeon_enter_all', 'enterbezdna', 'entercat', 'enterdrago', 'entergrib', 'enternizin', 'enterptp', 'house_belaun', 'dungeon']
)) {
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$q->testquest();
}
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$iloc = '';
$iloce = '';
$sp = Db::getRows(
'select * from items_local where (room = ? or room = -1) and `delete` = 0 and user_take = 0 and tr_login = ?',
[$u->info['room'], $u->info['login']]
);
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foreach ($sp as $pl) {
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$itmo = Db::getRow('select id, name, img from items_main where id = ?', [$pl['item_id']]);
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if (isset($itmo['id'])) {
$tk = 1;
$glid = 0;
//
if ($pl['room'] != -1 && $pl['room'] != $u->info['room']) {
if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Вы находитесь в другой комнате...';
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}
$tk = 0;
} elseif ($pl['tr_login'] != '0' && $pl['tr_login'] != $u->info['login']) {
if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Данный предмет для другого персонажа...';
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}
$tk = 0;
} elseif ($pl['tr_sex'] != -1 && $pl['tr_sex'] != $u->info['sex']) {
if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Данный предмет для противоположного пола...';
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}
$tk = 0;
}
if ($pl['time'] + 86400 < time()) {
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//Не успели поднять
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$glid = 1;
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Db::sql('update items_local set `delete` = unix_timestamp() where id = ?', [$pl['id']]);
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} elseif (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
//
if ($u->info['battle'] > 0 && $tk == 1) {
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$iloce = 'Вы не можете поднять предмет, завершите поединок...';
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} elseif ($tk == 1) {
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$iloce = 'Вы успешно подняли предмет &quot;' . $itmo['name'] . '&quot; в локации &quot;' . $u->room['name'] . '&quot;.';
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Db::sql(
'update items_local set `delete` = unix_timestamp(), user_take = ? where id = ?',
[$u->info['id'], $pl['id']]
);
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//выдаем предмет
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$glid = 1;
if ($pl['data'] == '0') {
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$u->addItem(
$pl['item_id'], $u->info['id'], '|from_loc_id=' . $pl['id'] . '|from_loc=' . $u->info['room']
);
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} else {
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$u->addItem(
$pl['item_id'], $u->info['id'],
'|from_loc_id=' . $pl['id'] . '|from_loc=' . $u->info['room'] . '|' . $pl['data']
);
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}
}
}
if ($glid == 0) {
if ($tk == 1 && $pl['tr_login'] == '0') {
$tk = 2;
}
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$iloc .= '<a class="tolobf' . $tk . '" href="main.php?take_loc_item=' . $pl['id'] . '" target="main"><div class="outer"><div class="middle"><div class="inner">' . '<img title="Забрать &quot;' . $itmo['name'] . '&quot;';
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if ($pl['tr_login']) {
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$iloc .= '\n' . 'Предмет для игрока &quot;' . $pl['tr_login'] . '&quot;';
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} elseif ($pl['tr_sex'] == 0) {
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$iloc .= '\n' . 'Предмет для мужчин';
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} elseif ($pl['tr_sex'] == 1) {
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$iloc .= '\n' . 'Предмет для женщин';
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} else {
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$iloc .= '\n' . 'Предмет может подобрать каждый';
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}
$iloc .= '" src="//img.new-combats.tech/i/items/' . $itmo['img'] . '">' . '</div></div></div></a> ';
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}
} else {
echo '[!]';
}
unset($tk, $itmo);
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}
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if ($iloc != '') {
if ($iloce != '') {
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$iloc = '<div style="padding:10px; color: red;">' . $iloce . '</div>' . $iloc;
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}
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$iloc = '<style>' . '.tolobf0 { display:inline-block; width:80px; height:80px; background-color:#e5e5e5; text-align:center; }.tolobf0:hover { background-color:#d5d5d5; text-align:center; }.tolobf2 { display:inline-block; width:80px; height:80px; background-color:#FFD700; text-align:center; }.tolobf2:hover { background-color:#DAA520; text-align:center; }.tolobf1 { display:inline-block; width:80px; height:80px; background-color:#d5d5e5; text-align:center; }.tolobf1:hover { background-color:#d5d5d5; text-align:center; }.outer { display: table; position: absolute; height: 80px; width: 80px;}.middle { display: table-cell; vertical-align: middle;}.inner { margin-left: auto; margin-right: auto; width: 80px; }' . '</style>' . '<h3>В комнате разбросаны предметы</h3>' . $iloc;
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$tjs .= 'top.frames[\'main\'].locitems=1;parent.$(\'#canal1\').html( \'' . $iloc . '\' );';
} else {
$tjs .= 'top.frames[\'main\'].locitems=1;parent.$(\'#canal1\').html( \'\' );';
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}
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unset($iloc, $iloce);
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/*-----------------------*/
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$spl = Db::getValue('select exp from levels where nextLevel = ? order by exp limit 1', [$u->info['level'] + 1]);
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echo '<script>top.myexpLineTop27(' . $u->info['exp'] . ',' . $spl . ');' . $tjs . 'top.ctest("' . $u->info['city'] . '");top.sd4key="' . $u->info['nextAct'] . '"; var battle = ' . (0 + $u->info['battle']) . '; top.hic();</script></body>
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</html>';
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//Сломаное обучение. Как оно достало! Ins. 🤬
//$training_manager->render();
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?>
<!--<script src="https://cdnjs.cloudflare.com/ajax/libs/modernizr/2.8.2/modernizr.js"></script>-->
<script>
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//Loader
// Wait for window load
$(window).load(function () {
// Animate loader off screen
$(".se-pre-con").fadeOut(100);
});
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</script>