game/_incl_data/class/DarksLight2/Training/TrainingManager.php

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<?php
namespace DarksLight2\Training;
use Core\Db;
use DarksLight2\Training\Steps\ChatFirstStep;
use DarksLight2\Training\Steps\MyUserFirstQuest;
use DarksLight2\Training\Steps\MyUserFirstStep;
use DarksLight2\Training\Steps\MyUserFourthQuest;
use DarksLight2\Training\Steps\MyUserFourthStep;
use DarksLight2\Training\Steps\MyUserSecondQuest;
use DarksLight2\Training\Steps\MyUserSecondStep;
use DarksLight2\Training\Steps\MyUserThirdQuest;
use DarksLight2\Training\Steps\MyUserThirdStep;
use DarksLight2\Traits\Singleton;
use PassGen;
use PDO;
use stdClass;
use User;
class TrainingManager
{
use Singleton;
private int $user_id;
public string $current_step = '';
private array $registered_steps;
private array $completed_steps;
private array $active_steps;
private $database;
public function __construct(int $user_id, $refresh_token = true)
{
try {
$this->register([
new ChatFirstStep(),
new MyUserFirstStep(),
new MyUserFirstQuest(),
new MyUserSecondStep(),
new MyUserSecondQuest(),
new MyUserThirdStep(),
new MyUserThirdQuest(),
new MyUserFourthStep(),
new MyUserFourthQuest(),
]);
} catch (TrainingException $e) {
}
$this->user_id = $user_id;
if($refresh_token) {
$this->generateToken();
}
$this->database = Db::getRow('SELECT * FROM user_training WHERE user_id = ?', [$user_id]);
$this->createDatabaseRecord();
$this->database['data'] = json_decode($this->database['data'], true);
$this->selectActiveSteps();
}
public function getCurrentStepName(): string
{
if(empty($this->current_step)) {
$this->current_step = array_key_first($this->active_steps) ?? '';
}
return $this->current_step;
}
public function getRegistered(): array
{
return $this->registered_steps;
}
public function getDatabaseData()
{
return $this->database;
}
public function addPoint($short_name, $closure = null)
{
if($short_name === $this->getCurrentStepName()) {
$this->database['data'][$short_name]['progress']['current']++;
if(isset($closure)) {
$closure($this);
}
}
}
public function nextStep()
{
if($this->database['data'][$this->getCurrentStepName()]['progress']['need'] <= $this->database['data'][$this->getCurrentStepName()]['progress']['current']) {
$this->database['data'][$this->getCurrentStepName()]['progress']['current'] = 0;
$this->database['data'][$this->getCurrentStepName()]['completed'] = true;
unset($this->active_steps[$this->getCurrentStepName()]);
$this->current_step = array_key_first($this->active_steps) ?? '';
$this->database['current'] = $this->getCurrentStepName();
}
}
public function previousStep()
{
$this->current_step = end($this->completed_steps) ?? '';
$this->database['current'] = $this->current_step;
$this->database['data'][$this->getCurrentStepName()]['completed'] = false;
}
public function selectActiveSteps()
{
foreach ($this->database['data'] as $step_name => $data) {
if($data['completed'] === false) {
$this->active_steps[$step_name] = $data;
continue;
}
$this->completed_steps[] = $step_name;
}
}
public function store()
{
Db::sql('UPDATE user_training SET data = ?, current = ? WHERE user_id = ?', [json_encode($this->database['data']), $this->database['current'], $this->user_id]);
}
/**
* @param StepFactory[] $steps
*
* @return void
* @throws \DarksLight2\Training\TrainingException
*/
public function register(array $steps)
{
if (!empty($this->steps)) {
throw TrainingException::alreadyRegistered();
}
foreach ($steps as $step) {
if($step instanceof StepFactory) {
$this->registered_steps[$step->getShortName()] = $step;
}
}
}
private function generateToken($length = 16)
{
$token = PassGen::new($length);
Db::run('UPDATE user_training SET api_token = ? WHERE user_id = ?', [
$token,
$this->user_id
]);
}
public function createDatabaseRecord()
{
if(!$this->database) {
$data = [];
foreach ($this->registered_steps as $step) {
$data[$step->getShortName()] = $step->databaseRecord();
}
Db::sql('INSERT INTO user_training (user_id, data, current) VALUES (?, ?, ?)', [
$this->user_id,
json_encode($data, true),
array_key_first($data)
]);
$this->database = Db::getRow('SELECT * FROM user_training WHERE user_id = ?', [$this->user_id]);
}
}
/**
* @throws \DarksLight2\Training\TrainingException
*/
public function render()
{
if(in_array(User::start()->room['file'], $this->registered_steps[$this->getCurrentStepName()]->onLocations()) || in_array('all', $this->registered_steps[$this->getCurrentStepName()]->onLocations())) {
$path = $_SERVER['DOCUMENT_ROOT'] . '/modules_data/steps/step.php';
if (file_exists($path)) {
$short_name = $this->getCurrentStepName();
$answer = $this->registered_steps[$this->getCurrentStepName()]->getAnswer();
require $path;
return;
}
throw TrainingException::noRenderingFile();
}
}
}