WIP: removing User::class public array $items for Stat()::class.
This commit is contained in:
+25
-14
@@ -43,7 +43,11 @@ if (!isset($an['id'])) {
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if ($n == 1) {
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mysql_query('UPDATE `users_animal` SET `name` = "' . mysql_real_escape_string($nl) . '",`renameArrayKeys` = "1" WHERE `uid` = "' . $u->info['id'] . '" AND `id` = "' . $an['id'] . '" AND `delete` = "0" LIMIT 1');
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mysql_query(
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'UPDATE `users_animal` SET `name` = "' . mysql_real_escape_string(
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$nl
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) . '",`renameArrayKeys` = "1" WHERE `uid` = "' . $u->info['id'] . '" AND `id` = "' . $an['id'] . '" AND `delete` = "0" LIMIT 1'
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);
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$an['renameArrayKeys'] = 1;
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echo '<font color="red">Вы успешно переименовали питомца в "' . $nl . '"</font>';
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} else {
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@@ -91,7 +95,13 @@ if (!isset($an['id'])) {
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}
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if (isset($_GET['obj_corm'])) {
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$corm = mysql_fetch_array(mysql_query('SELECT `iu`.*,`im`.* FROM `items_users` AS `iu` LEFT JOIN `items_main` AS `im` ON `iu`.`item_id` = `im`.`id` WHERE `im`.`type` = "49" AND `iu`.`delete` = "0" AND `iu`.`inShop` = "0" AND `iu`.`inOdet` = "0" AND `iu`.`inTransfer` = "0" AND `iu`.`id` = "' . mysql_real_escape_string($_GET['obj_corm']) . '" LIMIT 1'));
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$corm = mysql_fetch_array(
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mysql_query(
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'SELECT `iu`.*,`im`.* FROM `items_users` AS `iu` LEFT JOIN `items_main` AS `im` ON `iu`.`item_id` = `im`.`id` WHERE `im`.`type` = "49" AND `iu`.`delete` = "0" AND `iu`.`inShop` = "0" AND `iu`.`inOdet` = "0" AND `iu`.`inTransfer` = "0" AND `iu`.`id` = "' . mysql_real_escape_string(
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$_GET['obj_corm']
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) . '" LIMIT 1'
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)
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);
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if (isset($corm['id'])) {
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//кормушка зверя
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$see1 = 1;
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@@ -185,20 +195,21 @@ if (!isset($an['id'])) {
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<?php
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$ba = '';
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$i = 0;
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while ($i < count($u->items['add'])) {
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if (isset($anl['add_' . $u->items['add'][$i]])) {
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if ($u->items['add'][$i] == 'mib1') {
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$ba .= '• Броня головы: +' . $anl['add_' . $u->items['add'][$i]] . '<br>';
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} elseif ($u->items['add'][$i] == 'mib2') {
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$ba .= '• Броня корпуса: +' . $anl['add_' . $u->items['add'][$i]] . '<br>';
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} elseif ($u->items['add'][$i] == 'mib3') {
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$ba .= '• Броня пояса: +' . $anl['add_' . $u->items['add'][$i]] . '<br>';
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} elseif ($u->items['add'][$i] == 'mib4') {
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$ba .= '• Броня ног: +' . $anl['add_' . $u->items['add'][$i]] . '<br>';
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} elseif ($u->items['add'][$i] == 'mab1' || $u->items['add'][$i] == 'mab2' || $u->items['add'][$i] == 'mab3' || $u->items['add'][$i] == 'mab4') {
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$statnames = new \Model\Constant\Stat();
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$statnames->getBonus();
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while ($i < count($statnames->sysBonusNames)) {
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if (isset($anl['add_' . $statnames->sysBonusNames[$i]])) {
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if ($statnames->sysBonusNames[$i] == 'mib1') {
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$ba .= '• Броня головы: +' . $anl['add_' . $statnames->sysBonusNames[$i]] . '<br>';
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} elseif ($statnames->sysBonusNames[$i] == 'mib2') {
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$ba .= '• Броня корпуса: +' . $anl['add_' . $statnames->sysBonusNames[$i]] . '<br>';
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} elseif ($statnames->sysBonusNames[$i] == 'mib3') {
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$ba .= '• Броня пояса: +' . $anl['add_' . $statnames->sysBonusNames[$i]] . '<br>';
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} elseif ($statnames->sysBonusNames[$i] == 'mib4') {
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$ba .= '• Броня ног: +' . $anl['add_' . $statnames->sysBonusNames[$i]] . '<br>';
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} else {
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$ba .= '• ' . $u->is[$u->items['add'][$i]] . ': +' . $anl['add_' . $u->items['add'][$i]] . '<br>';
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$ba .= '• ' . $statnames->bonusNames[$statnames->sysBonusNames[$i]] . ': +' . $anl['add_' . $statnames->sysBonusNames[$i]] . '<br>';
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}
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}
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$i++;
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+96
-77
@@ -1,16 +1,91 @@
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<?php
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echo "
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<script language='JavaScript'>
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var elem = document.getElementById('se-pre-con');
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elem.parentNode.removeChild(elem);
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</script>
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";
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use Core\Config;
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use Core\Db;
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use Helper\Conversion;
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use Model\Constant\Stat;
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if (!defined('GAME')) {
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die();
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}
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/** @var User $u */
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$shadows = Db::getRows(
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"select * from obraz where
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sex = ? and
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level <= ? and
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(login = '' or login = ?) and
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(uid = 0 or uid = ?) and
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(align = '0' or align = ?) and
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(clan = 0 or clan = ?) order by level, img",
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[$u->info['sex'], $u->info['level'], $u->info['login'], $u->info['id'], $u->info['align'], $u->info['clan']]
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);
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$statnames = new Stat();
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$statnames->getRequirement();
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$code = PassGen::intCode();
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$imgsrc = Config::img();
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$str2 = '';
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foreach ($shadows as $shadow) {
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$tr = true;
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$str = '';
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$data = Conversion::dataStringToArray($shadow['tr']);
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if ($shadow['level'] > 0) {
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$str .= "\r• Уровень персонажа: {$shadow['level']}";
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}
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if (!empty($shadow['itm'])) {
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$needItems = [];
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foreach (explode(',', $shadow['itm']) as $itemId) {
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if ($itemId < 1) {
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continue;
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}
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$item = Db::getRow('select item_id as id, name from items_users left join items_main on item_id = items_main.id where item_id = ? and inodet > 0 and inshop = 0 and uid = ?', [$itemId, $u->info['id']]);
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if (!$item['id']) {
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$tr = false;
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}
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$needItems[] = "«{$item['name']}»";
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}
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if (!empty($needItems)) {
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$str .= "\r• Предметы: " . implode(', ', $needItems);
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}
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}
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foreach ($statnames->sysRequirementNames as $srn) {
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if (!isset($data['tr_' . $srn])) {
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continue;
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}
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$str .= "\r• $statnames->requirementNames[$srn]: " . $data['tr_' . $srn];
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if ($data['tr_' . $srn] <= $u->stats[$srn]) {
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continue;
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}
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$tr = false;
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}
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if ((!empty($shadow['tr']) || !empty($shadow['itm'])) && !$tr) {
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continue;
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}
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if (!empty($str)) {
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$str = "Требуется минимальное:$str";
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}
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$str2 .= <<<HTML
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<a href="/main.php?inv=1&obr_sel={$shadow['id']}&rnd=$code">
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<img class="obrsl1" title="$str" src="$imgsrc/obraz/{$shadow['sex']}/{$shadow['img']}" width="120" height="220" alt="">
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</a>
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HTML;
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}
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?>
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<script>
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const elem = document.getElementById('se-pre-con');
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elem.parentNode.removeChild(elem);
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</script>
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<style>
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.obrsl1 {
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border: 1px solid #888;
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@@ -26,77 +101,21 @@ if (!defined('GAME')) {
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margin-right: 1px;
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}
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</style>
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<table width="100%" cellspacing="0" cellpadding="0">
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<form method="post" action="/main.php?inv">
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<tr>
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<td valign="top" align="left"><img src="//img.new-combats.tech/i/1x1.gif" alt="" width="1" height="5"/><br/>
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</td>
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<center><?= User::getLogin($u->info['id']) . '<br>'; ?></center>
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<td valign="top" align="right">
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<table style="width: 100%; border-spacing: 0;">
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<caption><?= User::getLogin($u->info['id']) ?></caption>
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<tr>
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<td style="vertical-align: top; width: 1px; height: 5px; padding: 0;"></td>
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<td style="vertical-align: top; text-align: right; padding: 0;">
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<form method="post" action="/main.php?inv">
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<input type="button" onClick="location.href='/main.php?obraz';" class="btn" value="Обновить"/>
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<input type="submit" class="btn" name="edit" value="Вернуться"/>
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<br>
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<hr/>
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<br/>
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</td>
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</tr>
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</form>
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</form>
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<br>
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<hr>
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<br>
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</td>
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</tr>
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<tr>
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<td style="text-align:center; padding: 0;" colspan="2"><?= $str2 ?></td>
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</tr>
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</table>
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<center>
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<?php
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$sp = mysql_query('SELECT * FROM `obraz` WHERE `sex` = "' . $u->info['sex'] . '" AND `level` <= "' . $u->info['level'] . '" AND (`login` = "" OR `login` = "' . $u->info['login'] . '") AND (`uid` = "" OR `uid` = "' . $u->info['id'] . '") AND (`align` = "0" OR `align` = "' . $u->info['align'] . '") AND (`clan` = "0" OR `clan` = "' . $u->info['clan'] . '") ORDER BY `level` ASC, `img` ASC');
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while ($pl = mysql_fetch_array($sp)) {
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$tr = true;
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$trd = '';
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$po = Helper\Conversion::dataStringToArray($pl['tr']);
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$t = $u->items['tr'];
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$x = 0;
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if ($pl['level'] > 0) {
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$trd .= "\r" . '• Уровень персонажа: ' . $pl['level'] . '';
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}
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if ($pl['itm'] > 0) {
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$pl['itm'] = explode(',', $pl['itm']);
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$j = 0;
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$tritm = '';
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while ($j < count($pl['itm'])) {
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$itm_id = $pl['itm'][$j];
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if ($itm_id > 0) {
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$itm_id = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $itm_id . '" LIMIT 1'));
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$itm_id_true = mysql_fetch_array(mysql_query('SELECT `id` FROM `items_users` WHERE `item_id` = "' . $itm_id['id'] . '" AND
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`delete` = 0 AND `inOdet` > 0 AND `inShop` = 0 AND `uid` = "' . $u->info['id'] . '"
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LIMIT 1'));
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if (!isset($itm_id_true['id'])) {
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$tr = false;
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}
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if ($j > 0) {
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$tritm .= ', ';
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}
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$tritm .= '"' . $itm_id['name'] . '"';
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}
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$j++;
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}
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if ($tritm != '') {
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$trd .= "\r" . '• Предметы: ' . $tritm . '';
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}
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}
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while ($x < count($t)) {
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$n = $t[$x];
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if (isset($po['tr_' . $n])) {
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$trd .= "\r" . '• ' . $u->is[$n] . ': ' . $po['tr_' . $n] . '';
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if ($po['tr_' . $n] > $u->stats[$n]) {
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$tr = false;
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}
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}
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$x++;
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}
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if (($pl['tr'] == '' && $pl['itm'] == '') || $tr == true) {
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if ($trd != '') {
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$trd = 'Требуется минимальное:' . $trd;
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}
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echo '<a href="main.php?inv=1&obr_sel=' . $pl['id'] . '&rnd=' . $code . '"><img class="obrsl1" title="' . $trd . '" src="//img.new-combats.tech/i/obraz/' . $pl['sex'] . '/' . $pl['img'] . '" width="120" height="220" /></a> ';
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}
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}
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?>
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</center>
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@@ -15,10 +15,11 @@ if ($u->info['inTurnir'] > 0 && $u->info['inUser'] == 0 && $u->info['room'] == 3
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}
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$zv = new FightRequest();
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$r = $_GET['r'] ?? '';
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// Турниры по умолчанию.
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// 4-group,5-chaos,6-current,7-ended,10-tournament
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$r = match ($_GET['r']) {
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$r = match ($r) {
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'4' => FightRequest::BATTLE_RAZDEL_GROUP,
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'5' => FightRequest::BATTLE_RAZDEL_CHAOTIC,
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'6' => FightRequest::BATTLE_RAZDEL_CURRENT,
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+51
-44
@@ -87,7 +87,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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}
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?>
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var noErTmr;
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var smnpty = <?=(0 + $u->info['smena'])?>;
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var smnpty = <?= (int)$u->info['smena'] ?>;
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setInterval('top.c.noEr = 0;', 1000);
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function mbsum(event) {
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@@ -193,8 +193,8 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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<script type="text/javascript" src="/js/jquery.cookie.js"></script>
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<script type="text/javascript">
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var login = '<?= $u->info['login']; ?>';
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var za = <?= 0 + $u->stats['zona']; ?>;
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var zb = <?= 0 + $u->stats['zonb']; ?>;
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var za = <?= (int)$u->stats['zona']; ?>;
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var zb = <?= (int)$u->stats['zonb']; ?>;
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var level = <?= $u->info['level']; ?>;
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function replaceAll(find, replace, str) {
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@@ -242,7 +242,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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var i = 0;
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var j = {};
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while (i != -1) {
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if (vars[i] != undefined) {
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if (vars[i]) {
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j = explode('=', vars[i]);
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data[j[0]] = j[1];
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} else {
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@@ -253,8 +253,8 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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// 1.3
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text = replaceAll('{tm1}', `<span class="date ${forYou}">${data['time1']}</span>`, text);
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text = replaceAll('{u1}', `<span onClick="top.chat.addto(\'${data['login1']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login1']}\',event,\'chat\'); return false;" class="CSSteam${data['t1']}">${data['login1']}</span>`, text);
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text = replaceAll('{u2}', `<span onClick="top.chat.addto(\'${data['login2']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login2']}\',event,\'chat\'); return false;" class="CSSteam${data['t2']}">${data['login2']}</span>`, text);
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text = replaceAll('{u1}', `<span onClick="chat.addto(\'${data['login1']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login1']}\',event,\'chat\'); return false;" class="CSSteam${data['t1']}">${data['login1']}</span>`, text);
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text = replaceAll('{u2}', `<span onClick="chat.addto(\'${data['login2']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login2']}\',event,\'chat\'); return false;" class="CSSteam${data['t2']}">${data['login2']}</span>`, text);
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text = replaceAll('^^^^', '=', text);
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text = replaceAll('{pr}', `<b>${data['prm']}</b>`, text);
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@@ -298,12 +298,12 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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i = 1;
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while (i <= 21) {
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//замена R - игрок 1
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if (log_text[data['s1']] != undefined) {
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if (log_text[data['s1']][i] != undefined) {
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if (log_text[data['s1']]) {
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if (log_text[data['s1']][i]) {
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r = log_text[data['s1']][i];
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k = 0;
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while (k != -1) {
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if (r[k] != undefined) {
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if (r[k]) {
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text = replaceAll(`{1x${i}x${k}}`, '' + r[k] + '', text);
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} else {
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k = -2;
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@@ -313,12 +313,12 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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}
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}
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//замена R - игрок 2
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if (log_text[data['s2']] != undefined) {
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if (log_text[data['s2']][i] != undefined) {
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if (log_text[data['s2']]) {
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if (log_text[data['s2']][i]) {
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r = log_text[data['s2']][i];
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k = 0;
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while (k != -1) {
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if (r[k] != undefined) {
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if (r[k]) {
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text = replaceAll(`{2x${i}x${k}}`, '' + r[k] + '', text);
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} else {
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k = -2;
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@@ -331,10 +331,10 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
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}
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//Повторная замена
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text = replaceAll('{u1}', `<span onClick="top.chat.addto(\'${data['login1']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login1']}\',event,\'chat\'); return false;" class="CSSteam${data['t1']}">${data['login1']}</span>`, text);
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text = replaceAll('{u2}', `<span onClick="top.chat.addto(\'${data['login2']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login2']}\',event,\'chat\'); return false;" class="CSSteam${data['t2']}">${data['login2']}</span>`, text);
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text = replaceAll('{u1}', `<span onClick="chat.addto(\'${data['login1']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login1']}\',event,\'chat\'); return false;" class="CSSteam${data['t1']}">${data['login1']}</span>`, text);
|
||||
text = replaceAll('{u2}', `<span onClick="chat.addto(\'${data['login2']}\',\'to\'); return false;" oncontextmenu="top.infoMenu(\'${data['login2']}\',event,\'chat\'); return false;" class="CSSteam${data['t2']}">${data['login2']}</span>`, text);
|
||||
|
||||
if (data['prm'] != undefined) {
|
||||
if (data['prm']) {
|
||||
data['prm'] = replaceAll("rvnO", "=", data['prm']);
|
||||
}
|
||||
|
||||
@@ -394,30 +394,30 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<div id="error" style="display:none;"></div>
|
||||
<td>
|
||||
<div id="error" style="display:none;"></div>
|
||||
<div id="pers_magic" align="center">
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
<td><img title="Пустой слот заклятия"
|
||||
<td><img title="Пустой слот заклятия" alt=""
|
||||
src="//img.new-combats.tech/i/items/w/w101.gif"/></td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -451,7 +451,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack1_1" class="crop"><a
|
||||
onclick="change_radio(1,1,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_1_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -461,7 +461,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack2_1" class="crop"><a
|
||||
onclick="change_radio(2,1,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_2_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -471,7 +471,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack3_1" class="crop"><a
|
||||
onclick="change_radio(3,1,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_3_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -481,7 +481,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack4_1" class="crop"><a
|
||||
onclick="change_radio(4,1,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_4_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -491,7 +491,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack5_1" class="crop"><a
|
||||
onclick="change_radio(5,1,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_5_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -501,13 +501,12 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td onclick="select_atack(1,1);" style="cursor:default;"
|
||||
align="left">удар в голову
|
||||
</td>
|
||||
<td width="3" style="cursor:default;"
|
||||
onclick="select_atack(1,1);">
|
||||
<td width="3" style="cursor:default;" onclick="select_atack(1,1);">
|
||||
</td>
|
||||
<td>
|
||||
<div id="zblock1_1" class="crop"><a
|
||||
onclick="change_radio(1,1,'block',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="block_1_1"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -526,7 +525,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack1_2" class="crop"><a
|
||||
onclick="change_radio(1,2,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_1_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -536,7 +535,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack2_2" class="crop"><a
|
||||
onclick="change_radio(2,2,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_2_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -546,7 +545,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack3_2" class="crop"><a
|
||||
onclick="change_radio(3,2,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_3_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -556,7 +555,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack4_2" class="crop"><a
|
||||
onclick="change_radio(4,2,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_4_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -566,7 +565,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zatack5_2" class="crop"><a
|
||||
onclick="change_radio(5,2,'atack',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="atack_5_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -582,7 +581,7 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<td>
|
||||
<div id="zblock1_2" class="crop"><a
|
||||
onclick="change_radio(1,2,'block',0);return false;"
|
||||
href="#"><img style="display:block;"
|
||||
href="#"><img style="display:block;" alt=""
|
||||
id="block_1_2"
|
||||
class="radio_off"
|
||||
src="//img.new-combats.tech/i/misc/radio.gif"
|
||||
@@ -847,10 +846,14 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
type="hidden"/>
|
||||
<input name="auto_battle" id="auto_battle"
|
||||
type="hidden"/>
|
||||
<button name="go_btn" type="button" id="go_btn"
|
||||
<button name="go_btn"
|
||||
type="button"
|
||||
id="go_btn"
|
||||
style="cursor:pointer;"
|
||||
class="buttons inpBtl btnnew" onclick=""
|
||||
disabled="disabled">Вперёд!!!
|
||||
class="buttons inpBtl btnnew"
|
||||
onclick=""
|
||||
disabled="disabled">
|
||||
Вперёд!!!
|
||||
</button>
|
||||
<button name="reflesh_btn" onClick="" type="button"
|
||||
id="reflesh_btn"
|
||||
@@ -1067,11 +1070,15 @@ $allprice = Battle::getType($allprice, $thisBattle['smert'] == 1);
|
||||
<!-- <script type="text/javascript" src="js/chat-engine.js"></script> -->
|
||||
|
||||
<script>// файл батл мини js и этот тесно связаны, то что имеем в батл мини должны по логике иметь и здесь, но я не понимаю конечно прикола,ну мб потому что я тупой
|
||||
function atackt() { // в душе не ебу что это
|
||||
function atackt() {
|
||||
// Вызывается при нажатии кнопки Вперёд! в бою.
|
||||
// Делаем кнопку серой и убираем с неё функцию.
|
||||
document.getElementById('go_btn').setAttribute("class", "buttons btnnew btnnew2");
|
||||
document.getElementById('go_btn').setAttribute("onclick", "");
|
||||
document.getElementById('go_btn').setAttribute("disabled", "disabled");
|
||||
// Бьём?
|
||||
atack();
|
||||
// Вызываем таймер серости.
|
||||
timedCount();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user