Удаление зоомагазина, книжного магазина, аукциона, арены, алтаря крови, турнирного магазина. #54

This commit is contained in:
2023-07-19 18:23:44 +03:00
parent 0796da3c53
commit b7dd8d2d2e
11 changed files with 9631 additions and 10329 deletions

View File

@@ -6,6 +6,7 @@ elem.parentNode.removeChild(elem);
</script>";
use Core\Config;
use Core\ConversionHelper;
use DarksLight2\Battle\Techniques\TechniqueCategoryEntity;
use DarksLight2\Training\TrainingManager;
@@ -200,7 +201,7 @@ $tma = '';
<TD>
<?php
echo $u->microLogin($u->info['id']);
$st = \Core\ConversionHelper::dataStringToArray($u->info['stats']);
$st = ConversionHelper::dataStringToArray($u->info['stats']);
if (
$_GET['dec_transfer'] ||
$_GET['dec_travma'] ||
@@ -260,7 +261,7 @@ $tma = '';
$st['os9'] += (int)$_GET['speed_HP'];
$st['os10'] += (int)$_GET['speed_MP'];
$st['os11'] += (int)$_GET['speed_debuff'];
$u->info['stats'] = \Core\ConversionHelper::arrayToDataString($st);
$u->info['stats'] = ConversionHelper::arrayToDataString($st);
}
if ($u->info['sskills'] - (int)$summs < 0) {
echo '&nbsp; &nbsp;<span style="color: red; ">У вас нет свободных особенностей</span><br>';
@@ -465,7 +466,7 @@ $tma = '';
$st['s10'] += (int)$_GET['god'];
}
$u->info['stats'] = \Core\ConversionHelper::arrayToDataString($st);
$u->info['stats'] = ConversionHelper::arrayToDataString($st);
if (
$_GET['str'] < 0 || $_GET['dex'] < 0 || $_GET['intel'] < 0 || $_GET['wis'] < 0 || $_GET['spirit'] < 0 || $_GET['will'] < 0 || $_GET['freedom'] < 0 || $_GET['god'] < 0 || $_GET['inst'] < 0 || $_GET['power'] < 0 || $_GET['m_sword'] < 0 || $_GET['m_tohand'] < 0 || $_GET['m_molot'] < 0 || $_GET['m_staff'] < 0 || $_GET['m_magic1'] < 0 || $_GET['m_magic2'] < 0 || $_GET['m_magic3'] < 0 || $_GET['m_magic4'] < 0 || $_GET['m_magic5'] < 0 || $_GET['m_magic6'] < 0 || $_GET['m_magic7'] < 0) {
@@ -484,12 +485,12 @@ $tma = '';
)) {
if ((int)$u->info['ability'] === 0 && (int)$u->info['skills'] === 0) {
TrainingManager::getInstance()
->addPoint(
'my_user_third_quest',
function (TrainingManager $manager) {
$manager->store();
}
);
->addPoint(
'my_user_third_quest',
function (TrainingManager $manager) {
$manager->store();
}
);
}
function getSuccessStatusStat(string $name): string
{
@@ -764,232 +765,232 @@ $tma = '';
<TABLE border=0 cellspacing=0 cellpadding=0 width=100%>
<tr>
<TD width=30% valign=top>
<TABLE border=0 cellspacing=1 cellpadding=0 width=100%>
<TR>
<TD height="10" class=tzS>Характеристики персонажа</TD>
</TR>
<TR>
<TD style='padding-left: 5'>
<STYLE>
IMG.skill {
width: 9px;
height: 9px;
cursor: pointer
}
<TABLE border=0 cellspacing=1 cellpadding=0 width=100%>
<TR>
<TD height="10" class=tzS>Характеристики персонажа</TD>
</TR>
<TR>
<TD style='padding-left: 5'>
<STYLE>
IMG.skill {
width: 9px;
height: 9px;
cursor: pointer
}
TD.skill {
font-weight: bold
}
TD.skill {
font-weight: bold
}
TD.skills {
font-weight: bold;
color: #600000
}
TD.skills {
font-weight: bold;
color: #600000
}
TD.skillb {
font-weight: bold;
color: #006000
}
TD.skillb {
font-weight: bold;
color: #006000
}
.linestl1 {
background-color: #E2E0E0;
font-size: 10px;
font-weight: bold;
}
</STYLE>
<TABLE cellSpacing=0>
<TR id="str" onMouseDown="ChangeSkill(event,this)" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Сила:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s1'] ?><BR></small></TD>
<TD width=60 noWrap><?= $dex ?></TD> <?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<TR id="dex" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Ловкость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s2'] ?><BR></small></TD>
<TD width=60 noWrap><?= $dex ?></TD>
.linestl1 {
background-color: #E2E0E0;
font-size: 10px;
font-weight: bold;
}
</STYLE>
<TABLE cellSpacing=0>
<TR id="str" onMouseDown="ChangeSkill(event,this)" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Сила:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s1'] ?><BR></small></TD>
<TD width=60 noWrap><?= $dex ?></TD> <?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<TR id="dex" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Ловкость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s2'] ?><BR></small></TD>
<TD width=60 noWrap><?= $dex ?></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill ALT="увеличить" id="plus_dex"></TD><?php
} ?>
</TR>
<TR id="inst" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Интуиция:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s3'] ?><BR></small></TD>
<TD width=60 noWrap><?= $inst ?></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<TR id="power" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Выносливость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s4'] ?><BR></small></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill ALT="увеличить" id="plus_dex"></TD><?php
if ($u->info['level'] > 3) { ?>
<TR id="intel" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Интеллект:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s5'] ?></TD>
<TD width=60 noWrap><?= $intel ?></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_intel" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_intel"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 6) { ?>
<TR id="wis" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Мудрость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s6'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_wis" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_wis"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 9) { ?>
<TR id="spirit" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Духовность:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s7'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_spirit" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_spirit"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 12) { ?>
<TR id="will" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Воля:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s8'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_will" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_will"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 15) { ?>
<TR id="freedom" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Свобода духа:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s9'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_freedom" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_freedom"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 18) { ?>
<TR id="god" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Божественность:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s10'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_god" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_god"></TD><?php
} ?>
</TR>
<?php
} ?>
</TR>
<TR id="inst" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Интуиция:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s3'] ?><BR></small></TD>
<TD width=60 noWrap><?= $inst ?></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<TR id="power" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Выносливость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s4'] ?><BR></small></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_dex" src=<?= Config::img() ?>/i/minus.gif class="nonactive"
ALT="уменьшить">&nbsp;<IMG src=<?= Config::img() ?>/i/plus.gif
class=skill
ALT="увеличить" id="plus_dex"></TD><?php } ?>
</TR>
<?php
if ($u->info['level'] > 3) { ?>
<TR id="intel" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Интеллект:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s5'] ?></TD>
<TD width=60 noWrap><?= $intel ?></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_intel" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_intel"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 6) { ?>
<TR id="wis" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Мудрость:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s6'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_wis" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_wis"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 9) { ?>
<TR id="spirit" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Духовность:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s7'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_spirit" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_spirit"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 12) { ?>
<TR id="will" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Воля:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s8'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_will" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_will"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 15) { ?>
<TR id="freedom" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Свобода духа:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s9'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_freedom" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_freedom"></TD><?php
} ?>
</TR>
<?php
}
if ($u->info['level'] > 18) { ?>
<TR id="god" onMouseDown="ChangeSkill( event, this )" onMouseUp="DropTimer()"
onclick="OnClick(event,this);">
<TD>&bull; Божественность:</TD>
<TD width=40 class="skill" align="right" wdth=30><?= $u->stats['s10'] ?></TD>
<TD width=60 noWrap></TD>
<?php
if ($u->info['ability'] > 0) { ?>
<TD><IMG id="minus_god" src=<?= Config::img() ?>/i/minus.gif
class="nonactive" ALT="уменьшить">&nbsp;<IMG
src=<?= Config::img() ?>/i/plus.gif class=skill ALT="увеличить"
id="plus_god"></TD><?php
} ?>
</TR>
<?php
} ?>
</TABLE>
</TD>
</TR>
</TABLE>
<INPUT class="btn btn-success" type="button" value="Сохранить" disabled id="save_button0"
onClick="SaveSkill()">
<INPUT type="checkbox" onClick="ChangeButtonState(0)">
<div style="color: green; margin: 16px 0;" id="ups">
<?php
if ($u->info['ability']) {
echo "Возможных увеличений: <span id='UP'>{$u->info['ability']}</span><br>";
}
if ($u->info['skills']) {
echo "Свободных умений: <span id='m_UP'>{$u->info['skills']}</span><br>";
}
if ($u->info['sskills']) {
echo "Свободных особенностей: <span id='m_UP'>{$u->info['sskills']}</span><br>";
}
?>
</div>
<style>
ul {
padding-left: 10px;
}
</TABLE>
</TD>
</TR>
</TABLE>
<INPUT class="btn btn-success" type="button" value="Сохранить" disabled id="save_button0"
onClick="SaveSkill()">
<INPUT type="checkbox" onClick="ChangeButtonState(0)">
<div style="color: green; margin: 16px 0;" id="ups">
<?php
if ($u->info['ability']) {
echo "Возможных увеличений: <span id='UP'>{$u->info['ability']}</span><br>";
}
if ($u->info['skills']) {
echo "Свободных умений: <span id='m_UP'>{$u->info['skills']}</span><br>";
}
if ($u->info['sskills']) {
echo "Свободных особенностей: <span id='m_UP'>{$u->info['sskills']}</span><br>";
}
?>
</div>
<style>
ul {
padding-left: 10px;
}
ul li {
font-size: x-small;
}
ul li {
font-size: x-small;
}
ul li b {
color: green;
}
</style>
<div>
<INPUT TYPE=button class="btn btn-danger"
onClick="window.open('/stats_bonus.php/', 'stats_bonus', 'location=yes,menubar=yes,status=yes,resizable=yes,toolbar=yes,scrollbars=yes,scrollbars=yes')"
value="Статовые Бонусы">
<br><br>
<b style="font-size: x-small;">Зависимость максимального профильного урона оружием у основных воинских
классов:</b>
<ul>
<li><b>Дробящий</b> (дубины): 1 сила = 0,5 к урону и 1 выносливость = +1 к урону.</li>
<li><b>Режущий</b> (мечи): 1 интуиция = 1 к урону.</li>
<li><b>Колющий</b> (кинжалы): 1 сила = 0,25 к урону и 1 ловкость = 0,75 к урону.</li>
<li><b>Рубящий</b> (топоры): 1 сила = 1,2 к урону.</li>
</ul>
</div>
</TD>
ul li b {
color: green;
}
</style>
<div>
<INPUT TYPE=button class="btn btn-danger"
onClick="window.open('/stats_bonus.php/', 'stats_bonus', 'location=yes,menubar=yes,status=yes,resizable=yes,toolbar=yes,scrollbars=yes,scrollbars=yes')"
value="Статовые Бонусы">
<br><br>
<b style="font-size: x-small;">Зависимость максимального профильного урона оружием у основных воинских
классов:</b>
<ul>
<li><b>Дробящий</b> (дубины): 1 сила = 0,5 к урону и 1 выносливость = +1 к урону.</li>
<li><b>Режущий</b> (мечи): 1 интуиция = 1 к урону.</li>
<li><b>Колющий</b> (кинжалы): 1 сила = 0,25 к урону и 1 ловкость = 0,75 к урону.</li>
<li><b>Рубящий</b> (топоры): 1 сила = 1,2 к урону.</li>
</ul>
</div>
</TD>
<TD width=1 bgcolor=#A0A0A0></TD>
<TD valign=top>
<TABLE border=0 cellspacing=1 cellpadding=0 width=100%>
@@ -1383,7 +1384,7 @@ $tma = '';
<fieldset style="width: 50%">
<legend><b>Категории</b></legend>
<div
style="display: flex; flex-wrap: wrap; flex-direction: column; justify-content: center;">
style="display: flex; flex-wrap: wrap; flex-direction: column; justify-content: center;">
<?php
$categories = TechniqueCategoryEntity::getInstance()->findAll();
foreach ($categories as $category) {
@@ -1425,7 +1426,7 @@ $tma = '';
$clr = $clr == 'C7' ? 'D5' : 'C7';
$v1 = '';
$v2 = '';
$v3 = \Core\ConversionHelper::dataStringToArray($u->stats['effects'][$i]['data']);
$v3 = ConversionHelper::dataStringToArray($u->stats['effects'][$i]['data']);
$j = 0;
while ($j < count($u->items['add'])) {
if (isset($v3['add_' . $u->items['add'][$j]])) {
@@ -1484,7 +1485,7 @@ $tma = '';
$clr = $clr == 'C7' ? 'D5' : 'C7';
$v1 = '';
$v2 = '';
$v3 = \Core\ConversionHelper::dataStringToArray($e['bonus']);
$v3 = ConversionHelper::dataStringToArray($e['bonus']);
$j = 0;
while ($j < count($u->items['add'])) {
@@ -1543,8 +1544,7 @@ $tma = '';
$ae = '';
$sp = mysql_query(
'SELECT * FROM `eff_users` WHERE `v1` LIKE "pgb%" AND `delete` = "0" AND `deactiveTime` > ' . time(
) . ' AND `uid` = "' . $u->info['id'] . '" ORDER BY `timeUse` DESC'
'SELECT * FROM `eff_users` WHERE `v1` LIKE "pgb%" AND `delete` = "0" AND `deactiveTime` > ' . time() . ' AND `uid` = "' . $u->info['id'] . '" ORDER BY `timeUse` DESC'
);
while ($pl = mysql_fetch_array($sp)) {
$tp = (int)str_replace('pgb', '', $pl['v1']);
@@ -1560,8 +1560,7 @@ $tma = '';
}
$psh = mysql_fetch_array(
mysql_query(
'SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "psh0" AND `time` > ' . (time(
) - 7200) . ' LIMIT 1'
'SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "psh0" AND `time` > ' . (time() - 7200) . ' LIMIT 1'
)
);
if (isset($psh['id'])) {
@@ -1901,7 +1900,7 @@ $tma = '';
//добавляем действия комплекта
$cmss .= '<small style="color:grey">';
$ij = 0;
$sti = \Core\ConversionHelper::dataStringToArray($plc['data']);
$sti = ConversionHelper::dataStringToArray($plc['data']);
while ($ij < count($ia)) {
if (isset($ia[$ij]) && isset($sti[$ia[$ij]])) {
$mad = $sti[$ia[$ij]];
@@ -2000,7 +1999,7 @@ $tma = '';
god: <?=$st['s10']?>
<?php }?>
};
var skillsArr = new Array();
var skillsArr = [];
skillsArr["m_axe"] = <?=$st['a4']?>;
skillsArr["m_molot"] = <?=$st['a3']?>;
skillsArr["m_staff"] = <?=$st['a5']?>;
@@ -2015,7 +2014,7 @@ $tma = '';
skillsArr["m_magic7"] = <?=$st['mg7']?>;
function SetAllSkills(isOn) {
var arrSkills = new Array("str", "dex", "inst", "power", "intel", "wis", "spirit", "will", "freedom", "god");
var arrSkills = ["str", "dex", "inst", "power", "intel", "wis", "spirit", "will", "freedom", "god"];
for (var i in arrSkills) {
var clname = (isOn) ? "skill" : "nonactive";
if (oNode = document.getElementById("plus_" + arrSkills[i])) oNode.className = clname;
@@ -2238,7 +2237,7 @@ $tma = '';
}
?>
<FIELDSET>
<LEGEND style="font-weight: bold; color: #660000;">Текущее Ежедневное задание: </LEGEND>
<LEGEND style="font-weight: bold; color: #660000;">Текущее Ежедневное задание:</LEGEND>
<?= $daytext ?>
<BR>
</FIELDSET>
@@ -2253,8 +2252,7 @@ $tma = '';
}
$sp = mysql_query(
'SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` LIKE "psh_qt_%" AND `time` > ' . (time(
) - 86400) . ' '
'SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` LIKE "psh_qt_%" AND `time` > ' . (time() - 86400) . ' '
);
while ($pl = mysql_fetch_array($sp)) {
$ic1 = str_replace('psh_qt_', '', $pl['vars']);
@@ -2262,8 +2260,7 @@ $tma = '';
}
//Пещеры
$dungeon_timeout = $u->testAction(
'`uid` = "' . $u->info['id'] . '" AND `vars` = "psh0" AND `time` > ' . (time(
) - 60 * 60 * 3) . ' LIMIT 1',
'`uid` = "' . $u->info['id'] . '" AND `vars` = "psh0" AND `time` > ' . (time() - 60 * 60 * 3) . ' LIMIT 1',
1
);
if ($dungeon_timeout['vars'] == "psh0") {
@@ -2308,10 +2305,6 @@ $tma = '';
&bull; <B>Храм Знаний</B> - <?= $u->rep_zv(1, $u->rep['rep1']) ?><BR>
<?php
}
if ($u->rep['rep2'] > 0) { ?>
&bull; <B>Алтарь Крови</B> - <?= $u->rep_zv(5, $u->rep['rep2']) ?><BR>
<?php
}
if ($u->rep['repdreamscity'] > 0) { ?>
&bull; <B>Водосток</B> - <?= $u->rep_zv(9, $u->rep['repdreamscity']) ?><BR>
<?php
@@ -2328,7 +2321,7 @@ $tma = '';
1
);
if (isset($sf['id'])) {
$sfe = \Core\ConversionHelper::dataStringToArray($sf['vals']);
$sfe = ConversionHelper::dataStringToArray($sf['vals']);
$sf[0] = $u->info['exp'] - (int)$sfe['e'];
$sf[1] = $u->info['win'] - (int)$sfe['w'];
$sf[2] = $u->info['lose'] - (int)$sfe['l'];
@@ -2369,5 +2362,5 @@ $tma = '';
</tr>
</TABLE>
<!--рейтинг тут-->
<!--рейтинг тут-->
</BODY>