WIP: new battle

This commit is contained in:
2024-12-10 13:09:03 +02:00
parent 73862ca752
commit d41147da45
18 changed files with 1010 additions and 1111 deletions
+62
View File
@@ -0,0 +1,62 @@
<?php
namespace Battle;
use Core\Config;
use Helper\Conversion;
use User;
class BattleHTML
{
/**
* Генерирует HTML, который будет вставляться в javascript в файлах refresh{X}.php
*
* @return string
*/
public static function printMagicScrolls(): string
{
$sv = array_fill(1, 12, '<img class="nopriemuse" title="Пустой слот магия" src="' . Config::img() . '/i/items/w/w101.gif" alt="">');
foreach (User::start()->stats['items'] as $stat) {
if (!in_array($stat['inslot'], [40, 51])) {
continue;
}
if (empty($stat['useInBattle']) || $stat['btl_zd'] > 0 || $stat['iznosNOW'] >= $stat['iznosMAX'] || empty($stat['magic_inci'])) {
$vl = 'class="nopriemuse"';
} else {
$po = Conversion::dataStringToArray($stat['data']);
if ($po['useOnLogin'] == 1) {
$jsvars = "'{$stat['name']}','{$stat['id']}','{$stat['img']}',1,1,'','{$stat['useInBattle']}'";
} else {
$jsvars = "'{$stat['name']}','{$stat['id']}','{$stat['img']}',1,2";
}
$vl = 'style="cursor:pointer" onclick="top.useMagicBattle(' . $jsvars . ')"';
}
$iznos = "Долговечность: {$stat['iznosNOW']} / {$stat['iznosMAX']}";
$img = Config::img() . '/i/items/' . $stat['img'];
$sv[$stat['inOdet'] - 39] = '<img ' . $vl . ' title="' . $iznos . '" src="' . $img . '" alt="">';
}
return <<<HTML
<table style="border: 0; border-collapse: collapse; border-spacing: 0;">
<tr>
<td>$sv[1]</td>
<td>$sv[2]</td>
<td>$sv[3]</td>
<td>$sv[4]</td>
<td>$sv[5]</td>
<td>$sv[6]</td>
<td>$sv[7]</td>
<td>$sv[8]</td>
<td>$sv[9]</td>
<td>$sv[10]</td>
<td>$sv[11]</td>
<td>$sv[12]</td>
</tr>
</table>
HTML;
//Если сломается, применить str_replace('"', '\"', $r);
}
}
+42 -27
View File
@@ -32,8 +32,11 @@ class Fighter
private int $firedefence;
private int $earthdefence;
private int $armor;
public function __construct(private readonly int $id, private readonly int $team) {
$u = User::start($id);
private int $team;
public function __construct(private readonly int $id)
{
$u = User::start($id, true);
$this->obraz = $u->info['sex'] . DIRECTORY_SEPARATOR . $u->info['obraz'];
$this->login = $u->info['login'];
$this->level = $u->info['level'];
@@ -41,8 +44,8 @@ class Fighter
$this->mana = $u->stats['mpNow'];
$this->maxlife = $u->stats['hpAll'];
$this->maxmana = $u->stats['mpAll'];
$this->damage = 100500;
$this->armor = 35;
$this->damage = mt_rand(0, 100);
$this->armor = mt_rand(0, 5);
$this->damageMultiplier = $u->stats['m10'];
$this->critChance = $u->stats['m1'];
$this->critMultiplier = $u->stats['m3'];
@@ -58,37 +61,49 @@ class Fighter
$this->waterdefence = $u->stats['zm3'];
$this->firedefence = $u->stats['zm1'];
$this->earthdefence = $u->stats['zm4'];
$this->team = $u->info['team'];
unset($u);
}
public function get(): object
{
return (object)[
'damage' => $this->damage,
'armor' => $this->armor + $this->defence,
'health' => $this->life,
'name' => $this->login,
'crit' => $this->critChance,
'evade' => $this->evadeChance,
];
}
public function __toString(): string
{
$dmg = Math::addPercent($this->damage, $this->damageMultiplier);
return <<<RETURN
$this->login [$this->level] id:$this->id <br>
Здоровье: $this->life / $this->maxlife <br>
Мана: $this->mana / $this->maxmana <br>
<img src="https://img.new-combats.tech/i/obraz/$this->obraz" alt=""><br>
Урон: $this->damage + $this->damageMultiplier% = $dmg <br>
Броня: $this->armor <br>
Крит: $this->critChance% <br>
Антикрит $this->anticritChance% <br>
Мощность крита $this->critMultiplier% <br>
Уровот $this->evadeChance% <br>
Антиуворот $this->antievadeChance% <br>
Контрудар $this->counterstrikeChance% <br>
Парирование $this->parryChance% <br>
Блок щитом $this->shieldblockChance% <br>
Игнор брони $this->ignoreArmorChance% <br>
Защита от урона $this->defence <br>
Зашита от огня $this->firedefence <br>
Защита от воды $this->waterdefence <br>
Защита от воздуха $this->airdefence <br>
Защита от земли $this->earthdefence <br><br>
Сражается за команду: $this->team
RETURN;
$this->login [$this->level] <a href="/info/$this->id" target="_blank">id:$this->id</a> <br>
Здоровье: $this->life / $this->maxlife <br>
Мана: $this->mana / $this->maxmana <br><hr>
<!-- <img src="https://img.new-combats.tech/i/obraz/$this->obraz" alt=""><br>-->
Урон: $this->damage + $this->damageMultiplier% = $dmg <br>
Броня: $this->armor <br><hr>
Крит: $this->critChance% <br>
Антикрит $this->anticritChance% <br>
Мощность крита $this->critMultiplier% <br>
Уровот $this->evadeChance% <br>
Антиуворот $this->antievadeChance% <br>
Контрудар $this->counterstrikeChance% <br>
<!-- Парирование $this->parryChance% <br>-->
<!-- Блок щитом $this->shieldblockChance% <br>-->
<!-- Игнор брони $this->ignoreArmorChance% <br>-->
Защита от урона $this->defence <br>
Зашита от огня $this->firedefence <br>
Защита от воды $this->waterdefence <br>
Защита от воздуха $this->airdefence <br>
Защита от земли $this->earthdefence <br><hr>
Сражается за команду: $this->team
RETURN;
}
}