dev-php74-utf8 #31
@ -26,6 +26,7 @@ spl_autoload_register(function (string $classname) {
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$classMap = [
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'NewCombats' => __DIR__ . '/class/',
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'Insallah' => __DIR__ . '/class/Insallah/',
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'DarksLight2' => __DIR__ . '/class/DarksLight2/',
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];
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$parts = explode('\\', $classname);
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$namespace = array_shift($parts);
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13
_incl_data/class/DarksLight2/Training/StepFactory.php
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13
_incl_data/class/DarksLight2/Training/StepFactory.php
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@ -0,0 +1,13 @@
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<?php
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namespace DarksLight2\Training;
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abstract class StepFactory
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{
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abstract public function getTitle(): string;
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abstract public function getMessage(): string;
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abstract public function getShortName(): string;
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abstract public function getRewards(): array;
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}
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30
_incl_data/class/DarksLight2/Training/Steps/FirstStep.php
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30
_incl_data/class/DarksLight2/Training/Steps/FirstStep.php
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@ -0,0 +1,30 @@
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<?php
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namespace DarksLight2\Training\Steps;
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use DarksLight2\Training\StepFactory;
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class FirstStep extends StepFactory
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{
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public function getTitle(): string
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{
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return 'Первое знакомство';
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}
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public function getMessage(): string
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{
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return 'test';
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}
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public function getRewards(): array
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{
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return [];
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}
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public function getShortName(): string
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{
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return 'first_step';
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}
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}
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18
_incl_data/class/DarksLight2/Training/TrainingException.php
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18
_incl_data/class/DarksLight2/Training/TrainingException.php
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@ -0,0 +1,18 @@
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<?php
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namespace DarksLight2\Training;
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use Exception;
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class TrainingException extends Exception
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{
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public static function alreadyRegistered(): self
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{
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return new self("The steps have been registered before");
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}
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public static function noRenderingFile(): self
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{
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return new self("Rendering file missing");
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}
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}
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140
_incl_data/class/DarksLight2/Training/TrainingManager.php
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140
_incl_data/class/DarksLight2/Training/TrainingManager.php
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@ -0,0 +1,140 @@
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<?php
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namespace DarksLight2\Training;
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use Core\Db;
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use DarksLight2\Traits\Singleton;
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use PDO;
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use stdClass;
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class TrainingManager
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{
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use Singleton;
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private $database_records = false;
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private array $steps_data;
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private int $user_id;
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private array $steps;
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public function __construct(int $user_id)
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{
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$this->user_id = $user_id;
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}
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/**
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* @param StepFactory[] $steps
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*
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* @return void
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* @throws \DarksLight2\Training\TrainingException
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*/
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public function register(array $steps)
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{
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if (!empty($this->steps)) {
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throw TrainingException::alreadyRegistered();
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}
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foreach ($steps as $step) {
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if($step instanceof StepFactory) {
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$this->steps[$step->getShortName()] = new class (
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$step->getMessage(),
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$step->getTitle(),
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$step->getRewards(),
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$this->stepData($step->getShortName())->complete,
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$step->getShortName(),
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$this->stepData($step->getShortName())->progress
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) {
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public string $message;
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public string $title;
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public string $short_name;
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public array $rewards;
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public bool $isComplete;
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public stdClass $progress;
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public function __construct(
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string $message,
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string $title,
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array $rewards,
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bool $isComplete,
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string $short_name,
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stdClass $progress
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) {
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$this->rewards = $rewards;
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$this->title = $title;
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$this->isComplete = $isComplete;
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$this->message = $message;
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$this->short_name = $short_name;
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$this->progress = $progress;
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}
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public function render()
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{
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$path = $_SERVER['DOCUMENT_ROOT'] . '/modules_data/steps/' . $this->short_name . '.php';
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if(file_exists($path)) {
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require $path;
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return;
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}
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throw TrainingException::noRenderingFile();
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}
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};
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}
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}
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}
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private function stepData(string $short_name): object
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{
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return json_decode($this->getDatabaseRecords()->data)->$short_name;
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}
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private function getDatabaseRecords()
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{
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if(!$this->database_records) {
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$this->database_records = Db::run('SELECT * FROM user_training WHERE user_id = ?', [$this->user_id])
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->fetch(PDO::FETCH_OBJ);
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}
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return $this->database_records;
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}
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public function createDatabaseRecord()
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{
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if(!$this->getDatabaseRecords()) {
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Db::run('INSERT INTO user_training (user_id, data) VALUES (?, ?)', [
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$this->user_id,
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json_encode($this->firstRecordData())
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]);
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}
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}
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private function firstRecordData(): array
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{
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return [
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'first_step' => [
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'complete' => 0,
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'progress' => [
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'current' => 0,
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'need' => 0,
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]
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]
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];
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}
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public function __get(string $name)
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{
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return $this->steps[$name];
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}
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public function addPoint(string $short_name)
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{
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$this->$short_name->progress++;
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}
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public function store()
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{
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}
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}
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17
_incl_data/class/DarksLight2/Traits/Singleton.php
Normal file
17
_incl_data/class/DarksLight2/Traits/Singleton.php
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@ -0,0 +1,17 @@
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<?php
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namespace DarksLight2\Traits;
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trait Singleton
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{
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private static self $instance;
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public static function getInstance(...$args): self
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{
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if(!isset(self::$instance)) {
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self::$instance = new self(...$args);
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}
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return self::$instance;
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}
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}
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11
modules_data/steps/first_step.php
Normal file
11
modules_data/steps/first_step.php
Normal file
@ -0,0 +1,11 @@
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<?php
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use DarksLight2\Training\TrainingManager;
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$short_name = 'first_step';
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$manager = TrainingManager::getInstance();
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var_dump($manager->$short_name->progress);
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echo 'it\'s work';
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33
test.php
Normal file
33
test.php
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@ -0,0 +1,33 @@
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<?php
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use DarksLight2\Training\Steps\FirstStep;
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use DarksLight2\Training\TrainingException;
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use DarksLight2\Training\TrainingManager;
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if (session_status() === PHP_SESSION_NONE) {
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session_start();
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}
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if (isset($_GET['unset'])) {
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session_unset();
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}
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if (!defined('GAME_VERSION')) {
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require_once '_incl_data/autoload.php';
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}
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$user = User::start();
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$manager = TrainingManager::getInstance($user->info['id']);
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$manager->createDatabaseRecord();
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try {
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$manager->register([
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new FirstStep(),
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]);
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} catch (TrainingException $e) {
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}
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if(!$manager->first_step->complete) {
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$manager->first_step->render();
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}
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