<?php
if ($_SERVER['HTTP_X_REQUESTED_WITH'] == 'XMLHttpRequest' && isset($_POST['id'])) {
    define('GAME', true);
    include_once('../_incl_data/__config.php');
    include_once('../_incl_data/class/__db_connect.php');
    $u = User::start();
    if (isset($_POST['gox']) && isset($_POST['goy'])) {
        echo 'Переходим на: X = ' . $_POST['gox'] . ', Y = ' . $_POST['goy'] . '<script>top.xxx=' . ((int)$_POST['gox']) . ';top.yyy=' . ((int)$_POST['goy']) . ';top.xn=' . ((int)$_POST['gox']) . ';top.yn=' . ((int)$_POST['goy']) . ';</script>';
        $_POST['x'] = $_POST['gox'];
        $_POST['y'] = $_POST['goy'];
    }
    $u->info['x'] = 0 + (int)$_POST['x'];
    $u->info['y'] = 0 + (int)$_POST['y'];
    $dn['id2'] = (int)$_POST['ddid'];
    //бой с ботом
    function addBot($isd, $col, $dt)
    {
        global $u, $c, $code;
        $vrs = explode('&', $dt);
        $vr = [];
        $k = 0;
        while ($k < count($vrs)) {
            $ex = explode('=', $vrs[$k]);
            $vr[$ex[0]] = $ex[1];
            $k++;
        }
    }

    $md5 = 0;
    $map = '';
    $obj = '';
    $objd = '';
    $usr = '';
    $js = '';
    $gg = 0;

    $pix = mysql_fetch_array(
        mysql_query(
            'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . ((int)$_POST['ddid']) . '" AND `x`=' . $u->info['x'] . ' AND `y`=' . $u->info['y'] . ' LIMIT 1'
        )
    );
    if (isset($_POST['adminion']) && $u->info['admin'] > 0) {
        //Админка
        $act = explode('|$|', $_POST['action']);
        if ($act[0] == 'save_go') {
            $act = explode('|!|', $act[1]);
            $mx = $act[0];
            $my = $act[1];
            $mpx = mysql_fetch_array(
                mysql_query(
                    'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $dn['id2'] . '" AND `x`=' . mysql_real_escape_string(
                        $mx
                    ) . ' AND `y`=' . mysql_real_escape_string($my) . ' LIMIT 1'
                )
            );
            if (isset($mpx['id'])) {
                $i = 2;
                while ($i <= 10) {
                    if ($act[$i] == 'true') {
                        $act[$i] = 1;
                    } else {
                        $act[$i] = 0;
                    }
                    $i++;
                }
                mysql_query(
                    'UPDATE `dungeon_map` SET
            `go_1` = "' . mysql_real_escape_string($act[2]) . '",
            `go_2` = "' . mysql_real_escape_string($act[3]) . '",
            `go_3` = "' . mysql_real_escape_string($act[4]) . '",
            `go_4` = "' . mysql_real_escape_string($act[5]) . '",
            `go_5` = "' . mysql_real_escape_string($act[6]) . '",
            `no_bot` = "' . mysql_real_escape_string($act[7]) . mysql_real_escape_string(
                        $act[8]
                    ) . mysql_real_escape_string($act[9]) . mysql_real_escape_string($act[10]) . '"
            WHERE `id` = "' . $mpx['id'] . '" LIMIT 1'
                );
                $js .= 'closeAdminion();';
            }
        } elseif ($act[0] == 'select_image') {
            //смена изображения клетки
            $act = explode('|!|', $act[1]);
            $img = $act[0];
            $mx = $act[1];
            $my = $act[2];
            $mpx = mysql_fetch_array(
                mysql_query(
                    'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $dn['id2'] . '" AND `x`=' . mysql_real_escape_string(
                        $mx
                    ) . ' AND `y`=' . mysql_real_escape_string($my) . ' LIMIT 1'
                )
            );
            if (isset($mpx['id'])) {
                $mpx['style'] = $img;
                $cx = [0 => '1111',
                    1 => '1110',
                    2 => '1011',
                    3 => '1101',
                    4 => '0111',
                    5 => '1100',
                    6 => '0110',
                    7 => '1001',
                    8 => '0011',
                    9 => '0001',
                    10 => '0100',
                    11 => '0010',
                    12 => '1000',
                    13 => '1010',
                    14 => '0101',
                    15 => '0000',
                    16 => ''];
                mysql_query(
                    'UPDATE `dungeon_map` SET `style` = "' . mysql_real_escape_string(
                        $mpx['style']
                    ) . '", `st` = "' . mysql_real_escape_string(
                        $cx[$mpx['style']]
                    ) . '" WHERE `id` = "' . $mpx['id'] . '" LIMIT 1'
                );
                $js .= 'closeAdminion();';
            } else {
                //создаем клетку
                $go1 = 0;
                $go2 = 0;
                $go3 = 0;
                $go4 = 0;
                $go5 = 1;

                $cx = [0 => '00000',
                    1 => '00001',
                    2 => '10001',
                    3 => '01001',
                    4 => '00011',
                    5 => '00101',
                    6 => '10011',
                    7 => '10101',
                    8 => '01011',
                    9 => '01101',
                    10 => '01111',
                    11 => '10111',
                    12 => '11101',
                    13 => '11011',
                    14 => '11001',
                    15 => '00111',
                    16 => '11111'];


                $go1 = $cx[$img + 1][0];
                $go2 = $cx[$img + 1][1];
                $go3 = $cx[$img + 1][2];
                $go4 = $cx[$img + 1][3];
                $go5 = $cx[$img + 1][4];

                $cx = [0 => '1111',
                    1 => '1110',
                    2 => '1011',
                    3 => '1101',
                    4 => '0111',
                    5 => '1100',
                    6 => '0110',
                    7 => '1001',
                    8 => '0011',
                    9 => '0001',
                    10 => '0100',
                    11 => '0010',
                    12 => '1000',
                    13 => '1010',
                    14 => '0101',
                    15 => '0000',
                    16 => ''];

                $ins = mysql_query(
                    'INSERT INTO `dungeon_map` (`st`,`go_1`,`go_2`,`go_3`,`go_4`,`go_5`,`id_dng`,`x`,`y`,`style`) VALUES ("' . $cx[$img][0] . $cx[$img][1] . $cx[$img][2] . $cx[$img][3] . '","' . $go1 . '","' . $go2 . '","' . $go3 . '","' . $go4 . '","' . $go5 . '","' . $dn['id2'] . '","' . mysql_real_escape_string(
                        $mx
                    ) . '","' . mysql_real_escape_string($my) . '","' . mysql_real_escape_string($img) . '")'
                );
                if (!$ins) {
                    echo 'Ошибка создания части лабиринта';
                }
            }
        } elseif ($act[0] == 'delete') {
            //Удаляем клетку
            $act = explode('|!|', $act[1]);
            $mx = $act[0];
            $my = $act[1];
            $mpx = mysql_fetch_array(
                mysql_query(
                    'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $dn['id2'] . '" AND `x`=' . mysql_real_escape_string(
                        $mx
                    ) . ' AND `y`=' . mysql_real_escape_string($my) . ' LIMIT 1'
                )
            );
            if (isset($mpx['id'])) {
                mysql_query('DELETE FROM `dungeon_map` WHERE `id` = "' . $mpx['id'] . '" LIMIT 1;');
                $js .= 'closeAdminion();';
            }
        }

    }

    $x = $u->info['x'];
    $y = $u->info['y'];

    //генерируем карту

    $fmd5 = '';

    //пользователи

    //координаты игрока
    $fmd5 .= $x . '_' . $y . '=';
    $sp = mysql_query(
        'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $dn['id2'] . '" AND ((`x`<=' . ($x + 5) . ' AND `x`>=' . ($x - 5) . ') AND (`y`<=' . ($y + 4) . ' AND `y`>=' . ($y - 4) . ')) LIMIT 100'
    );
    while ($pl = mysql_fetch_array($sp)) {
        $map .= $pl['id'] . '=' . $pl['x'] . '=' . $pl['y'] . '=' . $pl['style'] . '=' . $pl['go'] . '=' . $pl['go_1'] . '=' . $pl['go_2'] . '=' . $pl['go_3'] . '=' . $pl['go_4'] . '=' . $pl['go_5'] . '=' . $pl['no_bot'][0] . '=' . $pl['no_bot'][1] . '=' . $pl['no_bot'][2] . '=' . $pl['no_bot'][3] . '|';
        $fmd5 .= $pl['id'] . '=';
    }
    $map .= 'end';

    //предметы на клетке
    $itms = '';
    $sp = mysql_query(
        'SELECT * FROM `dungeon_items` WHERE `dn` = "' . $dn['id'] . '" AND `x` = "' . $x . '" AND `y` = "' . $y . '" AND `take` = "0" LIMIT 100'
    );
    while ($pl = mysql_fetch_array($sp)) {
        $itm = mysql_fetch_array(
            mysql_query('SELECT * FROM `items_main` WHERE `id` = "' . $pl['item_id'] . '" LIMIT 1')
        );
        if (isset($itm['id'])) {
            $itms .= '<a href=\\"#\\" onClick=\\"takeItem(' . $pl['id'] . '); return false;\\"><img style=\\"margin:3px;\\" src=\\"//img.new-combats.tech/i/items/' . $itm['img'] . '\\" title=\\"Подобрать &quot;' . $itm['name'] . '&quot;\\" \></a>';
            $fmd5 .= $pl['id'] . '=';
        }
    }

    if ($itms != '') {
        $itms = '<Br><b style=\\"color:#8f0000;\\">Предметы в локации:</b><br><br>' . $itms;
        $js .= 'document.getElementById(\'items\').innerHTML = "' . $itms . '";';
    } else {
        $js .= 'document.getElementById(\'items\').innerHTML = "";';
    }

    $fmd5 = md5($fmd5);
    if ($fmd5 != $_POST['mdf']) {
        //обновляем данные
        echo '<script> ';
        echo $js;
        echo ' users = "' . $mus . '";';
        echo ' obj = "' . $objd . '";';
        echo ' mapNew = "' . $map . '";';
        echo ' md = "' . $fmd5 . '";';
        echo ' xn = ' . $u->info['x'] . '; yn = ' . $u->info['y'] . '; refleshMapDate();';
        echo '</script>';
    }
}