<?php
# Admin Only Area
const GAME = true;

include_once('_incl_data/__config.php');
include_once('_incl_data/class/__db_connect.php');
define('IP', UserIp::get());
$u = User::start();

if (!$u->info['admin']) {
    die('<meta http-equiv="refresh" content="0; URL=/">');
}

if (isset($_GET['id'])) {
    $_POST['id'] = (int)$_GET['id'];
}

if (isset($_POST['id_dng'])) {
    $id = (int)$_POST['id_dng'];
    if ($id > 0) {
        $test_id = mysql_fetch_array(
            mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string($id) . '" LIMIT 1')
        );
        if (!isset($test_id['id'])) {
            unset($test_id);
        }
    } else {
        $id = 0;
    }
} elseif (isset($_POST['id'])) {
    $id = (int)$_POST['id'];
    if ($id > 0) {
        $test_id = mysql_fetch_array(
            mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string($id) . '" LIMIT 1')
        );
        if (!isset($test_id['id'])) {
            unset($test_id);
        }
    } else {
        $id = 0;
    }
}

$u->info['psevdo_x'] = 0;
$u->info['psevdo_y'] = 0;
$u->info['psevdo_s'] = 1;

if (isset($_POST['x'])) {
    $u->info['psevdo_x'] = (int)$_POST['x'];
    $u->info['psevdo_y'] = (int)$_POST['y'];
    $u->info['psevdo_s'] = (int)$_POST['s'];
}

if (isset($_GET['x'])) {
    $u->info['psevdo_x'] = (int)$_GET['x'];
    $u->info['psevdo_y'] = (int)$_GET['y'];
    $u->info['psevdo_s'] = (int)$_GET['s'];
}

if (isset($_POST['saveObjPosition'])) {
    echo 'START#';
    $_POST['saveObjPosition'] = str_replace('obj_true_', '', $_POST['saveObjPosition']);
    $_POST['saveObjPosition'] = floor((int)$_POST['saveObjPosition']);
    $obj = mysql_fetch_array(
        mysql_query(
            'SELECT * FROM `dungeon_obj` WHERE `id` = "' . mysql_real_escape_string(
                $_POST['saveObjPosition']
            ) . '" LIMIT 1'
        )
    );
    if (isset($obj['id'])) {
        $cor = [0, 0];
        $data = explode(',', ltrim(rtrim($obj['date'], '\}'), '\{'));
        $da = [];
        $i = 0;
        while ($i < count($data)) {
            $data[$i] = explode(':', $data[$i]);
            $da[$data[$i][0]] = $data[$i][1];
            echo '[' . $data[$i][0] . ' = ' . $data[$i][1] . ']';
            $i++;
        }
        $obj['top'] = 0;
        $obj['left'] = 0;
        $rs = (int)$_POST['rz'];
        $da['rt' . $rs] = 0 + $_POST['objy'];
        $da['rl' . $rs] = 0 + $_POST['objx'];

        $dak = array_keys($da);
        $dav = $da;
        $da = '';
        $i = 0;
        while ($i < count($dak)) {
            $da .= $dak[$i] . ':' . $dav[$dak[$i]] . ',';
            $i++;
        }
        $da = rtrim($da, ',');
        $da = '{' . $da . '}';
        $upd = mysql_query(
            'UPDATE `dungeon_obj` SET `top` = "' . mysql_real_escape_string(
                $obj['top']
            ) . '", `left` = "' . mysql_real_escape_string($obj['left']) . '", `date` = "' . mysql_real_escape_string(
                $da
            ) . '" WHERE `id` = "' . $obj['id'] . '" LIMIT 1'
        );
        if ($upd) {
            echo 'Данные успешно сохранены ' . $da;
        } else {
            echo '#!Ошибка';
        }
    } else {
        echo '#Ошибка';
    }
    die('#END');
} elseif (isset($_POST['ore_id'])) {
    $id = (int)$_POST['id_dng'];
    echo '[START# ';
    $_POST['ore_id'] = floor((int)$_POST['ore_id']);
    $obj = mysql_fetch_array(
        mysql_query(
            'SELECT * FROM `dungeon_obj` WHERE `id` = "' . mysql_real_escape_string($_POST['ore_id']) . '" LIMIT 1'
        )
    );
    if (isset($obj['id'])) {
        mysql_query(
            'UPDATE `dungeon_obj` SET
				`name` = "' . mysql_real_escape_string($_POST['ore_name']) . '",
				`img` = "' . mysql_real_escape_string($_POST['ore_img']) . '",
				`w` = "' . mysql_real_escape_string($_POST['ore_w']) . '",
				`h` = "' . mysql_real_escape_string($_POST['ore_h']) . '",
				`x` = "' . mysql_real_escape_string($_POST['ore_x']) . '",
				`y` = "' . mysql_real_escape_string($_POST['ore_y']) . '",
				
				`type2` = "' . mysql_real_escape_string($_POST['ore_type2']) . '",
				`s` = "' . mysql_real_escape_string($_POST['ore_s']) . '",
				`s2` = "' . mysql_real_escape_string($_POST['ore_s2']) . '",
				`os1` = "' . mysql_real_escape_string($_POST['ore_os1']) . '",	
				`os2` = "' . mysql_real_escape_string($_POST['ore_os2']) . '",
				`os3` = "' . mysql_real_escape_string($_POST['ore_os3']) . '",
				`os4` = "' . mysql_real_escape_string($_POST['ore_os4']) . '",
				`fix_x_y` = "' . mysql_real_escape_string($_POST['ore_fix_x_y']) . '",
				
				`type` = "' . mysql_real_escape_string($_POST['ore_type']) . '" WHERE `id` = "' . $obj['id'] . '" LIMIT 1		
		'
        );
        echo 'Данные сохранены';
    } else {
        if (isset($_POST['ore_img'])) {
            echo 'Объект создан';
            if (mysql_query(
                'INSERT INTO `dungeon_obj` (`for_dn`,`name`,`img`,`w`,`h`,`x`,`y`,`type2`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`fix_x_y`,`type`,`date`) VALUES (
				"' . mysql_real_escape_string($id) . '",
				"' . mysql_real_escape_string($_POST['ore_name']) . '",
				"' . mysql_real_escape_string($_POST['ore_img']) . '",
				"' . mysql_real_escape_string($_POST['ore_w']) . '",
				"' . mysql_real_escape_string($_POST['ore_h']) . '",
				"' . mysql_real_escape_string($_POST['ore_x']) . '",
				"' . mysql_real_escape_string($_POST['ore_y']) . '",				
				"' . mysql_real_escape_string($_POST['ore_type2']) . '",
				"' . mysql_real_escape_string($_POST['ore_s']) . '",
				"' . mysql_real_escape_string($_POST['ore_s2']) . '",
				"' . mysql_real_escape_string($_POST['ore_os1']) . '",	
				"' . mysql_real_escape_string($_POST['ore_os2']) . '",
				"' . mysql_real_escape_string($_POST['ore_os3']) . '",
				"' . mysql_real_escape_string($_POST['ore_os4']) . '",
				"' . mysql_real_escape_string($_POST['ore_fix_x_y']) . '",
				"' . mysql_real_escape_string($_POST['ore_type']) . '",				
				"{use:\'takeit\'}"
				)'
            )) {
                echo '+';
            } else {
                echo '-';
            }
        }
    }
    die(' #END]');
} elseif (isset($_POST['ore_delete_id'])) {
    mysql_query(
        'UPDATE `dungeon_obj` SET `delete` = "' . $u->info['id'] . '",`for_dn` = "' . time(
        ) . '" WHERE `id` = "' . mysql_real_escape_string($_POST['ore_delete_id']) . '" LIMIT 1'
    );
    die('[START# Объект удален #END]');
}

if ($id > 0) {
    //работа с пещерой
    $pd = [
        1 => 0,
        2 => 0,
        3 => 0,
        4 => 0,
        5 => 0,
        6 => 0,
        7 => 0,
        8 => 0,
        9 => 0, //передняя стенка, в 2-х шагах
        10 => 0,
        11 => 0,
        12 => 0,
        13 => 0,
        14 => 0,
        15 => 0,
        16 => 0,
        17 => 0,
        18 => 0,
        19 => 0,
        20 => 0,
        21 => 0,
        22 => 0,
        23 => 0,
        /* Растояние: 1 шаг */
        24 => 0, //стена прямо слева от персонажа (1)
        25 => 0, //стена прямо справа от персонажа (1)
        26 => 0, //стена прямо перед персонажем (1)
        27 => 0, //стена слева от персонажа (1)
        28 => 0  //стена справа от персонажа (1)
    ];

    $d = new DungeonEditor();
    $d->start();

    $d->point = mysql_fetch_array(
        mysql_query(
            'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $d->info['id2'] . '" AND `x` = "' . $u->info['x'] . '" AND `y` ="' . $u->info['y'] . '" LIMIT 1'
        )
    );
    if (!isset($d->point['id'])) {
        $d->point['css'] = 'css';
    }
}

if (!isset($_GET['look'])) {
?>
<!DOCTYPE html>
<html>
<head>
    
    <title>Визуальный редактор Лабиринтов</title>

    <script type="text/javascript" src="../js/jquery.js"></script>
    <script type="text/javascript" src="../js/jqueryrotate.js"></script>
    <script type="text/javascript" src="../js/jquery.zclip.js"></script>
    <script type="text/javascript" src="../js/jquery.cookie.js"></script>
    <script type="text/javascript" src="../js/title.js"></script>

    <link href="//img.new-combats.tech/css/dungeon_<?= $d->point['css']; ?>.css" rel="stylesheet"
          type="text/css">

    <script>


        //редактирование обьектов

        var obi = {
            'obj': 0,
            'w': 0,
            'h': 0,
            't': 0,
            'l': 0,
            'position': 0,
            'val': 0
        };

        function editObjResize(objs, vl, iii) {
            $(top.obi['obj']).css({'background-color': ''});
            top.obi = {
                'obj': objs,
                'id': $(top.obi['obj']).attr('id'),
                'w': $(objs).width(),
                'h': $(objs).height(),
                't': $(objs).css('top'),
                'l': $(objs).css('left'),
                'position': 0,
                'val': 0
            };

            $('#eo').css({
                'display': '',
                'position': 'absolute',
                'top': $(objs).css('top'),
                'left': $(objs).css('left'),
                'width': $(objs).width() + 'px',
                'height': $(objs).height() + 'px'
            });
            resizeObj1(event, iii);
        }

        function resizeObj1(e, iii) {
            $('#object_resize_editor').css({'display': ''});
            $('#Dungeon2').css({'display': ''});
            $('#Dungeon2').bind('mousemove', function (event) {
                resizeObj(event);
            });
            $('#Dungeon2').bind('click', function (event) {
                moveObjEnd2();
            });

            //ore_save_obj
            var op = objs[iii];
            $('#ore_id').val(op[0]);
            $('#ore_img').val(op[4]);
            $('#ore_name').val(op[1]);
            $('#ore_x').val(op['x']);
            $('#ore_y').val(op['y']);
            $('#ore_t').val(top.obi['t']);
            $('#ore_l').val(top.obi['l']);
            $('#ore_w').val(op[7]);
            $('#ore_h').val(op[8]);
            $('#ore_w2').val(op[7]);
            $('#ore_h2').val(op[8]);

            $('#ore_type').val(op[12]);
            $('#ore_type2').val(op[13]);
            $('#ore_s').val(op[14]);
            $('#ore_s2').val(op[15]);
            $('#ore_os1').val(op[16]);
            $('#ore_os2').val(op[17]);
            $('#ore_os3').val(op[18]);
            $('#ore_os4').val(op[19]);
            $('#ore_fix_x_y').val(op[20]);
            saveCord();

            var npos = $('#' + $(top.obi['obj']).attr('id') + '_2').offset();

            $('#' + $(top.obi['obj']).attr('id') + '_2').css({'background-color': 'blue', 'opacity': '0.25'});
        }

        function ore_save_obj() {
            $.post('dn_editor.php?look=1', {
                ore_id: $('#ore_id').val(),
                ore_img: $('#ore_img').val(),
                ore_name: $('#ore_name').val(),
                ore_x: $('#ore_x').val(),
                ore_y: $('#ore_y').val(),
                ore_t: $('#ore_t').val(),
                ore_l: $('#ore_l').val(),
                ore_w: $('#ore_w').val(),
                ore_h: $('#ore_h').val(),

                ore_type: $('#ore_type').val(),
                ore_type2: $('#ore_type2').val(),
                ore_s: $('#ore_s').val(),
                ore_s2: $('#ore_s2').val(),
                ore_os1: $('#ore_os1').val(),
                ore_os2: $('#ore_os2').val(),
                ore_os3: $('#ore_os3').val(),
                ore_os4: $('#ore_os4').val(),
                ore_fix_x_y: $('#ore_fix_x_y').val(),

                id_dng: <?=(0 + $_POST['id_dng'])?>
            }, function (data) {
                $('#textAjaxGo').html('[' + data + ']');
                top.goPix(top.sel_id, top.sel_x, top.sel_y);
            });
        }

        function ore_delete_obj() {
            $.post('dn_editor.php?look=1', {
                ore_delete_id: $('#ore_id').val()
            }, function (data) {
                $('#textAjaxGo').html('[' + data + ']');
                top.goPix(top.sel_id, top.sel_x, top.sel_y);
            });
        }

        function moveObjEnd2() {
            $('#Dungeon2').unbind('mousemove');
            $('#Dungeon2').unbind('click');

            $('#' + $(top.obi['obj']).attr('id') + '_2').css({'background-color': '', 'opacity': '1.0'});
            $('#Dungeon2').css({'display': 'none'});

            $('#eo').css({
                'display': 'none'
            });
            $('#object_resize_editor').css({
                'display': 'none'
            });

            var obi = {
                'obj': 0,
                'w': 0,
                'h': 0,
                't': 0,
                'l': 0,
                'position': 0,
                'val': 0
            };
        }

        function editObj(objs, vl) {
            $(top.obi['obj']).css({'background-color': ''});
            top.obi = {
                'obj': objs,
                'id': $(top.obi['obj']).attr('id'),
                'w': $(objs).width(),
                'h': $(objs).height(),
                't': $(objs).css('top'),
                'l': $(objs).css('left'),
                'position': 0,
                'val': 0
            };

            $('#eo').css({
                'display': '',
                'position': 'absolute',
                'top': $(objs).css('top'),
                'left': $(objs).css('left'),
                'width': $(objs).width() + 'px',
                'height': $(objs).height() + 'px'
            });
            moveObj1(event);
        }

        function moveObj1(e) {
            $('#Dungeon2').css({'display': ''});
            $('#Dungeon2').bind('mousemove', function (event) {
                moveObj(event);
            });
            $('#Dungeon2').bind('click', function (event) {
                moveObjEnd(event);
            });
            $('#' + $(top.obi['obj']).attr('id') + '_2').css({'background-color': 'red', 'opacity': '0.21'});
        }

        function moveObj(e) {
            if (!e) e = window.event;
            var x = e.pageX, y = e.pageY;
            var xm = parseFloat($('#Dungeon2').offset().left), ym = parseFloat($('#Dungeon2').offset().top);
            Math.round(x = x - xm - ($(top.obi['obj']).width() / 2));
            Math.round(y = y - ym - ($(top.obi['obj']).height() / 2));


            $('#' + $(top.obi['obj']).attr('id') + '_2').css({'top': y + 'px', 'left': x + 'px'});

            $(top.obi['obj']).css({'top': (y + 2) + 'px', 'left': x + 'px'});
            $('#eo').css({'top': y + 'px', 'left': x + 'px'});
        }

        function moveObjEnd(e) {
            $('#Dungeon2').unbind('mousemove');
            $('#Dungeon2').unbind('click');
            if (!e) e = window.event;
            var x = e.pageX, y = e.pageY;
            var xm = parseFloat($('#Dungeon2').offset().left), ym = parseFloat($('#Dungeon2').offset().top);
            x = Math.round(x - xm - ($(top.obi['obj']).width() / 2));
            y = Math.round(y - ym - ($(top.obi['obj']).height() / 2));

            $('#' + $(top.obi['obj']).attr('id') + '_2').css({'background-color': '', 'opacity': '1.0'});
            //$(top.obi['obj']).css({'top':(y+2)+'px','left':x+'px'});

            $('#eo').css({'top': y + 'px', 'left': x + 'px'});
            $('#Dungeon2').css({'display': 'none'});


            //Сохраняем позицию обьекта
            $.post('dn_editor.php', {
                saveObjPosition: $(top.obi['obj']).attr('id'),
                rz: $(top.obi['obj']).attr('rz'),
                objx: x,
                objy: y,
                x: top.sel_x,
                y: top.sel_y,
                s: top.sel_s
            }, function (data) {
                $('#textAjaxGo').html('[' + data + ']');
            });

            $('#eo').css({
                'display': 'none'
            });

            var obi = {
                'obj': 0,
                'w': 0,
                'h': 0,
                't': 0,
                'l': 0,
                'position': 0,
                'val': 0
            };
        }


        var sel_id = 0, sel_x = 0, sel_y = 0, sel_s = 1;

        function goPix(id, x, y) {

            $('#dngseemap').html('');

            if (top.sel_s < 1) {
                top.sel_s = 4;
            }

            if (top.sel_s > 4) {
                top.sel_s = 1;
            }

            if (top.sel_id > 0) {
                $('#px_' + top.sel_id).css({'background-color': ''});
                $('#px_' + top.sel_id).attr({'className': 'cq'});
            }

            $('#px_' + id).css({'background-color': '#ffd5d5'});

            top.obi = {
                'obj': 0,
                'w': 0,
                'h': 0,
                't': 0,
                'l': 0,
                'position': 0,
                'val': 0
            };

            top.sel_id = id;
            top.sel_x = x;
            top.sel_y = y;

            $('#fm1').attr("src", "dn_editor_bots.php?id_dn=<?=$id?>&xx=" + x + "&&yy=" + y + "");
            $.post('dn_editor.php?look=1', {id: <?=$id?>, id_p: id, x: x, y: y, s: top.sel_s}, function (data) {
                $('#dngseemap').html(data);
            });
        }

        function dialogMenu(id, atk, talk, look, take, e) {
            var d = document.getElementById('deMenu');
            if (d != undefined) {
                if (e == undefined) {
                    e = window.e;

                }
                d.innerHTML = '';
                var t = '';
                if (talk > 0) {
                    t += '<a href=' + talk + '"../main.php?talk=&rnd=0.28626200682069150">Диалог</a><br>';
                }
                if (atk == 1) {
                    t += '<a href=' + id + '"../main.php?atack=&rnd=0.28626200682069150">Напасть</a><br>';
                }
                if (look == 1) {
                    t += 'Просмотр<br>';
                }
                if (take == 1) {
                    t += 'Поднять<br>';
                }
                d.innerHTML = t + '<small style="float:right;"><button style="border: solid 1pt #B0B0B0; font-family: MS Sans Serif; font-size: 10px; color: #191970; MARGIN-BOTTOM: 2px; MARGIN-TOP: 1px;" type="button" onClick="exitDem();">x</button></center>';
                d.style.display = '';
                if (e.x == undefined) {
                    e.x = e.clientX;
                    e.y = e.clientY;
                }
                d.style.top = e.y + 'px';
                if (e.x > 320) {
                    d.style.right = (document.body.offsetWidth - e.x) + 'px';
                } else {
                    d.style.right = (-e.x + 540) + 'px';
                }
            }
        }

        function exitDem() {
            var d = document.getElementById('deMenu');
            if (d != undefined) {
                d.innerHTML = '';
                d.style.display = 'none';
                d.style.top = '0px';
                d.style.right = '0px';
            }
        }

        <?php } if($id > 0) { ?>
        <?php if (isset($_GET['look'])) {
            echo '<script>';
        } if (!isset($_GET['look'])) {
            echo 'var';
        }?> objects = {};
        //i:{id,login,mapPoint,sex,obraz,type,users_p},
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> users = {};
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> objs = {<?= $d->genObjects(); ?>};
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> items = {};
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> actions = {};
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> dsee = <?= 0 + $d->gs; ?>;
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> mapp = {
            1: '0_0f', 2: '0_0f', 3: '0_0f', 4: '1_1f', 5: '1_1f', 6: '1_1f'
            , 7: '2_1f', 8: '2_1f', 9: '2_1f'
            , 11: '3_1l', 12: '3_1f', 13: '3_1r'
        }
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> zmap = {5: 894, 8: 0, 12: 0}
        <?php if (!isset($_GET['look'])) {
            echo 'var';
        }?> zfloor0 = {1: '', 2: '', 3: '', 4: '', 5: ''};
        <?php } if(isset($_GET['look'])){
            echo '</script>';
        }else{ ?>
        function genMap() {
            var i = 0, m = false, mz = false;
            while (i < users['count']) {
                if (users[i] != undefined) {
                    mz = mapp[users[i][2]];
                    if (document.getElementById(mz) != undefined) {
                        m = document.getElementById(mz);
                        m.innerHTML = addUser(users[i], mz) + m.innerHTML;
                    }
                }
                i++;
            }
            var i = 0, m = false, mz = false;
            while (i < objs['count']) {
                if (objs[i] != undefined) {
                    mz = mapp[objs[i][2]];
                    if (objs[i][5] == dsee && (objs[i][2] == 5 || objs[i][2] == 2 || objs[i][2] == 8 || objs[i][2] == 12 || objs[i][2] == 15)) {
                        mz = mapp[objs[i][2] - 3];
                    }
                    if (document.getElementById(mz) != undefined) {
                        m = document.getElementById(mz);
                        m.innerHTML = addObj(objs[i], mz, i) + m.innerHTML;
                    }
                }
                i++;
            }
            var i = 5;
            while (i >= 1) {
                if (zfloor0[i] != '') {
                    document.getElementById('Floor0').innerHTML += zfloor0[i];
                }
                i--;
            }
        }

        var dConfig = {
            2: {
                1: {'top': 50, 'left': 140, 'w': 80, 'h': 147},
                2: {'top': 45, 'left': 87, 'w': 80, 'h': 147},
                3: {'top': 45, 'left': 192, 'w': 80, 'h': 147},
                4: {'top': 49, 'left': 165, 'w': 80, 'h': 147},
                5: {'top': 49, 'left': 105, 'w': 80, 'h': 147},
                6: {'top': 53, 'left': 140, 'w': 80, 'h': 147},
                7: {'top': 53, 'left': 87, 'w': 80, 'h': 147},
                8: {'top': 53, 'left': 190, 'w': 80, 'h': 147}
            },
            3: {
                1: {'top': 60, 'left': 152, 'w': 53, 'h': 97},
                2: {'top': 58, 'left': 110, 'w': 53, 'h': 97},
                3: {'top': 58, 'left': 188, 'w': 53, 'h': 97},
                4: {'top': 61, 'left': 168, 'w': 53, 'h': 97},
                5: {'top': 61, 'left': 128, 'w': 53, 'h': 97},
                6: {'top': 62, 'left': 153, 'w': 53, 'h': 97},
                7: {'top': 62, 'left': 113, 'w': 53, 'h': 97},
                8: {'top': 62, 'left': 193, 'w': 53, 'h': 97}
            },
            4: {
                1: {'top': 70, 'left': 158, 'w': 35, 'h': 64},
                2: {'top': 68, 'left': 125, 'w': 35, 'h': 64},
                3: {'top': 68, 'left': 193, 'w': 35, 'h': 64},
                4: {'top': 71, 'left': 173, 'w': 35, 'h': 64},
                5: {'top': 71, 'left': 137, 'w': 35, 'h': 64},
                6: {'top': 73, 'left': 158, 'w': 35, 'h': 64},
                7: {'top': 73, 'left': 129, 'w': 35, 'h': 64},
                8: {'top': 73, 'left': 193, 'w': 35, 'h': 64}
            }
        }
        var dConfigObj = {
            1: {
                0: {
                    'top': 65,
                    'left': 110,
                    'w': 1,
                    'h': 1
                }
            }
            , 2: {
                0: {
                    'top': 65,
                    'left': 110,
                    'w': 0.65,
                    'h': 0.65
                }
            },
            3: {
                0: {
                    'top': 65,
                    'left': 110,
                    'w': 0.48,
                    'h': 0.48
                }
            },
            4: {
                0: {
                    'top': 65,
                    'left': 110,
                    'w': 0.35,
                    'h': 0.35
                }
            }
        }
        var prob = {
            0: {
                1: 1,
                2: 0.25,
                3: -0.10,
                4: -0.38
            },
            1: {
                1: 0.90,
                2: 0.50,
                3: 0.23,
                4: 0.05
            }
        };

        function addObj(v, mz, iii) {
            var r = '';
            //355*245 window
            var rz = 0; //растояние до пользователя
            if (v[2] >= 1 && v[2] <= 3) {
                rz = 1;
            }
            if (v[2] >= 4 && v[2] <= 6) {
                rz = 2;
            }
            if (v[2] >= 7 && v[2] <= 9) {
                rz = 3;
            }
            if (v[2] >= 10 && v[2] <= 14) {
                rz = 4;
            }
            if (v[2] >= 15 && v[2] <= 19) {
                rz = 5;
            }
            if (v[5] == dsee) {
                rz -= 1;
            }
            if (dConfigObj[rz] != undefined && dConfigObj[rz][v[6]] != undefined) {
                new_w = v[7] * dConfigObj[rz][v[6]]['w'];
                new_h = v[8] * dConfigObj[rz][v[6]]['h'];
                new_left = dConfigObj[rz][v[6]]['left'] - Math.round((v[7] * prob[0][rz]) / 4);
                new_top = dConfigObj[rz][v[6]]['top'] - Math.round((v[8] * prob[1][rz]) / 4);
                if (v[2] == 6) {
                    new_left += 195;
                    new_top -= 5;
                }
                if (v[2] == 4) {
                    new_left -= 195;
                    new_top -= 5;
                }
                if (v[2] == 9) {
                    new_left -= 140;
                    new_top -= 2;
                }
                if (v[2] == 7) {
                    new_left += 140;
                    new_top -= 2;
                }
                if (v[2] == 13) {
                    new_left += 100;
                    new_top -= 1;
                }
                if (v[2] == 11) {
                    new_left -= 100;
                    new_top -= 0;
                }
                if (v[9] != 0) {
                    new_left += Math.round(new_left / (100 + (rz - 1) * 10) * v[9] + rz * 0.25);
                }
                if (v[10] != 0) {
                    new_top += Math.round(new_h / 2 + new_top / (100 + (rz - 1) * 50) * v[10] - rz * 3.3);
                }
                if (rz == 4) {
                    new_top += 3;
                }
                if (v[11] != 0) {
                    if (v[11]['t' + rz] != undefined) {
                        new_top += v[11]['t' + rz];
                    }
                    if (v[11]['l' + rz] != undefined) {
                        new_left += v[11]['l' + rz];
                    }
                    if (v[11]['w' + rz] != undefined) {
                        new_w += v[11]['w' + rz];
                    }
                    if (v[11]['h' + rz] != undefined) {
                        new_h += v[11]['h' + rz];
                    }
                    if (v[11]['rt' + rz] != undefined) {
                        new_top = v[11]['rt' + rz];
                    }
                    if (v[11]['rl' + rz] != undefined) {
                        new_left = v[11]['rl' + rz];
                    }
                }
                ////i:{0:id,1:name,2:mapPoint,3:action,4:img,5:type},
                if (rz >= 1 && rz <= 2) {
                    actionNow = '';
                    if (v[11]['use'] != undefined) {
                        if (v[11]['use'] == 'exit') {
                            actionNow = 'alert(\'Выход из подземелья\');';
                        } else if (v[11]['use'] == 'takeit') {
                            actionNow = 'location=\'main.php?take_obj=' + v[0] + '&rnd=' + 0.28626200682069150 + '\';';
                        }
                    }
                    zfloor0[rz] = '<img id="obj_true_' + v[0] + '_2" rz="' + rz + '" oncontextmenu="top.editObjResize(\'#obj_true_' + v[0] + '\',\'' + v + '\',\'' + iii + '\'); return false" title="' + v[1] + '" onClick="top.editObj(\'#obj_true_' + v[0] + '\',\'' + v + '\')" src="//img.new-combats.tech/1x1.gif" style="cursor:pointer;position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />' + zfloor0[rz];
                } else {
                    zfloor0[rz] = '<img id="obj_true_' + v[0] + '_2" rz="' + rz + '" oncontextmenu="top.editObjResize(\'#obj_true_' + v[0] + '\',\'' + v + '\',\'' + iii + '\'); return false" title="' + v[1] + '" onClick="top.editObj(\'#obj_true_' + v[0] + '\',\'' + v + '\')" src="//img.new-combats.tech/1x1.gif" style="position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />' + zfloor0[rz];
                }
                r = '<img id="obj_true_' + v[0] + '" rz="' + rz + '" oncontextmenu="top.editObjResize(\'#obj_true_' + v[0] + '\',\'' + v[1] + '\',\'' + iii + '\'); return false" onClick="top.editObj(\'#obj_true_' + v[0] + '\',\'' + v[1] + '\')" title="obj" src="//img.new-combats.tech/i/sprites/' + v[4] + '" class="dObj" style="position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />';
            }
            return r;
        }

        function addUser(v, mz) {
            var r = '';
            var rz = 0; //растояние до пользователя
            if (v[2] >= 1 && v[2] <= 3) {
                rz = 1;
            }
            if (v[2] >= 4 && v[2] <= 6) {
                rz = 2;
            }
            if (v[2] >= 7 && v[2] <= 9) {
                rz = 3;
            }
            if (v[2] >= 10 && v[2] <= 14) {
                rz = 4;
            }
            if (v[2] >= 15 && v[2] <= 19) {
                rz = 5;
            }
            if (dConfig[rz] != undefined && dConfig[rz][v[6]] != undefined) {
                new_w = dConfig[rz][v[6]]['w'];
                new_h = dConfig[rz][v[6]]['h'];
                new_left = dConfig[rz][v[6]]['left'];
                new_top = dConfig[rz][v[6]]['top'];
                if (v[2] == 6) {
                    new_left += 215;
                    new_top -= 5;
                }
                if (v[2] == 4) {
                    new_left -= 215;
                    new_top -= 5;
                }
                if (v[2] == 9) {
                    new_left -= 155;
                    new_top -= 2;
                }
                if (v[2] == 7) {
                    new_left += 155;
                    new_top -= 2;
                }
                if (v[2] == 13) {
                    new_left += 115;
                    new_top -= 1;
                }
                if (v[2] == 11) {
                    new_left -= 115;
                    new_top -= 1;
                }
                if (v[2] >= 11 && v[2] <= 13) {
                    new_top += 5;
                }
                if (rz >= 1 && rz <= 2) {
                    action = '';
                    if (v[5] == 'bot' || 0 > 0) {
                        action = 'dialogMenu(' + v[0] + ',1,' + v[7] + ',0,0,event);';
                    }
                    zfloor0[rz] += '<img title="' + v[1] + '" onClick="' + action + '" src="//img.new-combats.tech/1x1.gif" style="cursor:pointer;position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />';
                } else {
                    zfloor0[rz] += '<img title="' + v[1] + '" src="//img.new-combats.tech/1x1.gif" style="position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />';
                }
                r = '<img title="user" src="//img.new-combats.tech/chars/' + v[3] + '/' + v[4] + '.png" class="dUser" style="position:absolute;top:' + new_top + 'px;left:' + new_left + 'px;width:' + new_w + 'px;height:' + new_h + 'px;" />';
            }
            return r;
        }

        speedLoc = 0;
        sLoc1 = 0;
        sLoc2 = 0;
        tgo = 0;
        tgol = 0;
        gotoup777 = 0;
        gotext777 = '';

        function cancelgoto() {
            document.getElementById('gotext777').innerHTML = '';
            gotoup777 = 0;
            gotext777 = '';
        }

        function goToLoca(id, ttl) {
            if (tgo < 1) {
                location = 'main.php?go=' + id;
            } else {
                gotoup777 = id;
                gotext777 = ttl;
            }
        }

        function locGoLineDng() {
            var line = document.getElementById('pline1');
            if (line != undefined) {

                prc = 100 - Math.floor(tgo / tgol * 100);
                sLoc1 = 108 / 100 * prc;
                if (sLoc1 < 1) {
                    sLoc1 = 1;
                }

                if (sLoc1 > 108) {
                    sLoc1 = 108;
                }

                line.style.width = sLoc1 + 'px';
                if (tgo > 0) {
                    tgo -= 1;
                    setTimeout('locGoLineDng()', 100);
                } else {
                    if (gotoup777 > 0) {
                        location = "main.php?go=" + gotoup777;
                    }
                }
                if (gotoup777 > 0 && gotext777 != '' && document.getElementById('gotext777').innerHTML != 'Вы перейдете <b>' + gotext777 + '</b> (<a href="javascript:void(0)" onclick="cancelgoto()">отмена</a>)') {
                    //document.getElementById('gotext777').style.display = 'block';
                    document.getElementById('gotext777').innerHTML = 'Вы перейдете <b>' + gotext777 + '</b> (<a href="javascript:void(0)" onclick="cancelgoto()">отмена</a>)';
                } else if (document.getElementById('gotext777').innerHTML != '' && gotoup777 == 0 && gotext777 == '') {
                    //document.getElementById('gotext777').style.display = 'none';
                    document.getElementById('gotext777').innerHTML = '';
                }
            }
        }


    </script>

    <style>
        .cq {
            background-color: #F2F2F2;
        }

        .cq:hover {
            background-color: #d6e4c6;
        }

        .hintDm {
            position: absolute;
            background-color: #E4E4E4;
            padding: 5px;
            border: 1px solid #999;
            z-index: 1;
            width: 70px;
        }

        .dUser {
            max-height: 220px;
            max-width: 120px;
            min-width: 30px;
            min-height: 55px;
            border: 0px solid;
            padding: 0px;
            margin: 0px;
        }

        *[onselectstart="return false"] {
            -moz-user-select: none;
            -o-user-select: none;
            -khtml-user-select: none;
            -webkit-user-select: none;
            -ms-user-select: none;
            user-select: none;
        }

        .dObj {
            border: 0px solid;
            padding: 0px;
            margin: 0px;
        }

        .test1 {
            text-align: right;
        }

        #pline1 {
            background-image: url(//img.new-combats.tech/wait3.gif);
            height: 9px;
            z-index: 1000;
        }

    </style>
</head>

<body>
<table width="100%" border="0" cellspacing="0" cellpadding="10">
    <tr>
        <td height="40">
            <div style="padding:10px;">
                <form method="post" action="?<?= time() ?>">
                    <small style="margin:5px; background:#999999;"><span
                                style="color:#CCCCCC">&nbsp; Пещера# <b><?= $id ?></b> &nbsp;</span> </small>
                    <select name="id_dng" id="id_dng">
                        <option value="0">Выберите номер пещеры</option>
                        <?php $i = 0;
                        while ($i <= 200) {
                            $sp = mysql_fetch_array(
                                mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $i . '" LIMIT 1')
                            );
                            if (isset($sp['id'])) {
                                ?>
                                <option <?php if ($id == $i) {
                                    echo 'selected';
                                } ?> value="<?= $i ?>"><?php if ($id == $i) {
                                        echo '*' . $i . '*';
                                    } else {
                                        echo $i;
                                    } ?></option>
                                <?php
                            }
                            $i++;
                        }
                        ?>
                    </select>
                    <button type="submit">Отправить</button>
                </form>
                <div style="height:23px;" id="textAjaxGo"></div>
            </div>
        </td>
    </tr>
    <tr>
        <td height="300" align="center" bgcolor="#F2F2F2">
            <table width="100%" border="0" cellspacing="0" cellpadding="5">
                <tr>
                    <td width="500" height="600" align="center" valign="top" id="dngseemap">
                        <?php } ?>
                        <a href="dn_editor_bots.php?id_dn=<?= $id ?>&xx=<?= $u->info['psevdo_x'] ?>&&yy=<?= $u->info['psevdo_y'] ?>"
                           target="fm1">Редактировать ботов</a>
                        <div>
                            <div style="float:left"><a href="javascript:void(0)"
                                                       onClick="top.sel_s++;top.goPix(top.sel_id,top.sel_x,top.sel_y);">Налево</a>
                            </div>
                            <div style="float:right"><a href="javascript:void(0)"
                                                        onClick="top.sel_s--;top.goPix(top.sel_id,top.sel_x,top.sel_y);">Направо</a>
                            </div>
                        </div>
                        <!-- ---------------------------------------------------- -->

                        <div id="Dungeon" class="Dungeon" align="center"
                             style="width:352px;height:240px;padding:0px;margin:10px;">
                            <div id="Dungeon2" onselectstart="return false"
                                 style="z-index:10005000; display:none; position:absolute; width: 352px; height: 240px; left: 0px; top: 0px;"></div>
                            <div id="eo" onselectstart="return false" style="display:none;z-index:10000000"></div>
                            <!-- / MAP \ -->
                            <div id="Floor0" class="Floor0">
                                <div class="Floor1">
                                    <div class="<?php if ($pd[1] == 1) {
                                        echo 'LeftSide4_1';
                                    } ?>">
                                        <div class="<?php if ($pd[2] == 1) {
                                            echo 'RightSide4_1';
                                        } ?>">
                                            <div id="4_0r" class="<?php if ($pd[3] == 1) {
                                                echo 'RightSide4_0';
                                            } ?>">
                                                <div id="4_0l" class="<?php if ($pd[4] == 1) {
                                                    echo 'LeftSide4_0';
                                                } ?>">
                                                    <div id="3_2l" class="<?php if ($pd[5] == 1) {
                                                        echo 'LeftFront3_2';
                                                    } ?>">
                                                        <div id="3_2r" class="<?php if ($pd[6] == 1) {
                                                            echo 'RightFront3_2';
                                                        } ?>">
                                                            <div class="<?php if ($pd[7] == 1) {
                                                                echo 'LeftFront3_1';
                                                            } ?>">
                                                                <div class="<?php if ($pd[8] == 1) {
                                                                    echo 'RightFront3_1';
                                                                } ?>">
                                                                    <div id="3_1f" class="<?php if ($pd[9] == 1) {
                                                                        echo 'LeftFront3_0';
                                                                    } ?>">
                                                                        <div id="3_1l" class="<?php if ($pd[10] == 1) {
                                                                            echo 'LeftFront3_1';
                                                                        } ?>">
                                                                            <div id="3_1r" class="<?php if ($pd[11] == 1) {
                                                                                echo 'RightFront3_1';
                                                                            } ?>">
                                                                                <div class="<?php if ($pd[12] == 1) {
                                                                                    echo 'LeftSide3_0';
                                                                                } ?>">
                                                                                    <div id="3_0l"
                                                                                         class="<?php if ($pd[13] == 1) {
                                                                                             echo 'RightSide3_0';
                                                                                         } ?>">
                                                                                        <div id="2_1l"
                                                                                             class="<?php if ($pd[14] == 1) {
                                                                                                 echo 'LeftFront2_1';
                                                                                             } ?>">
                                                                                            <div id="2_1r"
                                                                                                 class="<?php if ($pd[15] == 1) {
                                                                                                     echo 'RightFront2_1';
                                                                                                 } ?>">
                                                                                                <div id="2_1f"
                                                                                                     class="<?php if ($pd[16] == 1) {
                                                                                                         echo 'LeftFront2_0';
                                                                                                     } ?>">
                                                                                                    <div class="<?php if ($pd[17] == 1) {
                                                                                                        echo 'LeftSide2_0';
                                                                                                    } ?>">
                                                                                                        <div id="2_0l"
                                                                                                             class="<?php if ($pd[18] == 1) {
                                                                                                                 echo 'RightSide2_0';
                                                                                                             } ?>">
                                                                                                            <div id="1_1l"
                                                                                                                 class="<?php if ($pd[19] == 1) {
                                                                                                                     echo 'LeftFront1_1';
                                                                                                                 } ?>">
                                                                                                                <div id="1_1r"
                                                                                                                     class="<?php if ($pd[20] == 1) {
                                                                                                                         echo 'RightFront1_1';
                                                                                                                     } ?>">
                                                                                                                    <div id="1_1f"
                                                                                                                         class="<?php if ($pd[21] == 1) {
                                                                                                                             echo 'LeftFront1_0';
                                                                                                                         } ?>">
                                                                                                                        <div class="<?php if ($pd[22] == 1) {
                                                                                                                            echo 'LeftSide1_0';
                                                                                                                        } ?>">
                                                                                                                            <div id="1_0l"
                                                                                                                                 class="<?php if ($pd[23] == 1) {
                                                                                                                                     echo 'RightSide1_0';
                                                                                                                                 } ?>">
                                                                                                                                <div sid="0_1l"
                                                                                                                                     class="<?php if ($pd[24] == 1) {
                                                                                                                                         echo 'LeftFront0_1';
                                                                                                                                     } ?>">
                                                                                                                                    <div id="0_1r"
                                                                                                                                         class="<?php if ($pd[25] == 1) {
                                                                                                                                             echo 'RightFront0_1';
                                                                                                                                         } ?>">
                                                                                                                                        <div id="0_0f"
                                                                                                                                             class="<?php if ($pd[26] == 1) {
                                                                                                                                                 echo 'LeftFront0_0';
                                                                                                                                             } ?>">
                                                                                                                                            <div class="<?php if ($pd[27] == 1) {
                                                                                                                                                echo 'LeftSide0_0';
                                                                                                                                            } ?>">
                                                                                                                                                <div id="0_0l"
                                                                                                                                                     class="<?php if ($pd[28] == 1) {
                                                                                                                                                         echo 'RightSide0_0';
                                                                                                                                                     } ?>">
                                                                                                                                                    <?php if ($u->info['admin'] == 0){ ?>
                                                                                                                                                    <div>
                                                                                                                                                        <img src="//img.new-combats.tech/i/1x1.gif"
                                                                                                                                                             usemap="#ObjectsMap"
                                                                                                                                                             border="0"/>
                                                                                                                                                    </div>
                                                                                                                                                </div>
                                                                                                                                            </div>
                                                                                                                                        </div>
                                                                                                                                    </div>
                                                                                                                                </div>
                                                                                                                            </div>
                                                                                                                        </div>
                                                                                                                    </div>
                                                                                                                </div>
                                                                                                            </div>
                                                                                                        </div>
                                                                                                    </div>
                                                                                                </div>
                                                                                            </div>
                                                                                        </div>
                                                                                    </div>
                                                                                </div>
                                                                            </div>
                                                                        </div>
                                                                    </div>
                                                                </div>
                                                            </div>
                                                        </div>
                                                    </div>
                                                </div>
                                            </div>
                                        </div>
                                    </div>
                                </div>
                            </div>
                            <!-- / MAP \ -->
                            <span class="<?php if ($pd[28] == 1) {
                                echo 'RightSide0_0';
                            } ?>">
                <?php } ?>
                </span></div>
                        </div>
                        <script>
                            genMap();
                        </script>
                        <!-- ---------------------------------------------------- -->
                        <?php if (isset($_GET['look'])) {
                            return;
                        } ?>
                    </td>
                    <td valign="top">
                        <iframe id="fm1" name="fm1" frameborder="0" src="" width="500px" height="500px"></iframe>
                        <script>
                            var audW = 0, audH = 0;

                            function autoDext(id) {
                                if (id == 0) {
                                    var aW = 0, aW = 0, aR = 0;
                                    aW = parseInt(top.audW);
                                    mW = parseInt($('#ore_w2').val());
                                    aR = aW / 100;
                                    aR = (mW / aR - 100);
                                    var aR2 = parseInt(audH) / 100;
                                    aR = Math.ceil(parseInt(audH) + (aR * aR2));
                                    $('#ore_h2').val(aR);
                                } else {

                                }
                            }

                            function saveCord() {
                                top.audW = parseInt($('#ore_w2').val());
                                top.audH = parseInt($('#ore_h2').val());
                            }

                            var utmr = 0;
                            var utmrp = 0;

                            function autoDext2() {
                                //clearTimeout(top.utmr);
                                //top.utmr = setTimeout('autoDext2('+utmrp+')',20);
                                top.autoDext(utmrp);
                            }
                        </script>
                        <div id="object_resize_editor" style="display:none">
                            <b>Редактор объекта</b><br>
                            <div>
                                <div style="display:inline-block;width:100px;">ID:</div>
                                <input id="ore_id" type="text" value=""> (для нового указывать: 0)
                            </div>
                            <div>
                                <div style="display:inline-block;width:100px;">название:</div>
                                <input id="ore_name" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:100px;">изображение:</div>
                                <input id="ore_img" type="text" value="">
                            </div>
                            ------[Для текущей позиции]-----<br>
                            <div>
                                <div style="display:inline-block;width:70px;">ширина:</div>
                                <input id="ore_w" type="text" value=""> (общая) <input id="ore_w2"
                                                                                       onKeyUp="utmrp=0;autoDext2();"
                                                                                       type="text" value=""> (<a
                                        href="javascript:void(0)" onClick="saveCord();">Новый расчет</a>)
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">высота:</div>
                                <input id="ore_h" type="text" value=""> (общая) <input id="ore_h2" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">top:</div>
                                <input id="ore_t" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">left:</div>
                                <input id="ore_l" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">X:</div>
                                <input id="ore_x" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">Y:</div>
                                <input id="ore_y" type="text" value="">
                            </div>
                            ------[Детали отображения]-----<br>
                            <div>
                                <div style="display:inline-block;width:70px;">TYPE:</div>
                                <input id="ore_type" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">TYPE2:</div>
                                <input id="ore_type2" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">S:</div>
                                <input id="ore_s" type="text" value="">
                            </div>
                            <div>
                                <div style="display:inline-block;width:70px;">S2:</div>
                                <input id="ore_s2" type="text" value="">
                            </div>
                            <?php $i = 1;
                            while ($i <= 4) { ?>
                                <div>
                                    <div style="display:inline-block;width:70px;">OS<?= $i ?>:</div>
                                    <input id="ore_os<?= $i ?>" type="text" value="">
                                </div>
                                <?php $i++;
                            } ?>
                            <div>
                                <div style="display:inline-block;width:70px;">FIX_X_Y:</div>
                                <input id="ore_fix_x_y" type="text" value="">
                            </div>
                            <a onClick="ore_save_obj()" href="javascript:void(0)">Сохранить / Добавить объект</a><br>
                            -------------------------------------<br>
                            <a onClick="ore_delete_obj()" href="javascript:void(0)">Удалить объект</a>
                        </div>
                    </td>
                    <td>
                        <div style="overflow:auto; height:410px">
                            <?php
                            if (!isset($test_id)) {
                                echo '<br><br><br><br><br><center>Пещера не существует</center>';
                            } else {
                                //Пещера существует
                                $min_x = mysql_fetch_array(
                                    mysql_query(
                                        'SELECT `x` FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
                                            $id
                                        ) . '" ORDER BY `x` ASC LIMIT 1'
                                    )
                                );
                                $max_x = mysql_fetch_array(
                                    mysql_query(
                                        'SELECT `x` FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
                                            $id
                                        ) . '" ORDER BY `x` DESC LIMIT 1'
                                    )
                                );
                                $min_y = mysql_fetch_array(
                                    mysql_query(
                                        'SELECT `y` FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
                                            $id
                                        ) . '" ORDER BY `y` ASC LIMIT 1'
                                    )
                                );
                                $max_y = mysql_fetch_array(
                                    mysql_query(
                                        'SELECT `y` FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
                                            $id
                                        ) . '" ORDER BY `y` DESC LIMIT 1'
                                    )
                                );

                                $min_x = $min_x[0];
                                $max_x = $max_x[0];
                                $min_y = $min_y[0];
                                $max_y = $max_y[0];

                                $map = [];
                                $stl = [];

                                $sp = mysql_query(
                                    'SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . mysql_real_escape_string(
                                        $id
                                    ) . '" AND `x` >= ' . $min_x . ' AND `x` <= ' . $max_x . ' AND `y` >= ' . $min_y . ' AND `y` <= ' . $max_y . ''
                                );
                                while ($pl = mysql_fetch_array($sp)) {
                                    $style = 'vertical-align:bottom;';

                                    if ($pl['st'][2] == 1) {
                                        $style .= 'border-bottom:1px solid #6e6e6e;';
                                    } else {
                                        $style .= 'padding-bottom:1px;';
                                    }
                                    if ($pl['st'][1] == 1) {
                                        $style .= 'border-left:1px solid #6e6e6e;';
                                    } else {
                                        $style .= 'padding-left:1px;';
                                    }
                                    if ($pl['st'][0] == 1) {
                                        $style .= 'border-top:1px solid #6e6e6e;';
                                    } else {
                                        $style .= 'padding-top:1px;';
                                    }
                                    if ($pl['st'][3] == 1) {
                                        $style .= 'border-right:1px solid #6e6e6e;';
                                    } else {
                                        $style .= 'padding-right:1px;';
                                    }

                                    $map[$pl['x']][$pl['y']] = '<img class="cq" onClick="top.goPix(' . $pl['id'] . ',' . $pl['x'] . ',' . $pl['y'] . ');" id="px_' . $pl['id'] . '" style="' . $style . '" width="20" height="20" src="//img.new-combats.tech/1x1.gif" title="X: ' . $pl['x'] . ', Y: ' . $pl['y'] . '">';
                                }

                                echo '<center><b>Карта пещеры</b> (X: [' . $min_x . '] - [' . $max_x . '] , Y: [' . $min_y . '] - [' . $max_y . '])</center><br><br>';

                                $r = '<table border="0" cellspacing="0" cellpadding="0">';
                                $i = $max_y;
                                while ($i >= $min_y) {
                                    $j = $min_x;
                                    $r .= '<tr>';
                                    while ($j <= $max_x) {
                                        if (isset($map[$j][$i])) {
                                            $r .= '<td>' . $map[$j][$i] . '</td>';
                                        } else {
                                            $r .= '<td><img style="vertical-align:bottom" width="1" height="1" src="//img.new-combats.tech/1x1.gif"></td>';
                                        }
                                        $j++;
                                    }
                                    $r .= '</tr>';
                                    $i--;
                                }
                                $r .= '</table>';

                                echo $r;
                            }
                            ?>
                        </div>
                    </td>
                </tr>
            </table>

        </td>
    </tr>
</table>
</body>
</html>