if(!defined('GAME'))
{
die();
}
class dungeon
{
public $bs,$info,$see,$error,$gs = 1,$information, $map = array(
0 => array() //карта
) ,$id_dng,$cord = array('x' => 0),$sg = array(1 => array(1=>1,2=>2,3=>3,4=>4),2 => array(1=>2,2=>3,3=>4,4=>1),3 => array(1=>3,2=>4,3=>1,4=>2),4 => array(1=>4,2=>1,3=>2,4=>3));
public function start()
{
global $u,$c,$code;
$this->info = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_now` WHERE `id` = "'.$u->info['dnow'].'" LIMIT 1'));
$this->id_dng = $this->info['id2'];
$this->gs = $u->info['s'];
if($this->gs<1 || $this->gs>4)
{
$this->gs = 1;
}
if($this->info['bsid']>0)
{
$this->bs = mysql_fetch_assoc(mysql_query('SELECT * FROM `bs_turnirs` WHERE `city` = "'.$u->info['city'].'" AND `id` = "'.$this->info['bsid'].'" AND `time_start` = "'.$this->info['time_start'].'" LIMIT 1'));
if(isset($this->bs['id']))
{
//Если БС закончена
/*if($this->bs['users']-$this->bs['users_finish'] < 2)
{
$u->bsfinish($this->bs,false,NULL);
}*/
}
}
if(isset($_GET['itm_luck']) && $this->info['bsid'] == 0) {
$this->itm_luck((int)$_GET['itm_luck']);
}elseif(isset($_GET['itm_unluck']) && $this->info['bsid'] == 0) {
$this->itm_unluck((int)$_GET['itm_unluck']);
}elseif(isset($_GET['atack'])){
$this->atack((int)$_GET['atack']);
}elseif(isset($_GET['take'])){
$this->takeinv((int)$_GET['take']);
}elseif(isset($_GET['take_obj'])){
$this->takeit((int)$_GET['take_obj']);
}elseif(isset($_GET['look'])){
if((int)$_GET['look']==1){
if($this->gs==1)
{
$this->gs = 2;
}elseif($this->gs==2)
{
$this->gs = 3;
}elseif($this->gs==3)
{
$this->gs = 4;
}elseif($this->gs==4)
{
$this->gs = 1;
}
}elseif((int)$_GET['look']==2)
{
if($this->gs==1)
{
$this->gs = 4;
}elseif($this->gs==2)
{
$this->gs = 1;
}elseif($this->gs==3)
{
$this->gs = 2;
}elseif($this->gs==4)
{
$this->gs = 3;
}
}
mysql_query('UPDATE `stats` SET `s` = "'.((int)$this->gs).'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['s'] = $this->gs;
}elseif(isset($_GET['go']))
{
//перемещение
$this->testGo((int)$_GET['go']);
}
/* генерируем вид персонажа (только карта)
$this->gs = 1; //смотрим прямо
2; //смотрим лево
3; //смотрим вниз
4; //смотрим право
( ( ( `y` >= '.$u->info['y'].' && `y` <= '.($u->info['y']+4).' ) && ( `x` >= '.($u->info['x']-1).' && `x` <= '.($u->info['x']+1).' ) ) || ( (`x` = '.($u->info['x']+2).' || `x` = '.($u->info['x']-2).') && ( `y` = '.($u->info['y']+3).' || `y` = '.($u->info['y']+4).' ) ) )
*/
$whr = array(
1 => ' ((`x` <= '.($u->info['x']+2).' && `x` >= '.($u->info['x']-2).') && (`y` >= '.$u->info['y'].' && `y` <= '.($u->info['y']+4).')) ', //прямо
3 => ' ((`x` <= '.($u->info['x']+2).' && `x` >= '.($u->info['x']-2).') && (`y` <= '.$u->info['y'].' && `y` >= '.($u->info['y']-4).')) ', //вниз
2 => ' ((`x` <= '.$u->info['x'].' && `x` >= '.($u->info['x']-4).') && (`y` <= '.($u->info['y']+2).' && `y` >= '.($u->info['y']-2).')) ', //лево
4 => ' ((`x` >= '.$u->info['x'].' && `x` <= '.($u->info['x']+4).') && (`y` <= '.($u->info['y']+2).' && `y` >= '.($u->info['y']-2).')) ' //право
);
$i = 1;
$sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$this->id_dng.'" AND '.$whr[$this->gs].' ORDER BY `y` ASC , `x` ASC LIMIT 25');
while($pl = mysql_fetch_assoc($sp))
{
$this->map[0][$pl['y'].'_'.$pl['x']] = $pl;
$i++;
}
$this->map['good'] = $i; //целых клеток
$this->map[1] = $this->genMatix();
$this->lookDungeon();
}
public function pickitem($obj,$itm,$for, $data = '',$dn_delete = false, $chat = 0) {
global $u;
$itm = mysql_fetch_assoc(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "'.$itm.'" LIMIT 1'));
if( isset($itm['id']) ) {
$tou = 0; //какому юзеру предназначено
/* выделяем случайного юзера из команды */
$itmnm = mysql_fetch_assoc(mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "'.$itmz[0].'" LIMIT 1'));
$itmnm = $itmnm['name'];
$asex = '';
if( $u->info['sex'] == 1 ) {
$asex = 'а';
}
if($for > 0 ) {
$tou = $for;
$rtxt = ''.$u->info['login'].' обнаружил'.$asex.' предмет "'.$itm['name'].'" в "'.$obj['name'].'"';
}else{
$rtxt = ''.$u->info['login'].' обнаружил'.$asex.' предмет "'.$itm['name'].'" в "'.$obj['name'].'", и вы решили разыграть его';
}
if($dn_delete == true) { $dn_delete = 1; } else { $dn_delete = 0; }
if($chat == 0) {
mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('".$u->info['dnow']."','".$u->info['city']."','".$u->info['room']."','','','".$rtxt."','".time()."','6','0','1','1')");
}
$ins = mysql_query('INSERT INTO `dungeon_items` (`dn_delete`,`data`,`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
"'.$dn_delete.'",
"'.mysql_real_escape_string($data).'",
"'.$u->info['dnow'].'",
"'.$tou.'",
"'.$itm['id'].'",
"'.time().'",
"'.$u->info['x'].'",
"'.$u->info['y'].'")');
return $ins;
}
}
public function n_lead($who, $lead) {
global $u, $c, $code;
$to = mysql_fetch_assoc(mysql_query('SELECT `u`.`id`, `u`.`login`, `st`.`id`, `st`.`dnow` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`login` = "'.mysql_real_escape_string($who).'" LIMIT 1'));
if($this->info['uid'] != $lead) {
$this->error = 'Вы не лидер...';
} elseif(!isset($to['id'])) {
$this->error = 'Персонаж не найден...';
} elseif($to['id'] == $this->info['uid']) {
$this->error = 'Вы и так лидер...';
} elseif($to['dnow'] != $this->info['id']) {
$this->error = 'Персонаж не найден в вашей команде...';
} else {
mysql_query('UPDATE `dungeon_now` SET `uid` = "'.$to['id'].'" WHERE `id` = "'.$this->info['id'].'" LIMIT 1');
if($u->info['sex'] == 0) {
$this->sys_chat(''.$u->info['login'].' передал лидерство в группе персонажу '.$to['login'].'');
} else {
$this->sys_chat(''.$u->info['login'].' передала лидерство в группе персонажу '.$to['login'].'');
}
//header('Location: main.php');
die('');
}
}
public function go_to_hell($who, $lead) {
global $u, $c, $code;
$to = mysql_fetch_assoc(mysql_query('SELECT `u`.`id`, `u`.`login`, `st`.`id`, `st`.`dnow` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`login` = "'.mysql_real_escape_string($who).'" LIMIT 1'));
if($this->info['uid'] != $lead) {
$this->error = 'Вы не лидер...';
} elseif(!isset($to['id'])) {
$this->error = 'Персонаж не найден...';
} elseif($to['id'] == $this->info['uid']) {
$this->error = 'Лидера нельзя выгнать...';
} elseif($to['dnow'] != $this->info['id']) {
$this->error = 'Персонаж не найден в вашей команде...';
} else {
$rb = 321; // Магический портал
if($u->info['room']==304){
$rb = 209; // Вход в ледяную пещеру
}elseif($u->info['room']==396){
$rb = 395; // Канализация (Ангелс)
}elseif($u->info['room']==398){
$rb = 321; // Все пещеры
}elseif($d->info['id2']==3){
$rb = 293; // Вход в Катакомбы
}elseif($d->info['id2']==1){
$rb = 188; // Вход в Канализацию
}elseif($d->info['id2']==13){
$rb = 275; // Гора Легиона
}elseif($d->info['id2']==12){
$rb = 372; // Вход в Пещеру Тысячи Проклятий
}elseif($d->info['id2']==444){
$rb = 321; // Вход в пещеру инкв
}elseif($d->info['id2']==31){
$rb = 321; // Вход в пещеру инкв
}elseif($d->info['id2']==101){
$rb = 321; // Вход в Бездну
}
$sp = mysql_query('SELECT * FROM `dungeon_now` WHERE `time_finish` = "0" LIMIT 50');
while($pl = mysql_fetch_assoc($sp)) {
$cn = mysql_fetch_assoc(mysql_query('SELECT `id` FROM `stats` WHERE `dnow` = "'.$pl['id'].'" LIMIT 1'));
if(!isset($cn['id'])) {
mysql_query('DELETE FROM `dungeon_bots` WHERE `dn` = "'.$pl['id'].'" AND `for_dn` = "0"');
mysql_query('DELETE FROM `dungeon_obj` WHERE `dn` = "'.$pl['id'].'" AND `for_dn` = "0"');
mysql_query('DELETE FROM `dungeon_items` WHERE `dn` = "'.$pl['id'].'" AND `for_dn` = "0"');
mysql_query('DELETE FROM `dungeon_bots` WHERE `dn` = "'.$pl['id'].'" AND `for_dn` = "0"');
mysql_query('DELETE FROM `dungeon_actions` WHERE `dn` = "'.$pl['id'].'"');
mysql_query('UPDATE `dungeon_now` SET `time_finish` = "'.time().'" WHERE `id` = "'.$pl['id'].'" LIMIT 1');
}
}
$city = mysql_fetch_assoc(mysql_query('SELECT `id`, `city` FROM `room` WHERE `id` = "'.$rb.'" LIMIT 1'));
mysql_query('UPDATE `stats` SET `dnow` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `room` = "'.$rb.'", `city`="'.$city['city'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
//удаляем все предметы которые пропадают после выхода из пещеры
mysql_query('UPDATE `items_users` SET `delete` = "'.time().'" WHERE `uid` = "'.$u->info['id'].'" AND `dn_delete` = "1" LIMIT 1000');
mysql_query('UPDATE `items_users` SET `delete` = "'.time().'" WHERE `uid` = "'.$u->info['id'].'" AND (`item_id` = "1189" OR `item_id` = "4447" OR `item_id` = "1174") LIMIT 1000');
if($u->info['sex'] == 0) {
$this->sys_chat(''.$u->info['login'].' выгнал из похода персонажа '.$to['login'].'');
} else {
$this->sys_chat(''.$u->info['login'].' выгнала из похода персонажа '.$to['login'].'');
}
header('Location: /main.php');
}
}
public function usersDng($laba = false)
{
global $u,$c;
$r = '';
$stt = array();
if( $laba == false ) {
$sp = mysql_query('SELECT `u`.`id`,`st`.`id` FROM `stats` AS `u` LEFT JOIN `users` AS `st` ON (`st`.`id` = `u`.`id`) WHERE `u`.`dnow` = "'.$this->info['id'].'" LIMIT 10');
}else{
$sp = mysql_query('SELECT `u`.`id` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`st`.`id` = `u`.`id`) WHERE `u`.`room` = 370 AND `st`.`dnow` = "'.$laba.'" AND `st`.`bot` = 0 LIMIT 6');
}
while($pl = mysql_fetch_assoc($sp))
{
$stt = $u->getStats($pl['id'],0);
if($stt['mpAll']>0)
{
$pm = $stt['mpNow']/$stt['mpAll']*100;
}
$ph = $stt['hpNow']/$stt['hpAll']*100;
$r .= '
'.$u->microLogin($pl['id'],1).' |
'.floor($stt['hpNow']).'/'.$stt['hpAll'].'
';
if($stt['mpAll']>0)
{
$r .= ' '.floor($stt['mpNow']).'/'.$stt['mpAll'].'
';
}
$r .= ' | ';
if( $this->info['uid'] == $pl['id'] ) {
$r .= '';
}
if($this->info['uid'] == $u->info['id'] && $pl['id'] == $u->info['id'] && $d->info['id2'] != 15) {
$r .= ' ';
$r .= ' ';
}
$r .= ' |
';
$r .= '';
}
unset($stt,$ph,$pm);
return $r;
}
public function atack($id) {
global $u,$c,$code;
$bot = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_bots` WHERE `id2` = "'.$id.'" AND `for_dn` = "0" AND `dn` = "'.$this->info['id'].'" AND `delete` = "0" LIMIT 1'));
if(isset($bot['id2'])){
if( ($u->info['x'] != $bot['x'] || $bot['y'] != $u->info['y']) && $this->testLike($u->info['x'],$u->info['y'],$bot['x'],$bot['y']) == 1 ){
//Создаем подеинок
$tbtl = mysql_fetch_assoc(mysql_query('SELECT * FROM `battle` WHERE `dn_id` = "'.$this->info['id'].'" AND `team_win` = "-1" AND `x` = "'.$bot['x'].'" AND `y` = "'.$bot['y'].'" LIMIT 1'));
if(isset($tbtl['id'])) {
//вступаем в поединок
mysql_query('UPDATE `users` SET `battle` = "'.$tbtl['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
/*#$this->error = 'Нападаем ... '; // */
//header('location: main.php');
die('');
} else {
$btl_id = 0;
//$expB = -77.77;
$expB = 0;
$btl = array(
'players'=>'',
'timeout'=>120,
'type'=>0,
'invis'=>0,
'noinc'=>0,
'travmChance'=>0,
'typeBattle'=>0,
'addExp'=>$expB,
'money'=>0
);
$ins = mysql_query('INSERT INTO `battle` (`dungeon`,`dn_id`,`x`,`y`,`city`,`time_start`,`players`,`timeout`,`type`,`invis`,`noinc`,`travmChance`,`typeBattle`,`addExp`,`money`) VALUES (
"'.$this->info['id2'].'",
"'.$this->info['id'].'",
"'.$bot['x'].'",
"'.$bot['y'].'",
"'.$u->info['city'].'",
"'.time().'",
"'.$btl['players'].'",
"'.$btl['timeout'].'",
"'.$btl['type'].'",
"'.$btl['invis'].'",
"'.$btl['noinc'].'",
"'.$btl['travmChance'].'",
"'.$btl['typeBattle'].'",
"'.$btl['addExp'].'",
"'.$btl['money'].'")');
$btl_id = mysql_insert_id();
if($btl_id>0) {
//Добавляем ботов
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "0" AND `dn` = "'.$this->info['id'].'" AND `x` = "'.$bot['x'].'" AND `y` = "'.$bot['y'].'" AND `delete` = "0" LIMIT 1001');
$j = 0; $logins_bot = array();
while($pl = mysql_fetch_assoc($sp)){
$jui = 1;
mysql_query('UPDATE `dungeon_bots` SET `inBattle` = "'.$btl_id.'" WHERE `id2` = "'.$pl['id2'].'" LIMIT 1');
while($jui<=$pl['colvo']){
$k = $u->addNewbot($pl['id_bot'],NULL,NULL,$logins_bot);
$logins_bot = $k['logins_bot'];
if($k!=false){
$upd = mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd){
$upd = mysql_query('UPDATE `stats` SET `x`="'.$bot['x'].'",`y`="'.$bot['y'].'",`team` = "2" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd){
$j++;
}
}
}
$jui++;
}
}
unset($logins_bot);
if($j>0){
mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
/*#$this->error = 'Нападаем ...';// */
//
//header('location: main.php');
die('');
}else{
$this->error = 'Не удалось напасть, ошибка обьекта нападения ...';
}
}else{
$this->error = 'Не удалось создать поединок ...';
}
}
}else{
$this->error = 'Не удалось напасть ...';
}
} else {
if(isset($this->bs['id']) || $this->info['id2'] == 15) {
$bot = mysql_fetch_assoc(mysql_query('SELECT `u`.*,`st`.* FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "'.mysql_real_escape_string($id).'" LIMIT 1'));
if(($u->info['x']!=$bot['x'] || $bot['y']!=$u->info['y']) && $this->testLike($u->info['x'],$u->info['y'],$bot['x'],$bot['y'])==1){
//Создаем подеинок
$tbtl = mysql_fetch_assoc(mysql_query('SELECT * FROM `battle` WHERE `dn_id` = "'.$this->info['id'].'" AND `team_win` = "-1" AND `x` = "'.$bot['x'].'" AND `y` = "'.$bot['y'].'" LIMIT 1'));
//die('Нападения временно запрещены. ['.$tbtl['id'].'] 5-10 мин.');
if(isset($tbtl['id'])){
//вступаем в поединок
$lstm = mysql_fetch_assoc(mysql_query('SELECT `u`.*,`st`.* FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle`="'.$tbtl['id'].'" ORDER BY `st`.`team` DESC LIMIT 1'));
mysql_query('UPDATE `users` SET `battle` = "'.$tbtl['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$nextteam = $lstm['team']+1;
mysql_query('UPDATE `stats` SET `team` = "'.$nextteam.'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `x` = "'.$bot['x'].'", `y` = "'.$bot['y'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
//
if( $this->info['bsid'] > 0 ) {
$me_real = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `inUser` = "'.$u->info['id'].'" AND `login` = "'.$u->info['login'].'" LIMIT 1'));
$usr_real = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `inUser` = "'.$bot['id'].'" AND `login` = "'.$bot['login'].'" LIMIT 1'));
mysql_query('UPDATE `stats` SET `tactic7`= 20.000 WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
//Заносим в лог БС
if( $u->info['sex'] == 0 ) {
$text = '{u1} вмешался в поединок напав на {u2} »»';
}else{
$text = '{u1} вмешалася в поединок напав на {u2} »»';
}
if( isset($usr_real['id'])) {
$usrreal = '';
if( $usr_real['align'] > 0 ) {
$usrreal .= '';
}
if( $usr_real['clan'] > 0 ) {
$usrreal .= '';
}
$usrreal .= ''.$usr_real['login'].'['.$usr_real['level'].']';
}else{
$mereal = 'Невидимка[??]';
}
if( isset($me_real['id']) ) {
$mereal = '';
if( $me_real['align'] > 0 ) {
$mereal .= '';
}
if( $me_real['clan'] > 0 ) {
$mereal .= '';
}
$mereal .= ''.$me_real['login'].'['.$me_real['level'].']';
}else{
$mereal = 'Невидимка[??]';
}
$text = str_replace('{u1}',$mereal,$text);
$text = str_replace('{u2}',$usrreal,$text);
//Добавляем в лог БС
mysql_query('INSERT INTO `bs_logs` (`type`,`text`,`time`,`id_bs`,`count_bs`,`city`,`m`,`u`) VALUES (
"1", "'.mysql_real_escape_string($text).'", "'.time().'", "'.$this->bs['id'].'", "'.$this->bs['count'].'", "'.$this->bs['city'].'",
"'.round($this->bs['money']*0.85,2).'","'.$i.'"
)');
//
}
//
$this->error = 'Нападаем ... ';
}else{
$btl_id = 0;
//$expB = -77.77;
if($this->info['id2'] == 1) {
$expB = 200;
}
$btl = array(
'players'=>'',
'timeout'=>40,
'type'=>0,
'invis'=>0,
'noinc'=>0,
'travmChance'=>0,
'typeBattle'=>0,
'addExp'=>$expB,
'money'=>0,
'inTurnir' => 0
);
if( $this->info['bsid'] > 0 ) {
$btl['inTurnir'] = $this->info['bsid'];
}
$ins = mysql_query('INSERT INTO `battle` (`inTurnir`,`dungeon`,`dn_id`,`x`,`y`,`city`,`time_start`,`players`,`timeout`,`type`,`invis`,`noinc`,`travmChance`,`typeBattle`,`addExp`,`money`) VALUES (
"'.$btl['inTurnir'].'",
"'.$this->info['id2'].'",
"'.$this->info['id'].'",
"'.$bot['x'].'",
"'.$bot['y'].'",
"'.$u->info['city'].'",
"'.time().'",
"'.$btl['players'].'",
"'.$btl['timeout'].'",
"'.$btl['type'].'",
"'.$btl['invis'].'",
"'.$btl['noinc'].'",
"'.$btl['travmChance'].'",
"'.$btl['typeBattle'].'",
"'.$btl['addExp'].'",
"'.$btl['money'].'")');
$btl_id = mysql_insert_id();
mysql_query('UPDATE `stats` SET `x` = "'.$bot['x'].'", `y` = "'.$bot['y'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `x` = "'.$bot['x'].'", `y` = "'.$bot['y'].'" WHERE `id` = "'.$bot['id'].'" LIMIT 1');
if($btl_id>0)
{
//Добавляем ботов
mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$bot['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "2" WHERE `id` = "'.$bot['id'].'" LIMIT 1');
if($u->stats['hpNow'] < 1) {
$u->stats['hpNow'] = 1;
mysql_query('UPDATE `stats` SET `hpNow` = "1" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `lose` = `lose` + 1 WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
}
if($bot['hpNow'] < 1) {
$bot['hpNow'] = 1;
mysql_query('UPDATE `stats` SET `hpNow` = "1" WHERE `id` = "'.$bot['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `lose` = `lose` + 1 WHERE `id` = "'.$bot['id'].'" LIMIT 1');
}
if( $this->info['bsid'] > 0 ) {
$me_real = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `inUser` = "'.$u->info['id'].'" AND `login` = "'.$u->info['login'].'" LIMIT 1'));
$usr_real = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `inUser` = "'.$bot['id'].'" AND `login` = "'.$bot['login'].'" LIMIT 1'));
//Заносим в лог БС
if( $u->info['sex'] == 0 ) {
$text = '{u1} напал на {u2} завязался бой »»';
}else{
$text = '{u1} напала на {u2} завязался бой »»';
}
if( isset($usr_real['id'])) {
$usrreal = '';
if( $usr_real['align'] > 0 ) {
$usrreal .= '';
}
if( $usr_real['clan'] > 0 ) {
$usrreal .= '';
}
$usrreal .= ''.$usr_real['login'].'['.$usr_real['level'].']';
}else{
$mereal = 'Невидимка[??]';
}
if( isset($me_real['id']) ) {
$mereal = '';
if( $me_real['align'] > 0 ) {
$mereal .= '';
}
if( $me_real['clan'] > 0 ) {
$mereal .= '';
}
$mereal .= ''.$me_real['login'].'['.$me_real['level'].']';
}else{
$mereal = 'Невидимка[??]';
}
$text = str_replace('{u1}',$mereal,$text);
$text = str_replace('{u2}',$usrreal,$text);
//Добавляем в лог БС
mysql_query('INSERT INTO `bs_logs` (`type`,`text`,`time`,`id_bs`,`count_bs`,`city`,`m`,`u`) VALUES (
"1", "'.mysql_real_escape_string($text).'", "'.time().'", "'.$this->bs['id'].'", "'.$this->bs['count'].'", "'.$this->bs['city'].'",
"'.round($this->bs['money']*0.85,2).'","'.$i.'"
)');
//
}
$this->error = 'Нападаем ... ';
}else{
$this->error = 'Не удалось создать поединок ...';
}
}
}else{
$this->error = 'Не удалось напасть ...';
}
}else{
$this->error = 'Не удалось напасть, слишком далеко (id'.$id.') ...';
}
}
}
public function testDie() {
global $u,$c,$code;
$dies = mysql_fetch_assoc(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$u->info['dnow'].'" AND `vars` = "die" LIMIT 1'));
$dies = $dies[0];
if( $u->stats['hpNow'] < 1 || $dies > 2 ) {
if( $dies < 2 ) {
mysql_query('INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
"'.$u->info['dnow'].'","'.$u->info['id'].'","'.$u->info['x'].'","'.$u->info['y'].'","'.time().'","die",""
)');
//21:50 Ярополк трагически погиб и находится в комнате "Этаж 2 - Водосток"
$dnow = mysql_fetch_assoc(mysql_query('SELECT id2 FROM `dungeon_now` WHERE `id` = "'.$u->info['dnow'].'" LIMIT 1'));
$room = mysql_fetch_assoc(mysql_query('SELECT name FROM `dungeon_map_info` WHERE `x` = "'.$u->info['res_x'].'" AND `y` = "'.$u->info['res_y'].'" AND `id_dng` = "'.$dnow['id2'].'" LIMIT 1'));
if( $u->info['sex'] == 0 ) {
$this->sys_chat(''.$u->info['login'].' трагически погиб и находится в комнате "'.$room['name'].'"');
}else{
$this->sys_chat(''.$u->info['login'].' трагически погибла и находится в комнате "'.$room['name'].'"');
}
mysql_query('UPDATE `stats` SET `hpNow` = "1",`x` = "'.$u->info['res_x'].'",`y` = "'.$u->info['res_y'].'",`s` = "'.$u->info['res_s'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
//header('location: main.php');
die('');
}else{
mysql_query('INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
"'.$u->info['dnow'].'","'.$u->info['id'].'","'.$u->info['x'].'","'.$u->info['y'].'","'.time().'","die",""
)');
//21:50 Ярополк трагически погиб и находится в комнате "Этаж 2 - Водосток"
if( $u->info['sex'] == 0 ) {
$this->sys_chat(''.$u->info['login'].' трагически погиб без права на воскрешение');
}else{
$this->sys_chat(''.$u->info['login'].' трагически погибла без права на воскрешение');
}
$_GET['exitd'] = true;
}
}
}
//Предметы для БС
public $itbs = array(
0 => 558,
1 => 722,
2 => 718,
3 => 700,
4 => 291,
5 => 545,
6 => 533,
7 => 536,
8 => 628,
9 => 710,
10 => 654,
11 => 684,
12 => 689,
13 => 552,
14 => 552,
15 => 716,
16 => 320,
17 => 290,
18 => 543,
19 => 528,
20 => 540,
21 => 627,
22 => 709,
23 => 653,
24 => 681,
25 => 687,
26 => 523,
27 => 523,
28 => 712,
29 => 1151,
30 => 544,
31 => 541,
32 => 525,
33 => 539,
34 => 633,
35 => 707,
36 => 647,
37 => 680,
38 => 685,
39 => 567,
40 => 717,
41 => 706,
42 => 527,
43 => 537,
44 => 626,
45 => 708,
46 => 723,
47 => 651,
48 => 683,
49 => 686,
50 => 2862,
51 => 2863,
52 => 2864
);
public function sys_chat($rtxt) {
global $u;
mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('".$u->info['dnow']."','".$u->info['city']."','".$u->info['room']."','','','".$rtxt."','".time()."','6','0','1','1')");
}
public function takeit($id) {
global $u,$c,$code,$magic;
$obj = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_obj` WHERE `id` = "'.$id.'" AND `for_dn` = "0" AND `dn` = "'.$this->info['id'].'" LIMIT 1'));
if(isset($obj['id'])) {
$tbot = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_bots` WHERE `x` = "'.$obj['x'].'" AND `y` = "'.$obj['y'].'" AND `dn` = "'.$this->info['id'].'" AND `for_dn` = "0" AND `delete` = "0" LIMIT 1'));
$i = 0;
# Создаем МАССИВ { $act_sl['save_pos'] = "save_pos" }или { $act_sl['port'] = "10:20" }
$act_sl = array();
$act_sm = explode('|',$obj['action']);
while( $i < count($act_sm) ) {
$s = explode(':',$act_sm[$i]);
if(isset($s[1]) && $s[1] !='' ){
$act_sl[$s[0]] = $s[1];
} else {
$act_sl[$s[0]] = $s[0];
}
$i++;
}
if( isset($tbot['id2']) ) {
$this->error = 'Не удалось, что-то или кто-то мешает ...';
} elseif($this->testLike($u->info['x'],$u->info['y'],$obj['x'],$obj['y'])!=1) {
$this->error = 'Не удалось, слишком далеко ...!';
} else {
$a = explode('|',$obj['action']);
$r = '';
$i = 0;
while( $i < count($a) ) {
$s = explode(':',$a[$i]);
if( $s[0] == 'kill_bot' ) {
//Требуется убить ботов
$t = explode(',',$s[1]);
$tr_gd = 0;
//Проверяем кого нужно убить и убили-ли
$j = 1; $jn = 0;
while($j < count($t)) {
$itm = explode('.',$t[$j]);
//[0] - x , [1] - y
$bot_itm = mysql_fetch_assoc(mysql_query('SELECT `u`.`id2`,`st`.`login` FROM `dungeon_bots` AS `u` LEFT JOIN `test_bot` AS `st` ON (`u`.`id_bot` = `st`.`id`) WHERE `u`.`dn` = "'.$u->info['dnow'].'" AND `u`.`x` = "'.$itm[0].'" AND `u`.`y` = "'.$itm[1].'" AND `u`.`delete` = "0" LIMIT 10'));
if(isset($bot_itm['id2'])){
$jn++;
}
$j++;
}
if($jn == 0) {
$tr_gd = 1;
}
unset($itm,$bot_itm,$jn);
if($tr_gd == 0) {
if($t[0]=='0'){
$r .= 'Не удалось, что-то или кто-то мешает ...';
}else{
$r .= $t[0];
}
$i = count($a);
}
}elseif($s[0]=='kill_bot_d') {
//Требуется убить ботов (все боты нападают , если что-то не так )
$t = explode(',',$s[1]);
$tr_gd = 0;
//Проверяем кого нужно убить и убили-ли
$j = 1; $jn = 0;
$tuz = mysql_fetch_assoc(mysql_query('SELECT `x`,`y`,`id`,`hpNow` FROM `stats` WHERE `dnow` = "'.$this->info['id'].'" AND ( (`x` = '.($pl['x']+1).' AND `y` = '.($pl['y']).') OR (`x` = '.($pl['x']-1).' AND `y` = '.($pl['y']).') OR (`x` = '.($pl['x']).' AND `y` = '.($pl['y']+1).') OR (`x` = '.($pl['x']).' AND `y` = '.($pl['y']-1).') ) LIMIT 1'));
while($j < count($t)) {
$itm = explode('.',$t[$j]);
//[0] - x , [1] - y
$bot_itm_sp = mysql_query('SELECT `u`.*,`st`.* FROM `dungeon_bots` AS `u` LEFT JOIN `test_bot` AS `st` ON (`u`.`id_bot` = `st`.`id`) WHERE `u`.`dn` = "'.$u->info['dnow'].'" AND `u`.`x` = "'.$itm[0].'" AND `u`.`y` = "'.$itm[1].'" AND `u`.`delete` = "0" LIMIT 50');
while( $bot_itm = mysql_fetch_assoc($bot_itm_sp) ) {
$jn++;
$this->botAtack($bot_itm,$u->info,1);
}
$j++;
}
if($jn == 0) {
$tr_gd = 1;
}
unset($itm,$bot_itm,$jn);
if($tr_gd == 0) {
if($t[0]=='0'){
$r .= 'Не удалось, что-то или кто-то мешает ...';
}else{
$r .= $t[0];
}
$r .= ' Монстры начали атаковать вас!';
$i = count($a);
}
}elseif($s[0]=='ditm') {
//требует предмет для действия
$j = 0;
$t = explode(',',$s[1]);
$tr_gd = 1;
while($jinfo['id'].'" AND (`delete` = 0 OR `delete` = 100) AND `inShop` = 0 AND `inTransfer` = 0 AND `inOdet` = 0 LIMIT '.$itm[1]);
$r .= 'Предмет "'.$uitm['name'].'" (x'.$itm[1].') был утрачен...
';
$j++;
}
}elseif($s[0]=='tritm') {
//требует предмет для действия
$j = 0;
$t = explode(',',$s[1]);
$j = 0;
$tr_gd = 1;
while($jinfo['id'].'" AND (`delete` = 0 OR `delete` = 100) AND `inShop` = 0 AND `inTransfer` = 0 AND `inOdet` = 0 LIMIT '.$itm[1]));
$uitm = $uitm[0];
if($uitm < $itm[1]){
$tr_gd = 0;
$uitm = mysql_fetch_assoc(mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "'.$itm[0].'" LIMIT 1'));
$r .= 'Требуется предмет "'.$uitm['name'].'" (x'.$itm[1].')
';
}
$j++;
}
if(rand(0,10000)>$itm[2]*100) {
$tr_gd = 0;
$r .= 'Странно, но ничего не произошло...
';
}
if($tr_gd == 1) {
//все отлично
}else{
$i = count($a);
}
} elseif($s[0] == 'repl_ptp') {
include('dnaction/_dungeon_replace.php');
die();
//header('Location: ../../modules_data/location/_dungeon_replace.php');
}elseif($s[0]=='add_eff') {
//Кастуем эффект
$t = explode(',',$s[1]);
$j = 0;
while($jtestAction('`vars` = "add_eff_'.$this->info['id'].'_'.$obj['id'].'" AND `uid` = "'.$u->info['id'].'" LIMIT '.(1+(int)$itm[2]).'',2); //кол-во прошлых попыток
$ch = $ch[0];
$ch2 = $u->testAction(' `vars` = "add_eff_'.$this->info['id'].'_'.$obj['id'].'" LIMIT '.(1+(int)$itm[4]).'',2); //кол-во прошлых попыток (все юзеры)
$ch2 = $ch2[0];
if(($ch2 < $itm[4] || $itm[4]==0) && $ch < $itm[2]) {
if($itm[1]*100 >= rand(0,10000)) {
//удачно
$eff_d = mysql_fetch_assoc(mysql_query('SELECT `id2`,`mname` FROM `eff_main` WHERE `id2` = "'.$itm[0].'" LIMIT 1'));
if(isset($eff_d['id2'])) {
//добавляем эффект
$us = $magic->add_eff($u->info['id'],$itm[0],1);
if($us[0]==1) {
$r .= 'На Вас наложили заклятие "'.$eff_d['mname'].'".
';
}else{
$r .= 'Что-то пошло не так... Ощущается чье-то присутствие...
';
}
}else{
$r .= 'Что-то пошло не так... Слышен чей-то вой...
';
}
unset($eff_d,$us);
}else{
//не удачно
$r .= 'Не удалось...
';
}
$u->addAction(time(),'add_eff_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
}else{
//уже нельзя юзать
$r .= 'Что-то пошло не так...
';
}
unset($ch,$ch2);
$j++;
}
}elseif($s[0]=='mfast') {
//Добавляем баф //Ловушки и бафы
$j = 0;
$t = explode(',',$s[1]);
while($jtestAction('`vars` = "bafit_'.$this->info['id'].'_'.$obj['id'].'" LIMIT '.(1+(int)$itm[2]).'',2); //кол-во прошлых попыток
$ch = $ch[0];
if($ch<$itm[3])
{
if($itm[2]*1000>=rand(1,100000))
{
if($itm[0] == 'hpNow') {
$mm = explode('r',$itm[1]);
if($mm[1]!=0) {
$itm[1] = rand($mm[0],$mm[1]);
}
if($itm[1]<0) {
$r .= 'Вы попали в ловушку... Здоровье: '.$itm[1].' HP
';
}elseif($itm[1]>0){
$r .= 'Вы прикоснулись к магии... Здоровье: +'.$itm[1].' HP
';
}
$u->info['hpNow'] += $itm[1];
if($u->info['hpNow']<1) {
$r .= 'Вы перемещены в точку возрождения...
';
mysql_query('UPDATE `stats` SET `hpNow` = "'.$u->info['hpNow'].'",`x` = "'.$u->info['res_x'].'",`y` = "'.$u->info['res_y'].'",`s` = "'.$u->info['res_s'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
}else{
mysql_query('UPDATE `stats` SET `hpNow` = "'.$u->info['hpNow'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
}
}
}
$u->addAction(time(),'bafit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
}
//записываем попытку
$j++;
}
}elseif($s[0]=='save_pos') {
if( isset($act_sl['port']) ) {
$itm = explode('=',$act_sl['port']);
$obj['x'] = $itm[0];
$obj['y'] = $itm[1];
}
#$r .= 'Позиция сохранена. Теперь после смерти вы оживете здесь.';
mysql_query('UPDATE `stats` SET `res_x` = "'.$obj['x'].'",`res_y` = "'.$obj['y'].'",`res_s` = "'.$u->info['s'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
}elseif($s[0]=='look_text') {
$itm = explode('=',$s[1]);
$r .= $itm[rand(0,count($itm)-1)];
}elseif($s[0]=='save_pos_xy'){
$itm = explode('=',$s[1]);
$u->info['res_x'] = $itm[0];
$u->info['res_y'] = $itm[1];
$upd = mysql_query('UPDATE `stats` SET `res_x` = "'.$u->info['x'].'",`res_y` = "'.$u->info['y'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($upd){
$r .= 'Вы куда-то переместились... на этот раз удачно...
';
}else{
$r .= 'Что-то здесь не так ...';
}
}elseif($s[0]=='port'){
//телепортирует пользователя
$itm = explode('=',$s[1]);
$u->info['x'] = $itm[0];
$u->info['y'] = $itm[1];
$upd = mysql_query('UPDATE `stats` SET
`x` = "'.$u->info['x'].'",`y` = "'.$u->info['y'].'"
WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($upd)
{
$r .= 'Вы куда-то переместились... на этот раз удачно...
';
}else{
$r .= 'Что-то здесь не так ...';
}
} elseif($s[0] == 'save_port') {
$itm = explode('=', $s[1]);
$u->info['res_x'] = $itm[0];
$u->info['res_y'] = $itm[1];
$upd = mysql_query('UPDATE `stats` SET `res_x` = "'.$u->info['res_x'].'", `res_y` = "'.$u->info['res_y'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
} elseif($s[0]=='itm')
{
//Добавляем предмет
$j = 0;
$t = explode(',',$s[1]);
while($jtestAction('`uid` = "'.$u->info['id'].'" AND `vars` = "takeit_'.$this->info['id'].'_'.$obj['id'].'" LIMIT '.(1+(int)$itm[2]).'',2); //кол-во прошлых попыток
$ch = $ch[0];
if($ch>=$itm[2])
{
//закончились попытки
$r = 'ничего не произошло...
';
}else{
if($itm[1]*1000>=rand(1,100000))
{
//Случайный предмет (Башня смерти)
if($itm[0] == 'random1') {
$itm[0] = $this->itbs[rand(0,count($this->itbs))];
}
//удачная попытка
$it = mysql_fetch_assoc(mysql_query('SELECT * FROM `items_main` WHERE `id`="'.((int)$itm[0]).'" LIMIT 1'));
if(isset($it['id']))
{
$r .= 'Вы обнаружили предмет "'.$it['name'].'".
';
$this->addItem(array('uid'=>$u->info['id'],'iid'=>$it['id'],'time'=>time(),'x'=>$u->info['x'],'y'=>$u->info['y'],'bid'=>0,'del'=>(int)$itm[4]));
}
}else{
//неудачная попытка
$r .= 'Вы ничего не нашли ...
';
}
$u->addAction(time(),'takeit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
}
//записываем попытку
$j++;
}
}elseif($s[0]=='itm1')
{
//Добавляем предмет , только 1 предмет из всех и все юзеры могут тоже
$nj = 0;
$t = explode(',',$s[1]);
$j = rand(0,count($t));
if($nj == 0) {
$itm = explode('=',$t[$j]);
$ch = $u->testAction('`uid` = "'.$u->info['id'].'" AND `vars` = "takeit_'.$this->info['id'].'_'.$obj['id'].'" LIMIT '.(1+(int)$itm[2]).'',2); //кол-во прошлых попыток
$ch = $ch[0];
if($ch>=$itm[2])
{
//закончились попытки
$r .= 'Странно, но ничего не произошло...
';
}else{
if($itm[1]*1000>=rand(1,100000))
{
//Случайный предмет (Башня смерти)
if($itm[0] == 'random1') {
$itm[0] = $this->itbs[rand(0,count($this->itbs))];
}
//удачная попытка
$it = mysql_fetch_assoc(mysql_query('SELECT * FROM `items_main` WHERE `id`="'.((int)$itm[0]).'" LIMIT 1'));
if(isset($it['id']))
{
$r .= 'Вы обнаружили предмет "'.$it['name'].'".
';
$u->addAction(time(),'takeit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
$this->addItem(array('uid'=>$u->info['id'],'iid'=>$it['id'],'time'=>time(),'x'=>$u->info['x'],'y'=>$u->info['y'],'bid'=>0,'del'=>(int)$itm[4]));
$nj++;
}
}else{
//неудачная попытка
$u->addAction(time(),'takeit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
$r .= 'Вы ничего не нашли ...
';
}
}
}
}elseif($s[0]=='itm2')
{
//Добавляем предмет , только 1 предмет из всех и только 1 юзер может поднять
$nj = 0;
$t = explode(',',$s[1]);
$j = rand(0,count($t)-1);
if($nj == 0) {
$itm = explode('=',$t[$j]);
$ch = $u->testAction('`vars` = "takeit_'.$this->info['id'].'_'.$obj['id'].'" LIMIT '.(1+(int)$itm[2]).'',2); //кол-во прошлых попыток
$ch = $ch[0];
if($ch>=$itm[2])
{
//закончились попытки
$r .= 'Ничего не произошло...
';
}else{
if($itm[1]*1000>=rand(1,100000))
{
//Случайный предмет (Башня смерти)
if($itm[0] == 'random1') {
$itm[0] = $this->itbs[rand(0,count($this->itbs))];
}
//удачная попытка
$it = mysql_fetch_assoc(mysql_query('SELECT * FROM `items_main` WHERE `id`="'.((int)$itm[0]).'" LIMIT 1'));
if(isset($it['id']))
{
$r .= 'Вы обнаружили предмет "'.$it['name'].'".
';
$u->addAction(time(),'takeit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
$this->addItem(array('uid'=>$u->info['id'],'iid'=>$it['id'],'time'=>time(),'x'=>$u->info['x'],'y'=>$u->info['y'],'bid'=>0,'del'=>(int)$itm[4]));
$nj++;
}
}else{
//неудачная попытка
$u->addAction(time(),'takeit_'.$this->info['id'].'_'.$obj['id'],$u->info['city']);
$r .= 'Вы ничего не нашли ...
';
}
}
}
}elseif($s[0]=='fileact') {
require('dnaction/'.$s[1].'.php');
}
$i++;
}
$r = rtrim($r,'\
');
if($r=='')
{
$r = 'В этот раз не удалось найти что-либо еще';
}
$this->error = $r;
}
}else{
$this->error = 'Предмет не найден ...';
}
}
public function addItem($i)
{
//добавляем предмет в пещеру (возможно выпал из бота или из сундука)
$ins = mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`bot`,`del`) VALUES ("'.$this->info['id'].'","'.$i['uid'].'","'.$i['iid'].'","'.$i['time'].'","'.$i['x'].'","'.$i['y'].'","'.$i['bid'].'","'.((int)$i['del']).'")');
return $ins;
}
public function takeinv($id)
{
global $u,$c,$code;
$obj = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_items` WHERE `id` = "'.$id.'" AND `for_dn` = "0" AND `dn` = "'.$this->info['id'].'" LIMIT 1'));
if(isset($obj['id']))
{
$this->test_luck($id);
$fxv = array(
'luck_count' => mysql_fetch_assoc(mysql_query('SELECT COUNT(*) FROM `dungeon_actions` WHERE `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1')),
'user_count' => mysql_fetch_assoc(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dnow` = "'.$this->info['id'].'" LIMIT 1'))
);
if($obj['user'] == 0 && $fxv['user_count'][0] > $fxv['luck_count'][0] && $fxv['user_count'][0] > 1 && $this->info['bsid'] == 0 ) {
$this->error = 'Вы не можете сейчас поднять этот предмет, дождитесь завершения розыгрыша. Осталось '.$u->timeOut($obj['time']-time()+300);
}elseif($u->info['x']!=$obj['x'] || $obj['y']!=$u->info['y'])
{
$this->error = 'Предмет не найден ...';
}else{
if($obj['take']>0)
{
$this->error = 'Кто-то опередил вас ...';
}else{
if($obj['user']>0 && $obj['user']!=$u->info['id'] && $obj['time']>time()-300)
{
$uo = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`sex` FROM `users` WHERE `id` = "'.$obj['user'].'" LIMIT 1'));
}
if(isset($uo['id']))
{
$this->error = 'Предмет предназначен для "'.$uo['login'].'". Вы сможете забрать этот предмет, если ';
if($uo['sex']==1)
{
$this->error .= 'она ';
}else{
$this->error .= 'он ';
}
$this->error .= ' не поднимет его в течении '.ceil(5-(time()-$obj['time'])/60).' мин.';
unset($uo);
}else{
$upd = mysql_query('UPDATE `dungeon_items` SET `take` = "'.$u->info['id'].'" WHERE `id` = "'.$obj['id'].'" LIMIT 1');
if($upd){
$it = mysql_fetch_assoc(mysql_query('SELECT * FROM `items_main` WHERE `id` = "'.$obj['item_id'].'" LIMIT 1'));
if(isset($it['id'])){
$data = '|noremont=1|frompisher='.$this->info['id2'];
if($it['ts']!=0){
$data .= '|sudba='.$u->info['login'];
}
if($obj['data'] != '') {
$data .= $obj['data'];
}
$data = str_replace('|sudba=-1','|sudba='.$u->info['login'].'',$data);
$idl = $u->addItem($obj['item_id'],$u->info['id'],$data,$obj);
if( $obj['del'] > 0 ) {
mysql_query('UPDATE `items_users` SET `dn_delete` = 1 WHERE `id` = "'.$idl.'" LIMIT 1');
}
unset($idl);
if($this->info['bsid'] == 0) {
$rtxt = ''.$u->info['login'].' поднял предмет "'.$it['name'].'"';
if( $obj['quest'] > 0 ) {
$rtxt .= ' (Квест)';
}
mysql_query("INSERT INTO `chat` (`dn`,`city`,`room`,`login`,`to`,`text`,`time`,`type`,`toChat`,`typeTime`,`new`) VALUES ('".$u->info['dnow']."','".$u->info['city']."','".$u->info['room']."','','','".$rtxt."','".time()."','6','0','1','1')");
}
$this->error = 'Вы подняли "'.$it['name'].'"';
}else{
$this->error = 'Не удалось найти предмет ...';
}
}else{
$this->error = 'Не удалось добавить предмет в инвентарь ...';
}
}
}
}
}
}
//Розыгрыш предмета
public function test_luck($id) {
global $u;
$fxv = array(
'itm' => mysql_fetch_assoc(mysql_query('SELECT `im`.*,`ish`.* FROM `dungeon_items` AS `ish` LEFT JOIN `items_main` AS `im` ON (`im`.`id` = `ish`.`item_id`) WHERE `ish`.`dn` = "'.$this->info['id'].'" AND `ish`.`id` = "'.mysql_real_escape_string($id).'" AND `ish`.`take` = "0" AND `ish`.`delete` = "0" AND `ish`.`x` = "'.$u->info['x'].'" AND `ish`.`y` = "'.$u->info['y'].'" LIMIT 1')),
'luck_count' => mysql_fetch_assoc(mysql_query('SELECT COUNT(*) FROM `dungeon_actions` WHERE `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1')),
'user_count' => mysql_fetch_assoc(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dnow` = "'.$this->info['id'].'" LIMIT 1'))
);
$fxv['luck_count'] = $fxv['luck_count'][0];
$fxv['user_count'] = $fxv['user_count'][0];
if( $fxv['itm']['user'] > 0 ) {
}elseif( $fxv['luck_count'] >= $fxv['user_count'] || $fxv['itm']['time']+300 < time() ) {
$fxv['sp'] = mysql_query('SELECT * FROM `dungeon_actions` WHERE `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" ORDER BY `vals` DESC LIMIT '.$fxv['luck_count'].'');
$fxv['winner'] = array();
$fxv['win_val'] = 0;
unset($fxv['pl'],$fxv['sp']);
if( count($fxv['winner']) > 1 ) {
//Розыгрыш еще раз между победителями
$this->error .= 'Розыгрыш завершен!
';
}elseif(count($fxv['winner']) == 1) {
$fxv['user_win'] = mysql_fetch_assoc(mysql_query('SELECT `id`,`login`,`sex` FROM `users` WHERE `id` = "'.$fxv['winner'][0].'" LIMIT 1'));
$fxv['text'] = ''.$fxv['user_win']['login'].' выигрывает в споре за предмет "'.$fxv['itm']['name'].'"';
$this->sys_chat($fxv['text']);
mysql_query('UPDATE `dungeon_items` SET `time` = "'.time().'",`user` = "'.$fxv['user_win']['id'].'" WHERE `id` = "'.$fxv['itm']['id'].'" LIMIT 1');
$this->error .= 'Розыгрыш завершен! Победитель '.$fxv['user_win']['login'].'!
';
}
}else{
$this->error .= 'У остальных участников осталось '.$u->timeOut($fxv['itm']['time']+300-time()).' мин. до конца розыгрыша
';
}
unset($fxv);
}
public function itm_luck($id) {
global $u;
$fxv = array(
'itm' => mysql_fetch_assoc(mysql_query('SELECT `im`.*,`ish`.* FROM `dungeon_items` AS `ish` LEFT JOIN `items_main` AS `im` ON (`im`.`id` = `ish`.`item_id`) WHERE `ish`.`dn` = "'.$this->info['id'].'" AND `ish`.`id` = "'.mysql_real_escape_string($id).'" AND `ish`.`take` = "0" AND `ish`.`delete` = "0" AND `ish`.`x` = "'.$u->info['x'].'" AND `ish`.`y` = "'.$u->info['y'].'" LIMIT 1')),
'luck' => mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1')),
'luck2' => mysql_fetch_assoc(mysql_query('SELECT COUNT(*) FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1'))
);
if( $u->stats['silver'] >= 3 ) { //дополнительный бросок
$fxv['luck2'][0]--;
}
if( $fxv['itm']['user'] > 0 ) {
$this->error = 'Розыгрыш предмет уже завершился...';
}elseif( !isset($fxv['itm']['id']) ) {
$this->error .= 'Предмет не найден
';
}elseif( $fxv['luck2'][0] > 0 ) {
$this->error .= 'Вы уже учавствуете в розыгрыше "'.$fxv['itm']['name'].'", ожидаем других участников еще '.$u->timeOut($fxv['itm']['time']-time()+300).'
';
}else{
$luck_users = mysql_fetch_assoc(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1'));
$luck_users = $luck_users[0];
if( $luck_users < 1 ) {
mysql_query('UPDATE `dungeon_items` SET `time` = "'.time().'" WHERE `id` = "'.$fxv['itm']['id'].'" LIMIT 1');
}
$rndl = rand(1,100);
mysql_query('INSERT INTO `dungeon_actions` (`uid`,`dn`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
"'.$u->info['id'].'","'.$u->info['dnow'].'","'.$u->info['x'].'","'.$u->info['y'].'","'.time().'",
"luck_itm'.mysql_real_escape_string($id).'","'.$rndl.'"
)');
if( $u->info['sex'] == 0 ) {
$fxv['text'] = ''.$u->info['login'].' выбросил *'.$rndl.'* в споре за предмет "'.$fxv['itm']['name'].'"';
}else{
$fxv['text'] = ''.$u->info['login'].' выбросила *'.$rndl.'* в споре за предмет "'.$fxv['itm']['name'].'"';
}
$this->sys_chat($fxv['text']);
$this->error .= 'Вы выбросили '.$rndl.' в споре за "'.$fxv['itm']['name'].'"
';
}
$this->test_luck($id);
unset($fxv);
}
public function itm_unluck($id) {
global $u;
$fxv = array(
'itm' => mysql_fetch_assoc(mysql_query('SELECT `im`.*,`ish`.* FROM `dungeon_items` AS `ish` LEFT JOIN `items_main` AS `im` ON (`im`.`id` = `ish`.`item_id`) WHERE `ish`.`dn` = "'.$this->info['id'].'" AND `ish`.`id` = "'.mysql_real_escape_string($id).'" AND `ish`.`take` = "0" AND `ish`.`delete` = "0" AND `ish`.`x` = "'.$u->info['x'].'" AND `ish`.`y` = "'.$u->info['y'].'" LIMIT 1')),
'luck' => mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1'))
);
if( $fxv['itm']['user'] > 0 ) {
$this->error = 'Розыгрыш предмет уже завершился...';
}elseif( !isset($fxv['itm']['id']) ) {
$this->error .= 'Предмет не найден
';
}elseif( isset($fxv['luck']['id']) ) {
if( $fxv['luck']['vals'] == 0 ) {
$this->error .= 'Вы уже отказались от участия в розыгрыше "'.$fxv['itm']['name'].'"
';
}else{
$this->error .= 'Вы уже учавствуете в розыгрыше "'.$fxv['itm']['name'].'", ожидаем других участников еще '.$u->timeOut($fxv['itm']['time']-time()+300).'
';
}
}else{
$luck_users = mysql_fetch_assoc(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($id).'" LIMIT 1'));
$luck_users = $luck_users[0];
if( $luck_users < 1 ) {
mysql_query('UPDATE `dungeon_items` SET `time` = "'.time().'" WHERE `id` = "'.$fxv['itm']['id'].'" LIMIT 1');
}
if( $u->info['sex'] == 0 ) {
$fxv['text'] = ''.$u->info['login'].' отказался от спора за предмет "'.$fxv['itm']['name'].'"';
}else{
$fxv['text'] = ''.$u->info['login'].' отказалась от спора за предмет "'.$fxv['itm']['name'].'"';
}
$this->sys_chat($fxv['text']);
mysql_query('INSERT INTO `dungeon_actions` (`uid`,`dn`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
"'.$u->info['id'].'","'.$u->info['dnow'].'","'.$u->info['x'].'","'.$u->info['y'].'","'.time().'",
"luck_itm'.mysql_real_escape_string($id).'","0"
)');
$this->error .= 'Вы отказались от участия в розыгрыше "'.$fxv['itm']['name'].'"
';
}
unset($fxv);
}
public function itemsMap()
{
global $u,$c,$code;
$r = '';
$live_users = mysql_fetch_assoc(mysql_query('SELECT COUNT(`id`) FROM `stats` WHERE `dnow` = "'.$this->info['id'].'" LIMIT 1'));
$live_users = $live_users[0];
$sp = mysql_query('SELECT `im`.*,`ish`.* FROM `dungeon_items` AS `ish` LEFT JOIN `items_main` AS `im` ON (`im`.`id` = `ish`.`item_id`) WHERE `ish`.`dn` = "'.$this->info['id'].'" AND `ish`.`take` = "0" AND `ish`.`delete` = "0" AND ( `ish`.`onlyfor` = "0" OR `ish`.`onlyfor` = "'.$u->info['id'].'" ) AND `ish`.`x` = "'.$u->info['x'].'" AND `ish`.`y` = "'.$u->info['y'].'" LIMIT 100');
while($pl = mysql_fetch_assoc($sp))
{
$action = 'main.php?take='.$pl['id'].''; $tk = 0;
$luck_users = mysql_fetch_assoc(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.mysql_real_escape_string($pl['id']).'" LIMIT 1'));
$luck_users = $luck_users[0];
if( $pl['user'] == 0 && $live_users > 1 && ( $pl['time']+300 > time() || $luck_users < 1 ) ) {
$fxv = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_actions` WHERE `uid` = "'.$u->info['id'].'" AND `dn` = "'.$this->info['id'].'" AND `vars` = "luck_itm'.$pl['id'].'" LIMIT 1'));
if( !isset($fxv['id']) ) {
//Розыгрыш
if( $this->info['bsid'] == 0 ) {
$action = 'javascript: top.fartgame(\''.$pl['id'].'\',\''.$pl['img'].'\',\''.$pl['name'].'\',1,\'\');';
$tk = 1;
}
}else{
//$action = 'javascript:alert(\'Вы уже учавствуете в розыгрыше данного предмета\');';
}
}
//href="'.$action.'"
if($tk == 0) {
$r .= '';
} elseif($tk == 1) {
$r .= '';
}
}
if($r!='')
{
$r = 'В комнате разбросаны вещи:
'.$r; //
Подобрать все
}
return $r;
}
public function testLike($x1,$y1,$x2,$y2)
{
//из $x1,$y1 в $x2,$y2
//доступна-ли эта клетка для действий
$r = 0;
$c1 = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$x1.'" AND `y` = "'.$y1.'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
$c2 = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$x2.'" AND `y` = "'.$y2.'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
if(isset($c1['id']) && isset($c2['id']))
{
if($x1==$x2 && $y1==$y2)
{
$r = 1;
}elseif($x1==$x2-1 && $c1['go_1']==1) //право
{
$r = 1;
}elseif($x1==$x2+1 && $c1['go_2']==1) //лево
{
$r = 1;
}elseif($y1==$y2-1 && $c1['go_3']==1) //верх
{
$r = 1;
}elseif($y1==$y2+1 && $c1['go_4']==1) //низ
{
$r = 1;
}
}
return $r;
}
public function genObjects() {
global $u,$c,$code;
////i:{id,name,mapPoint,action,img,type},
//'count':1,0:{0:1234,1:'Сундук',2:5,3:'',4:'test.gif',5:0,6:position,7:width,8:heigh,9:left,10:top},
//psition 0 - по центру , 1- сверху, 2- слева, 3- снизу, 4- справа
$r = '';
$whr = array(
1 => ' (((`u`.`x` <= '.($u->info['x']+2).' && `u`.`x` >= '.($u->info['x']-2).') && (`u`.`y` >= '.($u->info['y']+1).' && `u`.`y` <= '.($u->info['y']+4).')) OR (`u`.`y` = '.$u->info['y'].' && `u`.`x` = '.$u->info['x'].')) ', //прямо
3 => ' (((`u`.`x` <= '.($u->info['x']+2).' && `u`.`x` >= '.($u->info['x']-2).') && (`u`.`y` <= '.($u->info['y']-1).' && `u`.`y` >= '.($u->info['y']-4).')) OR (`u`.`y` = '.$u->info['y'].' && `u`.`x` = '.$u->info['x'].')) ', //вниз
2 => ' (((`u`.`x` <= '.($u->info['x']-1).' && `u`.`x` >= '.($u->info['x']-4).') && (`u`.`y` <= '.($u->info['y']+2).' && `u`.`y` >= '.($u->info['y']-2).'))OR (`u`.`y` = '.$u->info['y'].' && `u`.`x` = '.$u->info['x'].')) ', //лево
4 => ' (((`u`.`x` >= '.($u->info['x']+1).' && `u`.`x` <= '.($u->info['x']+4).') && (`u`.`y` <= '.($u->info['y']+2).' && `u`.`y` >= '.($u->info['y']-2).')) OR (`u`.`y` = '.$u->info['y'].' && `u`.`x` = '.$u->info['x'].')) ' //право
);
$sp = mysql_query('SELECT `u`.* FROM `dungeon_obj` AS `u` WHERE `u`.`dn` = "'.$u->info['dnow'].'" AND `u`.`for_dn` = "0" AND ((`u`.`s` = "0" OR `u`.`s` = "'.$this->gs.'") OR `u`.`s2` = "'.$this->gs.'") AND '.$whr[$this->gs].' LIMIT 150');
$i = 0; $pos = array();
while( $pl = mysql_fetch_assoc($sp) ) {
if($pl['fix_x_y'] == 0 ||
($pl['fix_x_y'] == 1 && $pl['x'] == $u->info['x']) ||
($pl['fix_x_y'] == 2 && $pl['y'] == $u->info['y']) ||
($pl['fix_x_y'] == 3 && $pl['x'] == $u->info['x'] && $pl['y'] == $u->info['y'])) {
if(($pl['os1']==0 && $pl['os2']==0 && $pl['os3']==0 && $pl['os4']==0) || ($this->cord[$pl['y'].'_'.$pl['x']] == $pl['os1'] || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os2'] || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os3'] || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os4'])) {
$i++; if(!isset($pos[$this->cord[$pl['y'].'_'.$pl['x']]])){ $pos[$this->cord[$pl['y'].'_'.$pl['x']]] = 0; } $pos[$this->cord[$pl['y'].'_'.$pl['x']]]++;
$r .= ','.($i-1).':{0:'.$pl['id'].',1:\''.$pl['name'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:\'action\',4:\''.$pl['img'].'\',5:'.$pl['type'].',6:0,7:'.$pl['w'].',8:'.$pl['h'].',9:'.$pl['left'].',10:'.$pl['top'].',11:'.$pl['date'].'}';
}elseif( $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os1']-1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os2']-1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os3']-1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os4']-1 ) {
$dt2 = explode(',',ltrim(rtrim($pl['date'],'\}'),'\{'));
$da = array();
$is = 0;
while($is < count($dt2)) {
$dt2[$is] = explode(':',$dt2[$is]);
$da[$dt2[$is][0]] = $dt2[$is][1];
$is++;
}
if(isset($da['use'])) unset($da['use']); // Справа
if(isset($da['rl2']))$da['rl2'] = -round((int)$da['rl2'] * 1.55); // Слева
if(isset($da['rl3']))$da['rl3'] = round((int)$da['rl3'] +160);
if(isset($da['rl4']))$da['rl4'] = round((int)$da['rl4'] -120);
$pl['date'] = str_replace('"', '', json_encode($da));
$i++; if(!isset($pos[$this->cord[$pl['y'].'_'.$pl['x']]])){ $pos[$this->cord[$pl['y'].'_'.$pl['x']]] = 0; } $pos[$this->cord[$pl['y'].'_'.$pl['x']]]++;
$r .= ','.($i-1).':{0:'.$pl['id'].',1:\''.$pl['name'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:\'\',4:\''.$pl['img'].'\',5:'.$pl['type'].',6:0,7:'.$pl['w'].',8:'.$pl['h'].',9:'.$pl['left'].',10:'.$pl['top'].',11:'.$pl['date'].'}';
} else if( $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os1']+1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os2']+1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os3']+1 || $this->cord[$pl['y'].'_'.$pl['x']] == $pl['os4']+1 ) {
$dt2 = explode(',',ltrim(rtrim($pl['date'],'\}'),'\{'));
$da = array();
$is = 0;
while($is < count($dt2)) {
$dt2[$is] = explode(':',$dt2[$is]);
$da[$dt2[$is][0]] = $dt2[$is][1];
$is++;
}
if(isset($da['use'])) unset($da['use']); // Справа
if(isset($da['rl2']))$da['rl2'] = 355-round((int)$da['rl2'] * 0.30); // Справа
if(isset($da['rl3']))$da['rl3'] = round((int)$da['rl3'] -160);
if(isset($da['rl4']))$da['rl4'] = round((int)$da['rl4'] +120);
$pl['date'] = str_replace('"', '', json_encode($da));
$i++; if(!isset($pos[$this->cord[$pl['y'].'_'.$pl['x']]])){ $pos[$this->cord[$pl['y'].'_'.$pl['x']]] = 0; } $pos[$this->cord[$pl['y'].'_'.$pl['x']]]++;
$r .= ','.($i-1).':{0:'.$pl['id'].',1:\''.$pl['name'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:\'\',4:\''.$pl['img'].'\',5:'.$pl['type'].',6:0,7:'.$pl['w'].',8:'.$pl['h'].',9:'.$pl['left'].',10:'.$pl['top'].',11:'.$pl['date'].'}';
}
}
}
$r = 'count:'.$i.$r;
return $r;
}
public function botAtack($bot,$uid,$bs) {
global $u,$c,$code;
$user = mysql_fetch_assoc(mysql_query('SELECT `id`,`battle` FROM `users` WHERE `id` = "'.$uid['id'].'" LIMIT 1'));
if($user['battle']>0){
$btli = mysql_fetch_assoc(mysql_query('SELECT `id` FROM `battle` WHERE `id` = "'.$user['battle'].'" AND `team_win` = "-1" LIMIT 1'));
}
if( !isset($btli['id']) ) { //Создаем поединок
$btl_id = 0;
$expB = 0;
$btl = array('players'=>'', 'timeout'=>120, 'type'=>0, 'invis'=>0, 'noinc'=>0, 'travmChance'=>0, 'typeBattle'=>0, 'addExp'=>$expB, 'money'=>0 );
$ins = mysql_query('INSERT INTO `battle` (`dungeon`,`dn_id`,`x`,`y`,`city`,`time_start`,`players`,`timeout`,`type`,`invis`,`noinc`,`travmChance`,`typeBattle`,`addExp`,`money`) VALUES ("'.$this->info['id2'].'", "'.$this->info['id'].'", "'.$bot['x'].'", "'.$bot['y'].'", "'.$u->info['city'].'", "'.time().'", "'.$btl['players'].'", "'.$btl['timeout'].'", "'.$btl['type'].'", "'.$btl['invis'].'", "'.$btl['noinc'].'", "'.$btl['travmChance'].'", "'.$btl['typeBattle'].'", "'.$btl['addExp'].'", "'.$btl['money'].'")');
$btl_id = mysql_insert_id();
if( $btl_id > 0 ) { //Добавляем ботов
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "0" AND `delete` = "0" AND `dn` = "'.$this->info['id'].'" AND `id2` = "'.$bot['id2'].'" LIMIT 1'); // Только тот, который напал и жив ли он?
$j = 0;
$logins_bot = array();
while($pl = mysql_fetch_assoc($sp)) {
mysql_query('UPDATE `dungeon_bots` SET `inBattle` = "'.$btl_id.'" WHERE `id2` = "'.$bot['id2'].'" LIMIT 1');
$jui = 1;
while($jui<=$pl['colvo']) {
$k = $u->addNewbot($pl['id_bot'],NULL,NULL,$logins_bot);
$logins_bot = $k['logins_bot'];
if( $k!=false ) {
$upd = mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd) {
$upd = mysql_query('UPDATE `stats` SET `team` = "2" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd) {
$j++;
}
}
}
$jui++;
}
}
unset($logins_bot);
if( $j>0 ) {
mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$user['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "'.$user['id'].'" LIMIT 1');
}
}
} else {
$btl_id = $btli['id'];
//Добавляем ботов
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "0" AND `delete` = "0" AND `dn` = "'.$this->info['id'].'" AND `id2` = "'.$bot['id2'].'" LIMIT 1');
$j = 0; $logins_bot = array();
$logins_bot_text =array();
$logins_bot_vars =array('time1='.time().'');
while( $pl = mysql_fetch_assoc($sp) ) {
mysql_query('UPDATE `dungeon_bots` SET `inBattle` = "'.$btl_id.'" WHERE `id2` = "'.$bot['id2'].'" LIMIT 1');
$jui = 1;
while($jui<=$pl['colvo']){
$k = $u->addNewbot($pl['id_bot'],NULL,NULL,$logins_bot);
$logins_bot = $k['logins_bot'];
$logins_bot_text[] = ' '.$k['login'].'';
if($k!=false){
$upd = mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd){
$upd = mysql_query('UPDATE `stats` SET `team` = "2" WHERE `id` = "'.$k['id'].'" LIMIT 1');
if($upd){
$j++;
}
}
}
$jui++;
}
if( $j>0 ){
$logins_bot_text = '{tm1} В поединок вмешались: '.implode(', ',$logins_bot_text).'.';
$logins_bot_vars = implode('||',$logins_bot_vars);
$battle_log = mysql_fetch_assoc(mysql_query('SELECT * FROM `battle_logs` WHERE `battle`='.$btl_id.' ORDER BY `id_hod` DESC LIMIT 1'));
if($battle_log['id_hod']>0){
mysql_query('INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("'.time().'","'.$btl_id.'","'.($battle_log['id_hod']+1).'","'.$logins_bot_text.'","'.$logins_bot_vars.'","","","","",1)');
}
}
}
unset($logins_bot);
if( $j > 0 ) {
mysql_query('UPDATE `users` SET `battle` = "'.$btl_id.'" WHERE `id` = "'.$user['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "'.$user['id'].'" LIMIT 1');
}
}
}
public function genUsers() {
global $u,$c,$code;
////i:{id,login,mapPoint,sex,obraz,type,users_p},
//'count':1,0:{0:1015,1:'Test1',2:5,3:0,4:'1',5:'user',6:1},
$r = '';
$whr = array(
1 => ' ((`u`.`x` <= '.($u->info['x']+2).' && `u`.`x` >= '.($u->info['x']-2).') && (`u`.`y` >= '.$u->info['y'].' && `u`.`y` <= '.($u->info['y']+4).')) ', //прямо
3 => ' ((`u`.`x` <= '.($u->info['x']+2).' && `u`.`x` >= '.($u->info['x']-2).') && (`u`.`y` <= '.$u->info['y'].' && `u`.`y` >= '.($u->info['y']-4).')) ', //вниз
2 => ' ((`u`.`x` <= '.$u->info['x'].' && `u`.`x` >= '.($u->info['x']-4).') && (`u`.`y` <= '.($u->info['y']+2).' && `u`.`y` >= '.($u->info['y']-2).')) ', //лево
4 => ' ((`u`.`x` >= '.$u->info['x'].' && `u`.`x` <= '.($u->info['x']+4).') && (`u`.`y` <= '.($u->info['y']+2).' && `u`.`y` >= '.($u->info['y']-2).')) ' //право
);
//
$tmsu = mysql_fetch_assoc(mysql_query('SELECT * FROM `katok_now` WHERE `clone` = "'.$u->info['id'].'" LIMIT 1'));
//
$sp = mysql_query('SELECT `u`.*,`st`.* FROM `stats` AS `u` LEFT JOIN `users` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`dnow` = "'.$u->info['dnow'].'" AND '.$whr[$this->gs].' AND `u`.`id` != "'.$u->info['id'].'" LIMIT 100');
$i = 0; $pos = array();
while($pl = mysql_fetch_assoc($sp)){
$i++; if(!isset($pos[$this->cord[$pl['y'].'_'.$pl['x']]])){ $pos[$this->cord[$pl['y'].'_'.$pl['x']]] = 0; } $pos[$this->cord[$pl['y'].'_'.$pl['x']]]++;
$noat = 0;
if( $this->info['bsid'] > 0 ) {
$noat = 1;
}
if( $this->info['id2'] == 15 ) {
//Хоккей
$r .= ','.($i-1).':{8:'.$noat.',0:'.$pl['id'].',1:\''.$pl['login'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:'.$pl['sex'].',4:\''.str_replace('.gif','',$pl['obraz']).'\',5:\'user\',6:'.$pos[$this->cord[$pl['y'].'_'.$pl['x']]].'';
//
$tms = mysql_fetch_assoc(mysql_query('SELECT * FROM `katok_now` WHERE `clone` = "'.$pl['id'].'" LIMIT 1'));
if($tms['team'] == $tmsu['team']) {
$r .= ',9:1';
}else{
$r .= ',9:2';
}
$r .= '';
//
$r .= '}';
}else{
$r .= ','.($i-1).':{9:0,8:'.$noat.',0:'.$pl['id'].',1:\''.$pl['login'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:'.$pl['sex'].',4:\''.str_replace('.gif','',$pl['obraz']).'\',5:\'user\',6:'.$pos[$this->cord[$pl['y'].'_'.$pl['x']]].'}';
}
}
//отображаем ботов
//
//$sp = mysql_query('SELECT `u`.*,`st`.* FROM `dungeon_bots` AS `u` LEFT JOIN `test_bot` AS `st` ON (`u`.`id_bot` = `st`.`id`) WHERE `u`.`dn` = "'.$u->info['dnow'].'" AND `u`.`atack` = "0" AND `u`.`delete` = "0" AND `u`.`inBattle` = "0" AND `u`.`go_bot` > 0 ORDER BY `u`.`go_bot` ASC LIMIT 35');
// Выбираем Ботов в подземельи, которые Не в бою, Живые, и не дальше чем -\+30 по X и -\+35 по Y (дабы не гонять всех ботов, меньше выборка).
$sp = mysql_query('SELECT `db`.*, `tb`.* FROM `dungeon_bots` AS `db` LEFT JOIN `test_bot` AS `tb` ON (`db`.`id_bot` = `tb`.`id`) LEFT JOIN `stats` as `st` ON (`st`.`dnow` = `db`.`dn`) WHERE `db`.`dn` = "'.$u->info['dnow'].'" AND `db`.`x` > `st`.`x`-30 AND `db`.`x` < `st`.`x`+30 AND `db`.`y` > `st`.`y`-35 AND `db`.`y` < `st`.`y`+35 AND `db`.`atack` = "0" AND `db`.`delete` = "0" AND `db`.`inBattle` = "0" AND `db`.`go_bot` > 0 GROUP BY `db`.`id2` ORDER BY `db`.`go_bot` ASC LIMIT 100');
while($pl = mysql_fetch_assoc($sp)){
//перемещение бота, каждые 3-10 сек.
if( $pl['go_bot'] > 0 && $pl['go_bot'] <= time() ) {
$tgx = rand(-1,1);
$tgy = rand(-1,1);
if($tgx!=0 && $tgy!=0) {
if(rand(0,1)==1){
$tgy = 0;
}else{
$tgx = 0;
}
}
$vlb = $this->testLike($pl['x'],$pl['y'],$pl['x']+$tgx,$pl['y']+$tgy);
//Кто-то рядом
$tuz = mysql_fetch_assoc(mysql_query('SELECT `x`,`y`,`id`,`hpNow` FROM `stats` WHERE `dnow` = "'.$this->info['id'].'" AND ( (`x` = '.($pl['x']+1).' AND `y` = '.($pl['y']).') OR (`x` = '.($pl['x']-1).' AND `y` = '.($pl['y']).') OR (`x` = '.($pl['x']).' AND `y` = '.($pl['y']+1).') OR (`x` = '.($pl['x']).' AND `y` = '.($pl['y']-1).') ) LIMIT 1'));
if(isset($tuz['id']) && $this->testLike($pl['x'],$pl['y'],$tuz['x'],$tuz['y'])==1){
$tuz['x']=$pl['x'];
$tuz['y']=$pl['y'];
mysql_query('UPDATE `stats` SET `x` = "'.$tuz['x'].'" , `y` = "'.$tuz['y'].'" WHERE `id` = "'.$tuz['id'].'" LIMIT 1');
$this->botAtack($pl,$tuz,1);//Тут
$sps = mysql_query('SELECT `db`.*, `tb`.* FROM `dungeon_bots` AS `db` LEFT JOIN `test_bot` AS `tb` ON (`db`.`id_bot` = `tb`.`id`) LEFT JOIN `stats` as `st` ON (`st`.`dnow` = `db`.`dn`) WHERE `db`.`dn` = "'.$u->info['dnow'].'" AND `db`.`x` ="'.$tuz['x'].'" AND `db`.`y` ="'.$tuz['y'].'" AND `db`.`atack` = "0" AND `db`.`delete` = "0" AND `db`.`inBattle` = "0" GROUP BY `db`.`id2` ORDER BY `db`.`go_bot` ASC LIMIT 50');
while($pll = mysql_fetch_assoc($sps)){
$this->botAtack($pll,$tuz,1);
}
}elseif($vlb == 1){ // Передвижение ботов.
$pl['go_bot'] = time()+10+rand(1,5);
$pl['x'] += $tgx;
$pl['y'] += $tgy;
mysql_query('UPDATE `dungeon_bots` SET `x` = "'.$pl['x'].'",`y` = "'.$pl['y'].'",`go_bot` = "'.$pl['go_bot'].'" WHERE `id2` = "'.$pl['id2'].'" LIMIT 1');
}
unset($tgx,$tgy,$vlb,$tuz);
}
}
$sp = mysql_query('SELECT `u`.*,`st`.* FROM `dungeon_bots` AS `u` LEFT JOIN `test_bot` AS `st` ON (`u`.`id_bot` = `st`.`id`) WHERE `u`.`dn` = "'.$u->info['dnow'].'" AND '.$whr[$this->gs].' AND `u`.`delete` = "0" LIMIT 50');
while($pl = mysql_fetch_assoc($sp)){
$i++; if(!isset($pos[$this->cord[$pl['y'].'_'.$pl['x']]])){ $pos[$this->cord[$pl['y'].'_'.$pl['x']]] = 0; } $pos[$this->cord[$pl['y'].'_'.$pl['x']]]++;
$dlg = 0;
if($pl['dialog']>0){
$dlg = $pl['dialog'];
}
$noat = 1;
if( $pl['noatack'] == 1 && $this->info['bsid'] == 0 ) {
$noat = 0;
}
$r .= ','.($i-1).':{9:0,0:'.$pl['id2'].',1:\''.$pl['login'].'\',2:'.(0+$this->cord[$pl['y'].'_'.$pl['x']]).',3:'.$pl['sex'].',4:\''.str_replace('.gif','',$pl['obraz']).'\',5:\'bot\',6:'.$pos[$this->cord[$pl['y'].'_'.$pl['x']]].',7:'.$dlg.',8:'.$noat.'}';
}
$r = 'count:'.$i.$r;
//$wd = $this->cord['2_0'];
return $r;
}
public function testGo($id)
{
global $u,$c,$code;
$go = 0;
if($id==1)
{
//вперед
$go = $this->sg[$this->gs][1];
}elseif($id==2)
{
//назад
$go = $this->sg[$this->gs][3];
}elseif($id==3)
{
//на право
$go = $this->sg[$this->gs][4];
}elseif($id==4)
{
//на лево
$go = $this->sg[$this->gs][2];
}
$thp = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$u->info['x'].'" AND `y` = "'.$u->info['y'].'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
$ng = array(
4=>1,
2=>2,
1=>3,
3=>4
);
if(isset($thp['id']) && $thp['go_'.$ng[$go]]==0)
{
$go = 0;
}
$tgo = array(0=>0,1=>0);
if($go==1)
{
$tgo[1] += 1;
}elseif($go==2)
{
$tgo[0] -= 1;
}elseif($go==3)
{
$tgo[1] -= 1;
}elseif($go==4)
{
$tgo[0] += 1;
}
$tbot = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_bots` WHERE `x` = "'.($u->info['x']+(int)$tgo[0]).'" AND `y` = "'.($u->info['y']+(int)$tgo[1]).'" AND `dn` = "'.$this->info['id'].'" AND `for_dn` = "0" AND `delete` = "0" LIMIT 1'));
if(isset($tbot['id2']) && $u->info['admin']==0)
{
$go = 0;
}
$tmap = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$u->info['x'].'" AND `y` = "'.$u->info['y'].'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
//наличие предмета
if($tmap['tr_items']!='')
{
$ti = explode(',',$tmap['tr_items']);
$i = 0; $trnit = '';
while($i0 && $ti2[1]>0)
{
$num_rows = mysql_num_rows(mysql_query('SELECT * FROM `items_users` WHERE `uid` = "'.$u->info['id'].'" AND `delete` = "0" AND `inShop` = "0" AND `item_id` = "'.((int)$ti2[0]).'" LIMIT '.((int)$ti2[1]).''));
if($num_rows < (int)$ti2[1])
{
$tgo = $ti2[2];
if($tgo!='0000')
{
if($tgo[$ng[$go]-1]==1)
{
$go = 0;
$trm = mysql_fetch_assoc(mysql_query('SELECT * FROM `items_main` WHERE `id` = "'.((int)$ti2[0]).'" LIMIT 1'));
$trnit .= '"'.$trm['name'].'", ';
}
}
}
}
$i++;
}
if($trnit!='')
{
$trnit = rtrim($trnit,', ');
$this->error = 'У вас нет подходящего предмета. Требуется '.$trnit;
}
}
$tmGo = $u->info['timeGo']-time(); //сколько секунд осталось
if($tmGo>0)
{
$go = 0;
$this->error = 'Не так быстро...';
}
if($u->aves['now']>=$u->aves['max'])
{
$go = 0;
$this->error = 'Вы не можете перемещаться, рюкзак переполнен ...';
}
if($go>0)
{
if($go==1)
{
$u->info['y'] += 1;
}elseif($go==2)
{
$u->info['x'] -= 1;
}elseif($go==3)
{
$u->info['y'] -= 1;
}elseif($go==4)
{
$u->info['x'] += 1;
}
if( $u->stats['speed_dungeon'] > 0 ) {
$tmap['timeGO'] = round($tmap['timeGO']/100*(100-$u->stats['speed_dungeon']));
if( $tmap['timeGO'] < 2 ) {
$tmap['timeGO'] = 1;
}
}
$u->info['timeGo'] = time()+$tmap['timeGO'];
$u->info['timeGoL'] = time();
$tmap0 = mysql_fetch_assoc(mysql_query('SELECT `id`,`teleport` FROM `dungeon_map` WHERE `id_dng` = "'.$tmap['id_dng'].'" AND `x` = "'.$u->info['x'].'" AND `y` = "'.$u->info['y'].'" LIMIT 1'));
if( $tmap0['teleport'] > 0 ){
$tmap1 = mysql_fetch_assoc(mysql_query('SELECT `id`,`x`,`y` FROM `dungeon_map` WHERE `id` = "'.$tmap0['teleport'].'" LIMIT 1'));
if( isset($tmap1['id']) ) {
$u->info['x'] = $tmap1['x'];
$u->info['y'] = $tmap1['y'];
$this->error = 'Вы переместились в другую комнату...';
}
}
$upd = mysql_query('UPDATE `stats` SET `x` = "'.$u->info['x'].'",`y` = "'.$u->info['y'].'",`timeGo` = "'.$u->info['timeGo'].'",`timeGoL` = "'.$u->info['timeGoL'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
unset($id);
}
}
public function testGone($id)
{
global $u,$c,$code;
$go = 0;
if($id==1)
{
//вперед
$go = $this->sg[$this->gs][1];
}elseif($id==2)
{
//назад
$go = $this->sg[$this->gs][3];
}elseif($id==3)
{
//на право
$go = $this->sg[$this->gs][4];
}elseif($id==4)
{
//на лево
$go = $this->sg[$this->gs][2];
}
$thp = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$u->info['x'].'" AND `y` = "'.$u->info['y'].'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
$ng = array(
4=>1,
2=>2,
1=>3,
3=>4
);
if(isset($thp['id']) && $thp['go_'.$ng[$go]]==0)
{
$go = 0;
}
$tgo = array(0=>0,1=>0);
if($go==1)
{
$tgo[1] += 1;
}elseif($go==2)
{
$tgo[0] -= 1;
}elseif($go==3)
{
$tgo[1] -= 1;
}elseif($go==4)
{
$tgo[0] += 1;
}
$tbot = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_bots` WHERE `x` = "'.($u->info['x']+(int)$tgo[0]).'" AND `y` = "'.($u->info['y']+(int)$tgo[1]).'" AND `dn` = "'.$this->info['id'].'" AND `for_dn` = "0" AND `delete` = "0" LIMIT 1'));
if(isset($tbot['id2']) && $u->info['admin']==0)
{
$go = 0;
}
$tmap = mysql_fetch_assoc(mysql_query('SELECT * FROM `dungeon_map` WHERE `x` = "'.$u->info['x'].'" AND `y` = "'.$u->info['y'].'" AND `id_dng` = "'.$this->info['id2'].'" LIMIT 1'));
//наличие предмета
/*
if($tmap['tr_items']!='')
{
$ti = explode(',',$tmap['tr_items']);
$i = 0; $trnit = '';
while($i0 && $ti2[1]>0)
{
$num_rows = mysql_num_rows(mysql_query('SELECT * FROM `items_users` WHERE `uid` = "'.$u->info['id'].'" AND `delete` = "0" AND `inShop` = "0" AND `item_id` = "'.((int)$ti2[0]).'" LIMIT '.((int)$ti2[1]).''));
if($num_rows < (int)$ti2[1])
{
$tgo = $ti2[2];
if($tgo!='0000')
{
if($tgo[$ng[$go]-1]==1)
{
$go = 0;
}
}
}
}
$i++;
}
}
*/
return $go;
}
public function testSt($id,$s)
{
$r = 0;
//заменяем отображение стен в зависимости от угла обзора
$s = $this->sg[$this->gs][$s];
if(isset($this->map[1][$id]['id']))
{
$r = $this->map[1][$id]['st'][($s-1)];
}
return $r;
}
public function lookDungeon()
{
global $u,$c,$code,$pd;
/* Генерируем изображение карты */
/* LEVEL 1 */
// Исправления от 29/10/2014 относительно D5, 2 этаж, ПТП. Покрутиться и все гуд. и от 22/11/2014 для обратных стен. Если стена к нам задницей, мы её не видим.
if($this->testSt(2,4)>0 /* || $this->testSt(3,2)>0 */){ $pd[28] = 1; }
if(/*$this->testSt(1,4)>0 ||*/ $this->testSt(2,2)>0){ $pd[27] = 1; }
if($this->testSt(2,1)>0 /*|| $this->testSt(5,3)>0*/){ $pd[26] = 1; }
if($this->testSt(3,1)>0/* || $this->testSt(6,3)>0*/){ $pd[25] = 1; }
if($this->testSt(1,1)>0 /*|| $this->testSt(4,3)>0*/){ $pd[24] = 1; }
/* LEVEL 2 */
if($this->testSt(5,4)>0 /*|| $this->testSt(6,2)>0*/){ $pd[23] = 1; }
if(/*$this->testSt(4,4)>0 || */$this->testSt(5,2)>0){ $pd[22] = 1; }
if($this->testSt(5,1)>0 /*|| $this->testSt(8,3)>0*/){ $pd[21] = 1; }
if($this->testSt(6,1)>0 /*|| $this->testSt(7,3)>0*/){ $pd[20] = 1; }
if($this->testSt(4,1)>0/* || $this->testSt(9,3)>0*/){ $pd[19] = 1; }
/* LEVEL 3 */
if($this->testSt(8,4)>0 /*|| $this->testSt(7,2)>0*/){ $pd[18] = 1; }
if(/*$this->testSt(9,4)>0 || */$this->testSt(8,2)>0){ $pd[17] = 1; }
if($this->testSt(8,1)>0 /* || $this->testSt(12,3)>0*/){ $pd[16] = 1; }
if($this->testSt(7,1)>0 /* || $this->testSt(13,3)>0*/){ $pd[15] = 1; }
if($this->testSt(9,1)>0 /*|| $this->testSt(11,3)>0*/){ $pd[14] = 1; }
/* LEVEL 4 */
if($this->testSt(12,4)>0 || $this->testSt(13,2)>0){ $pd[13] = 1; }
if($this->testSt(12,2)>0 || $this->testSt(11,4)>0){ $pd[12] = 1; }
if($this->testSt(13,1)>0 || $this->testSt(17,3)>0){ $pd[11] = 1; } //8
if($this->testSt(11,1)>0 || $this->testSt(16,3)>0){ $pd[10] = 1; } //7
if($this->testSt(12,1)>0/* || $this->testSt(15,3)>0*/){ $pd[9] = 1; }
if($this->testSt(14,1)>0 || $this->testSt(18,3)>0){ $pd[6] = 1; } //2
if($this->testSt(10,1)>0 || $this->testSt(19,3)>0){ $pd[5] = 1; } //1
if($this->testSt(16,4)>0 || $this->testSt(15,2)>0){ $pd[4] = 1; }
if($this->testSt(15,4)>0 || $this->testSt(17,2)>0){ $pd[3] = 1; }
/* Генерируем предметы на карте */
/* Генерируем персонажей и ботов на карте */
}
public function getMatrix($y,$x)
{
global $u;
$this->cord['x']++;
$this->cord[($u->info['y']+$y).'_'.($u->info['x']+$x)] = $this->cord['x'];
return $this->map[0][($u->info['y']+$y).'_'.($u->info['x']+$x)];
}
public function genMatix()
{
$r = array();
if($this->gs == 1)
{
//1; //смотрим прямо
$r[1] = $this->getMatrix(0,-1); # слева от меня
$r[2] = $this->getMatrix(0,0); # подомной
$r[3] = $this->getMatrix(0,1); # справа от меня
$r[4] = $this->getMatrix(1,-1); # слева +1 вперед
$r[5] = $this->getMatrix(1,0); # передомной +1
$r[6] = $this->getMatrix(1,1); # справа +1 вперед
$r[7] = $this->getMatrix(2,1); # справа +2 вперед
$r[8] = $this->getMatrix(2,0); # передомной +2
$r[9] = $this->getMatrix(2,-1); # слева +2 вперед
$r[10] = $this->getMatrix(3,-2); # слева через одну, +3 вперед
$r[11] = $this->getMatrix(3,-1); # слева +3 вперед
$r[12] = $this->getMatrix(3,0); # передомной +3
$r[13] = $this->getMatrix(3,1); # справа +3 вперед
$r[14] = $this->getMatrix(3,2); # справа через одну, +3 вперед
$r[15] = $this->getMatrix(4,0); # передомной +4
$r[16] = $this->getMatrix(4,-1); # слева +4 вперед
$r[17] = $this->getMatrix(4,1); # справа +4 вперед
$r[18] = $this->getMatrix(4,2); # справа через одну, +4 вперед
$r[19] = $this->getMatrix(4,-2); # слева через одну, +4 вперед
}elseif($this->gs == 2)
{
//2; //смотрим лево
$r[1] = $this->getMatrix(-1,0);
$r[2] = $this->getMatrix(0,0);
$r[3] = $this->getMatrix(1,0);
$r[4] = $this->getMatrix(-1,-1);
$r[5] = $this->getMatrix(0,-1);
$r[6] = $this->getMatrix(1,-1);
$r[7] = $this->getMatrix(1,-2);
$r[8] = $this->getMatrix(0,-2);
$r[9] = $this->getMatrix(-1,-2);
$r[10] = $this->getMatrix(-2,-3);
$r[11] = $this->getMatrix(-1,-3);
$r[12] = $this->getMatrix(0,-3);
$r[13] = $this->getMatrix(1,-3);
$r[14] = $this->getMatrix(2,-3);
$r[15] = $this->getMatrix(0,-4);
$r[16] = $this->getMatrix(-1,-4);
$r[17] = $this->getMatrix(1,-4);
$r[18] = $this->getMatrix(2,-4);
$r[19] = $this->getMatrix(-2,-4);
}elseif($this->gs == 3)
{
//3; //смотрим вниз
$r[1] = $this->getMatrix(0,1);
$r[2] = $this->getMatrix(0,0);
$r[3] = $this->getMatrix(0,-1);
$r[4] = $this->getMatrix(-1,1);
$r[5] = $this->getMatrix(-1,0);
$r[6] = $this->getMatrix(-1,-1);
$r[7] = $this->getMatrix(-2,-1);
$r[8] = $this->getMatrix(-2,0);
$r[9] = $this->getMatrix(-2,1);
$r[10] = $this->getMatrix(-3,2);
$r[11] = $this->getMatrix(-3,1);
$r[12] = $this->getMatrix(-3,0);
$r[13] = $this->getMatrix(-3,-1);
$r[14] = $this->getMatrix(-3,-2);
$r[15] = $this->getMatrix(-4,0);
$r[16] = $this->getMatrix(-4,1);
$r[17] = $this->getMatrix(-4,-1);
$r[18] = $this->getMatrix(-4,-2);
$r[19] = $this->getMatrix(-4,2);
}elseif($this->gs == 4)
{
//4; //смотрим право
$r[1] = $this->getMatrix(1,0);
$r[2] = $this->getMatrix(0,0);
$r[3] = $this->getMatrix(-1,0);
$r[4] = $this->getMatrix(1,1);
$r[5] = $this->getMatrix(0,1);
$r[6] = $this->getMatrix(-1,1);
$r[7] = $this->getMatrix(-1,2);
$r[8] = $this->getMatrix(0,2);
$r[9] = $this->getMatrix(1,2);
$r[10] = $this->getMatrix(2,3);
$r[11] = $this->getMatrix(1,3);
$r[12] = $this->getMatrix(0,3);
$r[13] = $this->getMatrix(-1,3);
$r[14] = $this->getMatrix(-2,3);
$r[15] = $this->getMatrix(0,4);
$r[16] = $this->getMatrix(1,4);
$r[17] = $this->getMatrix(-1,4);
$r[18] = $this->getMatrix(-2,4);
$r[19] = $this->getMatrix(2,4);
}
return $r;
}
}
$d = new dungeon;
$d->start();
?>