include_once('_incl_data/__config.php'); define('GAME',true); include_once('_incl_data/class/__db_connect.php'); include_once('_incl_data/class/__user.php'); if(isset($_GET['for'])) { // function array_to_sql($t,$m,$id_name,$id) { $r = ''; // $k = array_keys($m); $a = ''; $b = ''; $i = 0; while( $i < count($k) ) { $a .= ',`'.$k[$i].'`'; if( $id != false && $k[$i] == $id_name ) { $b .= ','.$id.''; }else{ $b .= ',"'.str_replace('"','"',$m[$k[$i]]).'"'; } $i++; } $a = ltrim($a,','); $b = ltrim($b,','); // $r = 'INSERT INTO `'.$t.'` ( '.$a.' ) VALUES ( '.$b.' );'; // return $r; } $dng = (int)$_GET['dng']; $sql = ''; $test_bot = array(); $dungeon_bots = array(); $dungeon_items = array(); $dungeon_obj = array(); $dungeon_map = array(); $items_main = array(); $eff_main = array(); // if( $_GET['step'] == 1 ) { $sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.mysql_real_escape_string($dng).'" ORDER BY `x` ASC, `y` ASC'); while( $pl = mysql_fetch_assoc($sp) ) { $sql .= array_to_sql('dungeon_map',$pl,'id','NULL').'