top.xxx='.((int)$_POST['gox']).';top.yyy='.((int)$_POST['goy']).';top.xn='.((int)$_POST['gox']).';top.yn='.((int)$_POST['goy']).';'; $_POST['x'] = $_POST['gox']; $_POST['y'] = $_POST['goy']; } $u->info['x'] = 0+(int)$_POST['x']; $u->info['y'] = 0+(int)$_POST['y']; $dn['id2'] = (int)$_POST['ddid']; //бой с ботом function addBot($isd,$col,$dt) { global $u,$c,$code; $vrs = explode('&',$dt); $vr = array(); $k = 0; while($kinfo['admin']>0) { //Админка $act = explode('|$|',$_POST['action']); if($act[0]=='save_go') { $act = explode('|!|',$act[1]); $mx = $act[0]; $my = $act[1]; $mpx = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$dn['id2'].'" AND `x`='.mysql_real_escape_string($mx).' AND `y`='.mysql_real_escape_string($my).' LIMIT 1')); if(isset($mpx['id'])) { $i = 2; while($i<=10) { if($act[$i]=='true') { $act[$i] = 1; }else{ $act[$i] = 0; } $i++; } mysql_query('UPDATE `dungeon_map` SET `go_1` = "'.mysql_real_escape_string($act[2]).'", `go_2` = "'.mysql_real_escape_string($act[3]).'", `go_3` = "'.mysql_real_escape_string($act[4]).'", `go_4` = "'.mysql_real_escape_string($act[5]).'", `go_5` = "'.mysql_real_escape_string($act[6]).'", `no_bot` = "'.mysql_real_escape_string($act[7]).mysql_real_escape_string($act[8]).mysql_real_escape_string($act[9]).mysql_real_escape_string($act[10]).'" WHERE `id` = "'.$mpx['id'].'" LIMIT 1'); $js .= 'closeAdminion();'; } }elseif($act[0]=='select_image') { //смена изображения клетки $act = explode('|!|',$act[1]); $img = $act[0]; $mx = $act[1]; $my = $act[2]; $mpx = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$dn['id2'].'" AND `x`='.mysql_real_escape_string($mx).' AND `y`='.mysql_real_escape_string($my).' LIMIT 1')); if(isset($mpx['id'])) { $mpx['style'] = $img; $cx = array(0=>'1111', 1=>'1110', 2=>'1011', 3=>'1101', 4=>'0111', 5=>'1100', 6=>'0110', 7=>'1001', 8=>'0011', 9=>'0001', 10=>'0100', 11=>'0010', 12=>'1000', 13=>'1010', 14=>'0101', 15=>'0000', 16=>''); mysql_query('UPDATE `dungeon_map` SET `style` = "'.mysql_real_escape_string($mpx['style']).'", `st` = "'.mysql_real_escape_string($cx[$mpx['style']]).'" WHERE `id` = "'.$mpx['id'].'" LIMIT 1'); $js .= 'closeAdminion();'; }else{ //создаем клетку $go1 = 0; $go2 = 0; $go3 = 0; $go4 = 0; $go5 = 1; $cx = array(0=>'00000', 1=>'00001', 2=>'10001', 3=>'01001', 4=>'00011', 5=>'00101', 6=>'10011', 7=>'10101', 8=>'01011', 9=>'01101', 10=>'01111', 11=>'10111', 12=>'11101', 13=>'11011', 14=>'11001', 15=>'00111', 16=>'11111'); $go1 = $cx[$img+1][0]; $go2 = $cx[$img+1][1]; $go3 = $cx[$img+1][2]; $go4 = $cx[$img+1][3]; $go5 = $cx[$img+1][4]; $cx = array(0=>'1111', 1=>'1110', 2=>'1011', 3=>'1101', 4=>'0111', 5=>'1100', 6=>'0110', 7=>'1001', 8=>'0011', 9=>'0001', 10=>'0100', 11=>'0010', 12=>'1000', 13=>'1010', 14=>'0101', 15=>'0000', 16=>''); $ins = mysql_query('INSERT INTO `dungeon_map` (`st`,`go_1`,`go_2`,`go_3`,`go_4`,`go_5`,`id_dng`,`x`,`y`,`style`) VALUES ("'.$cx[$img][0].$cx[$img][1].$cx[$img][2].$cx[$img][3].'","'.$go1.'","'.$go2.'","'.$go3.'","'.$go4.'","'.$go5.'","'.$dn['id2'].'","'.mysql_real_escape_string($mx).'","'.mysql_real_escape_string($my).'","'.mysql_real_escape_string($img).'")'); if(!$ins) { echo 'Ошибка создания части лабиринта'; } } }elseif($act[0]=='delete') { //Удаляем клетку $act = explode('|!|',$act[1]); $mx = $act[0]; $my = $act[1]; $mpx = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$dn['id2'].'" AND `x`='.mysql_real_escape_string($mx).' AND `y`='.mysql_real_escape_string($my).' LIMIT 1')); if(isset($mpx['id'])) { mysql_query('DELETE FROM `dungeon_map` WHERE `id` = "'.$mpx['id'].'" LIMIT 1;'); $js .= 'closeAdminion();'; } } } $x = $u->info['x']; $y = $u->info['y']; //генерируем карту $fmd5 = ''; //пользователи //координаты игрока $fmd5 .= $x.'_'.$y.'='; $sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$dn['id2'].'" AND ((`x`<='.($x+5).' AND `x`>='.($x-5).') AND (`y`<='.($y+4).' AND `y`>='.($y-4).')) LIMIT 100'); while($pl = mysql_fetch_array($sp)) { $map .= $pl['id'].'='.$pl['x'].'='.$pl['y'].'='.$pl['style'].'='.$pl['go'].'='.$pl['go_1'].'='.$pl['go_2'].'='.$pl['go_3'].'='.$pl['go_4'].'='.$pl['go_5'].'='.$pl['no_bot'][0].'='.$pl['no_bot'][1].'='.$pl['no_bot'][2].'='.$pl['no_bot'][3].'|'; $fmd5 .= $pl['id'].'='; } $map .= 'end'; //предметы на клетке $itms = ''; $sp = mysql_query('SELECT * FROM `dungeon_items` WHERE `dn` = "'.$dn['id'].'" AND `x` = "'.$x.'" AND `y` = "'.$y.'" AND `take` = "0" LIMIT 100'); while($pl = mysql_fetch_array($sp)) { $itm = mysql_fetch_array(mysql_query('SELECT * FROM `items_main` WHERE `id` = "'.$pl['item_id'].'" LIMIT 1')); if(isset($itm['id'])) { $itms .= ''; $fmd5 .= $pl['id'].'='; } } if($itms!='') { $itms = '
Предметы в локации:

'.$itms; $js .= 'document.getElementById(\'items\').innerHTML = "'.$itms.'";'; }else{ $js .= 'document.getElementById(\'items\').innerHTML = "";'; } $fmd5 = md5($fmd5); if($fmd5!=$_POST['mdf']) { //обновляем данные echo ''; }else{ //изменений нет } } } ?>