1050 lines
45 KiB
PHP
1050 lines
45 KiB
PHP
<?php
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use Core\Db;
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use Helper\Conversion;
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use Model\ActionModel;
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use User\ItemsModel;
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class Quests
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{
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private $free_x = 28;
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/* Проверка доступности квеста */
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public function testGood($pl)
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{
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global $u;
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if (!is_array($pl)) {
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$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . $pl . '" LIMIT 1'));
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}
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$r = 1;
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$d1 = 0;
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$sp1 = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `actions` WHERE `vars` LIKE "%start_quest%" AND `vals` = "go" AND `uid` = "' . $u->info['id'] . '" LIMIT 100'));
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$pl1 = $pl1[0];
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//Если уже более 5 квестов взяли
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if ($d1 >= $this->free_x) {
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$r = 0;
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}
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unset($d1, $pl1, $sp1);
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//Если квест уже взяли
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$qlst = mysql_fetch_array(mysql_query('SELECT `id`,`vals` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" ORDER BY `id` DESC LIMIT 1'));
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if (isset($qlst['id']) && $qlst['vals'] != 'win' && $qlst['vals'] != 'end' && $qlst['vals'] != 'bad') {
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$r = 0;
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}
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unset($qlst, $qlst2);
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$d = $this->expl($pl['tr_date']);
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//Завершить квесты [ 1,2,3,4,5 ...
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if (isset($d['tr_endq'])) {
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$i = 0;
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$e = explode(',', $d['tr_endq']);
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while ($i < count($e)) {
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$qlst = mysql_fetch_array(mysql_query('SELECT `id`,`vals` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $e[$i] . '" AND `vals` = "win" ORDER BY `id` DESC LIMIT 1'));
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if (!isset($qlst['id'])) {
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$r = 0;
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}
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$i++;
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}
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unset($qn, $qlst, $qlst2);
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}
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//Задержка между выполнением квеста
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if (isset($d['tr_zdr'])) {
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$qlst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" ORDER BY `time` DESC LIMIT 1'));
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if ($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time() > 0) {
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$r = 0;
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}
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unset($qlst);
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}
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//Переодичность квеста
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if (isset($d['tr_tm1'])) {
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$d['tr_tm1'] = str_replace('d', date('d'), $d['tr_tm1']);
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$d['tr_tm1'] = str_replace('m', date('m'), $d['tr_tm1']);
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$d['tr_tm1'] = str_replace('y', date('y'), $d['tr_tm1']);
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$d['tr_tm2'] = str_replace('d', date('d'), $d['tr_tm2']);
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$d['tr_tm2'] = str_replace('m', date('m'), $d['tr_tm2']);
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$d['tr_tm2'] = str_replace('y', date('y'), $d['tr_tm2']);
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//проверка интервалов
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}
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//Сколько раз можно пройти квест
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if (isset($d['tr_raz'])) {
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$qlst = ActionModel::testCount(["uid = {$u->info['id']}", "vars = start_quest{$pl['id']}"], $d['tr_raz']);
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//$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" LIMIT ' . $d['tr_raz'], 2);
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if ($d['tr_raz'] > 0 && $d['tr_raz'] - $qlst <= 0) {
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$r = 0;
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}
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unset($qlst);
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}
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//Попыток пройти квест
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if (isset($d['tr_raz2'])) {
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$qlst = ActionModel::testCount(["uid = {$u->info['id']}", "vars = start_quest{$pl['id']}", "vals != go", "vals != win"], $d['tr_raz2']);
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//$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" AND `vals` != "win" LIMIT ' . $d['tr_raz2'], 2);
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if ($d['tr_raz2'] - $qlst <= 0) {
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$r = 0;
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}
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unset($qlst);
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}
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return $r;
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}
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private function expl($d)
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{
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$i = 0;
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$dr = [];
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$e = explode(':|:', $d);
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while ($i < count($e)) {
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$t = explode(':=:', $e[$i]);
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if (isset($t[0])) {
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$dr[$t[0]] = $t[1];
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}
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$i++;
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}
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return $dr;
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}
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/* Взять квест */
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public function onlyOnceQuest($quests, $uid)
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{ // Отсеиваем одноразовые квесты
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$result = [];
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$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $uid));
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foreach ($quests as $quest) {
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$ok = true;
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$t = $this->expl($quest['tr_date']);
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if (isset($t['only_once']) && $t['only_once'] == "1") {
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$ins = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) as sum FROM `actions` WHERE `uid` = "' . $uid . '" AND `vars` = "start_quest' . $quest['id'] . '" AND (`vals` = "go" OR `vals` = "end")'));
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} else {
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$ins = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) as sum FROM `actions` WHERE `uid` = "' . $uid . '" AND `vars` = "start_quest' . $quest['id'] . '" AND `vals` = "go" '));
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if ($ins['sum'] > 0) {
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$ins['sum'] = 'delete';
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}
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}
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if ($ins['sum'] == 'delete') {
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$ok = false;
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} elseif (
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isset($ins) &&
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$ins['sum'] >= 1 &&
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$rep['rep' . $quest['city']] < 10000
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) {
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$ok = false;
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} elseif (
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isset($ins) &&
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$ins['sum'] >= 2 &&
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$rep['rep' . $quest['city']] <= 24999 &&
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$rep['rep' . $quest['city']] >= 10000) {
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$ok = false;
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} else {
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$result[] = $quest;
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}
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unset($ins, $t, $ok);
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}
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return $result;
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}
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/* Взять квест в пещере */
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public function startq($id, $val = null)
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{
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global $c, $u;
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$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE (`city` = "" OR `city` = "' . $u->info['city'] . '") AND `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
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if (isset($pl['id'])) {
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$u->addAction(time(), 'start_quest' . $pl['id'], 'go', null, $val);
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$u->error = 'Вы успешно получили задание "' . $pl['name'] . '"';
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} else {
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$u->error = 'Не удалось получить данное задание';
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}
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}
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/* Отказаться от квеста */
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public function startq_dn($id, $val = null)
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{
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global $c, $u;
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$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
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if (isset($pl['id'])) {
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if ($val == null)
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$u->addAction(time(), 'start_quest' . $pl['id'], 'go');
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else
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$u->addAction(time(), 'start_quest' . $pl['id'], 'go', $u->info['id'], $val);
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$u->error = 'Вы успешно получили задание "' . $pl['name'] . '"';
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} else {
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$u->error = 'Не удалось получить данное задание';
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}
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}
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/* Инфо о квесте в пещерах */
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public function infoDng($pl)
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{
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global $u;
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$r = 0;
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$xrz = 0;
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$qst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" LIMIT 1'));
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//Условия задания которые должны удовлетворять текущим характеристикам
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//$d = $this->expl($pl['tr_date']);
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//Действия квеста
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$d = $this->expl($pl['act_date']);
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//Поговорить с NPS
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if (isset($d['dlg_nps'])) {
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$i7 = 0;
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$x3 = explode(',', $d['dlg_nps']);
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while ($i7 < count($x3)) {
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$x4 = explode('=', $x3[$i7]);
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if ($x4[0] > 0) {
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$r++;
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}
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$i7++;
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}
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unset($x1, $x3, $x4, $i7);
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}
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//Убить игроков
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if (isset($d['kill_user'])) {
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$r += $d['kill_user'];
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}
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//Убить ботов
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if (isset($d['kill_bot'])) {
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$x = '';
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$ex = explode(',', $d['kill_bot']);
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$i = 0;
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while ($i < count($ex)) {
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$x2 = 0;
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$ex2 = explode('=', $ex[$i]);
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$bot2 = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $ex2[0] . '" LIMIT 1'));
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if (isset($bot2['id'])) {
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if (isset($qst['id'])) {
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$x2 = ActionModel::testCount(["uid = {$u->info['id']}", "vars = win_bot_$ex2[0]", "time > {$qst['time']}"], $ex2[1]);
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}
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if (isset($d['all_kill']) && $d['all_kill'] > 0) {
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$r = $d['all_kill'];
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} else {
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$r += $ex2[1];
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}
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$xrz += $x2;
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}
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$i++;
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}
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unset($x, $ex, $x2, $bot2, $ex2);
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}
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//Собрать ресурсы
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if (isset($d['tk_itm'])) {
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$ex = explode(',', $d['tk_itm']);
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$i = 0;
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while ($i < count($ex)) {
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$ex2 = explode('=', $ex[$i]);
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$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$ex2[0], $u->info['id']]);
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if ($x2 >= $ex2[1]) {
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$x2 = ($ex2[1] + round($ex2[1] * 0.15));
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}
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$r += $ex2[1];
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$xrz += $x2;
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$i++;
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}
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}
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//Собрать трофеи
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if (isset($d['tkill_itm'])) {
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$ex = explode(',', $d['tkill_itm']);
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$i = 0;
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while ($i < count($ex)) {
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$ex2 = explode('=', $ex[$i]);
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$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
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[$pl['city'], (int)$ex2[0], $u->info['id']]);
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if ($x2 >= $ex2[1]) {
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$x2 = ($ex2[1] + round($ex2[1] * 0.15));
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}
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$r += $ex2[1];
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$xrz += $x2;
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$i++;
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}
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}
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if ($r < 1) {
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$r = '[0/1]';
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} else {
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if ($xrz < 0) {
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$xrz = 0;
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}
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if ($xrz > $r) {
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$xrz = $r;
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}
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$r = '<table style="display:inline-block;" border="0" cellspacing="0" cellpadding="0" height="10"><tr><td valign="middle" width="120" style="padding-top:12px">
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<div style="position:relative;"><div id="vhp-1234500000' . $pl['id'] . '" title="Выполнение задания" align="left" class="seehp" style="position:absolute; top:-10px; width:120px; height:10px; z-index:12;"> ' . $xrz . '/' . $r . '</div>
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<div title="Выполнение задания" class="hpborder" style="position:absolute; top:-10px; width:120px; height:9px; z-index:13;"><img src="//img.new-combats.tech/1x1.gif" height="9" width="1"></div>
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<div class="hp_3 senohp" style="height:9px; width:120px; position:absolute; top:-10px; z-index:11;" id="lhp-1234500000' . $pl['id'] . '"><img src="//img.new-combats.tech/1x1.gif" height="9" width="1"></div>
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<div title="Выполнение задания" class="hp_none" style="position:absolute; top:-10px; width:120px; height:10px; z-index:10;"><img src="//img.new-combats.tech/1x1.gif" height="10"></div>
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</div></td></tr></table><br><script>top.startHpRegen("main",-1234500000' . $pl['id'] . ',' . $xrz . ',' . $r . ',0,0,0,0,0,0,1)</script>';
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}
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return $r;
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}
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/* Информация о квесте */
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public function info($pl)
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{
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global $u;
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$r = '';
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$t = '';
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$qst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" LIMIT 1'));
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//Условия задания которые должны удовлетворять текущим характеристикам
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$d = $this->expl($pl['tr_date']);
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//Завершить квесты [ 1,2,3,4,5 ...
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if (isset($d['tr_endq'])) {
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$t .= 'Завершить квесты: ';
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$i = 0;
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$e = explode(',', $d['tr_endq']);
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while ($i <= count($e)) {
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if ($e[$i] > 0) {
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$qn = mysql_fetch_array(mysql_query('SELECT `name` FROM `quests` WHERE `id` = "' . $e[$i] . '" LIMIT 1'));
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if (isset($qn['name'])) {
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$t .= '"' . $qn['name'] . '", ';
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}
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}
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$i++;
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}
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$t = trim($t, ', ');
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$t .= '<br>';
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unset($qn);
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}
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//Из ботов падают предметы [ idbot-itm1=%,itm2=%|
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if (isset($d['tr_botitm'])) {
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$t .= 'Из ботов выпадают предметы:<ul>';
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$e = explode('|', $d['tr_botitm']);
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$i = 0;
|
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while ($i < count($e)) {
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$j = 0;
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$e2 = explode('-', $e[$i]);
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//$e2[0] - id бота
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if ($e2[0] > 0) {
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$qn = mysql_fetch_array(mysql_query('SELECT `login` FROM `test_bot` WHERE `id` = "' . $e2[0] . '" LIMIT 1'));
|
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$t .= ' • Из "' . $qn['login'] . '" выпадает: ';
|
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} else {
|
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$t .= ' • Из любых ботов выпадает: ';
|
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}
|
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//$e2[1] - предметы
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$e3 = explode(',', $e2[1]);
|
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while ($j < count($e3)) {
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$e4 = explode('=', $e3[$j]);
|
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//$e4[0] - предмет , $e4[1] - шанс
|
||
$qi = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . $e4[0] . '" LIMIT 1'));
|
||
$t .= '<img src="//img.new-combats.tech/i/items/' . $qi['img'] . '" style="max-height:12px"> <a href="items_info.php?id=' . $qi['id'] . '" target="_blank">' . $qi['name'] . '</a>, ';
|
||
$j++;
|
||
}
|
||
$t = trim($t, ', ');
|
||
$i++;
|
||
}
|
||
$t .= '<br>';
|
||
unset($qn, $qi, $e2, $e3, $e4);
|
||
}
|
||
//При выйгрыше падают предметы [ type-itm1=%,itm2=%|
|
||
if (isset($d['tr_winitm'])) {
|
||
$t .= 'После победы выпадают предметы:<br>';
|
||
$e = explode('|', $d['tr_winitm']);
|
||
$i = 0;
|
||
while ($i < count($e)) {
|
||
$e2 = explode('-', $e[$i]);
|
||
$t .= ' • ';
|
||
//$e2[0] - id бота
|
||
if ($e2[0] > 0) {
|
||
$t .= 'Из людей выпадает: ';
|
||
} else {
|
||
$t .= 'Из ботов выпадает: ';
|
||
}
|
||
//$e2[1] - предметы
|
||
$j = 0;
|
||
$e3 = explode(',', $e2[1]);
|
||
while ($j < count($e3)) {
|
||
$e4 = explode('=', $e3[$j]);
|
||
//$e4[0] - предмет , $e4[1] - шанс
|
||
$qi = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . $e4[0] . '" LIMIT 1'));
|
||
$t .= '<img src="//img.new-combats.tech/i/items/' . $qi['img'] . '" style="max-height:12px"> <a href="items_info.php?id=' . $qi['id'] . '" target="_blank">' . $qi['name'] . '</a>, ';
|
||
$j++;
|
||
}
|
||
$t = trim($t, ', ');
|
||
$t .= '<br>';
|
||
$i++;
|
||
}
|
||
unset($qn, $qi, $e2, $e3, $e4);
|
||
}
|
||
//Задержка между выполнением квеста
|
||
if (isset($d['tr_zdr'])) {
|
||
$qlst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" LIMIT 1'));
|
||
$t .= 'Задержка между выполнением задания: ' . Conversion::secondsToTimeout($d['tr_zdr'] * 60 * 60);
|
||
if ($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time() > 0) {
|
||
$t .= '<small>(Осталось: ' . Conversion::secondsToTimeout($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time()) . ' ч.)</small>';
|
||
}
|
||
$t .= '<br>';
|
||
unset($qlst);
|
||
}
|
||
//Переодичность квеста
|
||
if (isset($d['tr_tm1'])) {
|
||
$d['tr_tm1'] = str_replace('d', date('d'), $d['tr_tm1']);
|
||
$d['tr_tm1'] = str_replace('m', date('m'), $d['tr_tm1']);
|
||
$d['tr_tm1'] = str_replace('y', date('y'), $d['tr_tm1']);
|
||
|
||
$d['tr_tm2'] = str_replace('d', date('d'), $d['tr_tm2']);
|
||
$d['tr_tm2'] = str_replace('m', date('m'), $d['tr_tm2']);
|
||
$d['tr_tm2'] = str_replace('y', date('y'), $d['tr_tm2']);
|
||
|
||
$t .= 'Период квеста: ' . $d['tr_tm1'] . ' - ' . $d['tr_tm2'] . '<br>';
|
||
}
|
||
//Сколько раз можно пройти квест
|
||
if (isset($d['tr_raz'])) {
|
||
if ($d['tr_raz'] == -1) {
|
||
$t .= 'Сколько еще раз можно выполнить задание: <b><small>бесконечно</small></b><br>';
|
||
} else {
|
||
$qlst = ActionModel::testCount(["uid = {$u->info['id']}", "vars = start_quest{$pl['id']}"], $d['tr_raz']);
|
||
//$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" LIMIT ' . $d['tr_raz'], 2);
|
||
$t .= 'Сколько раз можно выполнить задание: ' . ($d['tr_raz'] - $qlst) . '<br>';
|
||
}
|
||
unset($qlst);
|
||
}
|
||
//Попыток пройти квест
|
||
if (isset($d['tr_raz2'])) {
|
||
$qlst = ActionModel::testCount(["uid = {$u->info['id']}", "vars = start_quest{$pl['id']}", "vals != go", "vals != win"], $d['tr_raz2']);
|
||
//$qlst = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" AND `vals` != "win" LIMIT ' . $d['tr_raz2'], 2);
|
||
$t .= 'Осталось попыток выполнить задание: ' . ($d['tr_raz2'] - $qlst) . '<br>';
|
||
unset($qlst);
|
||
}
|
||
|
||
if ($t != '') {
|
||
$r .= '<b>Условия задания:</b><br>' . $t . '<br>';
|
||
$t = '';
|
||
}
|
||
|
||
//Награда за квест
|
||
$d = $this->expl($pl['win_date']);
|
||
|
||
if (isset($d['add_eff'])) {
|
||
$x5 = '';
|
||
$x3 = explode(',', $d['add_eff']);
|
||
$x4 = 0;
|
||
while ($x4 < count($x3)) {
|
||
$x7 = explode('=', $x3[$x4]);
|
||
$x6 = mysql_fetch_array(mysql_query('SELECT `id2`,`mname`,`img` FROM `eff_main` WHERE `id2` = "' . $x7[0] . '" LIMIT 1'));
|
||
if (isset($x6['id2'])) {
|
||
$x5 .= '<img width="40" height="25" src="//img.new-combats.tech/i/eff/' . $x6['img'] . '" title="' . $x6['mname'] . '
|
||
Время действия: ' . Conversion::secondsToTimeout($x7[1]) . '"> ';
|
||
}
|
||
$x4++;
|
||
}
|
||
if ($x5 != '') {
|
||
$t .= $x5 . '<br>';
|
||
}
|
||
unset($x3, $x4, $x5, $x6, $x7);
|
||
}
|
||
|
||
if (isset($d['add_rep'])) {
|
||
$t .= 'Репутация ' . $pl['city'] . ': ' . $d['add_rep'] . '<br>';
|
||
}
|
||
|
||
if (isset($d['add_repizlom'])) {
|
||
$t .= 'Репутация Излом Хаоса: ' . $d['add_repizlom'] . '<br>';
|
||
}
|
||
|
||
if (isset($d['add_cr'])) {
|
||
$t .= 'Деньги: ' . $d['add_cr'] . ' кр.<br>';
|
||
}
|
||
|
||
if ($t != '') {
|
||
$r = '<b>Награда:</b><br>' . $t . '<br>' . $r;
|
||
$t = '';
|
||
}
|
||
|
||
//Действия квеста
|
||
$d = $this->expl($pl['act_date']);
|
||
//Поговорить с NPS
|
||
if (isset($d['dlg_nps'])) {
|
||
$i7 = 0;
|
||
$x3 = explode(',', $d['dlg_nps']);
|
||
while ($i7 < count($x3)) {
|
||
$x4 = explode('=', $x3[$i7]);
|
||
if ($x4[0] > 0) {
|
||
$x1 = mysql_fetch_array(mysql_query('SELECT `text` FROM `dungeon_dialog` WHERE `id` = "' . $x4[0] . '" LIMIT 1'));
|
||
if (!isset($x1['text'])) {
|
||
$x1 = '<i>незивестно</i>';
|
||
} else {
|
||
$x1 = $x1['text'];
|
||
}
|
||
$x = 0;
|
||
$t .= 'Поговорить с <b>' . $x1 . '</b>: ' . $x . '/1<br>';
|
||
}
|
||
$i7++;
|
||
}
|
||
unset($x1, $x3, $x4, $i7);
|
||
}
|
||
|
||
//Убить игроков
|
||
if (isset($d['kill_user'])) {
|
||
$t .= 'Убить игроков: 0/' . $d['kill_user'] . '<br>';
|
||
}
|
||
|
||
//Убить ботов
|
||
if (isset($d['kill_bot'])) {
|
||
$ex = explode(',', $d['kill_bot']);
|
||
if (isset($d['all_kill']) && (int)$d['all_kill'] > 0) {
|
||
$x = '';
|
||
$i = 0; # Количество циклов для каждого типа бота.
|
||
$botid = 0;
|
||
$sqlWhere = [];
|
||
$sqlParams = [];
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$botid = $ex2[0];
|
||
$sqlWhere[] = "(uid = :uid$i and time > :time$i and vars = :vars$i)";
|
||
$sqlParams["uid$i"] = $u->info['id'];
|
||
$sqlParams["time$i"] = $qst['time'];
|
||
$sqlParams["vars$i"] = "win_bot_$ex2[0]";
|
||
$i++;
|
||
}
|
||
$sqlWhere = implode(' or ', $sqlWhere);
|
||
$x2 = ActionModel::testCountCustom($sqlWhere, $sqlParams);
|
||
|
||
if ($d['all_kill'] < $x2) {
|
||
$x2 = $d['all_kill'];
|
||
}
|
||
|
||
$botlogin = Db::getValue('select login from test_bot where id = ?', [$botid]);
|
||
if (isset($botlogin)) {
|
||
$x .= ' • <b>' . $botlogin . '</b> [' . $x2 . '/' . $d['all_kill'] . ']<br>';
|
||
} else {
|
||
$x .= ' • <b>' . $pl['name'] . '</b> [' . $x2 . '/' . $d['all_kill'] . ']<br>';
|
||
}
|
||
} else {
|
||
$i = 0;
|
||
while ($i < count($ex)) {
|
||
$x2 = 0;
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$botlogin = Db::getValue('select login from test_bot where id = ?', [$ex2[0]]);
|
||
if (isset($botlogin)) {
|
||
if (isset($qst['id'])) {
|
||
$x2 = ActionModel::testCount(["uid = {$u->info['id']}", "vars = win_bot_$ex2[0]", "time > {$qst['time']}"], $ex2[1]);
|
||
}
|
||
$x .= ' • <b>' . $botlogin . '</b> [' . $x2 . '/' . $ex2[1] . ']<br>';
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
if ($x != '') {
|
||
$x = trim($x, ', ');
|
||
$t .= 'Убить ботов: <br>' . $x;
|
||
}
|
||
unset($x, $ex, $x2, $ex2, $botlogin);
|
||
}
|
||
|
||
//Собрать ресурсы
|
||
if (isset($d['tk_itm'])) {
|
||
$ex = explode(',', $d['tk_itm']);
|
||
$i = 0;
|
||
$x = '';
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$ex2[0], $u->info['id']]);
|
||
if ($x2 >= $ex2[1]) {
|
||
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
|
||
}
|
||
$bot2 = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string($ex2[0]) . '" LIMIT 1'));
|
||
$x .= ' • <a target=_blank href=/item/' . $bot2['id'] . ' >' . $bot2['name'] . '</a> [' . $x2 . '/' . $ex2[1] . ']<br>';
|
||
$i++;
|
||
}
|
||
if ($x != '') {
|
||
$x = trim($x, ', ');
|
||
$t .= 'Собрать ресурсы: <br>' . $x;
|
||
}
|
||
}
|
||
|
||
//Собирание трофеев
|
||
if (isset($d['tkill_itm'])) {
|
||
$ex = explode(',', $d['tkill_itm']);
|
||
$i = 0;
|
||
$x = '';
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
|
||
[$pl['city'], (int)$ex2[0], $u->info['id']]);
|
||
if ($x2 >= $ex2[1]) {
|
||
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
|
||
}
|
||
$bot2 = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string($ex2[0]) . '" LIMIT 1'));
|
||
$x .= ' • <a target=_blank href=/item/' . $bot2['id'] . ' >' . $bot2['name'] . '</a> [' . $x2 . '/' . $ex2[1] . ']<br>';
|
||
$i++;
|
||
}
|
||
if ($x != '') {
|
||
$x = trim($x, ', ');
|
||
$t .= 'Собрать трофеи: <br>' . $x;
|
||
}
|
||
}
|
||
|
||
if ($t != '') {
|
||
$r = '<br><b>Действия задания:</b><br>' . $t . '<br>' . $r;
|
||
$t = '';
|
||
}
|
||
|
||
if ($r == '') {
|
||
$r = 'Дополнительная информация по заданию отсутствует';
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
public function testquest(): void
|
||
{
|
||
global $u;
|
||
if ($u->info['battle'] != 0 || $u->room['name'] === 'Башня Смерти') {
|
||
return;
|
||
}
|
||
|
||
$sp = mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` LIKE "%start_quest%" AND `vals` = "go" LIMIT 100');
|
||
|
||
while ($pl2 = mysql_fetch_array($sp)) {
|
||
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . (str_replace('start_quest', '', $pl2['vars'])) . '" LIMIT 1'));
|
||
|
||
$g = 1;
|
||
//Действия квеста
|
||
$d = $this->expl($pl['act_date']);
|
||
|
||
//Поговорить с NPS
|
||
if (isset($d['dlg_nps'])) {
|
||
$g = 0;
|
||
unset($x);
|
||
}
|
||
|
||
//Убить игроков
|
||
if (isset($d['kill_user'])) {
|
||
$x = 0;
|
||
if ($x < $d['kill_user']) {
|
||
$g = 0;
|
||
}
|
||
//$d['kill_user'] - стольких нужно убить
|
||
unset($x);
|
||
}
|
||
//Убить ботов
|
||
if (isset($d['kill_bot'])) {
|
||
$ex = explode(',', $d['kill_bot']);
|
||
$ii = 0; // Количество циклов для каждого типа бота.
|
||
$smth2 = 0; // неизвестное.
|
||
$sqlFilter = [];
|
||
$sqlParams = [];
|
||
while ($ii < count($ex)) {
|
||
$ex2 = explode('=', $ex[$ii]);
|
||
$smth2 = $ex2[1];
|
||
$sqlFilter[] = "(uid = :uid$ii and time > :time$ii and vars = :vars$ii)";
|
||
$sqlParams["uid$ii"] = $u->info['id'];
|
||
$sqlParams["time$ii"] = $pl2['time'];
|
||
$sqlFilter["vars$ii"] = "win_bot_$ex2[0]";
|
||
$ii++;
|
||
}
|
||
$sqlFilter = implode(' or ', $sqlFilter);
|
||
if (isset($d['all_kill']) && $d['all_kill'] > 0) {
|
||
$x2 = ActionModel::testCountCustom($sqlFilter, $sqlParams, $d['all_kill']);
|
||
if ($x2 < $d['all_kill']) {
|
||
$g = 0;
|
||
}
|
||
} else {
|
||
$x2 = ActionModel::testCountCustom($sqlFilter, $sqlParams, $smth2);
|
||
if (!isset($d['all_kill']) && $x2 < $smth2) {
|
||
$g = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
//Собрать ресурсы
|
||
if (isset($d['tk_itm'])) {
|
||
$g = $this->collect_01(explode(',', $d['tk_itm']), $u);
|
||
}
|
||
//Собирание трофеев
|
||
if (isset($d['tkill_itm'])) {
|
||
$g = $this->collect_01(explode(',', $d['tkill_itm']), $u);
|
||
}
|
||
if ($g == 1) {
|
||
$pl['time'] = $pl2['time'];
|
||
$this->endq($pl['id'], 'win');
|
||
$status = $this->winQuest($u->info['id'], $pl, $pl2['time']);
|
||
//Отправляем сообщение в чат
|
||
if ($status) {
|
||
$chatDto = new ChatMessage();
|
||
$chatDto->setRoom($u->info['room']);
|
||
$chatDto->setTo($u->info['login']);
|
||
$chatDto->setText($status);
|
||
$chatDto->setType(5);
|
||
(new Chat())->sendMsg($chatDto);
|
||
}
|
||
echo $pl['name'];
|
||
}
|
||
}
|
||
}
|
||
|
||
private function collect_01($arr, $u)
|
||
{ // убираю дублирование. хер пойми что проверяем, хз как назвать.
|
||
$i = 0;
|
||
while ($i < count($arr)) {
|
||
$ex2 = explode('=', $arr[$i]);
|
||
$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$arr[0], $u->info['id']]);
|
||
if ($x2 < $ex2[1]) {
|
||
return 0;
|
||
}
|
||
$i++;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
public function endq($id, $tp)
|
||
{
|
||
global $u;
|
||
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
|
||
$qlst = mysql_fetch_array(mysql_query('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" ORDER BY `id` DESC LIMIT 1'));
|
||
if (isset($qlst['id'])) {
|
||
if ($tp == 'end') {
|
||
mysql_query('UPDATE `actions` SET `vals` = "end" WHERE `id` = "' . $qlst['id'] . '" LIMIT 1');
|
||
$u->error = 'Вы успешно отказались от задания "' . $pl['name'] . '"';
|
||
} elseif ($tp == 'win') {
|
||
mysql_query('UPDATE `actions` SET `vals` = "win" ,`time` = "' . time() . '" WHERE `id` = "' . $qlst['id'] . '" LIMIT 1');
|
||
}
|
||
} else {
|
||
$u->error = 'Не удалось отказаться от задания ';
|
||
}
|
||
}
|
||
|
||
# Функция отвечает за ПРОВЕРКУ на ЗАВЕРШЕНИЕ квестов для ПОДЗЕМОК
|
||
|
||
private function winQuest($uid, $pl, $time): string
|
||
{
|
||
global $magic;
|
||
|
||
if (!isset($pl['id'])) {
|
||
return '';
|
||
}
|
||
|
||
$d = $this->expl($pl['act_date']);
|
||
|
||
$d = array_merge($d, $this->expl($pl['win_date']));
|
||
|
||
if ($_COOKIE['login'] == 'R' || $_COOKIE['login'] == 'r') {
|
||
echo '<script>alert("';
|
||
print_r(str_replace("\n", ' ', $d));
|
||
echo '");</script>';
|
||
die();
|
||
}
|
||
|
||
// Забираем ресурсы
|
||
if (isset($d['tk_itm'])) {
|
||
$ex = explode(',', $d['tk_itm']);
|
||
$i = 0;
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = ActionModel::testCount(["uid = $uid", "vars = win_bot_$ex[2]", "time > $time"], $ex2[1]);
|
||
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
|
||
$i++;
|
||
}
|
||
}
|
||
// Забираем трофеи
|
||
if (isset($d['tkill_itm'])) {
|
||
$ex = explode(',', $d['tkill_itm']);
|
||
$i = 0;
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = ActionModel::testCount(["uid = $uid", "vars = win_bot_$ex[2]", "time > $time"], $ex2[1]);
|
||
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
$t = '';
|
||
if (isset($d['add_rep'])) { // Получаем репутацию за квест, если это убийства ботов.
|
||
if (isset($d['kill_bot']) && isset($d['all_kill']) && $d['add_rep'] > 0) {
|
||
$ex = explode(',', $d['kill_bot']);
|
||
$ii = 0;
|
||
$d['add_rep'] = 0;
|
||
while ($ii < count($ex)) {
|
||
$i = 0;
|
||
$ex2 = explode('=', $ex[$i]);
|
||
while ($i < $d['all_kill']) {
|
||
$d['add_rep'] = $d['add_rep'] + (int)$ex2[1];
|
||
$x2 = ActionModel::testCount(["uid = $uid", "vars = win_bot_$ex[2]", "time > $time"], $d['all_kill']);
|
||
$i++;
|
||
}
|
||
$ii++;
|
||
}
|
||
}
|
||
unset($x, $i, $ii, $ex, $x2, $bot2, $ex2);
|
||
if ($pl['city'] != '') {
|
||
$t .= '' . $d['add_rep'] . ' ед. репутации ' . $pl['city'] . ', ';
|
||
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $uid . '" LIMIT 1'));
|
||
|
||
if ($rep['rep' . $pl['city']] < 24999 && $rep['rep' . $pl['city']] + $d['add_rep'] >= 24999 && $pl['kin'] != 2) {
|
||
$rep['rep' . $pl['city']] = 24999;
|
||
} else {
|
||
$rep['rep' . $pl['city']] += $d['add_rep'];
|
||
}
|
||
mysql_query('UPDATE `rep` SET `rep' . $pl['city'] . '` = "' . $rep['rep' . $pl['city']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
|
||
}
|
||
}
|
||
|
||
if (isset($d['add_repizlom'])) {
|
||
$t .= '' . $d['add_repizlom'] . ' ед. репутации Излома Хаоса, ';
|
||
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $uid . '" LIMIT 1'));
|
||
$rep['repizlom'] += $d['add_repizlom'];
|
||
if ($rep['repizlom'] > 24999) {
|
||
$rep['repizlom'] = 24999;
|
||
}
|
||
mysql_query('UPDATE `rep` SET `repizlom` = "' . $rep['repizlom'] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
|
||
}
|
||
|
||
if (isset($d['add_eff'])) {
|
||
$i = 0;
|
||
$j = explode('=', $d['add_eff']);
|
||
while ($i < count($j)) {
|
||
if ($j[$i] > 0) {
|
||
$magic->addEffect($uid, $j[$i], 1);
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
if (isset($d['add_cr'])) {
|
||
$t .= '' . $d['add_cr'] . ' кр., ';
|
||
mysql_query('UPDATE `users` SET `money` = `money`+' . $d['add_cr'] . ' WHERE `id` = "' . $uid . '" LIMIT 1');
|
||
}
|
||
|
||
if ($t != '') {
|
||
$t = rtrim($t, ', ');
|
||
$r = 'Задание <b>' . $pl['name'] . '</b> было успешно выполнено! Вы получили награду: ' . $t . '.';
|
||
unset($t);
|
||
} else {
|
||
$r = 'Задание <b>' . $pl['name'] . '</b> было успешно выполнено!';
|
||
}
|
||
|
||
return "<small>$r</small>";
|
||
}
|
||
|
||
public function questCheckEnd($pl): int
|
||
{
|
||
global $u;
|
||
$quest = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" ORDER BY `time` DESC LIMIT 1'));
|
||
#Проверяем квест, завершен = 0 нет, 1 да.
|
||
$r = 0;
|
||
if ($u->info['battle'] == 0 && $u->room['name'] != 'Башня Смерти') {
|
||
$g = 1;
|
||
# Действия квеста
|
||
$d = $this->expl($pl['act_date']);
|
||
|
||
# Поговорить с NPS
|
||
if (isset($d['dlg_nps'])) {
|
||
$g = 0;
|
||
unset($x);
|
||
}
|
||
|
||
# Убить игроков
|
||
if (isset($d['kill_user'])) {
|
||
$x = 0;
|
||
if ($x < $d['kill_user']) {
|
||
$g = 0;
|
||
}
|
||
unset($x);
|
||
}
|
||
|
||
# Убить ботов
|
||
if (isset($d['kill_bot'])) {
|
||
$ex = explode(',', $d['kill_bot']);
|
||
$i = 0; # Количество циклов для каждого типа бота.
|
||
$smth1 = 0; // неизвестно что.
|
||
$sqlFilter = [];
|
||
$sqlParams = [];
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$smth1 = $ex2[1];
|
||
$sqlFilter[] = "(uid = :uid$i and time > :time$i and vars = :vars$i)";
|
||
$sqlParams[":uid$i"] = $u->info['id'];
|
||
$sqlParams[":time$i"] = $quest['time'];
|
||
$sqlParams[":vars$i"] = "win_bot_$ex2[0]";
|
||
$i++;
|
||
}
|
||
$sqlFilter = implode(' or ', $sqlFilter);
|
||
if (isset($d['all_kill']) && (int)$d['all_kill'] > 0) {
|
||
$x2 = ActionModel::testCountCustom($sqlFilter, $sqlParams);
|
||
if ((int)$d['all_kill'] <= $x2) {
|
||
$x2 = (int)$d['all_kill'];
|
||
}
|
||
if ($x2 < (int)$d['all_kill']) {
|
||
$g = 0;
|
||
}
|
||
} else {
|
||
$x2 = ActionModel::testCountCustom($sqlFilter, $sqlParams, $smth1);
|
||
$x2 = min($smth1, $x2);
|
||
if ($x2 < $smth1) {
|
||
$g = 0;
|
||
}
|
||
}
|
||
unset($x, $ex, $x2, $x3, $bot2, $ex2);
|
||
}
|
||
|
||
# Собрать ресурсы
|
||
if (isset($d['tk_itm'])) {
|
||
$g = $this->collect_02(explode(',', $d['tk_itm']), $u, $pl);
|
||
}
|
||
# Собирание трофеев
|
||
if (isset($d['tkill_itm'])) {
|
||
$g = $this->collect_02(explode(',', $d['tkill_itm']), $u, $pl);
|
||
}
|
||
$r = $g == 1 ? 1 : 0;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
private function collect_02($ex, $u, $pl)
|
||
{ // убираю дублирование. хер пойми что проверяем, хз как назвать.
|
||
$i = 0;
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
|
||
[$pl['city'], (int)$ex2[0], $u->info['id']]);
|
||
if ($x2 >= $ex2[1]) {
|
||
if ($x2 <= ((int)$ex2[1] + round($ex2[1] * 0.15))) {
|
||
$ex2[1] = $x2;
|
||
} else {
|
||
$ex2[1] = ((int)$ex2[1] + round($ex2[1] * 0.15));
|
||
}
|
||
}
|
||
if ($x2 < $ex2[1]) {
|
||
return 0;
|
||
}
|
||
$i++;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/** Выдача наград за пещеры */
|
||
public function questSuccesEnd($quest, $action)
|
||
{
|
||
global $u, $c, $magic;
|
||
$r = '';
|
||
|
||
if (!isset($quest['id'])) {
|
||
return '';
|
||
}
|
||
$d = $this->expl($quest['act_date']);
|
||
$d = array_merge($d, $this->expl($quest['win_date']));
|
||
|
||
// Забираем ресурсы или трофеи
|
||
if (isset($d['tk_itm']) || isset($d['tkill_itm'])) {
|
||
$ex = [];
|
||
if (isset($d['tk_itm'])) {
|
||
$ex[0] = explode(',', $d['tk_itm']);
|
||
}
|
||
if (isset($d['tkill_itm'])) {
|
||
$ex[1] = explode(',', $d['tkill_itm']);
|
||
}
|
||
|
||
$i = 0;
|
||
while ($i < count($ex)) {
|
||
$ex2 = explode('=', $ex[$i]);
|
||
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
|
||
[$quest['city'], (int)$ex2[0], $u->info['id']]);
|
||
if ($x2 >= $ex2[1]) {
|
||
if ($x2 <= ((int)$ex2[1] + round($ex2[1] * 0.15))) {
|
||
$ex2[1] = $x2;
|
||
} else {
|
||
$ex2[1] = ((int)$ex2[1] + round($ex2[1] * 0.15));
|
||
}
|
||
}
|
||
$d['add_rep'] = (int)$d['add_rep'] * (int)$ex2[1];
|
||
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
|
||
$i++;
|
||
}
|
||
}
|
||
$t = '';
|
||
|
||
# Получаем репутацию за квест,
|
||
if (isset($d['add_rep'])) {
|
||
# если это убийства ботов.
|
||
if (isset($d['kill_bot']) && isset($d['all_kill']) && $d['add_rep'] > 0) {
|
||
$ex = explode(',', $d['kill_bot']);
|
||
$ii = 0;
|
||
if ($quest['kin'] == 0) {
|
||
$d['add_rep'] = 0;
|
||
while ($ii < count($ex)) {
|
||
$i = 0;
|
||
$ex2 = explode('=', $ex[$i]);
|
||
while ($i < $d['all_kill']) {
|
||
$d['add_rep'] = $d['add_rep'] + (int)$ex2[1];
|
||
$x2 = ActionModel::testCount(["uid = {$u->info['id']}", "vars = win_bot_$ex2[0]", "time > {$action['time']}"], $d['all_kill']);
|
||
$i++;
|
||
}
|
||
$ii++;
|
||
}
|
||
} else {
|
||
$d['add_rep'] = 1;
|
||
}
|
||
}
|
||
|
||
unset($x, $i, $ii, $ex, $x2, $bot2, $ex2);
|
||
|
||
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = ' . $u->info['id']));
|
||
|
||
if ($quest['city'] != '') {
|
||
if ($this->stats['more_awards'] >= 0) {
|
||
$d['add_rep'] += $d['add_rep'] / 100 * 50;
|
||
}
|
||
$t .= '' . $d['add_rep'] . ' ед. репутации ' . $quest['city'] . ', ';
|
||
if (
|
||
$rep['rep' . $quest['city']] < 24999 &&
|
||
$rep['rep' . $quest['city']] + $d['add_rep'] >= 24999 &&
|
||
$quest['kin'] != 2
|
||
) {
|
||
$rep['rep' . $quest['city']] = 24999;
|
||
} else {
|
||
$rep['rep' . $quest['city']] += $d['add_rep'];
|
||
}
|
||
|
||
mysql_query('UPDATE `rep` SET `rep' . $quest['city'] . '` = "' . $rep['rep' . $quest['city']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
|
||
}
|
||
}
|
||
if (isset($d['add_repizlom'])) {
|
||
$t .= '' . $d['add_repizlom'] . ' ед. репутации Излома Хаоса, ';
|
||
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
|
||
$rep['repizlom'] += $d['add_repizlom'];
|
||
if ($rep['repizlom'] > 24999) {
|
||
$rep['repizlom'] = 24999;
|
||
}
|
||
mysql_query('UPDATE `rep` SET `repizlom` = "' . $rep['repizlom'] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
|
||
}
|
||
if (isset($d['add_eff'])) {
|
||
$i = 0;
|
||
$j = explode('=', $d['add_eff']);
|
||
while ($i < count($j)) {
|
||
if ($j[$i] > 0) {
|
||
$magic->addEffect($u->info['id'], $j[$i], 1);
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
if (isset($d['add_cr'])) {
|
||
$t .= '' . $d['add_cr'] . ' кр., ';
|
||
mysql_query('UPDATE `users` SET `money` = `money`+' . $d['add_cr'] . ' WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
}
|
||
if ($t != '') {
|
||
$t = rtrim($t, ', ');
|
||
$r = 'Задание <b>' . $quest['name'] . '</b> было успешно выполнено! Вы получили награду: ' . $t . '.';
|
||
unset($t);
|
||
} else {
|
||
$r = 'Задание <b>' . $quest['name'] . '</b> было успешно выполнено!';
|
||
}
|
||
$r = '<small>' . $r . '</small>';
|
||
//Отправляем сообщение в чат
|
||
mysql_query('UPDATE `actions` SET `vals` = "win" , `time` = "' . time() . '" WHERE `id` = "' . $action['id'] . '" AND `vals` = "go" LIMIT 1');
|
||
|
||
|
||
$chatDto = new ChatMessage();
|
||
$chatDto->setCity($u->info['city']);
|
||
$chatDto->setRoom($u->info['room']);
|
||
$chatDto->setTo($u->info['login']);
|
||
$chatDto->setText($r);
|
||
$chatDto->setType(5);
|
||
(new Chat())->sendMsg($chatDto);
|
||
|
||
return $r;
|
||
}
|
||
}
|