962 lines
50 KiB
PHP
962 lines
50 KiB
PHP
<?php
|
||
if (!defined('GAME')) {
|
||
die();
|
||
}
|
||
|
||
if ($u->room['file'] != 'dragopsh') {
|
||
return;
|
||
}
|
||
$d = new Dungeon;
|
||
$d->start();
|
||
|
||
function sendSysChat(string $message, bool $hasDn = false, bool $hasReceiver = false) {
|
||
global $u;
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setCity($u->info['city']);
|
||
$cmsg->setRoom($u->info['room']);
|
||
$cmsg->setText($message);
|
||
$cmsg->setType(6);
|
||
$cmsg->setTypeTime(1);
|
||
if ($hasDn) {
|
||
$cmsg->setDn($u->info['dnow']);
|
||
}
|
||
if ($hasReceiver) {
|
||
$cmsg->setTo($u->info['login']);
|
||
}
|
||
(new Chat())->sendMsg($cmsg);
|
||
}
|
||
|
||
$lab = mysql_fetch_array(mysql_query('SELECT * FROM `laba_now` WHERE `id` = "' . $u->info['dnow'] . '" LIMIT 1'));
|
||
if (!isset($lab['id'])) {
|
||
die('Поход в подземелье не найден...');
|
||
}
|
||
|
||
$varsitmsund = [//Вещи в сундуках
|
||
[4391, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
|
||
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
|
||
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
|
||
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
|
||
[724, 1], [1187, 1]];
|
||
|
||
$varsitm = [//Слабые ресурсы
|
||
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1], //
|
||
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1], //
|
||
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1]];
|
||
$varsitmart = [//Артефакты
|
||
[2109, 1], [2111, 1], [2099, 1], [2105, 1], [2122, 1], [2101, 1], [2114, 1], [2107, 1], [2108, 1]];
|
||
|
||
$map = mysql_fetch_array(mysql_query('SELECT `id`,`data`,`update` FROM `laba_map` WHERE `id` = "' . $u->info['dnow'] . '" LIMIT 1'));
|
||
if (!isset($map['id'])) {
|
||
die('Карта подземелий не найдена...');
|
||
}
|
||
|
||
$dies = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $u->info['id'] . '" AND `dn` = "' . $u->info['dnow'] . '" AND `vars` = "dielaba" LIMIT 1'));
|
||
$dies = $dies[0];
|
||
|
||
$map_d = json_decode($map['data']);
|
||
|
||
$varos = [];
|
||
$varos['trap1'] = mysql_fetch_array(mysql_query('SELECT `vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
|
||
|
||
$errors = '';
|
||
$effed = '';
|
||
|
||
if (isset($_GET['takeitm'])) {
|
||
$var = ['obj' => mysql_fetch_array(mysql_query('SELECT `i`.*,`m`.`name`,`m`.`inslot` FROM `laba_itm` AS `i` LEFT JOIN `items_main` AS `m` ON `m`.`id` = `i`.`itm` WHERE `i`.`id` = "' . mysql_real_escape_string($_GET['takeitm']) . '" AND `i`.`lib` = "' . $lab['id'] . '" AND `i`.`x` = "' . $u->info['x'] . '" AND `i`.`y` = "' . $u->info['y'] . '" LIMIT 1'))];
|
||
if (isset($var['obj']['id'])) {
|
||
if ($var['obj']['take'] == 0) {
|
||
$var['sex'] = '';
|
||
if ($u->info['sex'] == 1) {
|
||
$var['sex'] = 'а';
|
||
}
|
||
$var['text'] = '<b>' . $u->info['login'] . '</b> поднял' . $var['sex'] . ' предмет "' . $var['obj']['name'] . '"';
|
||
$errors .= '<b style="color: red">Вы подняли предмет "' . $var['obj']['name'] . '"</b>';
|
||
mysql_query('UPDATE `laba_itm` SET `take` = "' . $u->info['id'] . '" WHERE `id` = "' . $var['obj']['id'] . '" LIMIT 1');
|
||
if ($var['obj']['inslot'] > 0) {
|
||
\User\ItemsModel::addItem($var['obj']['itm'], $u->info['id'], '|fromlaba=1|nosavelaba=1|nosale=1');
|
||
} else {
|
||
\User\ItemsModel::addItem($var['obj']['itm'], $u->info['id'], '|fromlaba=1');
|
||
}
|
||
sendSysChat($var['text'], true);
|
||
} else {
|
||
$errors .= '<b style="color: red">Предмет кто-то поднял раньше Вас...</b>';
|
||
}
|
||
} else {
|
||
$errors = '<b style="color: red">Предмет не найден...</b>';
|
||
}
|
||
} elseif (isset($_GET['useobj'])) {
|
||
$var = ['obj' => mysql_fetch_array(mysql_query('SELECT * FROM `laba_obj` WHERE `id` = "' . mysql_real_escape_string($_GET['useobj']) . '" AND `lib` = "' . $lab['id'] . '" AND `x` = "' . $u->info['x'] . '" AND `y` = "' . $u->info['y'] . '" LIMIT 1'))];
|
||
if (isset($var['obj']['id'])) {
|
||
if ($var['obj']['use'] == 0) {
|
||
if ($var['obj']['type'] == 1) {
|
||
//сунудук
|
||
$var['sex'] = '';
|
||
if ($u->info['sex'] == 1) {
|
||
$var['sex'] = 'а';
|
||
}
|
||
|
||
//Выдаем ресурсы, свитки
|
||
if (rand(0, 100) < 25) {
|
||
//Выдаем арт varsitmart
|
||
$var['itm'] = $varsitm[mt_rand(0, count($varsitm) - 1)];
|
||
$var['itm'] = $var['itm'][0];
|
||
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
|
||
if (isset($var['itm']['id'])) {
|
||
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
|
||
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
|
||
)');
|
||
} else {
|
||
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
|
||
}
|
||
}
|
||
//Выдаем ресурсы, свитки
|
||
$var['itm'] = $varsitmsund[rand(0, count($varsitmsund) - 1)];
|
||
$var['itm'] = $var['itm'][0];
|
||
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
|
||
if (isset($var['itm']['id'])) {
|
||
\User\ItemsModel::addItem($var['itm']['id'], $u->info['id'], '|fromlaba=1');
|
||
} else {
|
||
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
|
||
}
|
||
$var['text'] = '<img width=40 height=25 src=//img.new-combats.tech/i/items/event_sunduk.gif> <b>' . $u->info['login'] . '</b> открыл' . $var['sex'] . ' сундук...и забрал "' . $var['itm']['name'] . '"';
|
||
sendSysChat($var['text'], true);
|
||
$errors .= '<img width="40" height="25" src="//img.new-combats.tech/i/items/event_sunduk.gif"> ' . $u->info['login'] . ' открыл' . $var['sex'] . ' сундук...и забрал "' . $var['itm']['name'] . '"';
|
||
$var['obj']['use'] = $u->info['id'];
|
||
} elseif ($var['obj']['type'] == 5) {
|
||
//Пандору
|
||
$var['sex'] = '';
|
||
if ($u->info['sex'] == 1) {
|
||
$var['sex'] = 'а';
|
||
}
|
||
|
||
//Выдаем ресурсы, свитки
|
||
if (rand(0, 100) < 70) {
|
||
//Выдаем арт varsitmart
|
||
$var['itm'] = $varsitmart[rand(0, count($varsitmart) - 1)];
|
||
$var['itm'] = $var['itm'][0];
|
||
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
|
||
if (isset($var['itm']['id'])) {
|
||
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
|
||
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
|
||
)');
|
||
} else {
|
||
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
|
||
}
|
||
}
|
||
$var['itm'] = $varsitm[rand(0, count($varsitm) - 1)];
|
||
$var['itm'] = $var['itm'][0];
|
||
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
|
||
if (isset($var['itm']['id'])) {
|
||
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
|
||
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
|
||
)');
|
||
} else {
|
||
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
|
||
}
|
||
$var['text'] = '<img width=40 height=25 src=//img.new-combats.tech/i/items/event_pandbox.gif> <b>' . $u->info['login'] . '</b> открыл' . $var['sex'] . ' Ящик Пандоры...';
|
||
sendSysChat($var['text'], true);
|
||
$errors .= '<img width="40" height="25" src="//img.new-combats.tech/i/items/event_pandbox.gif"> ' . $u->info['login'] . ' открыл' . $var['sex'] . ' Ящик Пандоры...';
|
||
$var['obj']['use'] = $u->info['id'];
|
||
} elseif ($var['obj']['type'] == 3) {
|
||
//Хилка
|
||
$var['sex'] = '';
|
||
if ($u->info['sex'] == 1) {
|
||
$var['sex'] = 'а';
|
||
}
|
||
$var['hpp'] = rand(2, 5) * 10;
|
||
$var['hp'] = round($u->stats['hpAll'] / 100 * $var['hpp']);
|
||
$u->stats['hpNow'] += $var['hp'];
|
||
if ($u->stats['hpNow'] > $u->stats['hpAll']) {
|
||
$u->stats['hpNow'] = $u->stats['hpAll'];
|
||
}
|
||
$var['text'] = '<img width=40 height=25 src=//img.new-combats.tech/i/items/event_heal.gif> <b>' . $u->info['login'] . '</b> пополнил' . $var['sex'] . ' здоровье, Уровень Жизни +' . $var['hpp'] . '% (+' . $var['hp'] . 'HP)';
|
||
mysql_query('UPDATE `stats` SET `hpNow` = "' . $u->stats['hpNow'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
sendSysChat($var['text'], true);
|
||
$errors .= '<img width="40" height="25" src="//img.new-combats.tech/i/items/event_heal.gif"> ' . $u->info['login'] . ' пополнил' . $var['sex'] . ' здоровье, Уровень Жизни +' . $var['hpp'] . '% (+' . $var['hp'] . 'HP)';
|
||
$var['obj']['use'] = $u->info['id'];
|
||
}
|
||
if ($var['obj']['use'] > 0) {
|
||
mysql_query('UPDATE `laba_obj` SET `use` = "' . $var['obj']['use'] . '" WHERE `id` = "' . $var['obj']['id'] . '" LIMIT 1');
|
||
}
|
||
} else {
|
||
$errors = '<font color=red><b>Кто-то уже использовал это до Вас...</b></font>';
|
||
}
|
||
} else {
|
||
$errors = '<font color=red><b>Обьект не найден...</b></font>';
|
||
}
|
||
|
||
unset($var);
|
||
}
|
||
|
||
//Генирация карты
|
||
$mapsee = '';
|
||
$real_x = $u->info['x'];
|
||
$real_y = $u->info['y'];
|
||
|
||
if ($real_y < 6) {
|
||
$real_y = 6;
|
||
}
|
||
if ($real_x < 6) {
|
||
$real_x = 6;
|
||
}
|
||
if ($real_y > count($map_d) - 7) {
|
||
$real_y = count($map_d) - 7;
|
||
}
|
||
if ($real_x > count($map_d) - 7) {
|
||
$real_x = count($map_d) - 7;
|
||
}
|
||
|
||
$objs = [];
|
||
|
||
$sp = mysql_query('SELECT * FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '" AND `x` > ' . ($real_x - 7) . ' AND `x` < ' . ($real_x + 7) . ' AND `y` > ' . ($real_y - 12) . ' AND `y` < ' . ($real_y + 12) . ' LIMIT 144');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
$objs[$pl['x']][$pl['y']] = $pl;
|
||
}
|
||
|
||
$i = 1;
|
||
$goodgoo = [1 => 0, 2 => 0, 3 => 0, 4 => 0];
|
||
while ($i <= 4) {
|
||
$goto = ['x' => $u->info['y'], 'y' => $u->info['x']];
|
||
if ($i == 1) {
|
||
$goto['x']--;
|
||
} elseif ($i == 2) {
|
||
$goto['y']--;
|
||
} elseif ($i == 3) {
|
||
$goto['x']++;
|
||
} elseif ($i == 4) {
|
||
$goto['y']++;
|
||
}
|
||
if ($map_d[$goto['y']][$goto['x']] == 0 && $goto['x'] > 0 && $goto['x'] < count($map_d) - 1 && $u->info['timeGo'] <= time()) {
|
||
$goodgoo[$i] = 1;
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if (isset($_GET['goto'])) {
|
||
$goto = ['x' => $u->info['y'], 'y' => $u->info['x']];
|
||
if ($_GET['goto'] == 1) {
|
||
$goto['x']--;
|
||
} elseif ($_GET['goto'] == 2) {
|
||
$goto['y']--;
|
||
} elseif ($_GET['goto'] == 3) {
|
||
$goto['x']++;
|
||
} elseif ($_GET['goto'] == 4) {
|
||
$goto['y']++;
|
||
}
|
||
if ($goodgoo[$_GET['goto']] == 1 && $u->info['timeGo'] <= time()) {
|
||
//переходим
|
||
$u->info['y'] = $goto['x'];
|
||
$u->info['x'] = $goto['y'];
|
||
$real_x = $u->info['x'];
|
||
$real_y = $u->info['y'];
|
||
$varos['timego'] = 5;
|
||
if (isset($varos['trap1']['time'])) {
|
||
$varos['timego'] += 3;
|
||
}
|
||
if (isset($u->stats['speed_dungeon'])) {
|
||
$varos['timego'] = $varos['timego'] - floor($varos['timego'] / 100 * $u->stats['speed_dungeon']);
|
||
if ($varos['timego'] < 1) {
|
||
$varos['timego'] = 1;
|
||
}
|
||
}
|
||
$u->info['timeGo'] = time() + $varos['timego'];
|
||
$u->info['timeGoL'] = time();
|
||
mysql_query('UPDATE `stats` SET `x` = "' . $u->info['x'] . '" ,`y` = "' . $u->info['y'] . '",`timeGoL` = "' . $u->info['timeGoL'] . '",`timeGo` = "' . $u->info['timeGo'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
}
|
||
}
|
||
|
||
$tmdg = ($u->info['timeGo'] - time());
|
||
$tmdgl = ($u->info['timeGo'] - $u->info['timeGoL']);
|
||
$tmdgp = floor(100 - $tmdg / $tmdgl * 100);
|
||
if ($tmdgp < 1) {
|
||
$tmdgp = 1;
|
||
} elseif ($tmdgp > 100) {
|
||
$tmdgp = 100;
|
||
}
|
||
$tmdgm = 25 * $tmdgl;
|
||
|
||
$tmdg = floor(40 / 100 * $tmdgp);
|
||
|
||
if ($tmdg < 1) {
|
||
$tmdg = 1;
|
||
} elseif ($tmdg > 40) {
|
||
$tmdg = 40;
|
||
}
|
||
|
||
if ($real_y < 6) {
|
||
$real_y = 6;
|
||
}
|
||
if ($real_x < 6) {
|
||
$real_x = 6;
|
||
}
|
||
if ($real_y > count($map_d) - 7) {
|
||
$real_y = count($map_d) - 7;
|
||
}
|
||
if ($real_x > count($map_d) - 7) {
|
||
$real_x = count($map_d) - 7;
|
||
}
|
||
|
||
if (isset($_POST['exit'])) {
|
||
if ($lab['users'] < 2) {
|
||
//Удаляем подземелье
|
||
mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
|
||
} else {
|
||
$lab['users']--;
|
||
mysql_query('UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
}
|
||
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%fromlaba=1%"');
|
||
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%nosavelaba=1%"');
|
||
mysql_query('UPDATE `users` SET `room` = "369" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `dnow` = "0",`x`="0",`y`="0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
//Выбрасываем предметы которые из подземелья
|
||
|
||
die('<script>location.href="main.php";</script>');
|
||
}
|
||
|
||
//Предметы в локации
|
||
$itms = '';
|
||
|
||
if (isset($objs[$u->info['x']][$u->info['y']]['id'])) {
|
||
$var = [];
|
||
$mitm = $objs[$u->info['x']][$u->info['y']];
|
||
if ($mitm['type'] == 6) {
|
||
//Случайный предмет
|
||
if ($mitm['vars'] < 25) {
|
||
$i = 0;
|
||
while ($i < $mitm['vars']) {
|
||
$var['add'] = $varsitm[rand(0, count($varsitm) - 1)];
|
||
if ($var['add'][1] > 0) {
|
||
$j = 0;
|
||
while ($j < $var['add'][1]) {
|
||
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
|
||
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['add'][0] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
|
||
)');
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
} else {
|
||
//Конкретный предмет
|
||
|
||
}
|
||
mysql_query('DELETE FROM `laba_obj` WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
|
||
} elseif ($mitm['type'] == 2) {
|
||
if ($mitm['use'] == 0) {
|
||
$tbtl = mysql_fetch_array(mysql_query('SELECT * FROM `battle` WHERE `team_win` = -1 AND `dn_id` = "' . $lab['id'] . '" AND `x` = "' . $u->info['x'] . '" AND `y` = "' . $u->info['y'] . '" LIMIT 1'));
|
||
if (isset($tbtl['id'])) {
|
||
//вступаем в поединок
|
||
mysql_query('UPDATE `users` SET `battle` = "' . $tbtl['id'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->error = 'Нападаем ... <script>location="main.php?rnd=' . $code . '";</script>';
|
||
} else {
|
||
$var['bots'] = [[357, 5], [358, 5], [359, 5], [360, 5], [361, 3], [362, 3], [363, 3], [364, 2], [365, 5], [366, 5], [367, 3]];
|
||
//Создаем новый бой
|
||
if ($mitm['vars'] != null) {
|
||
//Боты уже есть
|
||
} else {
|
||
//Новый список составляем
|
||
$i = 0;
|
||
while ($i <= $u->info['level']) {
|
||
$var['ab'] = $var['bots'][rand(0, count($var['bots']) - 1)];
|
||
$mitm['vars'] .= '|' . $var['ab'][0];
|
||
$i += $var['ab'][1];
|
||
}
|
||
//
|
||
$mitm['vars'] = ltrim($mitm['vars'], '|');
|
||
//
|
||
mysql_query('UPDATE `laba_obj` SET `vars` = "' . $mitm['vars'] . '" WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
|
||
}
|
||
//
|
||
$mitm['vars'] = explode('|', $mitm['vars']);
|
||
//
|
||
if (count($mitm['vars']) > 0) {
|
||
$btl_id = 0;
|
||
$expB = 0;
|
||
$btld = ['players' => '', 'timeout' => 180, 'type' => 0, 'invis' => 0, 'noinc' => 0, 'travmChance' => 0, 'typeBattle' => 0, 'addExp' => $expB, 'money' => 0];
|
||
|
||
$ins = mysql_query('INSERT INTO `battle` (`dungeon`,`dn_id`,`x`,`y`,`city`,`time_start`,`players`,`timeout`,`type`,`invis`,`noinc`,`travmChance`,`typeBattle`,`addExp`,`money`) VALUES (
|
||
"102",
|
||
"' . $lab['id'] . '",
|
||
"' . $u->info['x'] . '",
|
||
"' . $u->info['y'] . '",
|
||
"' . $u->info['city'] . '",
|
||
"' . time() . '",
|
||
"' . $btld['players'] . '",
|
||
"' . $btld['timeout'] . '",
|
||
"' . $btld['type'] . '",
|
||
"' . $btld['invis'] . '",
|
||
"' . $btld['noinc'] . '",
|
||
"' . $btld['travmChance'] . '",
|
||
"' . $btld['typeBattle'] . '",
|
||
"' . $btld['addExp'] . '",
|
||
"' . $btld['money'] . '")');
|
||
$btl_id = mysql_insert_id();
|
||
}
|
||
if ($btl_id > 0) {
|
||
//
|
||
$i = 0;
|
||
while ($i < count($mitm['vars'])) {
|
||
|
||
$k = $u->addNewbot($mitm['vars'][$i], null, null, $logins_bot);
|
||
$logins_bot = $k['logins_bot'];
|
||
if ($k != false) {
|
||
$upd = mysql_query('UPDATE `users` SET `battle` = "' . $btl_id . '",`room` = "-100" WHERE `id` = "' . $k['id'] . '" LIMIT 1');
|
||
if ($upd) {
|
||
$upd = mysql_query('UPDATE `stats` SET `x`="' . $u->info['x'] . '",`y`="' . $u->info['y'] . '",`team` = "2" WHERE `id` = "' . $k['id'] . '" LIMIT 1');
|
||
if ($upd) {
|
||
$j++;
|
||
}
|
||
}
|
||
}
|
||
|
||
$i++;
|
||
}
|
||
unset($logins_bot);
|
||
if ($j > 0) {
|
||
mysql_query('UPDATE `users` SET `battle` = "' . $btl_id . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->error = 'Нападаем ... <script>location="main.php?rnd=' . $code . '";</script>';
|
||
} else {
|
||
$u->error = 'Не удалось напасть, ошибка обьекта нападения ...';
|
||
}
|
||
}
|
||
//
|
||
}
|
||
}
|
||
} elseif ($mitm['type'] == 1) {
|
||
//Сундук
|
||
if ($mitm['use'] == 0) {
|
||
$itms .= '<a title="Открыть" href="main.php?useobj=' . $mitm['id'] . '"><img src="//img.new-combats.tech/i/items/use_sunduk_on.gif" width="60" height="60"></a>';
|
||
} else {
|
||
$itms .= '<img title="Сундук был открыт" src="//img.new-combats.tech/i/items/use_sunduk_off.gif" width="60" height="60">';
|
||
}
|
||
} elseif ($mitm['type'] == 3) {
|
||
//хилка
|
||
if ($mitm['use'] == 0) {
|
||
$itms .= '<a title="Выпить" href="main.php?useobj=' . $mitm['id'] . '"><img src="//img.new-combats.tech/i/items/use_heal_on.gif" width="60" height="60"></a>';
|
||
} else {
|
||
$itms .= '<img title="Эликсир был выпит" src="//img.new-combats.tech/i/items/openHeal.gif" width="60" height="60">';
|
||
}
|
||
} elseif ($mitm['type'] == 4) {
|
||
if ($mitm['use'] == 0) {
|
||
//Ловушка
|
||
$var['trap1'] = mysql_fetch_array(mysql_query('SELECT `id`,`vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
|
||
$var['time'] = rand(1, 60);
|
||
if (isset($var['trap1']['id'])) {
|
||
mysql_query('UPDATE `laba_act` SET `vals` = "' . ($var['trap1']['vals'] + $var['time']) . '",`time` = "' . ($var['trap1']['time'] + $var['time'] * 60) . '" WHERE `id` = "' . $var['trap1']['id'] . '" LIMIT 1');
|
||
} else {
|
||
mysql_query('INSERT INTO `laba_act` (`uid`,`time`,`lib`,`vars`,`vals`) VALUES (
|
||
"' . $u->info['id'] . '","' . (time() + $var['time'] * 60) . '","' . $lab['id'] . '","trap1","' . $var['time'] . '"
|
||
)');
|
||
}
|
||
mysql_query('UPDATE `laba_obj` SET `use` = "' . $u->info['id'] . '" WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
|
||
|
||
$var['sex'] = '';
|
||
if ($u->info['sex'] == 1) {
|
||
$var['sex'] = 'а';
|
||
}
|
||
$var['text'] = '<img width=40 height=25 src=//img.new-combats.tech/i/items/event_timer_trap.gif> <b>' . $u->info['login'] . '</b> угодил' . $var['sex'] . ' в ловушку...';
|
||
|
||
$varos['trap1'] = mysql_fetch_array(mysql_query('SELECT `vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
|
||
sendSysChat($var['text'], true);
|
||
$errors .= '<img width="40" height="25" src="//img.new-combats.tech/i/items/event_timer_trap.gif"> ' . $u->info['login'] . ' угодил' . $var['sex'] . ' в ловушку... Время перехода +3 секунды (Длительность: +' . $var['time'] . ' мин.)';
|
||
}
|
||
} elseif ($mitm['type'] == 5) {
|
||
//Пандора
|
||
if ($mitm['use'] == 0) {
|
||
$itms .= '<a title="Открыть" href="main.php?useobj=' . $mitm['id'] . '"><img src="//img.new-combats.tech/i/items/panbox_on.gif" width="60" height="60"></a>';
|
||
} else {
|
||
$itms .= '<img title="Сундук был открыт" src="//img.new-combats.tech/i/items/panbox_off.gif" width="60" height="60">';
|
||
}
|
||
}
|
||
unset($var);
|
||
}
|
||
|
||
$sp = mysql_query('SELECT `i`.*,`m`.`name`,`m`.`img` FROM `laba_itm` AS `i` LEFT JOIN `items_main` AS `m` ON `m`.`id` = `i`.`itm` WHERE `i`.`lib` = "' . $lab['id'] . '" AND `i`.`x` = "' . $u->info['x'] . '" AND `i`.`y` = "' . $u->info['y'] . '" AND `i`.`take` = "0"');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
$itms .= ' <a href="main.php?takeitm=' . $pl['id'] . '"><img src="//img.new-combats.tech/i/items/' . $pl['img'] . '" title="Поднять "' . $pl['name'] . '""></a>';
|
||
}
|
||
|
||
if ($itms != '') {
|
||
$itms = '<u>В этой комнате находится:</u><br /><br />' . $itms . '<br />';
|
||
} elseif ($u->info['y'] == count($map_d) - 2) {
|
||
//Выход нашелся!
|
||
if ($lab['users'] < 2) {
|
||
//Удаляем подземелье
|
||
mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
|
||
} else {
|
||
$lab['users']--;
|
||
mysql_query('UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
}
|
||
\User\ItemsModel::addItem(4392, $u->info['id'], '|fromlaba=1|nosale=1');
|
||
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%fromlaba=1%" AND `data` LIKE "%nosavelaba=1%"');
|
||
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%nosavelaba=1%"');
|
||
mysql_query('UPDATE `users` SET `room` = "369" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `dnow` = "0",`x`="0",`y`="0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
|
||
$r = '<img src=//img.new-combats.tech/i/items/paper100.gif width=40 height=25 /> Вы получили награду "Чек на предъявителя (50кр.)"';
|
||
sendSysChat($r, false, true);
|
||
$r = '<img src=//img.new-combats.tech/i/items/lmap.gif width=40 height=25 /> Вы прошли лабиринт "Подземелья Драконов" и сохранили предметы из лабиринта!';
|
||
sendSysChat($r, false, true);
|
||
//Выбрасываем предметы которые из подземелья
|
||
die('<script>location.href="main.php";</script>');
|
||
}
|
||
|
||
$sp = mysql_query('SELECT `s`.`x`,`s`.`y`,`u`.`id`,`u`.`login`,`u`.`level` FROM `stats` AS `s` LEFT JOIN `users` AS `u` ON `u`.`id` = `s`.`id` WHERE `s`.`dnow` = "' . $lab['id'] . '" AND `s`.`id` != "' . $u->info['id'] . '" LIMIT 5');
|
||
$pi = 1;
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
$objs[$pl['x']][$pl['y']] = [2 => '<div title="Игрок: ' . $pl['login'] . '" class="ddp1ee' . $pi . '"></div>']; //Персонаж 1
|
||
$pi++;
|
||
}
|
||
|
||
$objs[$u->info['x']][$u->info['y']] = [2 => '<div title="Я" class="ddp1me"></div>']; //Персонаж 1
|
||
$i = 0;
|
||
while ($i <= count($map_d)) {
|
||
$j = 0;
|
||
while ($j < count($map_d[$i])) {
|
||
if ($i > $real_x - 6 && $i < $real_x + 6 && $j > $real_y - 6 && $j < $real_y + 6) {
|
||
if ($map_d[$i][$j] == 1) {
|
||
$mapsee .= '<div class="ddp1">' . $objs[$i][$j][2] . '</div>';
|
||
} else {
|
||
if (!isset($objs[$i][$j]['id'])) {
|
||
if (isset($objs[$i][$j][2])) {
|
||
//
|
||
} elseif ($j == 1) {
|
||
$objs[$i][$j][2] = '<div title="Вход в лабиринт" class="ddpStart"></div>';
|
||
} elseif ($j == count($map_d) - 2) {
|
||
$objs[$i][$j][2] = '<div title="Выход из лабиринта!" class="ddpExit"></div>';
|
||
}
|
||
} else {
|
||
if ($objs[$i][$j]['use'] == 0) {
|
||
$objs[$i][$j][2] = '<div class="' . $objs[$i][$j]['img'] . '"></div>';
|
||
} else {
|
||
$objs[$i][$j][2] = '';
|
||
}
|
||
}
|
||
$mapsee .= '<div class="ddp0">' . $objs[$i][$j][2] . '</div>';
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
if ($i > $real_x - 6 && $i < $real_x + 6) {
|
||
$mapsee .= '<br>';
|
||
}
|
||
$i++;
|
||
}
|
||
$mapsee = '<div style="width:165px;height:165px;padding:10px;">' . $mapsee . '</div>';
|
||
|
||
|
||
//Эффекты на персонаже
|
||
if (isset($varos['trap1']['vals']) && $varos['trap1']['vals'] > 0) {
|
||
$effed .= '<div><img width=40 height=25 src=//img.new-combats.tech/i/items/event_timer_trap.gif> - Время перехода +3 секунды (Осталось: ' . $u->timeOut($varos['trap1']['time'] - time()) . ')</div>';
|
||
}
|
||
unset($varos);
|
||
?>
|
||
<style>
|
||
.ddp0 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/o.gif");
|
||
}
|
||
|
||
.ddp1 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/m.gif");
|
||
}
|
||
|
||
.ddpStart {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/os.gif");
|
||
}
|
||
|
||
.ddpExit {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/of.gif");
|
||
}
|
||
|
||
.ddp1s {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/s.gif");
|
||
}
|
||
|
||
.ddp1m {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/r.gif");
|
||
}
|
||
|
||
.ddp1h {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/h.gif");
|
||
}
|
||
|
||
.ddp1l {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/b.gif");
|
||
}
|
||
|
||
.ddp1p {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/p.gif");
|
||
}
|
||
|
||
.ddp1me {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/u.gif");
|
||
}
|
||
|
||
.ddp1ee1 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/e1.gif");
|
||
}
|
||
|
||
.ddp1ee2 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/e2.gif");
|
||
}
|
||
|
||
.ddp1ee3 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/e3.gif");
|
||
}
|
||
|
||
.ddp1ee4 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/e4.gif");
|
||
}
|
||
|
||
.ddp1ee5 {
|
||
display: inline-block;
|
||
width: 15px;
|
||
height: 15px;
|
||
background-image: url("//img.new-combats.tech/drgn/bg/e5.gif");
|
||
}
|
||
</style>
|
||
<script type="text/javascript" src="js/jquery.js"></script>
|
||
<script>
|
||
$('body').keydown(function (event) {
|
||
if (event.which == 38 || event.which == 87) {
|
||
location.href = "main.php?goto=2";
|
||
} else if (event.which == 37 || event.which == 65) {
|
||
location.href = "main.php?goto=1";
|
||
} else if (event.which == 39 || event.which == 68) {
|
||
location.href = "main.php?goto=3";
|
||
} else if (event.which == 40 || event.which == 83) {
|
||
location.href = "main.php?goto=4";
|
||
}
|
||
});
|
||
</script>
|
||
<table width="100%" height="100%" border="0" cellspacing="0" cellpadding="0" bgcolor="#E2E0E0">
|
||
<tbody>
|
||
<tr>
|
||
<td></td>
|
||
<td width="307"></td>
|
||
<td width="300"></td>
|
||
</tr>
|
||
<tr>
|
||
<td height="409" valign="top">
|
||
<table width="100%" border="0" cellspacing="0" cellpadding="0">
|
||
<tbody>
|
||
<tr>
|
||
<td width="5"> </td>
|
||
<td width="99%">
|
||
<div><?= $u->error ?></div>
|
||
<div>Карта: <?= $lab['id'] ?></div>
|
||
<script language="javascript" type="text/javascript">
|
||
function confirmSubmit(mes) {
|
||
var agree = confirm(mes);
|
||
if (agree)
|
||
return true;
|
||
else
|
||
return false;
|
||
}
|
||
</script>
|
||
<br/>
|
||
<form method="post">
|
||
<div>
|
||
<?= $d->usersDng($lab['id']); ?>
|
||
</div>
|
||
<input type="submit" name="exit" value="Выйти и потерять все найденное!"
|
||
onclick="return confirmSubmit('Действительно хотите Выйти и потерять все найденное?')"/>
|
||
</form>
|
||
<br/>
|
||
<?php if ($effed != '') {
|
||
echo $effed;
|
||
} ?>
|
||
<br/>
|
||
<?php
|
||
if ($dies > 0) {
|
||
echo '<b>Кол-во смертей: ' . $dies . '/3</b><br>';
|
||
}
|
||
?>
|
||
координаты : X=<?= $u->info['y'] ?> Y=<?= $u->info['x'] ?><br/></td>
|
||
<td width="5"> </td>
|
||
</tr>
|
||
<tr>
|
||
<td> </td>
|
||
<td></td>
|
||
<td> </td>
|
||
</tr>
|
||
<tr>
|
||
<td> </td>
|
||
<td>
|
||
<?php if ($errors != '') {
|
||
echo $errors . '<br>';
|
||
} ?>
|
||
<?= $itms ?>
|
||
</td>
|
||
<td> </td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</td>
|
||
<td style="background-repeat:repeat; width:300px; height:410px" align="right"> </td>
|
||
<td height="409" width="300" valign="top" align="center">
|
||
<table width="100%" height="396" border="0" cellpadding="0" cellspacing="0"
|
||
style="background-position: top right; background-repeat: no-repeat; width: 300px; height: 410px; background: url('//img.new-combats.tech/drgn/navbg_big.gif'); ">
|
||
<tbody>
|
||
<tr>
|
||
<td height="34">
|
||
<table align="center" height="25" border="0"
|
||
style="background:url(//img.new-combats.tech/drgn/bg/ramka_s2.gif); background-repeat:no-repeat; background-position:left;">
|
||
<tbody>
|
||
<tr valign="middle">
|
||
<td> </td>
|
||
<td>
|
||
<div id="showbar"
|
||
style="font-size: 2pt; padding: 2px; border: 0px solid black; visibility: visible;">
|
||
<span id="progress1" style="background-color: green;"> </span>
|
||
<span id="progress2" style="background-color: green;"> </span>
|
||
<span id="progress3" style="background-color: green;"> </span>
|
||
<span id="progress4" style="background-color: green;"> </span>
|
||
<span id="progress5" style="background-color: green;"> </span>
|
||
<span id="progress6" style="background-color: green;"> </span>
|
||
<span id="progress7" style="background-color: green;"> </span>
|
||
<span id="progress8" style="background-color: green;"> </span>
|
||
<span id="progress9" style="background-color: green;"> </span>
|
||
<span id="progress10" style="background-color: green;"> </span>
|
||
<span id="progress11" style="background-color: green;"> </span>
|
||
<span id="progress12" style="background-color: green;"> </span>
|
||
<span id="progress13" style="background-color: green;"> </span>
|
||
<span id="progress14" style="background-color: green;"> </span>
|
||
<span id="progress15" style="background-color: green;"> </span>
|
||
<span id="progress16" style="background-color: green;"> </span>
|
||
<span id="progress17" style="background-color: green;"> </span>
|
||
<span id="progress18" style="background-color: green;"> </span>
|
||
<span id="progress19" style="background-color: green;"> </span>
|
||
<span id="progress20" style="background-color: green;"> </span>
|
||
<span id="progress21" style="background-color: green;"> </span>
|
||
<span id="progress22" style="background-color: green;"> </span>
|
||
<span id="progress23" style="background-color: green;"> </span>
|
||
<span id="progress24" style="background-color: green;"> </span>
|
||
<span id="progress25" style="background-color: green;"> </span>
|
||
<span id="progress26" style="background-color: green;"> </span>
|
||
<span id="progress27" style="background-color: green;"> </span>
|
||
<span id="progress28" style="background-color: green;"> </span>
|
||
<span id="progress29" style="background-color: green;"> </span>
|
||
<span id="progress30" style="background-color: green;"> </span>
|
||
<span id="progress31" style="background-color: green;"> </span>
|
||
<span id="progress32" style="background-color: green;"> </span>
|
||
<span id="progress33" style="background-color: green;"> </span>
|
||
<span id="progress34" style="background-color: green;"> </span>
|
||
<span id="progress35" style="background-color: green;"> </span>
|
||
<span id="progress36" style="background-color: green;"> </span>
|
||
<span id="progress37" style="background-color: green;"> </span>
|
||
<span id="progress38" style="background-color: green;"> </span>
|
||
<span id="progress39" style="background-color: green;"> </span>
|
||
<span id="progress40" style="background-color: green;"> </span>
|
||
</div>
|
||
</td>
|
||
<td> </td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
<script language="javascript">
|
||
var progressEnd = 40; // set to number of progress <span>'s.
|
||
var progressColor = 'green'; // set to progress bar color
|
||
var progressInterval = <?=$tmdgm?>;
|
||
var progressAt = <?=$tmdg?>;
|
||
var progressTimer;
|
||
|
||
|
||
function progress_set(too) {
|
||
for (var i = 1; i <= too; i++) document.getElementById('progress' + i).style.backgroundColor = progressColor;
|
||
}
|
||
|
||
function progress_none() {
|
||
for (var i = 1; i <= 40; i++) document.getElementById('progress' + i).style.backgroundColor = progressColor;
|
||
}
|
||
|
||
function progress_clear() {
|
||
for (var i = <?=$tmdg?>; i <= progressEnd; i++) document.getElementById('progress' + i).style.backgroundColor = 'transparent';
|
||
progressAt = <?=$tmdg?>;
|
||
}
|
||
|
||
function progress_update() {
|
||
document.getElementById('showbar').style.visibility = 'visible';
|
||
progressAt++;
|
||
if (progressAt > progressEnd) {
|
||
clearTimeout(progressTimer);
|
||
return;
|
||
} else document.getElementById('progress' + progressAt).style.backgroundColor = progressColor;
|
||
progressTimer = setTimeout('progress_update()', progressInterval);
|
||
}
|
||
|
||
|
||
progress_clear();
|
||
progress_set(<?=$tmdg?>);
|
||
progress_update();
|
||
</script>
|
||
<div align="right"> </div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td height="17"></td>
|
||
</tr>
|
||
<tr>
|
||
<td height="102" valign="top" align="center">
|
||
<table width="100%" height="102" border="0" cellpadding="0" cellspacing="0">
|
||
<tbody>
|
||
<tr>
|
||
<td width="95" height="102"></td>
|
||
<td width="103"
|
||
style="background:url(//img.new-combats.tech/drgn/in_nav_bg.gif); width:103px; height:102px; background-repeat: no-repeat;">
|
||
<table width="103" height="102" border="0" cellspacing="0" cellpadding="0">
|
||
<tbody>
|
||
<tr>
|
||
<td width="26" height="26"></td>
|
||
<td width="12"></td>
|
||
<td width="26" height="26"><a
|
||
href="/main.php?goto=2"><img
|
||
src="//img.new-combats.tech/drgn/arr1.gif"
|
||
border="0" title="Вверх" alt="Вверх"/></a></td>
|
||
<td width="13"></td>
|
||
<td width="26"></td>
|
||
</tr>
|
||
<tr>
|
||
<td></td>
|
||
<td></td>
|
||
<td height="11"></td>
|
||
<td></td>
|
||
<td></td>
|
||
</tr>
|
||
<tr>
|
||
<td width="26" height="26"><a
|
||
href="/main.php?goto=1"><img
|
||
src="//img.new-combats.tech/drgn/arr4.gif"
|
||
border="0" title="Влево" alt="Влево"/></a></td>
|
||
<td></td>
|
||
<td width="26" height="26"><a
|
||
href="/main.php?refresh"><img
|
||
src="//img.new-combats.tech/drgn/refresh.gif"
|
||
border="0" title="Обновить" alt="Обновить"/></a></td>
|
||
<td></td>
|
||
<td width="26" height="26"><a
|
||
href="/main.php?goto=3"><img
|
||
src="//img.new-combats.tech/drgn/arr2.gif"
|
||
border="0" title="Вправо" alt="Вправо"/></a></td>
|
||
</tr>
|
||
<tr>
|
||
<td></td>
|
||
<td></td>
|
||
<td></td>
|
||
<td></td>
|
||
<td></td>
|
||
</tr>
|
||
<tr>
|
||
<td height="13"></td>
|
||
<td height="13"></td>
|
||
<td height="13"></td>
|
||
<td height="13"></td>
|
||
<td height="13"></td>
|
||
</tr>
|
||
<tr>
|
||
<td></td>
|
||
<td></td>
|
||
<td width="26" height="26"><a
|
||
href="/main.php?goto=4"><img
|
||
src="//img.new-combats.tech/drgn/arr3.gif"
|
||
border="0" title="Вниз" alt="Вниз"/></a></td>
|
||
<td></td>
|
||
<td></td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</td>
|
||
<td width="105" height="5"></td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td height="5"></td>
|
||
</tr>
|
||
<tr valign="top">
|
||
<td height="165">
|
||
<table width="303" height="165" border="0" cellpadding="0" cellspacing="0">
|
||
<tbody>
|
||
<tr>
|
||
<td width="67" height="74"></td>
|
||
<td width="165" height="165">
|
||
<div>
|
||
<?php
|
||
echo $mapsee;
|
||
?>
|
||
</div>
|
||
</td>
|
||
<td width="64"></td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td height="25"></td>
|
||
</tr>
|
||
<tr>
|
||
<td height="25"></td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
<?php
|
||
?>
|