game/_incl_data/class/User/Stats.php

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<?php
namespace User;
use Core\Db;
use User;
class Stats
{
/**
* Собирает суммы всех бонусов с одетых предметов и активных эфектов.
* @param int $userId
* @param bool $showAll
* @return array
*/
public static function getAllBonuses(int $userId, bool $showAll = false): array
{
$q = 'select data from items_users where uid = ? and inOdet > 0 and `delete` = 0
union all select data from eff_users where uid = ? and `delete` = 0';
$iData = Db::getColumn($q, [$userId, $userId]);
$params = [];
foreach ($iData as $datum) {
foreach (explode('|', $datum) as $inner) {
[$a, $b] = explode('=', $inner);
if (strpos($a, 'add') !== false || strpos($a, 'sv') !== false || $showAll) {
if (isset($params[$a])) {
$params[$a] += $b;
} else {
$params[$a] = $b;
}
}
}
}
return $params;
}
/** Данные для отрисовки логина и полосок жизни\маны.
* @param User $u
* @return object
*/
public static function getLoginHpManaBars(User $u): object
{
$hpNow = floor($u->stats['hpNow']);
$hpAll = $u->stats['hpAll'];
$mpNow = floor($u->stats['mpNow']);
$mpAll = $u->stats['mpAll'];
//floor(120 / 100 * ($hpNow / $hpAll * 100)); // ??????
$ph = ($hpAll > 0 && $hpNow > 0) ? floor(120 / $hpNow / $hpAll) : 0;
$pm = ($mpAll > 0 && $mpNow > 0) ? floor(120 / $mpNow / $mpAll) : 0;
return (object)[
'uid' => $u->info['id'],
'login' => $u->microLogin($u->info['id']),
'hpbarwidth' => $ph,
'mpbarwidth' => $pm,
'hpbartext' => ' ' . $hpNow . '/' . $hpAll,
'mpbartext' => ' ' . $mpNow . '/' . $mpAll,
'divstyle' => $pm === 0 ? ' margin-top:13px;' : '',
'hasmana' => $mpAll > 0,
];
}
}