470 lines
22 KiB
PHP
470 lines
22 KiB
PHP
<?php
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if (!defined('GAME')) {
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die();
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}
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function mg2static_points($uid, $st)
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{
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global $u;
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if (isset($st['mg2static_points'])) {
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$mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $uid . '" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
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if (isset($mg['id'])) {
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$mg['data'] = Helper\Conversion::dataStringToArray($mg['data']);
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$mg['data']['add_mg2static_points']++;
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$mg['data']['add_zm2proc']--;
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$mg['data'] = Helper\Conversion::arrayToDataString($mg['data']);
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mysql_query('UPDATE `eff_users` SET `data` = "' . $mg['data'] . '" WHERE `id` = "' . $mg['id'] . '" LIMIT 1');
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}
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}
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}
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if (isset($hod)) {
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if ($pr['id'] == 258) {
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//Энергия воздуха
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$minmp = round($btl->stats[$btl->uids[$eff['uid']]]['mpAll'] / 100);
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$minmp = rand($minmp, $minmp * 10);
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$minmp = -round($minmp);
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} elseif ($pr['id'] == 30) {
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//Знак воздуха
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$minmp = -$u->info['level'];
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}
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if (isset($minmp)) {
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//отнимаем МР у кастера
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if ($this->minMana($eff['user_use'], $minmp, 2) == false && $minmp > 0) {
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//снимаем эффект, мана закончилась
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$btl->delPriem($eff, $btl->users[$btl->uids[$eff['uid']]], 2);
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}
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}
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} else {
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$uen = $u->info['enemy']; //на кого используем прием
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if (isset($_POST['useon'])) {
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$ue = $this->ue;
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if (isset($ue['id'])) {
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$uen = $ue['id'];
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} else {
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$uen = 0;
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}
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}
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if ($pl['id'] == 261 || $pl['id'] == 262 || $pl['id'] == 263) {
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//Заряд: Поражение
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if (isset($btl->stats[$btl->uids[$uen]]['mg2static_points']) && $btl->stats[$btl->uids[$uen]]['mg2static_points'] > 0) {
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$mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $btl->users[$btl->uids[$uen]]['id'] . '" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
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if (isset($mg['id'])) {
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$mg['data'] = Helper\Conversion::dataStringToArray($mg['data']);
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if ($pl['id'] == 261) {
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$hpmin = round($btl->stats[$btl->uids[$uen]]['hpAll'] / 100 * rand(1, 3));
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$hpmin = round($hpmin * $mg['data']['add_mg2static_points']);
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if ($u->info['level'] <= 9 && $hpmin > 250) {
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$hpmin = 250;
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} elseif ($u->info['level'] == 10 && $hpmin > 300) {
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$hpmin = 300;
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} elseif ($u->info['level'] >= 11 && $hpmin > 350) {
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$hpmin = 350;
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}
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} elseif ($pl['id'] == 262) {
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$this->addPriem($btl->users[$btl->uids[$uen]]['id'], 264, '', 0, 77, $mg['data']['add_mg2static_points'], $u->info['id'], 1, 'зарядшок');
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$mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "' . $btl->users[$btl->uids[$uen]]['id'] . '" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 0 ORDER BY `id` ASC LIMIT 1'));
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if (isset($mgd['id'])) {
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mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $mgd['id'] . '" LIMIT 1');
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}
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} elseif ($pl['id'] == 263) {
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//Медитация
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$rg = round(3 * $u->info['level'] * $btl->stats[$btl->uids[$uen]]['mg2static_points']);
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$btl->stats[$btl->uids[$u->info['id']]]['mpNow'] += $rg;
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if ($btl->stats[$btl->uids[$u->info['id']]]['mpNow'] > $btl->stats[$btl->uids[$u->info['id']]]['mpAll']) {
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$rg -= floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow'] - $btl->stats[$btl->uids[$u->info['id']]]['mpAll']);
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$btl->stats[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpAll'];
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}
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$u->info['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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$u->stats['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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$btl->users[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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mysql_query('UPDATE `stats` SET `mpNow` = "' . $btl->stats[$btl->uids[$u->info['id']]]['mpNow'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
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//заносим в лог боя
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$vLog = 'time1=' . time() . '||s1=' . $u->info['sex'] . '||t1=' . $u->info['team'] . '||login1=' . $u->info['login'] . '||s2=' . $btl->users[$btl->uids[$u->info['enemy']]]['sex'] . '||t2=' . $btl->users[$btl->uids[$u->info['enemy']]]['team'] . '||login2=' . $btl->users[$btl->uids[$u->info['enemy']]]['login'] . '';
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$mas1 = ['time' => time(), 'battle' => $btl->info['id'], 'id_hod' => ($btl->hodID + 1), 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
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if ($rg > 0) {
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$rg = '+' . $rg;
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} else {
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$rg = '--';
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}
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$mas1['text'] = '{tm1} {u1} {1x16x0} заклинание "<b>' . $pl['name'] . '</b>" на {u2} и восстановил магические силы. <b><font color=#006699>' . $rg . '</font></b> [' . floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow']) . '/' . $btl->stats[$btl->uids[$u->info['id']]]['mpAll'] . '] (Мана)';
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$btl->add_log($mas1);
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$mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "' . $u->info['id'] . '" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 1 ORDER BY `id` ASC LIMIT 1'));
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if (isset($mgd['id'])) {
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mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $mgd['id'] . '" LIMIT 1');
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}
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}
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$mg['data']['add_mg2static_points'] = 0;
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$mg['data']['add_zm2proc'] = 0;
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$mg['data'] = Helper\Conversion::arrayToDataString($mg['data']);
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echo '<font color=red><b>Прием "' . $pl['name'] . '" успешно использован.</b></font>';
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mysql_query('UPDATE `eff_users` SET `data` = "' . $mg['data'] . '" WHERE `id` = "' . $mg['id'] . '" LIMIT 1');
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} else {
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echo '<font color=red><b>На цели нет приема "Статика", либо нет уровня заряда (Воздух)</b></font>';
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$cup = true;
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}
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} else {
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echo '<font color=red><b>На цели нет приема "Статика", либо нет уровня заряда (Воздух)</b></font>';
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$cup = true;
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}
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} elseif ($pl['id'] == 255) {
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//Силовое поле
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$re = $this->addPriem($u->info['id'], $pl['id'], -1, 0, 77, -2, $u->info['id'], 1, 'силовоеполе', 2, 1);
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} elseif ($pl['id'] == 17) {
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//молния [4]
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$hpmin = rand(1, 42);
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} elseif ($pl['id'] == 18) {
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//молния [5]
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$hpmin = rand(1, 50);
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} elseif ($pl['id'] == 91) {
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//молния [6]
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$hpmin = rand(1, 60);
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} elseif ($pl['id'] == 92) {
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//молния [7]
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$hpmin = rand(1, 73);
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} elseif ($pl['id'] == 93) {
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//молния [8]
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$hpmin = rand(40, 50);
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} elseif ($pl['id'] == 94) {
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//молния [9]
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$hpmin = rand(1, 105);
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} elseif ($pl['id'] == 95) {
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//молния [10]
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$hpmin = rand(1, 126);
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} elseif ($pl['id'] == 96) {
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//молния [11]
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$hpmin = rand(1, 151);
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} elseif ($pl['id'] == 30) {
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//Знак воздуха
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$re = $this->addPriem($u->info['id'], $pl['id'], -1, 0, 77, -2, $u->info['id'], 1, 'знаквоздуха', 1, 1);
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} elseif ($pl['id'] == 37) {
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//Цепь Исцеления [5] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 95), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 95), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 102) {
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//Цепь Исцеления [6] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 115), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 115), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 103) {
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//Цепь Исцеления [7] 1-3 цели
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echo 1;
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 138), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 138), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 104) {
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//Цепь Исцеления [8] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 165), 2, $pl, $eff, 0, 0, false); // не критует
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 165), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 105) {
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//Цепь Исцеления [9] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 198), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 198), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 106) {
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//Цепь Исцеления [10] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 238), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 238), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 107) {
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//Цепь Исцеления [11] 1-3 цели
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$rx = rand(0, 20);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicRegen($btl->users[$ix], rand(1, 286), 2, $pl, $eff, 0, 0, false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue, rand(1, 286), 2, $pl, $eff, 0, 0, false);
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} elseif ($pl['id'] == 38) {
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//Цепь Молний [6] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicAtack($btl->users[$ix], rand(1, 35), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue, rand(1, 35), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
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} elseif ($pl['id'] == 97) {
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//Цепь Молний [7] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicAtack($btl->users[$ix], rand(1, 42), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue, rand(1, 42), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
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} elseif ($pl['id'] == 98) {
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//Цепь Молний [8] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicAtack($btl->users[$ix], rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue, rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
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} elseif ($pl['id'] == 99) {
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//Цепь Молний [9] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicAtack($btl->users[$ix], rand(1, 61), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue, rand(1, 61), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
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} elseif ($pl['id'] == 100) {
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//Цепь Молний [10] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
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$ix = 0;
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while ($ix < count($btl->users)) {
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if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
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$this->magicAtack($btl->users[$ix], rand(1, 73), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue, rand(1, 73), 2, $pl, $eff, 0, 0, 0, 0, false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
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} elseif ($pl['id'] == 101) {
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//Цепь Молний [11] 2-5 целей
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$rx = rand(10, 40);
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$rx = floor($rx / 10);
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$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 88), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($ue, rand(1, 88), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
} elseif ($pl['id'] == 259) {
|
||
//Искра
|
||
if (rand(0, 1) == 1) {
|
||
//удар по противнику
|
||
$rx = 1;
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
if ($xx == 0) {
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}
|
||
} else {
|
||
//восстановление
|
||
$rx = 1;
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
|
||
$this->magicRegen($btl->users[$ix], rand(1, 151), 2, $pl, $eff, 0, 0, false);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
if ($xx == 0) {
|
||
$this->magicRegen($btl->users[$btl->uids[$u->info['id']]], rand(1, 151), 2, $pl, $eff, 0, 0, false);
|
||
}
|
||
}
|
||
} elseif ($pl['id'] == 39) {
|
||
//Искры [8] 1-7 целей
|
||
$rx = rand(0, 60);
|
||
$rx = floor($rx / 10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
} elseif ($pl['id'] == 108) {
|
||
//Искры [9] 1-7 целей
|
||
$rx = rand(0, 60);
|
||
$rx = floor($rx / 10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 50), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 50), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
} elseif ($pl['id'] == 109) {
|
||
//Искры [10] 1-7 целей
|
||
$rx = rand(0, 60);
|
||
$rx = floor($rx / 10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 60), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 60), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
} elseif ($pl['id'] == 110) {
|
||
//Искры [11] 1-7 целей
|
||
$rx = rand(0, 60);
|
||
$rx = floor($rx / 10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while ($ix < count($btl->users)) {
|
||
|
||
if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
|
||
$this->magicAtack($btl->users[$ix], rand(1, 72), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 72), 2, $pl, $eff, 0, 0, 0, 0, false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}
|
||
|
||
|
||
//отнимаем НР у противника
|
||
if ($hpmin > 0) {
|
||
if (isset($hpmin) && $uen > 0 && $btl->stats[$btl->uids[$uen]]['hpNow'] > 0) {
|
||
$this->magicAtack($ue, $hpmin, 2, $pl, $eff, 0);
|
||
mg2static_points($uen, $btl->stats[$btl->uids[$uen]]);
|
||
} else {
|
||
$cup = true; //не удалось использовать прием
|
||
}
|
||
}
|
||
}
|
||
?>
|