639 lines
25 KiB
PHP
639 lines
25 KiB
PHP
<?php
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if (!defined('GAME_VERSION')) {
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require_once '_incl_data/autoload.php';
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}
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use Core\{Config, Database, Db};
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use User\ItemsModel;
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use User\UserIp;
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function var_info($vars, $d = false): void
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{
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echo "<pre>\n";
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var_dump($vars);
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echo "</pre>\n";
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if ($d) {
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exit();
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}
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}
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Database::init();
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define('IP', UserIp::get());
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$magic = new Magic();
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$u = User::start();
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$filter = new Filter();
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$q = new Quests;
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$code = PassGen::intCode(); //для ссылок вида ?rnd=XXXXXX, вроде как-то борется с кешированием, но это не точно.
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//$training_manager = TrainingManager::getInstance($u->info['id']);
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/** Восстанавливаем всем ботам, которые не в бою здоровье до максимума. */
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Db::sql(
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'update stats set hpnow = hpall, mpnow = mpall where id in (select id from users where bot = 2 and battle = 0)'
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);
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if ($u->info['banned'] > 0) {
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header('location: /index.php');
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die();
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}
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if ($u->info['bithday'] == '01.01.1800' && $u->info['inTurnirnew'] == 0) {
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unset($_GET, $_POST);
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}
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#--------для общаги, и позже для почты
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$sleep = $u->testAction('`vars` = "sleep" AND `uid` = "' . $u->info['id'] . '" LIMIT 1', 1);
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if ($u->room['file'] != "room_hostel" && $u->room['file'] != "an/room_hostel" && !empty($sleep)) {
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Db::sql('update actions set vars = ? where id = ?', ['unsleep', $sleep['id']]);
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}
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if ($u->room['file'] == "room_hostel" || $u->room['file'] == "post") {
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$trololo = 0;
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} else {
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$trololo = 1;
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}
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#--------для общаги, и позже для почты
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if (($u->info['online'] < time() - 60 || $u->info['afk'] != '')) {
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$filter->setOnline(0, $u->info['id']);
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Db::sql(
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'update users set online = unix_timestamp(), timemain = unix_timestamp(), afk = ? where id = ?',
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['', $u->info['id']]
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);
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} elseif ($u->info['timeMain'] < time() - 60 || $u->info['afk'] != '') {
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Db::sql(
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'update users set online = unix_timestamp(), timemain = unix_timestamp(), afk = ? where id = ?',
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['', $u->info['id']]
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);
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}
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if (!isset($u->info['id']) || ($u->info['joinIP'] == 1 && $u->info['ip'] != $_SERVER['HTTP_X_REAL_IP']) || $u->info['banned'] > 0) {
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die(Config::get('exit'));
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}
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//Показываем системку и заносим данные
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if ($u->info['battle_text'] != '' && $u->info['last_b'] > 0) {
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Db::sql(
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'insert into battle_last (battle_id, uid, time, act, lvl, align, clan, exp) values (?,?,unix_timestamp(),?,?,?,?,?)',
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[
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$u->info['last_b'],
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$u->info['id'],
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$u->info['last_a'],
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$u->info['level'],
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$u->info['align'],
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$u->info['clan'],
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$u->info['exp'],
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]
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);
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}
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$act = -2;
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$act2 = 0;
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$u->stats = $u->getStats($u->info['id'], 0);
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$u->aves = ItemsModel::inventoryWeightAndItemQuantity();
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if (!isset($u->stats['act'])) {
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$u->stats['act'] = 0;
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}
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if ($u->stats['act'] == 1) {
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$act = 1;
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}
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$u->rgd = $u->regen($u->info['id'], 0, 0);
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//Проверка уровня
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$ul = $u->testLevel();
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if (isset($_GET['atak_user']) && $u->info['battle'] == 0 && $_GET['atak_user'] != $u->info['id']) {
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if ($u->room['noatack'] == 0) {
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$clan = Db::getValue('select clan from users where id = ?', [(int)$_GET['atak_user']]);
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$cruw = Db::getRow(
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'select id, type from clan_wars where ((clan1 = ? and clan2 = ?) or (clan1 = ? and clan2 = ?)) and time_finish > unix_timestamp() limit 1',
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[
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$clan,
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$u->info['clan'],
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$u->info['clan'],
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$clan,
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]
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);
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unset($clan);
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if (isset($cruw['id'])) {
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$cruw = $cruw['type'];
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} else {
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$cruw = 0;
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}
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$ua = Db::getRow(
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'select * from users left join stats on users.id = stats.id where (atack > unix_timestamp() or atack = 1 or 1 = ? or 2 = ?) and stats.id = ?',
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[
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$cruw,
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$cruw,
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(int)$_GET['atak_user'],
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]
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);
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$check = Db::getValue(
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'select id from eff_users where id_eff = 478 and uid = ? and `delete` = 0 order by overtype desc limit 1',
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[$u->info['id']]
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);
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$check2 = Db::getValue(
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'select id from eff_users where id_eff = 479 and uid = ? and `delete` = 0 order by overtype desc limit 1',
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[$ua['id']]
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);
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$check3 = Db::getValue(
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'select id from battle_last where uid = ? and battle_id = ? limit 1', [$u->info['id'], $ua['battle']]
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);
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if ($ua['no_ip'] == 'trupojor' && $ua['level'] == 9 && $u->info['level'] > 9) {
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$u->error = 'Нельзя нападать на монстра этого уровня!';
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} elseif ($ua['no_ip'] == 'trupojor' && $ua['level'] == 10 && $u->info['level'] < 10) {
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$u->error = 'Нельзя нападать на монстра этого уровня!';
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} elseif ($ua['no_ip'] != 'trupojor' && $ua['level'] != $u->info['level']) {
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$u->error = 'Нападать можно на персонажей только своего уровня!';
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} elseif (isset($check3)) {
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$u->error = 'Нельзя вмешаться, вы уже были в этом поединке.';
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} elseif ($ua['no_ip'] == 'trupojor' && isset($check)) {
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$u->error = 'Нельзя нападать на монстра чаще одного раза в 3 часа!';
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} elseif (isset($check2)) {
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$u->error = 'Персонаж имеет защиту от нападения!';
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} elseif (isset($ua['id']) && $ua['online'] > time() - 520) {
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$usta = $u->getStats($ua['id'], 0); // статы цели
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$minHp = floor($usta['hpAll'] / 100 * 33); // минимальный запас здоровья цели при котором можно напасть
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if ($ua['battle'] > 0) {
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$uabt = Db::getRow(
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'select id, type, invis from battle where id = ? and team_win = -1 limit 1', [$ua['battle']]
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);
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if (!isset($uabt['id'])) {
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$ua['battle'] = 0;
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}
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}
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if ($ua['battle'] == 0 && $minHp > $usta['hpNow']) {
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$u->error = 'Нельзя напасть, у противника не восстановилось здоровье';
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} elseif (isset($uabt['id']) && $uabt['type'] == 500 && $ua['team'] == 1) {
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$u->error = 'Нельзя сражаться на стороне монстров!';
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} elseif (isset($uabt['id']) && $uabt['invis'] > 0) {
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$u->error = 'Нельзя вмешиваться в невидимый бой!';
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} elseif ($magic->testTravma($ua['id'], 3)) {
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$u->error = 'Противник тяжело травмирован, нельзя напасть!';
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} elseif ($magic->testTravma($u->info['id'], 2)) {
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$u->error = 'Вы травмированы, нельзя напасть!';
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} elseif ($ua['room'] == $u->info['room'] && ($minHp <= $usta['hpNow'] || $ua['battle'] > 0)) {
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if ($ua['type_pers'] == 0) {
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if ($cruw == 2) {
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$ua['type_pers'] = 99;
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} else {
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$ua['type_pers'] = 50;
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}
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}
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if ($ua['no_ip'] == 'trupojor') {
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$ua['type_pers'] = 500;
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}
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Db::sql(
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'update stats set hpnow = ?, mpnow = ? where id = ?',
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[
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$usta['hpNow'],
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$usta['mpNow'],
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$usta['id'],
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]
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);
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$goodt = $magic->atackUser(
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$u->info['id'], $ua['id'], $ua['team'], $ua['battle'], $ua['bbexp'], $ua['type_pers']
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);
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$sx = $u->info['sex'] ? 'a' : '';
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if ($cruw == 2) {
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$rtxt = '[img[items/pal_button9.gif]] "' . $u->info['login'] . '" совершил' . $sx . ' кровавое нападение по метке на персонажа "' . $ua['login'] . '".';
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} else {
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$rtxt = '[img[items/pal_button8.gif]] "' . $u->info['login'] . '" совершил' . $sx . ' нападение по метке на персонажа "' . $ua['login'] . '".';
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}
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if ($goodt > 0) {
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$chatDto = new ChatMessage();
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$chatDto->setCity($u->info['city']);
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$chatDto->setRoom($u->info['room']);
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$chatDto->setText($rtxt);
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$chatDto->setType(6);
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$chatDto->setTypeTime(1);
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(new Chat())->sendMsg($chatDto);
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}
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unset($goodt);
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header('location: main.php');
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die();
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} else {
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if ($ua['room'] != $u->info['room']) {
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//Персонаж в другой комнате
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$u->error = 'Персонаж находится в другой комнате';
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} else {
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$u->error = 'Персонаж имеет слишком малый уровень жизней.';
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}
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}
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} else {
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//На персонажа нельзя напасть
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$u->error = 'Персонаж не в игре, либо на нем нет метки';
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}
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} else {
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$u->error = 'Вам запрещается атаковать без разрешения...';
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}
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}
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if ($ul == 1) {
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$act = 1;
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}
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/*-----------------------*/
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if ($u->info['battle'] == 0) {
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$btl_last = Db::getRow(
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'select id, battle from battle_users where uid = ? and finish = 0 limit 1', [$u->info['id']]
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);
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}
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if ($magic->youuse > 0) {
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$act = 1;
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}
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//Получение статов
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if ($act != -2) {
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$u->stats = $u->getStats($u->info['id'], 0, 1);
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$u->aves = ItemsModel::inventoryWeightAndItemQuantity();
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if (!isset($sleep['id'])) {
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$act2 = $u->testItems($u->info['id'], $u->stats, 0);
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}
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if ($act2 != -2 && $act == -2) {
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$act = $act2;
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}
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}
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//Проверяем квесты на готовность
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if (in_array(
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$u->room['file'],
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['dungeon_enter', 'dungeon_enter_all', 'enterbezdna', 'entercat', 'enterdrago', 'entergrib', 'enternizin', 'enterptp', 'house_belaun', 'dungeon']
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)) {
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$q->testquest();
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}
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echo "<!DOCTYPE html>";
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$iloc = '';
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$iloce = '';
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$img = Config::img();
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$sp = Db::getRows(
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'select * from items_local where (room = ? or room = -1) and `delete` = 0 and user_take = 0 and tr_login = ?',
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[$u->info['room'], $u->info['login']]
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);
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foreach ($sp as $pl) {
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$itmo = Db::getRow('select id, name, img from items_main where id = ?', [$pl['item_id']]);
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if (isset($itmo['id'])) {
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$tk = 1;
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$glid = 0;
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//
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if ($pl['room'] != -1 && $pl['room'] != $u->info['room']) {
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if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Вы находитесь в другой комнате...';
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}
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$tk = 0;
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} elseif ($pl['tr_login'] != '0' && $pl['tr_login'] != $u->info['login']) {
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if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Данный предмет для другого персонажа...';
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}
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$tk = 0;
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} elseif ($pl['tr_sex'] != -1 && $pl['tr_sex'] != $u->info['sex']) {
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if (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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$iloce = 'Данный предмет для противоположного пола...';
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}
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$tk = 0;
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}
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if ($pl['time'] + 86400 < time()) {
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//Не успели поднять
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$glid = 1;
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Db::sql('update items_local set `delete` = unix_timestamp() where id = ?', [$pl['id']]);
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} elseif (isset($_GET['take_loc_item']) && $_GET['take_loc_item'] == $pl['id']) {
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//
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if ($u->info['battle'] > 0 && $tk == 1) {
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$iloce = 'Вы не можете поднять предмет, завершите поединок...';
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} elseif ($tk == 1) {
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$iloce = 'Вы успешно подняли предмет "' . $itmo['name'] . '" в локации "' . $u->room['name'] . '".';
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Db::sql(
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'update items_local set `delete` = unix_timestamp(), user_take = ? where id = ?',
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[$u->info['id'], $pl['id']]
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);
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//выдаем предмет
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$glid = 1;
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if ($pl['data'] == '0') {
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ItemsModel::addItem(
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$pl['item_id'], $u->info['id'], '|from_loc_id=' . $pl['id'] . '|from_loc=' . $u->info['room']
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);
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} else {
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ItemsModel::addItem(
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$pl['item_id'], $u->info['id'],
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'|from_loc_id=' . $pl['id'] . '|from_loc=' . $u->info['room'] . '|' . $pl['data']
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);
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}
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}
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}
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if ($glid == 0) {
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if ($tk == 1 && $pl['tr_login'] == '0') {
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$tk = 2;
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}
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$whoCanPickUp = '\n' . match (true) {
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$pl['tr_login'] => "Предмет для игрока {$pl['tr_login']}",
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$pl['tr_sex'] == 0 => 'Предмет для мужчин',
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$pl['tr_sex'] == 1 => 'Предмет для женщин',
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default => 'Предмет может подобрать каждый'
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};
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$iloc .= <<<HTML
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<a class="tolobf$tk" href="/main.php?take_loc_item{$pl['id']}" target="main">
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<div class="outer">
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<div class="middle">
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<div class="inner">
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<img src="$img/i/items/{$itmo['img']}" title="Забрать «{$itmo['name']}». $whoCanPickUp" alt="">
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</div>
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</div>
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</div>
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</a>
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HTML;
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}
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}
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unset($tk, $itmo);
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}
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$spl = Db::getValue('select exp from levels where nextlevel = ? order by exp limit 1', [$u->info['level'] + 1]);
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?>
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<style>
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/* Paste this css to your style sheet file or under head tag */
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/* This only works with JavaScript,
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if it's not present, don't show loader */
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.no-js #loader {
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display: none;
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}
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.js #loader {
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display: block;
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position: absolute;
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left: 100px;
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top: 0;
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}
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.se-pre-con {
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position: fixed;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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z-index: 9999;
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background: url(default.gif) center no-repeat #e2e0e1;
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}
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pre {
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border: 1px solid gray;
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border-radius: 5px;
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padding: 3px 6px;
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background: #cecece;
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color: black;
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font-family: Arial, sans-serif;
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font-size: 12px;
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}
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</style>
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<link href="<?= Config::img() ?>/css/main.css" rel="stylesheet" type="text/css">
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<link rel="stylesheet" href="/css/training/modal.css">
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<div class="se-pre-con" id="se-pre-con"></div>
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<?php
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if (!isset($_GET['mAjax']) && !isset($_GET['ajaxHostel'])) {
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echo '<div style="padding-top:0; margin-top:17px; background-color:#e2e0e1;">';
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}
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if (isset($btl_last['id']) && $u->info['battle'] == 0) {
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require_once('modules_data/btl_.php');
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$u->info['battle_lsto'] = true;
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} elseif ($u->info['battle'] == 0) {
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//Проверка/Снятие предметов
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if (!isset($sleep['id'])) {
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$act2 = $u->testItems($u->info['id'], $u->stats, 0);
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}
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if ($act2 != -2 && $act == -2) {
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$act = $act2;
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}
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if ($u->room['block_all'] != 0) {
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unset($_GET['inv'], $_GET['skills'], $_GET['anketa']);
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}
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if (!isset($u->tfer['id']) && $u->room['block_all'] == 0) {
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//Одеть/снять предмет
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if (isset($_GET['rstv']) && isset($_GET['inv'])) {
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$u->freeStatsMod($_GET['rstv'], $_GET['mf'], $u->info['id']);
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} elseif (isset($_GET['ufs2']) && isset($_GET['inv'])) {
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$u->freeStats2Item($_GET['itmid'], $_GET['ufs2'], $u->info['id'], 1);
|
||
} elseif (isset($_GET['ufs2mf']) && isset($_GET['inv'])) {
|
||
$u->freeStats2Item($_GET['itmid'], $_GET['ufs2mf'], $u->info['id'], 2);
|
||
} elseif (isset($_GET['ufsmst']) && isset($_GET['inv'])) {
|
||
$u->itemsSmSave($_GET['itmid'], $_GET['ufsmst'], $u->info['id']);
|
||
} elseif (isset($_GET['ufsms']) && isset($_GET['inv'])) {
|
||
$u->itemsSmSave($_GET['itmid'], $_GET['ufsms'] + 100, $u->info['id']);
|
||
} elseif (isset($_GET['ufs']) && isset($_GET['inv'])) {
|
||
$u->freeStatsItem($_GET['itmid'], $_GET['ufs'], $u->info['id']);
|
||
} elseif (isset($_GET['sid']) && isset($_GET['inv'])) {
|
||
$act = $u->snatItem($_GET['sid'], $u->info['id']);
|
||
} elseif (isset($_GET['oid']) && isset($_GET['inv'])) {
|
||
$act = $u->odetItem($_GET['oid'], $u->info['id']);
|
||
} elseif (isset($_GET['item_rune']) && isset($_GET['inv'])) {
|
||
$u->runeItem(null);
|
||
} elseif (isset($_GET['remitem'], $_GET['inv'])) {
|
||
$act = $u->snatItemAll($u->info['id']);
|
||
} elseif (isset($_GET['delete']) && isset($_GET['inv']) && $u->newAct($_GET['sd4'])) {
|
||
if ($u->info['allLock'] < time()) {
|
||
$u->deleteItem(intval($_GET['delete']), $u->info['id']);
|
||
} else {
|
||
echo '<script>setTimeout(function(){alert("Вам запрещено удалять предметы до ' . date('d.m.y H:i', $u->info['allLock']) . '")},250);</script>';
|
||
}
|
||
} elseif (isset($_GET['unstack']) && isset($_GET['inv']) && $u->newAct($_GET['sd4'])) {
|
||
$u->unstack(intval($_GET['unstack']), intval($_GET['unstackCount']));
|
||
} elseif (isset($_GET['stack']) && isset($_GET['inv'])) {
|
||
$u->stack($_GET['stack']);
|
||
} elseif (isset($_GET['end_qst_now'])) {
|
||
$q->endq((int)$_GET['end_qst_now'], 'end');
|
||
}
|
||
//Использовать эффект
|
||
if (isset($_GET['use_pid'])) {
|
||
$magic->useItems((int)$_GET['use_pid']);
|
||
}
|
||
} else {
|
||
if ($u->room['block_all'] > 0) {
|
||
$u->error = 'В данной локации запрещено пользоваться чем-либо...';
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/*-----------------------*/
|
||
if (isset($_GET['security']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('modules_data/_changepass.php');
|
||
} elseif (isset($_GET['friends']) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/_friends.php');
|
||
} elseif (($u->info['admin'] > 0 || $u->info['level'] > 7 || $u->info['align'] == 50) && isset($_GET['notepad']) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/notepad.php');
|
||
} elseif (isset($_GET['moderation'])) {
|
||
require_once('modules_data/_mod.php');
|
||
} elseif (isset($_GET['vip']) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/vip.php');
|
||
} elseif (
|
||
(
|
||
isset($_GET['zayvka']) &&
|
||
$u->info['battle'] == 0
|
||
) ||
|
||
(
|
||
isset($_GET['zayvka']) &&
|
||
(!isset($_GET['r']) || $_GET['r'] == 6 || $_GET['r'] == 7) &&
|
||
$u->info['battle'] > 0
|
||
) &&
|
||
!isset($u->tfer['id'])
|
||
) {
|
||
require_once('modules_data/_zv.php');
|
||
} elseif (isset($_GET['alh']) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/_alh.php');
|
||
} elseif (isset($_GET['clan']) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/_clan.php'); //Панель кланов
|
||
} elseif (isset($_GET['alhp']) && ($u->info['admin'] == 1 || $u->info['align'] == 50) && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/_alhp.php'); //Панель алхимиков
|
||
} elseif ($u->info['align'] > 0 && !isset($u->tfer['id']) && !empty($_GET['ap'])) {
|
||
require_once('modules_data/alignPanel.php'); //Панель склонностей, GET чтобы вызывать по ссылке.
|
||
} elseif ($u->info['battle'] != 0) {
|
||
//поединок
|
||
if ((!isset($btl_last['id']) || $u->info['battle'] > 0) && !isset($u->info['battle_lsto'])) {
|
||
require_once('modules_data/btl_.php');
|
||
echo '<script src="js/onlineList.js"></script>';
|
||
}
|
||
|
||
} else {
|
||
if (isset($_GET['talk']) && !isset($u->tfer['id'])) {
|
||
echo "<script>document.getElementById('se-pre-con').parentNode.removeChild(document.getElementById('se-pre-con'));</script>";
|
||
if ($u->info['dnow'] > 0) {
|
||
$d = new Dungeon;
|
||
}
|
||
require_once('modules_data/_dialog.php');
|
||
} elseif (isset($_GET['inv']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('modules_data/_inv.php');
|
||
} elseif (isset($_GET['add_eff']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('modules_data/add_eff.php');
|
||
} elseif (isset($_GET['referals']) && $trololo == 1 && !isset($u->tfer['id'])) {
|
||
require_once('modules_data/_ref.php');
|
||
} elseif (isset($_GET['obraz']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('modules_data/_obraz.php');
|
||
} elseif (isset($_GET['skills']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('modules_data/_umenie.php');
|
||
} elseif ((isset($_GET['transfer']) || isset($u->tfer['id'])) && $u->info['level'] >= Config::get(
|
||
'level_ransfer'
|
||
) && $trololo == 1 && $u->info['inTurnir'] == 0 && $u->info['inTurnirnew'] == 0) {
|
||
if ($u->info['allLock'] > time()) {
|
||
require_once('modules_data/_locations.php');
|
||
echo '<script>setTimeout(function(){alert("Вам запрещены передачи до ' . date('d.m.y H:i', $u->info['allLock']) . '")},250);</script>';
|
||
} else {
|
||
require_once('modules_data/_transfers.php');
|
||
}
|
||
} elseif (isset($_GET['anketa']) && !isset($u->tfer['id']) && $trololo == 1) {
|
||
require_once('settings.php');
|
||
} elseif (isset($_GET['newanimal']) && $trololo == 1) {
|
||
require_once('modules_data/_newanimal.php');
|
||
} elseif (isset($_GET['act_trf']) && $u->room['block_all'] == 0) {
|
||
require_once('modules_data/act_trf.php');
|
||
} elseif (isset($_GET['titul']) && $u->room['block_all'] == 0) {
|
||
require_once('modules_data/titul.php');
|
||
} elseif (!isset($u->tfer['id'])) {
|
||
require_once('modules_data/_locations.php');
|
||
}
|
||
}
|
||
|
||
|
||
if ($iloc != '') {
|
||
if ($iloce != '') {
|
||
$iloc = '<div style="padding:10px; color: red;">' . $iloce . '</div>' . $iloc;
|
||
}
|
||
$iloc = <<<HTML
|
||
<style>
|
||
.tolobf0 {
|
||
display:inline-block;
|
||
width:80px;
|
||
height:80px;
|
||
background-color:#e5e5e5;
|
||
text-align:center;
|
||
}
|
||
.tolobf0:hover {
|
||
background-color:#d5d5d5;
|
||
text-align:center;
|
||
}
|
||
.tolobf2 {
|
||
display:inline-block;
|
||
width:80px;
|
||
height:80px;
|
||
background-color:#FFD700;
|
||
text-align:center;
|
||
}
|
||
.tolobf2:hover {
|
||
background-color:#DAA520;
|
||
text-align:center;
|
||
}
|
||
.tolobf1 {
|
||
display:inline-block;
|
||
width:80px;
|
||
height:80px;
|
||
background-color:#d5d5e5;
|
||
text-align:center;
|
||
}
|
||
.tolobf1:hover {
|
||
background-color:#d5d5d5;
|
||
text-align:center;
|
||
}
|
||
.outer {
|
||
display: table;
|
||
position: absolute;
|
||
height: 80px;
|
||
width: 80px;
|
||
}
|
||
.middle {
|
||
display: table-cell;
|
||
vertical-align: middle;
|
||
}
|
||
.inner {
|
||
margin-left: auto;
|
||
margin-right: auto;
|
||
width: 80px;
|
||
}
|
||
</style>
|
||
<h3>В комнате разбросаны предметы</h3>
|
||
HTML;
|
||
|
||
$tjs = $iloc;
|
||
} else {
|
||
$tjs = '';
|
||
}
|
||
|
||
unset($iloc, $iloce);
|
||
|
||
/*-----------------------*/
|
||
//Сломаное обучение. Как оно достало! Ins. 🤬
|
||
//$training_manager->render();
|
||
?>
|
||
|
||
<script>
|
||
top.myexpLineTop27('<?= $u->info['exp'] ?>', '<?= $spl ?>');
|
||
top.frames['main'].locitems = 1;
|
||
parent.$('#canal1').html('<?= $tjs ?>')
|
||
top.sd4key = "<?= $u->info['nextAct'] ?>";
|
||
var battle = <?= (int)$u->info['battle'] ?>;
|
||
top.hic();
|
||
|
||
//Loader
|
||
// Wait for window load
|
||
$(window).load(function () {
|
||
// Animate loader off screen
|
||
$(".se-pre-con").fadeOut(100);
|
||
});
|
||
</script>
|
||
|