9838 lines
481 KiB
PHP
9838 lines
481 KiB
PHP
<?php
|
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use Core\Config;
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use Core\ConversionHelper;
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use Core\Db;
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use User\StatsModel;
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class Battle
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{
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public array $mncolor = [
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1 => '006699',
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2 => '006699',
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3 => '006699',
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4 => '006699',
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5 => '006699',
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6 => '006699',
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7 => '006699',
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]; //не крит
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public array $mcolor = [
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1 => 'A00000',
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2 => '008080',
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3 => '0000FF',
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4 => 'A52A2A',
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5 => '006699',
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6 => '006699',
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7 => '006699',
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]; //не крит
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public array $mname = [
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'огонь' => 1,
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'воздух' => 2,
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'вода' => 3,
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'земля' => 4,
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'свет' => 5,
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'тьма' => 6,
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'серая' => 7,
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];
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public array $prm = [
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/*
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act: 1 - когда персонаж получает повреждение
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2 - когда персонаж наносит удар
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type_of: 1 - уворот
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2 - крит
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3 - атака
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4 - защита
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5 - прочее
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*/
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1 => ['name' => 'Прикрыться', 'act' => 1, 'type_of' => 5],
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2 => ['name' => 'Вломить', 'act' => 2, 'type_of' => 3],
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4 => ['name' => 'Сильный удар', 'act' => 2, 'type_of' => 3],
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7 => ['name' => 'Активная защита', 'act' => 1, 'type_of' => 4],
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290 => ['name' => 'Вытягивание души', 'act' => 1, 'type_of' => 4],
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//Канализация
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294 => ['name' => 'Зловонная Вода', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
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295 => ['name' => 'Проткнуть', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
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296 => ['name' => 'Гнилая Кровь', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
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297 => ['name' => 'Собраться', 'act' => 2, 'type_of' => 0, 'moment' => 3],
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||
298 => ['name' => 'Приказ Слабости', 'act' => 2, 'type_of' => 3],
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141 => ['name' => 'Призрачная защита', 'act' => 2, 'type_of' => 4],
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147 => ['name' => 'Призрачный кинжал', 'act' => 2, 'type_of' => 4],
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148 => ['name' => 'Призрачный топор', 'act' => 2, 'type_of' => 4],
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149 => ['name' => 'Призрачный удар', 'act' => 2, 'type_of' => 4],
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150 => ['name' => 'Призрачное лезвие', 'act' => 2, 'type_of' => 4],
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142 => ['name' => 'Призрачный огонь', 'act' => 2, 'type_of' => 4],
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144 => ['name' => 'Призрачный воздух', 'act' => 2, 'type_of' => 4],
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146 => ['name' => 'Призрачная земля', 'act' => 2, 'type_of' => 4],
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145 => ['name' => 'Призрачная вода', 'act' => 2, 'type_of' => 4],
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8 => ['name' => 'Танец ветра', 'act' => 1, 'type_of' => 1],
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9 => ['name' => 'Дикая удача', 'act' => 2, 'type_of' => 3],
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10 => ['name' => 'Предвидение', 'act' => 1, 'type_of' => 1],
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11 => ['name' => 'Удачный удар', 'act' => 2, 'type_of' => 3],
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45 => ['name' => 'Полная защита', 'act' => 1, 'type_of' => 4],
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47 => ['name' => 'Слепая удача', 'act' => 2, 'type_of' => 2],
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48 => ['name' => 'Танец лезвий', 'act' => 1, 'type_of' => 1],
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49 => ['name' => 'Второе дыхание', 'act' => 1, 'type_of' => 1],
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138 => ['name' => 'Сокрушающий удар', 'act' => 2, 'type_of' => 3],
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140 => ['name' => 'Абсолютная защита', 'act' => 1, 'type_of' => 4],
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193 => ['name' => 'Усиленные удары', 'act' => 2, 'type_of' => 3],
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||
204 => ['name' => 'Обречённость', 'act' => 2, 'type_of' => 0, 'moment' => 3],
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211 => ['name' => 'Агрессивная защита', 'act' => 1, 'type_of' => 4],
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213 => ['name' => 'Коварный Уход', 'act' => 1, 'type_of' => 4],
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215 => ['name' => 'Скрытая ловкость', 'act' => 1, 'type_of' => 1],
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||
216 => ['name' => 'Скрытая сила', 'act' => 2, 'type_of' => 2],
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||
217 => ['name' => 'Разгадать тактику', 'act' => 2, 'type_of' => 0, 'moment' => 3],
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||
219 => ['name' => 'Точный удар', 'act' => 2, 'type_of' => 3],
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220 => ['name' => 'Ставка на опережение', 'act' => 2, 'type_of' => 0, 'moment' => 3],
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222 => ['name' => 'Последний удар', 'act' => 2, 'type_of' => 3],
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225 => ['name' => 'Магическая защита', 'act' => 1, 'type_of' => 4],
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226 => ['name' => 'Возмездие', 'act' => 1, 'type_of' => 4],
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||
231 => ['name' => 'Глухая защита', 'act' => 2, 'type_of' => 0, 'moment' => 3],
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||
234 => ['name' => 'Осторожность', 'act' => 2, 'type_of' => 4],
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||
235 => ['name' => 'Шокирующий удар', 'act' => 2, 'type_of' => 3],
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||
342 => ['name' => 'Круговая Защита', 'act' => 0, 'type_of' => 0],
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||
343 => ['name' => 'Натиск', 'act' => 0, 'type_of' => 0],
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237 => ['name' => 'Разведка боем', 'act' => 2, 'type_of' => 3],
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239 => ['name' => 'Поступь смерти', 'act' => 2, 'type_of' => 3],
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240 => ['name' => 'Хлебнуть крови', 'act' => 2, 'type_of' => 5]
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,
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21 => ['name' => 'Оледенение [4]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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73 => ['name' => 'Оледенение [5]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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74 => ['name' => 'Оледенение [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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75 => ['name' => 'Оледенение [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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76 => ['name' => 'Оледенение [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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77 => ['name' => 'Оледенение [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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78 => ['name' => 'Оледенение [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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79 => ['name' => 'Оледенение [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
22 => ['name' => 'Отравление [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
80 => ['name' => 'Отравление [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
81 => ['name' => 'Отравление [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
82 => ['name' => 'Отравление [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
83 => ['name' => 'Отравление [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
84 => ['name' => 'Отравление [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
36 => ['name' => 'Регенерация [5]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
85 => ['name' => 'Регенерация [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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86 => ['name' => 'Регенерация [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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87 => ['name' => 'Регенерация [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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88 => ['name' => 'Регенерация [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
89 => ['name' => 'Регенерация [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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90 => ['name' => 'Регенерация [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
23 => ['name' => 'Ядовитое Облако [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
70 => ['name' => 'Ядовитое Облако [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
71 => ['name' => 'Ядовитое Облако [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
72 => ['name' => 'Ядовитое Облако [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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||
269 => ['name' => 'Иней [8]', 'act' => 2, 'type_of' => 9]
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,
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||
276 => ['name' => 'Иней [9]', 'act' => 2, 'type_of' => 9]
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||
,
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||
277 => ['name' => 'Иней [10]', 'act' => 2, 'type_of' => 9]
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,
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||
270 => ['name' => 'Духи Льда', 'act' => 2, 'type_of' => 5, 'type_sec' => 5]
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||
,
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||
280 => ['name' => 'Хватка Льда', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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,
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281 => ['name' => 'Жертва Воде', 'act' => 2, 'type_of' => 5]
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,
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282 => ['name' => 'Ледяное Спасение', 'act' => 2, 'type_of' => 5],
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24 => ['name' => 'Медитация', 'act' => 2, 'type_of' => 0, 'moment' => 3]
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||
,
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||
210 => ['name' => 'Магический Барьер [4]', 'act' => 2, 'type_of' => 8]
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||
,
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||
209 => ['name' => 'Магический Барьер [7]', 'act' => 2, 'type_of' => 8]
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||
,
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208 => ['name' => 'Магический Барьер [8]', 'act' => 2, 'type_of' => 8]
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,
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207 => ['name' => 'Магический Барьер [9]', 'act' => 2, 'type_of' => 8]
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,
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206 => ['name' => 'Магический Барьер [10]', 'act' => 2, 'type_of' => 8]
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||
,
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||
284 => ['name' => 'Магический Барьер [11]', 'act' => 2, 'type_of' => 8]
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||
,
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||
175 => ['name' => 'Магический Барьер [7]', 'act' => 2, 'type_of' => 8]
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||
,
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||
176 => ['name' => 'Магический Барьер [8]', 'act' => 2, 'type_of' => 8]
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||
,
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||
177 => ['name' => 'Магический Барьер [9]', 'act' => 2, 'type_of' => 8]
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||
,
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||
178 => ['name' => 'Магический Барьер [10]', 'act' => 2, 'type_of' => 8]
|
||
,
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||
179 => ['name' => 'Магический Барьер [11]', 'act' => 2, 'type_of' => 8]
|
||
,
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||
42 => ['name' => 'Метеорит [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
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||
121 => ['name' => 'Метеорит [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
122 => ['name' => 'Метеорит [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
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||
123 => ['name' => 'Метеорит [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
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||
,
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||
124 => ['name' => 'Метеорит [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
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||
125 => ['name' => 'Метеорит [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
249 => ['name' => 'Каменный Щит', 'act' => 2, 'type_of' => 4]
|
||
,
|
||
248 => ['name' => 'Песчаный Щит', 'act' => 2, 'type_of' => 4]
|
||
,
|
||
251 => ['name' => 'Заземление: Плюс', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
252 => ['name' => 'Заземление: Минус', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
273 => ['name' => 'Туманный Образ [10]', 'act' => 1, 'type_of' => 4]
|
||
,
|
||
286 => ['name' => 'Туманный Образ [9]', 'act' => 1, 'type_of' => 4]
|
||
,
|
||
287 => ['name' => 'Туманный Образ [8]', 'act' => 1, 'type_of' => 4]
|
||
,
|
||
288 => ['name' => 'Туманный Образ [7]', 'act' => 1, 'type_of' => 4]
|
||
,
|
||
255 => ['name' => 'Воздушный Щит', 'act' => 2, 'type_of' => 8]
|
||
,
|
||
337 => ['name' => 'Выпить Душу', 'act' => 2, 'type_of' => 5]
|
||
,
|
||
33 => ['name' => 'Пожирающее Пламя [6]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
56 => ['name' => 'Пожирающее Пламя [7]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
57 => ['name' => 'Пожирающее Пламя [8]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
58 => ['name' => 'Пожирающее Пламя [9]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
59 => ['name' => 'Пожирающее Пламя [10]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
60 => ['name' => 'Пожирающее Пламя [11]', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
245 => ['name' => 'Огненный Щит', 'act' => 2, 'type_of' => 9]
|
||
,
|
||
327 => ['name' => 'Живая Вода', 'act' => 2, 'type_of' => 0, 'moment' => 3]
|
||
,
|
||
328 => ['name' => 'Сушеный Мухомор', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
329 => ['name' => 'Мешочек Пыли', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
330 => ['name' => 'Отвар когтей ПГ', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
331 => ['name' => 'Отвар Василиска', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
332 => ['name' => 'Точильный Камень', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
333 => ['name' => 'Волшебный Эликсир', 'act' => 2, 'type_of' => 0, 'moment' => 3]
|
||
,
|
||
334 => ['name' => 'Цепь Защитника', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
335 => [
|
||
'name' => 'Эликсир Безумного Критовика',
|
||
'act' => 2,
|
||
'type_of' => 0,
|
||
'moment' => 0,
|
||
'moment_end' => 3,
|
||
]
|
||
,
|
||
299 => ['name' => 'Ядовитые язвы', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
300 => ['name' => 'Элементарный заряд', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
301 => ['name' => 'Темное ранение', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
302 => ['name' => 'Подлечиться', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
303 => ['name' => 'Шкура поглощения', 'act' => 2, 'type_of' => 4]
|
||
,
|
||
304 => ['name' => 'Особенное проклятье!', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3]
|
||
,
|
||
305 => ['name' => 'Кровожадность', 'act' => 2, 'type_of' => 0, 'moment' => 0, 'moment_end' => 3],
|
||
];
|
||
|
||
public $cached = false; //Кэширование данных
|
||
public $expCoef = 0; # % опыта в бою
|
||
public $aBexp = 0; //Добавочный опыт в боях
|
||
public $mainStatus = 1; //Отображаем главное окно (1 - можно бить, 2 - ожидаем ход противника, 3 - Проиграли. Ожидаем завершения поединка)
|
||
public $info = []; //Информация о поединке
|
||
public $users; //Информация о пользователях в этом бою
|
||
public $stats = []; //Информация о статах пользователей в этом бою
|
||
public $uids = []; //Список пользователей и их id в stats или users пример id пользователя = 555 , то $uids[555] выдаст его порядковый номер в массиве users \ stats
|
||
public $atacks = []; //Список ударов в этом бою (действующих)
|
||
public $ga = []; //Список uid кто нанес удар и по кому $ga[ {id кто ударил} ][ {id кого ударил} ]
|
||
public $ag = []; //Список uid кто нанес удар и по кому $ga[ {id кого ударили} ][ {id кто ударил} ]
|
||
public $na = 1; //возможность использовать удар
|
||
public $np = 1; //возможность использовать приемы
|
||
public $nm = 1; //возможность использовать заклятия
|
||
public $hodID = 0;
|
||
public $stnZbVs = 0;
|
||
public $bots = []; // ID ботов
|
||
public $iBots = []; // i бота
|
||
public $stnZb = [];
|
||
public array $uAtc = [
|
||
'id' => 0,
|
||
'a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0],
|
||
'b' => 0,
|
||
]; //Если игрок нанес удар
|
||
public array $lg_itm = [
|
||
0 => [
|
||
'грудью',
|
||
'ребром руки',
|
||
'лбом',
|
||
'кулаком',
|
||
'ногой',
|
||
'левой ногой',
|
||
'правой ногой',
|
||
'коленом',
|
||
],
|
||
1 => ['ножом', 'тыльной стороной лезвия ножа', 'рукоятью ножа', 'лезвием ножа'],
|
||
2 => ['сучковатой палкой', 'поленом', 'тяжелой дубиной', 'дубиной', 'рукоятью молота'],
|
||
3 => ['секирой', 'топором', 'лезвием секиры', 'алебардой', 'тяжелым держаком', 'длинной секирой'],
|
||
4 => [
|
||
'ножнами',
|
||
'гардой',
|
||
'мечом',
|
||
'лезвием меча',
|
||
'рукоятью меча',
|
||
'тупым лезвием',
|
||
'острой стороной меча',
|
||
'огромным мечом',
|
||
],
|
||
5 => ['сучковатой палкой', 'посохом', 'тяжелой тростью', 'корявым посохом', 'основанием посоха'],
|
||
22 => ['костылем'],
|
||
]; // Чем лупили
|
||
public array $lg_zon = [
|
||
1 => [
|
||
'в нос',
|
||
'в глаз',
|
||
'в челюсть',
|
||
'по переносице',
|
||
'в кадык',
|
||
'по затылку',
|
||
'в правый глаз',
|
||
'в левый глаз',
|
||
'в скулу',
|
||
],
|
||
2 => ['в грудь', 'в корпус', 'в солнечное сплетение', 'в сердце', 'в область лопаток'],
|
||
3 => ['в бок', 'по желудку', 'по левой руке', 'по правой руке'],
|
||
4 => ['по <вырезано цензурой>', 'в пах', 'в промежность', 'по левой ягодице', 'по правой ягодице'],
|
||
5 => ['по ногам', 'в область правой пятки', 'в область левой пятки', 'по коленной чашечке', 'по икрам'],
|
||
]; // Куда лупили
|
||
public string $e; //Ошибка (текст)
|
||
public array $is = [];
|
||
public array $items = [];
|
||
//Очистка кэша для ...
|
||
public array $uclearc = [];
|
||
public array $ucleari = [];
|
||
|
||
public function __construct()
|
||
{
|
||
ignore_user_abort(true);
|
||
}
|
||
|
||
public function maginfoattack($u1, $u2, $type): string
|
||
{
|
||
/*
|
||
1 - огонь,
|
||
2 - воздух,
|
||
3 - вода,
|
||
4 - земля
|
||
*/
|
||
$v_l = str_replace(' ', ' ', $this->users[$this->uids[$u1]]['login']);
|
||
$v_z = (int)$this->stats[$this->uids[$u2]]['zm' . $type]; //защита цели
|
||
$v_p = (int)round(
|
||
(
|
||
$this->stats[$this->uids[$u1]]['pzm' . $type] +
|
||
$this->stats[$this->uids[$u1]]['pzm']
|
||
)
|
||
* 0.4
|
||
); //подавление защиты от магии
|
||
$v_m = (int)$this->stats[$this->uids[$u1]]['pm' . $type]; //мощность мага
|
||
//
|
||
return ' magelogin=' . $v_l . ' onMouseOver=top.hi(this,maginfo(' . $v_z . ',' . $v_p . ',' . $v_m . ',this),event,3,1,1,1,null); onMouseOut=top.hic(); onMouseDown=top.hic(); ';
|
||
}
|
||
|
||
private function typeBattle(int $x): array
|
||
{
|
||
$r = [0, 0, 'Обычный поединок', 'Кровавый Поединок'];
|
||
if ($x >= 50000 && $x < 100000) {
|
||
$r = [25, 50, 'Великая Битва', 'Кровавая Битва'];
|
||
} elseif ($x < 500000) {
|
||
$r = [50, 75, 'Величайшая Битва', 'Кровавая Резня'];
|
||
} elseif ($x < 1000000) {
|
||
$r = [75, 100, 'Историческая Битва', 'Кровавая Сеча'];
|
||
} elseif ($x < 2500000) {
|
||
$r = [100, 125, 'Эпохальная Битва', 'Кровавое Побоище'];
|
||
} elseif ($x >= 5000000) {
|
||
$r = [150, 150, 'Судный День', 'Судный День'];
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
/**
|
||
* Сохраняем лог в архив
|
||
* @return void
|
||
*/
|
||
private function saveLogs()
|
||
{
|
||
Db::sql(
|
||
'insert into battle_logs_save select id, time, battle, id_hod, text, vars, zona1, zonb1, zona2, zonb2, type from battle_logs where battle = ? and id_hod <= ?',
|
||
[$this->info['id'], $this->hodID]
|
||
);
|
||
Db::sql('delete from battle_logs where battle = ?', [$this->info['id']]);
|
||
Db::sql('delete from battle_stat where battle < ?', [$this->info['id'] - 100]);
|
||
Db::sql('delete from battle_actions where btl = ?', [$this->info['id']]);
|
||
}
|
||
|
||
public function hphe($uid, $hp, $false_t7 = false)
|
||
{
|
||
global $u;
|
||
if (!isset($this->stats[$this->uids[$uid]])) {
|
||
echo 'WARNING! ОШИБКА! ПОТЕРЯНА ПЕРЕМЕННАЯ ЗДОРОВЬЯ ПЕРСОНАЖА!';
|
||
} else {
|
||
$hpnow = floor($this->stats[$this->uids[$uid]]['hpNow']);
|
||
$hpall = $this->stats[$this->uids[$uid]]['hpAll'];
|
||
if ($hp > 0) {
|
||
//Хиляем
|
||
if ($hpnow + $hp > $hpall) {
|
||
$hpli = $hpnow + $hp - $hpall;
|
||
$hp -= $hpli;
|
||
}
|
||
if (isset($this->stats[$this->uids[$uid]]['min_heal_proc']) && $this->stats[$this->uids[$uid]]['min_heal_proc'] < -99) {
|
||
$hp = 0;
|
||
} else {
|
||
$hp = $hp / 100 * (100 + $this->stats[$this->uids[$uid]]['min_heal_proc']);
|
||
}
|
||
//Отнимаем тактику
|
||
if (!$false_t7) {
|
||
if ($this->users[$this->uids[$uid]]['tactic7'] <= 0) {
|
||
$hp = 0;
|
||
$this->users[$this->uids[$uid]]['tactic7'] = 0;
|
||
$this->stats[$this->uids[$uid]]['tactic7'] = $this->users[$this->uids[$uid]]['tactic7'];
|
||
} else {
|
||
$gdhh = round($hp / $this->stats[$this->uids[$uid]]['hpAll'] * 10, 2);
|
||
if ($gdhh == 0) {
|
||
$gdhh = 0.01;
|
||
}
|
||
|
||
$gdhd = round($this->users[$this->uids[$uid]]['tactic7'] / $gdhh * 100);
|
||
|
||
$this->users[$this->uids[$uid]]['tactic7'] = round(
|
||
($this->users[$this->uids[$uid]]['tactic7'] - $gdhh),
|
||
2
|
||
);
|
||
if ($this->users[$this->uids[$uid]]['tactic7'] < 0) {
|
||
$this->users[$this->uids[$uid]]['tactic7'] = 0;
|
||
}
|
||
$this->stats[$this->uids[$uid]]['tactic7'] = $this->users[$this->uids[$uid]]['tactic7'];
|
||
if ($gdhd < 100) {
|
||
$hp = floor($hp / 100 * $gdhd);
|
||
}
|
||
}
|
||
}
|
||
} elseif ($hp < 0) {
|
||
//Отнимаемф
|
||
if ($hpnow + $hp < 0) {
|
||
$hpli = $hpnow + $hp;
|
||
$hp += -($hpli);
|
||
}
|
||
}
|
||
|
||
if ($this->stats[$this->uids[$uid]]['hpNow'] < 1) {
|
||
$hp = 0;
|
||
}
|
||
|
||
$this->stats[$this->uids[$uid]]['last_hp'] = -$hp;
|
||
Db::sql(
|
||
'update stats set last_hp = ?, tactic7 = ? where id = ?', [
|
||
$this->users[$this->uids[$uid]]['last_hp'],
|
||
$this->users[$this->uids[$uid]]['tactic7'],
|
||
$uid,
|
||
]
|
||
);
|
||
}
|
||
|
||
return floor($hp);
|
||
}
|
||
|
||
/**
|
||
* Какая-то хуедрыга для номерных файлов-приёмов
|
||
* @param int $pid
|
||
* @param int $uid
|
||
* @param int $id
|
||
* @return void
|
||
*/
|
||
public function deleffm(int $pid, int $uid, int $id)
|
||
{
|
||
if ($id > 0) {
|
||
Db::sql('delete from eff_users where id = ? and v1 = ? and v2 != 0', [$id, 'priem']);
|
||
} else {
|
||
Db::sql('delete from eff_users where uid = ? and v1 = ? and v2 = ?', [$uid, 'priem', $pid]);
|
||
}
|
||
}
|
||
|
||
private function clearСache($uid)
|
||
{
|
||
if ($uid > 0 && !isset($this->uclearc[$uid])) {
|
||
$this->uclearc[$uid] = true;
|
||
$this->ucleari[] = $uid;
|
||
}
|
||
}
|
||
|
||
public function clear_cache_start()
|
||
{
|
||
$uids = implode(',', $this->ucleari);
|
||
Db::sql('delete from battle_cache where uid in (?)', [$uids]);
|
||
}
|
||
|
||
//
|
||
|
||
/**
|
||
* Проверка урон приемов над защитными.
|
||
* Игрок 1 бьет по Игроку 2 при помощи приема на hp ед. здоровья.
|
||
* @param $u2
|
||
* @param $hp
|
||
* @return mixed
|
||
*/
|
||
public function testYronPriemAttack($u2, $hp)
|
||
{
|
||
//Получаем приемы и смотрим когда какой действует
|
||
foreach ($this->stats[$this->uids[$u2]]['effects'] as $effect) {
|
||
if (
|
||
isset($effect) &&
|
||
$effect['id_eff'] == 22 &&
|
||
$effect['v1'] == 'priem' &&
|
||
(
|
||
$effect['v2'] == 140 ||
|
||
$effect['v2'] == 211 ||
|
||
$effect['v2'] == 45
|
||
)
|
||
) {
|
||
//Приемы от которых урон = 1 , то есть выдаем 0
|
||
$hp['y'] = -1;
|
||
$hp['r'] = 1;
|
||
$hp['k'] = 2;
|
||
$hp['m_y'] = 1;
|
||
$hp['m_k'] = 2;
|
||
}
|
||
}
|
||
return $hp;
|
||
}
|
||
|
||
/**
|
||
* Расчет опыта
|
||
* @param $y
|
||
* @param $s2
|
||
* @return int
|
||
*/
|
||
private function testExp($y, $s2): int
|
||
{
|
||
if ($s2['levels'] == 'undefined' || $this->users[$this->uids[$s2['id']]]['pass'] == 'saintlucia') {
|
||
return 0;
|
||
}
|
||
|
||
$y = max(0, (int)$y);
|
||
$expmultiplier = 1;
|
||
if ($this->users[$this->uids[$s2['id']]]['level'] >= 8) {
|
||
$expmultiplier = $this->users[$this->uids[$s2['id']]]['level'] - 5;
|
||
}
|
||
|
||
if ($s2['hpNow'] < 0) {
|
||
$y = 0;
|
||
}
|
||
if ($s2['hpNow'] < $y) {
|
||
$y = max(0, $s2['hpNow']);
|
||
}
|
||
$addExp = $y * $expmultiplier;
|
||
if ($s2['hpAll'] - $y <= 0) {
|
||
$addExp = 100;
|
||
}
|
||
|
||
if ($this->info['razdel'] != 5 && Config::get('exp_limit_many')) {
|
||
$texp = Db::getValue(
|
||
'select count(*) from battle_users as a where uid = ? and battle in (select battle from battle_users where uid = ? and team != a.team and time_enter > unix_timestamp() - 86400)'
|
||
);
|
||
//
|
||
if ($texp > 5) {
|
||
$addExp = 0;
|
||
} elseif ($texp > 4) {
|
||
$addExp = $addExp * 0.50;
|
||
} elseif ($texp > 3) {
|
||
$addExp = $addExp * 0.75;
|
||
} elseif ($texp > 2) {
|
||
$addExp = $addExp * 1.00;
|
||
} elseif ($texp > 1) {
|
||
$addExp = $addExp * 1.00;
|
||
} else {
|
||
$addExp = $addExp * 1.00;
|
||
}
|
||
}
|
||
return (int)round($addExp);
|
||
}
|
||
|
||
/**
|
||
* Добавляем опыт \ нанесенный урон.
|
||
* Кривовсрато, на переделку.
|
||
* @param $id
|
||
* @param $y
|
||
* @param $id1
|
||
* @param $id2
|
||
* @param $mgregen
|
||
* @param $nobattle_uron
|
||
* @return void
|
||
*/
|
||
public function takeExp($id, $y, $id1, $id2, $mgregen = false, $nobattle_uron = false)
|
||
{
|
||
global $u;
|
||
if (isset($this->users[$this->uids[$id]])) {
|
||
$s1 = $this->stats[$this->uids[$id1]];
|
||
$s2 = $this->stats[$this->uids[$id2]];
|
||
if ($id1 != $id2) {
|
||
$e = $this->testExp($y, $s2);
|
||
} else {
|
||
$e = 0;
|
||
}
|
||
|
||
if ((int)$this->users[$this->uids[$id1]]['bot_id'] == 0 && $this->users[$this->uids[$id1]]['dnow'] != 0 && $this->info['dungeon'] != 1) {
|
||
$dun_limitForLevel = [ // Максимум для каждого уровня.
|
||
4 => 750,
|
||
5 => 1500,
|
||
6 => 3500,
|
||
7 => 8000,
|
||
8 => 25000,
|
||
9 => 50000,
|
||
10 => 75000,
|
||
11 => 125000,
|
||
12 => 250000,
|
||
13 => 500000,
|
||
14 => 750000,
|
||
];
|
||
$dun_expFactor = [ // Максимум для каждого уровня.
|
||
4 => 5,
|
||
5 => 5,
|
||
6 => 5,
|
||
7 => 5,
|
||
8 => 5,
|
||
9 => 3,
|
||
10 => 1,
|
||
11 => 1,
|
||
12 => 1,
|
||
13 => 1,
|
||
14 => 1,
|
||
];
|
||
|
||
if (isset($dun_expFactor[(int)$this->users[$this->uids[$id1]]['level']])) {
|
||
$e = $e * $dun_expFactor[(int)$this->users[$this->uids[$id1]]['level']];
|
||
}
|
||
if ($this->info['dungeon'] > 1 && $this->users[$this->uids[$id1]]['battle'] > 0) { // пещерный лимит
|
||
$dun_exp = []; // Текущий лимит опыта игрока в подземельях.
|
||
$rep = Db::getValue(
|
||
'select dungeonexp from rep where id = ?', [$this->users[$this->uids[$id1]]['id']]
|
||
);
|
||
$rep = explode(',', $rep);
|
||
foreach ($rep as $key => $val) {
|
||
$val = explode('=', $val);
|
||
if (isset($val[0]) && isset($val[1]) && $val[0] != '' && $val[1] != 0) {
|
||
$dun_exp[(int)$val[0]] = (int)$val[1];
|
||
} // текущий лимит опыта в подземке
|
||
}
|
||
unset($rep);
|
||
|
||
if (!isset($dun_exp[$this->info['dungeon']])) {
|
||
$dun_exp[$this->info['dungeon']] = 0;
|
||
}
|
||
if (!isset($dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']])) { // Если лимит не задан, опыт не даем.
|
||
$e = 0;
|
||
} elseif (
|
||
isset($dun_exp[$this->info['dungeon']]) &&
|
||
$dun_exp[$this->info['dungeon']] >= $dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']]
|
||
) { // Если лимит уже достигнут, опыт не даем.
|
||
$e = 0;
|
||
} elseif (
|
||
isset($dun_exp[$this->info['dungeon']]) &&
|
||
$dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] > $dun_exp[$this->info['dungeon']]
|
||
) { // Если текущая репутация не достигла лимита.
|
||
if (($dun_exp[$this->info['dungeon']] + $e) > $dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']]) {
|
||
// Если опыта набрано достаточно, для достижения лимита.
|
||
$e = abs(
|
||
$e - abs(
|
||
$dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] - ($e + $dun_exp[$this->info['dungeon']])
|
||
)
|
||
);
|
||
$dun_exp[$this->info['dungeon']] += $e;
|
||
} elseif ($dun_limitForLevel[(int)$this->users[$this->uids[$id1]]['level']] > ($dun_exp[$this->info['dungeon']] + $e)) {
|
||
// Если опыта недостаточно, для достижения лимита.
|
||
$dun_exp[$this->info['dungeon']] += $e;
|
||
} else {
|
||
$e = 0;
|
||
}
|
||
} else { // В любой непонятной ситуцаии.
|
||
$e = 0;
|
||
}
|
||
}
|
||
// Опыт в пещерах.
|
||
if ($this->info['dungeon'] == 102) {
|
||
$e = floor($e * 0.002);
|
||
}
|
||
}
|
||
|
||
$this->users[$this->uids[$id1]]['battle_exp'] += floor($e);
|
||
if (!$mgregen && !$nobattle_uron) {
|
||
$this->users[$this->uids[$id1]]['battle_yron'] += floor($y);
|
||
if ($this->stats[$this->uids[$id1]]['notactic'] != 1) {
|
||
if ($s2['hpAll'] <= 1000) {
|
||
if ($this->stats[$this->uids[$id2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$id1]]['tactic6'] += round(
|
||
0.1 * (floor($y) / $s2['hpAll'] * 100),
|
||
10
|
||
);
|
||
} else {
|
||
$this->users[$this->uids[$id1]]['tactic6'] += round(
|
||
0.1 * (floor($y) / $s2['hpAll'] * 100),
|
||
10
|
||
) / 3;
|
||
}
|
||
} else {
|
||
if ($this->stats[$this->uids[$id2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / 1000 * 100), 10);
|
||
} else {
|
||
$this->users[$this->uids[$id1]]['tactic6'] += round(0.1 * (floor($y) / 1000 * 100), 10) / 3;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Db::sql(
|
||
'update stats set last_hp = ?, tactic6 = ?, battle_yron = ?, battle_exp = ? where id = ?', [
|
||
$this->users[$this->uids[$id1]]['last_hp'],
|
||
$this->users[$this->uids[$id1]]['tactic6'],
|
||
$this->users[$this->uids[$id1]]['battle_yron'],
|
||
$this->users[$this->uids[$id1]]['battle_exp'],
|
||
(int)$id1,
|
||
]
|
||
);
|
||
|
||
$this->stats[$this->uids[$id1]]['battle_exp'] = $this->users[$this->uids[$id1]]['battle_exp'];
|
||
$this->clearСache($id1);
|
||
$this->stats[$this->uids[$id1]]['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
|
||
if ($id1 == $u->info['id']) {
|
||
$u->info['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
|
||
$u->stats['tactic6'] = $this->users[$this->uids[$id1]]['tactic6'];
|
||
$u->info['battle_exp'] = $this->users[$this->uids[$id1]]['battle_exp'];
|
||
$u->info['battle_yron'] = $this->users[$this->uids[$id1]]['battle_yron'];
|
||
$u->info['notactic'] = $this->users[$this->uids[$id1]]['notactic'];
|
||
$u->stats['notactic'] = $this->users[$this->uids[$id1]]['notactic'];
|
||
}
|
||
|
||
|
||
}
|
||
}
|
||
|
||
//Добавляем нанесенный урон
|
||
public function takeYronNow($uid, $y)
|
||
{
|
||
global $u;
|
||
if (!is_numeric($y) || !is_numeric($uid)) {
|
||
return;
|
||
}
|
||
(int)$y = floor($y);
|
||
$this->users[$this->uids[$uid]]['battle_yron'] += $y;
|
||
$this->stats[$this->uids[$uid]]['battle_yron'] += $y;
|
||
if ($uid == $u->info['id']) {
|
||
$u->info['battle_yron'] += $y;
|
||
$u->stats['battle_yron'] += $y;
|
||
}
|
||
Db::sql('update stats set battle_yron = battle_yron + ? where id = ?', [$y, $uid]);
|
||
}
|
||
|
||
//JS информация о игроке
|
||
public function myInfo($id, $t)
|
||
{
|
||
global $c, $u;
|
||
if (!isset($this->users[$this->uids[$id]]) && $u->info['id'] != $id) {
|
||
return false;
|
||
}
|
||
if ($u->info['id'] == $id || ($u->info['enemy'] == $id && $id > 0)) {
|
||
//Всегда обновляем
|
||
$this->users[$this->uids[$id]] = Db::getRow('select u.zag,u.id,u.login,u.login2,u.online,u.admin,u.city,u.cityreg,u.align,u.align_lvl,u.align_exp,u.clan,
|
||
u.level,u.money,u.money3,u.money2,u.money4,u.battle,u.sex,u.obraz,u.win,u.win_t,
|
||
u.lose,u.lose_t,u.nich,u.timeMain,u.invis,u.bot_id,u.animal,u.type_pers,
|
||
u.notrhod,u.bot_room,u.inUser,u.inTurnir,u.inTurnirnew,u.stopexp,u.real, s.* from users as u left join stats as s on (u.id = s.id) where u.id = ?', [$id]);
|
||
|
||
$this->stats[$this->uids[$id]] = $u->getStats($this->users[$this->uids[$id]], 0, 0, false, false, true);
|
||
$this->stats[$this->uids[$id]]['items'] = $this->stats[$this->uids[$id]]['items'];
|
||
$this->stats[$this->uids[$id]]['effects'] = $this->stats[$this->uids[$id]]['effects'];
|
||
|
||
}
|
||
$ur = $this->users[$this->uids[$id]];
|
||
$st = $this->stats[$this->uids[$id]];
|
||
$itm = $this->stats[$this->uids[$id]]['items'];
|
||
$eff = $this->stats[$this->uids[$id]]['effects'];
|
||
$ef = '';
|
||
$i = 0;
|
||
if ($u->info['seff'] < 1) {
|
||
$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"Свернуть\"><img src=\"//img.new-combats.tech/i/eff/effs_hide.gif\"/ onclick=\"top.useMagicBattle(\'Свернуть\',7777,\'effs_show.gif\',1,2);\" onmouseover=\"top.hi(this,\'<strong>Свернуть</strong>\',event,3,1,1,1,\'\');\" onmouseout=\"top.hic();\" onmousedown=\"top.hic();\"></div>';
|
||
|
||
while ($i != -1) {
|
||
$nseef = 0;
|
||
if ($this->users[$this->uids[$ur['id']]]['id'] != $u->info['id'] && $ur['id'] != 0) {
|
||
if ($this->stats[$this->uids[$ur['id']]]['seeAllEff'] != 1) {
|
||
$nseef = 1;
|
||
if ($eff[$i]['v1'] == 'priem') {
|
||
$eff[$i]['priem'] = Db::getRow('select * from priems where id = ?', [$eff[$i]['v2']]);
|
||
|
||
}
|
||
if (isset($eff[$i]['priem']['id']) && $eff[$i]['priem']['neg'] == 1) {
|
||
$nseef = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (isset($eff[$i]) && $eff[$i] != 'delete') {
|
||
if ($nseef == 0) {
|
||
$ei = '<strong><u>' . $eff[$i]['name'] . '</u></strong>';
|
||
if ($eff[$i]['x'] > 1) {
|
||
$ei .= ' x' . $eff[$i]['x'] . ' ';
|
||
}
|
||
if ($eff[$i]['type1'] > 0 && $eff[$i]['type1'] < 7) {
|
||
$ei .= ' (Эликсир)';
|
||
} elseif (($eff[$i]['type1'] > 6 && $eff[$i]['type1'] < 11) || $eff[$i]['type1'] == 16) {
|
||
$ei .= ' (Заклятие)';
|
||
} elseif ($eff[$i]['type1'] == 14) {
|
||
$ei .= ' (Прием)';
|
||
} elseif ($eff[$i]['type1'] == 15) {
|
||
$ei .= ' (Изучение)';
|
||
} elseif ($eff[$i]['type1'] == 17) {
|
||
$ei .= ' (Проклятие)';
|
||
} elseif ($eff[$i]['type1'] == 18 || $eff[$i]['type1'] == 19) {
|
||
$ei .= ' (Травма)';
|
||
} elseif ($eff[$i]['type1'] == 20) {
|
||
$ei .= ' (Пристрастие)';
|
||
} elseif ($eff[$i]['type1'] == 22) {
|
||
$ei .= ' (Ожидание)';
|
||
} else {
|
||
$ei .= ' (Эффект)';
|
||
}
|
||
$ei .= '<br>';
|
||
|
||
$out = '';
|
||
$time_still = ($eff[$i]['timeUse'] + ($eff[$i]['timeAce'] - $eff[$i]['timeUse']) + $eff[$i]['actionTime']);
|
||
if ($eff[$i]['timeAce'] == 0) {
|
||
$time_still += $eff[$i]['timeUse'];
|
||
}
|
||
$time_still -= time();
|
||
if ($eff[$i]['bp'] == 0 && $eff[$i]['timeUse'] != 77) {
|
||
if ($eff[$i]['type1'] != 13) {
|
||
|
||
$ei .= 'Осталось: ' . $u->timeOut($time_still) . '';
|
||
}
|
||
} else {
|
||
if ($eff[$i]['timeUse'] != 77 && $eff[$i]['hod'] < 1) {
|
||
$ei .= 'Осталось: ' . $u->timeOut($time_still) . '';
|
||
//$ei .= 'Зарядов: '.$out.'<br>';
|
||
} elseif ($eff[$i]['hod'] >= 0) {
|
||
$ei .= 'Зарядов: ' . $eff[$i]['hod'] . '';
|
||
}
|
||
}
|
||
|
||
if ($eff[$i]['user_use'] != '') {
|
||
if ($this->users[$this->uids[$eff[$i]['user_use']]]['login2'] != '') {
|
||
$ei .= '<br>Автор: <strong>' . $this->users[$this->uids[$eff[$i]['user_use']]]['login2'] . '</strong>';
|
||
} elseif ($this->users[$this->uids[$eff[$i]['user_use']]]['login'] != '') {
|
||
$ei .= '<br>Автор: <strong>' . $this->users[$this->uids[$eff[$i]['user_use']]]['login'] . '</strong>';
|
||
}
|
||
}
|
||
|
||
//Действие эффекта
|
||
$tr = '';
|
||
$ti = $u->items['add'];
|
||
$x = 0;
|
||
$ed = ConversionHelper::dataStringToArray($eff[$i]['data']);
|
||
while ($x < count($ti)) {
|
||
$n = $ti[$x];
|
||
if (isset($ed['add_' . $n], $u->is[$n]) && $n != 'pog') {
|
||
$z = '';
|
||
if ($ed['add_' . $n] > 0) {
|
||
$z = '+';
|
||
}
|
||
$tr .= '<br>' . $u->is[$n] . ': ' . $z . '' . $ed['add_' . $n];
|
||
}
|
||
$x++;
|
||
}
|
||
|
||
if ($ed['add_mib1'] != 0) {
|
||
if ($ed['add_mab1'] != 0) {
|
||
$tr .= '<br>Броня головы: ' . $ed['add_mib1'] . '-' . $ed['add_mab1'] . '';
|
||
} else {
|
||
$m1l = $ed['add_mib1'];
|
||
if ($m1l > 0) {
|
||
$m1l = '+' . $m1l;
|
||
}
|
||
$tr .= '<br>Броня головы: ' . $m1l . '';
|
||
}
|
||
}
|
||
if ($ed['add_mib2'] != 0) {
|
||
if ($ed['add_mab2'] != 0) {
|
||
$tr .= '<br>Броня корпуса: ' . $ed['add_mib2'] . '-' . $ed['add_mab2'] . '';
|
||
} else {
|
||
$m1l = $ed['add_mib2'];
|
||
if ($m1l > 0) {
|
||
$m1l = '+' . $m1l;
|
||
}
|
||
$tr .= '<br>Броня корпуса: ' . $m1l . '';
|
||
}
|
||
}
|
||
if ($ed['add_mib3'] != 0) {
|
||
if ($ed['add_mab3'] != 0) {
|
||
$tr .= '<br>Броня пояса: ' . $ed['add_mib3'] . '-' . $ed['add_mab3'] . '';
|
||
} else {
|
||
$m1l = $ed['add_mib3'];
|
||
if ($m1l > 0) {
|
||
$m1l = '+' . $m1l;
|
||
}
|
||
$tr .= '<br>Броня пояса: ' . $m1l . '';
|
||
}
|
||
}
|
||
if ($ed['add_mib4'] != 0) {
|
||
if ($ed['add_mab4'] != 0) {
|
||
$tr .= '<br>Броня ног: ' . $ed['add_mib4'] . '-' . $ed['add_mab4'] . '';
|
||
} else {
|
||
$m1l = $ed['add_mib4'];
|
||
if ($m1l > 0) {
|
||
$m1l = '+' . $m1l;
|
||
}
|
||
$tr .= '<br>Броня ног: ' . $m1l . '';
|
||
}
|
||
}
|
||
|
||
$efix = 0;
|
||
if (isset($ed['add_pog2']) && $ed['add_pog2'] > 0) {
|
||
$efix = $ed['add_pog2'];
|
||
}
|
||
if (isset($ed['add_pog'])) {
|
||
$tr .= '<br>Магический барьер способен поглотить еще <strong>' . $ed['add_pog'] . '</strong> ед. урона';
|
||
}
|
||
if (isset($ed['add_pog2'])) {
|
||
$tr .= '<br>Магический барьер способен поглотить еще <strong>' . $ed['add_pog2'] . '</strong> ед. урона <small>(' . $ed['add_pog2p'] . '%)</small>';
|
||
}
|
||
|
||
if ($tr != '') {
|
||
$ei .= $tr;
|
||
}
|
||
if ($eff[$i]['info'] != '') {
|
||
$ei .= '<br><i>Информация:</i><br>' . $eff[$i]['info'];
|
||
}
|
||
|
||
$ef .= '<div class=\"pimg\" pog=\"' . $efix . '\" col=\"' . $eff[$i]['x'] . '\" stl=\"0\" stt=\"' . $ei . '\"><img src=\"//img.new-combats.tech/i/eff/' . $eff[$i]['img'] . '\"/></div>';
|
||
unset($efix);
|
||
}
|
||
} elseif ($eff[$i] != 'delete') {
|
||
$i = -2;
|
||
}
|
||
$i++;
|
||
}
|
||
} else {
|
||
$ef .= '<div class=\"pimg\" pog=\"0\" col=\"0\" stl=\"0\" stt=\"Развернуть\"><img src=\"//img.new-combats.tech/i/eff/effs_show.gif\"/ onclick=\"top.useMagicBattle(\'Развернуть\',5555,\'effs_show.gif\',1,2);\" onmouseover=\"top.hi(this,\'<strong>Развернуть</strong>\',event,3,1,1,1,\'\');\" onmouseout=\"top.hic();\" onmousedown=\"top.hic();\"></div>';
|
||
}
|
||
$ca = '';
|
||
if ($ur['clan'] > 0) {
|
||
$cl = Db::getRow('select * from clan where id = ?', [$ur['clan']]);
|
||
if (isset($cl['id'])) {
|
||
$ca = '<img src=\"//img.new-combats.tech/i/clan/' . $cl['name_mini'] . '.gif\" title=\"' . $cl['name'] . '\">';
|
||
}
|
||
}
|
||
if ($ur['align'] > 0) {
|
||
$ca = '<img src=\"//img.new-combats.tech/i/align/align' . $ur['align'] . '.gif\">' . $ca;
|
||
}
|
||
if ($ur['login2'] == '') {
|
||
$ur['login2'] = $ur['login'];
|
||
}
|
||
if (floor($st['hpNow']) > $st['hpAll']) {
|
||
$st['hpNow'] = $st['hpAll'];
|
||
}
|
||
if (floor($st['mpNow']) > $st['mpAll']) {
|
||
$st['mpNow'] = $st['mpAll'];
|
||
}
|
||
$stsua = '<strong>' . $ur['login2'] . '</strong>';
|
||
$stsua .= '<br>Сила: ' . $st['s1'];
|
||
$stsua .= '<br>Ловкость: ' . $st['s2'];
|
||
$stsua .= '<br>Интуиция: ' . $st['s3'];
|
||
$stsua .= '<br>Выносливость: ' . $st['s4'];
|
||
if ($st['s5'] != 0) {
|
||
$stsua .= '<br>Интелект: ' . $st['s5'];
|
||
}
|
||
if ($st['s6'] != 0) {
|
||
$stsua .= '<br>Мудрость: ' . $st['s6'];
|
||
}
|
||
if ($st['s7'] != 0) {
|
||
$stsua .= '<br>Духовность: ' . $st['s7'];
|
||
}
|
||
if ($u->info['admin'] > 0) {
|
||
$align = $ur['align'];
|
||
}
|
||
$tp_img = [
|
||
1 => 4,
|
||
2 => 5,
|
||
14 => 6,
|
||
3 => 7,
|
||
5 => 8,
|
||
7 => 9,
|
||
17 => 10,
|
||
16 => 11,
|
||
13 => 12,
|
||
10 => 13,
|
||
9 => 14,
|
||
8 => 15,
|
||
11 => 17, //кольцо 2
|
||
12 => 18, //кольцо 3
|
||
];
|
||
$info = 'info_reflesh(' . $t . ',' . $ur['id'] . ',"' . $ca . '<a href=\"javascript:void(0)\" onclick=\"top.chat.addto(\'' . $ur['login2'] . '\',\'to\');return false;\">' . $ur['login2'] . '</a> [' . $ur['level'] . ']<a href=\"info/' . $ur['id'] . '\" target=\"_blank\"><img src=\"//img.new-combats.tech/i/inf_' . $ur['cityreg'] . '.gif\" title=\"Инф. о ' . $ur['login2'] . '\"></a> ","' . $ur['obraz'] . '",' . floor(
|
||
$st['hpNow']
|
||
) . ',' . floor($st['hpAll']) . ',' . floor(
|
||
$st['mpNow']
|
||
) . ',' . floor(
|
||
$st['mpAll']
|
||
) . ',0,' . $ur['sex'] . ',"' . $ef . '","' . $stsua . '", "' . $align . '", "' . $ur['zag'] . '");shpb();';
|
||
$i = 0;
|
||
if (is_array($itm)) {
|
||
while ($i < count($itm)) {
|
||
//
|
||
if (isset($st['items_img'][$tp_img[$itm[$i]['inOdet']]])) {
|
||
$itm[$i]['img'] = $st['items_img'][$tp_img[$itm[$i]['inOdet']]];
|
||
}
|
||
//генерируем предметы
|
||
$ttl = '<strong>' . $itm[$i]['name'] . '</strong>';
|
||
$td = ConversionHelper::dataStringToArray($itm[$i]['data']);
|
||
$lvar = '';
|
||
if ($td['add_hpAll'] > 0) {
|
||
$td['add_hpAll'] = '+' . $td['add_hpAll'];
|
||
$lvar .= '<br>Уровень жизни: ' . $td['add_hpAll'] . '';
|
||
}
|
||
if ($td['sv_yron_max'] > 0 || $td['sv_yron_min'] > 0) {
|
||
$lvar .= '<br>Урон: ' . (0 + $td['sv_yron_min']) . '-' . (0 + $td['sv_yron_max']) . '';
|
||
}
|
||
if ($td['add_mab1'] > 0) {
|
||
if ($td['add_mib1'] == $td['add_mab1'] && $pl['geniration'] == 1) {
|
||
$m1l = '+';
|
||
$lvar .= '<br>Броня головы: ' . $m1l . '' . (0 + $td['add_mab1']) . '';
|
||
} else {
|
||
$lvar .= '<br>Броня головы: ' . (0 + $td['add_mib1']) . '-' . (0 + $td['add_mab1']) . '';
|
||
}
|
||
}
|
||
if ($td['add_mab2'] > 0) {
|
||
if ($td['add_mib2'] == $td['add_mab2'] && $pl['geniration'] == 1) {
|
||
$m1l = '+';
|
||
$lvar .= '<br>Броня корпуса: ' . $m1l . '' . (0 + $td['add_mab2']) . '';
|
||
} else {
|
||
$lvar .= '<br>Броня корпуса: ' . (0 + $td['add_mib2']) . '-' . (0 + $td['add_mab2']) . '';
|
||
}
|
||
}
|
||
if ($td['add_mab3'] > 0) {
|
||
if ($td['add_mib3'] == $td['add_mab3'] && $pl['geniration'] == 1) {
|
||
$m1l = '+';
|
||
$lvar .= '<br>Броня пояса: ' . $m1l . '' . (0 + $td['add_mab3']) . '';
|
||
} else {
|
||
$lvar .= '<br>Броня пояса: ' . (0 + $td['add_mib3']) . '-' . (0 + $td['add_mab3']) . '';
|
||
}
|
||
}
|
||
if ($td['add_mab4'] > 0) {
|
||
if ($td['add_mib4'] == $td['add_mab4'] && $pl['geniration'] == 1) {
|
||
$m1l = '+';
|
||
$lvar .= '<br>Броня ног: ' . $m1l . '' . (0 + $td['add_mab4']) . '';
|
||
} else {
|
||
$lvar .= '<br>Броня ног: ' . (0 + $td['add_mib4']) . '-' . (0 + $td['add_mab4']) . '';
|
||
}
|
||
}
|
||
if ($itm[$i]['iznosMAX'] > 0) {
|
||
if ($itm[$i]['iznosMAXi'] == 999999999) {
|
||
$lvar .= '<br>Долговечность: <font color=brown>неразрушимо</font>';
|
||
} else {
|
||
$lvar .= '<br>Долговечность: ' . floor(
|
||
$itm[$i]['iznosNOW']
|
||
) . '/' . floor(
|
||
$itm[$i]['iznosMAX']
|
||
);
|
||
}
|
||
}
|
||
$ttl .= $lvar;
|
||
$ccv = '';
|
||
|
||
if ($itm[$i]['magic_inci'] != '' || $itm[$i]['magic_inc'] != '') {
|
||
if ($itm[$i]['magic_inc'] == '') {
|
||
$itm[$i]['magic_inc'] = $itm[$i]['magic_inci'];
|
||
}
|
||
$mgi = Db::getRow('select * from eff_main where id2 = ? and type1 = 12345', [$itm[$i]['magic_inc']]);
|
||
if (isset($mgi['id2'])) {
|
||
$mgilog = '';
|
||
$ccv .= 'top.useMagicBattle(\'' . $mgi['mname'] . '\',' . $itm[$i]['id'] . ',\'' . $mgi['img'] . '\',1,2);';
|
||
}
|
||
}
|
||
|
||
$info .= 'abitms(' . (0 + $t) . ',' . (0 + $itm[$i]['uid']) . ',' . (0 + $itm[$i]['id']) . ',' . (0 + $itm[$i]['inOdet']) . ',"' . $itm[$i]['name'] . '","' . $ttl . '","' . $itm[$i]['img'] . '","' . $ccv . '");';
|
||
$i++;
|
||
}
|
||
}
|
||
return $info;
|
||
}
|
||
|
||
/**
|
||
* Проверка на выживших.
|
||
* Проклято и сломано.
|
||
* @return bool
|
||
*/
|
||
public function testUsersLive(): bool
|
||
{
|
||
$r = false;
|
||
$tl = 0;
|
||
$i = 0;
|
||
$j = 0;
|
||
while ($i < count($this->uids)) {
|
||
if ($this->stats[$i]['id'] > 0) {
|
||
if (floor($this->stats[$i]['hpNow']) < 1) {
|
||
$this->stats[$i]['hpNow'] = 0;
|
||
}
|
||
$hp[$this->users[$i]['team']] += floor($this->stats[$i]['hpNow']);
|
||
if (!isset($tml[$this->users[$i]['team']]) && floor($this->stats[$i]['hpNow']) >= 1) {
|
||
$tml[$this->users[$i]['team']] = 1;
|
||
$tmv[$j] = $this->users[$i]['team'];
|
||
$tl++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if ($tl > 1) {
|
||
$r = true;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
// todo stopped here //
|
||
|
||
//Мини лог
|
||
private function miniLogAdd($user, $text)
|
||
{
|
||
$vLog = 'at1=00000||at2=00000||zb1=0||zb2=0||bl1=0||bl2=0||time1=' . time() . '||time2=' . time(
|
||
) . '||s1=' . $user['sex'] . '||t1=' . $user['team'] . '||login1=' . $user['login'] . '||';
|
||
$mas1 = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => ($this->hodID + 1),
|
||
'text' => $text,
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$this->add_log($mas1);
|
||
}
|
||
|
||
//Проверяем завершение боя
|
||
public function testFinish()
|
||
{
|
||
global $u;
|
||
mysql_query('START TRANSACTION;');
|
||
$test = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` = -1 LIMIT 1 FOR UPDATE'
|
||
)
|
||
);
|
||
mysql_query('COMMIT;');
|
||
if ($this->info['team_win'] == -1 && isset($test['id'])) {
|
||
$hp = [];
|
||
$tml = [];
|
||
$tmv = [];
|
||
$tl = 0;
|
||
$i = 0;
|
||
$j = 0;
|
||
while ($i < count($this->uids)) {
|
||
if ($this->stats[$i]['id'] > 0) {
|
||
if (floor($this->stats[$i]['hpNow']) < 1) {
|
||
$this->stats[$i]['hpNow'] = 0;
|
||
}
|
||
$hp[$this->users[$i]['team']] += floor($this->stats[$i]['hpNow']);
|
||
if (!isset($tml[$this->users[$i]['team']]) && floor($this->stats[$i]['hpNow']) >= 1) {
|
||
$tml[$this->users[$i]['team']] = 1;
|
||
$tmv[$j] = $this->users[$i]['team'];
|
||
$tl++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if ($tl <= 1) {
|
||
//Доп.проверка
|
||
$tmHpNow = [];
|
||
$tmNow = [];
|
||
$sp = mysql_query(
|
||
'SELECT `u`.`login`,`u`.`id`,`u`.`battle`,`s`.`team`,`s`.`hpNow` FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `u`.`battle` = "' . $this->info['id'] . '"'
|
||
);
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if (!isset($tmHpNow[$pl['team']])) {
|
||
$tmHpNow[$pl['team']] = 0;
|
||
$tmNow[] = $pl['team'];
|
||
}
|
||
$hpTm = floor($pl['hpNow']);
|
||
if ($hpTm < 0) {
|
||
$hpTm = 0;
|
||
}
|
||
if ($hpTm > 0) {
|
||
$tmHpNow[$pl['team']] += $pl['hpNow'];
|
||
}
|
||
}
|
||
$gdj = 0;
|
||
$i = 0;
|
||
while ($i < count($tmNow)) {
|
||
if (isset($tmNow[$i])) {
|
||
$j = $tmNow[$i];
|
||
if ($tmHpNow[$j] > 0) {
|
||
$gdj++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if ($gdj > 1) {
|
||
$tl = $gdj;
|
||
echo 'Поединок может завершиться не корректно... (Сообщите Администрации об этом)';
|
||
}
|
||
}
|
||
|
||
if ($tl <= 1) {
|
||
//завершаем поединок, кто-то один победил, либо ничья
|
||
|
||
$i = 0;
|
||
$tmwin = 0;
|
||
while ($i < count($tmv)) {
|
||
if ($tmv[$i] >= 1 && $tml[$tmv[$i]] > 0) {
|
||
$tmwin = $tmv[$i];
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if ($this->info['izlom'] == 0) {
|
||
$rs = '';
|
||
$ts = [];
|
||
$tsi = 0;
|
||
if ($this->info['id'] > 0) {
|
||
//данные о игроках в бою
|
||
unset($this->users, $this->stats, $this->uids, $this->bots, $this->iBots);
|
||
$trl = mysql_query(
|
||
'SELECT `u`.`no_ip`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`money3`,`u`.`money2`,`u`.`bot_id` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '" ORDER BY `st`.`bot` DESC'
|
||
);
|
||
$ir = 0;
|
||
$bi = 0;
|
||
$this->users = null;
|
||
$this->stats = null;
|
||
$this->uids = null;
|
||
$this->bots = null;
|
||
$this->iBots = null;
|
||
while ($pl = mysql_fetch_array($trl)) {
|
||
//записываем данные
|
||
if ($pl['login2'] == '') {
|
||
$pl['login2'] = $pl['login'];
|
||
}
|
||
$this->users[$ir] = $pl;
|
||
$this->uids[$pl['id']] = $ir;
|
||
if ($pl['bot'] > 0) {
|
||
$this->bots[$bi] = $pl['id'];
|
||
$this->iBots[$pl['id']] = $bi;
|
||
$bi++;
|
||
}
|
||
//записываем статы
|
||
$this->stats[$ir] = $u->getStats($pl, 0, 0, false, false, true);
|
||
$ir++;
|
||
}
|
||
}
|
||
} elseif (!isset($this->uids[$u->info['id']])) {
|
||
$rs = '';
|
||
$ts = [];
|
||
$tsi = 0;
|
||
if ($this->info['id'] > 0) {
|
||
//данные о игроках в бою
|
||
$trl = mysql_query(
|
||
'SELECT `u`.`no_ip`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
$pl = mysql_fetch_array($trl);
|
||
//записываем данные
|
||
if ($pl['login2'] == '') {
|
||
$pl['login2'] = $pl['login'];
|
||
}
|
||
$this->users[] = $pl;
|
||
$this->uids[$pl['id']] = $ir;
|
||
if ($pl['bot'] > 0) {
|
||
$this->bots[] = $pl['id'];
|
||
$this->iBots[$pl['id']] = $bi;
|
||
}
|
||
//записываем статы
|
||
$this->stats[] = $u->getStats($pl, 0, 0, false, false, true);
|
||
}
|
||
}
|
||
|
||
|
||
if ($this->info['izlom'] > 0 && $tmwin == 1) {
|
||
// выкидываем ботов из боя
|
||
$i = 0;
|
||
$dlt = '';
|
||
$dlt2 = '';
|
||
$sp = mysql_query(
|
||
'SELECT `users`.`id`,`stats`.`bot`,`stats`.`team` FROM `users`,`stats` WHERE `users`.`battle` = "' . $this->info['id'] . '" AND `stats`.`id` = `users`.`id` LIMIT 250'
|
||
);
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if ($pl['bot'] == 1 && $pl['team'] != $u->info['team']) {
|
||
$dlt .= ' `id`="' . $pl['id'] . '" OR';
|
||
$dlt2 .= ' `uid`="' . $pl['id'] . '" OR';
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
if ($i > 0) {
|
||
$dlt = trim($dlt, 'OR');
|
||
$dlt2 = trim($dlt2, 'OR');
|
||
mysql_query('DELETE FROM `users` WHERE ' . $dlt . ' LIMIT ' . $i);
|
||
mysql_query('DELETE FROM `stats` WHERE ' . $dlt . ' LIMIT ' . $i);
|
||
mysql_query('DELETE FROM `items_users` WHERE ' . $dlt2 . ' LIMIT ' . ($i * 100));
|
||
mysql_query('DELETE FROM `eff_users` WHERE ' . $dlt2 . ' LIMIT ' . ($i * 100));
|
||
}
|
||
|
||
unset($i, $dlt, $dlt2);
|
||
|
||
$j = 0;
|
||
$k = 0;
|
||
$obr = 0;
|
||
|
||
//Это излом, добавляем еще ботов
|
||
if ($this->get_chanse(20)) {
|
||
//Уникальные монстры
|
||
if ($this->info['izlomLvl'] == 8) {
|
||
$bots = [
|
||
'Валентайский Охотник',
|
||
'Шипокрыл Хаоса',
|
||
'Шипокрыл',
|
||
'Лик Хаоса',
|
||
'Фанатик Хаоса',
|
||
];
|
||
}
|
||
$logins_bot = [];
|
||
//
|
||
echo '<center><strong><font color=red>Приближается нечто...</font></strong></center>';
|
||
//
|
||
$id2 = rand(0, (count($bots) - 1));
|
||
$id = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$bot = $u->addNewbot(
|
||
$id['id'], null, null, $logins_bot, null,
|
||
round($this->info['izlomRoundSee'])
|
||
);
|
||
if (isset($id['id']) && $bot != false) {
|
||
//
|
||
$btxt = '';
|
||
if ($id['align'] > 0) {
|
||
$btxt = $btxt . '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $id['align'] . '.gif >';
|
||
}
|
||
if ($id['clan'] > 0) {
|
||
$btxt = $btxt . '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $id['clan'] . '.gif >';
|
||
}
|
||
$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
if ($id['sex'] == 1) {
|
||
$btxt = $btxt . ' вмешалась в поединок.';
|
||
} else {
|
||
$btxt = $btxt . ' вмешался в поединок.';
|
||
}
|
||
$this->miniLogAdd(
|
||
[
|
||
'login' => $id['login'],
|
||
'sex' => $id['sex'],
|
||
'team' => 0,
|
||
], '{tm1} ' . $btxt
|
||
);
|
||
//
|
||
$logins_bot = $bot['logins_bot'];
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
|
||
$u->addAction(time(), 'win_bot_' . $id['id'], '', $this->users[$i]['id']);
|
||
if (rand(0, 10000) < 1500) {
|
||
$obr++;
|
||
}
|
||
$j++;
|
||
}
|
||
} else {
|
||
//Обычные монстры
|
||
if ($this->info['izlomLvl'] == 8) {
|
||
$bots = [
|
||
'Литейщик',
|
||
'Проклятие Глубин',
|
||
'Пустынник Маньяк',
|
||
'Пустынник Убийца',
|
||
'Рабочий Мглы',
|
||
'Смотритель Мглы',
|
||
'Сторож Мглы',
|
||
];
|
||
}
|
||
$logins_bot = [];
|
||
//
|
||
$id2 = rand(0, (count($bots) - 1));
|
||
$id = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$bot = $u->addNewbot(
|
||
$id['id'], null, null, $logins_bot, null,
|
||
($this->info['izlomRoundSee'] * 2)
|
||
);
|
||
if (isset($id['id']) && $bot) {
|
||
//
|
||
$btxt = '';
|
||
if ($id['align'] > 0) {
|
||
$btxt = $btxt . '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $id['align'] . '.gif >';
|
||
}
|
||
if ($id['clan'] > 0) {
|
||
$btxt = $btxt . '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $id['clan'] . '.gif >';
|
||
}
|
||
$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
if ($id['sex'] == 1) {
|
||
$btxt = $btxt . ' вмешалась в поединок.';
|
||
} else {
|
||
$btxt = $btxt . ' вмешался в поединок.';
|
||
}
|
||
$this->miniLogAdd(
|
||
[
|
||
'login' => $id['login'],
|
||
'sex' => $id['sex'],
|
||
'team' => 0,
|
||
], '{tm1} ' . $btxt
|
||
);
|
||
//
|
||
$logins_bot = $bot['logins_bot'];
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
|
||
if (rand(0, 10000) < 1500) {
|
||
$obr++;
|
||
}
|
||
$j++;
|
||
}
|
||
//
|
||
$id2 = rand(0, (count($bots) - 1));
|
||
$id = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$bot = $u->addNewbot($id['id'], null, null, $logins_bot, null, $this->info['izlomRoundSee']);
|
||
if (isset($id['id']) && $bot) {
|
||
//
|
||
$btxt = '';
|
||
if ($id['align'] > 0) {
|
||
$btxt = $btxt . '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $id['align'] . '.gif >';
|
||
}
|
||
if ($id['clan'] > 0) {
|
||
$btxt = $btxt . '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $id['clan'] . '.gif >';
|
||
}
|
||
$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
if ($id['sex'] == 1) {
|
||
$btxt = $btxt . ' вмешалась в поединок.';
|
||
} else {
|
||
$btxt = $btxt . ' вмешался в поединок.';
|
||
}
|
||
$this->miniLogAdd(
|
||
[
|
||
'login' => $id['login'],
|
||
'sex' => $id['sex'],
|
||
'team' => 0,
|
||
], '{tm1} ' . $btxt
|
||
);
|
||
//
|
||
$logins_bot = $bot['logins_bot'];
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
|
||
if (rand(0, 10000) < 1500) {
|
||
$obr++;
|
||
}
|
||
$j++;
|
||
}
|
||
//
|
||
if (rand(0, 100) < 70) {
|
||
$id2 = rand(0, (count($bots) - 1));
|
||
$id = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$bot = $u->addNewbot(
|
||
$id['id'], null, null, $logins_bot, null,
|
||
$this->info['izlomRoundSee']
|
||
);
|
||
if (isset($id['id']) && $bot) {
|
||
//
|
||
$btxt = '';
|
||
if ($id['align'] > 0) {
|
||
$btxt = $btxt . '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $id['align'] . '.gif >';
|
||
}
|
||
if ($id['clan'] > 0) {
|
||
$btxt = $btxt . '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $id['clan'] . '.gif >';
|
||
}
|
||
$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
if ($id['sex'] == 1) {
|
||
$btxt = $btxt . ' вмешалась в поединок.';
|
||
} else {
|
||
$btxt = $btxt . ' вмешался в поединок.';
|
||
}
|
||
$this->miniLogAdd(
|
||
[
|
||
'login' => $id['login'],
|
||
'sex' => $id['sex'],
|
||
'team' => 0,
|
||
], '{tm1} ' . $btxt
|
||
);
|
||
//
|
||
$logins_bot = $bot['logins_bot'];
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1');
|
||
if (rand(0, 10000) < 1500) {
|
||
$obr++;
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
//Каждые 10 вол = +1 монстр
|
||
$irb = floor($this->info['izlomRoundSee'] / 10);
|
||
while ($irb > 0) {
|
||
//
|
||
if (rand(0, 100) < 20) {
|
||
$id2 = rand(0, (count($bots) - 1));
|
||
$id = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `login` = "' . $bots[$id2] . '" AND `level` <= "' . $u->info['level'] . '" AND `pishera` != "" AND `active` = "1" ORDER BY `level` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$bot = $u->addNewbot(
|
||
$id['id'], null, null, $logins_bot, null,
|
||
$this->info['izlomRoundSee']
|
||
);
|
||
if (isset($id['id']) && $bot) {
|
||
//
|
||
$btxt = '';
|
||
if ($id['align'] > 0) {
|
||
$btxt = $btxt . '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $id['align'] . '.gif >';
|
||
}
|
||
if ($id['clan'] > 0) {
|
||
$btxt = $btxt . '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $id['clan'] . '.gif >';
|
||
}
|
||
$btxt = $btxt . '<strong>{u1}</strong>[' . $id['level'] . ']<a href=info/' . $id['id'] . ' target=_blank ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
if ($id['sex'] == 1) {
|
||
$btxt = $btxt . ' вмешалась в поединок.';
|
||
} else {
|
||
$btxt = $btxt . ' вмешался в поединок.';
|
||
}
|
||
$this->miniLogAdd(
|
||
[
|
||
'login' => $id['login'],
|
||
'sex' => $id['sex'],
|
||
'team' => 0,
|
||
], '{tm1} ' . $btxt
|
||
);
|
||
//
|
||
$logins_bot = $bot['logins_bot'];
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle`="' . $this->info['id'] . '" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `team`="2" WHERE `id` = "' . $bot['id'] . '" LIMIT 1'
|
||
);
|
||
if (rand(0, 10000) < 1500) {
|
||
$obr++;
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$irb--;
|
||
}
|
||
}
|
||
//
|
||
unset($logins_bot);
|
||
|
||
if ($j == 0) {
|
||
//конец излома
|
||
$this->finishBattle($tml, $tmv, null, $tl);
|
||
$fin1 = mysql_query(
|
||
'INSERT INTO `izlom_rating` (`uid`,`time`,`voln`,`level`,`bots`,`rep`,`obr`,`btl`) VALUES ("' . $u->info['id'] . '","' . time(
|
||
) . '","' . $this->info['izlomRoundSee'] . '","' . $this->info['izlomLvl'] . '","0","0","' . ($this->info['izlomObr'] - $this->info['izlomObrNow']) . '","' . $this->info['id'] . '")'
|
||
);
|
||
} else {
|
||
$this->info['izlomRound'] = $iz['round'];
|
||
mysql_query(
|
||
'UPDATE `battle` SET `izlomObrNow` = ' . $obr . ',`izlomObr` = `izlomObr` + ' . $obr . ',`timeout` = (`timeout`+5),`izlomRound` = "' . ($this->info['izlomRound'] + 1) . '",`izlomRoundSee` = `izlomRoundSee`+1 WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
$this->stats[$this->uids[$u->info['id']]]['hpNow'] += $this->stats[$this->uids[$u->info['id']]]['hpAll'] * 0.25;
|
||
$this->stats[$this->uids[$u->info['id']]]['mpNow'] += $this->stats[$this->uids[$u->info['id']]]['mpAll'] * 0.25;
|
||
$this->users[$this->uids[$u->info['id']]]['hpNow'] = $this->stats[$this->uids[$u->info['id']]]['hpAll'];
|
||
$this->users[$this->uids[$u->info['id']]]['mpNow'] = $this->stats[$this->uids[$u->info['id']]]['mpAll'];
|
||
$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
|
||
|
||
$mas = [
|
||
'text' => '',
|
||
'time' => time(),
|
||
'vars' => '',
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => ($this->hodID + 1),
|
||
'vars' => $vLog,
|
||
'type' => 1,
|
||
];
|
||
if ($u->info['sex'] == 1) {
|
||
$mas['text'] = '<span class=date>' . date(
|
||
'H:i'
|
||
) . '</span> <strong>' . $u->info['login'] . '</strong> воспользовалась приемом "<strong>Передышка</strong>".';
|
||
} else {
|
||
$mas['text'] = '<span class=date>' . date(
|
||
'H:i'
|
||
) . '</span> <strong>' . $u->info['login'] . '</strong> воспользовался приемом "<strong>Передышка</strong>".';
|
||
}
|
||
if ($u->stats['hpNow'] < $u->stats['hpAll']) {
|
||
$hpSks = floor(($u->stats['hpAll'] * ((rand(15, 25)) / 100)));
|
||
if ($hpSks > floor($u->stats['hpAll'] - $u->stats['hpNow'])) {
|
||
$hpSks = floor($u->stats['hpAll'] - $u->stats['hpNow']);
|
||
}
|
||
$mas['text'] .= ' <font color=#0066aa><strong>+' . $hpSks . '</strong></font>';
|
||
} else {
|
||
$hpSks = 0;
|
||
$mas['text'] .= ' <font color=#0066aa><strong>--</strong></font>';
|
||
}
|
||
$mas['text'] .= ' [' . floor($u->info['hpNow'] + $hpSks) . '/' . $u->stats['hpAll'] . ']';
|
||
$this->add_log($mas);
|
||
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = "' . ($u->info['hpNow'] + ($u->stats['hpAll'] * ((rand(
|
||
15,
|
||
25
|
||
)) / 100))) . '",`mpNow` = "' . ($u->info['mpNow'] + ($u->stats['mpAll'] * 0.25)) . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
} else {
|
||
//завершаем бой
|
||
$this->finishBattle($tml, $tmv, null, $tl);
|
||
if ($this->info['izlom'] > 0) {
|
||
$fin1 = mysql_query(
|
||
'INSERT INTO `izlom_rating` (`uid`,`time`,`voln`,`level`,`bots`,`rep`,`obr`,`btl`) VALUES ("' . $u->info['id'] . '","' . time(
|
||
) . '","' . $this->info['izlomRoundSee'] . '","' . $this->info['izlomLvl'] . '","0","0","' . ($this->info['izlomObr'] - $this->info['izlomObrNow']) . '","' . $this->info['id'] . '")'
|
||
);
|
||
}
|
||
}
|
||
if (isset($fin1)) {
|
||
mysql_query(
|
||
'INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","31","23","' . $u->info['id'] . '","Касание Хаоса","nofastfinisheff=1","' . time(
|
||
) . '")'
|
||
);
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setCity($u->info['city']);
|
||
$cmsg->setRoom($u->info['room']);
|
||
$cmsg->setTo($u->info['login']);
|
||
$cmsg->setType(6);
|
||
$cmsg->setText(
|
||
'Вы создали предмет "Образец" x' . (($this->info['izlomObr'] - $this->info['izlomObrNow']) * 7)
|
||
);
|
||
(new Chat())->sendMsg($cmsg);
|
||
|
||
$i01 = 1;
|
||
while ($i01 <= (($this->info['izlomObr'] - $this->info['izlomObrNow'])) * 7) {
|
||
\User\ItemsModel::addItem(1226, $u->info['id'], '|sudba=' . $u->info['login']);
|
||
$i01++;
|
||
}
|
||
mysql_query(
|
||
'INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $u->info['id'] . '","' . time(
|
||
) . '","capitalcity","' . $u->info['room'] . '","izlom"," ","","")'
|
||
);
|
||
unset($fin1);
|
||
}
|
||
}
|
||
} else {
|
||
mysql_query('START TRANSACTION;');
|
||
$test = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`team_win`, `testfinish` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` != -1 LIMIT 1 FOR UPDATE'
|
||
)
|
||
);
|
||
mysql_query('COMMIT;');
|
||
if (isset($test['id'])) {
|
||
$this->finishBattle(null, null, 10, $tl);
|
||
}
|
||
}
|
||
}
|
||
|
||
//завершение поединка
|
||
public function finishBattle($t, $v, $nl, $tl)
|
||
{
|
||
global $magic, $u, $q, $c;
|
||
$chat = new Chat();
|
||
mysql_query('LOCK TABLES users,stats,battle,battle_last,battle_end,chat WRITE');
|
||
$frtu = false;
|
||
$test = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`team_win`,`testfinish` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `team_win` != -1 LIMIT 1;'
|
||
)
|
||
);
|
||
if ($test['testfinish'] != -1) {
|
||
$trtt = mysql_query(
|
||
'UPDATE `battle` SET `testfinish` = "-1" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
$relbf = $this->info['team_win'];
|
||
if ($nl != 10) {
|
||
$i = 0;
|
||
$dnr = 0;
|
||
if ($this->info['team_win'] == -1) {
|
||
$this->info['team_win'] = 0;
|
||
while ($i < count($v)) {
|
||
if ($v[$i] >= 1 && $t[$v[$i]] > 0) {
|
||
$this->info['team_win'] = $v[$i];
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
}
|
||
|
||
//данные о игроках в бою
|
||
$t = mysql_query(
|
||
'SELECT `u`.`stopexp`,`u`.`twink`,`u`.`city`,`u`.`room`,`u`.`no_ip`,`u`.`pass`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '"'
|
||
);
|
||
$i = 0;
|
||
$bi = 0;
|
||
while ($pl = mysql_fetch_array($t)) {
|
||
//записываем данные
|
||
if ($pl['login2'] == '') {
|
||
$pl['login2'] = $pl['login'];
|
||
}
|
||
$this->users[$i] = $pl;
|
||
$this->uids[$pl['id']] = $i;
|
||
if ($pl['bot'] > 0) {
|
||
$this->bots[$bi] = $pl['id'];
|
||
$this->iBots[$pl['id']] = $bi;
|
||
$bi++;
|
||
}
|
||
//записываем статы
|
||
$this->stats[$i] = $u->getStats($pl, 0, 0, false, false, true);
|
||
$i++;
|
||
}
|
||
unset($pl, $t);
|
||
|
||
if ($this->info['time_over'] == 0) {
|
||
$tststrt = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `time_over` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($tststrt['id'])) {
|
||
if ($this->info['inTurnir'] == 0 || $this->info['type'] == 500) {
|
||
mysql_query(
|
||
'UPDATE `battle` SET `time_over` = "' . time(
|
||
) . '",`team_win` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'UPDATE `battle_stat` SET `team_win` = "' . $this->info['team_win'] . '" WHERE `battle_id` = "' . $this->info['id'] . '"'
|
||
);
|
||
//Заносим данные о завершении боя
|
||
$i = 0;
|
||
$vl = '';
|
||
$vtvl = '';
|
||
$relu = 0;
|
||
while ($i < count($this->users)) {
|
||
$vl .= '("' . $this->users[$i]['login'] . '","' . $this->users[$i]['city'] . '","' . $this->info['id'] . '","' . $this->users[$i]['id'] . '","' . time(
|
||
) . '","' . $this->users[$i]['team'] . '","' . $this->users[$i]['level'] . '","' . $this->users[$i]['align'] . '","' . $this->users[$i]['clan'] . '","' . $this->users[$i]['exp'] . '","' . $this->users[$i]['bot'] . '","' . $this->users[$i]['money'] . '","' . $this->users[$i]['money2'] . '","' . $this->users[$i]['money3'] . '"),';
|
||
if ($this->users[$i]['team'] == $this->info['team_win'] && $this->info['team_win'] > 0) {
|
||
$vtvl .= '<strong>' . $this->users[$i]['login'] . '</strong>, ';
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
$this->info['players_c'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`id`) FROM `users` WHERE `login` NOT LIKE "%(зверь%" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->info['players_c'] = $this->info['players_c'][0];
|
||
|
||
mysql_query(
|
||
'UPDATE `battle` SET `players_c` = "' . $this->info['players_c'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
|
||
if ($vtvl != '') {
|
||
$vtvl = rtrim($vtvl, ', ');
|
||
$vtvl = str_replace('"', '\\\\\"', $vtvl);
|
||
$this->hodID++;
|
||
$vLog = 'time1=' . time();
|
||
$mass = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => 'test',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$vtvl = 'Бой закончен, победа за ' . $vtvl . '.';
|
||
} else {
|
||
$this->info['players_cc'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`u`.`id`) FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `s`.`hpNow` > 0 AND `u`.`battle` = "' . $this->info['id'] . '" AND `s`.`team` != "' . $u->info['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->info['players_cc'] = $this->info['players_cc'][0];
|
||
$this->info['players_cc2'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`u`.`id`) FROM `users` AS `u` LEFT JOIN `stats` AS `s` ON `s`.`id` = `u`.`id` WHERE `s`.`hpNow` >= 1 AND `u`.`battle` = "' . $this->info['id'] . '" AND `s`.`team` != "' . $u->info['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->info['players_cc2'] = $this->info['players_cc2'][0];
|
||
$inf_test = ', users: ' . $this->info['players_cc'] . ' and ' . $this->info['players_cc2'] . '';
|
||
$this->hodID++;
|
||
$vLog = 'time1=' . time();
|
||
$mass = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => 'test',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$vtvl = 'Бой закончен, ничья.';
|
||
}
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
|
||
$this->saveLogs();
|
||
|
||
if ($this->info['type'] == 99) {
|
||
$vLog = 'time1=' . time();
|
||
$mass = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => 'test',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$vtvl = 'И победители стали калечить проигравших...';
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
$i = 0;
|
||
$vtvl = '';
|
||
$tr_nm = [
|
||
1 => 'легкую',
|
||
2 => 'среднюю',
|
||
3 => 'тяжелую',
|
||
4 => 'неизлечимую',
|
||
];
|
||
while ($i < count($this->users)) {
|
||
if ($this->users[$i]['team'] != $this->info['team_win']) {
|
||
$tr_pl = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`v1` FROM `eff_users` WHERE `id_eff` = 4 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = "0" ORDER BY `v1` DESC LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($tr_pl['id']) || $tr_pl['v1'] < 3) {
|
||
if ($this->info['smert'] == 1) {
|
||
$tr_tp = 4;
|
||
} else {
|
||
$tr_tp = rand(1, 3);
|
||
}
|
||
if (isset($tr_pl['id'])) {
|
||
$tr_tp = rand(($tr_pl['v1'] + 1), 3);
|
||
}
|
||
if ($this->users[$i]['sex'] == 1) {
|
||
$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получила повреждение: <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
|
||
} else {
|
||
$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получил повреждение: <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
|
||
}
|
||
$this->addTravm($this->users[$i]['id'], $tr_tp, rand(3, 5));
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
}
|
||
|
||
if ($vl != '') {
|
||
$vl = rtrim($vl, ',');
|
||
mysql_query(
|
||
'INSERT INTO `battle_last` (`login`,`city`,`battle_id`,`uid`,`time`,`team`,`lvl`,`align`,`clan`,`exp`,`bot`,`money`,`money2`,`money3`) VALUES ' . $vl . ''
|
||
);
|
||
}
|
||
|
||
mysql_query(
|
||
'INSERT INTO `battle_end` (`battle_id`,`city`,`time`,`team_win`) VALUES ("' . $this->info['id'] . '","' . $this->info['city'] . '","' . $this->info['time_start'] . '","' . $this->info['team_win'] . '")'
|
||
);
|
||
}
|
||
|
||
|
||
$vLog = 'time1=' . time();
|
||
$mass = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => 'test',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$i = 0;
|
||
$vtvl = '';
|
||
$tr_nm = [
|
||
1 => 'легкую',
|
||
2 => 'среднюю',
|
||
3 => 'тяжелую',
|
||
4 => 'неизлечимую',
|
||
];
|
||
while ($i < count($this->users)) {
|
||
if ($this->users[$i]['team'] != $this->info['team_win'] && $this->info['team_win'] > 0) {
|
||
$tr_pl = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `eff_users` WHERE `v1` = "priem" AND `v2` = 292 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl2 . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
|
||
if (isset($tr_pl['id'])) {
|
||
if (rand(0, 100) < $tr_pl['data']) {
|
||
$tr_tp = rand(1, 3);
|
||
if (isset($tr_pl['id'])) {
|
||
$tr_tp = rand(($tr_pl['v1'] + 1), 3);
|
||
}
|
||
if ($this->users[$i]['sex'] == 1) {
|
||
$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получила повреждение (Искалечить, автор: <strong>' . $this->users[$this->uids[$tr_pl['user_use']]]['login'] . '</strong>): <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
|
||
} else {
|
||
$vtvl = '<strong>' . $this->users[$i]['login'] . '</strong> получил повреждение (Искалечить, автор: <strong>' . $this->users[$this->uids[$tr_pl['user_use']]]['login'] . '</strong>): <font color=red>' . $tr_nm[$tr_tp] . ' травму</font>.<br>' . $vtvl;
|
||
}
|
||
$this->addTravm($this->users[$i]['id'], $tr_tp, rand(3, 5));
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if ($vtvl != '') {
|
||
if ($this->info['type'] != 99) {
|
||
$vtvl2 = 'И победители стали калечить проигравших...';
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl2 . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
}
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $vtvl . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
}
|
||
|
||
//Турнир БС
|
||
if ($this->info['inTurnir'] > 0 && $this->info['dungeon'] != 15 && $u->info['room'] != 413) {
|
||
$bs = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `bs_turnirs` WHERE `id` = "' . $this->info['inTurnir'] . '" LIMIT 1')
|
||
);
|
||
$i = 0;
|
||
$j = 0;
|
||
while ($i < count($this->users)) {
|
||
if ($this->stats[$i]['hpNow'] < 1 && $this->users[$i]['clone'] == 0 && $this->stats[$i]['clone'] == 0) {
|
||
//Добавляем в лог БС
|
||
if ($this->users[$i]['sex'] == 0) {
|
||
$text .= '{u1} повержен и выбывает из турнира';
|
||
} else {
|
||
$text .= '{u1} повержена и выбывает из турнира';
|
||
}
|
||
//Выкидываем предметы с персонажа
|
||
$spik = mysql_query(
|
||
'SELECT `id`,`item_id` FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` ="0"'
|
||
);
|
||
while ($plik = mysql_fetch_array($spik)) {
|
||
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`item_id`,`time`,`x`,`y`) VALUES (
|
||
"' . $this->users[$i]['dnow'] . '","' . $plik['item_id'] . '","' . (time(
|
||
) - 600) . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '"
|
||
)'
|
||
);
|
||
}
|
||
unset($spik, $plik);
|
||
//
|
||
$usrreal = '';
|
||
$usr_real = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`login`,`align`,`clan`,`battle`,`level` FROM `users` WHERE `login` = "' . $this->users[$i]['login'] . '" AND `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($usr_real['id'])) {
|
||
$usr_real = $this->users[$i];
|
||
}
|
||
if (isset($usr_real['id'])) {
|
||
if ($usr_real['align'] > 0) {
|
||
$usrreal .= '<img src=//img.new-combats.tech/i/align/align' . $usr_real['align'] . '.gif width=12 height=15 >';
|
||
}
|
||
if ($usr_real['clan'] > 0) {
|
||
$usrreal .= '<img src=//img.new-combats.tech/i/clan/' . $usr_real['clan'] . '.gif width=24 height=15 >';
|
||
}
|
||
$usrreal .= '<strong>' . $usr_real['login'] . '</strong>[' . $usr_real['level'] . ']<a target=_blank href=/info/' . $usr_real['id'] . ' ><img width=12 hiehgt=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
} else {
|
||
$mereal = '<i>Невидимка</i>[??]';
|
||
}
|
||
$text = str_replace('{u1}', $usrreal, $text);
|
||
mysql_query(
|
||
'INSERT INTO `bs_logs` (`type`,`text`,`time`,`id_bs`,`count_bs`,`city`,`m`,`u`) VALUES (
|
||
"1", "' . mysql_real_escape_string($text) . '", "' . time(
|
||
) . '", "' . $bs['id'] . '", "' . $bs['count'] . '", "' . $bs['city'] . '",
|
||
"' . round($bs['money'] * 0.85, 2) . '","' . $i . '"
|
||
)'
|
||
);
|
||
//
|
||
//Удаление клона
|
||
mysql_query('DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `actions` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
|
||
mysql_query('DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
|
||
mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
|
||
mysql_query('DELETE FROM `users_delo` WHERE `uid` = "' . $this->users[$i]['id'] . '"');
|
||
//Обновление персонажа
|
||
mysql_query(
|
||
'UPDATE `users` SET `inUser` = "0" WHERE `login` = "' . $this->users[$i]['login'] . '" OR `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
//Обновляем заявку
|
||
mysql_query(
|
||
'UPDATE `bs_zv` SET `off` = "' . time(
|
||
) . '" WHERE `inBot` = "' . $this->users[$i]['id'] . '" AND `off` = "0" LIMIT 1'
|
||
);
|
||
unset($text, $usrreal, $usr_real);
|
||
if ($this->users[$i]['pass'] != 'bstowerbot') {
|
||
$bs['users']--;
|
||
$bs['users_finish']++;
|
||
} else {
|
||
$bs['arhiv']--;
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
if ($j > 0) {
|
||
mysql_query(
|
||
'UPDATE `bs_turnirs` SET `arhiv` = "' . $bs['arhiv'] . '",`users` = "' . $bs['users'] . '",`users_finish` = "' . $bs['users_finish'] . '" WHERE `id` = "' . $bs['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
|
||
unset($bs, $j);
|
||
}
|
||
|
||
//Награда за события
|
||
if ($this->info['type'] == 500 && isset($tststrt['id'])) {
|
||
//Предметы которые выпадают в центр
|
||
|
||
$i = 0;
|
||
while ($i < count($this->users)) {
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setType(6);
|
||
$cmsg->setCity($this->users[$i]['city']);
|
||
$cmsg->setIsAlert(true);
|
||
if ($this->users[$i]['no_ip'] == 'trupojor') {
|
||
$mon = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `aaa_monsters` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($mon['id'])) {
|
||
if ($this->info['team_win'] == 0) {
|
||
//Ничья
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpAll'] . '",`mpNow` = "' . $this->stats[$i]['mpAll'] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$cmsg->setText(
|
||
str_replace(
|
||
'{b}',
|
||
'<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>',
|
||
$mon['nich_text']
|
||
)
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
} elseif ($this->info['team_win'] != $this->users[$i]['team']) {
|
||
//Выиграли
|
||
$j = 0;
|
||
$usrwin = '';
|
||
while ($j < count($this->users)) {
|
||
if ($this->users[$j]['no_ip'] != 'trupojor' && $this->users[$j]['bot'] == 0) {
|
||
if ($this->stats[$j]['hpNow'] > 0) {
|
||
$usrwin .= ', ';
|
||
if ($this->users[$j]['align'] > 0) {
|
||
$usrwin .= '<img width=12 height=15 src=//img.new-combats.tech/i/align/align' . $this->users[$j]['align'] . '.gif >';
|
||
}
|
||
if ($this->users[$j]['clan'] > 0) {
|
||
$usrwin .= '<img width=24 height=15 src=//img.new-combats.tech/i/clan/' . $this->users[$j]['clan'] . '.gif >';
|
||
}
|
||
$usrwin .= '<strong>' . $this->users[$j]['login'] . '</strong> [' . $this->users[$j]['level'] . ']<a target=_blank href=info/' . $this->users[$j]['id'] . ' ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>';
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
if ($usrwin != '') {
|
||
$usrwin = ltrim($usrwin, ', ');
|
||
} else {
|
||
$usrwin = '<i>Команда героев</i>';
|
||
}
|
||
|
||
mysql_query(
|
||
'UPDATE `users` SET `room` = "303" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
|
||
$truptimelast = time() + rand(1800, 3600);
|
||
|
||
mysql_query(
|
||
'UPDATE `stats` SET `res_x` = "' . $truptimelast . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$cmsg->setText(
|
||
str_replace(
|
||
'{b}',
|
||
'<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>',
|
||
str_replace('{u}', $usrwin, $mon['win_text'])
|
||
)
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
unset($usrwin);
|
||
} else {
|
||
//Проиграли
|
||
if ($mon['win_back'] == 1) {
|
||
mysql_query(
|
||
'UPDATE `users` SET `room` = "303" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpAll'] . '",`mpNow` = "' . $this->stats[$i]['mpAll'] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$cmsg->setText(
|
||
str_replace(
|
||
'{b}',
|
||
'<strong>' . $this->users[$i]['login'] . '</strong> [' . $this->users[$i]['level'] . ']<a target=_blank href=info/' . $this->users[$i]['id'] . ' ><img width=12 height=11 src=//img.new-combats.tech/i/inf_capitalcity.gif ></a>',
|
||
$mon['lose_text']
|
||
)
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
}
|
||
|
||
// выкидываем ботов из боя
|
||
$i = 0;
|
||
$botsi = 0;
|
||
if (isset($tststrt['id'])) {
|
||
while ($i < count($this->users)) {
|
||
//Тут выкидываем юзеров из Призавого хаота
|
||
if ($this->info['type'] == 33) {
|
||
$plde = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1')
|
||
);
|
||
if (isset($plde['mail']) && $plde['mail'] == "haot@new-combats.com") {
|
||
$pld = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `users` WHERE `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
|
||
if (isset($pld['id'])) {
|
||
if ($this->users[$i]['battle_yron'] >= 500) {
|
||
\User\ItemsModel::addItem(4754, $pld['id'], '');
|
||
\User\ItemsModel::addItem(4754, $pld['id'], '');
|
||
\User\ItemsModel::addItem(4754, $pld['id'], '');
|
||
\User\ItemsModel::addItem(4754, $pld['id'], '');
|
||
\User\ItemsModel::addItem(4754, $pld['id'], '');
|
||
$pld['battle_text'] .= ' За Героическое Сражение вы получаете <strong>Реликвия Ангела (x5)</strong>. ';
|
||
mysql_query(
|
||
'UPDATE `users_achiv` SET `pg`= `pg`+1 WHERE `id` = "' . $pld['id'] . '" LIMIT 1'
|
||
);
|
||
|
||
if ($this->users[$i]['team'] == $this->info['team_win'] && rand(1, 100) <= 5) {
|
||
\User\ItemsModel::addItem(10020, $pld['id'], '');
|
||
$pld['battle_text'] .= ' и <strong>Жетон Успеха</strong>. ';
|
||
}
|
||
} else {
|
||
$pld['battle_text'] .= ' Вы ничего не получили. <strong>Нужно набить больше 500 урона урона</strong> .';
|
||
}
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setCity($pld['city']);
|
||
$cmsg->setRoom($pld['room']);
|
||
$cmsg->setTo($pld['login']);
|
||
$cmsg->setText($pld['battle_text']);
|
||
$cmsg->setType(6);
|
||
$chat->sendMsg($cmsg);
|
||
|
||
mysql_query(
|
||
'DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100'
|
||
);
|
||
mysql_query(
|
||
'DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `users` SET `inUser` = "0" WHERE `inUser` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
|
||
unset ($plde, $pld);
|
||
}
|
||
|
||
if ($this->users[$i]['bot'] == 1) {
|
||
$botsi++;
|
||
mysql_query('DELETE FROM `users` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `stats` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1');
|
||
mysql_query(
|
||
'DELETE FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100'
|
||
);
|
||
mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
|
||
} elseif ($this->users[$i]['bot'] == 2) {
|
||
$this->users[$i]['battle'] = 0;
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `zv` = "0",`team` = "0",`exp` = `exp` + `battle_exp`,`battle_exp` = "0",`battle_yron` = "0",`enemy` = "0", `timeGo` = "' . time(
|
||
) . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
|
||
} elseif ($this->users[$i]['bot'] > 0) {
|
||
$this->users[$i]['battle'] = 0;
|
||
mysql_query(
|
||
'UPDATE `users` SET `battle` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `zv` = "0",`team` = "0",`exp` = `exp` + `battle_exp`,`battle_exp` = "0",`battle_yron` = "0",`enemy` = "0", `timeGo` = "' . time(
|
||
) . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('DELETE FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" LIMIT 100');
|
||
}
|
||
if ($this->users[$i]['clone'] > 0 && $this->users[$i]['bot'] > 0 && isset($this->users[$this->uids[$this->users[$i]['clone']]]['id']) && $this->users[$this->uids[$this->users[$i]['clone']]]['team'] != $this->users[$i]['team']) {
|
||
//Добавляем что клон побежден
|
||
if ($this->users[$this->uids[$this->users[$i]['clone']]]['team'] == $this->info['team_win']) {
|
||
$u->addAction(time(), 'win_bot_clone', '', $this->users[$i]['clone']);
|
||
} elseif ($this->info['team_win'] == 0) {
|
||
$u->addAction(time(), 'nich_bot_clone', '', $this->users[$i]['clone']);
|
||
} else {
|
||
$u->addAction(time(), 'lose_bot_clone', '', $this->users[$i]['clone']);
|
||
}
|
||
} elseif ($this->users[$i]['bot'] > 0 && $this->users[$i]['bot_id'] > 0) {
|
||
//Добавляем что бота победили
|
||
$j = 0;
|
||
while ($j < count($this->users)) {
|
||
if ($this->users[$j]['bot'] == 0 && $this->users[$j]['team'] != $this->users[$i]['team']) {
|
||
if ($this->users[$j]['team'] == $this->info['team_win']) { // if($this->users[$j]['team']==$this->info['team_win']){
|
||
$u->addAction(
|
||
time(), 'win_bot_' . $this->users[$i]['bot_id'], '',
|
||
$this->users[$j]['id']
|
||
);
|
||
//
|
||
mysql_query(
|
||
'UPDATE `dialog_act` SET `now` = `now` + 1 WHERE `uid` = "' . $this->users[$j]['id'] . '" AND
|
||
( `btl_bot` LIKE "' . $this->users[$i]['bot_id'] . '!%" OR `btl_bot` LIKE "%!' . $this->users[$i]['bot_id'] . '!%" )
|
||
AND `val` != 1
|
||
LIMIT 1'
|
||
);
|
||
//
|
||
} elseif ($this->info['team_win'] == 0) {
|
||
$u->addAction(
|
||
time(), 'nich_bot_' . $this->users[$i]['bot_id'], '',
|
||
$this->users[$j]['id']
|
||
);
|
||
} else {
|
||
$u->addAction(
|
||
time(), 'lose_bot_' . $this->users[$i]['bot_id'], '',
|
||
$this->users[$j]['id']
|
||
);
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
$botss = [];
|
||
|
||
//Из бота падают предметы
|
||
if ($nl != 10 && $this->info['dungeon'] > 0) {
|
||
if ($this->info['team_win'] == $u->info['team'] && $this->info['dungeon'] == 102) {
|
||
$j1 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `laba_obj` WHERE `type` = 2 AND `lib` = "' . $this->info['dn_id'] . '" AND `x` = "' . $this->info['x'] . '" AND `y` = "' . $this->info['y'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($j1['id'])) {
|
||
mysql_query('DELETE FROM `laba_obj` WHERE `id` = "' . $j1['id'] . '" LIMIT 1');
|
||
//Выпадает шмотка
|
||
mysql_query(
|
||
'INSERT INTO `laba_obj` (`use`,`lib`,`time`,`type`,`x`,`y`,`vars`) VALUES (
|
||
"0","' . $j1['lib'] . '","' . time(
|
||
) . '","6","' . $j1['x'] . '","' . $j1['y'] . '","' . (0 + $botsi) . '"
|
||
)'
|
||
);
|
||
}
|
||
} elseif ($this->info['team_win'] == $u->info['team']) {
|
||
//выйграли люди, выкидываем предметы из мобов
|
||
$j1 = mysql_query(
|
||
'SELECT * FROM `dungeon_bots` WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `x` = "' . $this->info['x'] . '" AND `delete` = "0" AND `y`= "' . $this->info['y'] . '" LIMIT 100'
|
||
);
|
||
while ($tbot = mysql_fetch_array($j1)) {
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setDn($this->info['dn_id']);
|
||
$cmsg->setCity($this->users[0]['city']);
|
||
$cmsg->setRoom($this->users[0]['room']);
|
||
$cmsg->setType(6);
|
||
$cmsg->setTypeTime(1);
|
||
|
||
$j2 = 0;
|
||
while ($j2 < $tbot['colvo']) {
|
||
if (isset($tbot['id2'])) {
|
||
$tbot2 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `test_bot` WHERE `id` = "' . $tbot['id_bot'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$itms = explode('|', $tbot2['p_items']);
|
||
$tii = 0;
|
||
$testdrop = 0;
|
||
while ($tii < count($itms) && $testdrop == 0) {
|
||
$itmz = explode('=', $itms[$tii]);
|
||
if ($itmz[0] > 0) {
|
||
if (isset($itmz[2]) && $itmz[2] != '') { // $itmz[2] == quest888
|
||
$questDrop = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `actions` WHERE `vars` LIKE "%' . $itmz[2] . '%" AND `vals` = "go" AND `uid` = "' . $u->info['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
}
|
||
if (!isset($questDrop['id']) && isset($itmz[2]) && $itmz[2] != '') {
|
||
$itmz[1] = 0;
|
||
} // Если предмет квестовый, а квеста у игрока нет, то предмет выпадет с вероятностью 0
|
||
unset($questDrop);
|
||
|
||
//Добавляем этот предмет в зону Х и У
|
||
if ($itmz[1] * 100000 >= rand(1, 10000000)) {
|
||
$tou = 0; //какому юзеру предназначено
|
||
/* выделяем случайного юзера из команды */
|
||
$itmnm = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz[0] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$itmnm = $itmnm['name'];
|
||
|
||
$cmsg->setText(
|
||
'У <strong>' . $tbot2['login'] . '</strong> был предмет "' . $itmnm . '" и кто угодно может поднять его'
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
|
||
$ins = mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
|
||
"' . $this->info['dn_id'] . '",
|
||
"' . $tou . '",
|
||
"' . $itmz[0] . '",
|
||
"' . time() . '",
|
||
"' . $this->info['x'] . '",
|
||
"' . $this->info['y'] . '")'
|
||
);
|
||
if (!isset($questDrop['id'])) {
|
||
$testdrop = 1; //ТУТ drop-drop //quest
|
||
}
|
||
}
|
||
}
|
||
$tii++;
|
||
}
|
||
}
|
||
$j2++;
|
||
}
|
||
//
|
||
//Квест 1-15 сентября,
|
||
if (
|
||
date('m') == 9 &&
|
||
date('d') < 15 &&
|
||
!$this->get_chanse(99) &&
|
||
($this->info['dungeon'] == 12 || $this->info['dungeon'] == 101)
|
||
) {
|
||
$tou = 0; //какому юзеру предназначено
|
||
/* выделяем случайного юзера из команды */
|
||
$itmz = [
|
||
rand(4745, 4751),
|
||
100,
|
||
];
|
||
//
|
||
$itmnm = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz[0] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$itmnm = $itmnm['name'];
|
||
|
||
$cmsg->setText(
|
||
'У <strong>' . $tbot2['login'] . '</strong> был предмет "' . $itmnm . '" и кто угодно может поднять его'
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
|
||
$ins = mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
|
||
"' . $this->info['dn_id'] . '",
|
||
"' . $tou . '",
|
||
"' . $itmz[0] . '",
|
||
"' . time() . '",
|
||
"' . $this->info['x'] . '",
|
||
"' . $this->info['y'] . '")'
|
||
);
|
||
}
|
||
//
|
||
//Странички саныча,
|
||
|
||
if (rand(1, 100) <= 99) {
|
||
} elseif ($this->info['dungeon'] == 12 || $this->info['dungeon'] == 3 ||
|
||
$this->info['dungeon'] == 101 || $this->info['dungeon'] == 16 ||
|
||
$this->info['dungeon'] == 9 || $this->info['dungeon'] == 10 ||
|
||
$this->info['dungeon'] == 13 || $this->info['dungeon'] == 106) {
|
||
$tou = 0; //какому юзеру предназначено
|
||
// выделяем случайного юзера из команды
|
||
$itmz = mt_rand(3143, 3192);
|
||
//
|
||
$itmnm = mysql_fetch_array(
|
||
mysql_query('SELECT `name` FROM `items_main` WHERE `id` = "' . $itmz . '" LIMIT 1')
|
||
);
|
||
$itmnm = $itmnm['name'];
|
||
|
||
$cmsg->setText(
|
||
'У <strong>' . $tbot2['login'] . '</strong> был предмет "' . $itmnm . '" и кто угодно может поднять его'
|
||
);
|
||
$chat->sendMsg($cmsg);
|
||
|
||
$ins = mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`) VALUES (
|
||
"' . $this->info['dn_id'] . '",
|
||
"' . $tou . '",
|
||
"' . $itmz . '",
|
||
"' . time() . '",
|
||
"' . $this->info['x'] . '",
|
||
"' . $this->info['y'] . '")'
|
||
);
|
||
}
|
||
}
|
||
mysql_query(
|
||
'UPDATE `dungeon_bots` SET `delete` = "' . time(
|
||
) . '" AND `inBattle` = "' . $this->info['id'] . '" WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `delete` = "0" '
|
||
);
|
||
} else {
|
||
//выкидываем всех игроков в клетку RESTART
|
||
$dnr = 1;
|
||
if ($this->info['dungeon'] != 102) {
|
||
mysql_query(
|
||
'UPDATE `dungeon_bots` SET `inBattle` = "0" WHERE `dn` = "' . $this->info['dn_id'] . '" AND `for_dn` = "0" AND `x` = "' . $this->info['x'] . '" AND `y`= "' . $this->info['y'] . '"'
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
$gm = [];
|
||
$gms = [];
|
||
$bm = [];
|
||
$bms = [];
|
||
|
||
//Квестовый раздел
|
||
//Квестовый раздел
|
||
|
||
//завершаем поединок
|
||
$i = $this->uids[$u->info['id']];
|
||
|
||
if ($this->info['team_win'] >= 0) {
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setCity($this->users[$i]['city']);
|
||
$cmsg->setRoom($this->users[$i]['room']);
|
||
$cmsg->setType(6);
|
||
|
||
if ($this->stats[$i]['pbe'] > 0) {
|
||
//Бонус покупателя
|
||
$this->expCoef += $this->stats[$i]['pbe'];
|
||
}
|
||
|
||
if ($this->info['razdel'] == 5 && ($c['m'] >= 6 && $c['m'] <= 8 || $c['w'] == 0 || $c['w'] == 6)) {
|
||
$this->expCoef += 5;
|
||
}
|
||
|
||
$this->stats[$i]['exp'] += $this->expCoef;
|
||
|
||
$this->stats[$i]['exp'] += $this->aBexp * $c['exp'];
|
||
|
||
if ($this->stats[$i]['os4'] > 0) {
|
||
$this->stats[$i]['exp'] += $this->stats[$i]['os4'];
|
||
}
|
||
|
||
|
||
$act01 = 0;
|
||
$this->users[$i]['battle_exp'] = round(
|
||
$this->users[$i]['battle_exp'] + ($this->users[$i]['battle_exp'] / 100 * (1 + $this->info['addExp'] + $this->stats[$i]['exp']))
|
||
);
|
||
|
||
if ($this->info['type'] == 564) {
|
||
//Бой с копией
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
|
||
if ($this->info['dungeon'] == 104) {
|
||
$this->users[$i]['battle_exp'] = ($u->info['level'] * 2) * (count($this->uids) - 1);
|
||
} elseif ($this->info['dungeon'] > 0 && $this->users[$i]['dnow'] != 0 && $this->info['dungeon'] != 1 && $this->users[$i]['team'] == $this->info['team_win']) {
|
||
$dun_limitForLevel = [
|
||
4 => 750,
|
||
5 => 1500,
|
||
6 => 3500,
|
||
7 => 8000,
|
||
8 => 25000,
|
||
9 => 50000,
|
||
10 => 75000,
|
||
11 => 100000,
|
||
12 => 100000,
|
||
13 => 100000,
|
||
14 => 100000,
|
||
];
|
||
// Максимум для каждого уровня.
|
||
|
||
if ($this->users[$i]['battle_exp'] > 0) {
|
||
$dun_exp = []; // Текущий лимит опыта игрока в подземельях.
|
||
$rep = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `dungeonexp`,`id` FROM `rep` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$rep = explode(',', $rep['dungeonexp']);
|
||
foreach ($rep as $key => $val) {
|
||
$val = explode('=', $val); // текущий лимит опыта в подземке
|
||
if (isset($val[0]) && isset($val[1]) && $val[0] != '' && $val[1] != 0) {
|
||
$dun_exp[(int)$val[0]] = (int)$val[1];
|
||
}
|
||
}
|
||
unset($rep);
|
||
}
|
||
|
||
if (!isset($dun_exp[$this->info['dungeon']])) {
|
||
$dun_exp[$this->info['dungeon']] = 0;
|
||
}
|
||
|
||
if (!isset($dun_limitForLevel[(int)$this->users[$i]['level']])) { // Если лимит не задан, опыт не даем.
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
} elseif (
|
||
isset($dun_exp[$this->info['dungeon']]) &&
|
||
$dun_exp[$this->info['dungeon']] >= $dun_limitForLevel[(int)$this->users[$i]['level']]
|
||
) { // Если лимит уже достигнут, опыт не даем.
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
} elseif (
|
||
isset($dun_exp[$this->info['dungeon']]) &&
|
||
$dun_limitForLevel[(int)$this->users[$i]['level']] > $dun_exp[$this->info['dungeon']]
|
||
) { // Если текущая репутация не достигла лимита.
|
||
if (($dun_exp[$this->info['dungeon']] + $this->users[$i]['battle_exp']) > $dun_limitForLevel[(int)$this->users[$i]['level']]) {
|
||
// Если опыта набрано достаточно, для достижения лимита.
|
||
$this->users[$i]['battle_exp'] = abs(
|
||
$this->users[$i]['battle_exp'] - abs(
|
||
$dun_limitForLevel[(int)$this->users[$i]['level']] - ($this->users[$i]['battle_exp'] + $dun_exp[$this->info['dungeon']])
|
||
)
|
||
);
|
||
$dun_exp[$this->info['dungeon']] += $this->users[$i]['battle_exp'];
|
||
} elseif ($dun_limitForLevel[(int)$this->users[$i]['level']] > ($dun_exp[$this->info['dungeon']] + $this->users[$i]['battle_exp'])) {
|
||
// Если опыта недостаточно, для достижения лимита.
|
||
$dun_exp[$this->info['dungeon']] += $this->users[$i]['battle_exp'];
|
||
} else {
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
} else { // В любой непонятной ситуцаии.
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
|
||
|
||
if ($this->users[$i]['battle_exp'] > 0 && isset($dun_exp[$this->info['dungeon']]) && $dun_exp[$this->info['dungeon']] > 0) {
|
||
$dunexp = [];
|
||
foreach ($dun_exp as $key => $val) {
|
||
$dunexp[$key] = $key . '=' . $val; // текущий лимит опыта в подземке
|
||
}
|
||
$dun_exp = implode(",", $dunexp);
|
||
mysql_query(
|
||
'UPDATE `rep` SET `dungeonexp` = "' . $dun_exp . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
unset($dunexp, $dun_exp);
|
||
}
|
||
unset($dun_limitForLevel);
|
||
}
|
||
|
||
$sinf = '';
|
||
if ($c['exp_mega']) {
|
||
$this->users[$i]['battle_exp'] += floor(
|
||
$this->users[$i]['battle_exp'] / 100 * $c['exp_mega_val'][$this->users[$i]['level']]
|
||
);
|
||
}
|
||
|
||
if ($this->info['team_win'] == 0 && $this->info['type'] != 564) {
|
||
if ($this->users[$i]['level'] <= 1) {
|
||
$this->users[$i]['battle_exp'] = floor($this->users[$i]['battle_exp'] * 0.50);
|
||
} else {
|
||
$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.10);
|
||
}
|
||
$this->users[$i]['nich'] += 1;
|
||
mysql_query(
|
||
'UPDATE `users` SET `swin` = 0, `slose` = 0 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
} elseif ($this->users[$i]['team'] == $this->info['team_win'] && $this->info['type'] != 564) {
|
||
$gm[$i] = $this->info['money'];
|
||
$gms[$i] = $this->info['money3'];
|
||
$this->users[$i]['win'] += 1;
|
||
$act01 = 1;
|
||
mysql_query(
|
||
'UPDATE `users` SET `swin` = `swin` + 1, `slose` = 0 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
} elseif ($this->info['type'] != 564) {
|
||
if ($this->users[$i]['level'] <= 1) {
|
||
$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.33);
|
||
} else {
|
||
$this->users[$i]['battle_exp'] = ceil($this->users[$i]['battle_exp'] * 0.10);
|
||
}
|
||
$bm[$i] = $this->info['money'];
|
||
$bms[$i] = $this->info['money3'];
|
||
$this->users[$i]['lose'] += 1;
|
||
mysql_query(
|
||
'UPDATE `users` SET `swin` = 0, `slose` = `slose` + 1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$act01 = 2;
|
||
}
|
||
//Рассчитываем кол-во выигрышных сумм и кто сколько получил (для екр.)
|
||
if ($this->info['money3'] > 0 && isset($gms[$i]) && $this->info['type'] != 564) {
|
||
$mn = [
|
||
'l' => 0, //сколько проигравших игроков
|
||
'w' => 0, //сколько выигрывших игроков
|
||
'm' => 0, //сумма выигрыша (общая)
|
||
];
|
||
if ($act01 == 1) {
|
||
$mn['l'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`id`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `team` != "' . $this->users[$i]['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$mn['l'] = $mn['l'][0];
|
||
$mn['w'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`id`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `team` = "' . $this->users[$i]['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$mn['w'] = $mn['w'][0];
|
||
$mn['m'] = round(($mn['l'] * $this->info['money3']) / 100 * 87, 2);
|
||
$gms[$i] = round(($mn['m'] / $mn['w']), 2);
|
||
}
|
||
}
|
||
//заносим данные в БД
|
||
//Поломка предметов
|
||
if ($act01 == 1) {
|
||
//победа
|
||
if ($this->users[$i]['dnow'] == 0 && $this->users[$i]['hpNow'] < 1) {
|
||
$lom = 0.05;
|
||
}
|
||
} elseif ($act01 == 2) {
|
||
//поражение
|
||
$lom = 0.55;
|
||
} else {
|
||
//ничья
|
||
$lom = 0.05;
|
||
}
|
||
$nlom = [0 => rand(0, 18), 1 => rand(0, 18), 2 => rand(0, 18), 3 => rand(0, 18)];
|
||
if ($this->info['type'] == 564) {
|
||
$lom = 0;
|
||
}
|
||
if ($this->stats[$i]['silver'] >= 4) {
|
||
$lom = 0;
|
||
}
|
||
mysql_query(
|
||
'UPDATE `items_users` SET `iznosNOW` = `iznosNOW`+' . $lom . ' WHERE `inOdet` < "18" AND `inOdet` > "0" AND `uid` = "' . $this->users[$i]['id'] . '" AND `inOdet`!="0" AND `inOdet`!=' . $nlom[0] . ' AND `inOdet`!=' . $nlom[1] . ' AND `inOdet`!=' . $nlom[2] . ' AND `inOdet`!=' . $nlom[3] . ' LIMIT 18'
|
||
);
|
||
|
||
$prc = '';
|
||
if ($this->users[$i]['align'] == 2) {
|
||
$this->users[$i]['battle_exp'] = floor($this->users[$i]['battle_exp'] / 2);
|
||
}
|
||
if ($this->users[$i]['animal'] > 0) {
|
||
$ulan = $u->testAction(
|
||
'`uid` = "' . $this->users[$i]['id'] . '" AND `vars` = "animal_use' . $this->info['id'] . '" LIMIT 1',
|
||
1
|
||
);
|
||
if (isset($ulan['id']) && $this->users[$i]['team'] == $this->info['team_win'] && $this->users[$i]['level'] > $ulan['vals']) {
|
||
$a004 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `max_exp`,`name` FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
//33% от опыта переходит зверю, но не более максимума
|
||
$aexp = (round($this->users[$i]['battle_exp'] / 100 * 33));
|
||
if ($aexp > $a004['max_exp']) {
|
||
$aexp = $a004['max_exp'];
|
||
}
|
||
unset($ulan);
|
||
//
|
||
$cmsg->setTo($this->users[$i]['login']);
|
||
$cmsg->setText("Ваш питомец «{$a004['name']}» получил опыт: <strong>$aexp</strong>");
|
||
$chat->sendMsg($cmsg);
|
||
//
|
||
$upd = mysql_query(
|
||
'UPDATE `users_animal` SET `exp` = `exp` + ' . $aexp . ' WHERE `id` = "' . $this->users[$i]['animal'] . '" AND `level` < ' . $this->users[$i]['level'] . ' LIMIT 1'
|
||
);
|
||
if ($upd) {
|
||
$this->users[$i]['battle_exp'] = round($this->users[$i]['battle_exp'] / 100 * 67);
|
||
$this->info['addExp'] -= 33.333;
|
||
}
|
||
}
|
||
}
|
||
|
||
$prsusers = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT SUM(`price1`) FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
|
||
$btlstatus = $this->typeBattle($prsusers[0]);
|
||
if ($this->info['smert'] == 1) {
|
||
$btlstatus = [150, 150, 'Жесточайшее Сражение', 'Жесточайшее Сражение'];
|
||
}
|
||
//
|
||
if ($this->stats[$i]['clanpos'] > 0 && ($this->stats[$i]['clanpos'] == 1 || $this->stats[$i]['clanpos'] == 2 || $this->stats[$i]['clanpos'] == 3)) {
|
||
$this->info['addExp'] += 0;
|
||
}
|
||
|
||
unset($r1);
|
||
//Статусная битва
|
||
if ($btlstatus[0] > 0) {
|
||
if ($this->info['type'] == 99) {
|
||
$this->info['addExp'] += $btlstatus[1];
|
||
} else {
|
||
$this->info['addExp'] += $btlstatus[0];
|
||
}
|
||
}
|
||
|
||
if ($this->users[$i]['align'] == 2 || $this->users[$i]['haos'] > time()) {
|
||
$this->stats[$i]['exp'] = -($this->info['addExp'] + 50);
|
||
}
|
||
if ($this->info['addExp'] + $this->stats[$i]['exp'] != 0) {
|
||
$prc = ' (' . (100 + $this->info['addExp'] + $this->stats[$i]['exp']) . '%)';
|
||
}
|
||
if ($this->info['money'] > 0) {
|
||
if (isset($gm[$i])) {
|
||
$prc .= ' Вы выйграли <strong>' . $gm[$i] . ' кр.</strong> за этот бой.';
|
||
$u->addDelo(
|
||
4, $this->users[$i]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж выйграл <strong>' . $gm[$i] . ' кр.</strong> (В бою №' . $this->info['id'] . ').',
|
||
time(), $this->info['city'], 'System.battle', 0, 0
|
||
);
|
||
$this->users[$i]['money'] += $gm[$i];
|
||
} elseif (isset($bm[$i])) {
|
||
$prc .= ' Вы заплатили <strong>' . $bm[$i] . ' кр.</strong> за этот бой.';
|
||
$u->addDelo(
|
||
4, $this->users[$i]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж <i>проиграл</i> <strong>' . $gm[$i] . ' кр.</strong> (В бою №' . $this->info['id'] . ').',
|
||
time(), $this->info['city'], 'System.battle', 0, 0
|
||
);
|
||
$this->users[$i]['money'] -= $bm[$i];
|
||
}
|
||
}
|
||
if ($c['money_haot'] && $this->users[$i]['exp'] <= 200000000) {
|
||
if ($act01 == 1 && $this->info['razdel'] == 5 && $this->users[$i]['level'] >= 8) {
|
||
//Сколько нужно опыта набить
|
||
$trexp = [
|
||
8 => 1200,
|
||
9 => 3000,
|
||
10 => 4500,
|
||
11 => 12000,
|
||
12 => 20000,
|
||
13 => 30000,
|
||
14 => 30000,
|
||
15 => 30000,
|
||
16 => 30000,
|
||
17 => 30000,
|
||
18 => 30000,
|
||
19 => 30000,
|
||
20 => 30000,
|
||
21 => 30000,
|
||
];
|
||
$trexp = $trexp[$this->users[$i]['level']];
|
||
|
||
//Какая цена фулла должна быть
|
||
$trmn = [
|
||
8 => 1000,
|
||
9 => 3000,
|
||
10 => 2500,
|
||
11 => 3000,
|
||
12 => 3000,
|
||
13 => 3000,
|
||
14 => 3000,
|
||
15 => 3000,
|
||
16 => 3000,
|
||
17 => 3000,
|
||
18 => 3000,
|
||
19 => 3000,
|
||
20 => 3000,
|
||
21 => 3000,
|
||
];
|
||
$trmn = $trmn[$this->users[$i]['level']];
|
||
|
||
//Сколько екр дается
|
||
$admn = [
|
||
8 => 0.05, //0.05
|
||
9 => 0.065, //0.065
|
||
10 => 0.075, //0.075
|
||
11 => 0.085, //0.085
|
||
12 => 0.1, //0.1
|
||
13 => 0.1,
|
||
14 => 0.1,
|
||
15 => 0.1,
|
||
16 => 0.1,
|
||
17 => 0.1,
|
||
18 => 0.1,
|
||
19 => 0.1,
|
||
20 => 0.1,
|
||
21 => 0.1,
|
||
];
|
||
$admn = $admn[$this->users[$i]['level']];
|
||
|
||
if ($c['m'] >= 6 && $c['m'] <= 8) {
|
||
//Летний период
|
||
if ($c['w'] == 0 || $c['w'] == 5 || $c['w'] == 6) {
|
||
//Выходные дни
|
||
$admn = $admn * 2;
|
||
}
|
||
} elseif ($c['w'] == 0 || $c['w'] == 5 || $c['w'] == 6) {
|
||
//Выходные дни
|
||
$admn = $admn * 2;
|
||
}
|
||
if ($this->users[$i]['battle_exp'] < $trexp) {
|
||
$prc .= ', Награда <strong>0 ЕКР</strong> за этот бой (Мало опыта набили).';
|
||
} elseif ($admn > 0) {
|
||
if ($this->info['type'] != 33) {
|
||
$prc .= ', Награда <strong>' . $admn . ' ЕКР</strong> за этот бой.';
|
||
}
|
||
$u->addDelo(
|
||
4, $this->users[$i]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж получил <strong>' . $admn . ' ЕКР</strong> (В бою №' . $this->info['id'] . ').',
|
||
time(), $this->info['city'], 'System.battle', 0, 0
|
||
);
|
||
$this->users[$i]['money2'] += $admn;
|
||
}
|
||
}
|
||
}
|
||
if ($this->info['money3'] > 0) {
|
||
if (isset($gms[$i])) {
|
||
$prc .= ' Вы выйграли <strong>' . $gms[$i] . ' $.</strong> за этот бой.';
|
||
$u->addDelo(
|
||
4, $this->users[$i]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж выйграл <strong>' . $gms[$i] . ' $.</strong> (В бою №' . $this->info['id'] . ').',
|
||
time(), $this->info['city'], 'System.battle', 0, 0
|
||
);
|
||
$this->users[$i]['money3'] += $gms[$i];
|
||
mysql_query(
|
||
'UPDATE `users` SET `money3` = `money3` + "' . $gms[$i] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
} elseif (isset($bms[$i])) {
|
||
$prc .= ' Вы заплатили <strong>' . $bms[$i] . ' $.</strong> за этот бой.';
|
||
$u->addDelo(
|
||
4, $this->users[$i]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж <i>проиграл</i> <strong>' . $gms[$i] . ' $.</strong> (В бою №' . $this->info['id'] . ').',
|
||
time(), $this->info['city'], 'System.battle', 0, 0
|
||
);
|
||
$this->users[$i]['money3'] -= $bms[$i];
|
||
mysql_query(
|
||
'UPDATE `users` SET `money3` = `money3` - "' . $bms[$i] . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
|
||
$lime = [
|
||
8 => 18000,
|
||
9 => 28000,
|
||
10 => 84000,
|
||
11 => 100,
|
||
12 => 100,
|
||
13 => 100,
|
||
14 => 100,
|
||
15 => 100,
|
||
16 => 100,
|
||
17 => 100,
|
||
18 => 100,
|
||
19 => 100,
|
||
20 => 100,
|
||
21 => 100,
|
||
];
|
||
|
||
if ($this->users[$i]['level'] < 8) {
|
||
$lime = 5400;
|
||
} else {
|
||
$lime = $lime[$this->users[$i]['level']];
|
||
}
|
||
|
||
if ($this->stats[$i]['silver'] >= 5) {
|
||
$lime += round($lime);
|
||
}
|
||
|
||
if ($this->users[$i]['stopexp'] == 1) {
|
||
$lime = 0;
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
|
||
if ($lime < $this->users[$i]['battle_exp'] && $c['limitedexp'] == true) {
|
||
$this->users[$i]['battle_exp'] = $lime;
|
||
}
|
||
|
||
unset($lime);
|
||
|
||
if ($btlstatus[0] > 0) {
|
||
if ($this->info['type'] == 99) {
|
||
$prc .= ' (' . $btlstatus[3] . ')';
|
||
} else {
|
||
$prc .= ' (' . $btlstatus[2] . ')';
|
||
}
|
||
}
|
||
|
||
if ($this->info['dungeon'] == 1 && $this->users[$i]['team'] == $this->info['team_win']) {
|
||
//канализация лимит
|
||
$rep = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `dl1`,`id` FROM `rep` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($rep['dl' . $this->info['dungeon']] > 0) {
|
||
$this->users[$i]['battle_exp'] += 3 * count($this->users);
|
||
if ($rep['dl' . $this->info['dungeon']] > $this->users[$i]['battle_exp']) {
|
||
$rep['dl' . $this->info['dungeon']] -= $this->users[$i]['battle_exp'];
|
||
} else {
|
||
$this->users[$i]['battle_exp'] = $rep['dl' . $this->info['dungeon']];
|
||
$rep['dl' . $this->info['dungeon']] = 0;
|
||
}
|
||
mysql_query(
|
||
'UPDATE `rep` SET `dl' . $this->info['dungeon'] . '` = "' . $rep['dl' . $this->info['dungeon']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1'
|
||
);
|
||
} else {
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
}
|
||
|
||
if ($this->users[$i]['battle_exp'] < 1) {
|
||
$this->users[$i]['battle_exp'] = 0;
|
||
}
|
||
|
||
if ($this->users[$i]['battle_exp'] < 1 && $this->users[$i]['twink'] == 0) {
|
||
if ($this->info['money'] == 0 && $this->info['money3'] == 0 && $this->info['kingfight'] == 0 && (!isset($admnb) || $admnb == 0)) {
|
||
$prc = '';
|
||
}
|
||
}
|
||
|
||
if ($this->user[$i]['host_reg'] == 'real_bot_user') {
|
||
$this->users[$i]['battle_exp'] = round($this->users[$i]['battle_exp'] / 3);
|
||
}
|
||
|
||
if ($sinf != '') {
|
||
$sinf = ' ( ' . $sinf . ' )';
|
||
}
|
||
|
||
//--------------Лимит 8-9--------------
|
||
if ($this->users[$i]['level'] == 8 && $this->users[$i]['battle_exp'] >= 23000) {
|
||
$this->users[$i]['battle_exp'] = 23000;
|
||
}
|
||
if ($this->users[$i]['level'] == 9 && $this->users[$i]['battle_exp'] >= 31000) {
|
||
$this->users[$i]['battle_exp'] = 31000;
|
||
}
|
||
if ($this->users[$i]['level'] == 10 && $this->users[$i]['battle_exp'] >= 52000) {
|
||
$this->users[$i]['battle_exp'] = 52000;
|
||
}
|
||
if ($this->users[$i]['level'] >= 11 && $this->users[$i]['battle_exp'] >= 75000) {
|
||
$this->users[$i]['battle_exp'] = 75000;
|
||
}
|
||
//-------------------------------------
|
||
|
||
if ($this->info['type'] != 33) {
|
||
$this->users[$i]['battle_text'] = 'Бой закончен. Всего вами нанесено урона: <strong>' . floor(
|
||
$this->users[$i]['battle_yron']
|
||
) . ' HP</strong>. Получено опыта: <strong>' . (0 + $this->users[$i]['battle_exp']) . '</strong>' . $prc . '.' . $sinf; //stats
|
||
}
|
||
|
||
/*Выпадение зубов в конце боя */
|
||
if ($c['nolevel']) {
|
||
$rex95 = substr($this->users[$i]['exp'], -1);
|
||
if ($this->users[$i]['money4'] < 1000 && $this->users[$i]['exp'] == 12499) {
|
||
$rex95 = 6;
|
||
$rex95 = 5;
|
||
}
|
||
} else {
|
||
$rex95 = 5;
|
||
}
|
||
|
||
if ($c['zuby'] && $this->info['dungeon'] == 0 && ($this->info['clone'] == 0 || $this->users[$i]['level'] < 5) && $rex95 != 9 && $this->info['type'] != 564) {
|
||
if ($this->users[$i]['align'] != 2 && $this->users[$i]['level'] >= 0 && $this->users[$i]['level'] < 8 && $this->users[$i]['battle_exp'] > 0) {
|
||
$rzb = 0;
|
||
|
||
if ($this->get_chanse(50)) {
|
||
$rzb += rand(1, 3);
|
||
} else {
|
||
if ($this->users[$i]['battle_exp'] > 15) {
|
||
$rzb += 1;
|
||
}
|
||
}
|
||
|
||
$chzbs = 100;
|
||
|
||
if ($this->stats[$i]['silver'] > 0) {
|
||
$chzbs = 150;
|
||
}
|
||
|
||
if ($this->users[$i]['battle_exp'] > 9) {
|
||
if ($this->users[$i]['level'] > 1) {
|
||
//Нормальный зуб
|
||
if ($this->get_chanse(25 / 100 * $chzbs)) {
|
||
$rzb += 10;
|
||
}
|
||
} elseif ($this->users[$i]['level'] == 1) {
|
||
if ($this->get_chanse(30 / 100 * $chzbs)) {
|
||
$rzb += 10;
|
||
}
|
||
}
|
||
|
||
if ($this->users[$i]['level'] > 3) {
|
||
if ($this->get_chanse(5 / 100 * $chzbs)) {
|
||
$rzb += 100;
|
||
}
|
||
}
|
||
}
|
||
|
||
if ($this->users[$i]['team'] == $this->info['team_win']) {
|
||
//выиграли
|
||
if ($this->users[$i]['level'] < 8) {
|
||
$rzb += 1;
|
||
}
|
||
} elseif ($this->users[$i]['team'] == 0) {
|
||
//ничья
|
||
if ($this->get_chanse(25 / 100 * $chzbs) && $this->users[$i]['battle_exp'] > 2) {
|
||
$rzb = rand(0, 1);
|
||
} else {
|
||
$rzb = 0;
|
||
}
|
||
} else {
|
||
//проиграли
|
||
if ($this->users[$i]['level'] >= 1) {
|
||
$rzb = 0;
|
||
} else {
|
||
if ($this->users[$i]['battle_exp'] < 3) {
|
||
$rzb = 0;
|
||
} elseif ($this->user[$i]['lose'] > $this->user[$i]['win']) {
|
||
if ($this->get_chanse(5 / 100 * $chzbs)) {
|
||
$rzb = rand(0, 1);
|
||
} else {
|
||
$rzb = 0;
|
||
}
|
||
} elseif ($this->get_chanse(10 / 100 * $chzbs)) {
|
||
$rzb = rand(0, 1);
|
||
}
|
||
}
|
||
$rzb = 0;
|
||
}
|
||
|
||
if ($rex95 == 6) {
|
||
if ($this->users[$i]['battle_exp'] > 10) {
|
||
$rzb = rand(0, 1);
|
||
} else {
|
||
$rzb = 0;
|
||
}
|
||
}
|
||
|
||
if ($rzb > 0 && rand(0, 1000) <= 500) {
|
||
$rzb = rand(1, 3);
|
||
}
|
||
if ($rzb > 0) {
|
||
if ($this->stats[$i]['silver'] >= 5) {
|
||
$rzb = $rzb * 2;
|
||
}
|
||
mysql_query(
|
||
'UPDATE `users` SET `money4` = `money4` + "' . $rzb . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$this->users[$i]['battle_text'] .= ' Вы получили <small>' . $u->zuby(
|
||
$rzb,
|
||
1
|
||
) . '</small> за этот бой.';
|
||
}
|
||
}
|
||
}
|
||
|
||
if ($this->info['priz'] > 0) {
|
||
//Призовой хаот
|
||
/*
|
||
[4754]
|
||
2-3 лвл = 1 жетон
|
||
4-5 лвл = 1 жетона
|
||
6-7 лвл = 2 жетонов
|
||
8-9 лвл = 3 жетонов
|
||
В случаи победы (х3)
|
||
|
||
*/
|
||
if ($this->info['type'] != 33)//ТУТ приз хаот дроп
|
||
{
|
||
$tmon = [
|
||
2 => 1,
|
||
3 => 1,
|
||
4 => 1,
|
||
5 => 1,
|
||
6 => 1,
|
||
7 => 2,
|
||
8 => 3,
|
||
9 => 3,
|
||
10 => 5,
|
||
11 => 5,
|
||
];
|
||
$tmon = $tmon[$this->users[$i]['level']];
|
||
$tmonc = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(*) FROM `battle` WHERE `id` IN ( SELECT `battle_id` FROM `battle_last` WHERE `uid` = "' . $this->users[$i]['id'] . '" ) AND `priz` > 0 AND `time_start` > "' . strtotime(
|
||
date('d.m.Y')
|
||
) . '"'
|
||
)
|
||
);
|
||
$tmonc = $tmonc[0];
|
||
if ($this->users[$i]['team'] == $this->info['team_win']) {
|
||
//При выигрыше увеличиваем
|
||
if ($tmonc < 1) {
|
||
$tmonc = 1;
|
||
} elseif ($tmonc > 96) {
|
||
$tmonc = 96;
|
||
}
|
||
$tmon = ($tmon * $tmonc);
|
||
}
|
||
$tmoni = 1;
|
||
while ($tmoni <= floor($tmon / 2)) {
|
||
\User\ItemsModel::addItem(4754, $this->users[$i]['id'], ''); //
|
||
$tmoni++;
|
||
}
|
||
$this->users[$i]['battle_text'] .= ' За призовой хаот вы получаете <strong>Призовой Жетон (x' . floor(
|
||
$tmon / 2
|
||
) . ')</strong>. (Чем больше призовых хаотов вы примите за сутки, тем больше будет выдаваться жетонов при победе! Призовых хаотов посещено сегодня ' . ($tmonc) . '/96 )';
|
||
unset($tmon, $tmoni);
|
||
}
|
||
}
|
||
//Снижение времени Право на подвиг Титул за победу в хаоте
|
||
if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $this->users[$i]['team'] == $this->info['team_win']) {
|
||
//ТУТ2
|
||
StatsModel::addRepexpById($this->users[$i]['id'], 2); //Репутация за поб в хаоте +2
|
||
$check = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `eff_users` WHERE `id_eff` = 478 AND `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = 0 ORDER BY `overType` DESC LIMIT 1;'
|
||
)
|
||
);
|
||
if (isset($check['id'])) {
|
||
$urcheck = 10000;
|
||
if ($this->users[$i]['level'] == 8) {
|
||
$urcheck = 3000;
|
||
} elseif ($this->users[$i]['level'] == 9) {
|
||
$urcheck = 7000;
|
||
} elseif ($this->users[$i]['level'] == 10) {
|
||
$urcheck = 12000;
|
||
} elseif ($this->users[$i]['level'] >= 11) {
|
||
$urcheck = 18000;
|
||
}
|
||
|
||
if ($this->users[$i]['battle_yron'] >= $urcheck) {
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `timeUse` = `timeUse` - 300 WHERE `id_eff`=478 AND `delete` = 0 AND `uid` =' . $this->users[$i]['id'] . ' LIMIT 1'
|
||
);
|
||
$this->users[$i]['battle_text'] .= ' За победу в хаоте и нанесение урона в <strong>' . $urcheck . '</strong> и более вы получаете <strong>-5 мин.</strong> к праву на подвиг!';
|
||
}
|
||
}
|
||
mysql_query(
|
||
'UPDATE `users_achiv` SET `vx`= `vx`+1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
); //
|
||
|
||
}
|
||
//Награда за клан вар
|
||
if ($this->info['dungeon'] == 0 && $this->info['type'] == 250 && $this->users[$i]['team'] == $this->info['team_win']) {
|
||
mysql_query(
|
||
'UPDATE `users_achiv` SET `kw`= `kw`+1 WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
if (date('w') == 0 || date('w') == 6 || date('w') == 4) {
|
||
StatsModel::addRepexpById($this->users[$i]['id'], 25); //Клановые войны(победа) 25
|
||
}
|
||
}
|
||
//Награда за клан вар
|
||
if ($this->info['dungeon'] == 0 && $this->info['type'] == 99 && $this->users[$i]['team'] == $this->info['team_win']) {
|
||
if (date('w') == 0 || date('w') == 6 || date('w') == 5) {
|
||
StatsModel::addRepexpById($this->users[$i]['id'], 10); //Кровавые войны(победа) 10
|
||
}
|
||
}
|
||
|
||
//Новая выдача на трупожора
|
||
if ($this->info['dungeon'] == 0 && $this->info['type'] == 500 && $this->users[$i]['team'] == $this->info['team_win'] && $this->users[$i]['no_ip'] != 'trupojor' && $this->users[$i]['bot'] == 0) {
|
||
if ($this->users[$i]['level'] > 9) {
|
||
$mid = 903093;
|
||
} else {
|
||
$mid = 89489;
|
||
}
|
||
$mon = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `aaa_monsters` WHERE `uid` = "' . $mid . '" LIMIT 1')
|
||
);
|
||
|
||
if ($this->users[$i]['battle_yron'] >= 2000) {
|
||
$ritem = rand(1, 100);
|
||
if ($ritem <= 20) {
|
||
$mon['win_itm'] = '4459@1';
|
||
} elseif ($ritem <= 40) {
|
||
$mon['win_itm'] = '4460@1';
|
||
} elseif ($ritem <= 60) {
|
||
$mon['win_itm'] = '4461@1';
|
||
} elseif ($ritem <= 80) {
|
||
$mon['win_itm'] = '4462@1';
|
||
} else {
|
||
$mon['win_itm'] = '4463@1';
|
||
}
|
||
} elseif ($this->users[$i]['battle_yron'] >= 1500) {
|
||
$ritem = rand(1, 100);
|
||
if ($ritem <= 20) {
|
||
$mon['win_itm'] = '4459@1';
|
||
} elseif ($ritem <= 40) {
|
||
$mon['win_itm'] = '4460@1';
|
||
} elseif ($ritem <= 60) {
|
||
$mon['win_itm'] = '4461@1';
|
||
} elseif ($ritem <= 80) {
|
||
$mon['win_itm'] = '4462@1';
|
||
} else {
|
||
$mon['win_itm'] = '4463@1';
|
||
}
|
||
} elseif ($this->users[$i]['battle_yron'] >= 1000) {
|
||
$ritem = rand(1, 100);
|
||
if ($ritem <= 25) {
|
||
$mon['win_itm'] = '4460@1';
|
||
} elseif ($ritem <= 50) {
|
||
$mon['win_itm'] = '4461@1';
|
||
} elseif ($ritem <= 75) {
|
||
$mon['win_itm'] = '4462@1';
|
||
} else {
|
||
$mon['win_itm'] = '4463@1';
|
||
}
|
||
} else {
|
||
$mon['win_itm'] = '4392@1';
|
||
$timewait = 0;
|
||
}
|
||
if ($this->users[$i]['battle_yron'] > 0) {
|
||
mysql_query(
|
||
'INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","478","111","' . $this->users[$i]['id'] . '","Право на подвиг","pravonapodvig=1","' . time(
|
||
) . '")'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $this->users[$i]['id'] . '","' . (time(
|
||
) - $timewait) . '","capitalcity","' . $this->users[$i]['room'] . '","end_trup"," ","","")'
|
||
);
|
||
mysql_query(
|
||
'INSERT INTO `eff_users` (`no_Ace`,`id_eff`,`overType`,`uid`,`name`,`data`,`timeUse`) VALUES ("1","479","112","' . $u->info['id'] . '","Защита от нападения","zashitatk=1","' . time(
|
||
) . '")'
|
||
);
|
||
$ritem = rand(1, 1000);
|
||
if ($ritem == 555) {
|
||
$mon['win_itm'] = $mon['win_itm'] . ',5022@1';
|
||
}
|
||
//
|
||
$this->addGlobalItems(
|
||
$mid, $this->users[$i]['id'], $mon['win_itm'], $mon['win_eff'],
|
||
$mon['win_ico'], 1, $mon['win_money1'], $mon['win_money2']
|
||
); //$mon['win_exp']
|
||
|
||
}
|
||
|
||
if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $u->info['battle_yron'] >= 2000) //$u->info['battle_yron']
|
||
{
|
||
//Реликвия Ангела ang_g
|
||
if ($this->users[$i]['team'] == $this->info['team_win']) {
|
||
//При выигрыше увеличиваем
|
||
$tmoni = 2;
|
||
} else {
|
||
$tmoni = 1;
|
||
}
|
||
|
||
//
|
||
$tmon = $tmoni;
|
||
$effblago = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `eff_users` WHERE `uid` = ' . $this->users[$i]['id'] . ' AND `delete` = 0 AND `id_eff`= 414 LIMIT 1'
|
||
)
|
||
);
|
||
if (isset ($effblago['id'])) {
|
||
$limitg = 50;
|
||
} else {
|
||
$limitg = 25;
|
||
}
|
||
while ($tmoni >= 1) {
|
||
if ($u->info['ang_g'] < $limitg) {
|
||
\User\ItemsModel::addItem(4754, $this->users[$i]['id'], '');
|
||
mysql_query(
|
||
'UPDATE `users` SET `ang_g`=`ang_g`+1 WHERE `id` =' . $this->users[$i]['id'] . ''
|
||
);
|
||
} else {
|
||
$tmon--;
|
||
}
|
||
$tmoni--;
|
||
}
|
||
|
||
if ($this->info['type'] != 33) {
|
||
$this->users[$i]['battle_text'] .= ' За хаот вы получаете <strong>Реликвия Ангела (' . $tmon . ')</strong>. Всего [' . ($u->info['ang_g'] + $tmon) . '/' . $limitg . '] в день. ';
|
||
}
|
||
unset($tmon, $tmoni, $effblago, $limitg);
|
||
}
|
||
|
||
|
||
if ($this->info['razdel'] == 5 || $this->info['razdel'] == 4) {
|
||
if (date('d.m') == '31.10' || (date('m') == 11 && date('d') < 7)) {
|
||
//Хэллоуин 4504
|
||
$this->users[$i]['battle_text'] .= ' Вы получаете <strong>Тыква (x1)</strong>.';
|
||
\User\ItemsModel::addItem(4504, $this->users[$i]['id'], '|sudba=1');
|
||
}
|
||
}
|
||
|
||
|
||
//Добавляем воинственность
|
||
if ($this->info['dungeon'] == 0 && $this->info['razdel'] == 5 && $this->users[$i]['exp'] >= 1500 /*($this->users[$i]['exp'] < 12499 || $this->users[$i]['exp'] > 12500)*/
|
||
) {
|
||
if ($this->users[$i]['battle_exp'] > 100 * $this->users[$i]['level']) {
|
||
$rzbvo = $this->users[$i]['battle_exp'] * 6 / 1000;
|
||
|
||
if ($this->users[$i]['level'] == 8) {
|
||
if ($rzbvo >= 100) {
|
||
$rzbvo = 100;
|
||
}
|
||
}
|
||
if ($this->users[$i]['level'] == 9) {
|
||
if ($rzbvo >= 150) {
|
||
$rzbvo = 150;
|
||
}
|
||
}
|
||
if ($this->users[$i]['level'] == 10) {
|
||
if ($rzbvo >= 200) {
|
||
$rzbvo = 200;
|
||
}
|
||
}
|
||
if ($this->users[$i]['level'] == 11) {
|
||
if ($rzbvo >= 250) {
|
||
$rzbvo = 250;
|
||
}
|
||
}
|
||
if ($this->users[$i]['level'] == 12) {
|
||
if ($rzbvo >= 250) {
|
||
$rzbvo = 250;
|
||
}
|
||
}
|
||
|
||
|
||
if ($this->info['type'] != 33) {
|
||
$this->users[$i]['battle_text'] .= ' Вы получили ' . $rzbvo . ' воинственности за этот бой.';
|
||
}
|
||
mysql_query(
|
||
'UPDATE `rep` SET `rep3` = `rep3` + "' . $rzbvo . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'INSERT INTO `actions`(`uid`, `time`, `city`, `room`, `vars`, `ip`, `vals`, `val`) VALUES ("' . $this->users[$i]['id'] . '","' . time(
|
||
) . '","capitalcity","' . $this->users[$i]['room'] . '","end_xaot"," ","' . $zadID . '","")'
|
||
);
|
||
}
|
||
}
|
||
|
||
if ($this->stats[$i]['hpNow'] >= 1) {
|
||
$this->stats[$i]['test_heal'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT SUM(`yrn`) FROM `battle_stat` WHERE `uid2` = "' . $this->users[$i]['id'] . '" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->stats[$i]['test_heal'] = $this->stats[$i]['test_heal'][0];
|
||
$this->stats[$i]['test_start'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `hpStart` FROM `battle_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `battle` = "' . $this->info['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->stats[$i]['test_start'] = $this->stats[$i]['test_start']['hpStart'];
|
||
//
|
||
$this->stats[$i]['hpNow'] = ($this->stats[$i]['test_start'] - $this->stats[$i]['test_heal']);
|
||
if ($this->stats[$i]['hpNow'] < 1) {
|
||
$this->stats[$i]['hpNow'] = 1;
|
||
}
|
||
} else {
|
||
$this->stats[$i]['hpNow'] = 0;
|
||
}
|
||
|
||
unset($this->stats[$i]['test_heal']);
|
||
|
||
$this->users[$i]['last_b'] = $this->info['id']; //stats
|
||
$this->users[$i]['last_a'] = $act01;
|
||
$this->users[$i]['battle'] = -1; //users
|
||
$this->users[$i]['battle_yron'] = 0; //stats
|
||
|
||
$this->users[$i]['exp'] += $this->users[$i]['battle_exp']; //users
|
||
|
||
|
||
//Добавляем клан опыт (Все кроме пещер)
|
||
|
||
if ($this->users[$i]['clan'] > 0) {
|
||
$cpr = 1;
|
||
if ($this->info['typeBattle'] == 9) {
|
||
$cpr = 25;
|
||
} elseif ($this->info['typeBattle'] == 50) {
|
||
$cpr = 65;
|
||
}
|
||
if ($this->stats[$i]['silver'] >= 5) {
|
||
$cpr = floor($cpr / 100 * 150);
|
||
}
|
||
mysql_query(
|
||
'UPDATE `clan` SET `exp` = `exp` + "' . round(
|
||
$this->users[$i]['battle_exp'] / 100 * $cpr
|
||
) . '" WHERE `id` = "' . $this->users[$i]['clan'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
|
||
$this->users[$i]['battle_exp'] = 0; //stats
|
||
|
||
if ($this->users[$i]['team'] == $this->info['team_win']) {
|
||
mysql_query(
|
||
'UPDATE `rep` SET `n_capitalcity` = `n_capitalcity` + ' . $this->users[$i]['bn_capitalcity'] . ' ,`n_demonscity` = `n_demonscity` + ' . $this->users[$i]['bn_demonscity'] . ' ,`n_demonscity` = `n_demonscity` + ' . $this->users[$i]['bn_suncity'] . ' WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
|
||
//репутация
|
||
$this->users[$i]['bn_demonscity'] = 0;
|
||
$this->users[$i]['bn_capitalcity'] = 0;
|
||
$this->users[$i]['bn_suncity'] = 0;
|
||
//завершение эффектов с финишем
|
||
$spe = mysql_query(
|
||
'SELECT * FROM `eff_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `file_finish` != "" AND `v1` = "priem" LIMIT 30'
|
||
);
|
||
while ($ple = mysql_fetch_array($spe)) {
|
||
if (file_exists('../../_incl_data/class/priems/' . $ple['file_finish'] . '.php')) {
|
||
require('../../_incl_data/class/priems/' . $ple['file_finish'] . '.php');
|
||
}
|
||
}
|
||
//обновляем данные
|
||
mysql_query(
|
||
'DELETE FROM `eff_users` WHERE `v1` = "priem" AND `uid` = "' . $this->users[$i]['id'] . '" LIMIT 50'
|
||
);
|
||
if ($dnr == 1) {
|
||
if ($this->users[$i]['room'] == 370) {
|
||
$dies = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn` = "' . $this->users[$i]['dnow'] . '" AND `vars` = "dielaba" LIMIT 1'
|
||
)
|
||
);
|
||
$dies = $dies[0];
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
|
||
"' . $this->users[$i]['dnow'] . '","' . $this->users[$i]['id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","' . time(
|
||
) . '","dielaba",""
|
||
)'
|
||
);
|
||
} else {
|
||
$dies = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn` = "' . $this->users[$i]['dnow'] . '" AND `vars` = "die" LIMIT 1'
|
||
)
|
||
);
|
||
$dies = $dies[0];
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_actions` (`dn`,`uid`,`x`,`y`,`time`,`vars`,`vals`) VALUES (
|
||
"' . $this->users[$i]['dnow'] . '","' . $this->users[$i]['id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","' . time(
|
||
) . '","die",""
|
||
)'
|
||
);
|
||
}
|
||
if ($dies < 2 || $this->info['dungeon'] == 15) {
|
||
//
|
||
$tshbn = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `items_users` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` = 0 AND `item_id` = "4910" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($tshbn['id'])) {
|
||
//выбрасываем шайбу
|
||
mysql_query('DELETE FROM `items_users` WHERE `id` = "' . $tshbn['id'] . '" LIMIT 1');
|
||
//
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_obj` (
|
||
`name`,`dn`,`x`,`y`,`img`,`delete`,`action`,`for_dn`,
|
||
`type`,`w`,`h`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`type2`,`top`,`left`,`date`
|
||
) VALUES (
|
||
"Шайба","' . $this->info['dn_id'] . '","' . $this->users[$i]['x'] . '","' . $this->users[$i]['y'] . '","shaiba.png","0","fileact:15/shaiba","0",
|
||
"0","120","220","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt1:69,rl1:-47,rt2:74,rl2:126,rt3:76,rl3:140,rt4:80,rl4:150}"
|
||
)'
|
||
);
|
||
//
|
||
}
|
||
//телепортируем в рестарт (координата 0х0)
|
||
$this->users[$i]['x'] = $this->users[$i]['res_x'];
|
||
$this->users[$i]['y'] = $this->users[$i]['res_y'];
|
||
$this->users[$i]['s'] = $this->users[$i]['res_s'];
|
||
$r_n = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `name` FROM `room` WHERE `id` = "' . (int)$this->users[$i]['room'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($this->users[$i]['room'] == 370) {
|
||
if ($this->users[$i]['sex'] == 0) {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб и находится в начале лабиринта';
|
||
} else {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла и находится в начале лабиринта';
|
||
}
|
||
} else {
|
||
if ($this->users[$i]['sex'] == 0) {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб и находится в комнате "' . $r_n['name'] . '"';
|
||
} else {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла и находится в комнате "' . $r_n['name'] . '"';
|
||
}
|
||
}
|
||
} elseif ($this->info['dungeon'] == 102) {
|
||
$nld = '';
|
||
$lab = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`users` FROM `laba_now` WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($lab['users'] < 2) {
|
||
//Удаляем подземелье
|
||
mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
|
||
mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
|
||
mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
|
||
} else {
|
||
$lab['users']--;
|
||
mysql_query(
|
||
'UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'UPDATE `stats` SET `dnow` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `users` SET `room` = "369" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
//удаляем все предметы которые пропадают после выхода из пещеры
|
||
mysql_query(
|
||
'UPDATE `items_users` SET `delete` = "' . time(
|
||
) . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND (`dn_delete` = "1" OR `data` LIKE "%fromlaba=1%")'
|
||
);
|
||
if ($this->users[$i]['login'] != '') {
|
||
if ($this->users[$i]['sex'] == 0) {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб без права на воскрешение и покидает подземелье' . $nld;
|
||
} else {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла без права на воскрешение и покидает подземелье' . $nld;
|
||
}
|
||
}
|
||
} else {
|
||
$tinf = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `uid` FROM `dungeon_now` WHERE `id` = "' . $this->info['dn_id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$nld = '';
|
||
if ($tinf['uid'] == $this->users[$i]['id']) {
|
||
$tinf = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `stats` WHERE `dnow` = "' . $this->info['dn_id'] . '" AND `hpNow` >= 1 LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($tinf['id'])) {
|
||
$tinf = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`login` FROM `users` WHERE `id` = "' . $tinf['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$nld .= ', новым лидером становится "' . $tinf['login'] . '"';
|
||
mysql_query(
|
||
'UPDATE `dungeon_now` SET `uid` = "' . $tinf['id'] . '" WHERE `id` = "' . $this->info['dn_id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
$rooms = [
|
||
374 => 372, //ПТП (Кэпитал сити)
|
||
189 => 188, //Водосток (Кэпитал сити)
|
||
392 => 393, //Шахты (Кэпитал сити)
|
||
|
||
398 => 397, //Шахты (Ангелс сити)
|
||
243 => 395, //Водосток (Ангелс сити)
|
||
360 => 242, //Бездна (Ангелс сити)
|
||
|
||
19 => 293, //Катакомбы
|
||
];
|
||
// $n_rm = $rooms[$this->users[$i]['room']];
|
||
mysql_query(
|
||
'UPDATE `stats` SET `dnow` = "0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `users` SET `room` = "321" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
//удаляем все предметы которые пропадают после выхода из пещеры
|
||
mysql_query(
|
||
'UPDATE `items_users` SET `delete` = "' . time(
|
||
) . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `dn_delete` = "1" LIMIT 1000'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `items_users` SET `delete` = "' . time(
|
||
) . '" WHERE `uid` = "' . $u->info['id'] . '" AND `item_id` = "1189" OR `item_id` = "4447" OR `item_id` = "1174") LIMIT 1000'
|
||
);
|
||
|
||
if ($this->users[$i]['sex'] == 0) {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погиб без права на воскрешение и покидает подземелье' . $nld;
|
||
} else {
|
||
$rtxt = '<strong>' . $this->users[$i]['login'] . '</strong> трагически погибла без права на воскрешение и покидает подземелье' . $nld;
|
||
}
|
||
}
|
||
if (!empty($rtxt)) {
|
||
$cmsg->setDn($this->info['dn_id']);
|
||
$cmsg->setText($rtxt);
|
||
$cmsg->setTypeTime(1);
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
}
|
||
|
||
mysql_query('UPDATE `users` SET `login2` = "" WHERE `battle` = "' . $this->info['id'] . '"');
|
||
$upd = mysql_query(
|
||
'UPDATE `users` SET `login2` = "", `money` = "' . $this->users[$i]['money'] . '", `money2` = "' . $this->users[$i]['money2'] . '",`win` = "' . $this->users[$i]['win'] . '",`lose` = "' . $this->users[$i]['lose'] . '",`nich` = "' . $this->users[$i]['nich'] . '",`battle` = "-1" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
|
||
if ($u->info['id'] == $this->users[$i]['id']) {
|
||
$u->info['battle_text'] = $this->users[$i]['battle_text'];
|
||
}
|
||
|
||
$upd2 = mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = "' . $this->stats[$i]['hpNow'] . '",`mpNow` = "' . $this->stats[$i]['mpNow'] . '",`bn_capitalcity` = 0,`bn_demonscity` = 0,`smena` = 3,`tactic7` = "-100",`x`="' . $this->users[$i]['x'] . '",`y`="' . $this->users[$i]['y'] . '",`priems_z`="0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0",`last_pr`="0",`tactic1`="0",`tactic2`="0",`tactic3`="0",`tactic4`="0",`tactic5`="0",`tactic6`="0.00000000",`tactic7`="10",`exp` = "' . $this->users[$i]['exp'] . '",`battle_exp` = "' . $this->users[$i]['battle_exp'] . '",`battle_text` = "' . $this->users[$i]['battle_text'] . '",`battle_yron` = "0",`enemy` = "0",`last_b`="' . $this->info['id'] . '",`regHP` = "' . time(
|
||
) . '",`regMP` = "' . time() . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
if ($this->info['turnir'] == 0) {
|
||
//пишем в чат
|
||
$cmsg->setTo($this->users[$i]['login']);
|
||
$cmsg->setText($this->users[$i]['battle_text']);
|
||
$chat->sendMsg($cmsg);
|
||
} else {
|
||
mysql_query(
|
||
'UPDATE `turnirs` SET `winner` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['turnir'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
//завершаем сам бой
|
||
$upd3 = mysql_query(
|
||
'UPDATE `battle` SET `time_over` = "' . time(
|
||
) . '",`team_win` = "' . $this->info['team_win'] . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
|
||
|
||
// Жрать хочет
|
||
if ($this->users[$i]['animal'] > 0) {
|
||
$a = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($a['id'])) {
|
||
if ($a['eda'] < 1) {
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setRoom($this->users[$i]['room']);
|
||
$cmsg->setCity($this->users[$i]['city']);
|
||
$cmsg->setTo($this->users[$i]['login']);
|
||
$cmsg->setText('<strong>' . $a['name'] . '</strong> нуждается в еде...');
|
||
$cmsg->setType(6);
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
}
|
||
}
|
||
mysql_query(
|
||
'UPDATE `stats` SET `battle_text` = "",`last_b`="0" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
mysql_query('UPDATE `battle_users` SET `finish` = 1 WHERE `uid` = "' . $this->users[$i]['id'] . '"');
|
||
$this->saveLogs();
|
||
if ($u->info['battle'] != 0 && !isset($u->info['battle_lsto'])) {
|
||
echo '<script>document.getElementById(\'teams\').style.display=\'none\';var battleFinishData = "' . $u->info['battle_text'] . '";</script>';
|
||
}
|
||
}
|
||
|
||
} else {
|
||
sleep(2);
|
||
}
|
||
mysql_query('UPDATE `battle` SET `testfinish` = "0" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1');
|
||
mysql_query('UNLOCK TABLES');
|
||
}
|
||
|
||
|
||
public $ainm = [];
|
||
|
||
public function addGlobalItems($bid, $uid, $itm, $eff, $ico, $exp, $cr, $ecr)
|
||
{
|
||
global $u;
|
||
$chat = new Chat();
|
||
$cmsg = new ChatMessage();
|
||
$cmsg->setType(6);
|
||
$cmsg->setCity($this->users[$this->uids[$uid]]['city']);
|
||
$cmsg->setRoom($this->users[$this->uids[$uid]]['room']);
|
||
$cmsg->setTo($this->users[$this->uids[$uid]]['login']);
|
||
$cmsg->setColor('#cb0000');
|
||
//
|
||
//Выпадение дропа на ЦП
|
||
if ($bid == 1008) {
|
||
//Старый Новый Год
|
||
$jit = 0;
|
||
$iit = mysql_fetch_array(
|
||
mysql_query('SELECT COUNT(*) FROM `users` WHERE `online` > ' . (time() - 120) . '')
|
||
);
|
||
$iit = floor($iit[0] / 20);
|
||
$iit = rand(1, $iit);
|
||
while ($jit < $iit) {
|
||
if (rand(0, 100) < 50) {
|
||
$svtk = [
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1461,
|
||
1462,
|
||
1463,
|
||
4037,
|
||
4038,
|
||
4039,
|
||
4040,
|
||
911,
|
||
1172,
|
||
1173,
|
||
2142,
|
||
2141,
|
||
2143,
|
||
2870,
|
||
2144,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
1000,
|
||
];
|
||
$svtk = $svtk[rand(0, count($svtk) - 1)];
|
||
if ($svtk == 1000) {
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
),(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
),(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
),(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
),(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
),(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"' . $svtk . '",
|
||
"|nosale=1|srok=259200",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
}
|
||
$jit++;
|
||
}
|
||
unset($svtk);
|
||
} elseif ($bid == 1007) {
|
||
//Хэллоуин, Тыквоголовый CAPITAL CITY
|
||
$jit = 0;
|
||
$iit = mysql_fetch_array(
|
||
mysql_query('SELECT COUNT(*) FROM `users` WHERE `online` > ' . (time() - 120) . '')
|
||
);
|
||
$iit = floor($iit[0] / 20);
|
||
$iit = rand(1, $iit);
|
||
while ($jit < $iit) {
|
||
if (rand(0, 100) < 50) {
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4504",
|
||
"",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
}
|
||
$jit++;
|
||
}
|
||
} elseif ($bid == 1006) {
|
||
//Трупожор CAPITAL CITY
|
||
if (rand(0, 100) < 10) {
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4451",
|
||
"srok=86400",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
}
|
||
} elseif ($bid == 1000) {
|
||
//Трупожор CAPITAL CITY
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4460",
|
||
"srok=2592000",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
} elseif ($bid == 1001) {
|
||
//Трупожор CAPITAL CITY
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4461",
|
||
"srok=2592000",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
} elseif ($bid == 1002) {
|
||
//Трупожор CAPITAL CITY
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4462",
|
||
"srok=2592000",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
} elseif ($bid == 1003) {
|
||
//Трупожор CAPITAL CITY
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4463",
|
||
"srok=2592000",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
} elseif ($bid == 1004) {
|
||
//Трупожор CAPITAL CITY
|
||
mysql_query(
|
||
'INSERT INTO `items_local`
|
||
( `room` , `time`,`item_id`,`data`,`tr_login`,`colvo` ) VALUES
|
||
(
|
||
"' . $this->users[$this->uids[$uid]]['room'] . '",
|
||
"' . time() . '",
|
||
"4459",
|
||
"srok=2592000",
|
||
"' . $this->users[$this->uids[$uid]]['login'] . '",
|
||
"1"
|
||
)'
|
||
);
|
||
}
|
||
if ($exp >= 0) {
|
||
//added if, was division by zero. 27.08.22, ins.
|
||
$this->users[$this->uids[$uid]]['battle_exp'] += round(
|
||
$this->stats[$this->uids[$bid]]['hpAll'] > 0 ? $exp * $this->users[$this->uids[$uid]]['battle_yron'] / $this->stats[$this->uids[$bid]]['hpAll'] : $exp * $this->users[$this->uids[$uid]]['battle_yron']
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `battle_exp` = "' . mysql_real_escape_string(
|
||
$this->users[$this->uids[$uid]]['battle_exp']
|
||
) . '" WHERE `id` = "' . mysql_real_escape_string($uid) . '" LIMIT 1'
|
||
);
|
||
}
|
||
//
|
||
if ($cr != '' && $cr > 0 && $this->stats[$this->uids[$uid]]['hpNow'] > 0) {
|
||
mysql_query(
|
||
'UPDATE `users` SET `money` = (`money` + ' . mysql_real_escape_string(
|
||
$cr
|
||
) . ') WHERE `id` = "' . mysql_real_escape_string($uid) . '" LIMIT 1'
|
||
);
|
||
|
||
$cmsg->setText("<strong>Вы получили кредиты: $cr кр.</strong>");
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
//
|
||
if ($ecr != '' && $ecr > 0 && $this->stats[$this->uids[$uid]]['hpNow'] > 0) {
|
||
$this->users[$this->uids[$uid]]['money2'] += $ecr;
|
||
$resulttp = mysql_query(
|
||
'UPDATE `users` SET `money2` = (`money2` + ' . mysql_real_escape_string(
|
||
$ecr
|
||
) . ') WHERE `id` = "' . $this->users[$this->uids[$uid]]['id'] . '" LIMIT 1'
|
||
);
|
||
if (!$resulttp) {
|
||
$cmsg->setText("<strong>Трупожор был пуст!</strong>");
|
||
$chat->sendMsg($cmsg);
|
||
$u->addDelo(
|
||
4, $this->users[$this->uids[$uid]]['id'],
|
||
'"<font color="olive">System.battle</font>": (В бою трупожор), ПУСТ!!! ', time(),
|
||
$this->users[$this->uids[$uid]]['city'], 'System.battle', 0, 0
|
||
);
|
||
} else {
|
||
$cmsg->setText("<strong>Вы получили еврокредиты: $ecr екр.</strong>");
|
||
$chat->sendMsg($cmsg);
|
||
$u->addDelo(
|
||
4, $this->users[$this->uids[$uid]]['id'],
|
||
'"<font color="olive">System.battle</font>": Персонаж получил <strong>' . $ecr . ' ЕКР</strong> (В бою трупожор), сейчас: <strong>' . $this->users[$this->uids[$uid]]['money2'] . ' ЕКР</strong>',
|
||
time(), $this->users[$this->uids[$uid]]['city'], 'System.battle', 0, 0
|
||
);
|
||
}
|
||
}
|
||
if ($ico != '') {
|
||
/*
|
||
0(тип, 1 - значок, 2 - подвиг)@
|
||
1(время в минутах)@
|
||
2(название картинки)@
|
||
3(название)@
|
||
4(требует остаться в живых 0 или 1, либо игрок умер -1)@
|
||
5(требует набить с ботам урона в % Например 0.001)@
|
||
6(действия например: add_s1=5|add_hpAll=50)@
|
||
7(Требует другой значок, название картинки)@
|
||
8(плюсует значок 0 или 1)@
|
||
9(удаляем прошлый значок 0 or 1)
|
||
*/
|
||
$i = 0;
|
||
$txt = '';
|
||
$ico = explode('#', $ico);
|
||
while ($i < count($ico)) {
|
||
$ico_e = explode('@', $ico[$i]);
|
||
if (isset($ico_e[3])) {
|
||
$add = 1;
|
||
if ($ico_e[4] == 1 && floor($this->stats[$this->uids[$uid]]['hpNow']) < 1) {
|
||
$add = 0;
|
||
}
|
||
if ($add == 1) {
|
||
$ins = false;
|
||
if ($ico_e[8] == 0) {
|
||
$ins = true;
|
||
if ($ico_e[9] == 1) {
|
||
mysql_query(
|
||
'DELETE FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string(
|
||
$uid
|
||
) . '" AND `img` = "' . mysql_real_escape_string($ico_e[2]) . '"'
|
||
);
|
||
}
|
||
} else {
|
||
$old_ico = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string(
|
||
$uid
|
||
) . '" AND (`endTime` > "' . time(
|
||
) . '" OR `endTime` = 0) AND `img` = "' . mysql_real_escape_string(
|
||
$ico_e[2]
|
||
) . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($old_ico['id'])) {
|
||
$ins = true;
|
||
} else {
|
||
if ($old_ico['id'] > 0) {
|
||
$txt .= ', "' . $ico_e[3] . ' (<small>Обновление</small>)"';
|
||
mysql_query(
|
||
'UPDATE `users_ico` SET `x` = `x` + 1,`endTime` = "' . mysql_real_escape_string(
|
||
time() + $ico_e[1] * 60
|
||
) . '" WHERE `id` = "' . $old_ico['id'] . '" LIMIT 1'
|
||
);
|
||
} else {
|
||
$ins = true;
|
||
}
|
||
}
|
||
unset($old_ico);
|
||
}
|
||
if ($ins) {
|
||
if ($ico_e[9] == 1) {
|
||
mysql_query(
|
||
'DELETE FROM `users_ico` WHERE `uid` = "' . mysql_real_escape_string(
|
||
$uid
|
||
) . '" AND `img` = "' . mysql_real_escape_string($ico_e[2]) . '"'
|
||
);
|
||
}
|
||
mysql_query(
|
||
'INSERT INTO `users_ico` (`uid`,`time`,`text`,`img`,`endTime`,`type`,`bonus`) VALUES (
|
||
"' . mysql_real_escape_string($uid) . '",
|
||
"' . time() . '",
|
||
"' . mysql_real_escape_string($ico_e[3]) . '",
|
||
"' . mysql_real_escape_string($ico_e[2]) . '",
|
||
"' . mysql_real_escape_string(time() + $ico_e[1] * 60) . '",
|
||
"' . mysql_real_escape_string($ico_e[0]) . '",
|
||
"' . mysql_real_escape_string($ico_e[6]) . '"
|
||
)'
|
||
);
|
||
$txt .= ', "' . $ico_e[3] . '"';
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if ($txt != '') {
|
||
$txt = ltrim($txt, ', ');
|
||
$cmsg->setText("<strong>Вы совершили подвиг:</strong> $txt");
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
}
|
||
if ($itm != '') {
|
||
$i = 0;
|
||
$txt = '';
|
||
$itm = explode(',', $itm);
|
||
while ($i < count($itm)) {
|
||
$itm_e = explode('@', $itm[$i]);
|
||
if ($itm_e[0] > 0) {
|
||
$j = 0;
|
||
while ($j < $itm_e[1]) {
|
||
\User\ItemsModel::addItem($itm_e[0], $uid, '|' . $itm_e[2]);
|
||
$j++;
|
||
}
|
||
if (!isset($this->ainm[$itm_e[0]])) {
|
||
$this->ainm[$itm_e[0]] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string(
|
||
$itm_e[0]
|
||
) . '" LIMIT 1'
|
||
)
|
||
);
|
||
}
|
||
if (isset($this->ainm[$itm_e[0]]['id'])) {
|
||
//Добавляем текст о добавлении предмета
|
||
$txt .= ', <strong>' . $this->ainm[$itm_e[0]]['name'] . '</strong>';
|
||
if ($itm_e[1] > 1) {
|
||
$txt .= ' <strong>(x' . $itm_e[1] . ')</strong>';
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if ($txt != '') {
|
||
$txt = ltrim($txt, ', ');
|
||
$cmsg->setText("<strong>Вы получили предметы:</strong> $txt");
|
||
$chat->sendMsg($cmsg);
|
||
}
|
||
}
|
||
//
|
||
}
|
||
|
||
//Проводим удар
|
||
public function addNewAtack()
|
||
{
|
||
global $u;
|
||
if (!isset($this->ga[$u->info['id']][$u->info['enemy']])) {
|
||
if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] > 0) {
|
||
|
||
$us = $this->stats[$this->uids[$u->info['id']]];
|
||
$i = 1;
|
||
$no = 0;
|
||
|
||
while ($i <= $us['zona']) {
|
||
if ($this->uAtc['a'][$i] == 0) {
|
||
$no = 1;
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if ($this->uAtc['b'] == 0) {
|
||
$no = 1;
|
||
}
|
||
|
||
if ($no == 0) {
|
||
//наносим удар
|
||
if ($u->info['enemy'] > 0) {
|
||
if (!isset($this->ga[$u->info['enemy']][$u->info['id']])) {
|
||
if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] >= 1 && $this->stats[$this->uids[$u->info['enemy']]]['hpNow'] >= 1) {
|
||
//наносим новый удар
|
||
$a = $this->uAtc['a'][1] . $this->uAtc['a'][2] . $this->uAtc['a'][3] . $this->uAtc['a'][4] . $this->uAtc['a'][5];
|
||
$b = $this->uAtc['b'];
|
||
mysql_query(
|
||
'DELETE FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" AND ((`uid2` = "' . $u->info['id'] . '" AND `uid1` = "' . $u->info['enemy'] . '") OR (`uid1` = "' . $u->info['id'] . '" AND `uid2` = "' . $u->info['enemy'] . '")) LIMIT 2'
|
||
);
|
||
$d = mysql_query(
|
||
'INSERT INTO `battle_act` (`battle`,`time`,`uid1`,`uid2`,`a1`,`b1`) VALUES ("' . $this->info['id'] . '","' . time(
|
||
) . '","' . $u->info['id'] . '","' . $u->info['enemy'] . '","' . $a . '","' . $b . '")'
|
||
);
|
||
if (!$d) {
|
||
$this->e = 'Не удалось нанести удар по противнику...';
|
||
} else {
|
||
$this->ga[$u->info['id']][$u->info['enemy']] = mysql_insert_id();
|
||
}
|
||
}
|
||
} else {
|
||
//отвечаем на удар противника
|
||
if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] >= 1 && $this->stats[$this->uids[$u->info['enemy']]]['hpNow'] >= 1 && isset($this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['id'])) {
|
||
$this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['a2'] = $this->uAtc['a'][1] . '' . $this->uAtc['a'][2] . '' . $this->uAtc['a'][3] . '' . $this->uAtc['a'][4] . '' . $this->uAtc['a'][5];
|
||
$this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['b2'] = $this->uAtc['b'];
|
||
$this->startAtack($this->atacks[$this->ga[$u->info['enemy']][$u->info['id']]]['id']);
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
$this->e = 'Выберите зоны удара и блока';
|
||
}
|
||
} else {
|
||
$this->e = 'Для вас поединок закончен, ожидайте пока завершат другие...';
|
||
}
|
||
}
|
||
}
|
||
|
||
//Запускаем магические предметы, если в них что-то встроено
|
||
public function magicItems($uid1, $uid2, $end)
|
||
{
|
||
global $u, $priem, $c, $code;
|
||
if (!isset($this->stats[$this->uids[$uid1]])) {
|
||
return;
|
||
}
|
||
$i = 0;
|
||
while ($i < count($this->stats[$this->uids[$uid1]]['items'])) {
|
||
$itm = $this->stats[$this->uids[$uid1]]['items'][$i];
|
||
if (isset($itm['id'])) {
|
||
$e = ConversionHelper::dataStringToArray($itm['data']);
|
||
if (isset($e['bm_a1'])) {
|
||
if ($end > 0) {
|
||
if (file_exists('../../_incl_data/class/priems/' . $e['bm_a1'] . '.end.php')) {
|
||
require('../../_incl_data/class/priems/' . $e['bm_a1'] . '.end.php');
|
||
}
|
||
} else {
|
||
if (file_exists('../../_incl_data/class/priems/' . $e['bm_a1'] . '.php')) {
|
||
require('../../_incl_data/class/priems/' . $e['bm_a1'] . '.php');
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
unset($itm);
|
||
}
|
||
|
||
//Поглощение урона
|
||
public function testPog($uid, $yr)
|
||
{
|
||
$yr2 = $yr;
|
||
if ($yr > 0) {
|
||
$testmana = false;
|
||
global $u, $priem;
|
||
$i = 0;
|
||
$ypg22 = 0;
|
||
while ($i < count($this->stats[$this->uids[$uid]]['set_pog2'])) {
|
||
$j = $this->stats[$this->uids[$uid]]['set_pog2'][$i];
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace(
|
||
'add_pog2=' . $j['y'],
|
||
'add_pog2=$', $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']
|
||
);
|
||
$dt3 = ConversionHelper::dataStringToArray($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
|
||
if (isset($dt3['add_pog2mp'])) {
|
||
$priem->minMana($uid, round(round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp']));
|
||
}
|
||
$j['y'] -= $yr2; // осталось для поглощения
|
||
if (isset($dt3['add_pog2p'])) {
|
||
$yr2 = round($yr2 / 100 * (100 - $dt3['add_pog2p']));
|
||
}
|
||
unset($dt3);
|
||
if ($j['y'] < 0 || ($this->stats[$this->uids[$uid]]['mpNow'] <= 0 && $dt3['add_pog2mp'] > 0)) {
|
||
$dt2 = ConversionHelper::dataStringToArray($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
|
||
if (isset($dt2['endPog']) && $dt2['endPog'] == 1) {
|
||
//удаляем прием
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['priem'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `priems` WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['v2'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->delPriem(
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1],
|
||
$this->users[$this->uids[$uid]], 4, $uid
|
||
);
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1] = 'delete';
|
||
}
|
||
unset($dt2);
|
||
$yr2 = -($j['y']);
|
||
$j['y'] = 0;
|
||
}
|
||
|
||
$this->stats[$this->uids[$uid]]['set_pog'][$i]['y'] = $j['y'];
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace(
|
||
'add_pog2=$',
|
||
'add_pog2=' . $j['y'], $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']
|
||
);
|
||
$upd = mysql_query(
|
||
'UPDATE `eff_users` SET `data` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] . '" WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] . '" LIMIT 1'
|
||
);
|
||
$i++;
|
||
}
|
||
}
|
||
return $yr2;
|
||
}
|
||
|
||
public $rehodeff = [];
|
||
|
||
//Поглощение урона
|
||
public $poglast = [];
|
||
|
||
public function testPogB($uid, $yr, $pliid, $test = 0)
|
||
{
|
||
$yr2 = $yr;
|
||
$checktuman = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `eff_users` WHERE `uid` = "' . $uid . '"
|
||
AND (`v2` = 273 OR `v2` = 286 OR `v2` = 287 OR `v2` = 288)
|
||
AND `delete` =0 LIMIT 1'
|
||
)
|
||
); //проверка на туманный образ
|
||
if ($yr > 0 && !isset($checktuman['id'])) {
|
||
$testmana = false;
|
||
global $u, $priem;
|
||
$i = 0;
|
||
$ypg22 = 0;
|
||
while ($i < count($this->stats[$this->uids[$uid]]['set_pog2'])) {
|
||
$j = $this->stats[$this->uids[$uid]]['set_pog2'][$i];
|
||
if ($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] == $pliid || $test == 1) {
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace(
|
||
'add_pog2=' . $j['y'],
|
||
'add_pog2=$', $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']
|
||
);
|
||
$dt3 = ConversionHelper::dataStringToArray($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
|
||
$dt30 = 0;
|
||
$dt30 = floor($j['y'] / $yr2 * 100);
|
||
if ($dt30 < $dt3['add_pog2p']) {
|
||
$dt3['add_pog2p'] = $dt30;
|
||
}
|
||
unset($dt30);
|
||
if (isset($dt3['add_pog2mp'])) {
|
||
if ((round(
|
||
round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp']
|
||
)) > $this->stats[$this->uids[$uid]]['mpNow']) {
|
||
//не хватило маны, считаем сколько хватит % от поглощенного урона
|
||
$j['yhj'] = $this->stats[$this->uids[$uid]]['mpNow'] / (round(
|
||
round($yr2 / 100 * (100 - $dt3['add_pog2p'])) * $dt3['add_pog2mp']
|
||
)) * 100;
|
||
$j['yhj'] = floor($j['yhj']); //Сколько % мы можем поглотить
|
||
$dt3['add_pog2p'] = floor($dt3['add_pog2p'] / 100 * $j['yhj']);
|
||
}
|
||
if ($test == 1) {
|
||
$priem->minMana($uid, round(round($yr2 / 100 * $dt3['add_pog2p']) * $dt3['add_pog2mp']));
|
||
}
|
||
}
|
||
if (!isset($this->poglast[$uid])) {
|
||
$this->poglast[$uid] = 0;
|
||
}
|
||
$this->poglast[$uid] += $yr2;
|
||
if ($test == 1) {
|
||
//$j['y'] -= $this->poglast[$uid]; // осталось для поглощения
|
||
$j['y'] -= round($this->poglast[$uid] / 100 * $dt3['add_pog2p']);
|
||
$priem->minMana(
|
||
$uid,
|
||
round(round($this->poglast[$uid] / 100 * $dt3['add_pog2p']) * $dt3['add_pog2mp'])
|
||
);
|
||
}
|
||
if (isset($dt3['add_pog2p'])) {
|
||
$yr2 = round($yr2 / 100 * (100 - $dt3['add_pog2p']));
|
||
}
|
||
if ($j['y'] < 0 || ($this->stats[$this->uids[$uid]]['mpNow'] <= 0 && $dt3['add_pog2mp'] > 0)) {
|
||
$dt2 = ConversionHelper::dataStringToArray($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']);
|
||
if (isset($dt2['endPog']) && $dt2['endPog'] == 1) {
|
||
//удаляем прием
|
||
//Добавляем в лог
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['priem'] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `priems` WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['v2'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->delPriem(
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1],
|
||
$this->users[$this->uids[$uid]], 4, $uid
|
||
);
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1] = 'delete';
|
||
}
|
||
unset($dt2);
|
||
$j['y'] = 0;
|
||
}
|
||
$this->stats[$this->uids[$uid]]['set_pog'][$i]['y'] = $j['y'];
|
||
if (isset($this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'])) {
|
||
$this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] = str_replace(
|
||
'add_pog2=$',
|
||
'add_pog2=' . $j['y'], $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data']
|
||
);
|
||
$upd = mysql_query(
|
||
'UPDATE `eff_users` SET `data` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['data'] . '" WHERE `id` = "' . $this->stats[$this->uids[$uid]]['effects'][$j['id'] - 1]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
if ($j['y'] - $this->poglast[$uid] + $yr2 < 0) {
|
||
$yr -= $yr + ($j['y'] - $this->poglast[$uid] + $yr2);
|
||
$yr2 = $yr;
|
||
$i = count($this->stats[$this->uids[$uid]]['set_pog2']) + 1;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
unset($checktuman);
|
||
return $yr2;
|
||
}
|
||
|
||
|
||
//Тестируем удары и т.д
|
||
public function newRazmen($id, $at = null)
|
||
{
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->atacks[$id]['out1'] == 0) {
|
||
$at[1] = $this->usersTestAtack($id, $uid1, $uid2);
|
||
} else {
|
||
$at[1] = [0];
|
||
}
|
||
if ($this->atacks[$id]['out2'] == 0) {
|
||
$at[2] = $this->usersTestAtack($id, $uid2, $uid1);
|
||
} else {
|
||
$at[2] = [0];
|
||
}
|
||
|
||
return $at;
|
||
}
|
||
|
||
//Игрок1 наносит удар Игрок2
|
||
public function usersTestAtack($id, $uid1, $uid2): array
|
||
{
|
||
$r = [];
|
||
$block = [
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
];
|
||
|
||
//Проверка блоков
|
||
$i = 1;
|
||
if ($uid1 == $this->atacks[$id]['uid1']) {
|
||
$a = 2;
|
||
$j = $this->atacks[$id]['b2'];
|
||
$atack = [
|
||
0,
|
||
$this->atacks[$id]['a1'][0],
|
||
$this->atacks[$id]['a1'][1],
|
||
$this->atacks[$id]['a1'][2],
|
||
$this->atacks[$id]['a1'][3],
|
||
$this->atacks[$id]['a1'][4],
|
||
];
|
||
} elseif ($uid2 == $this->atacks[$id]['uid1']) {
|
||
$a = 1;
|
||
$j = $this->atacks[$id]['b1'];
|
||
$atack = [
|
||
0,
|
||
$this->atacks[$id]['a2'][0],
|
||
$this->atacks[$id]['a2'][1],
|
||
$this->atacks[$id]['a2'][2],
|
||
$this->atacks[$id]['a2'][3],
|
||
$this->atacks[$id]['a2'][4],
|
||
];
|
||
}
|
||
if ($this->atacks[$id]['out' . $a] == 0) {
|
||
while ($i <= $this->stats[$this->uids[$uid2]]['zonb']) {
|
||
$block[$j] = 1;
|
||
$j++;
|
||
if ($j > 5 || $j < 1) {
|
||
$j = 1;
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
//Проверка ударов
|
||
$i = 1;
|
||
while ($i <= $this->stats[$this->uids[$uid1]]['zona']) {
|
||
if (!isset($atack[$i]) || $atack[$i] == 0) {
|
||
$atack[$i] = rand(1, 5);
|
||
}
|
||
if ($atack[$i] > 0) {
|
||
if ($block[$atack[$i]] == 1) {
|
||
//удар был заблокирован
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
$r['atack'][] = [$atack[$i], 3, 0];
|
||
} else {
|
||
//Удар прошел
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
$r['atack'][] = [$atack[$i], 1, 0];
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
//Проверка зоны и блока
|
||
public function testRazmenblock1($id, $uid1, $uid2, $atack): bool
|
||
{
|
||
$r = false;
|
||
//Проверка блоков
|
||
$i = 1;
|
||
if ($uid1 == $this->atacks[$id]['uid1']) {
|
||
$j = $this->atacks[$id]['b2'];
|
||
} elseif ($uid2 == $this->atacks[$id]['uid1']) {
|
||
$j = $this->atacks[$id]['b1'];
|
||
}
|
||
if ($this->atacks[$id]['out2'] == 0) {
|
||
while ($i <= $this->stats[$this->uids[$uid2]]['zonb']) {
|
||
$block[$j] = 1;
|
||
$j++;
|
||
if ($j > 5 || $j < 1) {
|
||
$j = 1;
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
//Проверка ударов
|
||
if ($atack > 0) {
|
||
$r = $block[$atack] == 1;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
//Проверка ухода удара в игрока
|
||
public function yhod_user($uid1, $uid2, $type)
|
||
{
|
||
// 1 - кто бьет . 2 - в кого бьют . тип
|
||
//Удал летит прямо в противника
|
||
if ($this->import_user == 0) {
|
||
$r = $uid1;
|
||
$rand_user = false;
|
||
if ($type == 2) {
|
||
//Случайный персонаж из своей команды (в том числе игрок)
|
||
$i = 0;
|
||
while ($i < count($this->users)) {
|
||
if ($this->users[$i]['team'] == $this->users[$this->uids[$uid2]]['team']) {
|
||
$rand_user[] = $this->users[$i]['id'];
|
||
}
|
||
$i++;
|
||
}
|
||
} elseif ($type == 4) {
|
||
//Случайный персонаж, любой
|
||
$i = 0;
|
||
while ($i < count($this->users)) {
|
||
//if( $this->users[$i]['team'] == $this->users[$this->uids[$uid1]]['team'] ) {
|
||
$rand_user[] = $this->users[$i]['id'];
|
||
//}
|
||
$i++;
|
||
}
|
||
} elseif ($type == 5) {
|
||
//Случайный персонаж, любой (кроме игрока)
|
||
$i = 0;
|
||
while ($i < count($this->users)) {
|
||
if ($this->users[$i]['team'] == $this->users[$this->uids[$uid2]]['team'] && $uid2 != $this->users[$i]['id']) {
|
||
$rand_user[] = $this->users[$i]['id'];
|
||
}
|
||
$i++;
|
||
}
|
||
} elseif ($type == 6) {
|
||
//Случайный персонаж из команды противника
|
||
$i = 0;
|
||
while ($i < count($this->users)) {
|
||
if ($this->users[$i]['team'] != $this->users[$this->uids[$uid2]]['team']) {
|
||
$rand_user[] = $this->users[$i]['id'];
|
||
}
|
||
$i++;
|
||
}
|
||
} elseif ($type > 100) {
|
||
//Удар идет в конкретного игрока
|
||
if (!isset($this->users[$this->uids[$type]]) || $this->users[$this->uids[$type]]['id'] != $type) {
|
||
$r = $uid2;
|
||
} else {
|
||
$r = $type;
|
||
}
|
||
}
|
||
if ($rand_user && count($rand_user) > 0) {
|
||
$r = $rand_user[rand(0, (count($rand_user) - 1))];
|
||
}
|
||
$this->import_user = $r;
|
||
} else {
|
||
$r = $this->import_user;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
//Расчет уворота игроков
|
||
public function mf1Razmen($id, $at, $v, $pat = false, $rjd = 0)
|
||
{
|
||
global $u;
|
||
|
||
if ($pat) {
|
||
$pat = $at;
|
||
$at = $pat['p'];
|
||
} else {
|
||
unset($pat);
|
||
}
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Расчет уворота Цели (u2) от Атакующего (u1)
|
||
$j = 0;
|
||
$wp01 = 3;
|
||
$k01 = 0;
|
||
if ($rjd > 0) {
|
||
$j = $rjd - 1;
|
||
}
|
||
if (is_array($at[$a]['atack'])) {
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if ($k01 == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
|
||
//Левая рука
|
||
$wp01 = 3;
|
||
$k01 = 1;
|
||
} else {
|
||
//Правая рука
|
||
if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
|
||
$wp01 = 14;
|
||
} else {
|
||
$wp01 = 3;
|
||
}
|
||
$k01 = 0;
|
||
}
|
||
$witm01 = 0;
|
||
$witm_type01 = 0;
|
||
$witm01 = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp01 . 'id']];
|
||
$witm_data01 = ConversionHelper::dataStringToArray($witm01['data']);
|
||
if ($at[$a]['atack'][$j][2] == $v) {
|
||
$tyv = $this->mfs(
|
||
2, [
|
||
'u1' => $u1,
|
||
'u2' => $u2,
|
||
'mf' => $this->stats[$this->uids[$u2]]['m4'],
|
||
'amf' => (int)$this->stats[$this->uids[$u2]]['m15'],
|
||
'smf' => ($this->stats[$this->uids[$u1]]['m5'] + $witm_data01['sv_m5']),
|
||
'asmf' => $this->stats[$this->uids[$u1]]['m21'],
|
||
], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']
|
||
);
|
||
if ($tyv == 1 && $this->atacks[$id]['out' . $b] == 0) {
|
||
//увернулся, гад :)
|
||
$this->stats[$this->uids[$u1]]['nopryh'] = floor(
|
||
0 + (int)$this->stats[$this->uids[$u1]]['nopryh']
|
||
);
|
||
if (!isset($this->stats[$this->uids[$u1]]['nopryh']) || $this->stats[$this->uids[$u1]]['nopryh'] <= 0) {
|
||
$at[$a]['atack'][$j][1] = 2;
|
||
} else {
|
||
$this->stats[$this->uids[$u1]]['nopryh']--;
|
||
$this->stats[$this->uids[$u1]]['nopryh_act']++;
|
||
}
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
unset($witm01, $witm_type01, $wp01, $k01);
|
||
|
||
if (isset($pat) && $pat) {
|
||
$pat['p'] = $at;
|
||
$at = $pat;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Расчет крита игроков
|
||
public function mf2Razmen($id, $at, $v, $pat = false, $rjd = 0)
|
||
{
|
||
global $u;
|
||
if ($pat) {
|
||
$pat = $at;
|
||
$at = $pat['p'];
|
||
} else {
|
||
unset($pat);
|
||
}
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Расчет крита Атакующего (u1) по Цели (u2)
|
||
$j = 0;
|
||
$wp01 = 0;
|
||
$k01 = 0;
|
||
if ($rjd > 0) {
|
||
$j = $rjd - 1;
|
||
}
|
||
|
||
if (is_array($at[$a]['atack'])) {
|
||
while ($j < count($at[$a]['atack']) && $j <= 8) {
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if ($k01 == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
|
||
//Левая рука
|
||
$wp01 = 3;
|
||
$k01 = 1;
|
||
} else {
|
||
//Правая рука
|
||
if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
|
||
$wp01 = 14;
|
||
} else {
|
||
$wp01 = 3;
|
||
}
|
||
$k01 = 0;
|
||
}
|
||
$witm01 = 0;
|
||
$witm_type01 = 0;
|
||
$witm01 = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp01 . 'id']];
|
||
$witm_data01 = ConversionHelper::dataStringToArray($witm01['data']);
|
||
if ($this->mfs(
|
||
1, [
|
||
'u1' => $u1,
|
||
'u2' => $u2,
|
||
'mf' => $this->stats[$this->uids[$u1]]['m1'] + $witm_data01['sv_m1'],
|
||
'amf' => $this->stats[$this->uids[$u1]]['m14'],
|
||
'smf' => $this->stats[$this->uids[$u2]]['m2'],
|
||
'aamf1' => (int)$this->stats[$this->uids[$u2]]['enemy_am1'],
|
||
], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']
|
||
) == 1) {
|
||
//кританул, гад :)
|
||
if ($at[$a]['atack'][$j][1] == 3) {
|
||
//в блок
|
||
$at[$a]['atack'][$j][1] = 4; //Тут тест
|
||
} elseif ($at[$a]['atack'][$j][1] != 2 && $at[$a]['atack'][$j][1] != 6 && $at[$a]['atack'][$j][1] != 7 && $at[$a]['atack'][$j][1] != 8) {
|
||
//обычный крит
|
||
$at[$a]['atack'][$j][1] = 5;
|
||
} else {
|
||
$at[$a]['atack'][$j][1] = 1;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
unset($witm01, $witm_type01, $k01, $wp01);
|
||
|
||
if (isset($pat) && $pat) {
|
||
$pat['p'] = $at;
|
||
$at = $pat;
|
||
}
|
||
|
||
return $at;
|
||
}
|
||
|
||
//Расчет парирования игроков
|
||
public function mf3Razmen($id, $at, $v, $pat = false, $rjd = 0)
|
||
{
|
||
if ($pat) {
|
||
$pat = $at;
|
||
$at = $pat['p'];
|
||
} else {
|
||
unset($pat);
|
||
}
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Расчет парирования Цели (u2) от Атакующего (u1)
|
||
$j = 0;
|
||
if ($rjd > 0) {
|
||
$j = $rjd - 1;
|
||
}
|
||
|
||
if (is_array($at[$a]['atack'])) {
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if ((!isset($this->stats[$this->uids[$u2]]['no_pr1']) || $this->stats[$this->uids[$u2]]['no_pr1'] == 0) && $at[$a]['atack'][$j][2] == $v) {
|
||
if ($this->mfs(
|
||
3, [
|
||
'u1' => $u1,
|
||
'u2' => $u2,
|
||
'1' => $this->stats[$this->uids[$u2]]['m7'],
|
||
'2' => $this->stats[$this->uids[$u1]]['m7'],
|
||
], $this->users[$this->uids[$u1]]['level'],
|
||
$this->users[$this->uids[$u2]]['level']
|
||
) == 1 && $this->atacks[$id]['out' . $b] == 0) {
|
||
//Парировал, гад :)
|
||
$this->stats[$this->uids[$u1]]['nopryh'] = floor(
|
||
0 + (int)$this->stats[$this->uids[$u1]]['nopryh']
|
||
);
|
||
if ((!isset($this->stats[$this->uids[$u1]]['nopryh']) || $this->stats[$this->uids[$u1]]['nopryh'] == 0) && $this->stats[$this->uids[$u1]]['nopryh_act'] < 1) {
|
||
$at[$a]['atack'][$j][1] = 6;
|
||
$this->stats[$this->uids[$u1]]['nopryh']--;
|
||
$this->stats[$this->uids[$u1]]['nopryh_act']++;
|
||
}
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if (isset($pat) && $pat) {
|
||
$pat['p'] = $at;
|
||
$at = $pat;
|
||
}
|
||
|
||
return $at;
|
||
}
|
||
|
||
//Расчет блока щитом игроков
|
||
public function mf4Razmen($id, $at, $v, $pat = false, $rjd = 0)
|
||
{
|
||
if ($pat) {
|
||
$pat = $at;
|
||
$at = $pat['p'];
|
||
} else {
|
||
unset($pat);
|
||
}
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
if ($this->stats[$this->uids[$u2]]['sheld1'] > 0) {
|
||
//Расчет блока щитом Цели (u2) от Атакующего (u1)
|
||
$j = 0;
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if ($at[$a]['atack'][$j][2] == $v) {
|
||
if ($this->mfs(
|
||
5,
|
||
($this->stats[$this->uids[$u2]]['m8'] / 2 + $this->stats[$this->uids[$u2]]['m18']),
|
||
$this->users[$this->uids[$u1]]['level'],
|
||
$this->users[$this->uids[$u2]]['level']
|
||
) == 1 && $this->atacks[$id]['out' . $b] == 0) {
|
||
//блокировал щитом, гад :)
|
||
$at[$a]['atack'][$j][1] = 7;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
if (isset($pat) && $pat) {
|
||
$pat['p'] = $at;
|
||
$at = $pat;
|
||
}
|
||
|
||
return $at;
|
||
}
|
||
|
||
//Расчет контрудара игроков
|
||
public function mf5Razmen($id, $at, $v, $rjd = 0)
|
||
{
|
||
global $u;
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Расчет контрудара Цели (u2) по Атакующему (u1)
|
||
$j = 0;
|
||
if ($rjd > 0) {
|
||
$j = $rjd - 1;
|
||
}
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if ($at[$a]['atack'][$j][2] == $v) {
|
||
if ($at[$a]['atack'][$j][1] == 2) {
|
||
if ($this->mfs(
|
||
6, [
|
||
'u1' => $u1,
|
||
'u2' => $u2,
|
||
'a' => $this->stats[$this->uids[$u2]]['m6'],
|
||
'b' => $this->stats[$this->uids[$u1]]['m6'],
|
||
], $this->users[$this->uids[$u1]]['level'], $this->users[$this->uids[$u2]]['level']
|
||
) == 1) {
|
||
//контрудар, гад :)
|
||
$at[$a]['atack'][$j][1] = 8;
|
||
$rnd_a = rand(1, 5);
|
||
$rjd = count($at[$b]['atack']);
|
||
if (!$this->testRazmenblock1($id, $u2, $u1, $rnd_a)) {
|
||
$at[$b]['atack'][] = [$rnd_a, 1, 0, 1]; // 3 , 0 , 1
|
||
} else {
|
||
$at[$b]['atack'][] = [$rnd_a, 3, 0, 1]; // 3 , 0 , 1
|
||
}
|
||
$at = $this->contrRestart($id, $at, 1, $rjd);
|
||
}
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Выделение из лог текста
|
||
public function addlt($a, $id, $s, $rnd = null): string
|
||
{
|
||
global $log_text;
|
||
if ($rnd === null) {
|
||
$rnd = rand(0, (count($log_text[$s][$id]) - 1));
|
||
}
|
||
return '{' . $a . 'x' . $id . 'x' . $rnd . '}';
|
||
}
|
||
|
||
//Добавляем статистику
|
||
public function addNewStat($stat)
|
||
{
|
||
if (isset($stat[1])) {
|
||
mysql_query(
|
||
'INSERT INTO `battle_stat`
|
||
( `battle`,`uid1`,`uid2`,`time`,`type`,`a`,`b`,`ma`,`mb`,`type_a`,`type_b`,`yrn`,`yrn_krit`,`tm1`,`tm2` ) VALUES (
|
||
"' . $this->info['id'] . '",
|
||
"' . $stat[1]['uid1'] . '",
|
||
"' . $stat[1]['uid2'] . '",
|
||
"' . $stat[1]['time'] . '",
|
||
"' . $stat[1]['type'] . '",
|
||
"' . $stat[1]['a'] . '",
|
||
"' . $stat[1]['b'] . '",
|
||
"' . $stat[1]['ma'] . '",
|
||
"' . $stat[1]['mb'] . '",
|
||
"' . $stat[1]['type_a'] . '",
|
||
"' . $stat[1]['type_b'] . '",
|
||
"' . $stat[1]['yrn'] . '",
|
||
"' . $stat[1]['yrn_krit'] . '",
|
||
"' . $stat[1]['tm1'] . '",
|
||
"' . $stat[1]['tm2'] . '"
|
||
)'
|
||
);
|
||
}
|
||
if (isset($stat[2])) {
|
||
mysql_query(
|
||
'INSERT INTO `battle_stat`
|
||
( `battle`,`uid1`,`uid2`,`time`,`type`,`a`,`b`,`ma`,`mb`,`type_a`,`type_b`,`yrn`,`yrn_krit`,`tm1`,`tm2` ) VALUES (
|
||
"' . $this->info['id'] . '",
|
||
"' . $stat[2]['uid1'] . '",
|
||
"' . $stat[2]['uid2'] . '",
|
||
"' . $stat[2]['time'] . '",
|
||
"' . $stat[2]['type'] . '",
|
||
"' . $stat[2]['a'] . '",
|
||
"' . $stat[2]['b'] . '",
|
||
"' . $stat[1]['ma'] . '",
|
||
"' . $stat[2]['mb'] . '",
|
||
"' . $stat[2]['type_a'] . '",
|
||
"' . $stat[2]['type_b'] . '",
|
||
"' . $stat[2]['yrn'] . '",
|
||
"' . $stat[2]['yrn_krit'] . '",
|
||
"' . $stat[2]['tm1'] . '",
|
||
"' . $stat[2]['tm2'] . '"
|
||
)'
|
||
);
|
||
}
|
||
}
|
||
|
||
public $prlog = [];
|
||
|
||
//Добавляем статистику ударов
|
||
public function asr($u1, $u2, $type)
|
||
{
|
||
mysql_query(
|
||
'INSERT INTO battle_static (
|
||
`uid1`,`uid2`,`hod`,`type`,`time`,`bid`
|
||
) VALUES (
|
||
"' . $u1 . '","' . $u2 . '","' . $this->hodID . '","' . $type . '","' . time(
|
||
) . '","' . $this->info['id'] . '"
|
||
)'
|
||
);
|
||
}
|
||
|
||
//Добавляем размены в лог
|
||
public function addlogRazmen($id, $at): bool
|
||
{
|
||
global $u;
|
||
|
||
$r = '';
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
$this->hodID++;
|
||
|
||
$dies = [
|
||
1 => 0,
|
||
2 => 0,
|
||
];
|
||
|
||
//массив для статистики
|
||
$stat = [
|
||
1 => [
|
||
'uid1' => 0,
|
||
'uid2' => 0,
|
||
'time' => time(),
|
||
'type' => 0,
|
||
'a' => '00000',
|
||
'b' => '0',
|
||
'type_a' => '',
|
||
'type_b' => '0',
|
||
'yrn' => 0,
|
||
'yrn_krit' => 0,
|
||
'ma' => 0,
|
||
'mb' => 0,
|
||
'tm1' => 0,
|
||
'tm2' => 0,
|
||
],
|
||
2 => [
|
||
'uid1' => 0,
|
||
'uid2' => 0,
|
||
'time' => time(),
|
||
'type' => 0,
|
||
'a' => '00000',
|
||
'b' => '0',
|
||
'type_a' => '',
|
||
'type_b' => '0',
|
||
'yrn' => 0,
|
||
'yrn_krit' => 0,
|
||
'ma' => 0,
|
||
'mb' => 0,
|
||
'tm1' => 0,
|
||
'tm2' => 0,
|
||
],
|
||
];
|
||
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
if ($this->stats[$this->uids[$u1]]['yhod'] <= 0 && $this->stats[$this->uids[$u2]]['yhod'] > 0) {
|
||
$u2 = $this->yhod_user($u1, $u2, $this->stats[$this->uids[$u2]]['yhod']);
|
||
}
|
||
|
||
$s1 = $this->users[$this->uids[$u1]]['sex'];
|
||
$s2 = $this->users[$this->uids[$u2]]['sex'];
|
||
|
||
$stat[$a]['uid1'] = $u1;
|
||
$stat[$a]['uid2'] = $u2;
|
||
$stat[$a]['ma'] = $this->stats[$this->uids[$u1]]['zona'];
|
||
$stat[$a]['mb'] = $this->stats[$this->uids[$u1]]['zonb'];
|
||
$stat[$a]['tm1'] = $this->users[$this->uids[$u1]]['team'];
|
||
$stat[$a]['tm2'] = $this->users[$this->uids[$u2]]['team'];
|
||
$stat[$a]['a'] = $this->atacks[$id]['a' . $a];
|
||
$stat[$a]['b'] = $this->atacks[$id]['b' . $a];
|
||
|
||
$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s' . $a . '=' . $s1 . '||s' . $b . '=' . $s2 . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
|
||
|
||
$mas = [
|
||
'text' => '',
|
||
'time' => time(),
|
||
'vars' => '',
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'vars' => $vLog,
|
||
'type' => 1,
|
||
];
|
||
|
||
if (!isset($at[$a]['atack'])) { //ТУТ тест пропуска
|
||
if ($this->atacks[$id]['tpo' . $a] == 2) {
|
||
$mas['text'] .= '{u1} потратил свой ход на магию.';
|
||
} else {
|
||
//
|
||
if ($this->info['razdel'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
|
||
mysql_query(
|
||
'INSERT INTO `battle_out` (`battle`,`uid1`,`uid2`,`time`,`out`) VALUES (
|
||
"' . $this->info['id'] . '","' . $u1 . '","' . $u2 . '","' . time() . '","1"
|
||
)'
|
||
);
|
||
}
|
||
//
|
||
if (isset($u1)) {
|
||
$mas['text'] .= '{u1} пропустил свой ход.';
|
||
//Проверка сброс туманок
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `delete` = "' . time(
|
||
) . '" WHERE `uid` = "' . $u1 . '" AND `delete` = 0 AND `v1` = "priem" AND (`v2`=288 OR `v2`=287 OR `v2`=286 OR `v2`=273) LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
$mas['text'] = '{tm1} ' . $mas['text'];
|
||
$this->add_log($mas);
|
||
} else {
|
||
$j = 0;
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
//
|
||
$mas['text'] = '';
|
||
//
|
||
$wt = [
|
||
21 => 4,
|
||
22 => 5,
|
||
20 => 2,
|
||
28 => 2,
|
||
19 => 3,
|
||
18 => 1,
|
||
26 => 22,
|
||
];
|
||
$par = [
|
||
'zona' => '{zn2_' . $at[$a]['atack'][$j][0] . '} ',
|
||
'kyda' => $this->lg_zon[$at[$a]['atack'][$j][0]][rand(
|
||
0,
|
||
(count($this->lg_zon[$at[$a]['atack'][$j][0]]) - 1)
|
||
)],
|
||
'chem' => $this->lg_itm[$wt[$at[$a]['atack'][$j]['wt']]][rand(
|
||
0,
|
||
(count($this->lg_itm[$wt[$at[$a]['atack'][$j]['wt']]]) - 1)
|
||
)],
|
||
];
|
||
//
|
||
$this->atacks[$id]['uid_' . $u1 . '_t' . $at[$a]['atack'][$j][1]]++;
|
||
//
|
||
//
|
||
$this->asr($u1, $u2, $at[$a]['atack'][$j][1]);
|
||
//
|
||
if ($at[$a]['atack'][$j][1] == 1) {
|
||
//u1 ударил обычным ударом u2
|
||
$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt($b, 1, $s2, null) . '' . $this->addlt(
|
||
$b,
|
||
2, $s2, null
|
||
) . '' . $this->addlt($a, 3, $s1, null) . ' {u1} ' . $this->addlt(
|
||
$a, 4,
|
||
$s1, null
|
||
) . '' . $this->addlt($a, 5, $s1, null) . '' . $this->addlt(
|
||
$a, 6, $s1,
|
||
null
|
||
) . ' ' . $this->addlt(
|
||
1, 7, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 2) {
|
||
//u2 увернулся от u1
|
||
$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt(
|
||
$a,
|
||
9, $s1, null
|
||
) . ' {u2} <font color=#0071a3><strong>' . $this->addlt(
|
||
$b, 11, $s2,
|
||
null
|
||
) . '</strong></font> ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 3) {
|
||
//u2 заблокировал удар u1
|
||
$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt(
|
||
$a,
|
||
9, $s1, null
|
||
) . ' {u2} <font color=#356d37><strong>' . $this->addlt(
|
||
$b, 10, $s2,
|
||
null
|
||
) . '</strong></font> ' . $this->addlt(
|
||
1, 7, 0, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 4) {
|
||
//u1 пробил блок u2 критом
|
||
if (isset($at[$a]['atack'][$j]['yron']['t'])) {
|
||
$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt(
|
||
$b, 1, $s2,
|
||
null
|
||
) . '' . $this->addlt($b, 2, $s2, null) . '' . $this->addlt(
|
||
$a, 3, $s1,
|
||
null
|
||
) . ' {u1} ' . $this->addlt($a, 4, $s1, null) . '' . $this->addlt(
|
||
$a, 5, $s1,
|
||
null
|
||
) . ', <u><font color=red>пробив блок</font></u>, ' . $this->addlt(
|
||
$a, 6, $s1,
|
||
null
|
||
) . ' ' . $this->addlt(
|
||
1, 7, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] == 5) {
|
||
//u1 ударил критическим ударом u2
|
||
$mas['text'] .= $par['zona'] . '{u2} ' . $this->addlt($b, 1, $s2, null) . '' . $this->addlt(
|
||
$b,
|
||
2, $s2, null
|
||
) . '' . $this->addlt($a, 3, $s1, null) . ' {u1} ' . $this->addlt(
|
||
$a, 4,
|
||
$s1, null
|
||
) . '' . $this->addlt($a, 5, $s1, null) . '' . $this->addlt(
|
||
$a, 6, $s1,
|
||
null
|
||
) . ' ' . $this->addlt(
|
||
1, 7, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 6) {
|
||
//u2 парировал удар u1
|
||
$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt(
|
||
$a,
|
||
9, $s1,
|
||
null
|
||
) . ' {u2} неожиданно <strong><font color=#c59400>парировал</font></strong> ' . $this->addlt(
|
||
1,
|
||
7, 0, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 7) {
|
||
//u2 блокировал щитом удар u1
|
||
$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt(
|
||
$a,
|
||
9, $s1,
|
||
null
|
||
) . ' {u2}, воспользовавшись <u><font color=#356d37>своим щитом</font></u>, ' . $this->addlt(
|
||
$b,
|
||
10, $s2, null
|
||
) . ' ' . $this->addlt(
|
||
1, 7, 0, $s1,
|
||
$at[$a]['atack'][$j]['yron']['t']
|
||
) . ' ' . $par['chem'] . ' ' . $par['kyda'] . '. ';
|
||
} elseif ($at[$a]['atack'][$j][1] == 8) {
|
||
//u2 увернулся от удара u1 и нанес по нему контрудар
|
||
$mas['text'] .= $par['zona'] . '{u1} ' . $this->addlt($a, 8, $s1, null) . '' . $this->addlt(
|
||
$a,
|
||
9, $s1, null
|
||
) . ' {u2} <font color=#0071a3><strong>' . $this->addlt(
|
||
$b, 11, $s2,
|
||
null
|
||
) . '</strong></font> ' . $par['chem'] . ' ' . $par['kyda'] . ' и нанес контрудар. ';
|
||
}
|
||
|
||
$stat[$a]['type_a'] .= '' . $at[$a]['atack'][$j][1] . '';
|
||
if ((!isset($this->stats[$this->uids[$u2]]['notravma']) || $this->stats[$this->uids[$u2]]['notravma'] == 0) && isset($at[$a]['atack'][$j]['yron']['travma']) && $at[$a]['atack'][$j]['yron']['travma'][0] > 0 && floor(
|
||
$at[$a]['atack'][$j]['yron']['hp']
|
||
) <= 0) {
|
||
$tr_pl = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`v1` FROM `eff_users` WHERE `id_eff` = 4 AND `uid` = "' . $u2 . '" AND `delete` = "0" ORDER BY `v1` DESC LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($tr_pl['id']) || $tr_pl['v1'] < 3) {
|
||
//263
|
||
if (isset($tr_pl['id'])) {
|
||
$at[$a]['atack'][$j]['yron']['travma'][0] = rand(($tr_pl['v1'] + 1), 3);
|
||
}
|
||
$tr_pl2 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `eff_users` WHERE `uid` = "' . $u2 . '" AND `delete` = "0" AND `name` LIKE "%Защита от травм%" LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($tr_pl2['id']) && $at[$a]['atack'][$j]['yron']['travma'][0] <= 3) {
|
||
$mas['text'] = rtrim($mas['text'], '. ');
|
||
$mas['text'] .= ', <font color=red>нанеся противнику <strong>';
|
||
if ($at[$a]['atack'][$j]['yron']['travma'][0] == 1) {
|
||
$mas['text'] .= 'Легкую';
|
||
$this->addTravm($u2, 1, rand(3, 5));
|
||
} elseif ($at[$a]['atack'][$j]['yron']['travma'][0] == 2) {
|
||
$mas['text'] .= 'Среднюю';
|
||
$this->addTravm($u2, 2, rand(3, 5));
|
||
} elseif ($at[$a]['atack'][$j]['yron']['travma'][0] == 3) {
|
||
$mas['text'] .= 'Тяжелую';
|
||
$this->addTravm($u2, 3, rand(3, 5));
|
||
}
|
||
$mas['text'] .= ' травму</strong></font>. ';
|
||
}
|
||
}
|
||
unset($tr_pl);
|
||
}
|
||
if ($at[$a]['atack'][$j]['yron']['pb'] == 1 && isset($at[$a]['atack'][$j]['yron']['hp'])) {
|
||
$mas['text'] = rtrim($mas['text'], '. ');
|
||
$mas['text'] .= ' <i>пробив броню</i>. ';
|
||
}
|
||
if ($at[$a]['atack'][$j][3] == 1) {
|
||
$mas['text'] .= '(контрудар) ';
|
||
}
|
||
if (isset($at[$a]['atack'][$j]['yron'])) {
|
||
if ($at[$a]['atack'][$j]['yron']['w'] == 3) {
|
||
$mas['textWP'] = '(правая рука)';
|
||
} elseif ($at[$a]['atack'][$j]['yron']['w'] == 14) {
|
||
$mas['textWP'] = '(левая рука)';
|
||
} else {
|
||
$mas['textWP'] = '(непонятно чем)';
|
||
}
|
||
if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5 || $at[$a]['atack'][$j][1] == 1) {
|
||
if ($at[$a]['atack'][$j]['yron']['y'] < 1) {
|
||
$at[$a]['atack'][$j]['yron']['r'] = '--';
|
||
}
|
||
}
|
||
if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5) {
|
||
$stat[$a]['yrn_krit'] += -$at[$a]['atack'][$j]['yron']['r'];
|
||
$mas['text'] .= ' <font title=' . $mas['textWP'] . ' color=#ff0000><strong>' . $at[$a]['atack'][$j]['yron']['r'] . '</strong></font>';
|
||
} else {
|
||
$mas['text'] .= ' <font title=' . $mas['textWP'] . ' color=#0066aa><strong>' . $at[$a]['atack'][$j]['yron']['r'] . '</strong></font>';
|
||
}
|
||
$stat[$a]['yrn'] += -$at[$a]['atack'][$j]['yron']['r'];
|
||
}
|
||
if (isset($at[$a]['atack'][$j]['yron']['hp'])) {
|
||
if ($this->users[$this->uids[$u2]]['align'] == 9) {
|
||
$at[$a]['atack'][$j]['yron']['hp'] = $at[$a]['atack'][$j]['yron']['hp'] / ($at[$a]['atack'][$j]['yron']['hpAll'] / 100);
|
||
$at[$a]['atack'][$j]['yron']['hpAll'] = '100%';
|
||
}
|
||
$mas['text'] .= ' [' . floor($at[$a]['atack'][$j]['yron']['hp']) . '/' . floor(
|
||
$at[$a]['atack'][$j]['yron']['hpAll']
|
||
) . ']';
|
||
}
|
||
if ($mas['text'] != '') {
|
||
$mas['text'] = '{tm1} ' . $mas['text'];
|
||
}
|
||
|
||
if (is_array($at[$a]['atack'][$j]['yron']['plog'])) {
|
||
$il = 0;
|
||
while ($il <= count($at[$a]['atack'][$j]['yron']['plog'])) {
|
||
if (isset($at[$a]['atack'][$j]['yron']['plog'][$il])) {
|
||
eval($at[$a]['atack'][$j]['yron']['plog'][$il]);
|
||
}
|
||
$il++;
|
||
}
|
||
}
|
||
$this->add_log($mas);
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
//Добавляем статистику + записываем в баттл_юзерс НР игроков
|
||
$this->addNewStat($stat);
|
||
|
||
//Вывод в лог смерти персонажа
|
||
if (floor($this->stats[$this->uids[$u1]]['hpNow']) < 1) {
|
||
$dies[1] = 1;
|
||
}
|
||
if (floor($this->stats[$this->uids[$u2]]['hpNow']) < 1) {
|
||
$dies[2] = 1;
|
||
}
|
||
if ($dies[1] > 0 || $dies[2] > 0) {
|
||
$s1 = $this->users[$this->uids[$u1]]['sex'];
|
||
$s2 = $this->users[$this->uids[$u2]]['sex'];
|
||
|
||
$vLog = 'at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] . '||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] . '||bl1=' . $this->atacks[$id]['b' . $a] . '||bl2=' . $this->atacks[$id]['b' . $b] . '||time1=' . $this->atacks[$id]['time'] . '||time2=' . $this->atacks[$id]['time2'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
|
||
|
||
$mas = [
|
||
'text' => '',
|
||
'time' => time(),
|
||
'vars' => '',
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'vars' => $vLog,
|
||
'type' => 1,
|
||
];
|
||
|
||
$rtngwin = [1, 2, 3, 5, 10, 20, 40, 80, 160];
|
||
$rtnglos = [0, 0, 0, -1, -2, -5, -10, -20, -40];
|
||
|
||
if ($this->info['typeBattle'] == 99) {
|
||
if ($btlstatus[0] == 0) {
|
||
//Кровавые бои обычные
|
||
$rtngwin = [2, 4, 6, 10, 20, 40, 80, 160, 320];
|
||
if ($this->info['razdel'] == 5) {
|
||
//не хаот
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} else {
|
||
//хаот
|
||
$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||
}
|
||
} elseif ($btlstatus[0] == 25) {
|
||
//Кровавая битва
|
||
$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 50) {
|
||
//Кровавая резня
|
||
$rtngwin = [4, 8, 16, 32, 64, 128, 256, 512, 1024];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 75) {
|
||
//Кровавая сеча
|
||
$rtngwin = [5, 10, 20, 40, 80, 160, 320, 640, 1280];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 100) {
|
||
//Кровавое побоище
|
||
$rtngwin = [6, 12, 24, 48, 98, 196, 392, 784, 1568];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 150) {
|
||
//Судный день
|
||
$rtngwin = [7, 14, 28, 56, 112, 224, 448, 896, 1792];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
}
|
||
} else {
|
||
if ($btlstatus[0] == 0) {
|
||
//Обычный поединок
|
||
$rtngwin = [1, 2, 3, 5, 10, 20, 40, 80, 160];
|
||
if ($this->info['razdel'] == 5) {
|
||
//не хаот
|
||
$rtnglos = [0, 0, 0, -1, -2, -5, -10, -20, -40];
|
||
} else {
|
||
//хаот
|
||
$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||
}
|
||
} elseif ($btlstatus[0] == 25) {
|
||
//великая битва
|
||
$rtngwin = [2, 4, 6, 10, 20, 40, 80, 160, 320];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 50) {
|
||
//величайшая битва
|
||
$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 75) {
|
||
//историческая битва сеча
|
||
$rtngwin = [4, 8, 16, 32, 64, 128, 256, 512, 1024];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 100) {
|
||
//эпохальная битва
|
||
$rtngwin = [5, 10, 20, 40, 80, 160, 320, 640, 1280];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
} elseif ($btlstatus[0] == 150) {
|
||
//судный день
|
||
$rtngwin = [7, 14, 28, 56, 112, 224, 448, 896, 1792];
|
||
$rtnglos = [0, 0, 0, -2, -4, -10, -20, -40, -80];
|
||
}
|
||
}
|
||
|
||
if ($this->info['dn_id'] > 0 || $this->info['izlom'] != 0 || $this->info['turnir'] != 0) {
|
||
//Пещерные бои не считаются и Изломы тоже, ну и Турниры
|
||
$rtngwin = [0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||
$rtnglos = [0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||
} elseif ($this->info['clan1'] > 0 && $this->info['clan2'] > 0) {
|
||
//Клановая война
|
||
$rtngwin = [3, 6, 9, 15, 30, 60, 120, 240, 480];
|
||
$rtnglos = [-1, -2, -4, -8, -16, -32, -64, -128, -256];
|
||
}
|
||
|
||
|
||
if ($dies[1] == 1) {
|
||
if ($this->info['dn_id'] <= 0 && $this->users[$this->uids[$u1]]['level'] >= 4) {
|
||
$rtng1 += $rtnglos[$this->users[$this->uids[$u1]]['level'] - 4];
|
||
$rtng2 += $rtngwin[$this->users[$this->uids[$u1]]['level'] - 4];
|
||
}
|
||
//Персонаж 1 погиб от рук персонаж 2
|
||
$this->spaCheck($this->users[$this->uids[$u1]]['id']);
|
||
}
|
||
if ($dies[2] == 1) {
|
||
if ($this->info['dn_id'] <= 0 && $this->users[$this->uids[$u1]]['level'] >= 4) {
|
||
$rtng1 += $rtnglos[$this->users[$this->uids[$u1]]['level'] - 4];
|
||
$rtng2 += $rtngwin[$this->users[$this->uids[$u1]]['level'] - 4];
|
||
}
|
||
//Персонаж 2 погиб от рук персонаж 1
|
||
$this->spaCheck($this->stats[$this->uids[$u2]]['id']);
|
||
}
|
||
//Записываем рейтинг
|
||
//
|
||
if ($this->info['type'] != 564 && $this->stats[$this->uids[$u1]]['inTurnir'] == 0 && $this->stats[$this->uids[$u2]]['inTurnir'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
|
||
//
|
||
if ($this->users[$this->uids[$u2]]['bot'] == 0) {
|
||
mysql_query(
|
||
'INSERT INTO `users_reting` (`uid`,`time`,`val`,`align`,`clan`) VALUES (
|
||
"' . $u1 . '","' . time(
|
||
) . '","' . $rtng1 . '","' . $this->users[$this->uids[$u1]]['align'] . '","' . $this->users[$this->uids[$u1]]['clan'] . '")'
|
||
);
|
||
}
|
||
unset($rtng);
|
||
if ($this->users[$this->uids[$u1]]['bot'] == 0) {
|
||
mysql_query(
|
||
'INSERT INTO `users_reting` (`uid`,`time`,`val`,`align`,`clan`) VALUES (
|
||
"' . $u2 . '","' . time(
|
||
) . '","' . $rtng2 . '","' . $this->users[$this->uids[$u2]]['align'] . '","' . $this->users[$this->uids[$u2]]['clan'] . '")'
|
||
);
|
||
}
|
||
}
|
||
unset($rtng1, $rtng2);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
//Добавляем в лог действия приема
|
||
public function priemAddLog($id, $a, $b, $u1, $u2, $prm, $text, $hodID, $tm1 = 0, $tm2 = 0)
|
||
{
|
||
$time = time();
|
||
if ($tm1 == 0) {
|
||
$tm1 = isset($this->atacks[$id]) ? $this->atacks[$id]['time'] : $time;
|
||
}
|
||
if ($tm2 == 0) {
|
||
$tm2 = isset($this->atacks[$id]) ? $this->atacks[$id]['time2'] : $time;
|
||
}
|
||
$prm = str_replace('=', '^^^^', $prm);
|
||
$vLog =
|
||
'prm=' . $prm .
|
||
'||at1=00000||at2=00000||zb1=' . $this->stats[$this->uids[$u1]]['zonb'] .
|
||
'||zb2=' . $this->stats[$this->uids[$u2]]['zonb'] .
|
||
'||bl1=' . $this->atacks[$id]['b' . $a] .
|
||
'||bl2=' . $this->atacks[$id]['b' . $b] .
|
||
'||time1=' . $tm1 .
|
||
'||time2=' . $tm2 .
|
||
'||s' . $a . '=' . $this->users[$this->uids[$u1]]['sex'] .
|
||
'||s' . $b . '=' . $this->users[$this->uids[$u2]]['sex'] .
|
||
'||t2=' . $this->users[$this->uids[$u2]]['team'] .
|
||
'||t1=' . $this->users[$this->uids[$u1]]['team'] .
|
||
'||login1=' . $this->users[$this->uids[$u1]]['login2'] .
|
||
'||login2=' . $this->users[$this->uids[$u2]]['login2'];
|
||
|
||
$mas = [
|
||
'text' => $text,
|
||
'time' => $time,
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $hodID,
|
||
'vars' => $vLog,
|
||
'type' => 1,
|
||
];
|
||
$this->add_log($mas);
|
||
}
|
||
|
||
//Добавляем в лог действия приема (без атаки)
|
||
public function priemAddLogFast($u1, $u2, $prm, $text, $hodID, $tm)
|
||
{
|
||
$vLog = 'prm=' . $prm . '||time1=' . $tm . '||time2=' . $tm . '||s1=' . $this->users[$this->uids[$u1]]['sex'] . '||s2=' . $this->users[$this->uids[$u2]]['sex'] . '||t2=' . $this->users[$this->uids[$u2]]['team'] . '||t1=' . $this->users[$this->uids[$u1]]['team'] . '||login1=' . $this->users[$this->uids[$u1]]['login2'] . '||login2=' . $this->users[$this->uids[$u2]]['login2'] . '';
|
||
$mas = [
|
||
'text' => $text,
|
||
'time' => time(),
|
||
'vars' => '',
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => ($this->hodID + $hodID),
|
||
'vars' => $vLog,
|
||
'type' => 1,
|
||
];
|
||
$this->add_log($mas);
|
||
}
|
||
|
||
//Считаем контру
|
||
public function contrRestart($id, $at, $v, $rjd = 0)
|
||
{
|
||
//уворот
|
||
$at = $this->mf1Razmen($id, $at, $v, true, $rjd);
|
||
//парирование
|
||
$at = $this->mf3Razmen($id, $at, $v, true, $rjd);
|
||
//контрудар
|
||
//$at = $this->mf5Razmen($id,$at,$v,true,$rjd);
|
||
//блок щитом (если есть щит, конечно)
|
||
$at = $this->mf4Razmen($id, $at, $v, true, $rjd);
|
||
//Проверяем урон
|
||
//$at = $this->yronRazmen($id,$at);
|
||
//крит
|
||
$at = $this->mf2Razmen($id, $at, $v, true, $rjd);
|
||
$at = $this->yronRazmen($id, $at, true, $rjd);
|
||
return $at;
|
||
}
|
||
|
||
|
||
//Расчитываем статы для конкретной зоны атаки
|
||
public function yronGetrazmenStats($s, $z)
|
||
{
|
||
global $u;
|
||
/*
|
||
1 - шлем
|
||
2 - наручи
|
||
3 - оружие (правая рука)
|
||
4 - рубаха
|
||
5 - броня
|
||
6 - плащ
|
||
7 - пояс
|
||
8 - серьги
|
||
9 - амулет
|
||
10-12 - кольца
|
||
13 - перчатки
|
||
14 - оружие / щит (левая рука)
|
||
16 - поножи
|
||
17 - ботинки
|
||
*/
|
||
$zi = [ //Предметы влияющие на зоны
|
||
1 => [1, 8, 9, 52], //голова
|
||
2 => [4, 5, 6], //грудь
|
||
3 => [2, 4, 5, 6, 13], //живот
|
||
4 => [7, 16, 10, 11, 12], //пояс
|
||
5 => [17], //ноги
|
||
];
|
||
$zi = $zi[$z];
|
||
$i = 0;
|
||
while ($i < count($zi)) {
|
||
$t = $u->items['add'];
|
||
$ii = 0;
|
||
while ($ii < count($s['items'])) {
|
||
if (isset($s['items'][$ii]) && $s['items'][$ii]['inOdet'] == $zi[$i]) {
|
||
$po = ConversionHelper::dataStringToArray($s['items'][$ii]['data']);
|
||
$x = 0;
|
||
while ($x < count($t)) {
|
||
$n = $t[$x];
|
||
if (isset($po['sv_' . $n])) {
|
||
$s[$n] += $po['sv_' . $n];
|
||
if ($n == 'za') {
|
||
$iii = 1;
|
||
while ($iii <= 4) {
|
||
$s['za' . $iii] += $po['sv_' . $n];
|
||
$iii++;
|
||
}
|
||
} elseif ($n == 'zm') {
|
||
$iii = 1;
|
||
while ($iii <= 4) {
|
||
$s['zm' . $iii] += $po['sv_' . $n];
|
||
$iii++;
|
||
}
|
||
} elseif ($n == 'zma') {
|
||
$iii = 1;
|
||
while ($iii <= 7) {
|
||
$s['zma' . $iii] += $po['sv_' . $n];
|
||
$iii++;
|
||
}
|
||
}
|
||
}
|
||
$x++;
|
||
}
|
||
}
|
||
$ii++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $s;
|
||
}
|
||
|
||
//Расчитываем ед. урона
|
||
public function yronGetrazmen($uid1, $uid2, $wp, $zona): array
|
||
{
|
||
global $u;
|
||
|
||
$r = [
|
||
'y' => 0,
|
||
'r' => '--',
|
||
];
|
||
//Определяем тип урона
|
||
/*
|
||
Колющий
|
||
Рубящий
|
||
Режущий
|
||
Дробящий
|
||
*/
|
||
$witm = 0;
|
||
$witm_type = 0;
|
||
|
||
if ($wp > 0) {
|
||
$witm = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp' . $wp . 'id']];
|
||
$witm_data = ConversionHelper::dataStringToArray($witm['data']);
|
||
$witm_type = $this->weaponTx($witm);
|
||
}
|
||
if ($witm_type == 0 || $witm_type == 12) {
|
||
$witm_type2 = '';
|
||
} else {
|
||
$witm_type2 = $witm_type;
|
||
}
|
||
$r['t'] = $witm_type2;
|
||
//Расчет брони
|
||
/*
|
||
голова
|
||
грудь
|
||
живот
|
||
пояс
|
||
ноги
|
||
*/
|
||
$bron = [
|
||
1 => [$this->stats[$this->uids[$uid2]]['mib1'], $this->stats[$this->uids[$uid2]]['mab1']],
|
||
2 => [$this->stats[$this->uids[$uid2]]['mib2'], $this->stats[$this->uids[$uid2]]['mab2']],
|
||
3 => [$this->stats[$this->uids[$uid2]]['mib2'], $this->stats[$this->uids[$uid2]]['mab2']],
|
||
4 => [$this->stats[$this->uids[$uid2]]['mib3'], $this->stats[$this->uids[$uid2]]['mab3']],
|
||
5 => [$this->stats[$this->uids[$uid2]]['mib4'], $this->stats[$this->uids[$uid2]]['mab4']],
|
||
];
|
||
//
|
||
//Увеличиваем параметры от текущего оружия которым бьем
|
||
$iii = 1;
|
||
while ($iii <= 7) {
|
||
if (isset($witm_data['sv_a' . $iii]) && $witm_data['sv_a' . $iii] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['a' . $iii] += $witm_data['sv_a' . $iii];
|
||
}
|
||
if (isset($witm_data['sv_mg' . $iii]) && $witm_data['sv_mg' . $iii] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_mg' . $iii];
|
||
}
|
||
$iii++;
|
||
}
|
||
$iii = 1;
|
||
while ($iii <= 4) {
|
||
if (isset($witm_data['sv_aall']) && $witm_data['sv_aall'] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['a' . $iii] += $witm_data['sv_aall'];
|
||
}
|
||
$iii++;
|
||
}
|
||
$iii = 1;
|
||
while ($iii <= 4) {
|
||
if (isset($witm_data['sv_mall']) && $witm_data['sv_mall'] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_mall'];
|
||
}
|
||
$iii++;
|
||
}
|
||
$iii = 1;
|
||
while ($iii <= 7) {
|
||
if (isset($witm_data['sv_m2all']) && $witm_data['sv_m2all'] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['mg' . $iii] += $witm_data['sv_m2all'];
|
||
}
|
||
$iii++;
|
||
}
|
||
|
||
if (isset($witm_data['sv_m3']) && $witm_data['sv_m3'] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['m3'] += $witm_data['sv_m3'];
|
||
}
|
||
|
||
$iii = 1;
|
||
while ($iii <= 7) {
|
||
if (isset($witm_data['sv_pa' . $iii]) && $witm_data['sv_pa' . $iii] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['pa' . $iii] += $witm_data['sv_pa' . $iii] + $witm_data['sv_m10'];
|
||
}
|
||
if (isset($witm_data['sv_pm' . $iii]) && $witm_data['sv_pm' . $iii] != 0) {
|
||
$this->stats[$this->uids[$uid1]]['pm' . $iii] += $witm_data['sv_pm' . $iii] + $witm_data['sv_m11a'];
|
||
if ($iii < 5) {
|
||
$this->stats[$this->uids[$uid1]]['pm' . $iii] += $witm_data['sv_m11'];
|
||
}
|
||
}
|
||
$iii++;
|
||
}
|
||
//
|
||
//мощность + подавление мощности противником
|
||
$wAp = 0;
|
||
$w3p = 0;
|
||
$w14p = 0;
|
||
|
||
if ($witm_type == 12) {
|
||
//удар кулаком
|
||
$wAp += $this->stats[$this->uids[$uid1]]['m10'];
|
||
if ($this->users[$this->uids[$uid1]]['align'] == 7) {
|
||
$wAp += 15;
|
||
}
|
||
} elseif ($witm_type < 5) {
|
||
$wAp += $this->stats[$this->uids[$uid1]]['pa' . $witm_type . '']/* + $this->stats[$this->uids[$uid1]]['m10'] + $witm_data['sv_pa'.$witm_type.'']*/
|
||
;
|
||
$wAp -= $this->stats[$this->uids[$uid2]]['antpa' . $witm_type . ''];
|
||
} else {
|
||
$wAp += $this->stats[$this->uids[$uid1]]['m10'] + $this->stats[$this->uids[$uid1]]['pm' . ($witm_type - 4) . ''] + $this->stats[$this->uids[$uid1]]['m11a'] + $witm_data['sv_pm' . ($witm_type - 4) . ''];
|
||
$wAp -= $this->stats[$this->uids[$uid2]]['antpm' . ($witm_type - 4) . ''];
|
||
}
|
||
|
||
//Владение данным оружием
|
||
$vladenie = 0;
|
||
|
||
//Пробой брони
|
||
$proboi = 0;
|
||
$witm_data['m9'] = $this->stats[$this->uids[$uid1]]['m9'];
|
||
if (rand(1, 100) < floor($witm_data['m9'] / 2)) {
|
||
$proboi = floor($witm_data['m9'] / 2);
|
||
$r['pb'] = 1;
|
||
}
|
||
|
||
$y = $this->yrn(
|
||
$this->stats[$this->uids[$uid1]],
|
||
$this->stats[$this->uids[$uid2]],
|
||
$this->users[$this->uids[$uid1]],
|
||
$this->users[$this->uids[$uid2]],
|
||
$this->users[$this->uids[$uid1]]['level'],
|
||
$this->users[$this->uids[$uid2]]['level'],
|
||
$witm_type,
|
||
$this->stats[$this->uids[$uid1]]['minAtack'], //мин. урон (добавочный)
|
||
$this->stats[$this->uids[$uid1]]['maxAtack'], //макс. урон
|
||
$bron[$zona][0], //броня мин.
|
||
$bron[$zona][1], //броня макс
|
||
$vladenie, //владения
|
||
(($wAp /*+ $w3p + $w14p*/)), //мощность урона
|
||
(round($this->stats[$this->uids[$uid1]]['m3'])), //мощность крита
|
||
(($this->stats[$this->uids[$uid2]]['za' . $witm_type2]) - $this->stats[$this->uids[$uid1]]['pza']),
|
||
//защита от урона
|
||
$this->stats[$this->uids[$uid1]]['ozash'], //подавление защиты
|
||
$proboi, //пробой брони
|
||
0, //хз
|
||
($witm_data['sv_yron_min'] + $this->stats[$this->uids[$uid1]]['yron_min']),
|
||
($witm_data['sv_yron_max'] + $this->stats[$this->uids[$uid1]]['yron_max']),
|
||
$this->stats[$this->uids[$uid2]]['zaproc'],
|
||
$this->stats[$this->uids[$uid2]]['zmproc'],
|
||
(($this->stats[$this->uids[$uid2]]['zm' . ($witm_type2 - 4)]) - round(
|
||
$this->stats[$this->uids[$uid1]]['pzm'] * 0.8
|
||
)),
|
||
//защита от урона
|
||
$this->stats[$this->uids[$uid1]]['omzash'], //подавление защиты
|
||
$witm['type'],
|
||
$witm
|
||
);
|
||
|
||
$r['y'] = round(rand($y['min'] + $proboi, $y['max'] + round($proboi / 2)));
|
||
$r['k'] = round(rand($y['Kmin'] + round($proboi / 4), $y['Kmax'] + round($proboi / 8)));
|
||
|
||
$r['m_y'] = $y['max'];
|
||
$r['m_k'] = $y['Kmax'];
|
||
|
||
$r['bRND'] = $y['bRND'];
|
||
|
||
$r['w_type'] = $witm_type;
|
||
|
||
//Если второе оружие - урон ниже на 50%
|
||
$wp1 = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp3id']];
|
||
$wp2 = $this->stats[$this->uids[$uid1]]['items'][$this->stats[$this->uids[$uid1]]['wp14id']];
|
||
|
||
//тип от оружия
|
||
if ($witm['type'] == 18) {
|
||
$tp = 1;
|
||
} elseif ($witm['type'] == 19) {
|
||
$tp = 2;
|
||
} elseif ($witm['type'] == 20) {
|
||
$tp = 3;
|
||
} elseif ($witm['type'] == 21) {
|
||
$tp = 4;
|
||
} else {
|
||
$tp = 0;
|
||
}
|
||
|
||
if ($tp != $witm_type && $wp > 0) // ТУТ
|
||
{
|
||
(int)$r['y'] = round((int)$r['y'] / 3);
|
||
$r['r'] = round($r['r'] / 3);
|
||
$r['k'] = round($r['k'] / 3);
|
||
$r['m_k'] = round($r['m_k'] / 3);
|
||
$r['m_y'] = round($r['m_y'] / 3);
|
||
}
|
||
|
||
if (isset($this->stats[$this->uids[$uid2]]['zaproc'])) {
|
||
$r['y'] = round($r['y'] - $r['y'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
(int)$r['r'] = round((int)$r['r'] - (int)$r['r'] * (int)$this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
$r['k'] = round($r['k'] - $r['k'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
$r['m_k'] = round($r['m_k'] - $r['m_k'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
$r['m_y'] = round($r['m_y'] - $r['m_y'] * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
if ($r['k'] < 1) {
|
||
$r['k'] = 2;
|
||
}
|
||
}
|
||
|
||
if ($r['y'] < 1) {
|
||
$r['y'] = 1;
|
||
}
|
||
if ($r['r'] >= 0) {
|
||
$r['r'] = -1;
|
||
}
|
||
if ($r['k'] < 1) {
|
||
$r['k'] = 1;
|
||
}
|
||
if ($r['m_k'] < 1) {
|
||
$r['m_k'] = 1;
|
||
}
|
||
if ($r['m_y'] < 1) {
|
||
$r['m_y'] = 1;
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
//Считаем урон
|
||
public function yronRazmen($id, $at, $pat = false, $rjd = 0)
|
||
{
|
||
if ($pat) {
|
||
$pat = $at;
|
||
$at = $pat['p'];
|
||
} else {
|
||
unset($pat);
|
||
}
|
||
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$yhod = [1 => 1, 2 => 0];
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$yhod = [1 => 0, 2 => 1];
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
$j = 0;
|
||
$k = 0;
|
||
$wp = 3;
|
||
if ($rjd > 0) {
|
||
$j = $rjd - 1;
|
||
}
|
||
|
||
if (is_array($at[$a]['atack'])) {
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
if ($k == 0 && isset($this->stats[$this->uids[$u1]]['wp3id'])) {
|
||
//Левая рука
|
||
$wp = 3;
|
||
$k = 1;
|
||
} else {
|
||
//Правая рука
|
||
if (isset($this->stats[$this->uids[$u1]]['wp14id']) && $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp14id']]['type'] != 13) {
|
||
$wp = 14;
|
||
} else {
|
||
if (isset($this->stats[$this->uids[$u1]]['wp3id'])) {
|
||
$wp = 3;
|
||
} else {
|
||
//нет оружия
|
||
$wp = 3;
|
||
}
|
||
}
|
||
$k = 0;
|
||
}
|
||
$witm = $this->stats[$this->uids[$u1]]['items'][$this->stats[$this->uids[$u1]]['wp' . $wp . 'id']];
|
||
$witm_type = $this->weaponTx($witm);
|
||
$at[$a]['atack'][$j]['wt'] = $witm['type'];
|
||
$at[$a]['atack'][$j]['yhod'] = $yhod[$a];
|
||
if (!isset($at[$a]['atack'][$j]['yron']) && (
|
||
$at[$a]['atack'][$j][1] == 1 ||
|
||
$at[$a]['atack'][$j][1] == 4 ||
|
||
$at[$a]['atack'][$j][1] == 5)
|
||
) {
|
||
$at[$a]['atack'][$j]['yron'] = $this->yronGetrazmen(
|
||
$u1, $u2, $wp, $at[$a]['atack'][$j][0],
|
||
);
|
||
|
||
if ($at[$a]['atack'][$j][1] == 4) {
|
||
$at[$a]['atack'][$j]['yron']['y_old'] = $at[$a]['atack'][$j]['yron']['y'];
|
||
$at[$a]['atack'][$j]['yron']['y'] = round($at[$a]['atack'][$j]['yron']['k'] / 2);
|
||
} elseif ($at[$a]['atack'][$j][1] == 5) {
|
||
$at[$a]['atack'][$j]['yron']['y_old'] = $at[$a]['atack'][$j]['yron']['y'];
|
||
$at[$a]['atack'][$j]['yron']['y'] = $at[$a]['atack'][$j]['yron']['k'];
|
||
}
|
||
$at[$a]['atack'][$j]['yron']['2h'] = $witm['2h'];
|
||
$at[$a]['atack'][$j]['yron']['w'] = $wp;
|
||
if ($at[$a]['atack'][$j]['yron']['y'] < 1) {
|
||
$at[$a]['atack'][$j]['yron']['r'] = '--';
|
||
} else {
|
||
$at[$a]['atack'][$j]['yron']['r'] = '-' . $at[$a]['atack'][$j]['yron']['y'];
|
||
}
|
||
} else {
|
||
$at[$a]['atack'][$j]['block'] = $this->yronGetrazmen(
|
||
$u1, $u2, $wp, $at[$a]['atack'][$j][0],
|
||
$yhod[$b]
|
||
);
|
||
if ($at[$a]['atack'][$j][1] == 4) {
|
||
$at[$a]['atack'][$j]['block']['y_old'] = $at[$a]['atack'][$j]['block']['y'];
|
||
$at[$a]['atack'][$j]['block']['y'] = round($at[$a]['atack'][$j]['block']['k'] / 2);
|
||
} elseif ($at[$a]['atack'][$j][1] == 5) {
|
||
$at[$a]['atack'][$j]['block']['y_old'] = $at[$a]['atack'][$j]['block']['y'];
|
||
$at[$a]['atack'][$j]['block']['y'] = $at[$a]['atack'][$j]['block']['k'];
|
||
}
|
||
$at[$a]['atack'][$j]['block']['2h'] = $witm['2h'];
|
||
$at[$a]['atack'][$j]['block']['w'] = $wp;
|
||
if ($at[$a]['atack'][$j]['block']['y'] < 1) {
|
||
$at[$a]['atack'][$j]['block']['r'] = '--';
|
||
} else {
|
||
$at[$a]['atack'][$j]['block']['r'] = '-' . $at[$a]['atack'][$j]['block']['y'];
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
if (isset($pat) && $pat) {
|
||
$pat['p'] = $at;
|
||
$at = $pat;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Обновление здоровья
|
||
public function updateHealth($id, $at): array
|
||
{
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$uid1 = $this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$uid2 = $this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
);
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Рассчет дополнительных тактик
|
||
if ($this->atacks[$id]['out' . $b] > 0) {
|
||
//Игрок ${'u'.$a} получает тактики, возможно
|
||
if (rand(0, 100) < min(floor($this->stats[$this->uids[$u1]]['m6'] / 5), 20)) {
|
||
//выдаем тактику контрудара
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic3']++;
|
||
}
|
||
}
|
||
if (rand(0, 100) < min(floor($this->stats[$this->uids[$u1]]['m8'] / 4), 20)) {
|
||
//выдаем тактику щита
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic4']++;
|
||
}
|
||
}
|
||
}
|
||
|
||
//Расчет удара Цели (u2) по Атакующему (u1)
|
||
$j = 0;
|
||
$k = 0;
|
||
$wp = 3;
|
||
while ($j < count($at[$a]['atack']) && $j < 8) {
|
||
//Добавляем тактики
|
||
if ($at[$a]['atack'][$j][1] == 1) {
|
||
//u1 ударил обычным ударом u2
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic1']++;
|
||
}
|
||
//Двуручка
|
||
if ($at[$a]['atack'][$j]['yron']['2h'] == 1 && $this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic1'] += 2;
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] != 2) {
|
||
if ($at[$a]['atack'][$j][1] == 3) {
|
||
//u2 заблокировал удар u1
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u2]]['tactic4']++;
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] == 4) {
|
||
//u1 пробил блок u2 критом
|
||
if (!isset($at[$a]['atack'][$j]['notactic2'])) {
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic2']++;
|
||
}
|
||
}
|
||
$this->users[$this->uids[$u2]]['tactic4']++; //тактика за пробив блок
|
||
} elseif ($at[$a]['atack'][$j][1] == 5) {
|
||
//u1 ударил критическим ударом u2
|
||
if (!isset($at[$a]['atack'][$j]['notactic2'])) {
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic2'] += 2;
|
||
}
|
||
//Двуручка
|
||
if ($at[$a]['atack'][$j]['yron']['2h'] == 1 && $this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic2'] += 1;
|
||
}
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] == 6) {
|
||
//u2 парировал удар u1
|
||
if (!isset($at[$a]['atack'][$j]['notactic5']) && $this->stats[$this->uids[$u1]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u2]]['tactic5']++;
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] == 7) {
|
||
//u2 блокировал щитом удар u1 //ТУТ ЩИТ
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u2]]['tactic4']++;
|
||
}
|
||
} elseif ($at[$a]['atack'][$j][1] == 8) {
|
||
//u2 увернулся от удара u1 и нанес по нему контрудар
|
||
if ($this->stats[$this->uids[$u1]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u2]]['tactic3']++;
|
||
}
|
||
}
|
||
}
|
||
// КУДА БИЛ , ТИП УДАРА
|
||
if (isset($at[$a]['atack'][$j]['yron']) && (
|
||
$at[$a]['atack'][$j][1] == 1 ||
|
||
$at[$a]['atack'][$j][1] == 4 ||
|
||
$at[$a]['atack'][$j][1] == 5)) {
|
||
//
|
||
|
||
if ($this->stats[$this->uids[$u2]]['hpNow'] <= $at[$a]['atack'][$j]['yron']['y']) {
|
||
$at[$a]['atack'][$j]['yron']['y'] = $this->stats[$this->uids[$u2]]['hpNow'];
|
||
}
|
||
if ($this->stats[$this->uids[$u2]]['hpNow'] <= $at[$a]['atack'][$j]['yron']['k']) {
|
||
$at[$a]['atack'][$j]['yron']['k'] = $this->stats[$this->uids[$u2]]['hpNow'];
|
||
}
|
||
|
||
if ($at[$a]['atack'][$j]['yron']['y'] < 0) {
|
||
$at[$a]['atack'][$j]['yron']['y'] = 1;
|
||
$at[$a]['atack'][$j]['yron']['r'] = -1;
|
||
$at[$a]['atack'][$j]['yron']['k'] = 1;
|
||
}
|
||
if ($this->stats[$this->uids[$u2]]['hpNow'] < 1) {
|
||
$at[$a]['atack'][$j]['yron']['y'] = 0;
|
||
$at[$a]['atack'][$j]['yron']['r'] = -1;
|
||
$at[$a]['atack'][$j]['yron']['k'] = 0;
|
||
}
|
||
|
||
//Добавляем нанесенный урон и опыт
|
||
$this->takeExp($u1, $at[$a]['atack'][$j]['yron']['y'], $u1, $u2);
|
||
//Отнимаем НР
|
||
$this->stats[$this->uids[$u2]]['hpNow'] -= $at[$a]['atack'][$j]['yron']['y'];
|
||
$this->users[$this->uids[$u2]]['last_hp'] = -$at[$a]['atack'][$j]['yron']['y'];
|
||
$at[$a]['atack'][$j]['yron']['hp'] = $this->stats[$this->uids[$u2]]['hpNow'];
|
||
if ($at[$a]['atack'][$j]['yron']['hp'] < 1) {
|
||
$at[$a]['atack'][$j]['yron']['hp'] = 0;
|
||
}
|
||
$at[$a]['atack'][$j]['yron']['hpAll'] = $this->stats[$this->uids[$u2]]['hpAll'];
|
||
if ($at[$a]['atack'][$j]['yron']['hp'] > $at[$a]['atack'][$j]['yron']['hpAll']) {
|
||
$at[$a]['atack'][$j]['yron']['hp'] = $at[$a]['atack'][$j]['yron']['hpAll'];
|
||
}
|
||
//Травмирование
|
||
if (rand(0, 100) <= 50) {
|
||
if ($at[$a]['atack'][$j][1] == 4 || $at[$a]['atack'][$j][1] == 5) {
|
||
if (!isset($at[$a]['atack'][$j]['yron']['travma']) && rand(
|
||
0,
|
||
1000
|
||
) < 500 && $this->users[$this->uids[$u2]]['level'] > 1 && $this->stats[$this->uids[$u1]] > 1) {
|
||
$trvm_chns = floor(rand(0, 200) / 10);
|
||
if ($trvm_chns > 3 || $trvm_chns < 1) {
|
||
$trvm_chns = 0;
|
||
}
|
||
$at[$a]['atack'][$j]['yron']['travma'] = [$trvm_chns, 'Обыкновенная травма'];
|
||
unset($trvm_chns);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Добавляем новую статистику игрока
|
||
public function addstatuser($id)
|
||
{
|
||
if ($id > 0) {
|
||
$uid = $id;
|
||
$id = $this->uids[$uid];
|
||
mysql_query(
|
||
'INSERT INTO `battle_users`
|
||
( `battle`,`uid`,`time_enter`,`login`,`level`,`align`,`clan`,`hpAll`,`hp`,`hpStart`,`team` )
|
||
VALUES
|
||
(
|
||
"' . $this->info['id'] . '",
|
||
"' . $uid . '",
|
||
"' . time() . '","' . $this->users[$id]['login'] . '",
|
||
"' . $this->users[$id]['level'] . '",
|
||
"' . $this->users[$id]['align'] . '",
|
||
"' . $this->users[$id]['clan'] . '",
|
||
"' . $this->stats[$id]['hpAll'] . '",
|
||
"' . $this->stats[$id]['hp'] . '",
|
||
"' . $this->stats[$id]['hpNow'] . '",
|
||
"' . $this->users[$id]['team'] . '"
|
||
)'
|
||
);
|
||
}
|
||
}
|
||
|
||
//Проверяем приемы
|
||
public function priemsRazmen($id, $at)
|
||
{
|
||
if ($at == 'fast') {
|
||
$uid1 = $id[0];
|
||
$uid2 = $id[1];
|
||
} else {
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
}
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
//Получаем приемы и смотрим когда какой действует
|
||
$eff = $this->stats[$this->uids[$u1]]['effects'];
|
||
$this->stats[$this->uids[$u1]]['u_priem'] = [];
|
||
$j = 0;
|
||
while ($j <= count($eff)) {
|
||
if (isset($eff[$j]) && $eff[$j]['id_eff'] == 22 && $eff[$j]['v1'] == 'priem' && $eff[$j]['v2'] > 0) {
|
||
$this->stats[$this->uids[$u1]]['u_priem'][] = [
|
||
$j,
|
||
$eff[$j]['v2'],
|
||
$this->prm[$eff[$j]['v2']]['act'],
|
||
$eff[$j]['id'],
|
||
$this->prm[$eff[$j]['v2']]['type_of'],
|
||
$this->prm[$eff[$j]['v2']]['moment'],
|
||
$this->prm[$eff[$j]['v2']]['moment_end'],
|
||
$this->prm[$eff[$j]['v2']]['type_sec'],
|
||
];
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
//Приемы которые используются моментально
|
||
public function priemsRazmenMoment($id, $at)
|
||
{
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
if (!isset($at['p']['p_cast'])) {
|
||
$at['p'] = $at;
|
||
$at['p']['p_cast'] = true;
|
||
}
|
||
//Приемы ухода от удара
|
||
if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 1) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
$this->stats[$this->uids[$u2]]['nopryh']--;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
//Приемы крита
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 2) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы атаки
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 3) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_priem)) {
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
}
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы защиты
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 4) {
|
||
if ($this->testPriemVarTrueZash(
|
||
$i, 1, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b,
|
||
$u1, $u2
|
||
) == false) {
|
||
} elseif (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][5] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Приемы которые используются моментально (в конце хода)
|
||
public function priemsRazmenMomentEnd($id, $at)
|
||
{
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
if (!isset($at['p']['p_cast'])) {
|
||
$at['p'] = $at;
|
||
$at['p']['p_cast'] = true;
|
||
}
|
||
//Приемы ухода от удара
|
||
if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 1) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
$this->stats[$this->uids[$u2]]['nopryh']--;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
//Приемы крита
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 2) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы атаки
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 3) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_priem)) {
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы защиты
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 4) {
|
||
if ($this->testPriemVarTrueZash(
|
||
$i, 2, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b,
|
||
$u1, $u2
|
||
) && file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][6] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
$pr_moment = true;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Используем приемы
|
||
public function priemsTestRazmen($id, $at)
|
||
{
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
if (!isset($at['p']['p_cast'])) {
|
||
$at['p'] = $at;
|
||
$at['p']['p_cast'] = true;
|
||
}
|
||
|
||
//ставка
|
||
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 220 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 237
|
||
|| $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 286 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 287 || $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 288
|
||
|| $this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 213) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Приемы ухода от удара
|
||
if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 1) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
$this->stats[$this->uids[$u2]]['nopryh']--;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
//Приемы крита
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 2) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Приемы атаки
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 3) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_priem)) {
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
}
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Приемы защиты
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 4) {
|
||
if (!$this->testPriemVarTrueZash(
|
||
$i, 3, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b,
|
||
$u1, $u2
|
||
)) {
|
||
} elseif (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_priem)) {
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
}
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_priem)) {
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
}
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
if (!isset($at['p']['p_cast'])) {
|
||
$at['p'] = $at;
|
||
$at['p']['p_cast'] = true;
|
||
}
|
||
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 8) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 9) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_used_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Повторная проверка приемов
|
||
public function priemsRestartRazmen($id, $at)
|
||
{
|
||
if (isset($at['p'])) {
|
||
//Проверка
|
||
$uid1 = $this->atacks[$id]['uid1'];
|
||
$uid2 = $this->atacks[$id]['uid2'];
|
||
/*
|
||
Если возникнут проблемы с приемами, придется переписать алгоритм, сейчас он выглядит так:
|
||
Цикл 1. Проверяем пользователя
|
||
Цикл 2 внутри Цикла 1. Проверяем приемы поторые пользователь использовал
|
||
Придется сделать:
|
||
Цикл 1. Проверяем пользователя
|
||
Цикл 2 внутри Цикла 1. Проверяем приемы уворота
|
||
Цикл 3. Проверяем пользователя
|
||
Цикл 4 внутри Цикла 3. Проверяем приемы крита
|
||
и т.д.
|
||
*/
|
||
$i = 1;
|
||
while ($i <= 2) {
|
||
if ($i == 1) {
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = ${'uid1'};
|
||
$u2 = ${'uid2'};
|
||
} else {
|
||
$a = 2;
|
||
$b = 1;
|
||
$u1 = ${'uid2'};
|
||
$u2 = ${'uid1'};
|
||
}
|
||
|
||
if (!isset($at['p']['p_cast'])) {
|
||
$at['p'] = $at;
|
||
$at['p']['p_cast'] = true;
|
||
}
|
||
|
||
//Приемы ухода от удара
|
||
if (!isset($this->stats[$this->uids[$u2]]['nopryh']) || $this->stats[$this->uids[$u2]]['nopryh'] == 0) {
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 1) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
$this->stats[$this->uids[$u2]]['nopryh']--;
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
//Приемы крита
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 2) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы защиты
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 4) {
|
||
if ($this->testPriemVarTrueZash(
|
||
$i, 4, $this->stats[$this->uids[$u1]]['u_priem'][$j][1], $a, $b,
|
||
$u1, $u2
|
||
) == false) {
|
||
} elseif (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Приемы атаки
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 3) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u1, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 8) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u2;
|
||
require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u2, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 9) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_tested_this = $u2;
|
||
require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
|
||
$at = $fx_priem($id, $at, $u2, $j);
|
||
unset(${'fx_priem'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
$i++;
|
||
}
|
||
$at = $at['p'];
|
||
unset($at['p']);
|
||
}
|
||
return $at;
|
||
}
|
||
|
||
//Проверка действия приема
|
||
|
||
/**
|
||
* @param $i
|
||
* @param $id
|
||
* @param $pid
|
||
* @param $a
|
||
* @param $b
|
||
* @param $u1
|
||
* @param $u2
|
||
* @return bool
|
||
* @deprecated always returns true
|
||
*/
|
||
public function testPriemVarTrueZash($i, $id, $pid, $a, $b, $u1, $u2): bool
|
||
{
|
||
return true;
|
||
}
|
||
|
||
//Проверка урона приемов
|
||
public $um_priem = [];
|
||
|
||
/**
|
||
* Трогать очень осторожно. Этот шайтан как-то проверяет приёмы на враге
|
||
* и рассчитывает урон учитывая и эти приёмы тоже.
|
||
* @param $uid1
|
||
* @param $uid2
|
||
* @param $priem
|
||
* @param $yron
|
||
* @param $profil
|
||
* @param $stabil
|
||
* @param $test
|
||
* @param $inlog
|
||
* @return float|int|mixed
|
||
*/
|
||
public function testYronPriem($uid1, $uid2, $priem, $yron, $profil, $stabil, $test = false, $inlog = 0)
|
||
{
|
||
/*
|
||
profil = {
|
||
-1 - урон оружием
|
||
-2 - урон магией
|
||
0 - неизвестно
|
||
1-4 - профильный оружия
|
||
5-12 - профильный магия
|
||
}
|
||
stabil - урон не подвержен мощностям и т.д
|
||
*/
|
||
//Проверка
|
||
$a = 1;
|
||
$b = 2;
|
||
$u1 = $uid1;
|
||
$u2 = $uid2;
|
||
|
||
//Проверяем приемы защиты игрока $u1 на урон игрока $u2
|
||
//Получаем приемы и смотрим когда какой действует
|
||
if (!isset($this->stats[$this->uids[$u2]]['u_priem'])) {
|
||
$eff = $this->stats[$this->uids[$u2]]['effects'];
|
||
$j = 0;
|
||
while ($j <= count($eff)) {
|
||
if (isset($eff[$j]) && $eff[$j]['id_eff'] == 22 && $eff[$j]['v1'] == 'priem' && $eff[$j]['v2'] > 0) {
|
||
$this->stats[$this->uids[$u2]]['u_priem'][] = [
|
||
$j,
|
||
$eff[$j]['v2'],
|
||
$this->prm[$eff[$j]['v2']]['act'],
|
||
$eff[$j]['id'],
|
||
$this->prm[$eff[$j]['v2']]['type_of'],
|
||
$this->prm[$eff[$j]['v2']]['moment'],
|
||
];
|
||
}
|
||
$j++;
|
||
}
|
||
unset($eff);
|
||
}
|
||
//Приемы защиты
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 4) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_momental_this = $u2;
|
||
require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
|
||
$yron = $fx_moment($u2, $u1, $j, $yron, $profil);
|
||
unset(${'fx_moment'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][4] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_momental_this = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_moment)) {
|
||
$yron = $fx_moment($u1, $u2, $j, $yron, $profil, $inlog);
|
||
}
|
||
unset(${'fx_moment'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Прочие приемы (влияет на урон от моментальных приемов)
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u1]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u1]]['u_priem'][$j][7] == 5) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_momental_this_seven = $u1;
|
||
require('priem/' . $this->stats[$this->uids[$u1]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_moment_seven)) {
|
||
$yron = $fx_moment_seven($u1, $u2, $j, $yron, $profil, $inlog);
|
||
}
|
||
unset(${'fx_moment_seven'});
|
||
}
|
||
}
|
||
if ($this->stats[$this->uids[$u1]]['u_priem'][$j][1] == 180) {
|
||
// Переохлаждение (снижает урон на 10%). Пан или пропал.
|
||
$x = mysql_fetch_row(mysql_query('select x from eff_users where v2 = 180 and uid = ' . $u1));
|
||
$yron = 0.1 * $x[0];
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
//Прочие приемы
|
||
$j = 0;
|
||
while ($j <= count($this->stats[$this->uids[$u2]]['u_priem'])) {
|
||
if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 8) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_momental_this = $u2;
|
||
require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_moment)) {
|
||
$yron = $fx_moment($u2, $u1, $j, $yron, $profil, $inlog);
|
||
}
|
||
unset(${'fx_moment'});
|
||
}
|
||
}
|
||
if ($this->stats[$this->uids[$u2]]['u_priem'][$j][2] > 0 && $this->stats[$this->uids[$u2]]['u_priem'][$j][4] == 9) {
|
||
if (file_exists(
|
||
'../../_incl_data/class/priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php'
|
||
)) {
|
||
$pr_momental_this = $u2;
|
||
require('priem/' . $this->stats[$this->uids[$u2]]['u_priem'][$j][1] . '.php');
|
||
if (isset($fx_moment)) {
|
||
$yron = $fx_moment($u2, $u1, $j, $yron, $profil, $inlog);
|
||
}
|
||
unset(${'fx_moment'});
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
|
||
if ($this->stats[$this->uids[$u2]]['zaproc'] > 0) {
|
||
$yron = round($yron - $yron * $this->stats[$this->uids[$uid2]]['zaproc'] / 100);
|
||
if ($yron < 1) {
|
||
$yron = 1;
|
||
}
|
||
}
|
||
return $yron;
|
||
}
|
||
|
||
//Опыт + набитый урон за удар приемом\магией
|
||
public function priemYronSave($u1, $u2, $yron, $type)
|
||
{
|
||
//$type 0 - урон , 1 - хил
|
||
|
||
$this->testUserInfoBattle($u1);
|
||
$this->testUserInfoBattle($u2);
|
||
|
||
if (isset($this->uids[$u1])) {
|
||
if ($this->stats[$this->uids[$u2]]['hpAll'] <= 1000) {
|
||
$adt6 = round(0.1 * (floor($yron) / $this->stats[$this->uids[$u2]]['hpAll'] * 100), 10);
|
||
} else {
|
||
$adt6 = round(0.1 * (floor($yron) / 1000 * 100), 10);
|
||
}
|
||
|
||
if ($yron > $this->stats[$this->uids[$u2]]['hpNow']) {
|
||
$yron = $this->stats[$this->uids[$u2]]['hpNow'];
|
||
}
|
||
|
||
if ($yron > 0) {
|
||
$this->users[$this->uids[$u1]]['battle_yron'] += $yron;
|
||
$this->users[$this->uids[$u1]]['battle_exp'] += round(
|
||
$this->testExp($yron, $this->stats[$this->uids[$u2]])
|
||
);
|
||
if ($this->stats[$this->uids[$u2]]['this_animal'] == 0) {
|
||
$this->users[$this->uids[$u1]]['tactic6'] += $adt6;
|
||
$this->stats[$this->uids[$u1]]['tactic6'] += $adt6;
|
||
} else {
|
||
$this->users[$this->uids[$u1]]['tactic6'] += $adt6 / 3;
|
||
$this->stats[$this->uids[$u1]]['tactic6'] += $adt6 / 3;
|
||
}
|
||
} else {
|
||
$adt6 = 0;
|
||
}
|
||
//
|
||
$this->users[$this->uids[$u2]]['last_hp'] = -$yron;
|
||
//
|
||
mysql_query(
|
||
'UPDATE `stats` SET
|
||
`tactic6` = `tactic6` + "' . $adt6 . '",
|
||
`battle_yron` = `battle_yron` + "' . $yron . '",
|
||
`battle_exp` = `battle_exp` + "' . round(
|
||
$this->testExp($yron, $this->stats[$this->uids[$u2]])
|
||
) . '"
|
||
WHERE `id` = "' . $u1 . '" LIMIT 1'
|
||
);
|
||
//
|
||
mysql_query(
|
||
'UPDATE `stats` SET
|
||
`last_hp` = "' . $this->users[$this->uids[$u2]]['last_hp'] . '"
|
||
WHERE `id` = "' . $u2 . '" LIMIT 1'
|
||
);
|
||
}
|
||
$this->addNewStat(
|
||
[
|
||
1 => [
|
||
'battle' => $this->info['id'],
|
||
'uid1' => $this->users[$this->uids[$u1]]['id'],
|
||
'uid2' => $this->users[$this->uids[$u2]]['id'],
|
||
'time' => time(),
|
||
'type' => 0,
|
||
'a' => '10000',
|
||
'b' => 0,
|
||
'type_a' => 1,
|
||
'type_b' => 0,
|
||
'ma' => 1,
|
||
'mb' => 1,
|
||
'yrn' => $yron,
|
||
'yrn_krit' => 0,
|
||
'tm1' => $this->users[$this->uids[$u1]]['team'],
|
||
'tm2' => $this->users[$this->uids[$u2]]['team'],
|
||
],
|
||
]
|
||
);
|
||
}
|
||
|
||
//Наносим удар между игроками
|
||
public $restart_stats_data = [];
|
||
|
||
public $import_atack = [];
|
||
public $contr = [];
|
||
public $import_user = 0;
|
||
|
||
public function startAtack($id)
|
||
{
|
||
global $c, $u, $log_text, $priem;
|
||
$this->prlog = [];
|
||
$this->inport_user = 0;
|
||
$vrm = [
|
||
'uid1' => $this->atacks[$id]['uid1'],
|
||
'uid2' => $this->atacks[$id]['uid2'],
|
||
];
|
||
|
||
if (isset($this->atacks[$id]) && $this->atacks[$id]['lock'] == 0) {
|
||
//Прием разгадать тактику
|
||
$i = 1;
|
||
$j = 2;
|
||
$k = 0;
|
||
$unpr = '';
|
||
while ($i <= 2) {
|
||
$untac = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `eff_users` WHERE `v1` = "priem" AND `v2` = "217" AND `uid` = "' . $this->atacks[$id]['uid' . $i] . '" AND `delete` = 0 LIMIT 1'
|
||
)
|
||
);
|
||
$agrs = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `eff_users` WHERE `v1` = "priem" AND `v2` = "211" AND `uid` = "' . $this->atacks[$id]['uid' . $j] . '" AND `delete` = 0 LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($untac['id']) && !isset($agrs['id'])) {
|
||
$pvr['sp'] = mysql_query(
|
||
'SELECT `a`.* FROM `eff_users` AS `a` WHERE `a`.`uid` = "' . $this->atacks[$id]['uid' . $j] . '" AND `a`.`delete` = 0 AND `a`.`v1` = "priem"
|
||
AND `a`.`v2` != 222 AND `a`.`v2` != 238 AND `a`.`v2` != 228 AND `a`.`v2` != 229
|
||
AND `a`.`v2` != 139 AND `a`.`v2` != 188 AND `a`.`v2` != 226 AND `a`.`v2` != 211
|
||
AND `a`.`v2` != 49 AND `a`.`v2` != 233 AND `a`.`v2` != 227 AND `a`.`v2` != 220
|
||
AND `a`.`v2` != 191 AND `a`.`v2` != 332 AND `a`.`v2` != 333 AND `a`.`v2` != 334
|
||
AND `a`.`v2` != 335 AND `a`.`v2` != 236 AND `a`.`v2` != 201
|
||
AND `a`.`v2` != 261 AND `a`.`v2` != 262 AND `a`.`v2` != 206 AND `a`.`v2` != 207 AND `a`.`v2` != 208 AND `a`.`v2` != 209
|
||
AND `a`.`v2` != 210 AND `a`.`v2` != 284
|
||
AND `a`.`v2` != 263 AND `a`.`v2` != 258 AND `a`.`v2` != 29 AND `a`.`v2` != 30
|
||
AND `a`.`v2` != 31 AND `a`.`v2` != 32 AND `a`.`v2` != 256 AND `a`.`v2` != 249
|
||
AND `a`.`v2` != 248 AND `a`.`v2` != 187 AND `a`.`v2` != 245 AND `a`.`v2` != 175
|
||
AND `a`.`v2` != 176 AND `a`.`v2` != 177 AND `a`.`v2` != 178 AND `a`.`v2` != 179
|
||
AND `a`.`v2` != 285 AND `a`.`v2` != 36 AND `a`.`v2` != 85 AND `a`.`v2` != 86
|
||
AND `a`.`v2` != 87 AND `a`.`v2` != 88 AND `a`.`v2` != 89 AND `a`.`v2` != 90
|
||
AND `a`.`v2` != 269 AND `a`.`v2` != 276 AND `a`.`v2` != 277 AND `a`.`v2` != 270
|
||
AND `a`.`v2` != 174 AND `a`.`v2` != 324 AND `a`.`v2` != 217
|
||
AND `name` NOT LIKE "%Иммунитет%"
|
||
LIMIT 30'
|
||
);
|
||
while ($pvr['pl'] = mysql_fetch_array($pvr['sp'])) {
|
||
$pvr['pl']['priem'] = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $pvr['pl']['v2'] . '" LIMIT 1')
|
||
);
|
||
if (isset($pvr['pl']['priem']['id']) && $pvr['pl']['priem']['neg'] == 0) {
|
||
$this->delPriem($pvr['pl'], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 100);
|
||
}
|
||
}
|
||
}
|
||
$j--;
|
||
$i++;
|
||
}
|
||
|
||
//Восстановление манны 1% за ход
|
||
if ($this->atacks[$id]['out1'] == 0) {
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['s6'] / 4 < $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['level']) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] += floor(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['level'] + $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hod_minmana']
|
||
);
|
||
} else {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] += floor(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['s6'] / 4 + $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hod_minmana']
|
||
);
|
||
}
|
||
$this->users[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] = $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'];
|
||
}
|
||
//
|
||
if ($this->atacks[$id]['out2'] == 0) {
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['s6'] / 4 < $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['level']) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] += floor(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['level'] + $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hod_minmana']
|
||
);
|
||
} else {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] += floor(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['s6'] / 4 + $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hod_minmana']
|
||
);
|
||
}
|
||
$this->users[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] = $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'];
|
||
}
|
||
|
||
//Антистаты
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['antm3'] != 0) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['m3'] -= round(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['antm3']
|
||
);
|
||
}
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['antm3'] != 0) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['m3'] -= round(
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['antm3']
|
||
);
|
||
}
|
||
|
||
$last_yrn = [
|
||
1 => $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'],
|
||
2 => $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron'],
|
||
];
|
||
|
||
//Расчет количества блоков и противников
|
||
$this->testZonb($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2']);
|
||
|
||
//Запускаем магию предметов
|
||
$this->magicItems($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $id);
|
||
$this->magicItems($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $id);
|
||
|
||
// Получаем приемы игроков
|
||
$this->priemsRazmen($id, $at);
|
||
$this->priemsRazmenMoment($id, $at);
|
||
$this->priemsRazmen($id, $at);
|
||
|
||
$at = $this->newRazmen($id);
|
||
|
||
// Тестируем какие еще могут быть варианты при ударе
|
||
// Уворот, парирование, крит, пробить блок, блок щитом
|
||
// Блок щитом (если есть щит, конечно)
|
||
|
||
$at = $this->mf2Razmen($id, $at, $v); //крит
|
||
$at = $this->mf3Razmen($id, $at, $v); //парирование
|
||
$at = $this->mf4Razmen($id, $at, $v); //блок щитом
|
||
|
||
$at = $this->mf1Razmen($id, $at, $v); //уворот
|
||
$at = $this->mf5Razmen($id, $at, $v); //контрудар
|
||
|
||
$at = $this->yronRazmen($id, $at); //расчет урона
|
||
|
||
// Проверяем приемы
|
||
// Получаем приемы игроков
|
||
$at = $this->priemsTestRazmen($id, $at);
|
||
// Собираем размен (пересчитываем и расчитываем урон и т.д)
|
||
$at = $this->priemsRestartRazmen($id, $at); //Повторная проверка приемов (если требуется)
|
||
|
||
//Минусуем поглощенный урон
|
||
if (count($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['set_pog']) > 0) {
|
||
$this->testPogB($this->atacks[$id]['uid1'], 1, $id, 1);
|
||
}
|
||
if (count($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['set_pog']) > 0) {
|
||
$this->testPogB($this->atacks[$id]['uid2'], 1, $id, 1);
|
||
}
|
||
|
||
// Обновляем НР и добавляем тактики
|
||
$at = $this->updateHealth($id, $at);
|
||
|
||
// Заносим в логи + записываем статистику боя
|
||
$this->addlogRazmen($id, $at);
|
||
|
||
//Запускаем магию предметов
|
||
$this->magicItems($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'], $id);
|
||
$this->magicItems($this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'], $id);
|
||
|
||
//Возращаем зоны блока
|
||
$this->restZonb($this->atacks[$id]['uid1'], $this->atacks[$id]['uid2']);
|
||
//обновляем задержки приемов
|
||
$zd1 = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z']);
|
||
$zd2 = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z']);
|
||
$zd1id = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems']);
|
||
$zd2id = explode('|', $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems']);
|
||
$prmos = [];
|
||
$i5 = 0;
|
||
|
||
while ($i5 < 51) {
|
||
if (isset($zd1[$i5]) && $zd1[$i5] > 0) {
|
||
//Если приемы не требуют ход
|
||
$zd1[$i5] -= 1;
|
||
} else {
|
||
$zd1[$i5] = 0;
|
||
}
|
||
if (isset($zd2[$i5]) && $zd2[$i5] > 0) {
|
||
//Если приемы не требуют ход
|
||
$zd2[$i5] -= 1;
|
||
} else {
|
||
$zd2[$i5] = 0;
|
||
}
|
||
$i5++;
|
||
}
|
||
unset($prmos);
|
||
|
||
if ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] == $this->users[$this->uids[$this->atacks[$id]['uid2']]]['id']) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] = -$this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'];
|
||
}
|
||
|
||
if ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] == $this->users[$this->uids[$this->atacks[$id]['uid1']]]['id']) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] = -$this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'];
|
||
}
|
||
|
||
$this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z'] = implode('|', $zd1);
|
||
$this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z'] = implode('|', $zd2);
|
||
if ($this->atacks[$id]['uid1'] == $u->info['id']) {
|
||
$u->info['priems_z'] = implode('|', $zd1);
|
||
} elseif ($this->atacks[$id]['uid2'] == $u->info['id']) {
|
||
$u->info['priems_z'] = implode('|', $zd2);
|
||
}
|
||
//Проверяем тактики
|
||
$i = 1;
|
||
while ($i <= 6) {
|
||
if ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] > 25) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] = 25;
|
||
} elseif ($this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] <= 0) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic' . $i] = 0;
|
||
}
|
||
if ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] > 25) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] = 25;
|
||
} elseif ($this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] <= 0) {
|
||
$this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic' . $i] = 0;
|
||
}
|
||
$i++;
|
||
}
|
||
//Обновляем задержки предметов
|
||
mysql_query(
|
||
'UPDATE `items_users` SET `btl_zd` = `btl_zd` - 1 WHERE (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '") AND `btl_zd` > 0 AND `inOdet` > 0 LIMIT 100'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `users` SET `notrhod` = "-1" WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" OR `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 2'
|
||
);
|
||
|
||
//Обновляем задержки пирожков
|
||
mysql_query(
|
||
'UPDATE `pirogi` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `tactic` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")'
|
||
);
|
||
|
||
//Тактики
|
||
mysql_query('DELETE FROM `pirogi` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');
|
||
mysql_query('DELETE FROM `tactic` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');
|
||
|
||
//Обновляем задержки пирожков
|
||
mysql_query(
|
||
'UPDATE `spells` SET `hod` = `hod` - 1 WHERE `btl` = "' . $this->info['id'] . '" AND (`uid` = "' . $this->atacks[$id]['uid1'] . '" OR `uid` = "' . $this->atacks[$id]['uid2'] . '")'
|
||
);
|
||
mysql_query('DELETE FROM `spells` WHERE `btl` = "' . $this->info['id'] . '" AND `hod` < 1');
|
||
|
||
//Обновляем данные в battle_users
|
||
mysql_query(
|
||
'UPDATE `battle_users` SET `hp` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hpNow'] . '"
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `battle_users` SET `hp` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hpNow'] . '"
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1'
|
||
);
|
||
//Восстановление манны 25% от мудрости за ход
|
||
|
||
$last_yrn = [
|
||
1 => $last_yrn[1],
|
||
2 => $last_yrn[2],
|
||
10 => $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'],
|
||
20 => $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron'],
|
||
];
|
||
|
||
$last_yrn[100] = floor($last_yrn[10] - $last_yrn[1]);
|
||
$last_yrn[200] = floor($last_yrn[20] - $last_yrn[2]);
|
||
|
||
if ($this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod'] > 0) {
|
||
$this->save_stats(
|
||
$this->yhod_user(
|
||
$this->atacks[$id]['uid2'], $this->atacks[$id]['uid1'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid1']]]['yhod']
|
||
)
|
||
);
|
||
} elseif ($this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod'] > 0) {
|
||
$this->save_stats(
|
||
$this->yhod_user(
|
||
$this->atacks[$id]['uid1'], $this->atacks[$id]['uid2'],
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid2']]]['yhod']
|
||
)
|
||
);
|
||
}
|
||
mysql_query(
|
||
'UPDATE `stats` SET
|
||
|
||
`hpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['hpNow'] . '",
|
||
`mpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid1']]]['mpNow'] . '",
|
||
`tactic1` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic1'] . '",
|
||
`tactic2` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic2'] . '",
|
||
`tactic3` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic3'] . '",
|
||
`tactic4` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic4'] . '",
|
||
`tactic5` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic5'] . '",
|
||
`tactic6` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic6'] . '",
|
||
`tactic7` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['tactic7'] . '",
|
||
|
||
`enemy` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'] . '",
|
||
`battle_yron` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_yron'] . '",
|
||
`last_hp` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['last_hp'] . '",
|
||
`battle_exp` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['battle_exp'] . '",
|
||
`priems_z` = "' . $this->users[$this->uids[$this->atacks[$id]['uid1']]]['priems_z'] . '"
|
||
|
||
WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET
|
||
|
||
`hpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['hpNow'] . '",
|
||
`mpNow` = "' . $this->stats[$this->uids[$this->atacks[$id]['uid2']]]['mpNow'] . '",
|
||
`tactic1` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic1'] . '",
|
||
`tactic2` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic2'] . '",
|
||
`tactic3` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic3'] . '",
|
||
`tactic4` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic4'] . '",
|
||
`tactic5` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic5'] . '",
|
||
`tactic6` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic6'] . '",
|
||
`tactic7` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['tactic7'] . '",
|
||
|
||
`enemy` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'] . '",
|
||
`battle_yron` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_yron'] . '",
|
||
`last_hp` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['last_hp'] . '",
|
||
`battle_exp` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['battle_exp'] . '",
|
||
`priems_z` = "' . $this->users[$this->uids[$this->atacks[$id]['uid2']]]['priems_z'] . '"
|
||
|
||
WHERE `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1'
|
||
);
|
||
$this->priemsRazmenMomentEnd($id, $at);
|
||
//Минусуем заряд приема \ эффекта
|
||
$j = 1;
|
||
$jn = 1;
|
||
while ($j <= 2) {
|
||
$eff = $this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects'];
|
||
$i = 0;
|
||
while ($i < count($eff)) {
|
||
if (isset($eff[$i])) {
|
||
if ($eff[$i]['timeUse'] == 77 && $eff[$i]['hod'] > -1) {
|
||
$eff[$i]['hod']--;
|
||
$eff[$i]['priem'] = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1')
|
||
);
|
||
if (round($eff[$i]['priem']['minmana'] * $eff[$i]['x']) != 0) {
|
||
//Отнимаем ману у того кто кастовал
|
||
$priem->minMana(
|
||
$eff[$i]['user_use'],
|
||
round($eff[$i]['priem']['minmana'] * $eff[$i]['x'])
|
||
);
|
||
if ($this->stats[$this->uids[$eff[$i]['user_use']]]['mpNow'] <= 0) {
|
||
$eff[$i]['hod'] = 0;
|
||
}
|
||
}
|
||
if (strripos($eff[$i]['data'], 'minprocmanahod')) {
|
||
$pvr = [
|
||
'x1' => 0,
|
||
'x2' => 0,
|
||
'd' => '',
|
||
'i' => 0,
|
||
'uid' => $eff[$i]['uid'],
|
||
'color' => '',
|
||
'color2' => '',
|
||
'effx' => '',
|
||
'x' => $eff[$i]['name'],
|
||
];
|
||
$pvr['d'] = explode('|', $eff[$i]['data']);
|
||
while ($pvr['i'] < count($pvr['d'])) {
|
||
if (isset($pvr['d'][$pvr['i']])) {
|
||
$pvr['d1'] = explode('=', $pvr['d'][$pvr['i']]);
|
||
if ($pvr['d1'][0] == 'minprocmanahod') {
|
||
$pvr['d1'] = explode('x', $pvr['d1'][1]);
|
||
$pvr['x1'] = $pvr['d1'][0];
|
||
$pvr['x2'] = $pvr['d1'][1];
|
||
}
|
||
}
|
||
$pvr['i']++;
|
||
}
|
||
|
||
$pvr['mp'] = round(
|
||
$this->stats[$this->uids[$pvr['uid']]]['mpAll'] / 100 * rand(
|
||
$pvr['x1'],
|
||
$pvr['x2']
|
||
)
|
||
);
|
||
$pvr['mpSee'] = 0;
|
||
$pvr['mpNow'] = floor($this->stats[$this->uids[$pvr['uid']]]['mpNow']);
|
||
$pvr['mpAll'] = $this->stats[$this->uids[$pvr['uid']]]['mpAll'];
|
||
$pvr['mpTr'] = $pvr['mpAll'] - $pvr['mpNow'];
|
||
|
||
if ($pvr['mpTr'] > 0) {
|
||
//Требуется хилл
|
||
if ($pvr['mpTr'] < $pvr['mp']) {
|
||
$pvr['mp'] = $pvr['mpTr'];
|
||
}
|
||
$pvr['mpSee'] = '+' . $pvr['mp'];
|
||
$pvr['mpNow'] += $pvr['mp'];
|
||
}
|
||
if ($pvr['mpNow'] > $pvr['mpAll']) {
|
||
$pvr['mpNow'] = $pvr['mpAll'];
|
||
} elseif ($pvr['mpNow'] < 0) {
|
||
$pvr['mpNow'] = 0;
|
||
}
|
||
if ($pvr['mpSee'] == 0) {
|
||
$pvr['mpSee'] = '--';
|
||
}
|
||
|
||
$btl->stats[$btl->uids[$pvr['uid']]]['mpNow'] = $pvr['mpNow'];
|
||
$btl->users[$btl->uids[$pvr['uid']]]['mpNow'] = $pvr['mpNow'];
|
||
mysql_query(
|
||
'UPDATE `stats` SET `mpNow` = "' . $btl->stats[$btl->uids[$pvr['uid']]]['mpNow'] . '" WHERE `id` = "' . $pvr['uid'] . '" LIMIT 1'
|
||
);
|
||
|
||
$pvr['text'] = $this->addlt(1, 21, $this->users[$this->uids[$pvr['uid']]]['sex'], null);
|
||
$pvr['text2'] = '{tm1} ' . $pvr['text'] . ' на <font Color=#006699><strong>' . $pvr['mpSee'] . '</strong></font> [' . $pvr['mpNow'] . '/' . $pvr['mpAll'] . '] (Мана)';
|
||
$this->priemAddLog(
|
||
$id, 1, 2, $pvr['uid'], 0,
|
||
'<font color^^^^#' . $pvr['color2'] . '>' . $pvr['x'] . '</font>',
|
||
$pvr['text2'],
|
||
($this->hodID + 0)
|
||
);
|
||
unset($pvr);
|
||
}
|
||
|
||
if (isset($this->rehodeff[$eff[$i]['id']])) {
|
||
$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
|
||
}
|
||
if ($eff[$i]['hod'] > 0) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects']['hod'] = $eff[$i]['hod'];
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `hod` = "' . $eff[$i]['hod'] . '" WHERE `id` = "' . $eff[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
} else {
|
||
//удаляем прием
|
||
if ($eff[$i]['v2'] > 0) {
|
||
if ($j == 1) {
|
||
$jn = 2;
|
||
} else {
|
||
$jn = 1;
|
||
}
|
||
$this->delPriem(
|
||
$eff[$i], $this->users[$this->uids[$this->atacks[$id]['uid' . $j]]],
|
||
3, $this->atacks[$id]['uid' . $jn]
|
||
);
|
||
}
|
||
}
|
||
} elseif ($eff[$i]['timeUse'] == 77 && $eff[$i]['hod'] == -2) {
|
||
$eff[$i]['priem'] = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1')
|
||
);
|
||
$priem->hodUsePriem($eff[$i], $eff[$i]['priem']);
|
||
} else {
|
||
$eff[$i]['priem'] = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `priems` WHERE `id` = "' . $eff[$i]['v2'] . '" LIMIT 1')
|
||
);
|
||
if (isset($eff[$i]['priem']['minmana']) && round(
|
||
$eff[$i]['priem']['minmana'] * $eff[$i]['x']
|
||
) != 0) {
|
||
//Отнимаем ману у того кто кастовал
|
||
$priem->minMana(
|
||
$eff[$i]['user_use'],
|
||
round($eff[$i]['priem']['minmana'] * $eff[$i]['x'])
|
||
);
|
||
if ($this->stats[$this->uids[$eff[$i]['user_use']]]['mpNow'] <= 0) {
|
||
$eff[$i]['hod'] = 0;
|
||
if (isset($this->rehodeff[$eff[$i]['id']])) {
|
||
$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
|
||
}
|
||
if ($eff[$i]['v2'] > 0) {
|
||
if ($j == 1) {
|
||
$jn = 2;
|
||
} else {
|
||
$jn = 1;
|
||
}
|
||
$this->delPriem(
|
||
$eff[$i],
|
||
$this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 3,
|
||
$this->atacks[$id]['uid' . $jn]
|
||
);
|
||
}
|
||
}
|
||
} elseif ($eff[$i]['timeUse'] > 100 && $eff[$i]['hod'] > -1 && $c['effz'] > 0) {
|
||
$eff[$i]['hod']--;
|
||
if (isset($this->rehodeff[$eff[$i]['id']])) {
|
||
$eff[$i]['hod'] = $this->rehodeff[$eff[$i]['id']];
|
||
}
|
||
if ($eff[$i]['hod'] > 0) {
|
||
$this->stats[$this->uids[$this->atacks[$id]['uid' . $j]]]['effects']['hod'] = $eff[$i]['hod'];
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `hod` = "' . $eff[$i]['hod'] . '" WHERE `id` = "' . $eff[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
} else {
|
||
//удаляем прием
|
||
if ($eff[$i]['v2'] > 0) {
|
||
if ($j == 1) {
|
||
$jn = 2;
|
||
} else {
|
||
$jn = 1;
|
||
}
|
||
$this->delPriem(
|
||
$eff[$i],
|
||
$this->users[$this->uids[$this->atacks[$id]['uid' . $j]]], 3,
|
||
$this->atacks[$id]['uid' . $jn]
|
||
);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
$j++;
|
||
}
|
||
//Проверяем
|
||
if ($c['propsk_die'] > 0 && $this->info['razdel'] == 0 && $this->info['dn_id'] == 0 && $this->info['izlom'] == 0) {
|
||
$cn1 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(*) FROM `battle_out` WHERE `battle` = "' . $this->info['id'] . '" AND `uid1` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$cn2 = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(*) FROM `battle_out` WHERE `battle` = "' . $this->info['id'] . '" AND `uid1` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($cn1[0] > 3) {
|
||
$pvr['text2'] = '{tm1} Персонаж {u1} был убит из-за большого количества пропусков хода.';
|
||
$this->priemAddLog(
|
||
$id, 1, 2, $this->atacks[$id]['uid1'], 0, '',
|
||
$pvr['text2'],
|
||
($this->hodID + 0)
|
||
);
|
||
unset($pvr);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = 0 WHERE `id` = "' . $this->atacks[$id]['uid1'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
if ($cn2[0] > $c['propsk_die']) {
|
||
$pvr['text2'] = '{tm1} Персонаж {u1} был убит из-за большого количества пропусков хода.';
|
||
$this->priemAddLog(
|
||
$id, 1, 2, $this->atacks[$id]['uid2'], 0, '',
|
||
$pvr['text2'],
|
||
($this->hodID + 0)
|
||
);
|
||
unset($pvr);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = 0 WHERE `id` = "' . $this->atacks[$id]['uid2'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
//
|
||
//Обновляем текущего противника
|
||
if ($u->info['id'] == $this->atacks[$id]['uid1']) {
|
||
$u->info['enemy'] = $this->users[$this->uids[$this->atacks[$id]['uid1']]]['enemy'];
|
||
}
|
||
if ($u->info['id'] == $this->atacks[$id]['uid2']) {
|
||
$u->info['enemy'] = $this->users[$this->uids[$this->atacks[$id]['uid2']]]['enemy'];
|
||
}
|
||
//Удаляем размен из базы //ТУТ возможен лаг удаления
|
||
mysql_query(
|
||
'DELETE FROM `battle_act` WHERE ( `uid1` = "' . $this->atacks[$id]['uid1'] . '" AND `uid2` = "' . $this->atacks[$id]['uid2'] . '" ) OR
|
||
( `uid2` = "' . $this->atacks[$id]['uid1'] . '" AND `uid1` = "' . $this->atacks[$id]['uid2'] . '" )'
|
||
);
|
||
unset($old_s1, $old_s2);
|
||
unset($this->ga[$this->atacks[$id]['uid1']][$this->atacks[$id]['uid2']], $this->ga[$this->atacks[$id]['uid2']][$this->atacks[$id]['uid1']]);
|
||
unset($this->ag[$this->atacks[$id]['uid1']][$this->atacks[$id]['uid2']], $this->ag[$this->atacks[$id]['uid2']][$this->atacks[$id]['uid1']]);
|
||
unset($this->atacks[$id]);
|
||
mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $id . '" LIMIT 1');
|
||
unset($old_s1, $old_s2);
|
||
}
|
||
}
|
||
|
||
//Сохранение данные
|
||
public function save_stats($uid)
|
||
{
|
||
mysql_query(
|
||
'UPDATE `stats` SET
|
||
|
||
`hpNow` = "' . $this->stats[$this->uids[$uid]]['hpNow'] . '",
|
||
`mpNow` = "' . $this->stats[$this->uids[$uid]]['mpNow'] . '",
|
||
`tactic1` = "' . $this->users[$this->uids[$uid]]['tactic1'] . '",
|
||
`tactic2` = "' . $this->users[$this->uids[$uid]]['tactic2'] . '",
|
||
`tactic3` = "' . $this->users[$this->uids[$uid]]['tactic3'] . '",
|
||
`tactic4` = "' . $this->users[$this->uids[$uid]]['tactic4'] . '",
|
||
`tactic5` = "' . $this->users[$this->uids[$uid]]['tactic5'] . '",
|
||
`tactic6` = "' . $this->users[$this->uids[$uid]]['tactic6'] . '",
|
||
`tactic7` = "' . $this->users[$this->uids[$uid]]['tactic7'] . '",
|
||
|
||
`enemy` = "' . $this->users[$this->uids[$uid]]['enemy'] . '",
|
||
`battle_yron` = "' . $this->users[$this->uids[$uid]]['battle_yron'] . '",
|
||
`last_hp` = "' . $this->users[$this->uids[$uid]]['last_hp'] . '",
|
||
`battle_exp` = "' . $this->users[$this->uids[$uid]]['battle_exp'] . '",
|
||
`priems_z` = "' . $this->users[$this->uids[$uid]]['priems_z'] . '"
|
||
|
||
WHERE `id` = "' . $uid . '" LIMIT 1'
|
||
);
|
||
}
|
||
|
||
//Отображение НР
|
||
public function hpSee($now, $all, $type = 1): string
|
||
{
|
||
$r = '[' . $now . '/' . $all . ']';
|
||
if ($all > 10000) {
|
||
$type = 2;
|
||
}
|
||
if ($type == 2) {
|
||
$p1 = floor($now / $all * 100);
|
||
$r = '[' . $p1 . '/100%]';
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
|
||
//Выводим лог боя
|
||
public function lookLog(): string
|
||
{
|
||
global $c, $u, $log_text;
|
||
$hodID = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`id_hod` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'
|
||
)
|
||
);
|
||
if ($hodID['id_hod'] <= 1) {
|
||
$u->info['alog'] = 0;
|
||
}
|
||
if (isset($hodID['id']) && $this->info['team_win'] != -1) {
|
||
$hodID = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle_logs_save` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'
|
||
)
|
||
);
|
||
}
|
||
$hodID = $hodID['id'] ?? 0;
|
||
|
||
$updt = 0;
|
||
$js = '';
|
||
$pll = 0;
|
||
if ($_POST['idlog'] < 1) {
|
||
$_POST['idlog'] = 0;
|
||
}
|
||
$talog = mysql_fetch_array(
|
||
mysql_query('SELECT `alog` FROM `stats` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1')
|
||
);
|
||
$sp = mysql_query(
|
||
'SELECT
|
||
`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
|
||
FROM `battle_logs`
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC'
|
||
);
|
||
if (isset($sp) && $this->info['team_win'] != -1) {
|
||
$sp = mysql_query(
|
||
'SELECT
|
||
`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
|
||
FROM `battle_logs_save`
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $talog['alog'] . ' ORDER BY `id` DESC'
|
||
);
|
||
}
|
||
$jin = 0;
|
||
$forYou2 = 0;
|
||
if (is_array($sp)) {
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if ($jin == 0) {
|
||
$u->info['alog'] = $pl['id_hod'];
|
||
}
|
||
$jin++;
|
||
|
||
$rt = $pl['text'];
|
||
$pl['vars'] = str_replace('^^^^', 'rvnO', $pl['vars']);
|
||
$rt = str_replace(
|
||
'{tm1}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>',
|
||
$rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm2}', '<span class=\"date {fru}\">' . date('H:i', $pl['time']) . '</span>',
|
||
$rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm3}',
|
||
'<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm4}',
|
||
'<span class=\"date {fru}\">' . date('d.m.Y H:i', $pl['time']) . '</span>', $rt
|
||
);
|
||
$pl['text'] = $rt;
|
||
|
||
unset($rt);
|
||
if ($pll < $pl['id']) {
|
||
$pll = $pl['id'];
|
||
}
|
||
$js = 'add_log(' . $pl['id'] . ',' . $forYou2 . ',"' . $pl['text'] . '",' . $pl['id_hod'] . ',0,0,"' . str_replace(
|
||
'"',
|
||
'"', $pl['vars']
|
||
) . '");' . $js;
|
||
}
|
||
}
|
||
mysql_query(
|
||
'UPDATE `stats` SET `alog`="' . $u->info['alog'] . '" WHERE `id` ="' . $u->info['id'] . '" LIMIT 1'
|
||
);
|
||
$js .= 'id_log=' . $pll . ';';
|
||
return $js;
|
||
}
|
||
|
||
//Новый лог Мой Лог
|
||
public function lookmLog(): string
|
||
{
|
||
global $c, $u, $log_text;
|
||
$js = '';
|
||
$pll = 0;
|
||
|
||
if ($this->info['type'] != 9) {
|
||
$hodID = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id`,`id_hod` FROM `battle_logs` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'
|
||
)
|
||
);
|
||
if ($hodID['id_hod'] <= 1) {
|
||
$u->info['mlog'] = 0;
|
||
}
|
||
if (isset($hodID['id']) && $this->info['team_win'] != -1) {
|
||
$hodID = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle_logs_save` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `time` ASC LIMIT 1'
|
||
)
|
||
);
|
||
}
|
||
$hodID = $hodID['id'] ?? 0;
|
||
$tmlog = mysql_fetch_array(
|
||
mysql_query('SELECT `mlog` FROM `stats` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1')
|
||
);
|
||
$spm = mysql_query(
|
||
'SELECT
|
||
`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
|
||
FROM `battle_logs`
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $tmlog['mlog'] . ' AND `vars` LIKE "%' . $u->info['login'] . '%" ORDER BY `id` DESC'
|
||
);
|
||
|
||
if (isset($spm) && $this->info['team_win'] != -1) {
|
||
$spm = mysql_query(
|
||
'SELECT
|
||
`id`,`type`,`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zona2`,`zonb1`,`zonb2`
|
||
FROM `battle_logs_save`
|
||
WHERE `battle` = "' . $this->info['id'] . '" AND `id_hod` >= ' . $tmlog['mlog'] . ' AND `vars` LIKE "%' . $u->info['login'] . '%" ORDER BY `id` DESC'
|
||
);
|
||
}
|
||
|
||
$jin = 0;
|
||
$forYou2 = 0;
|
||
if (is_array($spm)) {
|
||
while ($plm = mysql_fetch_array($spm)) {
|
||
if ($jin == 0) {
|
||
$u->info['mlog'] = $plm['id_hod'];
|
||
}
|
||
$jin++;
|
||
$rt = $plm['text'];
|
||
$plm['vars'] = str_replace('^^^^', 'rvnO', $plm['vars']);
|
||
$rt = str_replace(
|
||
'{tm1}', '<span class=\"date {fru}\">' . date('H:i', $plm['time']) . '</span>', $rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm2}', '<span class=\"date {fru}\">' . date('H:i', $plm['time']) . '</span>', $rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm3}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $plm['time']) . '</span>',
|
||
$rt
|
||
);
|
||
$rt = str_replace(
|
||
'{tm4}', '<span class=\"date {fru}\">' . date('d.m.Y H:i', $plm['time']) . '</span>',
|
||
$rt
|
||
);
|
||
$plm['text'] = $rt;
|
||
unset($rt);
|
||
if ($pll < $plm['id']) {
|
||
$pll = $plm['id'];
|
||
}
|
||
$js = 'add_mlog(' . $plm['id'] . ',' . $forYou2 . ',"' . $plm['text'] . '",' . $plm['id_hod'] . ',0,0,"' . str_replace(
|
||
'"',
|
||
'"', $plm['vars']
|
||
) . '");' . $js;
|
||
}
|
||
}
|
||
$js .= 'id_mlog=' . $pll . ';';
|
||
mysql_query(
|
||
'UPDATE `stats` SET `mlog`="' . $u->info['mlog'] . '" WHERE `id` ="' . $u->info['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
return $js;
|
||
}
|
||
//======================
|
||
|
||
//Добавляем в лог
|
||
public function add_log($mass)
|
||
{
|
||
if (empty($mass['text'])) {
|
||
return;
|
||
}
|
||
mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`type`) VALUES (unix_timestamp(), "' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $mass['text'] . '","' . $mass['vars'] . '","' . $mass['type'] . '")'
|
||
);
|
||
if (rand(2, 10) == 10) {
|
||
$this->get_comment();
|
||
}
|
||
}
|
||
|
||
///Комментатор
|
||
public function get_comment()
|
||
{
|
||
$boycom = [
|
||
'А танцуешь ты лучше.',
|
||
'А мы что, в прятки тут играем?',
|
||
'А вы разве пингвинов никогда не видели?',
|
||
'А, ведь когда-то, вы были красивыми… А теперь? Ну и рожи! Жуть!',
|
||
'А потом еще труп пинать будут.',
|
||
'А я вчера ночью за соседями подглядывал. Они точно так же кувыркались',
|
||
'А ведь вы живых людей дубасите...',
|
||
'А вот я вчера в зоопарке был...',
|
||
'А вы в стройбате не служили?',
|
||
'А вы видели, чтобы так на улице делали!?',
|
||
'А вы знали что ёжики размножаются в интернете?',
|
||
'А жить-то, как хочется:',
|
||
'А из-за чего вы собственно дерётесь?',
|
||
'А чего ржёте, вы ещё остальных не видели',
|
||
'А что произойдёт если ты испугаешся до полусмерти дважды?!',
|
||
'Больше так не делай. Ты же не садист?',
|
||
'Без комментариев...',
|
||
'Больно ведь!',
|
||
'Быстро ты за монитор спрятался!',
|
||
'Все хотят попасть в рай, но никто не хочет умирать!',
|
||
'Вчера с такой девчонкой познакомился.',
|
||
'Всего 5 минут знакомы, а дерутся, словно супруги с 20-ти летним стажем...',
|
||
'Все. Я так больше не могу.',
|
||
'В конце концов, кто-то победит?',
|
||
'Вы чего, с дерева упали?',
|
||
'Возятся как сонные мухи... давайте я вам лучше анекдот расскажу: ...',
|
||
'Вот видишь, как полезно чистить зубы на ночь?',
|
||
'Вот вы все руками махаете, а за вами уже очередь',
|
||
'Вот попадёте вы в плен и вас там будут долго бить. Но вы ничего не расскажете... и не потому, что вы такой стойкий, просто вы ничего не знаете',
|
||
'Вы бы лучше пошли потренировались!',
|
||
'Вы все еще разминаетесь? Позовите, когда кости в муку друг другу разминать будете.',
|
||
'Вы же бойцы! Имейте совесть!',
|
||
'Гаси недоумка!',
|
||
'Да, если бы я смог это остановить, то получил бы нобелевскую премию `За мир` ',
|
||
'Да куда они бьют?!',
|
||
'Давайте быстрее! За вами уже очередь образовалась.',
|
||
'Давайте обойдемся сегодня таймаутом. А? А то мне уже кошмары скоро будут сниться.',
|
||
'Дерутся как девчонки!',
|
||
'Дети, посмотрите налево... Ой!.. Нет, туда лучше не смотреть.',
|
||
'Если так будет продолжаться, то скоро мы заснем!',
|
||
'Если бы у меня было кресло-качалка, я бы в нём качался...',
|
||
'Если вы что-то сказать хотите, то лучше молчите :)',
|
||
'Жестокость не порок.',
|
||
'Жизнь вне нашего клуба - это пустая трата кислорода!!!',
|
||
'Жми! Дави! Кусай! Царапай!',
|
||
'За такие бои надо в хаос отправлять!',
|
||
'Знаете откуда в комиссионном магазине столько вещей? Это я после ваших гулянок собираю и сдаю туда. Иногда вместе с частями тела, застрявшими в них.',
|
||
'Здесь люди так близки друг к другу. Просто иначе ударить нельзя.',
|
||
'И пролитая кровь еще пульсирует...',
|
||
'Инвалидов развелось...',
|
||
'Какой бой!!!',
|
||
'Кто!? Кто здесь?!',
|
||
'Кто вас этому научил?',
|
||
'Кузнечик, блин...',
|
||
'Куплю импортный проигрыватель грампластинок.',
|
||
'Лошадью ходи!',
|
||
'Лучше враг, чем друг - враг.',
|
||
'Ладно, вы тут пока друг друга за волосы таскайте, а я пойду, пообедаю.',
|
||
'Мне ваш балет уже надоел!',
|
||
'Может, начнется-таки настоящий бой???',
|
||
'Мысли лезут в голову изнутри, а удары снаружи.',
|
||
'Ну и где ваши коронные удары? Где живописные падения я спрашиваю!',
|
||
'Ну, нельзя же так наотмашь лупить!',
|
||
'Надо раньше было думать, теперь смертельно поздно...',
|
||
'На такое зрелище билеты продавать можно. Народ ухохочется!',
|
||
'Нет! Не надо драки! А... ладно деритесь, все равно не умеете.',
|
||
'Нет, ну должен быть повод, должен же быть повод?',
|
||
'Нет, я отказываюсь это комментировать!',
|
||
'Не таких обламывали!',
|
||
'Ну выпили вы рюмку, ну две... ну литр, ну два... так зачем же после этого драку затевать?!',
|
||
'Ну и кто за этот погром платить будет?',
|
||
'Ну и оскал у вас. Из вашей улыбки кастеты делать можно.',
|
||
'Ну, что же ты..? Не печалься. Выше голову, так по ней удобней попасть.',
|
||
'Ничего... Блок тоже удар.',
|
||
'Обернись!!!.... Поздно...',
|
||
'Ого! Научите меня так не делать.',
|
||
'Осторожно! Сделаешь дырочку, уже не запломбируешь!',
|
||
'Оно вам надо???',
|
||
'Обычное дело...там что-то отклеилось.',
|
||
'Ой, и заболтался я с вами...',
|
||
'Он же не промахнётся если ты не отойдёшь!',
|
||
'По-моему, кому-то светит инвалидность.',
|
||
'Подкинь ему грабли, на которые он еще не наступал.',
|
||
'Прав был кот Леопольд, давайте жить дружно?',
|
||
'При ударе в живот нарушается кислотно-щелочной баланс.',
|
||
'Проверь, не торчит ли у тебя нож из живота.',
|
||
'Перестаньте мне орать!',
|
||
'Подкинь ему грабли, на которые он еще не наступал.',
|
||
'Прыгают тут как блохи... Все, я пошел за дихлофосом!',
|
||
'Разбудите меня когда эта порнография закончится...',
|
||
'Ребенок сильнее ударил бы!',
|
||
'Славно вмазал!',
|
||
'Славно они веселятся',
|
||
'Смотрю вот на вас, и слезы наворачиваются.',
|
||
'Сначала учатся ходить, а потом только в драку лезут.',
|
||
'Так они друг другу что-нибудь сломают.',
|
||
'Так ты ему все кости переломаешь!',
|
||
'У меня в подъезде точно так же соседа отмудохали',
|
||
'Убогих развелось...',
|
||
'Ух ты, какой прыткий!',
|
||
'Фашист!! Надо ж, так по больному месту врезать...',
|
||
'Хватит бить его об угол моей кабинки! Мне же потом ее чинить.',
|
||
'Хулиганы, прекратите немедленно!',
|
||
'Хочешь, подскажу, куда он ударит?',
|
||
'Хорошо, что у меня ловкости больше чем у вас всех, а то б вы и меня в инвалидную коляску посадили бы.',
|
||
'Хороший бой!',
|
||
'Хороший удар!',
|
||
'Хиляк-разрядник!',
|
||
'Что ты его за волосы схватил?! Отпусти немедленно!',
|
||
'Щас я вас настигну, вот тогда мы и похохочем',
|
||
'Это была какая-то неизвестная мне техника...',
|
||
'Это же противник, а не глина! Хватит мяться!',
|
||
'Это не бой, это издевательское избиение.',
|
||
'Это поубавит спеси',
|
||
'Это и был твой план `Б` ?',
|
||
'Это была какая-то неизвестная мне техника...',
|
||
'Я же предупреждал, - будет больно.',
|
||
'Я не страдаю безумием. Я наслаждаюсь им каждую минуту :)',
|
||
'Я красивый, я сильный, я умный, я добрый. А вот вы? Вы себя-то видели?!',
|
||
'Я тоже умею драться, но не буду...',
|
||
'(тревожно озираясь) я вам по секрету скажу... за вами наблюдают!',
|
||
'<вырезано цензурой> после боя я этих <вырезано цензурой> обоих в <вырезано цензурой> и <вырезано цензурой>',
|
||
'<вырезано цензурой> каратисты фиговы',
|
||
];
|
||
if (rand(1, 12) === 1) {
|
||
$txt = '{tm1} <i>Комментатор: ' . $boycom[rand(0, count($boycom) - 1)] . '</i>';
|
||
|
||
$vLog = 'time1=' . time() . '';
|
||
$mas1 = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => '',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$mas1['text'] = $txt;
|
||
$this->add_log($mas1);
|
||
} else {
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
//Расчет типа удара от оружия
|
||
public function weaponTx($item)
|
||
{
|
||
global $u;
|
||
$tp = 0;
|
||
if (!isset($item['id'])) {
|
||
$i = 1;
|
||
while ($i <= 4) {
|
||
$itm['tya' . $i] = 1;
|
||
$i++;
|
||
}
|
||
}
|
||
$itm = ConversionHelper::dataStringToArray($item['data']);
|
||
$t[0]['z'] = 0;
|
||
$t[0]['t'] = 0;
|
||
//колящий урон
|
||
$t[1]['z'] = round(0 + $itm['tya1']);
|
||
$t[1]['t'] = 1;
|
||
//рубящий урон
|
||
$t[2]['z'] = round(0 + $itm['tya2']);
|
||
$t[2]['t'] = 2;
|
||
//дробящий урон
|
||
$t[3]['z'] = round(0 + $itm['tya3']);
|
||
$t[3]['t'] = 3;
|
||
//режущий урон
|
||
$t[4]['z'] = round(0 + $itm['tya4']);
|
||
$t[4]['t'] = 4;
|
||
//урон огня
|
||
$t[5]['z'] = round(0 + $itm['tym1']);
|
||
$t[5]['t'] = 5;
|
||
//урон воздуха
|
||
$t[6]['z'] = round(0 + $itm['tym2']);
|
||
$t[6]['t'] = 6;
|
||
//урон воды
|
||
$t[7]['z'] = round(0 + $itm['tym3']);
|
||
$t[7]['t'] = 7;
|
||
//урон земли
|
||
$t[8]['z'] = round(0 + $itm['tym4']);
|
||
$t[8]['t'] = 8;
|
||
//урон света
|
||
$t[9]['z'] = round(0 + $itm['tym5']);
|
||
$t[9]['t'] = 9;
|
||
//урон тьмы
|
||
$t[10]['z'] = round(0 + $itm['tym6']);
|
||
$t[10]['t'] = 10;
|
||
//урон серой магией
|
||
$t[11]['z'] = round(0 + $itm['tym7']);
|
||
$t[11]['t'] = 11;
|
||
|
||
$tpt = $t[0]['z'];
|
||
$tpmin = $t[0];
|
||
$tpmax = $t[0];
|
||
$i = 1;
|
||
|
||
while ($i <= 11) {
|
||
if ($t[$i]['z'] > $tpt) {
|
||
$tpt = $t[$i]['z'];
|
||
$tpmax = $t[$i];
|
||
$ii = $i;
|
||
}
|
||
$i++;
|
||
}
|
||
$t[$ii]['z'] = 0;
|
||
|
||
$tpt = $t[0]['z'];
|
||
$i = 1;
|
||
while ($i <= 11) {
|
||
if ($t[$i]['z'] > $tpt) {
|
||
$tpt = $t[$i]['z'];
|
||
$tpmin = $t[$i];
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
$setclass = rand(1, 100);
|
||
|
||
if ($setclass > $tpmax['z']) {
|
||
$tp = $tpmin['t'];
|
||
} else {
|
||
$tp = $tpmax['t'];
|
||
}
|
||
|
||
return $tp;
|
||
}
|
||
|
||
|
||
//Расчет урона от оружия
|
||
public function weaponAt($item, $st, $x): int
|
||
{
|
||
$tp = 0;
|
||
$tp20 = 0;
|
||
if (isset($item['id'])) {
|
||
$itm = \Core\ConversionHelper::dataStringToArray($item['data']);
|
||
//начинаем расчет урона
|
||
$min = $itm['sv_yron_min'] + $itm['yron_min'] + $st['minAtack'];
|
||
$max = $itm['sv_yron_max'] + $itm['yron_max'] + $st['maxAtack'];
|
||
if ($x != 0) {
|
||
/*
|
||
Колющий - 60% Силы и 40% Ловкости.
|
||
Рубящий - 70% Силы 20% Ловкости и 20% Интуиции.
|
||
Дробящий - 100% Силы.
|
||
Режущий - 60% Силы и 40% Интуиции.
|
||
*/
|
||
//Тип урона: 0 - нет урона, 1 - колющий, 2 - рубящий, 3 - дробящий, 4 - режущий, 5 - огонь, 6 - воздух, 7 - вода, 8 - земля, 9 - свет, 10 - тьма, 11 - серая
|
||
if ($x == 1) {
|
||
//колющий
|
||
$wst = $st['s2'] * 1;
|
||
$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
|
||
$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
|
||
$tp20 = 1;
|
||
} elseif ($x == 2) {
|
||
//рубящий
|
||
$wst = $st['s1'] * 0.75;
|
||
$min += 5 + (ceil($wst * 1.4) / 1) + $st['minAtack'];
|
||
$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
|
||
$tp20 = 2;
|
||
} elseif ($x == 3) {
|
||
//дробящий
|
||
$wst = $st['s4'] * 1.5;
|
||
$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
|
||
$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
|
||
$tp20 = 3;
|
||
} elseif ($x == 4) {
|
||
//режущий
|
||
$wst = $st['s3'] * 1;
|
||
$min += 5 + (ceil($wst * 1.4) / 1.25) + $st['minAtack'];
|
||
$max += 7 + (ceil(0.4 + $min / 0.9) / 1.25) + $st['maxAtack'];
|
||
$tp20 = 4;
|
||
} elseif ($x >= 5 && $x <= 22) {
|
||
//урон магии и магии стихий
|
||
$wst = $st['s1'] * 0.01 + $st['s2'] * 0.01 + $st['s3'] * 0.01 + $st['s5'] * 0.06;
|
||
$min += 3 + (ceil($wst * 1.4) / 2.25) + $st['minAtack'];
|
||
$max += 5 + (ceil(0.4 + $min / 0.9) / 2.25) + $st['maxAtack'];
|
||
$tp20 = 5;
|
||
}
|
||
|
||
$wst = ($st['s1'] * 0.02 + $st['s2'] * 0.02 + $st['s3'] * 0.05);
|
||
$min1 = -2 + ceil($wst * 1.4) / 1.25;
|
||
$max1 = 4 + ceil(0.4 + $min1 / 0.9) / 1.25;
|
||
|
||
$min = round(($min + $min1));
|
||
}
|
||
$tp = rand(($min + $max) / 3.5, (($min + $max) / 3.5 + (($min + $max) / 3.5) / 100 * 7));
|
||
}
|
||
return $tp;
|
||
}
|
||
|
||
//Расчет урона от оружия
|
||
public function weaponAt22($item, $st): array
|
||
{
|
||
$min = 0;
|
||
$max = 0;
|
||
if (isset($item['id'])) {
|
||
$itm = \Core\ConversionHelper::dataStringToArray($item['data']);
|
||
//начинаем расчет урона
|
||
$min = $itm['sv_yron_min'] + $itm['yron_min'] + $st['minAtack'];
|
||
$max = $itm['sv_yron_max'] + $itm['yron_max'] + $st['maxAtack'];
|
||
}
|
||
return [$min, $max];
|
||
}
|
||
|
||
|
||
//Расчет защиты
|
||
public function zago($v): float
|
||
{
|
||
if ($v > 1700) {
|
||
$v = 1700;
|
||
}
|
||
return round((1 - (pow(0.5, ($v / 399.51)))) * 100, 2);
|
||
}
|
||
|
||
//Расчет защиты (магия)
|
||
public function zmgo($v)
|
||
{
|
||
return (1 - (pow(0.5, ($v / 250)))) * 100;
|
||
}
|
||
|
||
|
||
public function yrn(
|
||
$st1,
|
||
$st2,
|
||
$u1,
|
||
$u2,
|
||
$level,
|
||
$level2 = null,
|
||
$type,
|
||
$min_yron,
|
||
$max_yron,
|
||
$min_bron = null,
|
||
$max_bron = null,
|
||
$vladenie,
|
||
$power_yron,
|
||
$power_krit,
|
||
$zashita,
|
||
$ozashita = null,
|
||
$proboi,
|
||
$weapom_damage,
|
||
$weapom_min,
|
||
$weapom_max,
|
||
$za_proc = null,
|
||
$zm_proc = null,
|
||
$zashitam = null, // pzm тут!
|
||
$ozashitam = null,
|
||
$wp_type,
|
||
$witm
|
||
): array {
|
||
global $u;
|
||
|
||
//Поправка
|
||
if ($zashita < 1) {
|
||
$zashita = 1;
|
||
}
|
||
|
||
if ($min_yron < 1) {
|
||
$min_yron = 1;
|
||
}
|
||
|
||
if ($max_yron < 1) {
|
||
$max_yron = 1;
|
||
}
|
||
|
||
if (!isset($type) || $type == '') {
|
||
$type = 12;
|
||
}
|
||
|
||
//Параметры для возврвата
|
||
$r = ['min' => 0, 'max' => 0, 'type' => $type];
|
||
$p = [
|
||
'Y' => 0,
|
||
'B' => [0 => 0, 1 => 0, 'rnd' => false],
|
||
'L' => $level,
|
||
'W' => [$weapom_min, $weapom_max, 'rnd' => false], //минимальный урон //максимальный урон добавочный
|
||
'U' => $vladenie, //владение оружием
|
||
'M' => $power_yron, //мощность урона
|
||
'K' => $power_krit, //мощность крита
|
||
'S' => 0, //влияние статов на проф.урон
|
||
'T' => 1, //Кф. оружия
|
||
'iT' => 1, //Итоговый доп. Кф. оружия
|
||
/*
|
||
(S) - влияние наших статов на профильный урон
|
||
Колющий: S = Сила * 0,3 + Ловкость * 0,7
|
||
Рубящий: S = Сила * 0,5 + Ловкость * 0,25 + Интуиция * 0,25
|
||
Дробящий: S = Сила * 1
|
||
Режущий: S = Сила * 0,3 + Интуиция * 0,7
|
||
*/
|
||
];
|
||
|
||
$witmdata = \Core\ConversionHelper::dataStringToArray($witm['data']);
|
||
|
||
//Расчет типа урона
|
||
|
||
if ($wp_type == 18) {
|
||
$r['type'] = 1;
|
||
} elseif ($wp_type == 19) {
|
||
$r['type'] = 2;
|
||
} elseif ($wp_type == 20) {
|
||
$r['type'] = 3;
|
||
} elseif ($wp_type == 21) {
|
||
$r['type'] = 4;
|
||
} else {
|
||
$r['type'] = 0;
|
||
}
|
||
//ТУТ Профильный урон
|
||
//колющий
|
||
if ($r['type'] == 1) {
|
||
$p['S'] = $st1['s1'] * 0.25 + $st1['s2'] * 0.75;
|
||
$p['U'] = $st1['a1'] * 1.00; //кинжалы
|
||
//рубящий
|
||
} elseif ($r['type'] == 2) {
|
||
$p['S'] = $st1['s1'] * 1.20;
|
||
$p['U'] = $st1['a2'] * 1.00; //топоры
|
||
//дробящий
|
||
} elseif ($r['type'] == 3) {
|
||
$p['S'] = $st1['s1'] * 0.5 + $st1['s4'] * 1.00;
|
||
$p['U'] = $st1['a3'] * 1.00; //дубины
|
||
//режущий
|
||
} elseif ($r['type'] == 4) {
|
||
$p['S'] = $st1['s3'] * 1.00;
|
||
$p['U'] = $st1['a4'] * 1.00; //мечи
|
||
//Магиечески
|
||
} else {
|
||
$p['S'] = 0;
|
||
$p['U'] = 0; // для кулака(нужно переписывать
|
||
}
|
||
|
||
$r['bron']['rnd'] = rand($r['bron'][0], $r['bron'][1]);
|
||
|
||
//Остальные расчеты (коэфицент)
|
||
$p['B'][0] = 2 + $level + $st1['s1'] - round($st1['s1'] / 5);
|
||
$p['B'][1] = $p['B'][0] + 3;
|
||
$p['B']['rnd'] = rand($p['B'][0], $p['B'][1]);
|
||
$p['W']['rnd'] = rand($p['W'][0], $p['W'][1]);
|
||
|
||
//Обычный урон
|
||
if ($r['type'] == 12) {
|
||
$r['min'] = ($p['B'][0] + $weapom_min) * $p['T'] * (1 + $p['M'] / 100);
|
||
$r['max'] = ($p['B'][1] + $weapom_max) * $p['T'] * (1 + $p['M'] / 100);
|
||
} else {
|
||
$r['min'] = (($p['B'][0] + $p['S'] * 2 + $weapom_min * 2 + $p['U'] * 2) * $p['T']) * (1 + $p['M'] / 100);
|
||
$r['max'] = (($p['B'][1] + $p['S'] * 2 + $weapom_max * 2 + $p['U'] * 2) * $p['T']) * (1 + $p['M'] / 100);
|
||
}
|
||
|
||
$r['bRND'] = $p['B']['rnd'];
|
||
$r['Kmin'] = ceil((2 + (0 + $p['K'] / 100)) * $r['min']);
|
||
$r['Kmax'] = ceil((2 + (0 + $p['K'] / 100)) * $r['max']);
|
||
|
||
//Расчет брони
|
||
//для обычного
|
||
if ($r['type'] < 5 || $r['type'] == 12) {
|
||
$r['min_abron'] = round($r['min'] * 0.05);
|
||
$r['max_abron'] = round($r['max'] * 0.05);
|
||
if ($proboi != 0) {
|
||
$r['bron']['rndold'] = $r['bron']['rnd'];
|
||
$r['bron']['rnd'] = 0;
|
||
}
|
||
$r['Kmin'] -= $r['bron']['rnd'] * 2; //было умножить на 2
|
||
$r['Kmax'] -= $r['bron']['rnd'] * 2; //было умножить на 2
|
||
$r['min'] -= $r['bron']['rnd']; //не было деления ни на чо.
|
||
$r['max'] -= $r['bron']['rnd']; //не было деления ни на чо.
|
||
}
|
||
|
||
//Расчет защиты (не более 80%)
|
||
if ($r['type'] < 5 || $r['type'] == 12) {
|
||
$r['min'] = round($r['min'] / 100 * (100 - $this->zago($st2['za'])));
|
||
$r['max'] = round($r['max'] / 100 * (100 - $this->zago($st2['za'])));
|
||
$r['Kmin'] = round($r['Kmin'] / 100 * (100 - $this->zago($st2['za'])));
|
||
$r['Kmax'] = round($r['Kmax'] / 100 * (100 - $this->zago($st2['za'])));
|
||
} else {
|
||
$r['min'] = round($r['min'] / 100 * (100 - $this->zmgo($st2['zm'])));
|
||
$r['max'] = round($r['max'] / 100 * (100 - $this->zmgo($st2['zm'])));
|
||
$r['Kmin'] = round($r['Kmin'] / 100 * (100 - $this->zmgo($st2['zm'])));
|
||
$r['Kmax'] = round($r['Kmax'] / 100 * (100 - $this->zmgo($st2['zm'])));
|
||
}
|
||
|
||
$r['min'] = round($r['min']);
|
||
$r['max'] = round($r['max']);
|
||
$r['Kmin'] = round($r['Kmin']);
|
||
$r['Kmax'] = round($r['Kmax']);
|
||
|
||
$min_yrn = 0; //%
|
||
|
||
if ($u1['clone'] > 0) {
|
||
$min_yrn = 75;
|
||
}
|
||
|
||
$r['min'] -= floor($r['min'] / 100 * $min_yrn);
|
||
$r['max'] -= floor($r['max'] / 100 * $min_yrn);
|
||
$r['Kmin'] -= floor($r['Kmin'] / 100 * ($min_yrn));
|
||
$r['Kmax'] -= floor($r['Kmax'] / 100 * ($min_yrn));
|
||
$r['min_'] -= floor($r['min_'] / 100 * $min_yrn);
|
||
$r['max_'] -= floor($r['max_'] / 100 * $min_yrn);
|
||
$r['Kmin_'] -= floor($r['Kmin_'] / 100 * ($min_yrn));
|
||
$r['Kmax_'] -= floor($r['Kmax_'] / 100 * ($min_yrn));
|
||
|
||
$defd = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT SUM(`vals`) FROM `battle_actions` WHERE `btl` = "' . $this->info['id'] . '" AND `vars` = "use_defteam' . $u2['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($defd[0] > 100) {
|
||
$defd[0] = 100;
|
||
}
|
||
$defd = 0 + $defd[0];
|
||
$powd = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT SUM(`vals`) FROM `battle_actions` WHERE `btl` = "' . $this->info['id'] . '" AND `vars` = "use_powteam' . $u1['team'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if ($powd[0] > 100) {
|
||
$powd[0] = 100;
|
||
}
|
||
$powd = 0 + $powd[0];
|
||
$defd = $defd - $powd;
|
||
|
||
$r['min'] -= floor($defd);
|
||
$r['max'] -= floor($defd);
|
||
$r['Kmin'] -= floor($defd * 2);
|
||
$r['Kmax'] -= floor($defd * 2);
|
||
$r['min_'] -= floor($defd);
|
||
$r['max_'] -= floor($defd);
|
||
$r['Kmin_'] -= floor($defd * 2);
|
||
$r['Kmax_'] -= floor($defd * 2);
|
||
$r['min'] += $st1['maxAtack'];
|
||
$r['max'] += $st1['maxAtack'];
|
||
$r['Kmin'] += $st1['maxAtack'] * 2;
|
||
$r['Kmin'] += $st1['maxAtack'] * 2;
|
||
|
||
if ($r['min'] < 1) {
|
||
$r['min'] = 1;
|
||
}
|
||
if ($r['max'] < 1) {
|
||
$r['max'] = 1;
|
||
}
|
||
if ($r['Kmin'] < 2) {
|
||
$r['Kmin'] = 2;
|
||
}
|
||
if ($r['Kmax'] < 2) {
|
||
$r['Kmax'] = 2;
|
||
}
|
||
if ($r['Kmin_'] < 2) {
|
||
$r['Kmin_'] = 2;
|
||
}
|
||
if ($r['Kmin_'] < 2) {
|
||
$r['Kmax_'] = 2;
|
||
}
|
||
|
||
$r['m_k'] = $r['Kmax'];
|
||
|
||
return $r;
|
||
}
|
||
|
||
public $pr_not_use = [], $pr_reset = [], $pr_yrn = false, $prnt = [];
|
||
public $del_val = [], $re_pd = [];
|
||
|
||
public function delPriem(
|
||
$pl,
|
||
$u1,
|
||
$t = 1,
|
||
$u2 = false,
|
||
$rznm = 'Очиститься Кровью',
|
||
$k2nm = null,
|
||
$yrn = null,
|
||
$yrnt = null
|
||
) {
|
||
global $u, $priem;
|
||
if (!isset($pl['priem']['id']) || isset($this->del_val['eff'][$pl['priem']['id']])) {
|
||
return;
|
||
}
|
||
if ($pl['x'] > 1) {
|
||
$pl['name'] = $pl['name'] . ' x' . $pl['x'] . '';
|
||
}
|
||
if ($pl['timeUse'] == 77) {
|
||
//завершаем прием
|
||
mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
|
||
}
|
||
$vLog = 'time1=' . time() . '||s1=' . $u1['sex'] . '||t1=' . $u1['team'] . '||login1=' . $u1['login'] . '';
|
||
if (isset($u2['id'])) {
|
||
$vLog .= '||s2=' . $u2['sex'] . '||t2=' . $u2['team'] . '||login2=' . $u2['login'] . '';
|
||
}
|
||
$mas1 = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => '',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
if ($t == 4) {
|
||
$mas1['id_hod']++;
|
||
$t = 2;
|
||
}
|
||
if ($t == 1) {
|
||
$mas1['id_hod']++;
|
||
if ($pl['priem']['file'] != '0') {
|
||
if (file_exists('../../_incl_data/class/priems/' . $pl['priem']['file'] . '.php')) {
|
||
require('priems/' . $pl['priem']['file'] . '.php');
|
||
}
|
||
} elseif ($pl['priem']['file3'] != '0') {
|
||
if (file_exists('../../_incl_data/class/priems/' . $pl['priem']['file3'] . '.php')) {
|
||
require('priems/' . $pl['priem']['file3'] . '.php');
|
||
}
|
||
} else {
|
||
$mas1['text'] = '{tm1} {u1} {1x16x0} прием "<strong>' . $pl['name'] . '</strong>".';
|
||
$this->del_val['eff'][$pl['priem']['id']] = true;
|
||
}
|
||
} elseif ($t == 2) {
|
||
$mas1['text'] = '{tm1} У персонажа {u1} закончилось действие магии "<strong>' . $pl['name'] . '</strong>".';
|
||
} elseif ($t == 99) {
|
||
$mas1['text'] = '{u1} Снял эфект "<strong>' . $pl['name'] . '</strong>" с помощью <strong>' . $rznm . '</strong> .';
|
||
} else {
|
||
if ($t == 100) {
|
||
$mas1['id_hod']++;
|
||
}
|
||
$mas1['text'] = '{tm1} Закончилось действие эффекта "<strong>' . $pl['name'] . '</strong>" для {u1}.';
|
||
}
|
||
if ($pl['priem']['id'] != 24) {
|
||
$this->add_log($mas1);
|
||
}
|
||
$this->stats[$this->uids[$pl['uid']]] = $u->getStats($pl['uid'], 0, 0, false, false, true);
|
||
}
|
||
|
||
//Расчет мф. (новая)
|
||
public function form_mf($u, $au): float
|
||
{
|
||
$v = $u * 5.1 - $au * 5.1;
|
||
if ($v < 0) {
|
||
$v = 0;
|
||
}
|
||
$r = (1 - (pow(99 / 100, (($v) / 100)))) * 100;
|
||
return round($r);
|
||
}
|
||
|
||
//Расчет МФ
|
||
public function mfs($type, $mf, $lvl1, $lvl2): int
|
||
{
|
||
$rval = 0;
|
||
switch ($type) {
|
||
case 1:
|
||
//Крит
|
||
if ($mf['amf'] < 0) {
|
||
$mf['amf'] = 0;
|
||
}
|
||
if ($mf['mf'] < 0) {
|
||
$mf['mf'] = 0;
|
||
}
|
||
if ($mf['mf'] > $mf['smf']) {
|
||
$rval = 100 - floor(((($mf['smf']) / ($mf['mf'] + 1)) * 100));
|
||
}
|
||
|
||
if ($rval < 1) {
|
||
$rval = 0;
|
||
}
|
||
if ($rval > 75) {
|
||
$rval = 75;
|
||
}
|
||
if ($mf['amf'] >= 1) {
|
||
if ($mf['amf'] > 100) {
|
||
$mf['amf'] = 100;
|
||
}
|
||
if (($mf['amf'] * 100) >= mt_rand(1, 10000)) {
|
||
$rval = 100;
|
||
}
|
||
}
|
||
break;
|
||
case 2:
|
||
if ($mf['mf'] < 0) {
|
||
$mf['mf'] = 0;
|
||
}
|
||
if ($mf['amf'] < 0) {
|
||
$mf['amf'] = 0;
|
||
}
|
||
if ($mf['smf'] < 0) {
|
||
$mf['smf'] = 0;
|
||
}
|
||
if ($mf['asmf'] < 0) {
|
||
$mf['asmf'] = 0;
|
||
}
|
||
if ($mf['mf'] > $mf['smf']) {
|
||
$rval = 100 - floor(((($mf['smf']) / ($mf['mf'] + 1)) * 100)); //2.5
|
||
}
|
||
if ($rval < 1) {
|
||
$rval = 0;
|
||
}
|
||
if ($rval > 75) {
|
||
$rval = 75;
|
||
}
|
||
if ($mf['asmf'] >= 0) {
|
||
if ($mf['asmf'] > 100) {
|
||
$mf['asmf'] = 100;
|
||
}
|
||
if ($mf['asmf'] >= rand(1, 100)) {
|
||
$rval = 0;
|
||
}
|
||
}
|
||
if ($mf['amf'] >= 0) {
|
||
if ($mf['amf'] > 100) {
|
||
$mf['amf'] = 100;
|
||
}
|
||
if ($mf['amf'] >= rand(1, 100)) {
|
||
$rval = 100;
|
||
}
|
||
}
|
||
break;
|
||
case 3:
|
||
if ($mf[1] < 1) {
|
||
$mf[1] = 1;
|
||
}
|
||
if ($mf[2] < 1) {
|
||
$mf[2] = 1;
|
||
}
|
||
$rval = $mf[1] - $mf[2] / 2;
|
||
if ($rval > 75) {
|
||
$rval = 75;
|
||
}
|
||
if ($rval < 1) {
|
||
$rval = 1;
|
||
}
|
||
break;
|
||
case 4:
|
||
$mf = round($mf * 0.6);
|
||
if ($mf < 1) {
|
||
$mf = 0;
|
||
}
|
||
if ($mf > 100) {
|
||
$mf = 100;
|
||
}
|
||
$rval = min($mf, 100); //пробой брони
|
||
break;
|
||
case 5:
|
||
if ($mf < 1) {
|
||
$mf = 0;
|
||
}
|
||
$rval = min($mf, 85); //блок щитом
|
||
break;
|
||
case 6:
|
||
//Контрудар
|
||
if ($mf['a'] > 0) {
|
||
if ($mf['b'] > 0) {
|
||
$rval = round($mf['a'] - ($mf['b'] / 2));
|
||
} else {
|
||
$rval = $mf['a'];
|
||
}
|
||
}
|
||
if ($rval < 1) {
|
||
$rval = 0;
|
||
}
|
||
if ($rval > 75) {
|
||
$rval = 75;
|
||
}
|
||
break;
|
||
}
|
||
return $this->get_chanse($rval) ? 1 : 0;
|
||
}
|
||
|
||
public function dodge($a, $b): bool
|
||
{
|
||
$i = 0;
|
||
$arr = []; //массив для записи уникальных случайных чисел
|
||
while ($i < ($b - $a)) {
|
||
while (in_array($rand, $arr)) {
|
||
$rand = mt_rand(1, 100);
|
||
}
|
||
$arr[] = $rand;
|
||
$i++;
|
||
}
|
||
$n = mt_rand(1, 100);
|
||
return (bool)array_search($n, $arr);
|
||
}
|
||
|
||
public function get_chanse($percent): bool
|
||
{
|
||
if ($percent >= 100) {
|
||
$percent = 100;
|
||
} elseif ($percent == 0) {
|
||
$percent = 0;
|
||
}
|
||
return $this->dodge(1, $percent);
|
||
}
|
||
|
||
//Смена противника
|
||
public function smena($uid, $auto = false, $lastdie = false)
|
||
{
|
||
global $u;
|
||
if ((!$auto && $u->info['smena'] > 0) || $auto) {
|
||
if ($this->stats[$this->uids[$u->info['id']]]['hpNow'] >= 1) {
|
||
if (isset($this->uids[$uid]) && $uid != $u->info['id'] && $this->users[$this->uids[$uid]]['team'] != $this->users[$this->uids[$u->info['id']]]['team']) {
|
||
if (!isset($this->ga[$u->info['id']][$uid]) || $lastdie) {
|
||
if (ceil($this->stats[$this->uids[$uid]]['hpNow']) >= 1) {
|
||
//меняем противника
|
||
if (!$auto) {
|
||
$u->info['smena']--;
|
||
}
|
||
$upd = mysql_query(
|
||
'UPDATE `stats` SET `enemy` = "' . $uid . '",`smena` = "' . $u->info['smena'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'
|
||
);
|
||
$u->info['enemy'] = $uid;
|
||
$this->users[$this->uids[$uid]]['smena'] = $u->info['smena'];
|
||
$this->users[$this->uids[$u->info['id']]]['enemy'] = $uid;
|
||
return 1;
|
||
} else {
|
||
return 'Нельзя сменить, противник уже мертв';
|
||
}
|
||
} else {
|
||
return 'Нельзя сменить на выбранную цель!';
|
||
}
|
||
} else {
|
||
return 'Нельзя сменить на выбранную цель []';
|
||
}
|
||
} else {
|
||
return 'Для вас поединок закончен, ожидайте пока завершат другие...';
|
||
}
|
||
} else {
|
||
return 'У вас закончились смены противника';
|
||
}
|
||
}
|
||
|
||
//авто-смена противника //ТУТ баг выбора
|
||
public function autoSmena()
|
||
{
|
||
global $u;
|
||
$ms = [];
|
||
$ms_all = [];
|
||
$ms_ansf = [];
|
||
$i = 0;
|
||
$j = 0;
|
||
$z = 0;
|
||
while ($i < count($this->users)) {
|
||
if (isset($this->users[$i]) && $this->users[$i]['id'] != $u->info['id'] && $this->users[$i]['team'] != $u->info['team'] && $this->stats[$i]['hpNow'] > 0 && -($u->info['enemy']) != $this->users[$i]['id']) {
|
||
if (!isset($this->ga[$u->info['id']][$this->users[$i]['id']])) {
|
||
$ms[$j] = $this->users[$i]['id'];
|
||
$j++;
|
||
}
|
||
if (!isset($this->uids[(-($u->info['enemy']))])) {
|
||
$ms_all[] = $this->users[$i]['id'];
|
||
}
|
||
if (isset($this->ga[$this->users[$i]['id']][$u->info['id']])) {
|
||
$ms_ansf[$z] = $this->users[$i]['id'];
|
||
$z++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
$msh = [];
|
||
if ($j == 0 && $z == 0) {
|
||
$enemydie = 0;
|
||
if (isset($this->stats[$this->uids[$u->info['enemy']]])) {
|
||
$u->info['enemy'] = 0;
|
||
$enemydie = 1;
|
||
}
|
||
if ((!isset($this->uids[(-($u->info['enemy']))]) || $this->stats[$this->uids[(-($u->info['enemy']))]]['hpNow'] < 1) && ($u->info['enemy'] < 0 || $enemydie == 1)) {
|
||
$i = 0;
|
||
$j = 0;
|
||
while ($i < count($this->users)) {
|
||
if (isset($this->users[$i]) && $this->users[$i]['id'] != $u->info['id'] && $this->users[$i]['team'] != $u->info['team'] && $this->stats[$i]['hpNow'] >= 1 && -($u->info['enemy']) != $this->users[$i]['id']) {
|
||
$ms[$j] = $this->users[$i]['id'];
|
||
$msh[$ms[$j]] = true;
|
||
$j++;
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
}
|
||
|
||
$ms = $ms[rand(0, $j - 1)];
|
||
$ms_ansf = $ms_ansf[rand(0, $z - 1)];
|
||
if ($z > 0) {
|
||
$this->smena($ms_ansf, true);
|
||
} elseif ($j > 0) {
|
||
if (isset($msh[$ms])) {
|
||
$this->smena($ms, true, true);
|
||
} else {
|
||
$this->smena($ms, true);
|
||
}
|
||
} else {
|
||
if ($u->info['enemy'] < 0) {
|
||
$smnr5 = $this->smena(-($u->info['enemy']), true);
|
||
unset($smnr5);
|
||
}
|
||
}
|
||
}
|
||
|
||
//Действия бота (атака)
|
||
public function botAtack($uid, $pl, $tp)
|
||
{
|
||
$test_atack = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" AND ((
|
||
`uid1` = "' . $pl . '" AND `uid2` = "' . $uid . '"
|
||
) OR (
|
||
`uid2` = "' . $pl . '" AND `uid1` = "' . $uid . '"
|
||
)) LIMIT 1'
|
||
)
|
||
);
|
||
|
||
if ($tp == 1 && !isset($test_atack['id'])) {
|
||
$test_uid = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $uid . '" AND `hpNow` >= 1 LIMIT 1')
|
||
);
|
||
$test_pl = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $pl . '" AND `hpNow` >= 1 LIMIT 1')
|
||
);
|
||
if (isset($test_uid['id']) && isset($test_pl['id']) && $test_uid['id'] != $test_pl['id']) {
|
||
$a = rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5) . '' . rand(1, 5);
|
||
$b = rand(1, 5);
|
||
$d = mysql_query(
|
||
'INSERT INTO `battle_act` (`battle`,`time`,`uid1`,`uid2`,`a1`,`b1`) VALUES ("' . $this->info['id'] . '","' . time(
|
||
) . '","' . $pl . '","' . $uid . '","' . $a . '","' . $b . '")'
|
||
);
|
||
}
|
||
} elseif ($tp == 2) {
|
||
//бот отвечает на удар
|
||
$test_uid = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $uid . '" AND `hpNow` >= 1 LIMIT 1')
|
||
);
|
||
$test_pl = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `stats` WHERE `id` = "' . $pl['uid2'] . '" AND `hpNow` >= 1 LIMIT 1')
|
||
);
|
||
if (isset($test_uid['id']) && isset($test_pl['id']) && $test_uid['id'] != $test_pl['id']) {
|
||
$bot = $this->users[$this->uids[$pl['uid2']]];
|
||
$na = ['id' => 0, 'a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0], 'b' => 0];
|
||
$a222 = rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5) . '_' . rand(1, 5);
|
||
$a = explode('_', $a222);
|
||
$i = 1;
|
||
$na['id'] = time();
|
||
while ($i <= 5) {
|
||
if (isset($a[$i - 1])) {
|
||
$a[$i - 1] = intval(round($a[$i - 1]));
|
||
if ($a[$i - 1] >= 1 && $a[$i - 1] <= 5) {
|
||
$na['a'][$i] = $a[$i - 1];
|
||
} else {
|
||
$na['a'][$i] = 0;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
$na['b'] = rand(1, 5);
|
||
//Проводим удар
|
||
|
||
$this->atacks[$pl['id']]['a2'] = $a222;
|
||
$this->atacks[$pl['id']]['b2'] = $na['b'];
|
||
$this->startAtack($pl['id']);
|
||
}
|
||
}
|
||
}
|
||
|
||
//Проверяем удары, приемы, свитки, зверей
|
||
public function testActions()
|
||
{
|
||
//проверяем удары
|
||
$m = mysql_query('SELECT * FROM `battle_act` WHERE `battle` = "' . $this->info['id'] . '" ORDER BY `id` ASC');
|
||
$i = 0;
|
||
$botA = [];
|
||
$botR = [];
|
||
while ($pl = mysql_fetch_array($m)) {
|
||
$pluids = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `hpNow` FROM `stats` WHERE (`id` = "' . $pl['uid1'] . '" AND `hpNow` <= 0) OR (`id` = "' . $pl['uid2'] . '" AND `hpNow` <= 0) LIMIT 1'
|
||
)
|
||
);
|
||
$pltest = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `battle_act` WHERE `id` = "' . $pl['id'] . '" LIMIT 1')
|
||
);
|
||
if (isset($pltest['id'])) {
|
||
if (isset($pluids['hpNow'])) {
|
||
mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
|
||
} elseif ($pl['time'] + $this->info['timeout'] > time()) {
|
||
//удар не пропущен по тайму, просто заносим данные
|
||
$this->atacks[$pl['id']] = $pl;
|
||
$this->ga[$pl['uid1']][$pl['uid2']] = $pl['id'];
|
||
$this->ag[$pl['uid2']][$pl['uid1']] = $pl['id'];
|
||
if (isset($this->iBots[$pl['uid1']])) {
|
||
//ударил бот и нет ответа
|
||
$botA[$pl['uid1']] = $pl['id'];
|
||
} elseif (isset($this->iBots[$pl['uid2']])) {
|
||
//ударили бота и он не ответил
|
||
$botR[$pl['uid2']] = $pl['id'];
|
||
if ($this->users[$this->uids[$pl['uid2']]]['timeGo'] < time()) {
|
||
$this->botAtack($pl['uid1'], $pl, 2);
|
||
}
|
||
}
|
||
} else {
|
||
//пропуск по тайму
|
||
$pl['time'] = time();
|
||
if ($pl['a1'] == 0 && $pl['a2'] == 0) {
|
||
//игрок 1 пропустил по тайму
|
||
$pl['out1'] = time();
|
||
$pl['tout1'] = 1;
|
||
//игрок 2 пропустил по тайму
|
||
$pl['out2'] = time();
|
||
$pl['tout2'] = 1;
|
||
} elseif ($pl['a1'] == 0) {
|
||
//игрок 1 пропустил по тайму
|
||
$pl['out1'] = time();
|
||
$pl['tout1'] = 1;
|
||
} elseif ($pl['a2'] == 0) {
|
||
//игрок 2 пропустил по тайму
|
||
$pl['out2'] = time();
|
||
$pl['tout2'] = 1;
|
||
}
|
||
//наносим удар по пропуску
|
||
$this->atacks[$pl['id']] = $pl;
|
||
$this->startAtack($pl['id']);
|
||
mysql_query('DELETE FROM `battle_act` WHERE `id` = "' . $pl['id'] . '"');
|
||
}
|
||
}
|
||
}
|
||
//тест удара
|
||
if ($this->uAtc['id'] > 0 && $this->na == 1) {
|
||
if ($pl['out1'] == 0 && $pl['out2'] == 0) {
|
||
//Может разменяться только тот кто бил
|
||
if ($pl['uid1'] == $u->info['id'] || $pl['uid2'] == $u->info['id']) {
|
||
$this->addNewAtack();
|
||
}
|
||
} else {
|
||
$this->addNewAtack();
|
||
}
|
||
}
|
||
//тест, бот делает удары
|
||
while ($i < count($this->bots)) {
|
||
$bot = $this->bots[$i];
|
||
if (isset($bot) && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['pass'] != 'saintlucia') { //Тут проверка на бота saintlucia
|
||
$j = 0;
|
||
while ($j < count($this->users)) {
|
||
if ($this->info['razdel'] == 0) {
|
||
$tnbot = time() + rand(1, 1);
|
||
} else {
|
||
$tnbot = time() + rand(1, 2);
|
||
}
|
||
if ($this->users[$j]['timeGo'] < time() && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
|
||
if ($this->users[$j]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['team'] != $this->users[$j]['team']) {
|
||
if (isset($this->users[$j]) && $this->stats[$j]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && !isset($this->ga[$bot][$this->users[$j]['id']]) && !isset($this->ag[$bot][$this->users[$j]['id']]) && $this->users[$j]['id'] != $bot && $this->users[$j]['team'] != $this->users[$this->uids[$bot]]['team']) {
|
||
if ($this->users[$j]['timeGo'] < time(
|
||
) && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
|
||
$this->botAtack($this->users[$j]['id'], $bot, 1);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
} elseif (isset($this->users[$i]) && $this->users[$i]['bot'] > 0 && $this->stats[$i]['hpNow'] >= 1 && $this->stats[$this->uids[$bot]]['hpNow'] >= 1 && $this->users[$i]['id'] != $bot && $this->users[$i]['team'] != $this->users[$this->uids[$bot]]['team']) {
|
||
if ($this->users[$j]['timeGo'] < time(
|
||
) && $this->users[$this->uids[$bot]]['timeGo'] < time() && $this->botAct($bot)) {
|
||
if (!isset($this->ga[$bot][$this->users[$i]['id']]) && $this->users[$this->uids[$bot]]['timeGo'] < time(
|
||
) && !isset($this->ag[$bot][$this->users[$i]['id']])) {
|
||
$this->botAtack($this->users[$i]['id'], $bot, 1);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1'
|
||
);
|
||
} elseif (!isset($this->ag[$bot][$this->users[$i]['id']]) && isset($this->ga[$bot][$this->users[$i]['id']]) && $this->users[$this->uids[$bot]]['timeGo'] < time(
|
||
)) {
|
||
$this->botAtack($bot, $this->users[$i]['id'], 1);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
} else {
|
||
//Удары между ботами
|
||
if ($this->users[$j]['timeGo'] < time(
|
||
) && $this->users[$this->uids[$bot]]['timeGo'] < time(
|
||
) && $this->users[$j]['hpNow'] >= 1 && $this->users[$this->uids[$bot]]['hpNow'] >= 1) {
|
||
$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['a1'] = rand(
|
||
1, 5
|
||
) . '' . rand(
|
||
1,
|
||
5
|
||
) . rand(1, 5) . rand(1, 5) . rand(1, 5);
|
||
$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['b1'] = rand(1, 5);
|
||
$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['a2'] = rand(
|
||
1, 5
|
||
) . '' . rand(
|
||
1,
|
||
5
|
||
) . rand(1, 5) . rand(1, 5) . rand(1, 5);
|
||
$this->atacks[$this->ga[$bot][$this->users[$j]['id']]]['b2'] = rand(1, 5);
|
||
$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['a1'] = rand(
|
||
1, 5
|
||
) . '' . rand(
|
||
1,
|
||
5
|
||
) . rand(1, 5) . rand(1, 5) . rand(1, 5);
|
||
$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['b1'] = rand(1, 5);
|
||
$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['a2'] = rand(
|
||
1, 5
|
||
) . '' . rand(
|
||
1,
|
||
5
|
||
) . rand(1, 5) . rand(1, 5) . rand(1, 5);
|
||
$this->atacks[$this->ag[$bot][$this->users[$j]['id']]]['b2'] = rand(1, 5);
|
||
if (isset($this->ga[$bot][$this->users[$j]['id']]) && $this->users[$j]['bot'] > 0) {
|
||
if ($this->users[$j]['timeGo'] < time(
|
||
) && $this->users[$this->uids[$bot]]['timeGo'] < time()) {
|
||
$tnbot = time() + rand(3, 7);
|
||
if ($this->info['type'] == 329) { // тестовый бой
|
||
$tnbot = time() - 1;
|
||
}
|
||
$this->startAtack($this->ga[$bot][$this->users[$j]['id']]);
|
||
$this->users[$this->uids[$bot]]['timeGo'] = $tnbot;
|
||
mysql_query(
|
||
'UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
} elseif (isset($this->ag[$bot][$this->users[$j]['id']]) && $this->users[$j]['bot'] > 0) {
|
||
if ($this->users[$this->uids[$bot]]['timeGo'] < time(
|
||
) && $this->users[$j]['timeGo'] < time()) {
|
||
$this->startAtack($this->ag[$bot][$this->users[$j]['id']]);
|
||
$tnbot = time() + rand(3, 7);
|
||
if ($this->info['type'] == 329) { // тестовый бой
|
||
$tnbot = time() - 1;
|
||
}
|
||
$this->users[$this->uids[$bot]]['timeGo'] = $tnbot;
|
||
mysql_query(
|
||
'UPDATE `stats` SET `timeGo` = "' . $tnbot . '" WHERE `id` = "' . $this->users[$this->uids[$bot]]['id'] . '" LIMIT 1'
|
||
);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
}
|
||
}
|
||
$j++;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
|
||
//Действия бота
|
||
public function botAct($uid): bool
|
||
{
|
||
$r = false;
|
||
if ($this->users[$this->uids[$uid]]['bot'] > 0) {
|
||
if ($this->users[$this->uids[$uid]]['online'] < time() - 3) {
|
||
$r = true;
|
||
$this->users[$this->uids[$uid]]['online'] = time();
|
||
User::setOnline((int)$uid);
|
||
} elseif (rand(0, 2) == 1) {
|
||
$r = true;
|
||
}
|
||
}
|
||
return $r;
|
||
}
|
||
|
||
//получаем данные о поединке
|
||
public function battleInfo($id)
|
||
{
|
||
$b = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `battle` WHERE `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1')
|
||
);
|
||
if (isset($b['id'])) {
|
||
$this->hodID = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id_hod` FROM `battle_logs` WHERE `battle` = "' . $b['id'] . '" ORDER BY `id` DESC LIMIT 1'
|
||
)
|
||
);
|
||
$this->hodID = $this->hodID['id_hod'] ?? 0;
|
||
return $b;
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
//наносим удар противнику
|
||
public function addAtack()
|
||
{
|
||
global $js;
|
||
if (isset($_POST['atack'], $_POST['block'])) {
|
||
$na = ['a' => [1 => 0, 2 => 0, 3 => 0, 4 => 0, 5 => 0]];
|
||
$a = explode('_', $_POST['atack']);
|
||
$i = 1;
|
||
$na['id'] = time();
|
||
while ($i <= 5) {
|
||
if (isset($a[$i - 1])) {
|
||
$a[$i - 1] = intval(round($a[$i - 1]));
|
||
if ($a[$i - 1] >= 1 && $a[$i - 1] <= 5) {
|
||
$na['a'][$i] = $a[$i - 1];
|
||
} else {
|
||
$na['a'][$i] = 0;
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
$na['b'] = intval(round($_POST['block']));
|
||
if ($na['b'] < 1 || $na['b'] > 5) {
|
||
$na['b'] = 0;
|
||
}
|
||
|
||
$this->uAtc = $na;
|
||
$js .= 'testClearZone();';
|
||
} else {
|
||
$this->e = 'Выберите зоны удара и блока';
|
||
}
|
||
}
|
||
|
||
//выделяем пользователей
|
||
public function teamsTake()
|
||
{
|
||
global $u;
|
||
$rs = '';
|
||
$ts = [];
|
||
$tsi = 0;
|
||
if ($this->info['id'] > 0) {
|
||
//данные о игроках в бою
|
||
$nxtlg = [];
|
||
$t = mysql_query(
|
||
'SELECT `u`.`room`,`u`.`no_ip`,`u`.`twink`,`u`.`stopexp`,`u`.`id`,`u`.`notrhod`,`u`.`login`,`u`.`login2`,`u`.`sex`,`u`.`online`,`u`.`admin`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,`u`.`level`,`u`.`battle`,`u`.`obraz`,`u`.`win`,`u`.`lose`,`u`.`nich`,`u`.`animal`,`st`.`stats`,`st`.`hpNow`,`st`.`mpNow`,`st`.`exp`,`st`.`dnow`,`st`.`team`,`st`.`battle_yron`,`st`.`battle_exp`,`st`.`enemy`,`st`.`battle_text`,`st`.`upLevel`,`st`.`timeGo`,`st`.`timeGoL`,`st`.`bot`,`st`.`lider`,`st`.`btl_cof`,`st`.`tactic1`,`st`.`tactic2`,`st`.`tactic3`,`st`.`tactic4`,`st`.`tactic5`,`st`.`tactic6`,`st`.`tactic7`,`st`.`x`,`st`.`y`,`st`.`battleEnd`,`st`.`priemslot`,`st`.`priems`,`st`.`priems_z`,`st`.`bet`,`st`.`clone`,`st`.`atack`,`st`.`bbexp`,`st`.`res_x`,`st`.`res_y`,`st`.`res_s`,`st`.`id`,`st`.`last_hp`,`st`.`last_pr`,`u`.`sex`,`u`.`money`,`u`.`bot_id`,`u`.`money3`,`u`.`money2` FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`battle` = "' . $this->info['id'] . '"'
|
||
);
|
||
$i = 0;
|
||
$bi = 0;
|
||
$up = '';
|
||
if ($this->info['start2'] == 0) {
|
||
$tststrt = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `start2` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($tststrt['id'])) {
|
||
$upd = mysql_query(
|
||
'UPDATE `battle` SET `start2` = "' . time(
|
||
) . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
} else {
|
||
$this->info['start2'] = time();
|
||
}
|
||
}
|
||
while ($pl = mysql_fetch_array($t)) {
|
||
//записываем данные
|
||
if ($pl['login2'] == '') {
|
||
$pl['login2'] = $pl['login'];
|
||
}
|
||
$this->users[$i] = $pl;
|
||
$this->uids[$pl['id']] = $i;
|
||
|
||
if ($this->info['start2'] == 0) {
|
||
mysql_query(
|
||
'UPDATE `users` SET `notrhod` = "-1" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$this->users[$i]['notrhod'] = -1;
|
||
}
|
||
|
||
if ($pl['bot'] > 0) {
|
||
$this->bots[$bi] = $pl['id'];
|
||
$this->iBots[$pl['id']] = $bi;
|
||
$bi++;
|
||
}
|
||
//записываем статы
|
||
$this->stats[$i] = $u->getStats($pl, 0, 0, false, $this->cached, true);
|
||
//Заносим старт
|
||
if ($this->info['start2'] == 0) {
|
||
if (!isset($ts[$this->users[$i]['team']])) {
|
||
$tsi++;
|
||
$ts[$this->users[$i]['team']] = $tsi;
|
||
}
|
||
|
||
if ($this->users[$i]['level'] <= 7) {
|
||
$this->users[$i]['tactic7'] = floor(10 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
|
||
} elseif ($this->users[$i]['level'] == 8) {
|
||
$this->users[$i]['tactic7'] = floor(20 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
|
||
} elseif ($this->users[$i]['level'] == 9) {
|
||
$this->users[$i]['tactic7'] = floor(30 / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']);
|
||
} elseif ($this->users[$i]['level'] >= 10) {
|
||
$this->users[$i]['tactic7'] = floor(
|
||
(40 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']
|
||
);
|
||
}
|
||
|
||
if ($this->stats[$i]['s7'] > 49) {
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `delete`="' . time(
|
||
) . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `overType` = 101 AND `delete` = 0'
|
||
);
|
||
mysql_query(
|
||
"
|
||
INSERT INTO `eff_users` ( `id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
|
||
( 22, '" . $this->stats[$i]['id'] . "', 'Спасение', 'add_spasenie=1', 101, 77, 0, '" . $this->stats[$i]['id'] . "', 0, 'priem', 324, 'preservation.gif', 1, -1, 'спасение', 0, 0, '', 0, 0, 0, 1, 0);
|
||
"
|
||
);
|
||
}
|
||
|
||
// Бафф Зверя animal_bonus
|
||
if ($this->users[$i]['animal'] > 0) {
|
||
$a = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `users_animal` WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `id` = "' . $this->users[$i]['animal'] . '" AND `pet_in_cage` = "0" AND `delete` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($a['id'])) {
|
||
if ($a['eda'] >= 1) {
|
||
$anl = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `bonus` FROM `levels_animal` WHERE `type` = "' . $a['type'] . '" AND `level` = "' . $a['level'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
$anl = $anl['bonus'];
|
||
|
||
$tpa = [
|
||
1 => 'cat',
|
||
2 => 'owl',
|
||
3 => 'wisp',
|
||
4 => 'demon',
|
||
5 => 'dog',
|
||
6 => 'pig',
|
||
7 => 'dragon',
|
||
];
|
||
$tpa2 = [
|
||
1 => 'Кота',
|
||
2 => 'Совы',
|
||
3 => 'Светляка',
|
||
4 => 'Чертяки',
|
||
5 => 'Пса',
|
||
6 => 'Свина',
|
||
7 => 'Дракона',
|
||
];
|
||
$tpa3 = [
|
||
1 => 'Кошачья Ловкость',
|
||
2 => 'Интуиция Совы',
|
||
3 => 'Сила Стихий',
|
||
4 => 'Демоническая Сила',
|
||
5 => 'Друг',
|
||
6 => 'Полная Броня',
|
||
7 => 'Инферно',
|
||
];
|
||
|
||
mysql_query(
|
||
'UPDATE `eff_users` SET `delete`="' . time(
|
||
) . '" WHERE `uid` = "' . $this->users[$i]['id'] . '" AND `overType` = 100 AND `delete` = 0'
|
||
);
|
||
mysql_query(
|
||
'INSERT INTO `eff_users` (`hod`,`v2`,`img2`,`id_eff`,`uid`,`name`,`data`,`overType`,`timeUse`,`v1`,`user_use`) VALUES ("-1","201","summon_pet_' . $tpa[$a['type']] . '.gif",22,"' . $this->users[$i]['id'] . '","' . $tpa3[$a['type']] . ' [' . $a['level'] . ']","' . $anl . '","100","77","priem","' . $this->users[$i]['id'] . '")'
|
||
);
|
||
|
||
//добавление духа от дракона
|
||
if ($a['type'] == 7) {
|
||
if ($a['level'] == 10) {
|
||
$this->users[$i]['tactic7'] = floor(
|
||
(50 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']
|
||
);
|
||
} elseif ($a['level'] == 11) {
|
||
$this->users[$i]['tactic7'] = floor(
|
||
(65 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']
|
||
);
|
||
} elseif ($a['level'] == 12) {
|
||
$this->users[$i]['tactic7'] = floor(
|
||
(90 + $this->stats[$i]['s7']) / $this->stats[$i]['hpAll'] * $this->stats[$i]['hpNow']
|
||
);
|
||
}
|
||
}
|
||
//
|
||
$anl = ConversionHelper::dataStringToArray($anl);
|
||
|
||
$vLog = 'time1=' . time(
|
||
) . '||s1=' . $this->users[$i]['sex'] . '||t1=' . $this->users[$i]['team'] . '||login1=' . $this->users[$i]['login'] . '';
|
||
$vLog .= '||s2=1||t2=' . $this->users[$i]['team'] . '||login2=' . $a['name'] . ' (Зверь ' . $this->users[$i]['login'] . ')';
|
||
|
||
$mas1 = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => 1,
|
||
'text' => '',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
|
||
$ba = '';
|
||
$i6 = 0;
|
||
while ($i6 < count($u->items['add'])) {
|
||
if (isset($anl['add_' . $u->items['add'][$i6]])) {
|
||
if ($anl['add_' . $u->items['add'][$i6]] > 0) {
|
||
if ($u->items['add'][$i6] == 'mib1') {
|
||
$ba .= 'Броня головы: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
|
||
} elseif ($u->items['add'][$i6] == 'mib2') {
|
||
$ba .= 'Броня корпуса: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
|
||
} elseif ($u->items['add'][$i6] == 'mib3') {
|
||
$ba .= 'Броня пояса: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
|
||
} elseif ($u->items['add'][$i6] == 'mib4') {
|
||
$ba .= 'Броня ног: +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
|
||
} elseif ($u->items['add'][$i6] == 'mab1' || $u->items['add'][$i6] == 'mab2' || $u->items['add'][$i6] == 'mab3' || $u->items['add'][$i6] == 'mab4') {
|
||
} else {
|
||
$ba .= $u->is[$u->items['add'][$i6]] . ': +' . $anl['add_' . $u->items['add'][$i6]] . ', ';
|
||
}
|
||
}
|
||
}
|
||
$i6++;
|
||
}
|
||
$ba = trim($ba, ', ');
|
||
if ($ba == '') {
|
||
$ba = 'Эффект отсутсвует';
|
||
}
|
||
|
||
$mas1['text'] = '{tm1} {u2} очнулся от медитации, и призвал заклятье "<strong>' . $tpa3[$a['type']] . ' [' . $a['level'] . ']</strong>" на {u1}. (' . $ba . ')';
|
||
$nxtlg[count($nxtlg)] = $mas1;
|
||
mysql_query(
|
||
'UPDATE `users_animal` SET `eda` = `eda` - 1 WHERE `id` = "' . $a['id'] . '" LIMIT 1'
|
||
);
|
||
$this->get_comment();
|
||
}
|
||
}
|
||
}
|
||
|
||
mysql_query(
|
||
'UPDATE `stats` SET `last_hp` = "0",`tactic1`="0",`tactic2`="0",`tactic3`="0",`tactic4`="0",`tactic5`="0",`tactic6`="0",`tactic7` = "' . ($this->users[$i]['tactic7']) . '" WHERE `id` = "' . $this->users[$i]['id'] . '" LIMIT 1'
|
||
);
|
||
$rs[$this->users[$i]['team']] = $rs[$this->users[$i]['team']] . $u->microLogin(
|
||
$this->users[$i], 2
|
||
) . ', ';
|
||
}
|
||
$up .= '`uid` = "' . $pl['id'] . '" OR';
|
||
//battle-user (статистика, начальная)
|
||
$mybu = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle_users` WHERE `battle` = "' . $this->info['id'] . '" AND `uid` = "' . mysql_real_escape_string(
|
||
$pl['id']
|
||
) . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (!isset($mybu['id'])) {
|
||
//Пустое значение статистики для данного персонажа за текущий бой
|
||
$this->addstatuser($pl['id']);
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
$up = rtrim($up, ' OR');
|
||
|
||
//Заносим в лог начало поединка
|
||
|
||
if ($this->info['start1'] == 0) {
|
||
$tststrt = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT `id` FROM `battle` WHERE `id` = "' . $this->info['id'] . '" AND `start1` = "0" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($tststrt['id'])) {
|
||
$upd = mysql_query(
|
||
'UPDATE `battle` SET `start1` = "' . time(
|
||
) . '" WHERE `id` = "' . $this->info['id'] . '" LIMIT 1'
|
||
);
|
||
if ($upd) {
|
||
$i = 0;
|
||
$r = '';
|
||
while ($i <= $tsi) {
|
||
if (isset($rs[$i]) && $rs[$i] != '') {
|
||
$r .= rtrim($rs[$i], ', ') . ' и ';
|
||
}
|
||
$i++;
|
||
}
|
||
$r = rtrim($r, ' и ');
|
||
$r = str_replace('"', '\\\\\"', $r);
|
||
$this->hodID++;
|
||
$vLog = 'time1=' . time() . '||';
|
||
$mass = [
|
||
'time' => time(),
|
||
'battle' => $this->info['id'],
|
||
'id_hod' => $this->hodID,
|
||
'text' => 'test',
|
||
'vars' => $vLog,
|
||
'zona1' => '',
|
||
'zonb1' => '',
|
||
'zona2' => '',
|
||
'zonb2' => '',
|
||
'type' => '1',
|
||
];
|
||
$r = 'Часы показывали <span class=\\\\\"date\\\\\">' . date(
|
||
'd.m.Y H:i',
|
||
$this->info['time_start']
|
||
) . '</span>, когда ' . $r . ' бросили вызов друг другу.';
|
||
$ins = mysql_query(
|
||
'INSERT INTO `battle_logs` (`time`,`battle`,`id_hod`,`text`,`vars`,`zona1`,`zonb1`,`zona2`,`zonb2`,`type`) VALUES ("' . $mass['time'] . '","' . $mass['battle'] . '","' . $mass['id_hod'] . '","' . $r . '","' . $mass['vars'] . '","' . $mass['zona1'] . '","' . $mass['zonb1'] . '","' . $mass['zona2'] . '","' . $mass['zonb2'] . '","' . $mass['type'] . '")'
|
||
);
|
||
$this->info['start1'] = time();
|
||
}
|
||
}
|
||
|
||
//
|
||
|
||
if (count($nxtlg) > 0) {
|
||
$i = 0;
|
||
while ($i < count($nxtlg)) {
|
||
$this->add_log($nxtlg[$i]);
|
||
$i++;
|
||
}
|
||
}
|
||
//
|
||
}
|
||
}
|
||
}
|
||
|
||
//Возращаем зоны блока по умолчанию
|
||
public function restZonb($uid1, $uid2)
|
||
{
|
||
if ($this->stnZbVs[$uid1] > 0) {
|
||
$this->stats[$this->uids[$uid1]]['zonb'] = $this->stnZbVs[$uid1];
|
||
}
|
||
if ($this->stnZbVs[$uid2] > 0) {
|
||
$this->stats[$this->uids[$uid1]]['zonb'] = $this->stnZbVs[$uid2];
|
||
}
|
||
}
|
||
|
||
//проверка блока (Визуальная)
|
||
public function testZonbVis()
|
||
{
|
||
global $u;
|
||
if ($this->stnZbVs == 0) {
|
||
$zb = $this->stats[$this->uids[$u->info['id']]]['zonb'];
|
||
$this->stnZbVs = $zb;
|
||
} else {
|
||
$zb = $this->stnZb;
|
||
}
|
||
$eu = $this->users[$this->uids[$u->info['id']]]['enemy'];
|
||
if ($zb > 3) {
|
||
$zb = 3;
|
||
}
|
||
if (
|
||
$eu != 0 &&
|
||
(
|
||
$this->stats[$this->uids[$eu]]['weapon1'] == 1 ||
|
||
$this->stats[$this->uids[$eu]]['weapon2'] == 1
|
||
) &&
|
||
$this->stats[$this->uids[$u->info['id']]]['weapon1'] != 1 &&
|
||
$this->stats[$this->uids[$u->info['id']]]['weapon2'] != 1
|
||
) {
|
||
$zb -= 1;
|
||
}
|
||
if ($zb < 1) {
|
||
$zb = 1;
|
||
}
|
||
return $zb;
|
||
}
|
||
|
||
//проверка блока
|
||
public function testZonb($uid, $uid2)
|
||
{
|
||
$zba = [];
|
||
|
||
$zba[1] = $this->stats[$this->uids[$uid]]['zonb'];
|
||
$zba[2] = $this->stats[$this->uids[$uid2]]['zonb'];
|
||
|
||
if ($this->stnZb[$uid] == 0) {
|
||
$zba[1] = $this->stats[$this->uids[$uid]]['zonb'];
|
||
$this->stnZb[$uid] = $zba[1];
|
||
} else {
|
||
$zba[1] = $this->stnZb[$uid];
|
||
}
|
||
|
||
if ($this->stnZb[$uid2] == 0) {
|
||
$zba[2] = $this->stats[$this->uids[$uid2]]['zonb'];
|
||
$this->stnZb[$uid] = $zba[2];
|
||
} else {
|
||
$zba[2] = $this->stnZb[$uid2];
|
||
}
|
||
|
||
if ($zba[1] > 3) {
|
||
$zba[1] = 3;
|
||
}
|
||
if ($zba[2] > 3) {
|
||
$zba[2] = 3;
|
||
}
|
||
|
||
//Блоки игрока 1
|
||
if (
|
||
(
|
||
$this->stats[$this->uids[$uid2]]['weapon1'] == 1 ||
|
||
$this->stats[$this->uids[$uid2]]['weapon2'] == 1
|
||
) &&
|
||
$this->stats[$this->uids[$uid]]['weapon1'] != 1 &&
|
||
$this->stats[$this->uids[$uid]]['weapon2'] != 1
|
||
) {
|
||
$zba[1] -= 1;
|
||
}
|
||
|
||
//Блоки игрока 2
|
||
if (
|
||
(
|
||
$this->stats[$this->uids[$uid]]['weapon1'] == 1 ||
|
||
$this->stats[$this->uids[$uid]]['weapon2'] == 1
|
||
) &&
|
||
$this->stats[$this->uids[$uid2]]['weapon1'] != 1 &&
|
||
$this->stats[$this->uids[$uid2]]['weapon2'] != 1
|
||
) {
|
||
$zba[2] -= 1;
|
||
}
|
||
|
||
if ($zba[1] < 1) {
|
||
$zba[1] = 1;
|
||
}
|
||
if ($zba[2] < 1) {
|
||
$zba[2] = 1;
|
||
}
|
||
|
||
$this->stats[$this->uids[$uid]]['zonb'] = $zba[1];
|
||
$this->stats[$this->uids[$uid2]]['zonb'] = $zba[2];
|
||
if (
|
||
$this->stats[$this->uids[$uid]]['min_zonb'] > 0 &&
|
||
$this->stats[$this->uids[$uid]]['zonb'] < $this->stats[$this->uids[$uid]]['min_zonb']
|
||
) {
|
||
$this->stats[$this->uids[$uid]]['zonb'] = $this->stats[$this->uids[$uid]]['min_zonb'];
|
||
}
|
||
if (
|
||
$this->stats[$this->uids[$uid2]]['min_zonb'] > 0 &&
|
||
$this->stats[$this->uids[$uid2]]['zonb'] < $this->stats[$this->uids[$uid2]]['min_zonb']
|
||
) {
|
||
$this->stats[$this->uids[$uid2]]['zonb'] = $this->stats[$this->uids[$uid2]]['min_zonb'];
|
||
}
|
||
}
|
||
|
||
//генерируем команды
|
||
public function genTeams($you): string
|
||
{
|
||
global $u;
|
||
$ret = '';
|
||
$teams = [];
|
||
//выделяем пользователей
|
||
$i = 0;
|
||
$j = 1;
|
||
$tms = [];
|
||
$teams[$this->users[$this->uids[$you]]['team']] = '';
|
||
$tms[0] = $this->users[$this->uids[$you]]['team'];
|
||
while ($i < count($this->uids)) {
|
||
if ($this->stats[$i]['hpNow'] > 0) {
|
||
if (!isset($teams[$this->users[$i]['team']])) {
|
||
$tms[$j] = $this->users[$i]['team'];
|
||
$j++;
|
||
}
|
||
if ($this->stats[$i]['hpNow'] < 0) {
|
||
$this->stats[$i]['hpNow'] = 0;
|
||
}
|
||
if ($this->stats[$i]['hpAll'] < $this->stats[$i]['hpNow']) {
|
||
$this->stats[$i]['hpNow'] = $this->stats[$i]['hpAll'];
|
||
}
|
||
$a1ms = '';
|
||
if (isset($this->ga[$this->users[$i]['id']][$you]) && $this->ga[$this->users[$i]['id']][$you]) {
|
||
$a1mc = '';
|
||
$ac = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `battle_act` WHERE `id` = "' . $this->ga[$this->users[$i]['id']][$you] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($ac) && $ac['time'] + $this->info['timeout'] - 15 < time()) {
|
||
$a1mc = 'color:red;';
|
||
}
|
||
$a1ms = 'style=\"text-decoration: underline; ' . $a1mc . '\"';
|
||
} elseif (isset($this->ag[$this->users[$i]['id']][$you]) && $this->ag[$this->users[$i]['id']][$you]) {
|
||
$a1mc = '';
|
||
$ac = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT * FROM `battle_act` WHERE `id` = "' . $this->ag[$this->users[$i]['id']][$you] . '" LIMIT 1'
|
||
)
|
||
);
|
||
if (isset($ac) && $ac['time'] + $this->info['timeout'] - 15 < time()) {
|
||
$a1mc = 'color:green;';
|
||
}
|
||
$a1ms = 'style=\"text-decoration: overline; ' . $a1mc . '\"';
|
||
}
|
||
if ($this->users[$i]['login2'] == '') {
|
||
$this->users[$i]['login2'] = $this->users[$i]['login'];
|
||
}
|
||
if ($this->users[$i]['align'] == 9) {
|
||
$this->stats[$i]['hpNow'] = $this->stats[$i]['hpNow'] / ($this->stats[$i]['hpAll'] / 100);
|
||
$this->stats[$i]['hpAll'] = '100%';
|
||
}
|
||
$ldr = '';
|
||
if ($this->users[$i]['lider'] == $this->info['id']) {
|
||
$ldr = '<img width=24 height=15 title=Лидер группы src=//img.new-combats.tech/i/lead' . $this->users[$i]['team'] . '.gif \>';
|
||
}
|
||
$teams[$this->users[$i]['team']] .= ', ' . $ldr . '<span ' . $a1ms . ' class=\"CSSteam' . $this->users[$i]['team'] . '\" onClick=\"top.chat.addto(\'' . $this->users[$i]['login2'] . '\',\'to\'); return false;\" oncontextmenu=\"top.infoMenu(\'' . $this->users[$i]['login2'] . '\',event,\'main\'); return false;\">' . $this->users[$i]['login2'] . '</span><small> [' . floor(
|
||
$this->stats[$i]['hpNow']
|
||
) . '/' . $this->stats[$i]['hpAll'] . ']</small>';
|
||
}
|
||
$i++;
|
||
}
|
||
|
||
//генерируем команды
|
||
$i = 0;
|
||
while ($i < count($tms)) {
|
||
$teams[$tms[$i]] = ltrim($teams[$tms[$i]], ', ');
|
||
if ($teams[$tms[$i]] != '') {
|
||
$teams[$tms[$i]] = '<img src=\"//img.new-combats.tech/i/lock3.gif\" style=\"cursor:pointer\" width=\"20\" height=\"15\" onClick=\"top.chat.addto(\'team' . $tms[$i] . '\',\'private\'); return false;\"> ' . $teams[$tms[$i]];
|
||
$ret .= $teams[$tms[$i]];
|
||
if (count($tms) > $i + 1) {
|
||
$ret .= ' <span class=\"CSSvs\"> против </span> ';
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
return 'genteam("' . $ret . '");';
|
||
}
|
||
|
||
|
||
public function addTravm($uid, $type, $lvl)
|
||
{
|
||
global $u;
|
||
$t = $type;
|
||
if ($t == 1) {
|
||
$name = 'Легкая травма';
|
||
$stat = rand(1, 3); // пока без духовности
|
||
$timeEnd = rand(1, 3);// время травмы от 1.30 до 6 часов
|
||
$data = 'add_s' . $stat . '=-' . $lvl;
|
||
$img = 'eff_travma1.gif';
|
||
$v1 = 1;
|
||
} elseif ($t == 2) {
|
||
$name = 'Средняя травма';
|
||
$stat = rand(1, 3); // пока без духовности
|
||
$timeEnd = rand(3, 5);// время травмы от 6 до 12 часов
|
||
$data = 'add_s' . $stat . '=-' . ($lvl * 2);
|
||
$v1 = 2;
|
||
$img = 'eff_travma2.gif';
|
||
} elseif ($t == 3) {
|
||
$name = 'Тяжелая травма';
|
||
$stat = rand(1, 3); // пока без духовности
|
||
$timeEnd = rand(5, 7);// время травмы от 12 до 6 часов
|
||
$data = 'add_s' . $stat . '=-' . ($lvl * 3);
|
||
$v1 = 3;
|
||
$img = 'eff_travma3.gif';
|
||
} elseif ($t == 4) {
|
||
$name = 'Неизлечимая травма';
|
||
$stat = rand(1, 3); // пока без духовности
|
||
$timeEnd = 24;// время травмы от 24 часа
|
||
$data = 'add_s' . $stat . '=-' . ($lvl * 50);
|
||
$v1 = 4;
|
||
$img = 'eff_travma4.gif';
|
||
}
|
||
$timeEnd *= 3600;
|
||
$ins = mysql_query(
|
||
'INSERT INTO `eff_users` (`overType`,`timeUse`,`hod`,`name`,`data`,`uid`, `id_eff`, `img2`, `timeAce`, `v1`) VALUES ("0","' . time(
|
||
) . '","-1","' . $name . '","' . $data . '","' . $uid . '", "4", "' . $img . '","' . $timeEnd . '", "' . $v1 . '")'
|
||
);
|
||
$ins = mysql_query(
|
||
'INSERT INTO `eff_users` (`overType`,`timeUse`,`hod`,`name`,`data`,`uid`, `id_eff`, `img2`, `timeAce`, `v1`) VALUES ("0","' . time(
|
||
) . '","-1","Иммунитет: Защита от травм","add_notravma=1","' . $uid . '", "263", "cure1.gif","21600", "")'
|
||
);
|
||
}
|
||
|
||
public function testUserInfoBattle($uid)
|
||
{
|
||
global $u;
|
||
if (!isset($this->uids[$uid])) {
|
||
//Заносим данные об игроке снова (видимо он погиб и его стерло с инфо)
|
||
if (!isset($this->uids[$uid])) {
|
||
$this->uids[$uid] = count($this->users);
|
||
}
|
||
$this->users[$this->uids[$uid]] = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT
|
||
|
||
`u`.`id`,`u`.`login`,`u`.`login2`,`u`.`online`,`u`.`admin`,`u`.`city`,`u`.`cityreg`,`u`.`align`,`u`.`align_lvl`,`u`.`align_exp`,`u`.`clan`,
|
||
`u`.`level`,`u`.`money`,`u`.`money3`,`u`.`money2`,`u`.`money4`,`u`.`battle`,`u`.`sex`,`u`.`obraz`,`u`.`win`,`u`.`win_t`,
|
||
`u`.`lose`,`u`.`lose_t`,`u`.`nich`,`u`.`timeMain`,`u`.`invis`,`u`.`bot_id`,`u`.`animal`,`u`.`type_pers`,
|
||
`u`.`notrhod`,`u`.`bot_room`,`u`.`inUser`,`u`.`inTurnir`,`u`.`inTurnirnew`,`u`.`stopexp`,`u`.`real`,
|
||
|
||
`st`.*
|
||
|
||
FROM `users` AS `u` LEFT JOIN `stats` AS `st` ON (`u`.`id` = `st`.`id`) WHERE `u`.`id` = "' . $uid . '" LIMIT 1'
|
||
)
|
||
);
|
||
$this->stats[$this->uids[$uid]] = $u->getStats($this->users[$this->uids[$uid]], 0, 0, false, false, true);
|
||
}
|
||
}
|
||
|
||
///----Спасение функция
|
||
public function spaCheck($u1)
|
||
{
|
||
if ($this->stats[$this->uids[$u1]]['hpNow'] < 1) {
|
||
mysql_query('DELETE FROM `battle_act` WHERE `uid1` = "' . $u1 . '" OR `uid2` = "' . $u1 . '"');
|
||
if ($this->stats[$this->uids[$u1]]['spasenie'] > 0 && $this->users[$this->uids[$u1]]['tactic7'] >= 25) {
|
||
//Свиток спасения
|
||
if ($this->stats[$this->uids[$u1]]['s7'] > 49 && $this->stats[$this->uids[$u1]]['s7'] < 75) {
|
||
//Даем призрачку
|
||
mysql_query(
|
||
"INSERT INTO `eff_users`
|
||
(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
|
||
(22, '" . $u1 . "', 'Призрачная защита', 'add_zmproc=75|add_zaproc=75', 0, 77, 0, '" . $u1 . "', 0, 'priem', 141, 'spirit_block25.gif', 1, 1, '0', 0, 0, '', 0, 0, 0, 0, 0);"
|
||
);
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll'] * 0.5);
|
||
$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll'] * 0.5);
|
||
} elseif ($this->stats[$this->uids[$u1]]['s7'] > 74 && $this->stats[$this->uids[$u1]]['s7'] < 100) {
|
||
//Абсолютная защита
|
||
mysql_query(
|
||
"INSERT INTO `eff_users`
|
||
(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
|
||
(22, '" . $u1 . "', 'Абсолютная защита', 'add_zmproc=100|add_zaproc=100', 0, 77, 0, '" . $u1 . "', 0, 'priem', 358, 'block_absolute.gif', 1, 1, '0', 0, 0, '', 0, 0, 0, 0, 0);"
|
||
);
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll'] * 0.75);
|
||
$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll'] * 0.75);
|
||
} elseif ($this->stats[$this->uids[$u1]]['s7'] > 99) {
|
||
//Абсолютная защита x2
|
||
mysql_query(
|
||
"INSERT INTO `eff_users`
|
||
(`id_eff`, `uid`, `name`, `data`, `overType`, `timeUse`, `timeAce`, `user_use`, `delete`, `v1`, `v2`, `img2`, `x`, `hod`, `bj`, `sleeptime`, `no_Ace`, `file_finish`, `tr_life_user`, `deactiveTime`, `deactiveLast`, `mark`, `bs`) VALUES
|
||
(22, '" . $u1 . "', 'Защита Мироздателя', 'add_zmproc=100|add_zaproc=100', 0, 77, 0, '" . $u1 . "', 0, 'priem', 358, 'wis_white_shield.gif', 1, 2, '0', 0, 0, '', 0, 0, 0, 0, 0);"
|
||
);
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll']);
|
||
$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll']);
|
||
}
|
||
|
||
if ($this->stats[$this->uids[$u1]]['hpNow'] < 1) {
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = 1;
|
||
}
|
||
if ($this->stats[$this->uids[$u1]]['mpNow'] < 1) {
|
||
$this->stats[$this->uids[$u1]]['mpNow'] = 1;
|
||
}
|
||
if ($this->stats[$this->uids[$u1]]['hpNow'] > $this->stats[$this->uids[$u1]]['hpAll']) {
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = floor($this->stats[$this->uids[$u1]]['hpAll']);
|
||
}
|
||
if ($this->stats[$this->uids[$u1]]['mpNow'] > $this->stats[$this->uids[$u1]]['mpAll']) {
|
||
$this->stats[$this->uids[$u1]]['mpNow'] = floor($this->stats[$this->uids[$u1]]['mpAll']);
|
||
}
|
||
|
||
mysql_query(
|
||
'DELETE FROM `eff_users` WHERE `uid` = "' . $u1 . '" AND `id_eff` = 22 AND `v1` = "priem" AND `v2` = 324'
|
||
);
|
||
mysql_query(
|
||
'UPDATE `stats` SET `hpNow` = "' . $this->stats[$this->uids[$u1]]['hpNow'] . '",`mpNow` = "' . $this->stats[$this->uids[$u1]]['mpNow'] . '", `tactic7` = `tactic7` - 25 WHERE `id` = "' . $u1 . '" LIMIT 1'
|
||
);
|
||
$mas['text'] = '{tm1} <strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> убит...<strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> был спасен. ';
|
||
$this->priemAddLog(
|
||
$id, 1, 2, $u->info['id'], $u1,
|
||
' ',
|
||
$mas['text'],
|
||
($this->hodID + 0)
|
||
);
|
||
} else {
|
||
if (isset($this->stats[$this->uids[$u1]]['login'])) {
|
||
mysql_query('UPDATE `stats` SET `hpNow` = "0",`mpNow` = "0" WHERE `id` = "' . $u1 . '" LIMIT 1');
|
||
$this->stats[$this->uids[$u1]]['hpNow'] = 0;
|
||
$this->users[$this->uids[$u1]]['hpNow'] = 0;
|
||
$mas['text'] = '{tm1} <strong>' . $this->stats[$this->uids[$u1]]['login'] . '</strong> погиб.';
|
||
$this->priemAddLog(
|
||
$id, 1, 2, $u->info['id'], $u1,
|
||
' ',
|
||
$mas['text'],
|
||
($this->hodID + 1)
|
||
//Удаляем размен из базы //ТУТ возможен лаг удаления
|
||
);
|
||
mysql_query(
|
||
'DELETE FROM `battle_act` WHERE `uid1` = "' . $this->stats[$this->uids[$u1]]['id'] . '" OR `uid2` = "' . $this->stats[$this->uids[$u1]]['id'] . '" OR `uid2` = "-' . $this->stats[$this->uids[$u1]]['id'] . '"'
|
||
);
|
||
mysql_query(
|
||
'DELETE FROM `eff_users` WHERE `uid` = "' . $this->stats[$this->uids[$u1]]['id'] . '" AND `v1` = "priem" AND `delete` =0'
|
||
);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|