143 lines
4.9 KiB
PHP
143 lines
4.9 KiB
PHP
<?php
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namespace Tournament;
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use Core\Db;
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class Tournament
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{
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const IS_ENABLED = false;
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private const SEND_CHAT_MESSAGE = 3;
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public const START_TOURNAMENT = 5;
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private const PRIZE1 = 25;
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private const PRIZE2 = 10;
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private const PRIZE3 = 5;
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const MIN_EXP = 175000;
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private const CHAT_MESSAGE = 'Внимание! Турнир для %d уровня открыт! Поспешите принять участие в Зале Воинов!';
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private const VICTORY_MESSAGE = 'Турнир для %d уровней завершён! Первое место: %s. Второе место: %s. Третье место: %s.';
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private const DELAY1 = '+12hour';
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private const DELAY2 = '+6hour';
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private const DELAY3 = '+3hour';
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/** Формула рассчёта разрешённой стоимости одетых предметов.
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*
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* @param int $int
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*
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* @return float|int
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*/
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public static function ekrOverpriceFormula(int $int): int
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{
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return ($int - 7) * 151;
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}
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/**
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* Проверяем может ли игрок учавствовать в турнире и либо присоединяем его, либо обламываем.
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*
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* @param int $uid
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*
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* @return void
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*/
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public function join(int $uid): void
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{
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/** Возвращает level, или 0 если провалены проверки. */
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$userLevel = TournamentModel::getUserLevel($uid);
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if (
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$userLevel === 0 ||
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TournamentModel::isEkrOverpriced($uid, $userLevel) ||
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!TournamentModel::isEnoughExperience($uid) ||
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TournamentModel::isRestrictedToJoin($uid) ||
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TournamentModel::isStarted($uid)
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) {
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return;
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}
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$mq = TournamentModel::getWaitingMembersQuantity($userLevel);
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if (empty($mq)) {
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TournamentModel::createTournament($userLevel);
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}
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TournamentModel::joinTournament($uid, $userLevel);
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$mq++;
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if ($mq == self::SEND_CHAT_MESSAGE) {
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TournamentModel::sysMessage(sprintf(self::CHAT_MESSAGE, $userLevel));
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}
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if ($mq == self::START_TOURNAMENT) {
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TournamentModel::startTournament($userLevel);
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}
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}
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/**
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* Проверка для крона\конфига. Выбивает проигравших и перезапускает поединки во всех турнирах.
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* @return void
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*/
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public function startAllBattles(): void
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{
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Db::sql(
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'delete from tournaments where start_time + date_add(start_time,interval 30 minute) < unix_timestamp()'
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);
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TournamentModel::removeFighter(TournamentModel::getLooser());
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$tournamentLevels = Db::getColumn('select tid from tournaments where start_time = -1');
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foreach ($tournamentLevels as $level) {
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$aliveFighters = TournamentModel::getFreeFighters($level);
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if (count($aliveFighters) > 1) {
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shuffle($aliveFighters);
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$this->startBattle($aliveFighters);
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} elseif (count($aliveFighters) === 1) {
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TournamentModel::removeFighter($aliveFighters[0], true);
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$this->victory($level);
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}
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}
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}
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/**
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* Получаем пары бойцов и начинаем их поединки.
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*
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* @param array $fightersList
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*
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* @return void
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*/
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private function startBattle(array $fightersList): void
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{
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$teams = TournamentModel::getFightersTeams($fightersList);
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foreach ($teams as $team) {
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if (count($team) === 2) {
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TournamentModel::startBattle($team[0], $team[1]);
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}
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}
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}
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/**
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* Награждаем победителей турнира, чистим базу.
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*
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* @param int $tid
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*
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* @return void
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*/
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private function victory(int $tid): void
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{
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$winners = TournamentModel::getWinners($tid);
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sleep(1);
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TournamentModel::givePrizeItems($winners[1], self::PRIZE1);
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TournamentModel::givePrizeItems($winners[2], self::PRIZE2);
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TournamentModel::givePrizeItems($winners[3], self::PRIZE3);
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sleep(1);
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TournamentModel::giveDelay($winners[1], strtotime(self::DELAY1));
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TournamentModel::giveDelay($winners[2], strtotime(self::DELAY2));
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TournamentModel::giveDelay($winners[3], strtotime(self::DELAY3));
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sleep(1);
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TournamentModel::sysMessage(
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sprintf(
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self::VICTORY_MESSAGE,
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$tid,
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TournamentModel::uidToLogin($winners[1]),
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TournamentModel::uidToLogin($winners[2]),
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TournamentModel::uidToLogin($winners[3])
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)
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);
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sleep(3);
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TournamentModel::destroyTournament($tid);
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}
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}
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