547 lines
18 KiB
PHP
547 lines
18 KiB
PHP
<?php
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if(!defined('GAME'))
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{
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die();
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}
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function mg2static_points($uid,$st) {
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global $u;
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if(isset($st['mg2static_points'])) {
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$mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "'.$uid.'" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
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if(isset($mg['id'])) {
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$mg['data'] = \Core\ConversionHelper::dataStringToArray($mg['data']);
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$mg['data']['add_mg2static_points']++;
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$mg['data']['add_zm2proc']--;
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$mg['data'] = \Core\ConversionHelper::arrayToDataString($mg['data']);
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mysql_query('UPDATE `eff_users` SET `data` = "'.$mg['data'].'" WHERE `id` = "'.$mg['id'].'" LIMIT 1');
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}
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}
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}
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if(isset($hod))
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{
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if($pr['id'] == 258) {
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//Энергия воздуха
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$minmp = round($btl->stats[$btl->uids[$eff['uid']]]['mpAll']/100);
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$minmp = rand($minmp,$minmp*10);
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$minmp = -round($minmp);
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}elseif($pr['id']==30)
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{
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//Знак воздуха
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$minmp = -$u->info['level'];
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}
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if(isset($minmp))
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{
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//отнимаем МР у кастера
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if($this->minMana($eff['user_use'],$minmp,2)==false && $minmp>0)
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{
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//снимаем эффект, мана закончилась
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$btl->delPriem($eff,$btl->users[$btl->uids[$eff['uid']]],2);
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}
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}
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}else{
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$uen = $u->info['enemy']; //на кого используем прием
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if(isset($_POST['useon']))
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{
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$ue = $this->ue;
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if(isset($ue['id']))
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{
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$uen = $ue['id'];
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}else{
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$uen = 0;
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}
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}
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if($pl['id'] == 261 || $pl['id'] == 262 || $pl['id'] == 263) {
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//Заряд: Поражение
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if(isset($btl->stats[$btl->uids[$uen]]['mg2static_points']) && $btl->stats[$btl->uids[$uen]]['mg2static_points'] > 0) {
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$mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "'.$btl->users[$btl->uids[$uen]]['id'].'" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
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if(isset($mg['id'])) {
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$mg['data'] = \Core\ConversionHelper::dataStringToArray($mg['data']);
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if($pl['id'] == 261) {
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$hpmin = round($btl->stats[$btl->uids[$uen]]['hpAll']/100*rand(1,3));
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$hpmin = round($hpmin*$mg['data']['add_mg2static_points']);
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if($u->info['level'] <= 9 && $hpmin > 250) {
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$hpmin = 250;
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}elseif($u->info['level'] == 10 && $hpmin > 300) {
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$hpmin = 300;
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}elseif($u->info['level'] >= 11 && $hpmin > 350) {
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$hpmin = 350;
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}
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}elseif($pl['id'] == 262) {
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$this->addPriem($btl->users[$btl->uids[$uen]]['id'],264,'',0,77,$mg['data']['add_mg2static_points'],$u->info['id'],1,'зарядшок');
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$mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "'.$btl->users[$btl->uids[$uen]]['id'].'" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 0 ORDER BY `id` ASC LIMIT 1'));
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if(isset($mgd['id'])) {
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mysql_query('DELETE FROM `eff_users` WHERE `id` = "'.$mgd['id'].'" LIMIT 1');
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}
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}elseif($pl['id'] == 263) {
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//Медитация
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$rg = round(3*$u->info['level']*$btl->stats[$btl->uids[$uen]]['mg2static_points']);
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$btl->stats[$btl->uids[$u->info['id']]]['mpNow'] += $rg;
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if($btl->stats[$btl->uids[$u->info['id']]]['mpNow']>$btl->stats[$btl->uids[$u->info['id']]]['mpAll'])
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{
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$rg -= floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow']-$btl->stats[$btl->uids[$u->info['id']]]['mpAll']);
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$btl->stats[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpAll'];
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}
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$u->info['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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$u->stats['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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$btl->users[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
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mysql_query('UPDATE `stats` SET `mpNow` = "'.$btl->stats[$btl->uids[$u->info['id']]]['mpNow'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
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//заносим в лог боя
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$vLog = 'time1='.time().'||s1='.$u->info['sex'].'||t1='.$u->info['team'].'||login1='.$u->info['login'].'||s2='.$btl->users[$btl->uids[$u->info['enemy']]]['sex'].'||t2='.$btl->users[$btl->uids[$u->info['enemy']]]['team'].'||login2='.$btl->users[$btl->uids[$u->info['enemy']]]['login'].'';
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$mas1 = array('time'=>time(),'battle'=>$btl->info['id'],'id_hod'=>($btl->hodID+1),'text'=>'','vars'=>$vLog,'zona1'=>'','zonb1'=>'','zona2'=>'','zonb2'=>'','type'=>'1');
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if($rg>0)
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{
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$rg = '+'.$rg;
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}else{
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$rg = '--';
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}
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$mas1['text'] = '{tm1} {u1} {1x16x0} заклинание "<b>'.$pl['name'].'</b>" на {u2} и восстановил магические силы. <b><font color=#006699>'.$rg.'</font></b> ['.floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow']).'/'.$btl->stats[$btl->uids[$u->info['id']]]['mpAll'].'] (Мана)';
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$btl->add_log($mas1);
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$mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "'.$u->info['id'].'" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 1 ORDER BY `id` ASC LIMIT 1'));
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if(isset($mgd['id'])) {
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mysql_query('DELETE FROM `eff_users` WHERE `id` = "'.$mgd['id'].'" LIMIT 1');
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}
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}
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$mg['data']['add_mg2static_points'] = 0;
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$mg['data']['add_zm2proc'] = 0;
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$mg['data'] = \Core\ConversionHelper::arrayToDataString($mg['data']);
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echo '<font color=red><b>Прием "'.$pl['name'].'" успешно использован.</b></font>';
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mysql_query('UPDATE `eff_users` SET `data` = "'.$mg['data'].'" WHERE `id` = "'.$mg['id'].'" LIMIT 1');
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}else{
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echo '<font color=red><b>На цели нет приема "Статика", либо нет уровня заряда (Воздух)</b></font>';
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$cup = true;
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}
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}else{
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echo '<font color=red><b>На цели нет приема "Статика", либо нет уровня заряда (Воздух)</b></font>';
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$cup = true;
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}
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}elseif($pl['id']==255)
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{
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//Силовое поле
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$re = $this->addPriem($u->info['id'],$pl['id'],-1,0,77,-2,$u->info['id'],1,'силовоеполе',2,1);
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}elseif($pl['id']==17)
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{
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//молния [4]
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$hpmin = rand(1,42);
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}elseif($pl['id']==18)
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{
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//молния [5]
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$hpmin = rand(1,50);
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}elseif($pl['id']==91)
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{
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//молния [6]
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$hpmin = rand(1,60);
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}elseif($pl['id']==92)
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{
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//молния [7]
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$hpmin = rand(1,73);
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}elseif($pl['id']==93)
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{
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//молния [8]
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$hpmin = rand(40,50);
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}elseif($pl['id']==94)
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{
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//молния [9]
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$hpmin = rand(1,105);
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}elseif($pl['id']==95)
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{
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//молния [10]
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$hpmin = rand(1,126);
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}elseif($pl['id']==96)
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{
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//молния [11]
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$hpmin = rand(1,151);
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}elseif($pl['id']==30)
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{
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//Знак воздуха
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$re = $this->addPriem($u->info['id'],$pl['id'],-1,0,77,-2,$u->info['id'],1,'знаквоздуха',1,1);
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}elseif($pl['id']==37)
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{
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//Цепь Исцеления [5] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,95),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,95),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==102)
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{
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//Цепь Исцеления [6] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,115),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,115),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==103)
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{
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//Цепь Исцеления [7] 1-3 цели
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echo 1;
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,138),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,138),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==104)
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{
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//Цепь Исцеления [8] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,165),2,$pl,$eff,0,0,false); // не критует
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,165),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==105)
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{
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//Цепь Исцеления [9] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,198),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,198),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==106)
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{
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//Цепь Исцеления [10] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,238),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,238),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==107)
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{
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//Цепь Исцеления [11] 1-3 цели
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$rx = rand(0,20);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicRegen($btl->users[$ix],rand(1,286),2,$pl,$eff,0,0,false);
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$xx++;
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}
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$ix++;
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}
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$this->magicRegen($ue,rand(1,286),2,$pl,$eff,0,0,false);
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}elseif($pl['id']==38)
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{
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//Цепь Молний [6] 2-5 целей
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$rx = rand(10,40);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicAtack($btl->users[$ix],rand(1,35),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue,rand(1,35),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
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}elseif($pl['id']==97)
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{
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//Цепь Молний [7] 2-5 целей
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$rx = rand(10,40);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicAtack($btl->users[$ix],rand(1,42),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue,rand(1,42),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
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}elseif($pl['id']==98)
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{
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//Цепь Молний [8] 2-5 целей
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$rx = rand(10,40);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicAtack($btl->users[$ix],rand(1,51),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue,rand(1,51),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
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}elseif($pl['id']==99)
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{
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//Цепь Молний [9] 2-5 целей
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$rx = rand(10,40);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
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{
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$this->magicAtack($btl->users[$ix],rand(1,61),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
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$xx++;
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}
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$ix++;
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}
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$this->magicAtack($ue,rand(1,61),2,$pl,$eff,0,0,0,0,false);
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mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
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}elseif($pl['id']==100)
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{
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//Цепь Молний [10] 2-5 целей
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$rx = rand(10,40);
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$rx = floor($rx/10);
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$xx = 0;
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$ix = 0;
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while($ix<count($btl->users))
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{
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if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,73),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($ue,rand(1,73),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}elseif($pl['id']==101)
|
||
{
|
||
//Цепь Молний [11] 2-5 целей
|
||
$rx = rand(10,40);
|
||
$rx = floor($rx/10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,88),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($ue,rand(1,88),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}elseif($pl['id']==259)
|
||
{
|
||
//Искра
|
||
if(rand(0,1) == 1) {
|
||
//удар по противнику
|
||
$rx = 1;
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $u->info['enemy']!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,51),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
if($xx == 0) {
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]],rand(1,41),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}
|
||
}else{
|
||
//восстановление
|
||
$rx = 1;
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']==$ue['team'] && $xx<$rx && $uen!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicRegen($btl->users[$ix],rand(1,151),2,$pl,$eff,0,0,false);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
if($xx == 0) {
|
||
$this->magicRegen($btl->users[$btl->uids[$u->info['id']]],rand(1,151),2,$pl,$eff,0,0,false);
|
||
}
|
||
}
|
||
}elseif($pl['id']==39)
|
||
{
|
||
//Искры [8] 1-7 целей
|
||
$rx = rand(0,60);
|
||
$rx = floor($rx/10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $u->info['enemy']!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,41),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]],rand(1,41),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}elseif($pl['id']==108)
|
||
{
|
||
//Искры [9] 1-7 целей
|
||
$rx = rand(0,60);
|
||
$rx = floor($rx/10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $u->info['enemy']!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,50),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]],rand(1,50),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}elseif($pl['id']==109)
|
||
{
|
||
//Искры [10] 1-7 целей
|
||
$rx = rand(0,60);
|
||
$rx = floor($rx/10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $u->info['enemy']!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,60),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]],rand(1,60),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}elseif($pl['id']==110)
|
||
{
|
||
//Искры [11] 1-7 целей
|
||
$rx = rand(0,60);
|
||
$rx = floor($rx/10);
|
||
$xx = 0;
|
||
$ix = 0;
|
||
while($ix<count($btl->users))
|
||
{
|
||
|
||
if($btl->stats[$ix]['hpNow']>0 && $btl->users[$ix]['team']!=$u->info['team'] && $xx<$rx && $u->info['enemy']!=$btl->users[$ix]['id'])
|
||
{
|
||
$this->magicAtack($btl->users[$ix],rand(1,72),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$ix]['id'],$btl->stats[$ix]);
|
||
$xx++;
|
||
}
|
||
$ix++;
|
||
}
|
||
$this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]],rand(1,72),2,$pl,$eff,0,0,0,0,false);
|
||
mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'],$btl->stats[$btl->uids[$u->info['enemy']]]);
|
||
}
|
||
|
||
|
||
|
||
//отнимаем НР у противника
|
||
if($hpmin>0)
|
||
{
|
||
if(isset($hpmin) && $uen>0 && $btl->stats[$btl->uids[$uen]]['hpNow']>0)
|
||
{
|
||
$this->magicAtack($ue,$hpmin,2,$pl,$eff,0);
|
||
mg2static_points($uen,$btl->stats[$btl->uids[$uen]]);
|
||
}else{
|
||
$cup = true; //не удалось использовать прием
|
||
}
|
||
}
|
||
}
|
||
?>
|