1575 lines
90 KiB
PHP
1575 lines
90 KiB
PHP
<?php
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use Helper\Conversion;
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if (!defined('GAME')) {
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die();
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}
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if ($u->room['file'] == 'house_belaun') {
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$notify = ['type' => '', 'text' => '']; // Ошибки или Уведомления здесь!
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$action = '';
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$mode = '';
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$create_party = [
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'name' => $_POST['dungeon_name'],
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'difficulty' => $_POST['dungeon_difficulty'],
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'password' => $_POST['dungeon_password'],
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'comment' => $_POST['dungeon_comment'],
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];
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if (isset($_GET['action'])) {
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$action = $_GET['action'];
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if (isset($_GET['mode'])) {
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$mode = $_GET['mode'];
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}
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}
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if ($create_party['name'] != '') {
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// Создаем поход в пещеру.
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}
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}
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?>
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<style>
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.house_belaun {
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}
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.house_belaun .Menu {
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margin-bottom: -1px;
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height: 28px;
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}
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.house_belaun .Menu .MenuList {
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padding: 0px 30px;
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}
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.house_belaun .Menu .MenuList .item {
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height: 28px;
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padding: 4px 14px 0px 14px;
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box-sizing: border-box;
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display: inline-block;
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}
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.house_belaun .Menu .MenuList .item.active {
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border: 1px solid #a6a6a6;
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border-bottom: 1px solid #d3d3d3;
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background-color: rgba(0, 0, 0, 0.05);
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}
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.house_belaun .Content {
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background-color: rgba(0, 0, 0, 0.05);
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width: 100%;
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min-height: 260px;
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border: 1px solid #a6a6a6;
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}
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.notification {
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height: 42px;
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box-sizing: border-box;
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padding: 12px 15px 0px 15px;
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}
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.notification.alert {
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color: #ef3c39;
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border-left: 4px solid #ef3c39;
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border-bottom: 1px solid #a6a6a6;
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}
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.notification.success {
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color: #2e6717;
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border-left: 4px solid #2e6717;
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border-bottom: 1px solid #a6a6a6;
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}
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.Content {
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padding: 25px;
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}
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.box:after, .box:before {
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clear: both;
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content: "";
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display: table;
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}
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.box {
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width: 330px;
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border-left: 1px solid #595959;
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}
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.box .body {
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padding: 12px;
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border-top: 1px solid #595959;
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}
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.box .heading {
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border-top: 1px solid #595959;
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padding: 12px 12px;
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}
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.box .button {
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border: 1px solid #595959;
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border-left: 0px;
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}
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.box input[type=submit] {
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cursor: pointer;
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}
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.box .button input {
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background-color: transparent;
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width: 100%;
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height: 40px;
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border: 0px;
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font-size: 13px;
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color: #444444;
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margin: 0px;
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display: inline-block;
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}
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.select {
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margin-bottom: 12px;
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position: relative;
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width: 100%;
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box-sizing: border-box;
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}
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.selected {
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display: table;
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border: 1px solid #a6a6a6;
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height: 34px;
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width: 100%;
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box-sizing: border-box;
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}
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.select.in .options {
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display: table;
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}
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.select.in .arrow {
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background-image: url('//img.new-combats.tech/i/select-arrow-up.png');
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}
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.selected .opt1 {
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display: table-cell;
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padding: 0px 5px;
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box-sizing: border-box;
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background-color: #d4d4d4;
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text-align: center;
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vertical-align: middle;
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border-right: 1px solid #a6a6a6;
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}
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.selected div.opt2 {
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display: table-cell;
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vertical-align: middle;
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padding: 0px 10px 0px 13px;
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background-color: #eeeeee;
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letter-spacing: 0px;
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text-align: left;
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font-size: 13px;
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line-height: 14px;
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width: 90%;
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}
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.selected div.opt2i {
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display: table-cell;
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}
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.selected div.opt2i > input {
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display: block;
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vertical-align: middle;
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padding: 0px 8px;
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background-color: #eeeeee;
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letter-spacing: 0px;
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color: #222222;
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text-align: left;
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height: 100%;
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border: 0px;
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margin: 0px;
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outline: 0;
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font-size: 14px;
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box-sizing: border-box;
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line-height: 32px;
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width: 100%;
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}
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.selected .arrow {
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border-left: 1px solid #a6a6a6;
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display: table-cell;
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width: 34px;
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min-width: 34px;
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box-sizing: border-box;
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background-color: #d4d4d4;
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vertical-align: middle;
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transition: all 0.3s ease;
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cursor: pointer;
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background-image: url('//img.new-combats.tech/i/select-arrow-down.png');
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background-repeat: no-repeat;
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background-position: center;
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}
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.selected .key:hover {
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background-image: url('//img.new-combats.tech/i/key-hover.gif');
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}
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.selected .key {
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border-left: 1px solid #a6a6a6;
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display: table-cell;
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width: 34px;
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min-width: 34px;
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box-sizing: border-box;
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background-color: #d4d4d4;
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vertical-align: middle;
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transition: all 0.2s ease;
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cursor: pointer;
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background-image: url('//img.new-combats.tech/i/key.gif');
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background-repeat: no-repeat;
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background-position: center;
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}
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.select .options {
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background-color: #eeeeee;
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border: 1px solid #a6a6a6;
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margin-top: -1px;
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width: 100%;
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z-index: 2;
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display: table;
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display: none;
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position: absolute;
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box-sizing: border-box;
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top: 100%;
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}
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.select .option + .option .opt1,
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.select .option + .option .opt2 {
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border-top: 1px solid #a6a6a6;
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}
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.select .option {
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width: 100%;
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cursor: pointer;
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box-sizing: border-box;
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display: table-row;
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}
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.select .option .opt1 {
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display: table-cell;
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text-align: center;
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padding: 10px 2px;
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}
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.select .option .opt2 {
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display: table-cell;
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text-align: left;
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padding: 10px 5px;
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}
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</style>
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<script>
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$(document).ready(function () {
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$('.select .selected .arrow').live('click', function () {
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$(this).parents('.select').toggleClass('in');
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});
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$('.select .option').live('click', function () {
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if ($(this).parents('.select').hasClass('in')) {
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$(this).parents('.select').toggleClass('in').children('input[type=hidden]').val($(this).data('value'));
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if ($(this).children('.opt1').html() != null) $(this).parents('.select').find('.selected .opt1').html($(this).children('.opt1').html());
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if ($(this).children('.opt2').html() != null) $(this).parents('.select').find('.selected .opt2').html($(this).children('.opt2').html());
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}
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});
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$('.select .key').live('click', function () {
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var l = $(this).parents('.selected').find("input[name=dungeon_password]");
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l.val(Math.floor(Math.random() * (9999 - 1000) + 1000)).select();
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document.execCommand("copy");
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})
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});
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</script>
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<div class="house_belaun" style="box-sizing:border-box;width:100%; padding-right:300px;">
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<div class="Title">
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<h3><?= $u->room['name']; ?></h3>
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</div>
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<div class="Menu">
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<div class="MenuList">
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<a href="/main.php?action=dialog&0.<?= rand(999, 99999); ?>" class="item <?= ($action == 'dialog' ? 'active' : '') ?>">Сер Белаун</a>
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<a href="/main.php?action=party&mode=create&0.<?= rand(999, 99999); ?>" class="item <?= ($action == 'party' && $mode == 'create' ? 'active' : '') ?>">Подать</a>
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<a href="/main.php?action=party&0.<?= rand(999, 99999); ?>" class="item <?= ($action == 'party' && $mode == '' ? 'active' : '') ?>">Стол заявок(группа)</a>
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<a href="/main.php?action=quest&0.<?= rand(999, 99999); ?>" class="item <?= ($action == 'quest' ? 'active' : '') ?>">Доска объявлений(задания)</a>
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</div>
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</div>
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<div class="Content">
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<?php
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if ($notify['text'] != '') {
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echo '<div class="notification ' . $notify['type'] . '">' . $notify['text'] . '</div>';
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}
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if ($action == "dialog") {
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}
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if ($action == "quest") {
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}
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if ($action == "party" && $mode == '') {
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//Генерируем список групп
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$dungeonGroupList = '';
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$sp = mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `delete` = "0" AND `time` > "' . (time() - 60 * 60 * 2) . '"');
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while ($pl = mysql_fetch_array($sp)) {
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$dungeonGroupList .= '<div style="padding:2px;">';
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if ($u->info['dn'] == 0) {
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$dungeonGroupList .= '<input type="radio" name="goid" id="goid" value="' . $pl['id'] . '" />';
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}
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$dungeonGroupList .= '<span class="date">' . date('H:i', $pl['time']) . '</span> ';
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$dungeonGroupList .= '<span><img title="' . $dunname[$pl['dun']][1] . '" style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/' . $dunname[$pl['dun']][0] . '.gif" /></span> ';
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$pus = ''; //группа
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$su = mysql_query(
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'SELECT `u`.`id`,`u`.`login`,`u`.`level`,`u`.`align`,`u`.`clan`,`st`.`dn`,`u`.`city`,`u`.`room` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="' . $pl['id'] . '" LIMIT ' . ($pl['team_max'] + 1) . ''
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);
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while ($pu = mysql_fetch_array($su)) {
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$pus .= '<b>' . $pu['login'] . '</b> [' . $pu['level'] . ']<a href="info/' . $pu['id'] . '" target="_blank"><img src="//img.new-combats.tech/i/inf_' . $pu['city'] . '.gif" title="Инф. о ' . $pu['login'] . '"></a>';
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$pus .= ', ';
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}
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$pus = trim($pus, ', ');
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$dungeonGroupList .= $pus;
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unset($pus);
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if ($pl['pass'] != '' && $u->info['dn'] == 0) {
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$dungeonGroupList .= ' <small><input type="password" name="pass_com" value=""></small>';
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}
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if ($pl['com'] != '') {
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$dl = '';
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// Если модератор, даем возможность удалять комментарий к походу.
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$moder = mysql_fetch_array(mysql_query('SELECT * FROM `moder` WHERE `align` = "' . $u->info['align'] . '" LIMIT 1'));
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if (($moder['boi'] == 1 || $u->info['admin'] > 0) && $pl['dcom'] == 0) {
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$dl .= ' (<a href="?delcom=' . $pl['id'] . '&key=' . $u->info['nextAct'] . '&rnd=' . $code . '">удалить комментарий</a>)';
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if (isset($_GET['delcom']) && $_GET['delcom'] == $pl['id'] && $u->newAct($_GET['key']) == true) {
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mysql_query('UPDATE `dungeon_zv` SET `dcom` = "' . $u->info['id'] . '" WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
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$pl['dcom'] = $u->info['id'];
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}
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}
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$pl['com'] = htmlspecialchars($pl['com'], null);
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if ($pl['dcom'] > 0) {
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$dl = ' <font color="grey"><i>комментарий удален модератором</i></font>';
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}
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if ($pl['dcom'] > 0) {
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if ($moder['boi'] == 1 || $u->info['admin'] > 0) {
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$pl['com'] = '<font color="red">' . $pl['com'] . '</font>';
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} else {
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$pl['com'] = '';
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}
|
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}
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$dungeonGroupList .= '<small> | ' . $pl['com'] . '' . $dl . '</small>';
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}
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$dungeonGroupList .= '</div>';
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}
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var_info($dungeonGroupList);
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}
|
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if ($action == "party" && $mode == 'create') {
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?>
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<div class="box">
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<form action="/main.php?action=party&mode=create&0.<?= rand(999, 99999); ?>" method="post">
|
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<div class="heading">Куда вы хотите направиться?</div>
|
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<div class="body">
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<div class="select"><!-- КУДА НАПРАВЛЯЕМСЯ -->
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<input type="hidden" name="dungeon_name" value="capitalcity"/>
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<div class="selected">
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<div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/1.gif"></div>
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<div class="opt2">Пещера Тысячи Проклятий</div>
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<div class="arrow"></div>
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</div>
|
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<div class="options">
|
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<div class="option" data-value="capitalcity">
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<div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/1.gif"></div>
|
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<div class="opt2">Пещера Тысячи Проклятий</div>
|
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</div>
|
||
<div class="option" data-value="angelscity">
|
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<div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/2.gif"></div>
|
||
<div class="opt2">Бездна</div>
|
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</div>
|
||
<div class="option" data-value="demonscity">
|
||
<div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/3.gif"></div>
|
||
<div class="opt2">Катакомбы</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="select"><!-- СЛОЖНОСТЬ НАПРАВЛЕНИЯ -->
|
||
<input type="hidden" name="dungeon_difficulty" value="normal"/>
|
||
<div class="selected">
|
||
<div class="opt1">Сложность:</div>
|
||
<div class="opt2">Нормальная</div>
|
||
<div class="arrow"></div>
|
||
</div>
|
||
<div class="options">
|
||
<div class="option" data-value="easy">
|
||
<div class="opt2">Легкая</div>
|
||
</div>
|
||
<div class="option" data-value="normal">
|
||
<div class="opt2">Нормальная</div>
|
||
</div>
|
||
<div class="option" data-value="hard">
|
||
<div class="opt2">Сложная</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="select"><!-- ПАРОЛЬ -->
|
||
<div class="selected">
|
||
<div class="opt1">Пароль:</div>
|
||
<div class="opt2i"><input type="text" name="dungeon_password" maxlength="6" value=""/></div>
|
||
<div class="key"></div>
|
||
</div>
|
||
</div>
|
||
<div class="select"><!-- КОММЕНТАРИЙ -->
|
||
<div class="selected">
|
||
<div class="opt2i"><input type="text" name="dungeon_comment" maxlength="130" placeholder="Комментарий:" value=""/></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="button"><input type="submit" name="partyCreate" value="Создать группу"/></div>
|
||
</form>
|
||
</div>
|
||
<?php } ?>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<?php
|
||
|
||
if ($u->room['file'] == 'house_belaun' && false) {
|
||
|
||
$error = ''; // Собираем ошибки.
|
||
$dungeonGroupList = ''; // Сюда помещаем список Групп.
|
||
$dungeonGo = 1; // По умолчанию, мы идем в пещеру.
|
||
$dungeon = mysql_fetch_assoc(
|
||
mysql_query(
|
||
'SELECT `id` as room, city, `dungeon_room` as d_room, city, `shop`, `dungeon_id` as id, `dungeon_name` as name, quest FROM `dungeon_room` WHERE `id`="' . $u->room['id'] . '" LIMIT 1'
|
||
)
|
||
);
|
||
|
||
$dunname = [
|
||
12 => ['capitalcity', 'Пещера Тысячи Проклятий'],
|
||
101 => ['angelscity', 'Бездна'],
|
||
//3 => array('demonscity','Катакомбы'),
|
||
//105 => array('sandcity','Пещеры Мглы'),
|
||
//108 => array('emeraldscity','Потерянный вход'),
|
||
//10 => array('suncity','Грибница'),
|
||
//106 => array('devilscity','Туманные Низины')
|
||
];
|
||
|
||
if (isset($_GET['rz']) && $dungeon['quest'] == 1) {
|
||
$roomSection = 1;
|
||
} // Получаем Задание
|
||
else {
|
||
$roomSection = 0;
|
||
} // Собираем группу для похода
|
||
//if( $u->info['admin'] > 0 ) var_info($dungeon);
|
||
|
||
$all_dungeon = mysql_query('SELECT `city` FROM `dungeon_room` WHERE `city` IS NOT NULL AND `active`=1 ');
|
||
while ($t = mysql_fetch_array($all_dungeon)) {
|
||
$dungeon['list'][] = $t['city'];
|
||
}
|
||
unset($all_dungeon);
|
||
|
||
if ($u->info['dn'] > 0) {
|
||
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `id`="' . $u->info['dn'] . '" AND `delete` = "0" LIMIT 1'));
|
||
if (!isset($zv['id'])) {
|
||
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->info['dn'] = 0;
|
||
}
|
||
}
|
||
|
||
$dungeon_timeout = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `vars` = "psh0" AND `time` > ' . (time() - 60 * 60 * 2) . ' LIMIT 1', 1);
|
||
|
||
if ($u->info['admin'] > 0) {
|
||
unset($dungeon_timeout);
|
||
} // $dungeon_timeout - задержка на посещение пещеры.
|
||
if (isset($dungeon_timeout['id'])) // Кто-то передумал и не пойдет в пещеру, так-как уже там был.
|
||
{
|
||
$dungeonGo = 0;
|
||
if (isset($_GET['start'])) {
|
||
$error = 'До следующего похода осталось еще: ' . Conversion::secondsToTimeout(60 * 60 * 2 - time() + $dungeon_timeout['time']);
|
||
}
|
||
}
|
||
|
||
if (isset($_GET['start']) && $zv['uid'] == $u->info['id'] && $dungeonGo == 1) {
|
||
$ig = 1;
|
||
if ($ig > 0) { //перемещаем игроков в пещеру
|
||
|
||
$ins = mysql_query(
|
||
'INSERT INTO `dungeon_now` (`city`,`uid`,`id2`,`name`,`time_start`)
|
||
VALUES ("' . $zv['city'] . '","' . $zv['uid'] . '","' . $zv['dun'] . '","' . $dunname[$zv['dun']][1] . '","' . time() . '")'
|
||
);
|
||
if ($ins) {
|
||
$zid = mysql_insert_id();
|
||
mysql_query('UPDATE `dungeon_zv` SET `delete` = "' . time() . '" WHERE `id` = "' . $zv['id'] . '" LIMIT 1');
|
||
//обновляем пользователей
|
||
$su = mysql_query(
|
||
'SELECT `u`.`id`,`st`.`dn` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="' . $zv['id'] . '" /*LIMIT ' . ($zv['team_max'] + 1) . '*/'
|
||
);
|
||
$ids = '';
|
||
|
||
$map_locs = [];
|
||
$spm2 = mysql_query('SELECT `id`,`x`,`y` FROM `dungeon_map` WHERE `id_dng` = "' . $zv['dun'] . '"');
|
||
while ($plm2 = mysql_fetch_array($spm2)) {
|
||
$map_locs[] = [$plm2['x'], $plm2['y']];
|
||
}
|
||
unset($spm2, $plm2);
|
||
|
||
$pxd = 0;
|
||
while ($pu = mysql_fetch_array($su)) {
|
||
$pxd++;
|
||
$ids .= ' `id` = "' . $pu['id'] . '" OR';
|
||
if ($u->stats['silver'] >= 3) {
|
||
$u->addAction((time() - ((60 * 60 * 2) / 100 * 30)), 'psh0', $pu['id'], $pu['id']);
|
||
} else {
|
||
$u->addAction(time(), 'psh0', $pu['id'], $pu['id']);
|
||
}
|
||
//Добавляем квестовые обьекты для персонажей
|
||
$sp = mysql_query(
|
||
'SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `room` = ' . $dungeon['room'] . ' AND `vars` LIKE "%start_quest%" AND `vals` = "go" LIMIT 100'
|
||
);
|
||
while ($pl2 = mysql_fetch_array($sp)) {
|
||
$pl = mysql_fetch_array(
|
||
mysql_query('SELECT * FROM `quests` WHERE `id` = "' . (str_replace('start_quest', '', $pl2['vars'])) . '" AND `line` = "' . $dungeon['id'] . '" LIMIT 1')
|
||
);
|
||
if (isset($pl['id'])) {
|
||
$act = explode(',', $pl['act_date']);
|
||
$i = 0;
|
||
while ($i < count($act)) {
|
||
$act_date = explode(':|:', $act[$i]);
|
||
foreach ($act_date as $key => $val) {
|
||
$val = explode(':=:', $val);
|
||
$actdate[$val[0]] = $val[1];
|
||
}
|
||
//Сбор ресурсов
|
||
if (isset($actdate['tk_itm']) && $actdate['tk_itm'] != '') {
|
||
$xr2 = explode('=', $actdate['tk_itm']);
|
||
if ($xr2[2] == 0) {
|
||
if (isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) {
|
||
$actdate['tk_itm_fromY'] = (integer)$actdate['tk_itm_fromY'];
|
||
$actdate['tk_itm_toY'] = (integer)$actdate['tk_itm_toY'];
|
||
}
|
||
$ml_arr = [];
|
||
foreach ($map_locs as $ml) { // tk_itm_fromY tk_itm_toY - отсеиваем позицию для дропа предметов.
|
||
if ((isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) or (!isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY']))) {
|
||
if ($ml[1] > $actdate['tk_itm_fromY'] && $actdate['tk_itm_toY'] > $ml[1]) {
|
||
$ml_arr[] = $ml;
|
||
} elseif (!isset($actdate['tk_itm_fromY']) && $actdate['tk_itm_toY'] > $ml[1]) {
|
||
$ml_arr[] = $ml;
|
||
}
|
||
} else {
|
||
$ml_arr[] = $ml;
|
||
}
|
||
}
|
||
if (isset($ml_arr) && count($ml_arr) == 0) {
|
||
$ml_arr = $map_locs;
|
||
}
|
||
//Добавляем обьект для юзера
|
||
$j = 0;
|
||
while ($j < $xr2[1]) {
|
||
$cord = $ml_arr[rand(0, count($ml_arr) - 1)];
|
||
if ($cord[0] != 0 || $cord[1] != 0) {
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
|
||
"' . $zid . '","' . $u->info['id'] . '","' . $xr2[0] . '","' . time(
|
||
) . '","' . $cord[0] . '","' . $cord[1] . '","' . $u->info['id'] . '","' . $pl['id'] . '"
|
||
)'
|
||
);
|
||
}
|
||
$j++;
|
||
}
|
||
} else {
|
||
//Предмет находится в конкретном месте
|
||
mysql_query(
|
||
'INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
|
||
"' . $zid . '","' . $u->info['id'] . '","' . $xr2[0] . '","' . time() . '","' . $xr2[2] . '","' . $xr2[3] . '","' . $u->info['id'] . '","' . $pl['id'] . '"
|
||
)'
|
||
);
|
||
}
|
||
}
|
||
$i++;
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
$ids = rtrim($ids, 'OR');
|
||
$snew = 1;
|
||
$upd1 = mysql_query(
|
||
'UPDATE `stats` SET `s`="' . $snew . '",`res_s`="1",`x`="0",`y`="0",`res_x`="0",`res_y`="0",`dn` = "0",`dnow` = "' . $zid . '" WHERE ' . $ids . ' LIMIT ' . ($zv['team_max'] + 1) . ''
|
||
);
|
||
if ($upd1) {
|
||
$upd2 = mysql_query('UPDATE `users` SET `room` = "405" WHERE ' . $ids . ' LIMIT ' . ($zv['team_max'] + 1) . '');
|
||
//Добавляем ботов и обьекты в пещеру $zid с for_dn = $dungeon['id']
|
||
//Добавляем ботов
|
||
$vls = '';
|
||
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "' . $zv['dun'] . '"');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if ($pl['id_bot'] == 0 && $pl['bot_group'] != '') {
|
||
$bots = explode(',', $pl['bot_group']);
|
||
$pl['id_bot'] = (int)$bots[rand(0, count($bots) - 1)];
|
||
}
|
||
if ($pl['id_bot'] > 0) {
|
||
$vls .= '("' . $zid . '","' . $pl['id_bot'] . '","' . $pl['colvo'] . '","' . $pl['items'] . '","' . $pl['x'] . '","' . $pl['y'] . '","' . $pl['dialog'] . '","' . $pl['items'] . '","' . $pl['go_bot'] . '","' . $pl['noatack'] . '"),';
|
||
}
|
||
unset($bots);
|
||
}
|
||
$vls = rtrim($vls, ',');
|
||
$ins1 = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`,`noatack`) VALUES ' . $vls . '');
|
||
//Добавляем обьекты
|
||
$vls = '';
|
||
$sp = mysql_query('SELECT * FROM `dungeon_obj` WHERE `for_dn` = "' . $zv['dun'] . '"');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
$vls .= '("' . $zid . '","' . $pl['name'] . '","' . $pl['img'] . '","' . $pl['x'] . '","' . $pl['y'] . '","' . $pl['action'] . '","' . $pl['type'] . '","' . $pl['w'] . '","' . $pl['h'] . '","' . $pl['s'] . '","' . $pl['s2'] . '","' . $pl['os1'] . '","' . $pl['os2'] . '","' . $pl['os3'] . '","' . $pl['os4'] . '","' . $pl['type2'] . '","' . $pl['top'] . '","' . $pl['left'] . '","' . $pl['date'] . '"),';
|
||
}
|
||
//Добавление обьектов (день святого валентина)
|
||
if (floor(date('m')) == 2 && floor(date('d')) >= 7) {
|
||
if (floor(date('m')) == 2 && floor(date('d')) >= 14) {
|
||
//Появляются мобы которые принимают цветы
|
||
$vlsbts = '';
|
||
$ins1bts = null;
|
||
if ($zv['dun'] == 1) {
|
||
//4 уровня (КАНАЛИЗАЦИЯ)
|
||
$vlsbts .= '("' . $zid . '","410","1","","-5","3","8","0","0"),';
|
||
//4-7 уровня
|
||
$vlsbts .= '("' . $zid . '","413","1","","8","46","9","0","0"),';
|
||
} elseif ($zv['dun'] == 12) {
|
||
//(ПТП)
|
||
//4-7 уровня
|
||
$vlsbts .= '("' . $zid . '","413","1","","-3","18","9","0","0"),';
|
||
//4-9 уровня
|
||
$vlsbts .= '("' . $zid . '","414","1","","-2","29","10","0","0"),';
|
||
} elseif ($zv['dun'] == 3) {
|
||
//(КАТАКОМБЫ)
|
||
//4-7 уровня
|
||
$vlsbts .= '("' . $zid . '","413","1","","15","8","9","0","0"),';
|
||
//4-9 уровня
|
||
$vlsbts .= '("' . $zid . '","414","1","","3","35","10","0","0"),';
|
||
} elseif ($zv['dun'] == 101) {
|
||
//(бездна)
|
||
//4-7 уровня
|
||
$vlsbts .= '("' . $zid . '","413","1","","-2","21","9","0","0"),';
|
||
//4-9 уровня
|
||
$vlsbts .= '("' . $zid . '","414","1","","2","43","10","0","0"),';
|
||
}
|
||
|
||
if ($vlsbts != '') {
|
||
$vlsbts = rtrim($vlsbts, ',');
|
||
$ins1bts = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`) VALUES ' . $vlsbts . '');
|
||
}
|
||
unset($vlsbts, $ins1bts);
|
||
}
|
||
//Раскидываем предметы по пещере (Блёклый подземник)
|
||
$dcords = [];
|
||
$c_sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "' . $zv['dun'] . '"');
|
||
while ($c_pl = mysql_fetch_array($c_sp)) {
|
||
$dcords[] = [$c_pl['x'], $c_pl['y']];
|
||
}
|
||
$fcords = [];
|
||
$i = 1;
|
||
while ($i <= $pxd) {
|
||
$j = rand(1, 10);
|
||
while ($j >= 0) {
|
||
$rndxy = rand(0, count($dcords) - 1);
|
||
$rndx = $dcords[$rndxy][0];
|
||
$rndy = $dcords[$rndxy][1];
|
||
$fcords[$rndx][$rndy] = true;
|
||
unset($dcords[$rndxy]);
|
||
$vls .= '("' . $zid . '","Блеклый подземник","vbig1.gif","' . $rndx . '","' . $rndy . '","fileact:vbig1","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
|
||
$j--;
|
||
}
|
||
$i++;
|
||
}
|
||
//Раскидываем предметы по пещере (Черепичный подземник)
|
||
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "' . $zv['dun'] . '"');
|
||
$test = [];
|
||
$dcords2 = [];
|
||
$dcords3 = [];
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if (!isset($test[$pl['id_bot']])) {
|
||
$test[$pl['id_bot']] = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $pl['id_bot'] . '" LIMIT 1'));
|
||
}
|
||
if (isset($test[$pl['id_bot']]['id']) && $test[$pl['id_bot']] != 2) {
|
||
if ($test[$pl['id_bot']]['level'] > 6) {
|
||
$dcords2[] = [$pl['x'], $pl['y']];
|
||
}
|
||
if ($test[$pl['id_bot']]['level'] >= 8 && $test[$pl['id_bot']]['align'] == 9) {
|
||
$dcords3[] = [$pl['x'], $pl['y']];
|
||
}
|
||
} else {
|
||
$test[$pl['id_bot']] = 2;
|
||
}
|
||
}
|
||
$i = 1;
|
||
while ($i <= $pxd) {
|
||
$j = rand(1, 5);
|
||
while ($j >= 0) {
|
||
$rndxy = rand(0, count($dcords2) - 1);
|
||
$rndx = $dcords2[$rndxy][0];
|
||
$rndy = $dcords2[$rndxy][1];
|
||
if (!isset($fcords[$rndx][$rndy]) && isset($dcords2[$rndxy][0])) {
|
||
$fcords[$rndx][$rndy] = true;
|
||
unset($dcords2[$rndxy]);
|
||
$vls .= '("' . $zid . '","Черепичный подземник","vbig2.gif","' . $rndx . '","' . $rndy . '","fileact:vbig2","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
|
||
}
|
||
$j--;
|
||
}
|
||
$i++;
|
||
}
|
||
$i = 1;
|
||
while ($i <= $pxd) {
|
||
$j = rand(1, 2);
|
||
while ($j >= 0) {
|
||
$rndxy = rand(0, count($dcords3) - 1);
|
||
$rndx = $dcords3[$rndxy][0];
|
||
$rndy = $dcords3[$rndxy][1];
|
||
if (!isset($fcords[$rndx][$rndy]) && isset($dcords3[$rndxy][0])) {
|
||
$fcords[$rndx][$rndy] = true;
|
||
unset($dcords3[$rndxy]);
|
||
$vls .= '("' . $zid . '","Кровавый подземник","vbig3.gif","' . $rndx . '","' . $rndy . '","fileact:vbig3","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
|
||
}
|
||
$j--;
|
||
}
|
||
$i++;
|
||
}
|
||
unset($test);
|
||
}
|
||
//
|
||
$vls = rtrim($vls, ',');
|
||
if ($vls != '') {
|
||
$ins2 = mysql_query(
|
||
'INSERT INTO `dungeon_obj` (`dn`,`name`,`img`,`x`,`y`,`action`,`type`,`w`,`h`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`type2`,`top`,`left`,`date`) VALUES ' . $vls . ''
|
||
);
|
||
} else {
|
||
$ins2 = true;
|
||
}
|
||
if ($upd2 && $ins1 && $ins2) {
|
||
die('<script>location="main.php?rnd=' . $code . '";</script>');
|
||
} else {
|
||
$error = 'Ошибка перехода в подземелье...';
|
||
}
|
||
} else {
|
||
$error = 'Ошибка перехода в подземелье...';
|
||
}
|
||
} else {
|
||
$error = 'Ошибка перехода в подземелье...';
|
||
}
|
||
}
|
||
} elseif (isset($_POST['go'], $_POST['goid']) && $dungeonGo == 1) {
|
||
if (!isset($zv['id'])) {
|
||
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `id`="' . mysql_real_escape_string($_POST['goid']) . '" AND `delete` = "0" LIMIT 1'));
|
||
if (isset($zv['id']) && $u->info['dn'] == 0) {
|
||
if ($zv['pass'] != '' && $_POST['pass_com'] != $zv['pass']) {
|
||
$error = 'Вы ввели неправильный пароль';
|
||
} elseif ($u->info['level'] > 7 && $zv['dun'] != 1) {
|
||
$row = 0;
|
||
if (5 > $row) {
|
||
$upd = mysql_query('UPDATE `stats` SET `dn` = "' . $zv['id'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if (!$upd) {
|
||
$error = 'Не удалось вступить в эту группу';
|
||
unset($zv);
|
||
} else {
|
||
$u->info['dn'] = $zv['id'];
|
||
}
|
||
} else {
|
||
$error = 'В группе нет места';
|
||
unset($zv);
|
||
}
|
||
} elseif ($zv['dun'] == 1) {
|
||
//Канализация
|
||
$row_max = 5;
|
||
if ($u->info['level'] == 4) {
|
||
$row_max = 4;
|
||
} elseif ($u->info['level'] == 5) {
|
||
$row_max = 3;
|
||
} elseif ($u->info['level'] == 6) {
|
||
$row_max = 2;
|
||
} elseif ($u->info['level'] >= 7) {
|
||
$row_max = 1;
|
||
}
|
||
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "' . $zv['id'] . '" LIMIT 1'));
|
||
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "' . $zv['id'] . '" LIMIT 1'));
|
||
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "' . $row1['id'] . '" LIMIT 1'));
|
||
$row = $row[0];
|
||
if ($row2['level'] != $u->info['level']) {
|
||
$error = 'Вы не подходите по уровню';
|
||
} elseif ($row_max > $row) {
|
||
$upd = mysql_query('UPDATE `stats` SET `dn` = "' . $zv['id'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if (!$upd) {
|
||
$error = 'Не удалось вступить в эту группу';
|
||
unset($zv);
|
||
} else {
|
||
$u->info['dn'] = $zv['id'];
|
||
}
|
||
} else {
|
||
$error = 'В группе нет места';
|
||
unset($zv);
|
||
}
|
||
} elseif ($u->info['level'] < 4 && $zv['dun'] == 104) {
|
||
//Шахты
|
||
$row_max = 3;
|
||
if ($u->info['level'] > 3) {
|
||
$row_max = 1;
|
||
}
|
||
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "' . $zv['id'] . '" LIMIT 1'));
|
||
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "' . $zv['id'] . '" LIMIT 1'));
|
||
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "' . $row1['id'] . '" LIMIT 1'));
|
||
$row = $row[0];
|
||
if ($row2['level'] != $u->info['level'] && $u->info['level'] > 3) {
|
||
$error = 'Вы не подходите по уровню';
|
||
} elseif ($row_max > $row) {
|
||
$upd = mysql_query('UPDATE `stats` SET `dn` = "' . $zv['id'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if (!$upd) {
|
||
$error = 'Не удалось вступить в эту группу';
|
||
unset($zv);
|
||
} else {
|
||
$u->info['dn'] = $zv['id'];
|
||
}
|
||
} else {
|
||
$error = 'В группе для вас нет места';
|
||
unset($zv);
|
||
}
|
||
} else {
|
||
$error = 'Вы не подходите по уровню';
|
||
unset($zv);
|
||
}
|
||
} else {
|
||
$error = 'Заявка не найдена';
|
||
}
|
||
} else {
|
||
$error = 'Вы уже находитесь в группе';
|
||
}
|
||
} elseif (isset($_POST['leave']) && isset($zv['id']) && $dungeonGo == 1) {
|
||
if ($zv['uid'] == $u->info['id']) {
|
||
//ставим в группу нового руководителя
|
||
$ld = mysql_fetch_array(mysql_query('SELECT `id` FROM `stats` WHERE `dn` = "' . $zv['id'] . '" AND `id` != "' . $u->info['id'] . '" LIMIT 1'));
|
||
if (isset($ld['id'])) {
|
||
$zv['uid'] = $ld['id'];
|
||
mysql_query('UPDATE `dungeon_zv` SET `uid` = "' . $zv['uid'] . '" WHERE `id` = "' . $zv['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->info['dn'] = 0;
|
||
unset($zv);
|
||
} else {
|
||
//удаляем группу целиком
|
||
mysql_query('UPDATE `dungeon_zv` SET `delete` = "' . time() . '" WHERE `id` = "' . $zv['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->info['dn'] = 0;
|
||
unset($zv);
|
||
}
|
||
} else {
|
||
//просто выходим с группы
|
||
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$u->info['dn'] = 0;
|
||
unset($zv);
|
||
}
|
||
} elseif (isset($_POST['add']) && $u->info['level'] > 1 && $dungeonGo == 1) {
|
||
if ($u->info['dn'] == 0) {
|
||
$dun5 = $dungeon['id'];
|
||
//
|
||
if (isset($_POST['rpmg1'])) {
|
||
if ($_POST['rpmg1'] == 2) {
|
||
$dun5 = 101; //Бездна
|
||
} elseif ($_POST['rpmg1'] == 3) {
|
||
$dun5 = 105; //Пещера Мглы
|
||
} elseif ($_POST['rpmg1'] == 4) {
|
||
$dun5 = 3; //Катакомбы
|
||
} elseif ($_POST['rpmg1'] == 5) {
|
||
$dun5 = 108; //Потерянный вход
|
||
} elseif ($_POST['rpmg1'] == 6) {
|
||
$dun5 = 10; //Грибница
|
||
} elseif ($_POST['rpmg1'] == 7) {
|
||
$dun5 = 12; //Низины
|
||
} else {
|
||
$dun5 = 12; //ПТП
|
||
}
|
||
} else {
|
||
$dun5 = 12; //ПТП
|
||
}
|
||
//
|
||
$ins = mysql_query(
|
||
'INSERT INTO `dungeon_zv`
|
||
(`city`,`time`,`uid`,`dun`,`pass`,`com`,`lvlmin`,`lvlmax`,`team_max`) VALUES
|
||
("all","' . time() . '","' . $u->info['id'] . '","' . $dun5 . '",
|
||
"' . mysql_real_escape_string($_POST['pass']) . '",
|
||
"' . mysql_real_escape_string($_POST['text']) . '",
|
||
"8",
|
||
"21",
|
||
"5")'
|
||
);
|
||
if ($ins) {
|
||
$u->info['dn'] = mysql_insert_id();
|
||
$zv['id'] = $u->info['dn'];
|
||
$zv['uid'] = $u->info['id'];
|
||
mysql_query('UPDATE `stats` SET `dn` = "' . $u->info['dn'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
$error = 'Вы успешно создали группу';
|
||
} else {
|
||
$error = 'Не удалось создать группу';
|
||
}
|
||
} else {
|
||
$error = 'Вы уже находитесь в группе';
|
||
}
|
||
}
|
||
|
||
//Генерируем список групп
|
||
$sp = mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `delete` = "0" AND `time` > "' . (time() - 60 * 60 * 2) . '"');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
$dungeonGroupList .= '<div style="padding:2px;">';
|
||
if ($u->info['dn'] == 0) {
|
||
$dungeonGroupList .= '<input type="radio" name="goid" id="goid" value="' . $pl['id'] . '" />';
|
||
}
|
||
$dungeonGroupList .= '<span class="date">' . date('H:i', $pl['time']) . '</span> ';
|
||
|
||
$dungeonGroupList .= '<span><img title="' . $dunname[$pl['dun']][1] . '" style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/' . $dunname[$pl['dun']][0] . '.gif" /></span> ';
|
||
|
||
$pus = ''; //группа
|
||
$su = mysql_query(
|
||
'SELECT `u`.`id`,`u`.`login`,`u`.`level`,`u`.`align`,`u`.`clan`,`st`.`dn`,`u`.`city`,`u`.`room` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="' . $pl['id'] . '" LIMIT ' . ($pl['team_max'] + 1) . ''
|
||
);
|
||
while ($pu = mysql_fetch_array($su)) {
|
||
$pus .= '<b>' . $pu['login'] . '</b> [' . $pu['level'] . ']<a href="info/' . $pu['id'] . '" target="_blank"><img src="//img.new-combats.tech/i/inf_' . $pu['city'] . '.gif" title="Инф. о ' . $pu['login'] . '"></a>';
|
||
$pus .= ', ';
|
||
}
|
||
$pus = trim($pus, ', ');
|
||
|
||
$dungeonGroupList .= $pus;
|
||
unset($pus);
|
||
|
||
if ($pl['pass'] != '' && $u->info['dn'] == 0) {
|
||
$dungeonGroupList .= ' <small><input type="password" name="pass_com" value=""></small>';
|
||
}
|
||
|
||
if ($pl['com'] != '') {
|
||
$dl = '';
|
||
// Если модератор, даем возможность удалять комментарий к походу.
|
||
$moder = mysql_fetch_array(mysql_query('SELECT * FROM `moder` WHERE `align` = "' . $u->info['align'] . '" LIMIT 1'));
|
||
if (($moder['boi'] == 1 || $u->info['admin'] > 0) && $pl['dcom'] == 0) {
|
||
$dl .= ' (<a href="?delcom=' . $pl['id'] . '&key=' . $u->info['nextAct'] . '&rnd=' . $code . '">удалить комментарий</a>)';
|
||
if (isset($_GET['delcom']) && $_GET['delcom'] == $pl['id'] && $u->newAct($_GET['key']) == true) {
|
||
mysql_query('UPDATE `dungeon_zv` SET `dcom` = "' . $u->info['id'] . '" WHERE `id` = "' . $pl['id'] . '" LIMIT 1');
|
||
$pl['dcom'] = $u->info['id'];
|
||
}
|
||
}
|
||
$pl['com'] = htmlspecialchars($pl['com'], null);
|
||
if ($pl['dcom'] > 0) {
|
||
$dl = ' <font color="grey"><i>комментарий удален модератором</i></font>';
|
||
}
|
||
if ($pl['dcom'] > 0) {
|
||
if ($moder['boi'] == 1 || $u->info['admin'] > 0) {
|
||
$pl['com'] = '<font color="red">' . $pl['com'] . '</font>';
|
||
} else {
|
||
$pl['com'] = '';
|
||
}
|
||
}
|
||
$dungeonGroupList .= '<small> | ' . $pl['com'] . '' . $dl . '</small>';
|
||
}
|
||
$dungeonGroupList .= '</div>';
|
||
}
|
||
?>
|
||
<style>
|
||
body {
|
||
background-color: #E2E2E2;
|
||
background-image: url(//img.new-combats.tech/i/misc/showitems/dungeon.jpg);
|
||
background-repeat: no-repeat;
|
||
background-position: top right;
|
||
}
|
||
</style>
|
||
<table width="100%" border="0" cellspacing="0" cellpadding="0">
|
||
<tr>
|
||
<td>
|
||
<div style="padding-left:0px;" align="center">
|
||
<h3><?= $u->room['name']; ?></h3>
|
||
</div>
|
||
</td>
|
||
<td width="200">
|
||
<div align="right">
|
||
<table cellspacing="0" cellpadding="0">
|
||
<tr>
|
||
<td width="100%"> </td>
|
||
<td>
|
||
<?php if ($roomSection == 0) { ?>
|
||
<table border="0" cellpadding="0" cellspacing="0">
|
||
<tr align="right" valign="top">
|
||
<td><!-- -->
|
||
<?= $goLis; ?>
|
||
<!-- -->
|
||
<table border="0" cellspacing="0" cellpadding="0">
|
||
<tr>
|
||
<td nowrap="nowrap">
|
||
<table width="100%" border="0" cellpadding="0" cellspacing="1" bgcolor="#DEDEDE">
|
||
<tr>
|
||
<td bgcolor="#D3D3D3"><img src="//img.new-combats.tech/i/move/links.gif" width="9" height="7"/></td>
|
||
<td bgcolor="#D3D3D3" nowrap="nowrap"><a href="#" id="greyText" class="menutop"
|
||
onclick="location='main.php?loc=<?php if ($u->info['city'] == 'abandonedplain') {
|
||
echo '3.180.0.267';
|
||
} elseif ($u->info['city'] == 'fallenearth') {
|
||
echo '6.180.0.102';
|
||
} elseif ($u->info['room'] == 188) {
|
||
echo '1.180.0.4';
|
||
} elseif ($u->info['room'] == 393) {
|
||
echo '1.180.0.2';
|
||
} elseif ($u->info['room'] == 372) {
|
||
echo '1.180.0.323';
|
||
} elseif ($u->info['room'] == 395) {
|
||
echo '2.180.0.231';
|
||
} elseif ($u->info['room'] == 397) {
|
||
echo '2.180.0.229';
|
||
} elseif ($u->info['room'] == 242) {
|
||
echo '2.180.0.236';
|
||
} elseif ($u->info['room'] == 321) {
|
||
echo '1.180.0.213';
|
||
} else {
|
||
echo '1.180.0.321';
|
||
} ?>&rnd=<?= $code; ?>';" title="<?php
|
||
if ($u->info['city'] == 'fallenearth') {
|
||
thisInfRm('6.180.0.102', 1);
|
||
} elseif ($u->info['city'] == 'abandonedplain') {
|
||
thisInfRm('3.180.0.267', 1);
|
||
} elseif ($u->info['room'] == 188) {
|
||
thisInfRm('1.180.0.4', 1);
|
||
} elseif ($u->info['room'] == 393) {
|
||
thisInfRm('1.180.0.2', 1);
|
||
} elseif ($u->info['room'] == 372) {
|
||
thisInfRm('1.180.0.323', 1);
|
||
} elseif ($u->info['room'] == 395) {
|
||
thisInfRm('2.180.0.231', 1);
|
||
} elseif ($u->info['room'] == 397) {
|
||
thisInfRm('2.180.0.229', 1);
|
||
} elseif ($u->info['room'] == 242) {
|
||
thisInfRm('2.180.0.236', 1);
|
||
} elseif ($u->info['room'] == 321) {
|
||
thisInfRm('1.180.0.213', 1);
|
||
} else {
|
||
thisInfRm('1.180.0.321', 1);
|
||
}
|
||
?>"><?php
|
||
if ($u->info['city'] == 'fallenearth') {
|
||
echo "Темный Портал";
|
||
} elseif ($u->info['city'] == 'abandonedplain') {
|
||
echo "Центральная площадь";
|
||
} elseif ($u->info['room'] == 188) {
|
||
echo "Зал воинов";
|
||
} elseif ($u->info['room'] == 393) {
|
||
echo "Зал воинов 2";
|
||
} elseif ($u->info['room'] == 372) {
|
||
echo "Большая парковая улица";
|
||
} elseif ($u->info['room'] == 395) {
|
||
echo "Зал воинов";
|
||
} elseif ($u->info['room'] == 397) {
|
||
echo "Зал воинов 2";
|
||
} elseif ($u->info['room'] == 242) {
|
||
echo "Страшилкина улица";
|
||
} elseif ($u->info['room'] == 321) {
|
||
echo "Большая торговая улица";
|
||
} else {
|
||
echo "Магический Портал";
|
||
}
|
||
?></a></td>
|
||
</tr>
|
||
<?php if (isset($dungeon['shop']) && $dungeon['shop'] > 0) {
|
||
$shop = mysql_fetch_array(
|
||
mysql_query('SELECT `id` as shop_id, `code` FROM `room` WHERE `id` = "' . $dungeon['shop'] . '" LIMIT 1')
|
||
);
|
||
if (isset($shop['code'])) {
|
||
?>
|
||
<tr>
|
||
<td bgcolor="#D3D3D3"><img src="//img.new-combats.tech/i/move/links.gif" width="9" height="7"/></td>
|
||
<td bgcolor="#D3D3D3" nowrap="nowrap"><a href="#" id="greyText" class="menutop"
|
||
onclick="location='main.php?loc=<?= $shop['code'] ?>&rnd=<?= $code; ?>';"
|
||
title="<?php thisInfRm($shop['code'], 1); ?>">Рыцарский магазин</a></td>
|
||
</tr>
|
||
<?php }
|
||
} ?>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<?php } ?>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<?php if ($roomSection == 1) { ?>
|
||
<div align="center" style="float:right;width:100px;">
|
||
<p>
|
||
<input type='button' onclick='location="main.php?rz=1"' value="Обновить"/>
|
||
<br/>
|
||
<input type='button' onclick='location="main.php"' value="Вернуться"/>
|
||
</p>
|
||
</div>
|
||
<?php } else { ?>
|
||
<div align="center" style="float:right;width:100px;">
|
||
<p>
|
||
<input type='button' onclick='location="main.php"' value="Обновить"/>
|
||
<?php if ($dungeon['quest'] == 1) { ?>
|
||
<br/>
|
||
<input type='button' onclick='location="main.php?rz=1"' value="Задания"/>
|
||
<?php } ?>
|
||
</p>
|
||
</div>
|
||
<?php } ?>
|
||
<?php
|
||
if ($error != '') {
|
||
echo '<font color="red"><b>' . $error . '</b></font><br>';
|
||
}
|
||
|
||
//отображаем
|
||
if ($dungeonGroupList == '') {
|
||
$dungeonGroupList = '';
|
||
} else {
|
||
if (!isset($zv['id']) || $u->info['dn'] == 0) {
|
||
if ($dungeonGo == 1 || $u->info['dn'] == 0) {
|
||
$pr = '<input name="go" type="submit" value="Вступить в группу">';
|
||
}
|
||
$dungeonGroupList = '<form autocomplete="off" action="main.php?rnd=' . $code . '" method="post">' . $pr . '<br>' . $dungeonGroupList . '' . $pr . '</form>';
|
||
}
|
||
$dungeonGroupList .= '<hr>';
|
||
}
|
||
|
||
if ($roomSection == 0) {
|
||
echo $dungeonGroupList;
|
||
}
|
||
if ($roomSection == 1) {
|
||
# endQuest завершаем задание по нажатию.
|
||
if (isset($_GET['endQuest']) && $_GET['endQuest'] != '') {
|
||
$action = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = ' . $u->info['id'] . ' AND `id`="' . $_GET['endQuest'] . '" AND `vals` = "go" LIMIT 1'));
|
||
$quest = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . str_replace('start_quest', '', $action['vars']) . '" LIMIT 1'));
|
||
if ($q->questCheckEnd($quest) == 1) {
|
||
$q->questSuccesEnd($quest, $action);
|
||
}
|
||
}
|
||
?>
|
||
<div>
|
||
<form autocomplete="off" action='/main.php' method="post" name="F1" id="F1">
|
||
<?php
|
||
$qsee = '';
|
||
$hgo = $u->testAction(
|
||
'`uid` = "' . $u->info['id'] . '" AND `room` = "' . $u->info['room'] . '" AND `time` >= ' . (time() - 60 * 60 * 24) . ' AND `vars` = "psh_qt_' . $dungeon['city'] . '" LIMIT 1', 1
|
||
);
|
||
$qc = 0; // Quest Count
|
||
//Генерируем список текущих квестов
|
||
$sp = mysql_query('SELECT * FROM `actions` WHERE `vars` LIKE "%start_quest%" AND `vals` = "go" AND `uid` = "' . $u->info['id'] . '" LIMIT 100');
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if ($pl['room'] == $u->info['room']) {
|
||
$pq = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . str_replace('start_quest', '', $pl['vars']) . '" LIMIT 1'));
|
||
if ($q->questCheckEnd($pq) == 1) {
|
||
$qsee2 = '<input style="margin-top:6px;" type="button" value="Завершить задание" onclick="location=\'main.php?rz=1&endQuest=' . $pl['id'] . '\'">';
|
||
} else {
|
||
$qsee2 = '';
|
||
}
|
||
|
||
$qsee .= '
|
||
<a href="main.php?rz=1&end_qst_now=' . $pq['id'] . '"><img src="//img.new-combats.tech/i/clear.gif" title="Отказаться от задания"></a>
|
||
<b>' . $pq['name'] . '</b>
|
||
<div style="padding-left:15px;padding-bottom:5px;border-bottom:1px solid grey"><small>' . $pq['info'] . '<br>' . $q->info($pq) . '' . $qsee2 . ' </small></div>
|
||
<br>';
|
||
|
||
#
|
||
|
||
$qc++;
|
||
}
|
||
}
|
||
|
||
if (isset($_GET['add_quest']) && $qc == 0) {
|
||
if (isset($hgo['id'])) {
|
||
echo '<font color="red"><b>Нельзя получать задания чаще одного раза в сутки</b></font><br>';
|
||
} else {
|
||
$sp = mysql_query('SELECT * FROM `quests` WHERE `line` = ' . $dungeon['id'] . '');
|
||
$dq_add = [];
|
||
while ($pl = mysql_fetch_array($sp)) {
|
||
if ($u->rep['rep' . $dungeon['city']] == 9999) {
|
||
//квет, рыцарского задания
|
||
if ($pl['kin'] == 1) {
|
||
$dq_add = [0 => $pl];
|
||
}
|
||
} elseif ($u->rep['rep' . $dungeon['city']] == 24999) {
|
||
//квет, рыцарского задания
|
||
if ($pl['kin'] == 2) {
|
||
$dq_add = [0 => $pl];
|
||
}
|
||
} else {
|
||
if ($pl['kin'] == 0) {
|
||
$dq_add[count($dq_add)] = $pl;
|
||
}
|
||
}
|
||
}
|
||
$dq_add = $q->onlyOnceQuest($dq_add, $u->info['id']);
|
||
$dq_add = $dq_add[rand(0, count($dq_add) - 1)];
|
||
|
||
|
||
if ($q->testGood($dq_add) == 1 && $dq_add > 0) {
|
||
$q->startq_dn($dq_add['id']);
|
||
echo '<font color="red"><b>Вы успешно получили новое задание "' . $dq_add['name'] . '".</b></font><br>';
|
||
$u->addAction(time(), 'psh_qt_' . $dungeon['city'], $dq_add['id']);
|
||
} else {
|
||
if ($u->rep['rep' . $dungeon['city']] == 9999) {
|
||
//квест, рыцарского задания
|
||
echo '<font color="red"><b>Вы уже получили задание на достижение титула рыцаря!</b></font><br>';
|
||
} elseif ($u->rep['rep' . $dungeon['city']] >= 24999) {
|
||
//квест, рыцарского задания
|
||
echo '<font color="red"><b>Вы завершили квестовую линию, ожидайте новых заданий!</b></font><br>';
|
||
} else {
|
||
echo '<font color="red"><b>Не удалось получить задание "' . $dq_add['name'] . '". Попробуйте еще...</b></font><br>';
|
||
}
|
||
}
|
||
unset($dq_add);
|
||
}
|
||
} elseif (isset($_GET['add_quest']) && $qc > 0) {
|
||
echo '<font color="red"><b>Что-то пошло не так... осторожнее.. <br/><br/></b></font><br>';
|
||
}
|
||
if ($qsee == '') {
|
||
$qsee = 'К сожалению у вас нет ни одного задания<br/><br/>';
|
||
}
|
||
?>
|
||
<Br/>
|
||
<FIELDSET>
|
||
<LEGEND><B>Текущие задания: </B></LEGEND>
|
||
<?= $qsee ?>
|
||
<span style="padding-left: 10">
|
||
<?php
|
||
if ($qc > 0) {
|
||
echo 'Вы еще не справились с текущим заданием.';
|
||
} elseif (!isset($hgo['id']) && $qc == 0) {
|
||
?>
|
||
<br/>
|
||
<input type='button' value='Получить задание' onclick='location="main.php?rz=1&add_quest=1"'/>
|
||
<?php
|
||
} else {
|
||
echo 'Получить новое задание можно <b>' . date('d.m.Y H:i', $hgo['time'] + 60 * 60 * 24) . '</b> ( Через ' . Conversion::secondsToTimeout($hgo['time'] + 60 * 60 * 24 - time()) . ' )';
|
||
}
|
||
?>
|
||
</span>
|
||
</FIELDSET>
|
||
</form>
|
||
<br/>
|
||
<?php
|
||
//Начисление бонуса награды
|
||
if (isset($_GET['buy1'])) {
|
||
$rt = 1;
|
||
if ($_GET['buy1'] == 1) {
|
||
//покупаем статы
|
||
$price = 2000 + ($u->rep['add_stats'] * 100);
|
||
$cur_price = ['price' => 0];
|
||
if (25 - $u->rep['add_stats'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Характеристики!
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (!($cur_price['price'] >= $price)) {
|
||
$cur_price['price'] += $cur = ($price > ($cur_price['price'] + ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) ? ($u->rep['rep' . $val] - $u->rep['nu_' . $val]) : (($u->rep['rep' . $val] - $u->rep['nu_' . $val]) - ((($price - $cur_price['price']) - ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) * -1)));
|
||
$cur_price['nu_' . $val] = $cur;
|
||
}
|
||
}
|
||
if ($price == $cur_price['price']) {
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (isset($cur_price['nu_' . $val]) && isset($u->rep['nu_' . $val]) && $rt == 1) {
|
||
$u->rep['nu_' . $val] += $cur_price['nu_' . $val];
|
||
$r = mysql_query('UPDATE `rep` SET `nu_' . $val . '` = "' . $u->rep['nu_' . $val] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if ($r) {
|
||
$rt = 1;
|
||
} else {
|
||
$rt = 0;
|
||
}
|
||
}
|
||
}
|
||
if ($rt == 1) {
|
||
$u->info['ability'] += 1;
|
||
$u->rep['add_stats'] += 1;
|
||
mysql_query('UPDATE `rep` SET `add_stats` = "' . $u->rep['add_stats'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `ability` = "' . $u->info['ability'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
echo '<font color="red"><b>Вы успешно приобрели 1 способность за ' . $price . ' ед. награды</b></font><br>';
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} else {
|
||
echo 'Недостаточно репутации.';
|
||
}
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} elseif ($_GET['buy1'] == 2) { // Умения!
|
||
$price = 10000;
|
||
$cur_price = ['price' => 0];
|
||
if (10 - $u->rep['add_skills'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Умения!
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (!($cur_price['price'] >= $price)) {
|
||
$cur_price['price'] += $cur = ($price > ($cur_price['price'] + ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) ? ($u->rep['rep' . $val] - $u->rep['nu_' . $val]) : (($u->rep['rep' . $val] - $u->rep['nu_' . $val]) - ((($price - $cur_price['price']) - ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) * -1)));
|
||
$cur_price['nu_' . $val] = $cur;
|
||
}
|
||
}
|
||
if ($price == $cur_price['price']) {
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (isset($cur_price['nu_' . $val]) && isset($u->rep['nu_' . $val]) && $rt == 1) {
|
||
$u->rep['nu_' . $val] += $cur_price['nu_' . $val];
|
||
$r = mysql_query('UPDATE `rep` SET `nu_' . $val . '` = "' . $u->rep['nu_' . $val] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if ($r) {
|
||
$rt = 1;
|
||
} else {
|
||
$rt = 0;
|
||
}
|
||
}
|
||
}
|
||
if ($rt == 1) {
|
||
$u->info['skills'] += 1;
|
||
$u->rep['add_skills'] += 1;
|
||
mysql_query('UPDATE `rep` SET `add_skills` = "' . $u->rep['add_skills'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `skills` = "' . $u->info['skills'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
echo '<font color="red"><b>Вы успешно приобрели 1 умение за ' . $price . ' ед. награды</b></font><br>';
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} else {
|
||
echo 'Недостаточно репутации.';
|
||
}
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} elseif ($_GET['buy1'] == 3) { // Кредиты
|
||
$price = 100;
|
||
$cur_price = ['price' => 0];
|
||
if ($u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Покупаем кредиты
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (!($cur_price['price'] >= $price)) {
|
||
$cur_price['price'] += $cur = ($price > ($cur_price['price'] + ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) ? ($u->rep['rep' . $val] - $u->rep['nu_' . $val]) : (($u->rep['rep' . $val] - $u->rep['nu_' . $val]) - ((($price - $cur_price['price']) - ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) * -1)));
|
||
$cur_price['nu_' . $val] = $cur;
|
||
}
|
||
}
|
||
if ($price == $cur_price['price']) {
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (isset($cur_price['nu_' . $val]) && isset($u->rep['nu_' . $val]) && $rt == 1) {
|
||
$u->rep['nu_' . $val] += $cur_price['nu_' . $val];
|
||
$r = mysql_query('UPDATE `rep` SET `nu_' . $val . '` = "' . $u->rep['nu_' . $val] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if ($r) {
|
||
$rt = 1;
|
||
} else {
|
||
$rt = 0;
|
||
}
|
||
}
|
||
}
|
||
if ($rt == 1) {
|
||
$u->info['money'] += 10;
|
||
$u->rep['add_money'] += 10;
|
||
mysql_query('UPDATE `rep` SET `add_money` = "' . $u->rep['add_money'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `users` SET `money` = "' . $u->info['money'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
echo '<font color="red"><b>Вы успешно приобрели 10 кр. за ' . $price . ' ед. награды</b></font><br>';
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} else {
|
||
echo 'Недостаточно репутации.';
|
||
}
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} elseif ($_GET['buy1'] == 4) { // Особенности
|
||
$price = 3000;
|
||
$cur_price = ['price' => 0];
|
||
if (5 - $u->rep['add_skills2'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Особенности
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (!($cur_price['price'] >= $price)) {
|
||
$cur_price['price'] += $cur = ($price > ($cur_price['price'] + ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) ? ($u->rep['rep' . $val] - $u->rep['nu_' . $val]) : (($u->rep['rep' . $val] - $u->rep['nu_' . $val]) - ((($price - $cur_price['price']) - ($u->rep['rep' . $val] - $u->rep['nu_' . $val])) * -1)));
|
||
$cur_price['nu_' . $val] = $cur;
|
||
}
|
||
}
|
||
if ($price == $cur_price['price']) {
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
if (isset($cur_price['nu_' . $val]) && isset($u->rep['nu_' . $val]) && $rt == 1) {
|
||
$u->rep['nu_' . $val] += $cur_price['nu_' . $val];
|
||
$r = mysql_query('UPDATE `rep` SET `nu_' . $val . '` = "' . $u->rep['nu_' . $val] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
if ($r) {
|
||
$rt = 1;
|
||
} else {
|
||
$rt = 0;
|
||
}
|
||
}
|
||
}
|
||
if ($rt == 1) {
|
||
$u->info['sskills'] += 1;
|
||
$u->rep['add_skills2'] += 1;
|
||
mysql_query('UPDATE `rep` SET `add_skills2` = "' . $u->rep['add_skills2'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
mysql_query('UPDATE `stats` SET `sskills` = "' . $u->info['sskills'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
echo '<font color="red"><b>Вы успешно приобрели 1 особенность за ' . $price . ' ед. награды</b></font><br>';
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
} else {
|
||
echo 'Недостаточно репутации.';
|
||
}
|
||
|
||
} else {
|
||
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
|
||
}
|
||
}
|
||
}
|
||
?>
|
||
<fieldset>
|
||
<legend>Награда: <b> <?= (isset($rt) && $rt == 1 ? ($u->rep['allrep'] - $u->rep['allnurep']) - $cur_price['price'] : ($u->rep['allrep'] - $u->rep['allnurep'])); ?>
|
||
ед.</b></legend>
|
||
<table>
|
||
<tr>
|
||
<td>Способность (еще <?= (25 - $u->rep['add_stats']) ?>)</td>
|
||
<td style='padding-left: 10px'>за <?= 2000 + ($u->rep['add_stats'] * 100); ?> ед.</td>
|
||
<td style='padding-left: 10px'><input type='button' value='Купить'
|
||
onclick="if (confirm('Купить: Способность?\n\nКупив способность, Вы сможете увеличить характеристики персонажа.\nНапример, можно увеличить силу.')) {location='main.php?rz=1&buy1=1'}"/>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Умение (еще <?= (10 - $u->rep['add_skills']) ?>)</td>
|
||
<td style='padding-left: 10px'>за 10000 ед.</td>
|
||
<td style='padding-left: 10px'><input type='button' value='Купить'
|
||
onclick="if (confirm('Купить: Умение?\n\nУмение даёт возможность почуствовать себя мастером меча, топора, магии и т.п.')) {location='main.php?rz=1&buy1=2'}"/>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Деньги (10 кр.)</td>
|
||
<td style='padding-left: 10px'>за 100 ед.</td>
|
||
<td style='padding-left: 10px'><input type='button' value='Купить'
|
||
onclick="if (confirm('Купить: Деньги (10 кр.)?\n\nНаграду можно получить полновесными кредитами.')) {location='main.php?rz=1&buy1=3'}"/>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Особенность (еще <?= (5 - $u->rep['add_skills2']) ?>)</td>
|
||
<td style='padding-left: 10px'>за 3000 ед.</td>
|
||
<td style='padding-left: 10px'><input type='button' value='Купить'
|
||
onclick="if (confirm('Купить: Особенность?\n\nОсобенность - это дополнительные возможности персонажа, не дающие преимущества в боях.\nНапример, можно увеличить скорость восстановления HP')) {location='main.php?rz=1&buy1=4'}"/>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</fieldset>
|
||
<?php
|
||
$chk = mysql_fetch_array(
|
||
mysql_query(
|
||
'SELECT COUNT(`u`.`id`),SUM(`m`.`price1`) FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "' . $u->info['id'] . '" LIMIT 1000'
|
||
)
|
||
);
|
||
if (isset($_GET['buy777']) && $chk[0] > 0) {
|
||
?>
|
||
<fieldset style='margin-top:15px;'>
|
||
<p><span style="padding-left: 10px">
|
||
<?php
|
||
$chk_cl = mysql_query(
|
||
'SELECT `u`.`id`,`m`.`price1` FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "' . $u->info['id'] . '" LIMIT 1000'
|
||
);
|
||
while ($chk_pl = mysql_fetch_array($chk_cl)) {
|
||
if (mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `id` = "' . $chk_pl['id'] . '" LIMIT 1')) {
|
||
;
|
||
}
|
||
{
|
||
$x++;
|
||
$prc += $chk_pl['price1'];
|
||
}
|
||
}
|
||
$u->info['money'] += $prc;
|
||
mysql_query('UPDATE `users` SET `money` = "' . $u->info['money'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
|
||
echo '<font color="red"><b>Вы успешно сдали чеки в количестве ' . $x . ' шт. на сумму ' . $prc . ' кр.</b></font><br>';
|
||
$chk[0] = 0;
|
||
?>
|
||
</span></p>
|
||
</fieldset><?php
|
||
}
|
||
if ($chk[0] > 0) {
|
||
?>
|
||
<input type='button' value='Сдать чеки'
|
||
onclick="if (confirm('Сдать все чеки (<?= $chk[0] ?> шт.) находящиеся у Вас в инвентаре за <?= $chk[1] ?> кр. ?')) {location='main.php?rz=1&buy777=1'}"/>
|
||
<?php } ?>
|
||
<fieldset style='margin-top:15px;'>
|
||
<table>
|
||
<?php
|
||
foreach ($dungeon['list'] as $key => $val) {
|
||
//if( $u->rep['rep'.$val] > 0 ) {
|
||
echo '<tr>
|
||
<td width="200">Репутация в ' . ucfirst(str_replace('city', ' city', $val)) . ':</td>
|
||
<td>' . $u->rep['rep' . $val] . ' ед. </td>
|
||
</tr>';
|
||
//}
|
||
}
|
||
?>
|
||
</table>
|
||
<legend>Текущая репутация:</legend>
|
||
</fieldset>
|
||
</div>
|
||
<?php
|
||
} else {
|
||
if ($dungeonGo == 1) {
|
||
if ($u->info['dn'] == 0) {
|
||
?>
|
||
<table width="400" border="0" cellspacing="0" cellpadding="0">
|
||
<tr>
|
||
<td valign="top">
|
||
<form id="from" autocomplete="0" name="from" action="main.php?pz1=<?= $code; ?>" method="post">
|
||
<fieldset style='padding-left: 5; width=50%'>
|
||
<legend><b> Группа </b></legend>
|
||
Выберите пещеру:
|
||
<hr/>
|
||
<label>
|
||
<input type="radio" name="rpmg1" id="rpmg1" checked="checked" value="1"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/capitalcity.gif"
|
||
width="34" height="19"/> Пещера Тысячи Проклятий</label><br/>
|
||
|
||
<label><input type="radio" name="rpmg1" id="rpmg1" value="2"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/angelscity.gif"
|
||
width="34" height="19"/> Бездна</label> <small><font color=red>(Ведутся работы)</font></small><br/>
|
||
|
||
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="3"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/sandcity.gif"
|
||
width="34" height="19"/> <font color="#CCCCCC">Пещеры Мглы</font></label><br/>
|
||
|
||
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="4"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/demonscity.gif"
|
||
width="34" height="19"/> <font color="#CCCCCC">Катакомбы</font></label><br/>
|
||
|
||
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="5"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/emeraldscity.gif"
|
||
width="34" height="19"/> <font color="#CCCCCC">Потерянный вход</font></label><br/>
|
||
|
||
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="6"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/suncity.gif"
|
||
width="34" height="19"/> <font color="#CCCCCC">Грибница</font></label>
|
||
<br/>
|
||
|
||
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="7"/>
|
||
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/devilscity.gif"
|
||
width="34" height="19"/> <font color="#CCCCCC">Туманные Низины</font></label>
|
||
|
||
<br/>
|
||
<hr/>
|
||
Комментарий
|
||
<input autocomplete="off" type="text" name="text" maxlength="40" size="40"/>
|
||
<br/>
|
||
Пароль
|
||
<input autocomplete="off" type="password" name="pass" maxlength="25" size="25"/>
|
||
<br/>
|
||
<input type="submit" name="add" value="Создать группу"/>
|
||
<br/>
|
||
</fieldset>
|
||
</form>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<?php
|
||
} else {
|
||
$psh_start = '';
|
||
if (isset($zv['id'])) {
|
||
if ($zv['uid'] == $u->info['id']) {
|
||
$psh_start = '<INPUT type=\'button\' name=\'start\' value=\'Начать\' onClick="top.frames[\'main\'].location = \'main.php?start=1&rnd=' . $code . '\'"> ';
|
||
}
|
||
echo '<br><FORM autocomplete="off" id="REQUEST" method="post" style="width:210px;" action="main.php?rnd=' . $code . '">
|
||
<FIELDSET style=\'padding-left: 5; width=50%\'>
|
||
<LEGEND><B> Группа </B> </LEGEND>
|
||
' . $psh_start . '
|
||
<INPUT type=\'submit\' name=\'leave\' value=\'Покинуть группу\'>
|
||
</FIELDSET>
|
||
</FORM>';
|
||
}
|
||
}
|
||
} else {
|
||
echo 'Поход в пещеры разрешен один раз в два часа. Осталось еще: ' . Conversion::secondsToTimeout(
|
||
60 * 60 * 2 - time() + $dungeon_timeout['time']
|
||
) . '<br><small style="color:grey">Но Вы всегда можете приобрести ключ от прохода у любого "копателя пещер" в Торговом зале ;)</small>';
|
||
}
|
||
}
|
||
}
|
||
|