game/_incl_data/class/Quests.php

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<?php
use Core\Db;
use Helper\Conversion;
use User\ItemsModel;
class Quests
{
private $free_x = 28;
/* Проверка доступности квеста */
public function testGood($pl)
{
global $u;
if (!is_array($pl)) {
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . $pl . '" LIMIT 1'));
}
$r = 1;
$d1 = 0;
$sp1 = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `actions` WHERE `vars` LIKE "%start_quest%" AND `vals` = "go" AND `uid` = "' . $u->info['id'] . '" LIMIT 100'));
$pl1 = $pl1[0];
//Если уже более 5 квестов взяли
if ($d1 >= $this->free_x) {
$r = 0;
}
unset($d1, $pl1, $sp1);
//Если квест уже взяли
$qlst = mysql_fetch_array(mysql_query('SELECT `id`,`vals` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" ORDER BY `id` DESC LIMIT 1'));
if (isset($qlst['id']) && $qlst['vals'] != 'win' && $qlst['vals'] != 'end' && $qlst['vals'] != 'bad') {
$r = 0;
}
unset($qlst, $qlst2);
$d = $this->expl($pl['tr_date']);
//Завершить квесты [ 1,2,3,4,5 ...
if (isset($d['tr_endq'])) {
$i = 0;
$e = explode(',', $d['tr_endq']);
while ($i < count($e)) {
$qlst = mysql_fetch_array(mysql_query('SELECT `id`,`vals` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $e[$i] . '" AND `vals` = "win" ORDER BY `id` DESC LIMIT 1'));
if (!isset($qlst['id'])) {
$r = 0;
}
$i++;
}
unset($qn, $qlst, $qlst2);
}
//Задержка между выполнением квеста
if (isset($d['tr_zdr'])) {
$qlst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" ORDER BY `time` DESC LIMIT 1'));
if ($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time() > 0) {
$r = 0;
}
unset($qlst);
}
//Переодичность квеста
if (isset($d['tr_tm1'])) {
$d['tr_tm1'] = str_replace('d', date('d'), $d['tr_tm1']);
$d['tr_tm1'] = str_replace('m', date('m'), $d['tr_tm1']);
$d['tr_tm1'] = str_replace('y', date('y'), $d['tr_tm1']);
$d['tr_tm2'] = str_replace('d', date('d'), $d['tr_tm2']);
$d['tr_tm2'] = str_replace('m', date('m'), $d['tr_tm2']);
$d['tr_tm2'] = str_replace('y', date('y'), $d['tr_tm2']);
//проверка интервалов
}
//Сколько раз можно пройти квест
if (isset($d['tr_raz'])) {
$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" LIMIT ' . $d['tr_raz'], 2);
if ($d['tr_raz'] > 0 && $d['tr_raz'] - $qlst[0] <= 0) {
$r = 0;
}
unset($qlst);
}
//Попыток пройти квест
if (isset($d['tr_raz2'])) {
$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" AND `vals` != "win" LIMIT ' . $d['tr_raz2'], 2);
if ($d['tr_raz2'] - $qlst[0] <= 0) {
$r = 0;
}
unset($qlst);
}
return $r;
}
private function expl($d)
{
$i = 0;
$dr = [];
$e = explode(':|:', $d);
while ($i < count($e)) {
$t = explode(':=:', $e[$i]);
if (isset($t[0])) {
$dr[$t[0]] = $t[1];
}
$i++;
}
return $dr;
}
/* Взять квест */
public function onlyOnceQuest($quests, $uid)
{ // Отсеиваем одноразовые квесты
$result = [];
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $uid));
foreach ($quests as $quest) {
$ok = true;
$t = $this->expl($quest['tr_date']);
if (isset($t['only_once']) && $t['only_once'] == "1") {
$ins = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) as sum FROM `actions` WHERE `uid` = "' . $uid . '" AND `vars` = "start_quest' . $quest['id'] . '" AND (`vals` = "go" OR `vals` = "end")'));
} else {
$ins = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) as sum FROM `actions` WHERE `uid` = "' . $uid . '" AND `vars` = "start_quest' . $quest['id'] . '" AND `vals` = "go" '));
if ($ins['sum'] > 0) {
$ins['sum'] = 'delete';
}
}
if ($ins['sum'] == 'delete') {
$ok = false;
} elseif (
isset($ins) &&
$ins['sum'] >= 1 &&
$rep['rep' . $quest['city']] < 10000
) {
$ok = false;
} elseif (
isset($ins) &&
$ins['sum'] >= 2 &&
$rep['rep' . $quest['city']] <= 24999 &&
$rep['rep' . $quest['city']] >= 10000) {
$ok = false;
} else {
$result[] = $quest;
}
unset($ins, $t, $ok);
}
return $result;
}
/* Взять квест в пещере */
public function startq($id, $val = null)
{
global $c, $u;
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE (`city` = "" OR `city` = "' . $u->info['city'] . '") AND `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
if (isset($pl['id'])) {
$u->addAction(time(), 'start_quest' . $pl['id'], 'go', null, $val);
$u->error = 'Вы успешно получили задание &quot;' . $pl['name'] . '&quot;';
} else {
$u->error = 'Не удалось получить данное задание';
}
}
/* Отказаться от квеста */
public function startq_dn($id, $val = null)
{
global $c, $u;
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
if (isset($pl['id'])) {
if ($val == null)
$u->addAction(time(), 'start_quest' . $pl['id'], 'go');
else
$u->addAction(time(), 'start_quest' . $pl['id'], 'go', $u->info['id'], $val);
$u->error = 'Вы успешно получили задание &quot;' . $pl['name'] . '&quot;';
} else {
$u->error = 'Не удалось получить данное задание';
}
}
/* Инфо о квесте в пещерах */
public function infoDng($pl)
{
global $u;
$r = 0;
$xrz = 0;
$qst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" LIMIT 1'));
//Условия задания которые должны удовлетворять текущим характеристикам
//$d = $this->expl($pl['tr_date']);
//Действия квеста
$d = $this->expl($pl['act_date']);
//Поговорить с NPS
if (isset($d['dlg_nps'])) {
$i7 = 0;
$x3 = explode(',', $d['dlg_nps']);
while ($i7 < count($x3)) {
$x4 = explode('=', $x3[$i7]);
if ($x4[0] > 0) {
$r++;
}
$i7++;
}
unset($x1, $x3, $x4, $i7);
}
//Убить игроков
if (isset($d['kill_user'])) {
$r += $d['kill_user'];
}
//Убить ботов
if (isset($d['kill_bot'])) {
$x = '';
$ex = explode(',', $d['kill_bot']);
$i = 0;
while ($i < count($ex)) {
$x2 = 0;
$ex2 = explode('=', $ex[$i]);
$bot2 = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $ex2[0] . '" LIMIT 1'));
if (isset($bot2['id'])) {
if (isset($qst['id'])) {
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $qst['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $ex2[1], 2);
$x2 = 0 + $x2[0];
}
if (isset($d['all_kill']) && $d['all_kill'] > 0) {
$r = $d['all_kill'];
} else {
$r += $ex2[1];
}
$xrz += $x2;
}
$i++;
}
unset($x, $ex, $x2, $bot2, $ex2);
}
//Собрать ресурсы
if (isset($d['tk_itm'])) {
$ex = explode(',', $d['tk_itm']);
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
}
$r += $ex2[1];
$xrz += $x2;
$i++;
}
}
//Собрать трофеи
if (isset($d['tkill_itm'])) {
$ex = explode(',', $d['tkill_itm']);
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
[$pl['city'], (int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
}
$r += $ex2[1];
$xrz += $x2;
$i++;
}
}
if ($r < 1) {
$r = '[0/1]';
} else {
if ($xrz < 0) {
$xrz = 0;
}
if ($xrz > $r) {
$xrz = $r;
}
$r = '<table style="display:inline-block;" border="0" cellspacing="0" cellpadding="0" height="10"><tr><td valign="middle" width="120" style="padding-top:12px">
<div style="position:relative;"><div id="vhp-1234500000' . $pl['id'] . '" title="Выполнение задания" align="left" class="seehp" style="position:absolute; top:-10px; width:120px; height:10px; z-index:12;"> ' . $xrz . '/' . $r . '</div>
<div title="Выполнение задания" class="hpborder" style="position:absolute; top:-10px; width:120px; height:9px; z-index:13;"><img src="//img.new-combats.tech/1x1.gif" height="9" width="1"></div>
<div class="hp_3 senohp" style="height:9px; width:120px; position:absolute; top:-10px; z-index:11;" id="lhp-1234500000' . $pl['id'] . '"><img src="//img.new-combats.tech/1x1.gif" height="9" width="1"></div>
<div title="Выполнение задания" class="hp_none" style="position:absolute; top:-10px; width:120px; height:10px; z-index:10;"><img src="//img.new-combats.tech/1x1.gif" height="10"></div>
</div></td></tr></table><br><script>top.startHpRegen("main",-1234500000' . $pl['id'] . ',' . $xrz . ',' . $r . ',0,0,0,0,0,0,1)</script>';
}
return $r;
}
/* Информация о квесте */
public function info($pl)
{
global $u;
$r = '';
$t = '';
$qst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" LIMIT 1'));
//Условия задания которые должны удовлетворять текущим характеристикам
$d = $this->expl($pl['tr_date']);
//Завершить квесты [ 1,2,3,4,5 ...
if (isset($d['tr_endq'])) {
$t .= 'Завершить квесты: ';
$i = 0;
$e = explode(',', $d['tr_endq']);
while ($i <= count($e)) {
if ($e[$i] > 0) {
$qn = mysql_fetch_array(mysql_query('SELECT `name` FROM `quests` WHERE `id` = "' . $e[$i] . '" LIMIT 1'));
if (isset($qn['name'])) {
$t .= '&quot;' . $qn['name'] . '&quot;, ';
}
}
$i++;
}
$t = trim($t, ', ');
$t .= '<br>';
unset($qn);
}
//Из ботов падают предметы [ idbot-itm1=%,itm2=%|
if (isset($d['tr_botitm'])) {
$t .= 'Из ботов выпадают предметы:<ul>';
$e = explode('|', $d['tr_botitm']);
$i = 0;
while ($i < count($e)) {
$j = 0;
$e2 = explode('-', $e[$i]);
//$e2[0] - id бота
if ($e2[0] > 0) {
$qn = mysql_fetch_array(mysql_query('SELECT `login` FROM `test_bot` WHERE `id` = "' . $e2[0] . '" LIMIT 1'));
$t .= '&nbsp; &nbsp; &bull; Из &quot;' . $qn['login'] . '&quot; выпадает: ';
} else {
$t .= '&nbsp; &nbsp; &bull; Из любых ботов выпадает: ';
}
//$e2[1] - предметы
$e3 = explode(',', $e2[1]);
while ($j < count($e3)) {
$e4 = explode('=', $e3[$j]);
//$e4[0] - предмет , $e4[1] - шанс
$qi = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . $e4[0] . '" LIMIT 1'));
$t .= '<img src="//img.new-combats.tech/i/items/' . $qi['img'] . '" style="max-height:12px"> <a href="items_info.php?id=' . $qi['id'] . '" target="_blank">' . $qi['name'] . '</a>, ';
$j++;
}
$t = trim($t, ', ');
$i++;
}
$t .= '<br>';
unset($qn, $qi, $e2, $e3, $e4);
}
//При выйгрыше падают предметы [ type-itm1=%,itm2=%|
if (isset($d['tr_winitm'])) {
$t .= 'После победы выпадают предметы:<br>';
$e = explode('|', $d['tr_winitm']);
$i = 0;
while ($i < count($e)) {
$e2 = explode('-', $e[$i]);
$t .= '&nbsp; &nbsp; &bull; ';
//$e2[0] - id бота
if ($e2[0] > 0) {
$t .= 'Из людей выпадает: ';
} else {
$t .= 'Из ботов выпадает: ';
}
//$e2[1] - предметы
$j = 0;
$e3 = explode(',', $e2[1]);
while ($j < count($e3)) {
$e4 = explode('=', $e3[$j]);
//$e4[0] - предмет , $e4[1] - шанс
$qi = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . $e4[0] . '" LIMIT 1'));
$t .= '<img src="//img.new-combats.tech/i/items/' . $qi['img'] . '" style="max-height:12px"> <a href="items_info.php?id=' . $qi['id'] . '" target="_blank">' . $qi['name'] . '</a>, ';
$j++;
}
$t = trim($t, ', ');
$t .= '<br>';
$i++;
}
unset($qn, $qi, $e2, $e3, $e4);
}
//Задержка между выполнением квеста
if (isset($d['tr_zdr'])) {
$qlst = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" LIMIT 1'));
$t .= 'Задержка между выполнением задания: ' . Conversion::secondsToTimeout($d['tr_zdr'] * 60 * 60);
if ($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time() > 0) {
$t .= '<small>(Осталось: ' . Conversion::secondsToTimeout($qlst['time'] + ($d['tr_zdr'] * 60 * 60) - time()) . ' ч.)</small>';
}
$t .= '<br>';
unset($qlst);
}
//Переодичность квеста
if (isset($d['tr_tm1'])) {
$d['tr_tm1'] = str_replace('d', date('d'), $d['tr_tm1']);
$d['tr_tm1'] = str_replace('m', date('m'), $d['tr_tm1']);
$d['tr_tm1'] = str_replace('y', date('y'), $d['tr_tm1']);
$d['tr_tm2'] = str_replace('d', date('d'), $d['tr_tm2']);
$d['tr_tm2'] = str_replace('m', date('m'), $d['tr_tm2']);
$d['tr_tm2'] = str_replace('y', date('y'), $d['tr_tm2']);
$t .= 'Период квеста: ' . $d['tr_tm1'] . ' - ' . $d['tr_tm2'] . '<br>';
}
//Сколько раз можно пройти квест
if (isset($d['tr_raz'])) {
if ($d['tr_raz'] == -1) {
$t .= 'Сколько еще раз можно выполнить задание: <b><small>бесконечно</small></b><br>';
} else {
$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" LIMIT ' . $d['tr_raz'], 2);
$t .= 'Сколько раз можно выполнить задание: ' . ($d['tr_raz'] - $qlst[0]) . '<br>';
}
unset($qlst);
}
//Попыток пройти квест
if (isset($d['tr_raz2'])) {
$qlst = $u->testAction('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` != "go" AND `vals` != "win" LIMIT ' . $d['tr_raz2'], 2);
$t .= 'Осталось попыток выполнить задание: ' . ($d['tr_raz2'] - $qlst[0]) . '<br>';
unset($qlst);
}
if ($t != '') {
$r .= '<b>Условия задания:</b><br>' . $t . '<br>';
$t = '';
}
//Награда за квест
$d = $this->expl($pl['win_date']);
if (isset($d['add_eff'])) {
$x5 = '';
$x3 = explode(',', $d['add_eff']);
$x4 = 0;
while ($x4 < count($x3)) {
$x7 = explode('=', $x3[$x4]);
$x6 = mysql_fetch_array(mysql_query('SELECT `id2`,`mname`,`img` FROM `eff_main` WHERE `id2` = "' . $x7[0] . '" LIMIT 1'));
if (isset($x6['id2'])) {
$x5 .= '<img width="40" height="25" src="//img.new-combats.tech/i/eff/' . $x6['img'] . '" title="' . $x6['mname'] . '
Время действия: ' . Conversion::secondsToTimeout($x7[1]) . '"> ';
}
$x4++;
}
if ($x5 != '') {
$t .= $x5 . '<br>';
}
unset($x3, $x4, $x5, $x6, $x7);
}
if (isset($d['add_rep'])) {
$t .= 'Репутация ' . $u->city_name[$pl['city']] . ': ' . $d['add_rep'] . '<br>';
}
if (isset($d['add_repizlom'])) {
$t .= 'Репутация Излом Хаоса: ' . $d['add_repizlom'] . '<br>';
}
if (isset($d['add_cr'])) {
$t .= 'Деньги: ' . $d['add_cr'] . ' кр.<br>';
}
if ($t != '') {
$r = '<b>Награда:</b><br>' . $t . '<br>' . $r;
$t = '';
}
//Действия квеста
$d = $this->expl($pl['act_date']);
//Поговорить с NPS
if (isset($d['dlg_nps'])) {
$i7 = 0;
$x3 = explode(',', $d['dlg_nps']);
while ($i7 < count($x3)) {
$x4 = explode('=', $x3[$i7]);
if ($x4[0] > 0) {
$x1 = mysql_fetch_array(mysql_query('SELECT `text` FROM `dungeon_dialog` WHERE `id` = "' . $x4[0] . '" LIMIT 1'));
if (!isset($x1['text'])) {
$x1 = '<i>незивестно</i>';
} else {
$x1 = $x1['text'];
}
$x = 0;
$t .= 'Поговорить с <b>' . $x1 . '</b>: ' . $x . '/1<br>';
}
$i7++;
}
unset($x1, $x3, $x4, $i7);
}
//Убить игроков
if (isset($d['kill_user'])) {
$t .= 'Убить игроков: 0/' . $d['kill_user'] . '<br>';
}
//Убить ботов
if (isset($d['kill_bot'])) {
if (isset($d['all_kill']) && (int)$d['all_kill'] > 0) {
$x = '';
$ex = explode(',', $d['kill_bot']);
$i = 0; # Количество циклов для каждого типа бота.
$q = '';
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
if ($q != '') {
$q .= ' OR ';
}
$q .= ' (`uid` = "' . $u->info['id'] . '" AND `time` > ' . $qst['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" )';
$i++;
}
$x2 = $u->testAction($q, 2);
$x2 = $x2[0];
if ($d['all_kill'] < $x2) {
$x2 = $d['all_kill'];
}
$bot2 = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $ex2[0] . '" LIMIT 1'));
if (isset($bot2['id'])) {
$x .= '&nbsp; &nbsp; &bull; <b>' . $bot2['login'] . '</b> [' . $x2 . '/' . $d['all_kill'] . ']<br>';
} else {
$x .= '&nbsp; &nbsp; &bull; <b>' . $pl['name'] . '</b> [' . $x2 . '/' . $d['all_kill'] . ']<br>';
}
} else {
$i = 0;
while ($i < count($ex)) {
$x2 = 0;
$ex2 = explode('=', $ex[$i]);
$bot2 = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "' . $ex2[0] . '" LIMIT 1'));
if (isset($bot2['id'])) {
if (isset($qst['id'])) {
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $qst['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $ex2[1], 2);
$x2 = 0 + $x2[0];
}
$x .= '&nbsp; &nbsp; &bull; <b>' . $bot2['login'] . '</b> [' . $x2 . '/' . $ex2[1] . ']<br>';
}
$i++;
}
}
if ($x != '') {
$x = trim($x, ', ');
$t .= 'Убить ботов: <br>' . $x;
}
unset($x, $ex, $x2, $bot2, $ex2);
}
//Собрать ресурсы
if (isset($d['tk_itm'])) {
$ex = explode(',', $d['tk_itm']);
$i = 0;
$x = '';
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
}
$bot2 = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string($ex2[0]) . '" LIMIT 1'));
$x .= '&nbsp; &nbsp; &bull; <a target=_blank href=/item/' . $bot2['id'] . ' >' . $bot2['name'] . '</a> [' . $x2 . '/' . $ex2[1] . ']<br>';
$i++;
}
if ($x != '') {
$x = trim($x, ', ');
$t .= 'Собрать ресурсы: <br>' . $x;
}
}
//Собирание трофеев
if (isset($d['tkill_itm'])) {
$ex = explode(',', $d['tkill_itm']);
$i = 0;
$x = '';
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
[$pl['city'], (int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
$x2 = ($ex2[1] + round($ex2[1] * 0.15));
}
$bot2 = mysql_fetch_array(mysql_query('SELECT `id`,`name`,`img` FROM `items_main` WHERE `id` = "' . mysql_real_escape_string($ex2[0]) . '" LIMIT 1'));
$x .= '&nbsp; &nbsp; &bull; <a target=_blank href=/item/' . $bot2['id'] . ' >' . $bot2['name'] . '</a> [' . $x2 . '/' . $ex2[1] . ']<br>';
$i++;
}
if ($x != '') {
$x = trim($x, ', ');
$t .= 'Собрать трофеи: <br>' . $x;
}
}
if ($t != '') {
$r = '<br><b>Действия задания:</b><br>' . $t . '<br>' . $r;
$t = '';
}
if ($r == '') {
$r = 'Дополнительная информация по заданию отсутствует';
}
return $r;
}
public function testquest()
{
global $u;
if ($u->info['battle'] == 0 && $u->room['name'] != 'Башня Смерти') {
$sp = mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` LIKE "%start_quest%" AND `vals` = "go" LIMIT 100');
while ($pl2 = mysql_fetch_array($sp)) {
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "' . (str_replace('start_quest', '', $pl2['vars'])) . '" LIMIT 1'));
$g = 1;
//Действия квеста
$d = $this->expl($pl['act_date']);
//Поговорить с NPS
if (isset($d['dlg_nps'])) {
$g = 0;
unset($x);
}
//Убить игроков
if (isset($d['kill_user'])) {
$x = 0;
if ($x < $d['kill_user']) {
$g = 0;
}
//$d['kill_user'] - стольких нужно убить
unset($x);
}
//Убить ботов
if (isset($d['kill_bot'])) {
$ex = explode(',', $d['kill_bot']);
$ii = 0; // Количество циклов для каждого типа бота.
$q = '';
while ($ii < count($ex)) {
$ex2 = explode('=', $ex[$ii]);
if ($q != '') {
$q .= ' OR ';
}
$q .= ' (`uid` = "' . $u->info['id'] . '" AND `time` > ' . $pl2['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" )';
$ii++;
}
if (isset($d['all_kill']) && $d['all_kill'] > 0) {
$x2 = $u->testAction($q . ' LIMIT ' . $d['all_kill'], 2);
if ($x2[0] < $d['all_kill']) {
$g = 0;
}
} else {
$x2 = $u->testAction($q . ' LIMIT ' . $ex2[1], 2);
if (!isset($d['all_kill']) && $x2[0] < $ex2[1]) {
$g = 0;
}
}
unset($x, $ex, $x2, $x3, $bot2, $ex2);
}
//Собрать ресурсы
if (isset($d['tk_itm'])) {
$g = $this->collect_01(explode(',', $d['tk_itm']), $u);
}
//Собирание трофеев
if (isset($d['tkill_itm'])) {
$g = $this->collect_01(explode(',', $d['tkill_itm']), $u);
}
if ($g == 1) {
$pl['time'] = $pl2['time'];
$this->endq($pl['id'], 'win');
$this->winQuest($pl);
echo $pl['name'];
}
}
}
}
private function collect_01($arr, $u)
{ // убираю дублирование. хер пойми что проверяем, хз как назвать.
$i = 0;
while ($i < count($arr)) {
$ex2 = explode('=', $arr[$i]);
$x2 = Db::getValue('select count(*) from items_users where item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0', [(int)$arr[0], $u->info['id']]);
if ($x2 < $ex2[1]) {
return 0;
}
$i++;
}
return 1;
}
public function endq($id, $tp)
{
global $u;
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `delete` = "0" AND `min_lvl` <= ' . $u->info['level'] . ' AND `max_lvl` >= ' . $u->info['level'] . ' AND (`align` = "0" OR `align` = "' . floor($u->info['align']) . '") AND `id` = "' . mysql_real_escape_string($id) . '" LIMIT 1'));
$qlst = mysql_fetch_array(mysql_query('SELECT `id` FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" AND `vals` = "go" ORDER BY `id` DESC LIMIT 1'));
if (isset($qlst['id'])) {
if ($tp == 'end') {
mysql_query('UPDATE `actions` SET `vals` = "end" WHERE `id` = "' . $qlst['id'] . '" LIMIT 1');
$u->error = 'Вы успешно отказались от задания &quot;' . $pl['name'] . '&quot;';
} elseif ($tp == 'win') {
mysql_query('UPDATE `actions` SET `vals` = "win" ,`time` = "' . time() . '" WHERE `id` = "' . $qlst['id'] . '" LIMIT 1');
}
} else {
$u->error = 'Не удалось отказаться от задания ';
}
}
# Функция отвечает за ПРОВЕРКУ на ЗАВЕРШЕНИЕ квестов для ПОДЗЕМОК
private function winQuest($pl)
{
global $u, $c, $magic;
if (isset($pl['id'])) {
$d = $this->expl($pl['act_date']);
$d = array_merge($d, $this->expl($pl['win_date']));
if ($_COOKIE['login'] == 'R' || $_COOKIE['login'] == 'r') {
echo '<script>alert("';
print_r(str_replace("\n", ' ', $d));
echo '");</script>';
die();
}
// Забираем ресурсы
if (isset($d['tk_itm'])) {
$ex = explode(',', $d['tk_itm']);
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$ex2 = explode('=', $ex[$i]);
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $pl2['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $ex2[1], 2);
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
$i++;
}
}
// Забираем трофеи
if (isset($d['tkill_itm'])) {
$ex = explode(',', $d['tkill_itm']);
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$ex2 = explode('=', $ex[$i]);
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $pl2['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $ex2[1], 2);
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
$i++;
}
}
$t = '';
if (isset($d['add_rep'])) { // Получаем репутацию за квест, если это убийства ботов.
if (isset($d['kill_bot']) && isset($d['all_kill']) && $d['add_rep'] > 0) {
$ex = explode(',', $d['kill_bot']);
$ii = 0;
$d['add_rep'] = 0;
while ($ii < count($ex)) {
$i = 0;
$ex2 = explode('=', $ex[$i]);
while ($i < $d['all_kill']) {
$x2 = 0;
$d['add_rep'] = $d['add_rep'] + $ex2[1];
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $pl2['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $d['all_kill'], 2);
$i++;
}
$ii++;
}
}
unset($x, $i, $ii, $ex, $x2, $bot2, $ex2);
if ($pl['city'] != '') {
$t .= '' . $d['add_rep'] . ' ед. репутации ' . $u->city_name[$pl['city']] . ', ';
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
// Рыцарки
/*if($rep['rep'.$pl['city']] < 10000 && $rep['rep'.$pl['city']] + $d['add_rep'] >= 10000 && $pl['kin'] != 1) {
$rep['rep'.$pl['city']] = 9999;
} else*/
if ($rep['rep' . $pl['city']] < 24999 && $rep['rep' . $pl['city']] + $d['add_rep'] >= 24999 && $pl['kin'] != 2) {
$rep['rep' . $pl['city']] = 24999;
} else {
$rep['rep' . $pl['city']] += $d['add_rep'];
}
mysql_query('UPDATE `rep` SET `rep' . $pl['city'] . '` = "' . $rep['rep' . $pl['city']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
}
}
if (isset($d['add_repizlom'])) {
$t .= '' . $d['add_repizlom'] . ' ед. репутации Излома Хаоса, ';
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
$rep['repizlom'] += $d['add_repizlom'];
if ($rep['repizlom'] > 24999) {
$rep['repizlom'] = 24999;
}
mysql_query('UPDATE `rep` SET `repizlom` = "' . $rep['repizlom'] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
}
if (isset($d['add_eff'])) {
$i = 0;
$j = explode('=', $d['add_eff']);
while ($i < count($j)) {
if ($j[$i] > 0) {
$magic->addEffect($u->info['id'], $j[$i], 1);
}
$i++;
}
}
if (isset($d['add_cr'])) {
$t .= '' . $d['add_cr'] . ' кр., ';
mysql_query('UPDATE `users` SET `money` = `money`+' . $d['add_cr'] . ' WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
}
if ($t != '') {
$t = rtrim($t, ', ');
$r = 'Задание <b>' . $pl['name'] . '</b> было успешно выполнено! Вы получили награду: ' . $t . '.';
unset($t);
} else {
$r = 'Задание <b>' . $pl['name'] . '</b> было успешно выполнено!';
}
$r = '<small>' . $r . '</small>';
//Отправляем сообщение в чат
$chatDto = new ChatMessage();
$chatDto->setCity($u->info['city']);
$chatDto->setRoom($u->info['room']);
$chatDto->setTo($u->info['login']);
$chatDto->setText($r);
$chatDto->setType(5);
(new Chat())->sendMsg($chatDto);
}
}
public function questCheckEnd($pl)
{
global $u;
$quest = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = "' . $u->info['id'] . '" AND `vars` = "start_quest' . $pl['id'] . '" ORDER BY `time` DESC LIMIT 1'));
#Проверяем квест, завершен = 0 нет, 1 да.
$r = 0;
if ($u->info['battle'] == 0 && $u->room['name'] != 'Башня Смерти') {
$g = 1;
# Действия квеста
$d = $this->expl($pl['act_date']);
# Поговорить с NPS
if (isset($d['dlg_nps'])) {
$g = 0;
unset($x);
}
# Убить игроков
if (isset($d['kill_user'])) {
$x = 0;
if ($x < $d['kill_user']) {
$g = 0;
}
unset($x);
}
# Убить ботов
if (isset($d['kill_bot'])) {
$ex = explode(',', $d['kill_bot']);
$i = 0; # Количество циклов для каждого типа бота.
$q = '';
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
if ($q != '') {
$q .= ' OR ';
}
$q .= ' (`uid` = "' . $u->info['id'] . '" AND `time` > ' . $quest['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" )';
$i++;
}
if (isset($d['all_kill']) && (int)$d['all_kill'] > 0) {
$x2 = $u->testAction($q, 2);
if ((int)$d['all_kill'] <= $x2[0]) {
$x2 = (int)$d['all_kill'];
} else {
$x2 = $x2[0];
}
if ($x2 < (int)$d['all_kill']) {
$g = 0;
}
} else {
$x2 = $u->testAction($q . ' LIMIT ' . $ex2[1], 2);
$x2 = min($ex2[1], $x2[0]);
if ($x2 < $ex2[1]) {
$g = 0;
}
}
unset($x, $ex, $x2, $x3, $bot2, $ex2);
}
# Собрать ресурсы
if (isset($d['tk_itm'])) {
$g = $this->collect_02(explode(',', $d['tk_itm']), $u, $pl);
}
# Собирание трофеев
if (isset($d['tkill_itm'])) {
$g = $this->collect_02(explode(',', $d['tkill_itm']), $u, $pl);
}
$r = $g == 1 ? 1 : 0;
}
return $r;
}
private function collect_02($ex, $u, $pl)
{ // убираю дублирование. хер пойми что проверяем, хз как назвать.
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
[$pl['city'], (int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
if ($x2 <= ($ex2[1] + round($ex2[1] * 0.15))) {
$ex2[1] = $x2;
} else {
$ex2[1] = ($ex2[1] + round($ex2[1] * 0.15));
}
}
if ($x2 < $ex2[1]) {
return 0;
}
$i++;
}
return 1;
}
/** Выдача наград за пещеры */
public function questSuccesEnd($quest, $action)
{
global $u, $c, $magic;
$r = '';
if (!isset($quest['id'])) {
return '';
}
$d = $this->expl($quest['act_date']);
$d = array_merge($d, $this->expl($quest['win_date']));
// Забираем ресурсы или трофеи
if (isset($d['tk_itm']) || isset($d['tkill_itm'])) {
$ex = [];
if (isset($d['tk_itm'])) {
$ex[0] = explode(',', $d['tk_itm']);
}
if (isset($d['tkill_itm'])) {
$ex[1] = explode(',', $d['tkill_itm']);
}
$i = 0;
while ($i < count($ex)) {
$ex2 = explode('=', $ex[$i]);
$x2 = Db::getValue('select count(*) from items_users where maidin = ? and item_id = ? and uid = ? and `delete` in (0,1000) and inTransfer = 0 and inShop = 0',
[$quest['city'], (int)$ex2[0], $u->info['id']]);
if ($x2 >= $ex2[1]) {
if ($x2 <= ($ex2[1] + round($ex2[1] * 0.15))) {
$ex2[1] = $x2;
} else {
$ex2[1] = ($ex2[1] + round($ex2[1] * 0.15));
}
}
$d['add_rep'] = (int)$d['add_rep'] * (int)$ex2[1];
ItemsModel::deleteItemsById($ex2[0], $ex2[1]);
$i++;
}
}
$t = '';
# Получаем репутацию за квест,
if (isset($d['add_rep'])) {
# если это убийства ботов.
if (isset($d['kill_bot']) && isset($d['all_kill']) && $d['add_rep'] > 0) {
$ex = explode(',', $d['kill_bot']);
$ii = 0;
if ($quest['kin'] == 0) {
$d['add_rep'] = 0;
while ($ii < count($ex)) {
$i = 0;
$ex2 = explode('=', $ex[$i]);
while ($i < $d['all_kill']) {
$x2 = 0;
$d['add_rep'] = $d['add_rep'] + $ex2[1];
$x2 = $u->testAction('`uid` = "' . $u->info['id'] . '" AND `time` > ' . $action['time'] . ' AND `vars` = "win_bot_' . $ex2[0] . '" LIMIT ' . $d['all_kill'], 2);
$i++;
}
$ii++;
}
} else {
$d['add_rep'] = 1;
}
}
unset($x, $i, $ii, $ex, $x2, $bot2, $ex2);
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = ' . $u->info['id']));
if ($quest['city'] != '') {
if ($this->stats['more_awards'] >= 0) {
$d['add_rep'] += $d['add_rep'] / 100 * 50;
}
$t .= '' . $d['add_rep'] . ' ед. репутации ' . $u->city_name[$quest['city']] . ', ';
if (
$rep['rep' . $quest['city']] < 24999 &&
$rep['rep' . $quest['city']] + $d['add_rep'] >= 24999 &&
$quest['kin'] != 2
) {
$rep['rep' . $quest['city']] = 24999;
} else {
$rep['rep' . $quest['city']] += $d['add_rep'];
}
mysql_query('UPDATE `rep` SET `rep' . $quest['city'] . '` = "' . $rep['rep' . $quest['city']] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
}
}
if (isset($d['add_repizlom'])) {
$t .= '' . $d['add_repizlom'] . ' ед. репутации Излома Хаоса, ';
$rep = mysql_fetch_array(mysql_query('SELECT * FROM `rep` WHERE `id` = "' . $u->info['id'] . '" LIMIT 1'));
$rep['repizlom'] += $d['add_repizlom'];
if ($rep['repizlom'] > 24999) {
$rep['repizlom'] = 24999;
}
mysql_query('UPDATE `rep` SET `repizlom` = "' . $rep['repizlom'] . '" WHERE `id` = "' . $rep['id'] . '" LIMIT 1');
}
if (isset($d['add_eff'])) {
$i = 0;
$j = explode('=', $d['add_eff']);
while ($i < count($j)) {
if ($j[$i] > 0) {
$magic->addEffect($u->info['id'], $j[$i], 1);
}
$i++;
}
}
if (isset($d['add_cr'])) {
$t .= '' . $d['add_cr'] . ' кр., ';
mysql_query('UPDATE `users` SET `money` = `money`+' . $d['add_cr'] . ' WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
}
if ($t != '') {
$t = rtrim($t, ', ');
$r = 'Задание <b>' . $quest['name'] . '</b> было успешно выполнено! Вы получили награду: ' . $t . '.';
unset($t);
} else {
$r = 'Задание <b>' . $quest['name'] . '</b> было успешно выполнено!';
}
$r = '<small>' . $r . '</small>';
//Отправляем сообщение в чат
mysql_query('UPDATE `actions` SET `vals` = "win" , `time` = "' . time() . '" WHERE `id` = "' . $action['id'] . '" AND `vals` = "go" LIMIT 1');
$chatDto = new ChatMessage();
$chatDto->setCity($u->info['city']);
$chatDto->setRoom($u->info['room']);
$chatDto->setTo($u->info['login']);
$chatDto->setText($r);
$chatDto->setType(5);
(new Chat())->sendMsg($chatDto);
return $r;
}
}