game/modules_data/location/house_belaun.php

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PHP
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<?php
if( !defined('GAME') ) die();
if( $u->room['file'] == 'house_belaun' ) {
$notify = array('type' => '', 'text' => ''); // Ошибки или Уведомления здесь!
$action = '';
$mode = '';
$create_party = array(
'name' => $_POST['dungeon_name'],
'difficulty' => $_POST['dungeon_difficulty'],
'password' => $_POST['dungeon_password'],
'comment' => $_POST['dungeon_comment']
);
if( isset($_GET['action']) ) {
$action = $_GET['action'];
if( isset($_GET['mode']) ) {
$mode = $_GET['mode'];
}
}
if($create_party['name'] != ''){
// Создаем поход в пещеру.
}
}
?>
<style>
.house_belaun {
}
.house_belaun .Menu {
margin-bottom:-1px;
height:28px;
}
.house_belaun .Menu .MenuList {
padding: 0px 30px;
}
.house_belaun .Menu .MenuList .item {
height: 28px;
padding: 4px 14px 0px 14px;
box-sizing: border-box;
display: inline-block;
}
.house_belaun .Menu .MenuList .item.active {
border:1px solid #a6a6a6;
border-bottom:1px solid #d3d3d3;
background-color: rgba(0,0,0,0.05);
}
.house_belaun .Content {
background-color: rgba(0,0,0,0.05);
width:100%;
min-height:260px;
border:1px solid #a6a6a6;
}
.notification {
height:42px;
box-sizing: border-box;
padding: 12px 15px 0px 15px;
}
.notification.alert {
color: #ef3c39;
border-left: 4px solid #ef3c39;
border-bottom: 1px solid #a6a6a6;
}
.notification.success {
color: #2e6717;
border-left: 4px solid #2e6717;
border-bottom: 1px solid #a6a6a6;
}
.Content {
padding:25px;
}
.box:after, .box:before { clear:both; content:"";display:table; }
.box {
width:330px;
border-left: 1px solid #595959;
}
.box .body {
padding: 12px;
border-top: 1px solid #595959;
}
.box .heading {
border-top: 1px solid #595959;
padding: 12px 12px;
}
.box .button {
border: 1px solid #595959;
border-left: 0px;
}
.box input[type=submit] {
cursor:pointer;
}
.box .button input {
background-color: transparent;
width: 100%;
height: 40px;
border: 0px;
font-size: 13px;
color: #444444;
margin: 0px;
display: inline-block;
}
.select {
margin-bottom:12px;
position:relative;
width: 100%;
box-sizing: border-box;
}
.selected {
display: table;
border: 1px solid #a6a6a6;
height: 34px;
width: 100%;
box-sizing: border-box;
}
.select.in .options {
display: table;
}
.select.in .arrow {
background-image: url('//img.new-combats.tech/i/select-arrow-up.png');
}
.selected .opt1 {
display: table-cell;
padding: 0px 5px;
box-sizing: border-box;
background-color: #d4d4d4;
text-align: center;
vertical-align: middle;
border-right: 1px solid #a6a6a6;
}
.selected div.opt2 {
display: table-cell;
vertical-align: middle;
padding: 0px 10px 0px 13px;
background-color: #eeeeee;
letter-spacing: 0px;
text-align: left;
font-size: 13px;
line-height: 14px;
width: 90%;
}
.selected div.opt2i {
display: table-cell;
}
.selected div.opt2i > input {
display: block;
vertical-align: middle;
padding: 0px 8px;
background-color: #eeeeee;
letter-spacing: 0px;
color: #222222;
text-align: left;
height: 100%;
border: 0px;
margin: 0px;
outline:0;
font-size: 14px;
box-sizing: border-box;
line-height: 32px;
width: 100%;
}
.selected .arrow {
border-left: 1px solid #a6a6a6;
display: table-cell;
width: 34px;
min-width: 34px;
box-sizing: border-box;
background-color: #d4d4d4;
vertical-align: middle;
transition:all 0.3s ease;
cursor: pointer;
background-image: url('//img.new-combats.tech/i/select-arrow-down.png');
background-repeat: no-repeat;
background-position: center;
}
.selected .key:hover {
background-image: url('//img.new-combats.tech/i/key-hover.gif');
}
.selected .key {
border-left: 1px solid #a6a6a6;
display: table-cell;
width: 34px;
min-width: 34px;
box-sizing: border-box;
background-color: #d4d4d4;
vertical-align: middle;
transition:all 0.2s ease;
cursor: pointer;
background-image: url('//img.new-combats.tech/i/key.gif');
background-repeat: no-repeat;
background-position: center;
}
.select .options {
background-color: #eeeeee;
border: 1px solid #a6a6a6;
margin-top: -1px;
width: 100%;
z-index: 2;
display: table;
display: none;
position: absolute;
box-sizing: border-box;
top: 100%;
}
.select .option + .option .opt1,
.select .option + .option .opt2 {
border-top: 1px solid #a6a6a6;
}
.select .option {
width: 100%;
cursor: pointer;
box-sizing: border-box;
display: table-row;
}
.select .option .opt1 {
display: table-cell;
text-align: center;
padding: 10px 2px;
}
.select .option .opt2 {
display: table-cell;
text-align: left;
padding: 10px 5px;
}
</style>
<script>
$(document).ready(function(){
$('.select .selected .arrow').live('click', function(){
$(this).parents('.select').toggleClass('in');
});
$('.select .option').live('click', function(){
if( $(this).parents('.select').hasClass('in') ){
$(this).parents('.select').toggleClass('in').children('input[type=hidden]').val($(this).data('value'));
if( $(this).children('.opt1').html() != null) $(this).parents('.select').find('.selected .opt1').html($(this).children('.opt1').html());
if( $(this).children('.opt2').html() != null) $(this).parents('.select').find('.selected .opt2').html($(this).children('.opt2').html());
}
});
$('.select .key').live('click', function(){
var l = $(this).parents('.selected').find("input[name=dungeon_password]");
l.val( Math.floor(Math.random() * (9999 - 1000) + 1000) ).select();
document.execCommand("copy");
})
});
</script>
<div class="house_belaun" style="box-sizing:border-box;width:100%; padding-right:300px;">
<div class="Title">
<h3><?= $u->room['name']; ?></h3>
</div>
<div class="Menu">
<div class="MenuList">
<a href="/main.php?action=dialog&0.<?= rand(999,99999); ?>" class="item <?=($action=='dialog'? 'active':'')?>">Сер Белаун</a>
<a href="/main.php?action=party&mode=create&0.<?= rand(999,99999); ?>" class="item <?=($action=='party' && $mode=='create'? 'active':'')?>">Подать</a>
<a href="/main.php?action=party&0.<?= rand(999,99999); ?>" class="item <?=($action=='party' && $mode==''? 'active':'')?>">Стол заявок(группа)</a>
<a href="/main.php?action=quest&0.<?= rand(999,99999); ?>" class="item <?=($action=='quest'? 'active':'')?>">Доска объявлений(задания)</a>
</div>
</div>
<div class="Content">
<?php
if($notify['text'] != '') echo '<div class="notification '.$notify['type'].'">'.$notify['text'].'</div>';
if($action == "dialog") {
}
if($action == "quest") {
}
if($action == "party" && $mode == '') {
//Генерируем список групп
$dungeonGroupList = '';
$sp = mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `delete` = "0" AND `time` > "'.(time()-60*60*2).'"');
while( $pl = mysql_fetch_array( $sp ) ){
$dungeonGroupList .= '<div style="padding:2px;">';
if( $u->info['dn'] == 0 ) $dungeonGroupList .= '<input type="radio" name="goid" id="goid" value="'.$pl['id'].'" />';
$dungeonGroupList .= '<span class="date">'.date('H:i',$pl['time']).'</span> ';
$dungeonGroupList .= '<span><img title="'.$dunname[$pl['dun']][1].'" style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/'.$dunname[$pl['dun']][0].'.gif" /></span> ';
$pus = ''; //группа
$su = mysql_query('SELECT `u`.`id`,`u`.`login`,`u`.`level`,`u`.`align`,`u`.`clan`,`st`.`dn`,`u`.`city`,`u`.`room` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="'.$pl['id'].'" LIMIT '.($pl['team_max']+1).'');
while( $pu = mysql_fetch_array( $su ) ) {
$pus .= '<b>'.$pu['login'].'</b> ['.$pu['level'].']<a href="info/'.$pu['id'].'" target="_blank"><img src="//img.new-combats.tech/i/inf_'.$pu['city'].'.gif" title="Инф. о '.$pu['login'].'"></a>';
$pus .= ', ';
}
$pus = trim( $pus, ', ' );
$dungeonGroupList .= $pus; unset($pus);
if( $pl['pass'] != '' && $u->info['dn'] == 0 ) $dungeonGroupList .= ' <small><input type="password" name="pass_com" value=""></small>';
if( $pl['com'] != '' ) {
$dl = '';
// Если модератор, даем возможность удалять комментарий к походу.
$moder = mysql_fetch_array(mysql_query('SELECT * FROM `moder` WHERE `align` = "'.$u->info['align'].'" LIMIT 1'));
if( ( $moder['boi'] == 1 || $u->info['admin'] > 0 ) && $pl['dcom'] == 0 ){
$dl .= ' (<a href="?delcom='.$pl['id'].'&key='.$u->info['nextAct'].'&rnd='.$code.'">удалить комментарий</a>)';
if( isset( $_GET['delcom'] ) && $_GET['delcom'] == $pl['id'] && $u->newAct( $_GET['key'] ) == true ) {
mysql_query('UPDATE `dungeon_zv` SET `dcom` = "'.$u->info['id'].'" WHERE `id` = "'.$pl['id'].'" LIMIT 1');
$pl['dcom'] = $u->info['id'];
}
}
$pl['com'] = htmlspecialchars($pl['com'],NULL);
if( $pl['dcom'] > 0 ) {
$dl = ' <font color="grey"><i>комментарий удален модератором</i></font>';
}
if( $pl['dcom'] > 0 ) {
if( $moder['boi'] == 1 || $u->info['admin'] > 0 ) {
$pl['com'] = '<font color="red">'.$pl['com'].'</font>';
} else {
$pl['com'] = '';
}
}
$dungeonGroupList .= '<small> | '.$pl['com'].''.$dl.'</small>';
}
$dungeonGroupList .= '</div>';
}
var_info($dungeonGroupList);
}
if($action == "party" && $mode == 'create') {
?>
<div class="box">
<form action="/main.php?action=party&mode=create&0.<?=rand(999,99999);?>" method="post">
<div class="heading">Куда вы хотите направиться?</div>
<div class="body">
<div class="select"><!-- КУДА НАПРАВЛЯЕМСЯ -->
<input type="hidden" name="dungeon_name" value="capitalcity"/>
<div class="selected"><div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/1.gif"></div><div class="opt2">Пещера Тысячи Проклятий</div><div class="arrow"></div></div>
<div class="options"><div class="option" data-value="capitalcity"><div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/1.gif"></div><div class="opt2">Пещера Тысячи Проклятий</div></div><div class="option" data-value="angelscity"><div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/2.gif"></div><div class="opt2">Бездна</div></div><div class="option" data-value="demonscity"><div class="opt1"><img src="//img.new-combats.tech/i/city_ico3/3.gif"></div><div class="opt2">Катакомбы</div></div></div>
</div>
<div class="select"><!-- СЛОЖНОСТЬ НАПРАВЛЕНИЯ -->
<input type="hidden" name="dungeon_difficulty" value="normal"/>
<div class="selected"><div class="opt1">Сложность:</div><div class="opt2">Нормальная</div><div class="arrow"></div></div>
<div class="options"><div class="option" data-value="easy"><div class="opt2">Легкая</div></div><div class="option" data-value="normal"><div class="opt2">Нормальная</div></div><div class="option" data-value="hard"><div class="opt2">Сложная</div></div></div>
</div>
<div class="select"><!-- ПАРОЛЬ -->
<div class="selected"><div class="opt1">Пароль:</div><div class="opt2i"><input type="text" name="dungeon_password" maxlength="6" value=""/></div><div class="key"></div></div>
</div>
<div class="select"><!-- КОММЕНТАРИЙ -->
<div class="selected"><div class="opt2i"><input type="text" name="dungeon_comment" maxlength="130" placeholder="Комментарий:" value=""/></div></div>
</div>
</div>
<div class="button"><input type="submit" name="partyCreate" value="Создать группу"/></div>
</form>
</div>
<?php } ?>
</div>
</div>
<?php
if($u->room['file']=='house_belaun' && false) {
$error = ''; // Собираем ошибки.
$dungeonGroupList = ''; // Сюда помещаем список Групп.
$dungeonGo = 1; // По умолчанию, мы идем в пещеру.
$dungeon = mysql_fetch_assoc( mysql_query('SELECT `id` as room, city, `dungeon_room` as d_room, city, `shop`, `dungeon_id` as id, `dungeon_name` as name, quest FROM `dungeon_room` WHERE `id`="'.$u->room['id'].'" LIMIT 1') );
$dunname = array(
12 => array('capitalcity','Пещера Тысячи Проклятий'),
101 => array('angelscity','Бездна'),
//3 => array('demonscity','Катакомбы'),
//105 => array('sandcity','Пещеры Мглы'),
//108 => array('emeraldscity','Потерянный вход'),
//10 => array('suncity','Грибница'),
//106 => array('devilscity','Туманные Низины')
);
if( $dungeon['id'] == 104 && isset($_GET['freego'])) {
if( $u->info['level'] > 7 ) {
}elseif( $u->info['money4'] < $u->info['level'] * 5 ) {
echo '<div><b style="color:#F00">Недостаточно зубов, необходимо '.$u->zuby( ($u->info['level'] * 5) ,1).'</b></div>';
}else{
mysql_query('DELETE FROM `actions` WHERE `uid` = "'.$u->info['id'].'" AND `vars` = "psh0" AND `time` >= '.(time()-60*60*2).' LIMIT 1');
$u->info['money4'] -= $u->info['level'] * 5;
mysql_query('UPDATE `users` SET `money4` = "'.$u->info['money4'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<div><b style="color:#F00">Вы успешно сняли задержку на поход за '.$u->zuby( ($u->info['level'] * 5) ,1).'</b></div>';
}
}
if(isset($_GET['rz']) && $dungeon['quest'] == 1) $roomSection = 1; // Получаем Задание
else $roomSection = 0; // Собираем группу для похода
//if( $u->info['admin'] > 0 ) var_info($dungeon);
$all_dungeon = mysql_query('SELECT `city` FROM `dungeon_room` WHERE `city` IS NOT NULL AND `active`=1 ');
while( $t = mysql_fetch_array($all_dungeon) ) { $dungeon['list'][] = $t['city']; }
unset($all_dungeon);
if( $u->info['dn'] > 0 ) {
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `id`="'.$u->info['dn'].'" AND `delete` = "0" LIMIT 1'));
if(!isset($zv['id'])){
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
}
}
$dungeon_timeout = $u->testAction('`uid` = "'.$u->info['id'].'" AND `vars` = "psh0" AND `time` > '.(time()-60*60*2).' LIMIT 1',1);
if($u->info['admin']>0) unset($dungeon_timeout); // $dungeon_timeout - задержка на посещение пещеры.
if(isset($dungeon_timeout['id'])) // Кто-то передумал и не пойдет в пещеру, так-как уже там был.
{
$dungeonGo = 0;
if(isset($_GET['start'])){
$error = 'До следующего похода осталось еще: '.$u->timeOut(60*60*2-time()+$dungeon_timeout['time']);
}
}
if( isset( $_GET['start'] ) && $zv['uid'] == $u->info['id'] && $dungeonGo == 1 ) {
$ig = 1;
if( $ig > 0 ){ //перемещаем игроков в пещеру
//$u->addAction(time(),'psh'.$dun,'');
//
$ins = mysql_query('INSERT INTO `dungeon_now` (`city`,`uid`,`id2`,`name`,`time_start`)
VALUES ("'.$zv['city'].'","'.$zv['uid'].'","'.$zv['dun'].'","'.$dunname[$zv['dun']][1].'","'.time().'")');
if($ins){
$zid = mysql_insert_id();
mysql_query('UPDATE `dungeon_zv` SET `delete` = "'.time().'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
//обновляем пользователей
$su = mysql_query('SELECT `u`.`id`,`st`.`dn` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="'.$zv['id'].'" /*LIMIT '.($zv['team_max']+1).'*/');
$ids = '';
$map_locs = array();
$spm2 = mysql_query('SELECT `id`,`x`,`y` FROM `dungeon_map` WHERE `id_dng` = "'.$zv['dun'].'"');
while( $plm2 = mysql_fetch_array( $spm2 ) ) {
$map_locs[] = array($plm2['x'],$plm2['y']);
}
unset( $spm2 , $plm2 );
$pxd = 0;
while( $pu = mysql_fetch_array($su) ) {
$pxd++;
$ids .= ' `id` = "'.$pu['id'].'" OR';
if( $u->stats['silver'] >= 3 ) {
$u->addAction( ( time() - ((60*60*2)/100*30) ) ,'psh0',$pu['id'],$pu['id']);
}else{
$u->addAction(time(),'psh0',$pu['id'],$pu['id']);
}
//Добавляем квестовые обьекты для персонажей
$sp = mysql_query('SELECT * FROM `actions` WHERE `uid` = "'.$u->info['id'].'" AND `room` = '.$dungeon['room'].' AND `vars` LIKE "%start_quest%" AND `vals` = "go" LIMIT 100');
while($pl2 = mysql_fetch_array($sp)){
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.(str_replace('start_quest','',$pl2['vars'])).'" AND `line` = "'.$dungeon['id'].'" LIMIT 1'));
if( isset($pl['id']) ) {
$act = explode(',',$pl['act_date']);
$i = 0;
while( $i < count($act) ) {
$act_date = explode(':|:',$act[$i]);
foreach($act_date as $key=>$val){
$val = explode(':=:',$val);
$actdate[$val[0]] = $val[1];
}
//Сбор ресурсов
if( isset($actdate['tk_itm']) && $actdate['tk_itm'] != '' ) {
$xr2 = explode('=',$actdate['tk_itm']);
if( $xr2[2] == 0 ) {
if( isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY']) ) {
$actdate['tk_itm_fromY'] = (integer)$actdate['tk_itm_fromY'];
$actdate['tk_itm_toY'] = (integer)$actdate['tk_itm_toY'];
}
$ml_arr = array();
foreach($map_locs as $ml){ // tk_itm_fromY tk_itm_toY - отсеиваем позицию для дропа предметов.
if( (isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) OR (!isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) ) {
if( $ml[1] > $actdate['tk_itm_fromY'] && $actdate['tk_itm_toY'] > $ml[1] )$ml_arr[] = $ml;
elseif( !isset($actdate['tk_itm_fromY']) && $actdate['tk_itm_toY'] > $ml[1] ) $ml_arr[] = $ml;
} else $ml_arr[] = $ml;
}
if( isset($ml_arr) && count($ml_arr) == 0 ) $ml_arr = $map_locs;
//Добавляем обьект для юзера
$j = 0;
while( $j < $xr2[1] ){
$cord = $ml_arr[rand(0,count($ml_arr)-1)];
if( $cord[0] != 0 || $cord[1] != 0 ) {
mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
"'.$zid.'","'.$u->info['id'].'","'.$xr2[0].'","'.time().'","'.$cord[0].'","'.$cord[1].'","'.$u->info['id'].'","'.$pl['id'].'"
)');
}
$j++;
}
}else{
//Предмет находится в конкретном месте
mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
"'.$zid.'","'.$u->info['id'].'","'.$xr2[0].'","'.time().'","'.$xr2[2].'","'.$xr2[3].'","'.$u->info['id'].'","'.$pl['id'].'"
)');
}
}
$i++;
}
}
}
}
$ids = rtrim($ids,'OR');
$snew = 1;
$upd1 = mysql_query('UPDATE `stats` SET `s`="'.$snew.'",`res_s`="1",`x`="0",`y`="0",`res_x`="0",`res_y`="0",`dn` = "0",`dnow` = "'.$zid.'" WHERE '.$ids.' LIMIT '.($zv['team_max']+1).'');
if( $upd1 ){
$upd2 = mysql_query('UPDATE `users` SET `room` = "405" WHERE '.$ids.' LIMIT '.($zv['team_max']+1).'');
//Добавляем ботов и обьекты в пещеру $zid с for_dn = $dungeon['id']
//Добавляем ботов
$vls = '';
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "'.$zv['dun'].'"');
while( $pl = mysql_fetch_array( $sp ) ) {
if( $pl['id_bot'] == 0 && $pl['bot_group'] !=''){
$bots = explode( ',', $pl['bot_group'] );
$pl['id_bot'] = (int)$bots[rand(0, count($bots)-1 )];
}
if( $pl['id_bot'] > 0 )$vls .= '("'.$zid.'","'.$pl['id_bot'].'","'.$pl['colvo'].'","'.$pl['items'].'","'.$pl['x'].'","'.$pl['y'].'","'.$pl['dialog'].'","'.$pl['items'].'","'.$pl['go_bot'].'","'.$pl['noatack'].'"),';
unset($bots);
}
$vls = rtrim($vls,',');
$ins1 = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`,`noatack`) VALUES '.$vls.'');
//Добавляем обьекты
$vls = '';
$sp = mysql_query('SELECT * FROM `dungeon_obj` WHERE `for_dn` = "'.$zv['dun'].'"');
while($pl = mysql_fetch_array($sp))
{
$vls .= '("'.$zid.'","'.$pl['name'].'","'.$pl['img'].'","'.$pl['x'].'","'.$pl['y'].'","'.$pl['action'].'","'.$pl['type'].'","'.$pl['w'].'","'.$pl['h'].'","'.$pl['s'].'","'.$pl['s2'].'","'.$pl['os1'].'","'.$pl['os2'].'","'.$pl['os3'].'","'.$pl['os4'].'","'.$pl['type2'].'","'.$pl['top'].'","'.$pl['left'].'","'.$pl['date'].'"),';
}
//Добавление обьектов (день святого валентина)
if( floor(date('m')) == 2 && floor(date('d')) >= 7 ) {
if( floor(date('m')) == 2 && floor(date('d')) >= 14 ) {
//Появляются мобы которые принимают цветы
$vlsbts = '';
$ins1bts = NULL;
if( $zv['dun'] == 1 ) {
//4 уровня (КАНАЛИЗАЦИЯ)
$vlsbts .='("'.$zid.'","410","1","","-5","3","8","0","0"),';
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","8","46","9","0","0"),';
}elseif( $zv['dun'] == 12 ) {
//(ПТП)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","-3","18","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","-2","29","10","0","0"),';
}elseif( $zv['dun'] == 3 ) {
//(КАТАКОМБЫ)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","15","8","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","3","35","10","0","0"),';
}elseif( $zv['dun'] == 101 ) {
//(бездна)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","-2","21","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","2","43","10","0","0"),';
}
if( $vlsbts != '' ) {
$vlsbts = rtrim($vlsbts,',');
$ins1bts = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`) VALUES '.$vlsbts.'');
}
unset($vlsbts,$ins1bts);
}
//Раскидываем предметы по пещере (Блёклый подземник)
$dcords = array();
$c_sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$zv['dun'].'"');
while( $c_pl = mysql_fetch_array($c_sp)) {
$dcords[] = array($c_pl['x'],$c_pl['y']);
}
$fcords = array();
$i = 1;
while($i <= $pxd) {
$j = rand(1,10);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords)-1);
$rndx = $dcords[$rndxy][0];
$rndy = $dcords[$rndxy][1];
$fcords[$rndx][$rndy] = true;
unset($dcords[$rndxy]);
$vls .= '("'.$zid.'","Блеклый подземник","vbig1.gif","'.$rndx.'","'.$rndy.'","fileact:vbig1","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
$j--;
}
$i++;
}
//Раскидываем предметы по пещере (Черепичный подземник)
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "'.$zv['dun'].'"');
$test = array();
$dcords2 = array();
$dcords3 = array();
while( $pl = mysql_fetch_array( $sp ) ) {
if(!isset($test[$pl['id_bot']])) {
$test[$pl['id_bot']] = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "'.$pl['id_bot'].'" LIMIT 1'));
}
if( isset($test[$pl['id_bot']]['id']) && $test[$pl['id_bot']] != 2 ) {
if( $test[$pl['id_bot']]['level'] > 6 ) {
$dcords2[] = array($pl['x'],$pl['y']);
}
if( $test[$pl['id_bot']]['level'] >= 8 && $test[$pl['id_bot']]['align'] == 9 ) {
$dcords3[] = array($pl['x'],$pl['y']);
}
}else{
$test[$pl['id_bot']] = 2;
}
}
$i = 1;
while($i <= $pxd) {
$j = rand(1,5);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords2)-1);
$rndx = $dcords2[$rndxy][0];
$rndy = $dcords2[$rndxy][1];
if(!isset($fcords[$rndx][$rndy]) && isset($dcords2[$rndxy][0])) {
$fcords[$rndx][$rndy] = true;
unset($dcords2[$rndxy]);
$vls .= '("'.$zid.'","Черепичный подземник","vbig2.gif","'.$rndx.'","'.$rndy.'","fileact:vbig2","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
}
$j--;
}
$i++;
}
$i = 1;
while($i <= $pxd) {
$j = rand(1,2);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords3)-1);
$rndx = $dcords3[$rndxy][0];
$rndy = $dcords3[$rndxy][1];
if(!isset($fcords[$rndx][$rndy]) && isset($dcords3[$rndxy][0])) {
$fcords[$rndx][$rndy] = true;
unset($dcords3[$rndxy]);
$vls .= '("'.$zid.'","Кровавый подземник","vbig3.gif","'.$rndx.'","'.$rndy.'","fileact:vbig3","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
}
$j--;
}
$i++;
}
unset($test);
}
//
$vls = rtrim($vls,',');
if( $vls != '' ) {
$ins2 = mysql_query('INSERT INTO `dungeon_obj` (`dn`,`name`,`img`,`x`,`y`,`action`,`type`,`w`,`h`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`type2`,`top`,`left`,`date`) VALUES '.$vls.'');
} else {
$ins2 = true;
}
if( $upd2 && $ins1 && $ins2 ){
die('<script>location="main.php?rnd='.$code.'";</script>');
} else {
$error = 'Ошибка перехода в подземелье...';
}
} else {
$error = 'Ошибка перехода в подземелье...';
}
} else {
$error = 'Ошибка перехода в подземелье...';
}
}
} elseif( isset( $_POST['go'] , $_POST['goid'] ) && $dungeonGo == 1 ) {
if(!isset($zv['id'])) {
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `id`="'.mysql_real_escape_string($_POST['goid']).'" AND `delete` = "0" LIMIT 1'));
if( isset( $zv['id'] ) && $u->info['dn'] == 0) {
if( $zv['pass'] != '' && $_POST['pass_com'] != $zv['pass'] ) {
$error = 'Вы ввели неправильный пароль';
} elseif( $u->info['level'] > 7 && $zv['dun'] != 1 ){
$row = 0;
if( 5 > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе нет места';
unset($zv);
}
} elseif( $zv['dun'] == 1 ){
//Канализация
$row_max = 5;
if( $u->info['level'] == 4 ) {
$row_max = 4;
}elseif( $u->info['level'] == 5 ) {
$row_max = 3;
}elseif( $u->info['level'] == 6 ) {
$row_max = 2;
}elseif( $u->info['level'] >= 7 ) {
$row_max = 1;
}
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "'.$row1['id'].'" LIMIT 1'));
$row = $row[0];
if( $row2['level'] != $u->info['level'] ) {
$error = 'Вы не подходите по уровню';
}elseif( $row_max > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе нет места';
unset($zv);
}
} elseif( $u->info['level'] < 4 && $zv['dun'] == 104 ){
//Шахты
$row_max = 3;
if( $u->info['level'] > 3 ) {
$row_max = 1;
}
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "'.$row1['id'].'" LIMIT 1'));
$row = $row[0];
if( $row2['level'] != $u->info['level'] && $u->info['level'] > 3 ) {
$error = 'Вы не подходите по уровню';
}elseif( $row_max > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе для вас нет места';
unset($zv);
}
} else {
$error = 'Вы не подходите по уровню';
unset($zv);
}
} else {
$error = 'Заявка не найдена';
}
} else {
$error = 'Вы уже находитесь в группе';
}
} elseif( isset( $_POST['leave'] ) && isset( $zv['id'] ) && $dungeonGo == 1 ) {
if( $zv['uid'] == $u->info['id'] ) {
//ставим в группу нового руководителя
$ld = mysql_fetch_array(mysql_query('SELECT `id` FROM `stats` WHERE `dn` = "'.$zv['id'].'" AND `id` != "'.$u->info['id'].'" LIMIT 1'));
if( isset($ld['id']) ){
$zv['uid'] = $ld['id'];
mysql_query('UPDATE `dungeon_zv` SET `uid` = "'.$zv['uid'].'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
} else {
//удаляем группу целиком
mysql_query('UPDATE `dungeon_zv` SET `delete` = "'.time().'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
}
} else {
//просто выходим с группы
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
}
} elseif( isset($_POST['add']) && $u->info['level'] > 1 && $dungeonGo == 1 ) {
if( $u->info['dn'] == 0 ) {
$dun5 = $dungeon['id'];
//
if(isset($_POST['rpmg1'])) {
if($_POST['rpmg1']==2) {
$dun5 = 101; //Бездна
}elseif($_POST['rpmg1']==3) {
$dun5 = 105; //Пещера Мглы
}elseif($_POST['rpmg1']==4) {
$dun5 = 3; //Катакомбы
}elseif($_POST['rpmg1']==5) {
$dun5 = 108; //Потерянный вход
}elseif($_POST['rpmg1']==6) {
$dun5 = 10; //Грибница
}elseif($_POST['rpmg1']==7) {
$dun5 = 12; //Низины
}else{
$dun5 = 12; //ПТП
}
}else{
$dun5 = 12; //ПТП
}
//
$ins = mysql_query('INSERT INTO `dungeon_zv`
(`city`,`time`,`uid`,`dun`,`pass`,`com`,`lvlmin`,`lvlmax`,`team_max`) VALUES
("all","'.time().'","'.$u->info['id'].'","'.$dun5.'",
"'.mysql_real_escape_string($_POST['pass']).'",
"'.mysql_real_escape_string($_POST['text']).'",
"8",
"21",
"5")');
if( $ins ) {
$u->info['dn'] = mysql_insert_id();
$zv['id'] = $u->info['dn'];
$zv['uid'] = $u->info['id'];
mysql_query('UPDATE `stats` SET `dn` = "'.$u->info['dn'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$error = 'Вы успешно создали группу';
} else {
$error = 'Не удалось создать группу';
}
} else {
$error = 'Вы уже находитесь в группе';
}
}
//Генерируем список групп
$sp = mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `delete` = "0" AND `time` > "'.(time()-60*60*2).'"');
while( $pl = mysql_fetch_array( $sp ) ){
$dungeonGroupList .= '<div style="padding:2px;">';
if( $u->info['dn'] == 0 ) $dungeonGroupList .= '<input type="radio" name="goid" id="goid" value="'.$pl['id'].'" />';
$dungeonGroupList .= '<span class="date">'.date('H:i',$pl['time']).'</span> ';
$dungeonGroupList .= '<span><img title="'.$dunname[$pl['dun']][1].'" style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/'.$dunname[$pl['dun']][0].'.gif" /></span> ';
$pus = ''; //группа
$su = mysql_query('SELECT `u`.`id`,`u`.`login`,`u`.`level`,`u`.`align`,`u`.`clan`,`st`.`dn`,`u`.`city`,`u`.`room` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="'.$pl['id'].'" LIMIT '.($pl['team_max']+1).'');
while( $pu = mysql_fetch_array( $su ) ) {
$pus .= '<b>'.$pu['login'].'</b> ['.$pu['level'].']<a href="info/'.$pu['id'].'" target="_blank"><img src="//img.new-combats.tech/i/inf_'.$pu['city'].'.gif" title="Инф. о '.$pu['login'].'"></a>';
$pus .= ', ';
}
$pus = trim( $pus, ', ' );
$dungeonGroupList .= $pus; unset($pus);
if( $pl['pass'] != '' && $u->info['dn'] == 0 ) $dungeonGroupList .= ' <small><input type="password" name="pass_com" value=""></small>';
if( $pl['com'] != '' ) {
$dl = '';
// Если модератор, даем возможность удалять комментарий к походу.
$moder = mysql_fetch_array(mysql_query('SELECT * FROM `moder` WHERE `align` = "'.$u->info['align'].'" LIMIT 1'));
if( ( $moder['boi'] == 1 || $u->info['admin'] > 0 ) && $pl['dcom'] == 0 ){
$dl .= ' (<a href="?delcom='.$pl['id'].'&key='.$u->info['nextAct'].'&rnd='.$code.'">удалить комментарий</a>)';
if( isset( $_GET['delcom'] ) && $_GET['delcom'] == $pl['id'] && $u->newAct( $_GET['key'] ) == true ) {
mysql_query('UPDATE `dungeon_zv` SET `dcom` = "'.$u->info['id'].'" WHERE `id` = "'.$pl['id'].'" LIMIT 1');
$pl['dcom'] = $u->info['id'];
}
}
$pl['com'] = htmlspecialchars($pl['com'],NULL);
if( $pl['dcom'] > 0 ) {
$dl = ' <font color="grey"><i>комментарий удален модератором</i></font>';
}
if( $pl['dcom'] > 0 ) {
if( $moder['boi'] == 1 || $u->info['admin'] > 0 ) {
$pl['com'] = '<font color="red">'.$pl['com'].'</font>';
} else {
$pl['com'] = '';
}
}
$dungeonGroupList .= '<small> | '.$pl['com'].''.$dl.'</small>';
}
$dungeonGroupList .= '</div>';
}
?>
<style>
body {
background-color:#E2E2E2;
background-image: url(//img.new-combats.tech/i/misc/showitems/dungeon.jpg);
background-repeat:no-repeat;background-position:top right;
}
</style>
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tr>
<td><div style="padding-left:0px;" align="center">
<h3><?= $u->room['name']; ?></h3>
</div></td>
<td width="200"><div align="right">
<table cellspacing="0" cellpadding="0">
<tr>
<td width="100%">&nbsp;</td>
<td>
<?php if($roomSection==0) { ?>
<table border="0" cellpadding="0" cellspacing="0">
<tr align="right" valign="top">
<td><!-- -->
<?= $goLis; ?>
<!-- -->
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td nowrap="nowrap"><table width="100%" border="0" cellpadding="0" cellspacing="1" bgcolor="#DEDEDE">
<tr>
<td bgcolor="#D3D3D3"><img src="//img.new-combats.tech/i/move/links.gif" width="9" height="7" /></td>
<td bgcolor="#D3D3D3" nowrap="nowrap"><a href="#" id="greyText" class="menutop" onclick="location='main.php?loc=<?php if($u->info['city']=='abandonedplain') { echo '3.180.0.267'; } elseif($u->info['city']=='fallenearth') { echo '6.180.0.102'; } elseif($u->info['room']==188) { echo '1.180.0.4'; } elseif($u->info['room']==393) { echo '1.180.0.2'; } elseif($u->info['room']==372) { echo '1.180.0.323'; }elseif($u->info['room']==395) { echo '2.180.0.231'; }elseif($u->info['room']==397) { echo '2.180.0.229'; } elseif($u->info['room']==242) { echo '2.180.0.236'; } elseif($u->info['room']==321) { echo '1.180.0.213'; } else { echo '1.180.0.321'; } ?>&rnd=<?= $code; ?>';" title="<?php
if($u->info['city']=='fallenearth'){
thisInfRm('6.180.0.102',1);
}elseif($u->info['city']=='abandonedplain'){
thisInfRm('3.180.0.267',1);
}elseif($u->info['room']==188){
thisInfRm('1.180.0.4',1);
}elseif($u->info['room']==393){
thisInfRm('1.180.0.2',1);
}elseif($u->info['room']==372){
thisInfRm('1.180.0.323',1);
}elseif($u->info['room']==395){
thisInfRm('2.180.0.231',1);
}elseif($u->info['room']==397){
thisInfRm('2.180.0.229',1);
}elseif($u->info['room']==242){
thisInfRm('2.180.0.236',1);
}elseif($u->info['room']==321){
thisInfRm('1.180.0.213',1);
}else {
thisInfRm('1.180.0.321',1);
}
?>"><?php
if($u->info['city']=='fallenearth'){
echo "Темный Портал";
} elseif($u->info['city']=='abandonedplain'){
echo "Центральная площадь";
} elseif($u->info['room']==188){
echo "Зал воинов";
} elseif($u->info['room']==393){
echo "Зал воинов 2";
} elseif($u->info['room']==372){
echo "Большая парковая улица";
} elseif($u->info['room']==395){
echo "Зал воинов";
} elseif($u->info['room']==397){
echo "Зал воинов 2";
} elseif($u->info['room']==242){
echo "Страшилкина улица";
} elseif($u->info['room']==321){
echo "Большая торговая улица";
} else {
echo "Магический Портал";
}
?></a></td>
</tr>
<?php if( isset($dungeon['shop']) && $dungeon['shop'] > 0 ) {
$shop = mysql_fetch_array( mysql_query('SELECT `id` as shop_id, `code` FROM `room` WHERE `id` = "'.$dungeon['shop'].'" LIMIT 1') );
if( isset($shop['code']) ){?>
<tr>
<td bgcolor="#D3D3D3"><img src="//img.new-combats.tech/i/move/links.gif" width="9" height="7" /></td>
<td bgcolor="#D3D3D3" nowrap="nowrap"><a href="#" id="greyText" class="menutop" onclick="location='main.php?loc=<?=$shop['code']?>&rnd=<?= $code; ?>';" title="<?php thisInfRm($shop['code'],1); ?>">Рыцарский магазин</a></td>
</tr>
<?php }
} ?>
</table>
</td>
</tr>
</table></td>
</tr>
</table>
<?php } ?>
</td>
</tr>
</table>
</div></td>
</tr>
</table>
<?php if( $roomSection == 1 ) { ?>
<div align="center" style="float:right;width:100px;">
<p>
<input type='button' onclick='location="main.php?rz=1"' value="Обновить" />
<br />
<input type='button' onclick='location="main.php"' value="Вернуться" />
</p>
</div>
<?php } else { ?>
<div align="center" style="float:right;width:100px;">
<p>
<input type='button' onclick='location="main.php"' value="Обновить" />
<?php if($dungeon['quest'] == 1){?>
<br />
<input type='button' onclick='location="main.php?rz=1"' value="Задания" />
<?php } ?>
</p>
</div>
<?php } ?>
<?php
if($error!='')echo '<font color="red"><b>'.$error.'</b></font><br>';
//отображаем
if( $dungeonGroupList == '' ) {
$dungeonGroupList = '';
} else {
if( !isset( $zv['id'] ) || $u->info['dn'] == 0 ){
if($dungeonGo==1 || $u->info['dn'] == 0 ){
$pr = '<input name="go" type="submit" value="Вступить в группу">';
}
$dungeonGroupList = '<form autocomplete="off" action="main.php?rnd='.$code.'" method="post">'.$pr.'<br>'.$dungeonGroupList.''.$pr.'</form>';
}
$dungeonGroupList .= '<hr>';
}
if( $roomSection == 0 ) { echo $dungeonGroupList; }
if( $roomSection == 1 ) {
# endQuest завершаем задание по нажатию.
if( isset( $_GET['endQuest'] ) && $_GET['endQuest'] != '' ){
$action = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = '.$u->info['id'].' AND `id`="'.$_GET['endQuest'].'" AND `vals` = "go" LIMIT 1'));
$quest = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.str_replace('start_quest','',$action['vars']).'" LIMIT 1'));
if( $q->questCheckEnd($quest)==1 ){
$q->questSuccesEnd($quest, $action);
}
}
?>
<div>
<form autocomplete="off" action='/main.php' method="post" name="F1" id="F1">
<?php
$qsee = '';
$hgo = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_'.$dungeon['city'].'" LIMIT 1',1);
$qc=0; // Quest Count
//Генерируем список текущих квестов
$sp = mysql_query('SELECT * FROM `actions` WHERE `vars` LIKE "%start_quest%" AND `vals` = "go" AND `uid` = "'.$u->info['id'].'" LIMIT 100');
while( $pl = mysql_fetch_array( $sp ) ) {
if($pl['room'] == $u->info['room']){
$pq = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.str_replace('start_quest','',$pl['vars']).'" LIMIT 1'));
if( $q->questCheckEnd($pq)==1 ) $qsee2 = '<input style="margin-top:6px;" type="button" value="Завершить задание" onclick="location=\'main.php?rz=1&amp;endQuest='.$pl['id'].'\'">'; else $qsee2 = '';
$qsee .= '
<a href="main.php?rz=1&end_qst_now='.$pq['id'].'"><img src="//img.new-combats.tech/i/clear.gif" title="Отказаться от задания"></a>
<b>'.$pq['name'].'</b>
<div style="padding-left:15px;padding-bottom:5px;border-bottom:1px solid grey"><small>'.$pq['info'].'<br>'.$q->info($pq).''.$qsee2.' </small></div>
<br>';
#
$qc++;
}
}
if( isset( $_GET['add_quest'] ) && $qc == 0 ) {
if( isset( $hgo['id'] ) ) {
echo '<font color="red"><b>Нельзя получать задания чаще одного раза в сутки</b></font><br>';
} else {
$sp = mysql_query('SELECT * FROM `quests` WHERE `line` = '.$dungeon['id'].'');
$dq_add = array();
while( $pl = mysql_fetch_array( $sp ) ) {
if( $u->rep['rep'.$dungeon['city']] == 9999 ) {
//квет, рыцарского задания
if( $pl['kin'] == 1 ) {
$dq_add = array( 0 => $pl );
}
} elseif( $u->rep['rep'.$dungeon['city']] == 24999 ) {
//квет, рыцарского задания
if( $pl['kin'] == 2 ) {
$dq_add = array( 0 => $pl );
}
} else {
if( $pl['kin'] == 0 ) {
$dq_add[count($dq_add)] = $pl;
}
}
}
$dq_add = $q->onlyOnceQuest($dq_add, $u->info['id']);
$dq_add = $dq_add[rand(0,count($dq_add)-1)];
if( $q->testGood($dq_add) == 1 && $dq_add > 0 ) {
$q->startq_dn($dq_add['id']);
echo '<font color="red"><b>Вы успешно получили новое задание &quot;'.$dq_add['name'].'&quot;.</b></font><br>';
$u->addAction(time(),'psh_qt_'.$dungeon['city'],$dq_add['id']);
} else {
if ( $u->rep['rep'.$dungeon['city']] == 9999 ) {
//квест, рыцарского задания
echo '<font color="red"><b>Вы уже получили задание на достижение титула рыцаря!</b></font><br>';
} elseif( $u->rep['rep'.$dungeon['city']] >= 24999 ) {
//квест, рыцарского задания
echo '<font color="red"><b>Вы завершили квестовую линию, ожидайте новых заданий!</b></font><br>';
} else {
echo '<font color="red"><b>Не удалось получить задание &quot;'.$dq_add['name'].'&quot;. Попробуйте еще...</b></font><br>';
}
}
unset( $dq_add );
}
} elseif( isset( $_GET['add_quest'] ) && $qc > 0 ) {
echo '<font color="red"><b>Что-то пошло не так... осторожнее.. <br/><br/></b></font><br>';
}
if( $qsee == '' ) {
$qsee = 'К сожалению у вас нет ни одного задания<br/><br/>';
}
?>
<Br />
<FIELDSET>
<LEGEND><B>Текущие задания: </B></LEGEND>
<?=$qsee?>
<span style="padding-left: 10">
<?php
if( $qc > 0 ){
echo 'Вы еще не справились с текущим заданием.';
} elseif( !isset( $hgo['id'] ) && $qc == 0 ) {
?>
<br />
<input type='button' value='Получить задание' onclick='location="main.php?rz=1&add_quest=1"' />
<?php
} else {
echo 'Получить новое задание можно <b>'.date('d.m.Y H:i',$hgo['time']+60*60*24).'</b> <font color="">( Через '.$u->timeOut($hgo['time']+60*60*24-time()).' )</font>';
}
?>
</span>
</FIELDSET>
</form>
<br />
<?php
//Начисление бонуса награды
if( isset( $_GET['buy1'] ) ) {
$rt = 1;
if( $_GET['buy1'] == 1 ) {
//покупаем статы
$price = 2000+($u->rep['add_stats']*100);
$cur_price = array('price'=>0);
if( 25 - $u->rep['add_stats'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price ) { // Характеристики!
foreach( $dungeon['list'] as $key => $val ) {
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['ability'] += 1; $u->rep['add_stats'] += 1;
mysql_query('UPDATE `rep` SET `add_stats` = "'.$u->rep['add_stats'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `ability` = "'.$u->info['ability'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 способность за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 2 ) { // Умения!
$price = 10000;
$cur_price = array('price'=>0);
if(10-$u->rep['add_skills']>0 && $u->rep['allrep']-$u->rep['allnurep'] >= $price ) { // Умения!
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['skills'] += 1; $u->rep['add_skills'] += 1;
mysql_query('UPDATE `rep` SET `add_skills` = "'.$u->rep['add_skills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `skills` = "'.$u->info['skills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 умение за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 3 ) { // Кредиты
$price = 100;
$cur_price = array('price'=>0);
if( $u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Покупаем кредиты
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['money'] += 10; $u->rep['add_money'] += 10;
mysql_query('UPDATE `rep` SET `add_money` = "'.$u->rep['add_money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `money` = "'.$u->info['money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 10 кр. за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
}else{
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 4 ) { // Особенности
$price = 3000;
$cur_price = array('price'=>0);
if( 5 - $u->rep['add_skills2'] > 0 && $u->rep['allrep']-$u->rep['allnurep'] >= $price ) { // Особенности
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['sskills'] += 1; $u->rep['add_skills2'] += 1;
mysql_query('UPDATE `rep` SET `add_skills2` = "'.$u->rep['add_skills2'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `sskills` = "'.$u->info['sskills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 особенность за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
}
}
?>
<fieldset>
<legend>Награда: <b> <?= ( isset( $rt ) && $rt == 1 ? ($u->rep['allrep']-$u->rep['allnurep'])-$cur_price['price'] : ($u->rep['allrep']-$u->rep['allnurep']) );?>
ед.</b></legend>
<table>
<tr>
<td>Способность (еще <?=(25-$u->rep['add_stats'])?>)</td>
<td style='padding-left: 10px'>за <?=2000+($u->rep['add_stats']*100);?> ед.</td>
<td style='padding-left: 10px'><input type='button' value='Купить'
onclick="if (confirm('Купить: Способность?\n\nКупив способность, Вы сможете увеличить характеристики персонажа.\nНапример, можно увеличить силу.')) {location='main.php?rz=1&buy1=1'}" /></td>
</tr>
<tr>
<td>Умение (еще <?=(10-$u->rep['add_skills'])?>)</td>
<td style='padding-left: 10px'>за 10000 ед.</td>
<td style='padding-left: 10px'><input type='button' value='Купить'
onclick="if (confirm('Купить: Умение?\n\nУмение даёт возможность почуствовать себя мастером меча, топора, магии и т.п.')) {location='main.php?rz=1&buy1=2'}" /></td>
</tr>
<tr>
<td>Деньги (10 кр.)</td>
<td style='padding-left: 10px'>за 100 ед.</td>
<td style='padding-left: 10px'><input type='button' value='Купить'
onclick="if (confirm('Купить: Деньги (10 кр.)?\n\nНаграду можно получить полновесными кредитами.')) {location='main.php?rz=1&buy1=3'}" /></td>
</tr>
<tr>
<td>Особенность (еще <?=(5-$u->rep['add_skills2'])?>)</td>
<td style='padding-left: 10px'>за 3000 ед.</td>
<td style='padding-left: 10px'><input type='button' value='Купить'
onclick="if (confirm('Купить: Особенность?\n\nОсобенность - это дополнительные возможности персонажа, не дающие преимущества в боях.\nНапример, можно увеличить скорость восстановления HP')) {location='main.php?rz=1&buy1=4'}" /></td>
</tr>
</table>
</fieldset>
<?php
$chk = mysql_fetch_array(mysql_query('SELECT COUNT(`u`.`id`),SUM(`m`.`price1`) FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "'.$u->info['id'].'" LIMIT 1000'));
if(isset($_GET['buy777']) && $chk[0]>0) {
?>
<fieldset style='margin-top:15px;'>
<p><span style="padding-left: 10px">
<?php
$chk_cl = mysql_query('SELECT `u`.`id`,`m`.`price1` FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "'.$u->info['id'].'" LIMIT 1000');
while($chk_pl = mysql_fetch_array($chk_cl)) {
if(mysql_query('UPDATE `items_users` SET `delete` = "'.time().'" WHERE `id` = "'.$chk_pl['id'].'" LIMIT 1'));
{
$x++; $prc += $chk_pl['price1'];
}
}
$u->info['money'] += $prc;
mysql_query('UPDATE `users` SET `money` = "'.$u->info['money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно сдали чеки в количестве '.$x.' шт. на сумму '.$prc.' кр.</b></font><br>';
$chk[0] = 0;
?>
</span></p>
</fieldset><?php
}
if($chk[0]>0) {
?>
<input type='button' value='Сдать чеки'
onclick="if (confirm('Сдать все чеки (<?=$chk[0]?> шт.) находящиеся у Вас в инвентаре за <?=$chk[1]?> кр. ?')) {location='main.php?rz=1&buy777=1'}" />
<?php } ?>
<fieldset style='margin-top:15px;'>
<table>
<?php
foreach($dungeon['list'] as $key=>$val){
//if( $u->rep['rep'.$val] > 0 ) {
echo '<tr>
<td width="200">Репутация в '.ucfirst(str_replace('city',' city',$val)).':</td>
<td>'.$u->rep['rep'.$val].' ед. </td>
</tr>';
//}
}
?>
</table>
<legend>Текущая репутация:</legend>
</fieldset>
</div>
<?php
} else {
if($dungeonGo == 1){
if($u->info['dn']==0){
?>
<table width="400" border="0" cellspacing="0" cellpadding="0">
<tr>
<td valign="top">
<form id="from" autocomplete="0" name="from" action="main.php?pz1=<?= $code; ?>" method="post">
<fieldset style='padding-left: 5; width=50%'>
<legend><b> Группа </b> </legend>
Выберите пещеру:<hr />
<label>
<input type="radio" name="rpmg1" id="rpmg1" checked="checked" value="1" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/capitalcity.gif"
width="34" height="19" /> Пещера Тысячи Проклятий</label><br />
<label><input type="radio" name="rpmg1" id="rpmg1" value="2" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/angelscity.gif"
width="34" height="19" /> Бездна</label> <small><font color=red>(Ведутся работы)</font></small><br />
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="3" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/sandcity.gif"
width="34" height="19" /> <font color="#CCCCCC">Пещеры Мглы</font></label><br />
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="4" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/demonscity.gif"
width="34" height="19" /> <font color="#CCCCCC">Катакомбы</font></label><br />
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="5" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/emeraldscity.gif"
width="34" height="19" /> <font color="#CCCCCC">Потерянный вход</font></label><br />
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="6" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/suncity.gif"
width="34" height="19" /> <font color="#CCCCCC">Грибница</font></label>
<br />
<label><input disabled="disabled" type="radio" name="rpmg1" id="rpmg1" value="7" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/devilscity.gif"
width="34" height="19" /> <font color="#CCCCCC">Туманные Низины</font></label>
<br /><hr />
Комментарий
<input autocomplete="off" type="text" name="text" maxlength="40" size="40" />
<br />
Пароль
<input autocomplete="off" type="password" name="pass" maxlength="25" size="25" />
<br />
<input type="submit" name="add" value="Создать группу" />
&nbsp;<br />
</fieldset>
</form>
</td>
</tr>
</table>
<?php
} else {
$psh_start = '';
if(isset($zv['id'])){
if($zv['uid']==$u->info['id']){
$psh_start = '<INPUT type=\'button\' name=\'start\' value=\'Начать\' onClick="top.frames[\'main\'].location = \'main.php?start=1&rnd='.$code.'\'"> &nbsp;';
}
echo '<br><FORM autocomplete="off" id="REQUEST" method="post" style="width:210px;" action="main.php?rnd='.$code.'">
<FIELDSET style=\'padding-left: 5; width=50%\'>
<LEGEND><B> Группа </B> </LEGEND>
'.$psh_start.'
<INPUT type=\'submit\' name=\'leave\' value=\'Покинуть группу\'>
</FIELDSET>
</FORM>';
}
}
}else{
echo 'Поход в пещеры разрешен один раз в два часа. Осталось еще: '.$u->timeOut(60*60*2-time()+$dungeon_timeout['time']).'<br><small style="color:grey">Но Вы всегда можете приобрести ключ от прохода у любого &quot;копателя пещер&quot; в Торговом зале ;)</small>';
if( $dungeon['id'] == 104 ) {
echo '<hr>Вы можете посетить подземелье без ожидания: <button onClick="if(confirm(\'Вы уверены что хотите заплатить '.($u->info['level'] * 5).' зубов?\')){ location.href = \'/main.php?freego=1\'; }" class="btnnew">Снять задержку за '.$u->zuby(($u->info['level'] * 5),1).'</button>';
}
}
}
}
?>