game/modules_data/location/dungeon_enter_all.php

1200 lines
61 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?php
if(!defined('GAME')) { die(); }
if($u->room['file'] == 'dungeon_enter_all') {
$error = ''; // Собираем ошибки.
$dungeonGroupList = ''; // Сюда помещаем список Групп.
$dungeonGo = 1; // По умолчанию, мы идем в пещеру.
$dungeon = mysql_fetch_assoc( mysql_query('SELECT `id` as room, city, `dungeon_room` as d_room, city, `shop`, `dungeon_id` as id, `dungeon_name` as name, quest FROM `dungeon_room` WHERE `id`="'.$u->room['id'].'" LIMIT 1') );
//
$dungeon['quest'] = 1;
//
$dunname = array(
12 => array('capitalcity','Пещера Тысячи Проклятий'),
3 => array('demonscity','Катакомбы'),
101 => array('angelscity','Бездна'),
16 => array('sandcity','Пещеры Мглы'),
9 => array('emeraldscity','Потерянный вход'), //108
10 => array('suncity','Грибница'),
1 => array('dreamscity','Водосток'),
13 => array('abandonedplain','Гора Легиона'),
31 => array('devilscity','Туманные Низины'),
109 => array('izlom16','Излом Хаоса'),
444 => array('eastcity','Тропа Инквизиции')
);
if($u->info['admin'] > 0) $dunname[999] = array('capitalcity','Тестовая локация');
if( $dungeon['id'] == 104 && isset($_GET['freego'])) {
if( $u->info['level'] > 7 ) {
}elseif( $u->info['money4'] < $u->info['level'] * 5 ) {
echo '<div><b style="color:#F00">Недостаточно зубов, необходимо '.$u->zuby( ($u->info['level'] * 5) ,1).'</b></div>';
}else{
mysql_query('DELETE FROM `actions` WHERE `uid` = "'.$u->info['id'].'" AND `vars` = "psh0" AND `time` >= '.(time()-60*60*2).' LIMIT 1');
$u->info['money4'] -= $u->info['level'] * 5;
mysql_query('UPDATE `users` SET `money4` = "'.$u->info['money4'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<div><b style="color:#F00">Вы успешно сняли задержку на поход за '.$u->zuby( ($u->info['level'] * 5) ,1).'</b></div>';
}
}
if(isset($_GET['rz']) && $dungeon['quest'] == 1) $roomSection = 1; // Получаем Задание
else $roomSection = 0; // Собираем группу для похода
//if( $u->info['admin'] > 0 ) var_info($dungeon);
$all_dungeon = mysql_query('SELECT `city` FROM `dungeon_room` WHERE `city` IS NOT NULL AND `active`=1 ');
while( $t = mysql_fetch_array($all_dungeon) ) { $dungeon['list'][] = $t['city']; }
unset($all_dungeon);
if( $u->info['dn'] > 0 ) {
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `id`="'.$u->info['dn'].'" AND `delete` = "0" LIMIT 1'));
if(!isset($zv['id'])){
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
}
}
$dungeon_timeout = $u->testAction('`uid` = "'.$u->info['id'].'" AND `vars` = "psh0" AND `time` > '.(time()-60*60*2).' LIMIT 1',1);
if($u->info['admin']>0) unset($dungeon_timeout); // $dungeon_timeout - задержка на посещение пещеры.
if(isset($dungeon_timeout['id'])) // Кто-то передумал и не пойдет в пещеру, так-как уже там был.
{
$dungeonGo = 0;
if(isset($_GET['start'])){
$error = 'До следующего похода осталось еще: '.$u->timeOut(60*60*2-time()+$dungeon_timeout['time']);
}
}
if( isset( $_GET['start'] ) && $zv['uid'] == $u->info['id'] && $dungeonGo == 1 ) {
$ig = 1;
if( $ig > 0 ){ //перемещаем игроков в пещеру
$dungeon['room'] = 321;
$dungeon['id'] = $zv['dun'];
//
$ins = mysql_query('INSERT INTO `dungeon_now` (`city`,`uid`,`id2`,`name`,`time_start`)
VALUES ("'.$zv['city'].'","'.$zv['uid'].'","'.$zv['dun'].'","'.$dunname[$zv['dun']][1].'","'.time().'")');
if($ins){
$zid = mysql_insert_id();
mysql_query('UPDATE `dungeon_zv` SET `delete` = "'.time().'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
//обновляем пользователей
$su = mysql_query('SELECT `u`.`id`,`st`.`dn` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="'.$zv['id'].'" /*LIMIT '.($zv['team_max']+1).'*/');
$ids = '';
$map_locs = array();
$spm2 = mysql_query('SELECT `id`,`x`,`y` FROM `dungeon_map` WHERE `id_dng` = "'.$zv['dun'].'"');
while( $plm2 = mysql_fetch_array( $spm2 ) ) {
$map_locs[] = array($plm2['x'],$plm2['y']);
}
unset( $spm2 , $plm2 );
$pxd = 0;
while( $pu = mysql_fetch_array($su) ) {
$pxd++;
$ids .= ' `id` = "'.$pu['id'].'" OR';
if( $u->stats['silver'] >= 3 ) {
$u->addAction( ( time() - ((60*60*2)/100*30) ) ,'psh0',$pu['id'],$pu['id']);
}else{
$u->addAction(time(),'psh0',$pu['id'],$pu['id']);
}
if(date('w') == 0 || date('w') == 6 || date('w') == 1) {
$u->repexp_add($pu['id'],5); //Репутация +5
}
//Добавляем квестовые обьекты для персонажей
$sp = mysql_query('SELECT * FROM `actions` WHERE `uid` = "'.$u->info['id'].'" AND `room` = '.$dungeon['room'].' AND `vars` LIKE "%start_quest%" AND `vals` = "go" LIMIT 100');
while($pl2 = mysql_fetch_array($sp)){
$pl = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.(str_replace('start_quest','',$pl2['vars'])).'" AND `line` = "'.$dungeon['id'].'" LIMIT 1'));
if( isset($pl['id']) ) {
$act = explode(',',$pl['act_date']);
$i = 0;
while( $i < count($act) ) {
$act_date = explode(':|:',$act[$i]);
foreach($act_date as $key=>$val){
$val = explode(':=:',$val);
$actdate[$val[0]] = $val[1];
}
//Сбор ресурсов
if( isset($actdate['tk_itm']) && $actdate['tk_itm'] != '' ) {
$xr2 = explode('=',$actdate['tk_itm']);
if( $xr2[2] == 0 ) {
if( isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY']) ) {
$actdate['tk_itm_fromY'] = (integer)$actdate['tk_itm_fromY'];
$actdate['tk_itm_toY'] = (integer)$actdate['tk_itm_toY'];
}
$ml_arr = array();
foreach($map_locs as $ml){ // tk_itm_fromY tk_itm_toY - отсеиваем позицию для дропа предметов.
if( (isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) OR (!isset($actdate['tk_itm_fromY']) && isset($actdate['tk_itm_toY'])) ) {
if( $ml[1] > $actdate['tk_itm_fromY'] && $actdate['tk_itm_toY'] > $ml[1] )$ml_arr[] = $ml;
elseif( !isset($actdate['tk_itm_fromY']) && $actdate['tk_itm_toY'] > $ml[1] ) $ml_arr[] = $ml;
} else $ml_arr[] = $ml;
}
if( isset($ml_arr) && count($ml_arr) == 0 ) $ml_arr = $map_locs;
//Добавляем обьект для юзера
$j = 0;
while( $j < $xr2[1] ){
$cord = $ml_arr[rand(0,count($ml_arr)-1)];
if( $cord[0] != 0 || $cord[1] != 0 ) {
mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
"'.$zid.'","'.$u->info['id'].'","'.$xr2[0].'","'.time().'","'.$cord[0].'","'.$cord[1].'","'.$u->info['id'].'","'.$pl['id'].'"
)');
}
$j++;
}
}else{
//Предмет находится в конкретном месте
mysql_query('INSERT INTO `dungeon_items` (`dn`,`user`,`item_id`,`time`,`x`,`y`,`onlyfor`,`quest`) VALUES (
"'.$zid.'","'.$u->info['id'].'","'.$xr2[0].'","'.time().'","'.$xr2[2].'","'.$xr2[3].'","'.$u->info['id'].'","'.$pl['id'].'"
)');
}
}
$i++;
}
}
}
}
$ids = rtrim($ids,'OR');
$snew = 1;
$upd1 = mysql_query('UPDATE `stats` SET `s`="'.$snew.'",`res_s`="1",`x`="0",`y`="0",`res_x`="0",`res_y`="0",`dn` = "0",`dnow` = "'.$zid.'" WHERE '.$ids.' LIMIT '.($zv['team_max']+1).'');
if( $upd1 ){
$upd2 = mysql_query('UPDATE `users` SET `room` = "405" WHERE '.$ids.' LIMIT '.($zv['team_max']+1).'');
//Добавляем ботов и обьекты в пещеру $zid с for_dn = $dungeon['id']
//Добавляем ботов
$vls = '';
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "'.$zv['dun'].'"');
while( $pl = mysql_fetch_array( $sp ) ) {
if( $pl['id_bot'] == 0 && $pl['bot_group'] !=''){
$bots = explode( ',', $pl['bot_group'] );
$pl['id_bot'] = (int)$bots[rand(0, count($bots)-1 )];
}
if( $pl['id_bot'] > 0 )$vls .= '("'.$zid.'","'.$pl['id_bot'].'","'.$pl['colvo'].'","'.$pl['items'].'","'.$pl['x'].'","'.$pl['y'].'","'.$pl['dialog'].'","'.$pl['items'].'","'.$pl['go_bot'].'","'.$pl['noatack'].'"),';
unset($bots);
}
$vls = rtrim($vls,',');
$ins1 = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`,`noatack`) VALUES '.$vls.'');
//Добавляем обьекты
$vls = '';
$sp = mysql_query('SELECT * FROM `dungeon_obj` WHERE `for_dn` = "'.$zv['dun'].'"');
while($pl = mysql_fetch_array($sp))
{
$vls .= '("'.$zid.'","'.$pl['name'].'","'.$pl['img'].'","'.$pl['x'].'","'.$pl['y'].'","'.$pl['action'].'","'.$pl['type'].'","'.$pl['w'].'","'.$pl['h'].'","'.$pl['s'].'","'.$pl['s2'].'","'.$pl['os1'].'","'.$pl['os2'].'","'.$pl['os3'].'","'.$pl['os4'].'","'.$pl['type2'].'","'.$pl['top'].'","'.$pl['left'].'","'.$pl['date'].'"),';
}
//Добавление обьектов (день святого валентина)
if( floor(date('m')) == 2 && floor(date('d')) >= 7 && floor(date('d')) <= 20) {
if( floor(date('m')) == 2 && floor(date('d')) >= 14 && floor(date('d')) <= 20) {
//Появляются мобы которые принимают цветы
$vlsbts = '';
$ins1bts = NULL;
if( $zv['dun'] == 1 ) {
//4 уровня (КАНАЛИЗАЦИЯ)
$vlsbts .='("'.$zid.'","410","1","","-5","3","8","0","0"),';
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","8","46","9","0","0"),';
}elseif( $zv['dun'] == 12 ) {
//(ПТП)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","-3","18","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","-2","29","10","0","0"),';
}elseif( $zv['dun'] == 3 ) {
//(КАТАКОМБЫ)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","15","8","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","3","35","10","0","0"),';
}elseif( $zv['dun'] == 101 ) {
//(бездна)
//4-7 уровня
$vlsbts .='("'.$zid.'","413","1","","-2","21","9","0","0"),';
//4-9 уровня
$vlsbts .='("'.$zid.'","414","1","","2","43","10","0","0"),';
}
if( $vlsbts != '' ) {
$vlsbts = rtrim($vlsbts,',');
$ins1bts = mysql_query('INSERT INTO `dungeon_bots` (`dn`,`id_bot`,`colvo`,`items`,`x`,`y`,`dialog`,`atack`,`go_bot`) VALUES '.$vlsbts.'');
}
unset($vlsbts,$ins1bts);
}
//Раскидываем предметы по пещере (Блёклый подземник)
$dcords = array();
$c_sp = mysql_query('SELECT * FROM `dungeon_map` WHERE `id_dng` = "'.$zv['dun'].'"');
while( $c_pl = mysql_fetch_array($c_sp)) {
$dcords[] = array($c_pl['x'],$c_pl['y']);
}
$fcords = array();
$i = 1;
while($i <= $pxd) {
$j = rand(1,10);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords)-1);
$rndx = $dcords[$rndxy][0];
$rndy = $dcords[$rndxy][1];
$fcords[$rndx][$rndy] = true;
unset($dcords[$rndxy]);
$vls .= '("'.$zid.'","Блеклый подземник","vbig1.gif","'.$rndx.'","'.$rndy.'","fileact:vbig1","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
$j--;
}
$i++;
}
//Раскидываем предметы по пещере (Черепичный подземник)
$sp = mysql_query('SELECT * FROM `dungeon_bots` WHERE `for_dn` = "'.$zv['dun'].'"');
$test = array();
$dcords2 = array();
$dcords3 = array();
while( $pl = mysql_fetch_array( $sp ) ) {
if(!isset($test[$pl['id_bot']])) {
$test[$pl['id_bot']] = mysql_fetch_array(mysql_query('SELECT * FROM `test_bot` WHERE `id` = "'.$pl['id_bot'].'" LIMIT 1'));
}
if( isset($test[$pl['id_bot']]['id']) && $test[$pl['id_bot']] != 2 ) {
if( $test[$pl['id_bot']]['level'] > 6 ) {
$dcords2[] = array($pl['x'],$pl['y']);
}
if( $test[$pl['id_bot']]['level'] >= 8 && $test[$pl['id_bot']]['align'] == 9 ) {
$dcords3[] = array($pl['x'],$pl['y']);
}
}else{
$test[$pl['id_bot']] = 2;
}
}
$i = 1;
while($i <= $pxd) {
$j = rand(1,5);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords2)-1);
$rndx = $dcords2[$rndxy][0];
$rndy = $dcords2[$rndxy][1];
if(!isset($fcords[$rndx][$rndy]) && isset($dcords2[$rndxy][0])) {
$fcords[$rndx][$rndy] = true;
unset($dcords2[$rndxy]);
$vls .= '("'.$zid.'","Черепичный подземник","vbig2.gif","'.$rndx.'","'.$rndy.'","fileact:vbig2","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
}
$j--;
}
$i++;
}
$i = 1;
while($i <= $pxd) {
$j = rand(1,2);
while( $j >= 0 ) {
$rndxy = rand(0,count($dcords3)-1);
$rndx = $dcords3[$rndxy][0];
$rndy = $dcords3[$rndxy][1];
if(!isset($fcords[$rndx][$rndy]) && isset($dcords3[$rndxy][0])) {
$fcords[$rndx][$rndy] = true;
unset($dcords3[$rndxy]);
$vls .= '("'.$zid.'","Кровавый подземник","vbig3.gif","'.$rndx.'","'.$rndy.'","fileact:vbig3","0","81","81","0","0","5","8","12","0","0","0","0","{use:\'takeit\',rt2:154,rl2:146,rt3:139,rl3:154,rt4:125,rl4:161}"),';
}
$j--;
}
$i++;
}
unset($test);
}
//
$vls = rtrim($vls,',');
if( $vls != '' ) {
$ins2 = mysql_query('INSERT INTO `dungeon_obj` (`dn`,`name`,`img`,`x`,`y`,`action`,`type`,`w`,`h`,`s`,`s2`,`os1`,`os2`,`os3`,`os4`,`type2`,`top`,`left`,`date`) VALUES '.$vls.'');
} else {
$ins2 = true;
}
if( $upd2 && $ins1 && $ins2 ){
die('<script>location="main.php?rnd='.$code.'";</script>');
} else {
$error = 'Ошибка перехода в подземелье...';
}
} else {
$error = 'Ошибка перехода в подземелье...';
}
} else {
$error = 'Ошибка перехода в подземелье...';
}
}
} elseif( isset( $_POST['go'] , $_POST['goid'] ) && $dungeonGo == 1 ) {
if(!isset($zv['id'])) {
$zv = mysql_fetch_array(mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `id`="'.mysql_real_escape_string($_POST['goid']).'" AND `delete` = "0" LIMIT 1'));
if( isset( $zv['id'] ) && $u->info['dn'] == 0) {
if( $zv['pass'] != '' && $_POST['pass_com'] != $zv['pass'] ) {
$error = 'Вы ввели неправильный пароль';
} elseif( $u->info['level'] > 7 && $zv['dun'] != 1 ){
$row = 0;
if( 5 > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе нет места';
unset($zv);
}
} elseif( $zv['dun'] == 1 ){
//Канализация
$row_max = 5;
if( $u->info['level'] == 4 ) {
$row_max = 4;
}elseif( $u->info['level'] == 5 ) {
$row_max = 3;
}elseif( $u->info['level'] == 6 ) {
$row_max = 2;
}elseif( $u->info['level'] >= 7 ) {
$row_max = 1;
}
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "'.$row1['id'].'" LIMIT 1'));
$row = $row[0];
if( $row2['level'] != $u->info['level'] ) {
$error = 'Вы не подходите по уровню';
}elseif( $row_max > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе нет места';
unset($zv);
}
} elseif( $u->info['level'] < 4 && $zv['dun'] == 104 ){
//Шахты
$row_max = 3;
if( $u->info['level'] > 3 ) {
$row_max = 1;
}
$row = mysql_fetch_array(mysql_query('SELECT COUNT(*) FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row1 = mysql_fetch_array(mysql_query('SELECT * FROM `stats` WHERE `dn` = "'.$zv['id'].'" LIMIT 1'));
$row2 = mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = "'.$row1['id'].'" LIMIT 1'));
$row = $row[0];
if( $row2['level'] != $u->info['level'] && $u->info['level'] > 3 ) {
$error = 'Вы не подходите по уровню';
}elseif( $row_max > $row ) {
$upd = mysql_query('UPDATE `stats` SET `dn` = "'.$zv['id'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if( !$upd ){
$error = 'Не удалось вступить в эту группу';
unset($zv);
} else {
$u->info['dn'] = $zv['id'];
}
} else {
$error = 'В группе для вас нет места';
unset($zv);
}
} else {
$error = 'Вы не подходите по уровню';
unset($zv);
}
} else {
$error = 'Заявка не найдена';
}
} else {
$error = 'Вы уже находитесь в группе';
}
} elseif( isset( $_POST['leave'] ) && isset( $zv['id'] ) && $dungeonGo == 1 ) {
if( $zv['uid'] == $u->info['id'] ) {
//ставим в группу нового руководителя
$ld = mysql_fetch_array(mysql_query('SELECT `id` FROM `stats` WHERE `dn` = "'.$zv['id'].'" AND `id` != "'.$u->info['id'].'" LIMIT 1'));
if( isset($ld['id']) ){
$zv['uid'] = $ld['id'];
mysql_query('UPDATE `dungeon_zv` SET `uid` = "'.$zv['uid'].'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
} else {
//удаляем группу целиком
mysql_query('UPDATE `dungeon_zv` SET `delete` = "'.time().'" WHERE `id` = "'.$zv['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
}
} else {
//просто выходим с группы
mysql_query('UPDATE `stats` SET `dn` = "0" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$u->info['dn'] = 0;
unset($zv);
}
} elseif( isset($_POST['add']) && $u->info['level'] > 1 && $dungeonGo == 1 ) {
if( $u->info['dn'] == 0 ) {
$dun5 = $dungeon['id'];
//
if(isset($_POST['rpmg1'])) {
if($_POST['rpmg1']==2) {
$dun5 = 101; //Бездна
}elseif($_POST['rpmg1']==8) {
$dun5 = 12; //ПТП
}elseif($_POST['rpmg1']==10) {
$dun5 = 1; //Водосток
}elseif($_POST['rpmg1']==16) {
$dun5 = 16; //Пещера Мглы
}elseif($_POST['rpmg1']==4) {
$dun5 = 3; //Катакомбы
}elseif($_POST['rpmg1']==5) {
$dun5 = 9; //Потерянный вход
}elseif($_POST['rpmg1']==444) {
$dun5 = 444; //Тропа Инквизиции
}elseif($_POST['rpmg1']==6) {
$dun5 = 10; //Грибница
}elseif($_POST['rpmg1']==11) {
$dun5 = 13; //Гора легиона
}elseif($_POST['rpmg1']==106) {
$dun5 = 31; //Низины
}elseif($_POST['rpmg1']==999) {
$dun5 = 999; //Тестовая локация
}elseif($_POST['rpmg1']==9) {
$dun5 = 9; //Потеряный вход
}else{
$dun5 = 12; //ПТП
}
}else{
$dun5 = 12; //ПТП
}
//
$ins = mysql_query('INSERT INTO `dungeon_zv`
(`city`,`time`,`uid`,`dun`,`pass`,`com`,`lvlmin`,`lvlmax`,`team_max`) VALUES
("all","'.time().'","'.$u->info['id'].'","'.$dun5.'",
"'.mysql_real_escape_string($_POST['pass']).'",
"'.mysql_real_escape_string($_POST['text']).'",
"8",
"21",
"5")');
if( $ins ) {
$u->info['dn'] = mysql_insert_id();
$zv['id'] = $u->info['dn'];
$zv['uid'] = $u->info['id'];
mysql_query('UPDATE `stats` SET `dn` = "'.$u->info['dn'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
$error = 'Вы успешно создали группу';
} else {
$error = 'Не удалось создать группу';
}
} else {
$error = 'Вы уже находитесь в группе';
}
}
//Генерируем список групп
$sp = mysql_query('SELECT * FROM `dungeon_zv` WHERE `city` = "all" AND `delete` = "0" AND `time` > "'.(time()-60*60*2).'"');
while( $pl = mysql_fetch_array( $sp ) ){
$dungeonGroupList .= '<div style="padding:2px;">';
if( $u->info['dn'] == 0 ) $dungeonGroupList .= '<input type="radio" name="goid" id="goid" value="'.$pl['id'].'" />';
$dungeonGroupList .= '<span class="date">'.date('H:i',$pl['time']).'</span> ';
$dungeonGroupList .= '<span><img title="'.$dunname[$pl['dun']][1].'" style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/'.$dunname[$pl['dun']][0].'.gif" /></span> ';
$pus = ''; //группа
$su = mysql_query('SELECT `u`.`id`,`u`.`login`,`u`.`level`,`u`.`align`,`u`.`clan`,`st`.`dn`,`u`.`city`,`u`.`room` FROM `stats` AS `st` LEFT JOIN `users` AS `u` ON (`st`.`id` = `u`.`id`) WHERE `st`.`dn`="'.$pl['id'].'" LIMIT '.($pl['team_max']+1).'');
while( $pu = mysql_fetch_array( $su ) ) {
$pus .= '<b>'.$pu['login'].'</b> ['.$pu['level'].']<a href="info/'.$pu['id'].'" target="_blank"><img src="//img.new-combats.tech/i/inf_'.$pu['city'].'.gif" title="Инф. о '.$pu['login'].'"></a>';
$pus .= ', ';
}
$pus = trim( $pus, ', ' );
$dungeonGroupList .= $pus; unset($pus);
if( $pl['pass'] != '' && $u->info['dn'] == 0 ) $dungeonGroupList .= ' <small><input type="password" name="pass_com" value=""></small>';
if( $pl['com'] != '' ) {
$dl = '';
// Если модератор, даем возможность удалять комментарий к походу.
$moder = mysql_fetch_array(mysql_query('SELECT * FROM `moder` WHERE `align` = "'.$u->info['align'].'" LIMIT 1'));
if( ( $moder['boi'] == 1 || $u->info['admin'] > 0 ) && $pl['dcom'] == 0 ){
$dl .= ' (<a href="?delcom='.$pl['id'].'&key='.$u->info['nextAct'].'&rnd='.$code.'">удалить комментарий</a>)';
if( isset( $_GET['delcom'] ) && $_GET['delcom'] == $pl['id'] && $u->newAct( $_GET['key'] ) == true ) {
mysql_query('UPDATE `dungeon_zv` SET `dcom` = "'.$u->info['id'].'" WHERE `id` = "'.$pl['id'].'" LIMIT 1');
$pl['dcom'] = $u->info['id'];
}
}
$pl['com'] = htmlspecialchars($pl['com'],NULL);
if( $pl['dcom'] > 0 ) {
$dl = ' <font color="grey"><i>комментарий удален модератором</i></font>';
}
if( $pl['dcom'] > 0 ) {
if( $moder['boi'] == 1 || $u->info['admin'] > 0 ) {
$pl['com'] = '<font color="red">'.$pl['com'].'</font>';
} else {
$pl['com'] = '';
}
}
$dungeonGroupList .= '<small> | '.$pl['com'].''.$dl.'</small>';
}
$dungeonGroupList .= '</div>';
}
?>
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tr>
<?php if( $roomSection == 0 ) { ?>
<td><div style="padding-left:0px;" align="center">
<h3>Вход в подземелье</h3>
</div></td>
<?}?>
<td width="200"><div align="right">
<table cellspacing="0" cellpadding="0">
<tr>
<td width="100%">&nbsp;</td>
<td>
<?php if($roomSection==0) { ?>
<table border="0" cellpadding="0" cellspacing="0">
<tr align="right" valign="top">
<td><!-- -->
<?= $goLis; ?>
<!-- -->
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td nowrap="nowrap"><table width="100%" border="0" cellpadding="0" cellspacing="1" bgcolor="#DEDEDE">
<tr>
<td bgcolor="#D3D3D3"><img src="//img.new-combats.tech/i/move/links.gif" width="9" height="7" /></td>
<td bgcolor="#D3D3D3" nowrap="nowrap"><a href="#" id="greyText" class="menutop" onclick="location='main.php?loc=<?php if($u->info['city']=='abandonedplain') { echo '3.180.0.267'; } elseif($u->info['city']=='fallenearth') { echo '6.180.0.102'; } elseif($u->info['room']==188) { echo '1.180.0.4'; } elseif($u->info['room']==393) { echo '1.180.0.2'; } elseif($u->info['room']==372) { echo '1.180.0.323'; }elseif($u->info['room']==395) { echo '2.180.0.231'; }elseif($u->info['room']==397) { echo '2.180.0.229'; } elseif($u->info['room']==242) { echo '2.180.0.236'; } elseif($u->info['room']==321) { echo '1.180.0.213'; } else { echo '1.180.0.321'; } ?>&rnd=<?= $code; ?>';" title="<?php
if($u->info['city']=='fallenearth'){
thisInfRm('6.180.0.102',1);
}elseif($u->info['city']=='abandonedplain'){
thisInfRm('3.180.0.267',1);
}elseif($u->info['room']==188){
thisInfRm('1.180.0.4',1);
}elseif($u->info['room']==393){
thisInfRm('1.180.0.2',1);
}elseif($u->info['room']==372){
thisInfRm('1.180.0.323',1);
}elseif($u->info['room']==395){
thisInfRm('2.180.0.231',1);
}elseif($u->info['room']==397){
thisInfRm('2.180.0.229',1);
}elseif($u->info['room']==242){
thisInfRm('2.180.0.236',1);
}elseif($u->info['room']==321){
thisInfRm('1.180.0.213',1);
}else {
thisInfRm('1.180.0.321',1);
}
?>"><?php
if($u->info['city']=='fallenearth'){
echo "Темный Портал";
} elseif($u->info['city']=='abandonedplain'){
echo "Центральная площадь";
} elseif($u->info['room']==188){
echo "Зал воинов";
} elseif($u->info['room']==393){
echo "Зал воинов 2";
} elseif($u->info['room']==372){
echo "Большая парковая улица";
} elseif($u->info['room']==395){
echo "Зал воинов";
} elseif($u->info['room']==397){
echo "Зал воинов 2";
} elseif($u->info['room']==242){
echo "Большая торговая улица";
} elseif($u->info['room']==321){
echo "Большая торговая улица";
} else {
echo "Магический Портал";
}
?></a></td>
</tr>
</table>
</td>
</tr>
</table></td>
</tr>
</table>
<?php } ?>
</td>
</tr>
</table>
</div></td>
</tr>
</table>
<?php if( $roomSection == 1 ) { ?>
<td><div style="padding-left:0px;" align="center">
<h3>Рыцарский Магазин</h3>
</div></td>
<div align="right">
<INPUT TYPE=button value="Обновить" class="btn" style="width: 100px" onclick="location='main.php?rz=1'">&nbsp;
<TD style="width: 25%; vertical-align: top; text-align: left; "><INPUT class="btn" type='button' value='Вернуться' style='width: 100px' onclick='location="/main.php"'></TD></div>
<?php } else { ?>
<div align="right">
<?php
if($u->info['level'] > 7) {
?>
<INPUT TYPE=button value="Рыцарский Магазин" class="btn btn-success" style="width: 150px" onclick="location='main.php?rz=1'">&nbsp;&nbsp;&nbsp;
<?}?>
<TD style="width: 25%; vertical-align: top; text-align: left; "><INPUT class="btn" onclick="window.open('/forum/', 'help', 'height=500,width=1024,location=no,menubar=no,status=no,toolbar=no,scrollbars=yes')" value="Подсказка" style="color:red;" type="button"><INPUT class="btn" type='button' value='Обновить' style='width: 100px' onclick='location="/main.php"'></TD></div>
<?php } ?>
<?php
if($error!='')echo '<font color="red"><b>'.$error.'</b></font><br>';
//отображаем
if( $dungeonGroupList == '' ) {
$dungeonGroupList = '';
} else {
if( !isset( $zv['id'] ) || $u->info['dn'] == 0 ) {
if($dungeonGo==1 || $u->info['dn'] == 0 ) {
$pr = '<input name="go" type="submit" value="Вступить в группу">';
}
$dungeonGroupList = '<form autocomplete="off" action="main.php?rnd='.$code.'" method="post">'.$pr.'<br>'.$dungeonGroupList.''.$pr.'</form>';
}
$dungeonGroupList .= '<hr>';
}
if( $roomSection == 0 ) { echo $dungeonGroupList; }
if( $roomSection == 1 ) {
# endQuest завершаем задание по нажатию.
if(!empty($_GET['endQuest'])){
$action = mysql_fetch_array(mysql_query('SELECT * FROM `actions` WHERE `uid` = '.$u->info['id'].' AND `id`="'.$_GET['endQuest'].'" AND `vals` = "go" LIMIT 1'));
$quest = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.str_replace('start_quest','',$action['vars']).'" LIMIT 1'));
if( $q->questCheckEnd($quest)==1 ){
$q->questSuccesEnd($quest, $action);
}
}
?>
<div>
<form autocomplete="off" action='/main.php' method="post" name="F1" id="F1">
<?php
$qsee = '';
$hgo = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_'.$dungeon['city'].'" LIMIT 1',1);
$qc=0; // Quest Count
$qcc = array();
//Генерируем список текущих квестов
$sp = mysql_query('SELECT * FROM `actions` WHERE `vars` LIKE "%start_quest%" AND `vals` = "go" AND `uid` = "'.$u->info['id'].'" LIMIT 100');
while( $pl = mysql_fetch_array( $sp ) ) {
if($pl['room'] == $u->info['room']){
$pq = mysql_fetch_array(mysql_query('SELECT * FROM `quests` WHERE `id` = "'.str_replace('start_quest','',$pl['vars']).'" LIMIT 1'));
if( $q->questCheckEnd($pq)==1 or $u->info['login'] == 'тест1') {
if ($u->info['login'] == 'тест1') {print_r($pl['id'] . ' ');}
$qsee2 = '<input style="margin-top:6px;" type="button" value="Завершить задание" onclick="location=\'main.php?rz=1&amp;endQuest=' . $pl['id'] . '\'">';
} else $qsee2 = '';
$qsee .= '
<a href="main.php?rz=1&end_qst_now='.$pq['id'].'"><img src="//img.new-combats.tech/i/clear.gif" title="Отказаться от задания"></a>
<b>'.$pq['name'].'</b>
<div style="padding-left:15px;padding-bottom:5px;border-bottom:1px solid grey"><small>'.$pq['info'].'<br>'.$q->info($pq).''.$qsee2.' </small></div>
<br>';
#
$qcc[$pq['line']]++;
#
$qc++;
}
}
if( isset( $_GET['add_quest'] )) {
$qst_city = $_GET['city_quest'];
//
if($qst_city=='angelscity') {
$dun5 = 101; //Бездна
}elseif($qst_city=='sandcity') {
$dun5 = 16; //Пещера Мглы
}elseif($qst_city=='demonscity') {
$dun5 = 3; //Катакомбы
/*}elseif($qst_city=='emeraldscity') {
$dun5 = 17; //Потерянный вход 17*/
}elseif($qst_city=='suncity') {
$dun5 = 10; //Грибница
}elseif($qst_city=='dreamscity') {
$dun5 = 1; //Водосток
}elseif($qst_city=='abandonedplain') {
$dun5 = 13; //Гора легиона
}elseif($qst_city=='izlom16') {
$dun5 = 109; //Излом
}elseif($qst_city=='emeraldscity') {
$dun5 = 9; //Потерянный вход
}elseif($qst_city=='eastcity') {
$dun5 = 444; //Тропа Инквизиции
}elseif($qst_city=='devilscity') {
$dun5 = 31; //Низины
}else{
$dun5 = 12; //ПТП
}
//
$hgo = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_'.mysql_real_escape_string($qst_city).'" LIMIT 1',1);
//$qcc
if( $qcc[$dun5] > 0 ) {
echo '<font color="red"><b>У Вас уже есть задание, завершите его или отмените для получения нового.</b></font><br>';
}elseif( $qst_city != 'capitalcity' && $qst_city != 'angelscity' && $qst_city != 'suncity' && $qst_city != 'demonscity' && $qst_city != 'dreamscity' && $qst_city != 'abandonedplain' && $qst_city != 'izlom16' && $qst_city != 'sandcity' && $qst_city != 'emeraldscity' && $qst_city != 'devilscity' ) {
echo '<font color="red"><b>Для этой пещеры еще нет заданий</b></font><br>';
}elseif( isset( $hgo['id'] ) ) {
echo '<font color="red"><b>Нельзя получать задания чаще одного раза в сутки</b></font><br>';
} else {
//
//
$sp = mysql_query('SELECT * FROM `quests` WHERE `line` = '.$dun5.'');
$dq_add = array();
while( $pl = mysql_fetch_array( $sp ) ) {
/*if( $u->rep['rep'.$qst_city] == 9999 ) {
//квет, рыцарского задания
if( $pl['kin'] == 1 ) {
$dq_add = array( 0 => $pl );
}
} else*/
if( $u->rep['rep'.$qst_city] == 24999 ) {
//квет, рыцарского задания
if( $pl['kin'] == 2 ) {
$dq_add = array( 0 => $pl );
}
} else {
if( $pl['kin'] == 0 ) {
$dq_add[count($dq_add)] = $pl;
}
}
}
$dq_add = $q->onlyOnceQuest($dq_add, $u->info['id']);
$dq_add = $dq_add[rand(0,count($dq_add)-1)];
if( $q->testGood($dq_add) == 1 && $dq_add > 0 && $u->rep['rep'.$qst_city] < 25000) {
$q->startq_dn($dq_add['id']);
echo '<font color="red"><b>Вы успешно получили новое задание &quot;'.$dq_add['name'].'&quot;.</b></font><br>';
$u->addAction(time(),'psh_qt_'.$qst_city,$dq_add['id']);
} else {
if( $u->rep['rep'.$qst_city] >= 24999 ) {
//квест, рыцарского задания
echo '<font color="red"><b>Вы завершили квестовую линию, ожидайте новых заданий!</b></font><br>';
} else {
echo '<font color="red"><b>Не удалось получить задание &quot;'.$dq_add['name'].'&quot;. Попробуйте еще...</b></font><br>';
}
}
unset( $dq_add );
}
} elseif( isset( $_GET['add_quest'] ) && $qc > 0 ) {
echo '<font color="red"><b>Что-то пошло не так... осторожнее.. <br/><br/></b></font><br>';
}
if( $qsee == '' ) {
$qsee = 'К сожалению у вас нет ни одного задания<br/><br/>';
}
?>
<Br /> <style>
.btnnewred {
background-color:#ca726d;
color:#f8d2d0;
border-color:#b44039;
cursor:default;
}
.btnnewred:hover {
background-color:#ca726d;
cursor:default;
}
</style>
<FIELDSET>
<LEGEND><B><font color=bagr>Текущие задания: </font></B></LEGEND>
<?=$qsee?>
<span style="padding-left: 10">
<?php
//if( $qc > 0 ){
// echo 'Вы еще не справились с текущим заданием.';
//} elseif( !isset( $hgo['id'] ) && $qc == 0 ) {
$hgo1 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_capitalcity" LIMIT 1',1);
$hgo2 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_angelscity" LIMIT 1',1);
$hgo3 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_suncity" LIMIT 1',1);
$hgo4 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_demonscity" LIMIT 1',1);
$hgo5 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_dreamscity" LIMIT 1',1);
$hgo6 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_abandonedplain" LIMIT 1',1);
$hgo7 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_izlom16" LIMIT 1',1);
$hgo8 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_sandcity" LIMIT 1',1);
$hgo9 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_emeraldscity" LIMIT 1',1);
$hgo10 = $u->testAction('`uid` = "'.$u->info['id'].'" AND `room` = "'.$u->info['room'].'" AND `time` >= '.(time()-60*60*24).' AND `vars` = "psh_qt_devilscity" LIMIT 1',1);
//
if( !isset($hgo1['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Пещера Тысячи Проклятий)' onclick='location="main.php?rz=1&add_quest=1&city_quest=capitalcity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo1['time']-time())?> (Пещера Тысячи Проклятий)' onclick='location="main.php?rz=1&add_quest=1&city_quest=capitalcity"' />
<?php }
if( !isset($hgo2['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Бездна)' onclick='location="main.php?rz=1&add_quest=1&city_quest=angelscity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo2['time']-time())?> (Бездна)' onclick='location="main.php?rz=1&add_quest=1&city_quest=angelscity"' />
<?php }
if( !isset($hgo3['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Грибница)' onclick='location="main.php?rz=1&add_quest=1&city_quest=suncity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo3['time']-time())?> (Грибница)' onclick='location="main.php?rz=1&add_quest=1&city_quest=suncity"' />
<?php }
if( !isset($hgo4['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Катакомбы)' onclick='location="main.php?rz=1&add_quest=1&city_quest=demonscity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo4['time']-time())?> (Катакомбы)' onclick='location="main.php?rz=1&add_quest=1&city_quest=demonscity"' />
<?php }
if( !isset($hgo5['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Водосток)' onclick='location="main.php?rz=1&add_quest=1&city_quest=dreamscity"' /><br>
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo5['time']-time())?> (Водосток)' onclick='location="main.php?rz=1&add_quest=1&city_quest=dreamscity"' />
<?php }
if( !isset($hgo6['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Гора Легиона)' onclick='location="main.php?rz=1&add_quest=1&city_quest=abandonedplain"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo6['time']-time())?> (Гора Легиона)' onclick='location="main.php?rz=1&add_quest=1&city_quest=abandonedplain"' />
<?php }
if( !isset($hgo7['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Излом Хаоса)' onclick='location="main.php?rz=1&add_quest=1&city_quest=izlom16"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo7['time']-time())?> (Излом Хаоса)' onclick='location="main.php?rz=1&add_quest=1&city_quest=izlom16"' />
<?php }
if( !isset($hgo8['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Пещеры Мглы)' onclick='location="main.php?rz=1&add_quest=1&city_quest=sandcity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo8['time']-time())?> (Пещера Мглы)' onclick='location="main.php?rz=1&add_quest=1&city_quest=sandcity"' />
<?php }
if( !isset($hgo9['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Потерянный Вход)' onclick='location="main.php?rz=1&add_quest=1&city_quest=emeraldscity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo9['time']-time())?> (Потерянный Вход)' onclick='location="main.php?rz=1&add_quest=1&city_quest=emeraldscity"' />
<?php }
if( !isset($hgo10['id']) ) { ?>
<input class="btn btn-success" type='button' value='Получить задание (Туманные Низины)' onclick='location="main.php?rz=1&add_quest=1&city_quest=devilscity"' />
<?php }else{ ?>
<input disabled="disabled" class="btn btn-danger" type='button' value='Задание будет через <?=$u->timeOut(60*60*24+$hgo10['time']-time())?> (Туманные Низины)' onclick='location="main.php?rz=1&add_quest=1&city_quest=devilscity"' />
<?php }
//16 => array('sandcity','Пещеры Мглы'),
//} else {
// echo 'Получить новое задание можно <b>'.date('d.m.Y H:i',$hgo['time']+60*60*24).'</b> <font color="">( Через '.$u->timeOut($hgo['time']+60*60*24-time()).' )</font>';
//}
?>
</span>
</FIELDSET>
</form>
<br />
<?php
//Начисление бонуса награды
if( isset( $_GET['buy1'] ) ) {
$rt = 1;
if( $_GET['buy1'] == 1 ) {
//покупаем статы
$price = 2000;
$cur_price = array('price'=>0);
if( 50 - $u->rep['add_stats'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price ) { // Характеристики!
foreach( $dungeon['list'] as $key => $val ) {
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
//$mnt1 = ( isset( $rt ) && $rt == 1 ? ($u->rep['allrep']-$u->rep['allnurep'])-$cur_price['price'] : ($u->rep['allrep']-$u->rep['allnurep']) );
//print_r($dungeon['list']);
//
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
//echo '['.$val.'->'.$cur_price['nu_'.$val].'->'.$u->rep['nu_'.$val].'->'.$rt.']';
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['ability'] += 1; $u->rep['add_stats'] += 1;
mysql_query('UPDATE `rep` SET `add_stats` = "'.$u->rep['add_stats'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `ability` = "'.$u->info['ability'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 способность за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 2 ) { // Умения!
$price = 5000;
$cur_price = array('price'=>0);
if(15-$u->rep['add_skills']>0 && $u->rep['allrep']-$u->rep['allnurep'] >= $price ) { // Умения!
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['skills'] += 1; $u->rep['add_skills'] += 1;
mysql_query('UPDATE `rep` SET `add_skills` = "'.$u->rep['add_skills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `skills` = "'.$u->info['skills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 умение за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 3 ) { // Кредиты
$price = 100;
$cur_price = array('price'=>0);
if( $u->rep['allrep'] - $u->rep['allnurep'] >= $price) { // Покупаем кредиты
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['money'] += 10; $u->rep['add_money'] += 10;
mysql_query('UPDATE `rep` SET `add_money` = "'.$u->rep['add_money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `money` = "'.$u->info['money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 10 кр. за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
}else{
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} elseif( $_GET['buy1'] == 4 ) { // Особенности
$price = 3000;
$cur_price = array('price'=>0);
if( 5 - $u->rep['add_skills2'] > 0 && $u->rep['allrep']-$u->rep['allnurep'] >= $price ) { // Особенности
foreach($dungeon['list'] as $key=>$val){
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['sskills'] += 1; $u->rep['add_skills2'] += 1;
mysql_query('UPDATE `rep` SET `add_skills2` = "'.$u->rep['add_skills2'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `sskills` = "'.$u->info['sskills'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 особенность за '.$price.' ед. награды</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
}elseif( $_GET['buy1'] == 5 ) {
//покупаем слоты
$price = 2000+($u->rep['add_slot']*2000);
$price_kr = 500+($u->rep['add_slot']*500);
$cur_price = array('price'=>0);
if( $price_kr > $u->info['money'] ) {
echo '<font color=red><b>Недостаточно денег</b></font><br>';
}elseif( 4 - $u->rep['add_slot'] > 0 && $u->rep['allrep'] - $u->rep['allnurep'] >= $price ) { // Характеристики!
foreach( $dungeon['list'] as $key => $val ) {
if( !( $cur_price['price'] >= $price ) ) {
$cur_price['price'] += $cur = ( $price > ($cur_price['price'] + ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) ) ? ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) : ( ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) - (( ( $price - $cur_price['price'] ) - ( $u->rep['rep'.$val] - $u->rep['nu_'.$val] ) )*-1)));
$cur_price['nu_'.$val] = $cur;
}
}
//$mnt1 = ( isset( $rt ) && $rt == 1 ? ($u->rep['allrep']-$u->rep['allnurep'])-$cur_price['price'] : ($u->rep['allrep']-$u->rep['allnurep']) );
//print_r($dungeon['list']);
//
if( $price == $cur_price['price'] ) {
foreach( $dungeon['list'] as $key => $val ) {
//echo '['.$val.'->'.$cur_price['nu_'.$val].'->'.$u->rep['nu_'.$val].'->'.$rt.']';
if( isset( $cur_price['nu_'.$val] ) && isset( $u->rep['nu_'.$val] ) && $rt == 1 ) {
$u->rep['nu_'.$val] += $cur_price['nu_'.$val];
$r = mysql_query('UPDATE `rep` SET `nu_'.$val.'` = "'.$u->rep['nu_'.$val].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
if($r) $rt = 1; else $rt = 0;
}
}
if($rt==1){
$u->info['priemslot'] += 1;
$u->rep['add_slot'] += 1;
$u->info['money'] -= $price_kr;
mysql_query('UPDATE `rep` SET `add_slot` = "'.$u->rep['add_slot'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `stats` SET `priemslot` = "'.$u->info['priemslot'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
mysql_query('UPDATE `users` SET `money` = "'.$u->info['money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно приобрели 1 слот для приема за '.$price.' награды и '.$price_kr.' кр.</b></font><br>';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
} else echo 'Недостаточно репутации.';
} else {
echo '<font color="red"><b>Ничего не получилось...</b></font><br>';
}
}
}
//цена на слоты
?>
<fieldset>
<legend><font color=brown><b>Наград: </font></b><font color=green><b> <?= ( isset( $rt ) && $rt == 1 ? ($u->rep['allrep']-$u->rep['allnurep'])-$cur_price['price'] : ($u->rep['allrep']-$u->rep['allnurep']) );?>
</font><font color=brown>ед.</b></legend></font>
<table>
<?php if( (50-$u->rep['add_stats']) > 0 ) { ?>
<tr>
<td>Способность (еще <?=(50-$u->rep['add_stats'])?>)</td>
<td style='padding-left: 10px'>за<b> 2000</b> ед.</td>
<td style='padding-left: 10px'><input class="btn" type='button' value='Купить'
onclick="if (confirm('Купить: Способность?\n\nКупив способность, Вы сможете увеличить характеристики персонажа.\nНапример, можно увеличить силу.')) {location='main.php?rz=1&buy1=1'}" /></td>
</tr>
<?php } ?>
<?php if( (15-$u->rep['add_skills']) > 0 ) { ?>
<tr>
<td>Умение (еще <?=(15-$u->rep['add_skills'])?>)</td>
<td style='padding-left: 10px'>за<b> 5000</b> ед.</td>
<td style='padding-left: 10px'><input class="btn" type='button' value='Купить'
onclick="if (confirm('Купить: Умение?\n\nУмение даёт возможность почуствовать себя мастером меча, топора, магии и т.п.')) {location='main.php?rz=1&buy1=2'}" /></td>
</tr>
<?php } ?>
<tr>
<td>Деньги (10 кр.)</td>
<td style='padding-left: 10px'>за<b> 100</b> ед.</td>
<td style='padding-left: 10px'><input class="btn" type='button' value='Купить'
onclick="if (confirm('Купить: Деньги (10 кр.)?\n\nНаграду можно получить полновесными кредитами.')) {location='main.php?rz=1&buy1=3'}" /></td>
</tr>
<?php if( (4-$u->rep['add_slot']) > 0 ) { ?>
<tr>
<td>Слоты (еще <?=(4-$u->rep['add_slot'])?>)</td>
<td style='padding-left: 10px'>за <b><?=2000+($u->rep['add_slot']*2000);?></b> ед. и <b><?=500+($u->rep['add_slot']*500); ?></b> кр.</td>
<td style='padding-left: 10px'><input class="btn" type='button' value='Купить'
onclick="if (confirm('Купить: слоты?\n\n+1 дополнительный слот для приема')) {location='main.php?rz=1&buy1=5'}" /></td>
</tr>
<?php } ?>
</table>
</fieldset>
<?php
$chk = mysql_fetch_array(mysql_query('SELECT COUNT(`u`.`id`),SUM(`m`.`price1`) FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "'.$u->info['id'].'" LIMIT 1000'));
if(isset($_GET['buy777']) && $chk[0]>0) {
?>
<fieldset style='margin-top:15px;'>
<p><span style="padding-left: 10px">
<?php
$chk_cl = mysql_query('SELECT `u`.`id`,`m`.`price1` FROM `items_users` AS `u` LEFT JOIN `items_main` AS `m` ON `u`.`item_id` = `m`.`id` WHERE `m`.`type` = "61" AND `u`.`delete` = "0" AND `u`.`inOdet` = "0" AND `u`.`inShop` = "0" AND `u`.`inTransfer` = "0" AND `u`.`uid` = "'.$u->info['id'].'" LIMIT 1000');
while($chk_pl = mysql_fetch_array($chk_cl)) {
if(mysql_query('UPDATE `items_users` SET `delete` = "'.time().'" WHERE `id` = "'.$chk_pl['id'].'" LIMIT 1'));
{
$x++; $prc += $chk_pl['price1'];
}
}
$u->info['money'] += $prc;
mysql_query('UPDATE `users` SET `money` = "'.$u->info['money'].'" WHERE `id` = "'.$u->info['id'].'" LIMIT 1');
echo '<font color="red"><b>Вы успешно сдали чеки в количестве '.$x.' шт. на сумму '.$prc.' кр.</b></font><br>';
$chk[0] = 0;
?>
</span></p>
</fieldset><?php
}
if($chk[0]>0) {
?>
<input class="btnnew" type='button' value='Сдать чеки'
onclick="if (confirm('Сдать все чеки (<?=$chk[0]?> шт.) находящиеся у Вас в инвентаре за <?=$chk[1]?> кр. ?')) {location='main.php?rz=1&buy777=1'}" />
<?php } ?>
<fieldset style='margin-top:15px;'>
<table>
<?php
foreach($dungeon['list'] as $key=>$val){
if( $u->rep['rep'.$val] >= 0 ) {
echo '<tr>
<td width="200">Репутация в '.ucfirst(str_replace('city',' city',$val)).':</td>
<td>'.$u->rep['rep'.$val].' ед. </td>
</tr>';
}
}
?>
</table>
<legend>Текущая репутация:</legend>
</fieldset>
</div>
<?php
} else {
if($dungeonGo == 1){
if($u->info['dn']==0){
?>
<table width="400" border="0" cellspacing="0" cellpadding="0">
<tr>
<td valign="top">
<form id="from" autocomplete="0" name="from" action="main.php?pz1=<?= $code; ?>" method="post">
<fieldset style='padding-left: 5; width=50%'>
<legend><b> Группа </b> </legend>
<font color=green><b> Выберите пещеру:</b></font><hr />
<label><input type="radio" name="rpmg1" id="rpmg1" value="10" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/dreamscity.gif" width="34" height="19" /> Водосток [8]</label><br />
<hr>
<label><input type="radio" name="rpmg1" id="rpmg1" checked="checked" value="1" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/capitalcity.gif" width="34" height="19" /> Пещера Тысячи Проклятий[9]</label><br />
<hr>
<label><input type="radio" name="rpmg1" id="rpmg1" value="2" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/angelscity.gif" width="34" height="19" /> Бездна[8]</label><br />
<hr>
<label><input type="radio" name="rpmg1" id="rpmg1" value="6" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/suncity.gif" width="34" height="19" /> Грибница[8]</label>
<br />
<hr>
<label><input type="radio" name="rpmg1" id="rpmg1" value="4" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/demonscity.gif" width="34" height="19" />Катакомбы[10]</label><br />
<hr>
<label><input type="radio" name="rpmg1" id="rpmg1" value="11" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/abandonedplain.gif" width="34" height="19" />Гора Легиона[10]</label><br />
<hr />
<label><input type="radio" name="rpmg1" id="rpmg1" value="16" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/sandcity.gif" width="34" height="19" />Пещера Мглы[10]</label><br />
<hr>
<?php if ($u->info['level'] == 12){?>
<label><input type="radio" name="rpmg1" id="rpmg1" value="5" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/emeraldscity.gif" width="34" height="19" />Потерянный вход[11-12]</label><br />
<hr>
<?php }?>
<label><input type="radio" name="rpmg1" id="rpmg1" value="106" />
<img style="vertical-align:bottom" src="//img.new-combats.tech/i/city_ico2/devilscity.gif" width="34" height="19" />Туманные Низины v.2.0</label><br />
<hr />
<br />
Пароль
<input autocomplete="off" type="password" name="pass" maxlength="25" size="25" />
<br />
<input class="btn btn-success" type="submit" name="add" value="Создать группу" />
&nbsp;<br />
</fieldset>
</form>
</td>
</tr>
</table>
<?php
} else {
$psh_start = '';
if(isset($zv['id'])){
if($zv['uid']==$u->info['id']){
$psh_start = '<INPUT class="btn" type=\'button\' name=\'start\' value=\'Начать\' onClick="top.frames[\'main\'].location = \'main.php?start=1&rnd='.$code.'\'"> &nbsp;';
}
echo '<br><FORM autocomplete="off" id="REQUEST" method="post" style="width:210px;" action="main.php?rnd='.$code.'">
<FIELDSET style=\'padding-left: 5; width=50%\'>
<LEGEND><B> Группа </B> </LEGEND>
'.$psh_start.'
<INPUT class="btn" type=\'submit\' name=\'leave\' value=\'Покинуть группу\'>
</FIELDSET>
</FORM>';
}
}
}else{
echo 'Поход в пещеры разрешен один раз в два часа. Осталось еще: '.$u->timeOut(60*60*2-time()+$dungeon_timeout['time']).'<br><small style="color:grey">Но Вы всегда можете приобрести ключ от прохода у любого &quot;копателя пещер&quot; в Торговом зале ;)</small>';
}
}
}
?>